Using UV set and Stencils In Substance Painter -- English version

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3DRedBox

3DRedBox

Күн бұрын

Пікірлер: 27
@georgesabitbol719
@georgesabitbol719 7 ай бұрын
Nice explanations I'll give it a try in a next project, thanks !
@cleysom1059
@cleysom1059 7 ай бұрын
Mesmo entendendo pouco de inglês, aprendi muita coisa neste vídeo. Muito obrigado por compartilhar isso!
@Plutonia001
@Plutonia001 2 ай бұрын
One thing that I wish I could do with Substance is to have a decal UV with specific regions taking large pieces of texel space, and a general UV for the main body of the object. So I could then export two texture sets, the one for most of the material, and another for the small details that get overlayed on top with high fidelity. I don't know if that kind of workflow is possible. 🤔
@rezarafiie
@rezarafiie 6 ай бұрын
Great as always
@DarkW1zard
@DarkW1zard 7 ай бұрын
Выглядит потрясающе, но потертости лучше с реальных референсов брать :)
@motionbug4970
@motionbug4970 6 ай бұрын
It's really Amazing....❤❤ Thank you so much sir
@tausifkhan2189
@tausifkhan2189 7 ай бұрын
This is insane. 😮 So much realistic. Love to learn the Painter from you
@abdulRahman-ur2fs
@abdulRahman-ur2fs 6 ай бұрын
Why couldn't I find the video of how did you create that wood material? It's not in description too...anyway..im gonna purchase the course for sure!!!!
@MiladKambariTutorials
@MiladKambariTutorials 6 ай бұрын
the wood material creation is not in the video, but you can get it free on our website (please check the description)
@oznfts5649
@oznfts5649 6 ай бұрын
Thanks for tutorial but what if I have building model and it 2 UV sets one for tiling UV and second one for normal map details from zbrush and I want import both up sets to substance painter any tutorial explain this or can give me hint for that😊?
@MiladKambariTutorials
@MiladKambariTutorials 6 ай бұрын
The only way that you can use is to follow the same way in the tutorial. For channel 1,you need to use details map UV And channel 2 for tiling. And at the end export everything based on channel 1 UV.
@oznfts5649
@oznfts5649 6 ай бұрын
@@MiladKambariTutorials thanks but which channel substance painter will use when baking high poly to low poly during baking process ??
@masihahmadi5855
@masihahmadi5855 6 ай бұрын
perfect
@katanalevygames
@katanalevygames 6 ай бұрын
This is crazy! I've always been frustrated that Painted didn't support multiple UV sets and always had to weird hacks to be able to combine baked and trim sheet workflows. I wonder how long it's had this feature and how I managed to miss it!
@rubenhembrom1977
@rubenhembrom1977 6 ай бұрын
Ppp
@rubenhembrom1977
@rubenhembrom1977 6 ай бұрын
Pppppppppp
@rubenhembrom1977
@rubenhembrom1977 6 ай бұрын
Ppp
@rubenhembrom1977
@rubenhembrom1977 6 ай бұрын
Pppppp
@AB-nx7zm
@AB-nx7zm 7 ай бұрын
thank u Sir
@redblood022
@redblood022 5 ай бұрын
how would you go about exporting the texture for the second uv map
@MiladKambariTutorials
@MiladKambariTutorials 5 ай бұрын
it's not exportable for now, we can just use it as a guide for texture projection in UVset0
@redblood022
@redblood022 5 ай бұрын
@@MiladKambariTutorials actually did some experiment and you can have substance painter export the texture you just have to make the 2nd UV set first in Maya
@omidazhir9203
@omidazhir9203 7 ай бұрын
good
@OnugwuIkechukwu
@OnugwuIkechukwu 6 ай бұрын
Is it free like blender
@RaystormTheWise
@RaystormTheWise 6 ай бұрын
Substance Painter is owned by Adobe, nothing is free from Adobe
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