V-Ray | How to IMPROVE the SUN + SKY System

  Рет қаралды 8,143

Jonas Noell

Jonas Noell

Күн бұрын

Пікірлер: 49
@JonasNoell
@JonasNoell 8 ай бұрын
✅Check out Patreon for all my scene files, bonus videos, a whole course on car rendering or just to support this channel 🙂 patreon.com/JonasNoell
@emf321
@emf321 8 ай бұрын
Very useful tutorial, thanks. Its actually so logical, but seeing someone do it breaks the ice. Will definitely use these techniques.
@whiteakers
@whiteakers 7 ай бұрын
Probably the best 3D and rendering tutorials i've ever seen. V Ray has been the most difficult part of my workflow so this is greatly appreciated. I have subscribed to Patreon. Thank you Jonas!
@JonasNoell
@JonasNoell 7 ай бұрын
Awesome thx for the feedback!
@VR6DAMIT
@VR6DAMIT 8 ай бұрын
Really nice tutorial! I've been using V-Ray a long time but I'm always learning new things about improving its usage from your videos. Keep up the good work :)
@jafooli
@jafooli 8 ай бұрын
Maybe they should have adjustment sliders or a colour correction slot in the vray sun parameters.
@JonasNoell
@JonasNoell 8 ай бұрын
Any additional adjustment options would be great!
@brunonz
@brunonz 8 ай бұрын
Hey @jonasnoell, nice tutorial. What about using different vray domes and specifies "affect diffuse", "affect reflections" and so on. That way you can layer them and separate a little easier in my opinion.
@blenderisms
@blenderisms 8 ай бұрын
My experience has been that dome lights render a bit faster and cleaner than using the Environment settings, also the Environment slot is rendered as GI in V-Ray, compared to when using a dome light, which goes in the Lighting pass so you can further control it with Lightmix.
@JonasNoell
@JonasNoell 8 ай бұрын
Also possible, for exterior scenes there is no much difference from my experience. For interior scenes the use of domelights is definitely preffered as I stated in the video because of adaptive sampling. I just didn't use domelights in this video because the default behavior from V-Ray is to put the sky into the environment slot and not add a domelight. But whatever suits you better.
@JonasNoell
@JonasNoell 8 ай бұрын
Yeah the thing with the Lightmix is a good point, that's true.
@blenderisms
@blenderisms 8 ай бұрын
@@JonasNoell really neat tutorial though! a lot of the times cheating things in CG goes a long way :D
@renderstudio6161
@renderstudio6161 7 ай бұрын
you are one of the best...your approach is amazing
@khalidlazrak6743
@khalidlazrak6743 8 ай бұрын
Thank you for sharing all this information with us🙏
@alirezaneura6516
@alirezaneura6516 8 ай бұрын
you are great man. thanks for all the tutorial you make.
@mamalikhakzad24
@mamalikhakzad24 8 ай бұрын
great tutorial as always sir. an in depth tutorial into sun and sky's own settings would be very nice.
@JonasNoell
@JonasNoell 8 ай бұрын
I have a tutorial about the VRay Sky already in my channel.
@3DRnD
@3DRnD 8 ай бұрын
Thanks for sharing this is very helpful
@janchen6001
@janchen6001 6 ай бұрын
HI , C4D redshift has a node that is very similar,EnvSwitch node.Covering lighting, covering GI.Thank you for your ideas and achieving the desired effect---------A friend from Shanghai.
@JonasNoell
@JonasNoell 6 ай бұрын
Haha, yes most of the times you can do very similar things with different render engines, so it doesn't really matter what you use :-) Greetings to Shanghai
@scpk2246
@scpk2246 6 ай бұрын
Hi Jonas, I just finished reading your question in the Chaos Forum hahaha - im so interested of comparing FSTORM, VRAY CPU, VRAY GPU and CORONA -I have tested FSTORM VIDEO CARD: RTX 3060 SCENE: Kitchen with a lot of objects) RENDER SIZE: 2500 x 1875) -and looks like Fstorm is slow in COMPLEX SCENE -it took around an HOUR before it gets to pretty decent result -white in CORONA CPU: Ryzen 7 3700x RENDER SIZE: 3000x2000 SCENE: Living Room -it took only 27 minutes with corona (Noise: 5%) Please do make a comparison of Fstorm, Vray CPU, Vray GPU and Corona -also make a comprehensive VRAY GPU settings thanks Jonas
@scpk2246
@scpk2246 8 ай бұрын
as usual, AWESOME!
@ahmedbak3359
@ahmedbak3359 8 ай бұрын
Brother, we want a complete educational video for cars and the post-production stage. I bought your workshops and I am now very good at painting cars, but I am struggling with the final presentation method.
@yuhaocheng5202
@yuhaocheng5202 8 ай бұрын
helpful~thanks
@technicalartist3d
@technicalartist3d 21 күн бұрын
amazing
@brescianiproyectos
@brescianiproyectos 8 ай бұрын
saludos y gracias por el tutorial, exelente consejo, yo mejoraba el cielo haciendo otra luz domo invisible y con lighMix calibraba color e intensidad en el framebuffer, pero no obtenia resultados tan buenos como en tu metodo, y algo adicional que me gusta hacer es bajar el Density multipler a valores por debajo de 1, como 0,2 o 0,5
@JonasNoell
@JonasNoell 8 ай бұрын
Yeah, the standard value of 1 makes the clouds normally way too thick. I think in this video I had it set to 0.25 or so. :-)
@yinon_tal
@yinon_tal 8 ай бұрын
Thanks!
@abdullahubeyd3060
@abdullahubeyd3060 8 ай бұрын
thanks
@stephenhibberd4309
@stephenhibberd4309 7 ай бұрын
Thi si s a great tip, many thanks. Is this possible with VRay for Maya? I just dropped the VRaySky1 onto the Colour correction slot but it doesnt effect it. Anyone tried it?
@JonasNoell
@JonasNoell 6 ай бұрын
For Maya I’m not sure. If you get no effect I would assume it doesn’t work
@pavlekatnic3456
@pavlekatnic3456 8 ай бұрын
@JonasNoell is it possible to do advanced sky settings similar to this in vray for rhino? or is that feature still not available
@JonasNoell
@JonasNoell 8 ай бұрын
Oh for rhino I’m not sure actually. I only ever used vray in 3ds Max so im not sure how it is implemented on Rhino
@studio2513
@studio2513 8 ай бұрын
@JonasNoel How would you make clouds LESS affected or, in other words how to enhance clouds independently?
@JonasNoell
@JonasNoell 8 ай бұрын
That's not so easy as you don't really have a mask for that. I already suggested to Chaos to output at least a renderelement with a mask for the clouds (or even better something that can be used during rendertime to colorcorrect them directly in a composite node) but so far that hasn't been picked up. Fingers crossed it will at some point.
@Jason1989A
@Jason1989A 2 ай бұрын
Hi Jonas, I found whenever I turn on specify sun node in the sky map parameters, the clouds completely disappear, have you come into this issue? Thanks
@Jason1989A
@Jason1989A 2 ай бұрын
Just an update - I read on a chaos forum that the specify sun node is not compatible with vray procedural clouds , so when you activate this option, they will disappear which is unfortunate, however this is a fantastic workaround using color correction 😀
@gaudchintamani
@gaudchintamani 8 ай бұрын
Can you pls give a tutorial workflow of interior realistic lighting for archviz pls
@JonasNoell
@JonasNoell 8 ай бұрын
I have one in my channel already.
@ahmadserro
@ahmadserro 8 ай бұрын
❤❤❤
@rothauspils123
@rothauspils123 8 ай бұрын
Is there a way to make the clouds less yellow/brown color? I can't seem to figure it out.
@JonasNoell
@JonasNoell 8 ай бұрын
Since there is no separate mask or setting for that, this would be difficult. But you could overall colorize the sky more blueish and by this remove the yellow out of the clouds. As said at the moment you can just do broad, overall adjustements hence it 's missing a mask.
@chriscole3624
@chriscole3624 8 ай бұрын
I found lowering the R gain to 90 on the Background sky correction node removed most of the red hue from a daytime sky.
@barirdesignchobi
@barirdesignchobi 8 ай бұрын
How can render golden afternoon sun color? Please make e tutorial for exterior view
@JonasNoell
@JonasNoell 8 ай бұрын
Similar like in this tutorial, just adjust everything until you have something to your liking.
@barirdesignchobi
@barirdesignchobi 8 ай бұрын
@@JonasNoell thansk for reply 😍
@jakubfrolik1182
@jakubfrolik1182 8 ай бұрын
cool
@AnnaEnnita
@AnnaEnnita 8 ай бұрын
Thank you🙂
@JonasNoell
@JonasNoell 8 ай бұрын
You're welcome 😊
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