RIP Chain Casting in patch 1.05 (discussed at 4:32) Getting rid of this entirely instead of tweaking it is a mistake, in my opinion. Sometimes "glitches" can enhance the depth of your game, and this was the perfect example of one. Spellcasting is much more bland now.
@ineligible22672 жыл бұрын
I thought it was a feature considering it seemed to follow some kind of rough convention around which type of spell could be chain casted with what (although some 'chains' were outright bugged to not have an animation and/or a tiny hitbox, likely never intended) I used to chain Catch Flame into Magma Breath in pvp, which would catch a panic roll but was never by any means a true combo if you timed the roll slightly later - same thing with Swift Glintstone Shard into Comet
@MrGargamel11982 жыл бұрын
It really is unfortunate. Still, there are some spells and incantations that can be performed immediately after performing an action. To add on to the crouch melee, crouching before using the aforementioned spells and incantations is a good way to get the faster spell animations very quickly. Black Flame Blade is great for this since it's a great buff with such a sadly short buff time. Only 9 seconds or so. It's meant to be cast quickly, so crouching before buffing takes almost no time.
@mauree16182 жыл бұрын
Damn, would have been great for a battlemage playstyle too.
@Godteirgames2 жыл бұрын
Its near impossible to cast and sword play now especially against bosses without getting ridiculously far back to do so
@leephilips57812 жыл бұрын
Meh, my mage build feels unaffected by this because I never knew this was a thing. But still, magic go pow enemy become dead
@spuppy8522 жыл бұрын
A note on the weather "affecting spell damage" - it actually affects spell resistance. So rain doesn't make lightning spells stronger and fire spells weaker; it makes lightning resistance weaker, and fire resistance stronger. Also this happens to your character too, so you will be weaker to lightning spells while in the rain, and stronger to fire. Rolling in water does the same.
@Mythodyn2 жыл бұрын
Is there a difference?
@TheKripox2 жыл бұрын
Clarifying further, it has nothing to do with spells, it is all fire and lightning damage regardless of source, including ashes of war and elemental weapon infusions, thrown pots, perfumes and what have you. There are 2 separate and stackable ways to get the effect, standing in water and being wet. You are wet if it is raining, or if you use a dodge roll in water or some kind of attack or effect douses you in it. So, if it is raining OR you stand in water, fire damage goes down and lightning goes up. If you are both standing in water AND it is raining, you get even weaker fire/even stronger lightning. And if it is not raining, but you roll in water and then walk out of the water afterwards, you will still get the fire nerf and lightning buff for as long as you are wet, even after getting back onto dry land. Basically, if there's any water of any kind near you it is best to assume that the effect applies. You can also check your status screen to see how much these resitances change.
@MrKhorogh2 жыл бұрын
@@Mythodyn Yeah there is. Reducing resistance by 10% results in more damage taken, compared to if you were to buff the damage dealt by 10%. As an example: 600 damage + 10% for a total of 660 damage - 50% resistance means a total of 330 damage dealt. 600 damage against 40% resistance however ends up with a total of 360 damage dealt. It's a very minor difference, but still, a difference it is.
@JustinL6142 жыл бұрын
@@MrKhorogh I'm not sure I understand. So + 10% resistance does not equal a + 10% buff?
@JakeWhittle2 жыл бұрын
@@JustinL614 It does not, no. In general reducing resistances by an equal amount will lead to more damage in most cases, but some enemies with absurdly high resistances in the first place will barely give a damage increase.
@TacoTuesdays692 жыл бұрын
11) When you start to feel burnt out, take a break. The game will still be there when you return and you'll enjoy it more.
@SolaScientia2 жыл бұрын
Exactly this! I took a break for about 2 weeks from it until yesterday. Not that I was taking it easy considering I was playing Dark Souls 3 and Bloodborne instead, lol. Taking the break was good for me, because when I went back I cleared the Murkwater Catacombs (so easy), explored Siofra River, and defeated the Ancestor Spirit boss (such a cool, gorgeous boss).
@hansomesolo11362 жыл бұрын
@@SolaScientia I usually give it like an hour break lol
@GHOSTEFC2 жыл бұрын
Solid advice my friend 👏🏼
@CCD29382 жыл бұрын
So true I got hard stuck on Maliketh and then had to take a 2 week break for finals. Came back and beat him like 3rd try but much more enjoyable
@Bubba10252 жыл бұрын
I had that issue. I’m still on my first playthrough and even I got burnt out. I took a 2 week break and now I’m back and I feel good!
@maxmizera35392 жыл бұрын
On the topic of altering armor, I actually noticed that altering Mohg’s robe increases its Holy damage resistance. The difference isn’t very noticeable, but I still find it quite interesting.
@mitch1gmr2 жыл бұрын
another one that wasnt mentioned in the video is the set that enhances thorn sorceries. taking the cloak off of the torso removes its buff, which is sorta neat i guess
@M.A.R.S.2 жыл бұрын
@@mitch1gmr Albreich's set
@stevebuhrt35042 жыл бұрын
Yeah it adds +0.1, it’s either a mistake or deepest lore
@pocketlint602 жыл бұрын
@@stevebuhrt3504 I like to think it's for lore purposes because the thing that changes when you alter Mohg's robe is that it removes the big pauldron which, according to the Sanguine Set, is a symbol of a person's station in his new dynasty. Which means it's kind of an inherently unholy object, hence removing it = higher Holy Resistance.
@mitch1gmr2 жыл бұрын
@@stevebuhrt3504 i just assume that the boost comes from the shawl thing, since the coat itself is much less visually excessive. no clue for certain though lol
@RuthwikRao2 жыл бұрын
another tip rarely mentioned regarding chariots is the ash of war Raptor of the Mists. It's kind of like Mist Raven prosthetic from Sekiro. Basically whenever the chariot comes to you just use it and it'll just pass through you. This has a very short recovery time as well, so you can use it even at instances where the chariot almost immediately turns and comes back. This helps you in passing through the graves without ever needing to go to safety corners even once. This is how I got through most of the hero graves including the Lava one, didn't even need to find the way to ride the chariot or backstep spam. Although backstep is great used in combination with this ash of war at that last lava section, everywhere else you can pretty much keep sprinting and using this AoW whenever the chariot approached.
@ishopliftapples2 жыл бұрын
Removing Blaidd's Cape removes the immense amount of cold resistance that it has. Mentioned in the lore of his aversion to the cold as well ;)
@abby_solitaire2 жыл бұрын
note that the projectile from the frozen needle is actually the needle’s blade itself, which quickly reforms after being launched
@Cosmic-Sorceress-172 жыл бұрын
I didn't know that about Crystal Darts. I originially thought they were just magical throwing knives and now I going to be keeping them on hand a lot more. Thank you for specifying the input for feints, too: been trying to figure that out when I did one on accident and realized they were a thing.
@SkarobSkarob2 жыл бұрын
10:23 Really obscure, but if you use margits shackle while going down the hill, then all the chariots will die together! Unsure if this got patched, but worked in my playthrough.
@TheCHiiN2 жыл бұрын
Its not obscure, whats actually happening is that both shackles in the game when used reveal hidden walls nearby and activates the stone pillars in the catacombs (thats spew fire or such affects) this is a rather large range
@soulcrusher252 жыл бұрын
It still works as of May 9
@TheCHiiN2 жыл бұрын
@@soulcrusher25 its an intended feature, its not a bug
@CptObvious2 жыл бұрын
@@TheCHiiN As far as I know, it's not actually currently known if it's intentional or not. It seems to be more of a quirk with how the shackles work. All we know for sure is they've never patched it.
@_-Dante-_2 жыл бұрын
12:20 this also applies to standing in water. having your feet in water directly increases fire resist and lowers lightning resist. Doesnt seem to affect you on Torrent. The fire resist is actually very noticable early so much so that I've taken to fighting agheel on foot. The lightning resist actually gets used against you. There are some fulgur blooms in the Liurna in the water and the caster enemies near the end of farum azula (right before the elevator to death dog) actually use it against you too. I wonder if being wet affects frostbite... -Strangely enough though I don't- -think player casted lightning has- -that extra hitbox in water anymore.- (apparently it does I need to test again)
@cambion_entertainment2 жыл бұрын
How about those little lightning orbs in Siofra River? Those little shitfuckers taught me the lightning AOE in water. Player casted lightning still has that extra hitbox.
@_-Dante-_2 жыл бұрын
@@cambion_entertainment when i tested it (summoned friend as red to help) lightning arrows and pots worked but lightning spear and honed bolt wouldnt. i'll have to look into that a bit more
@mathieupr63912 жыл бұрын
To add to that, Morgott's second phase, where he covers the arena with his "curse", makes lightning attack more powerful too! I figured this out by using the Lightning ash of war you get in Leyndell, it made the second phase way easier, especially as you can use it two to three times during his attack that cuts the arena in quarters with golden swords
@tremapar2 жыл бұрын
5:15 Sprinting catch flame into Theo's magma makes it come out extremely fast, near-instant. Or, in some cases you could instead cast 2 catch flames and then Theo. In both such cases they will skip the entire wyrm head animation, and only use a flick of your wrist. Another example that works is sprinting Bestial Sling, or casting that twice. Also you can do 2 bloodflame talons chained into an instant magma!
@FlamenYong2 жыл бұрын
Fun fact: Margit's Schackle also works with the chariots in Auriza Grave - just use it at the opening in the incline where the two chariots meet
@davecolwell7252 жыл бұрын
Came to say this, this is the easy way to do this and much better option if you can get it right, I hate that dungeon. I did it the proper way on ng but not any subsequent play through
@Scowleasy2 жыл бұрын
Iirc the shackles also destroy illusory walls. My theory is they send out a “pulse” that interacts with objects, hence the imp tower and walls
@Icensun2 жыл бұрын
Was going to suggest shackles... But you did already. Incredibly useful item. I love that they find secret walls in range of your character not just one wall at a time.
@SolaScientia2 жыл бұрын
Will it work on the single chariots in the Stranded Graveyard?
@Titan1930S2 жыл бұрын
Easy way indeed!
@Tenraiden Жыл бұрын
Wow there’s so much hidden depth to this game
@eternalfps31242 жыл бұрын
There’s actually a way faster and easier way to kill the Chariots in Auriza Hero’s Grave. You’ll need either Margit’s Shackle or Mohg’s Shackle. If you pause the video at 10:16, look at the middle candle lit pillar on the right side of the screen there is an opening you can stand inside of, reach that spot and use the Shackle the AOE will trigger the Fire Imp Shaft and spawn the 3rd Chariot. There’s a shortcut earlier that leads to that little area.
@KresusFIN2 жыл бұрын
12:50 Everybody Gangsta until Law of Regression says hi.
@JorgeCruz-mi5gc2 жыл бұрын
Thank you for the video. Now I will go back and redo those dungeons with chariots.
@yjLi2 жыл бұрын
Thank you so much for pointing out the effects of night comet. I was destroyed by Melania as a pure caster because all the spells I used performed so terrible against her. I finally beat her today, so thank you again. One thing I might add, the chain casting of night comet still triggers her dodge ai. So the way I use this spell against her is to charge every cast while maintaining the distance.
@faidzruladzim26752 жыл бұрын
Status effects that affects clothing like rot or poison wears off faster in the rain, for example using poison pots will poison the players but using it in the rain will not
@Sonacnights2 жыл бұрын
On the spell dodges, the AI typically dodges the second following the cast input, but not always specifically the projectile. Rock Sling has proven time after time for me to be one of the most reliable sorceries because the cast animation is longer than most others, but still triggers the AI dodging like normal, so they'll have already dodged left or right before the rocks actually start flying at them. Mix this with how often you can break poise with that spell and most larger enemies become a total breeze. Also worth noting that even as of the most recent patch, Morgott's Shackle, which you can get for 5,000 runes from Patches, still triggers the pillar to go up and make the Chariots crash and you can use it from one of those little passages in the ramps they move on. Did this only a couple days ago. It also still makes Illusory walls disappear in an area around you.
@niwdeeel2 жыл бұрын
In regards to the chain casting, some of it feels intentional, whilst others are definitely a glitch/exploit that should be patched. For example, swift Glintstone shard > comet is almost certainly intentional. As is catch flame > magma breath. You can tell because the animation of the cast still plays out, it's just faster than the base casting animation. However, a *rolling* catch flame > magma breath is almost certainly not intentional at all because it skips the entire animation of magma breath; the dragon head doesn't pop out at all, you just shit out lava near instantly. Same with rolling beast sling > honed bolt, or rolling catch flame > dragon claw (which produces an invisible dragon claw that still does damage). Your character also almost always does the same animation when you're executing the glitched version of the chain cast - a simple horizontal arm extension from the chest. When you see this, it's not intended, it's a glitch.
@BaldorfBreakdowns2 жыл бұрын
I gotta try this with Black Blade. I noticed if I do Beast sling-Honed Bolt-Black Blade, you get a glitched animation. Works for some other spells too.
@arturobelano62432 жыл бұрын
Finally someone with common sense. Bestial sling into honed bolt is literally free damage in PvP
@theyoutubeprowler2 жыл бұрын
Casting a chain of buffs is quick if you pair spells of the same class/move set. For instance, if you’re already raising your hand to do an incantation and do another one that uses the same “hand raised” action, it might come out quicker. I used this to put a bunch of buffs together and get them out fast enough to use them for free with Cerulean Hidden Tear’s short infinite fp window.
@tylersgaming1033 ай бұрын
Subscribed just to watch other ER videos and listen to your voice. I would never get tired of listening to you talk😘
@penngwinn2 жыл бұрын
Yo! Thank you for that tip on night sorceries!! I've been facing a lot of enemies who dodge, and now they just stand there and get blasted. Great tip!
@AndreyStevn4 ай бұрын
11:59 I discovered this the bad way. While exploring the Sofria River with Baidd I got attacked by one of those blue floating orbs. I was on water when it attacked with lightning and damn..
@framspl33n Жыл бұрын
FYI: You can put a pressure relief valve in your pc's custom water-cooling loop to prevent air pressure buildup due to heat expansion and the subsequent pc leaking and possible destruction.
@GaiaGhost2 жыл бұрын
Just to be unambiguous, feints can also be performed with heavy thrusting swords, not just standard rapiers.
@DylanDecepticon2 жыл бұрын
I’ve tried to figure out as a whole what the overarching themes in this game are and they seem to be: Separation of body and soul Nature and decay Order and discord So many bodies and souls/ashes being used/merged/ repurposed by all the insane creatures. So many instances of rot and decay associated with the Erdtree and it’s deep roots. So many discussions of what determines natural “order” in the game. These games make me appreciate reading and analysis more and more.
@justinblair21672 жыл бұрын
This is common knowledge by now I think but the video doesn’t mention it - in the second one where there are three chariots, you can use an omen shackle (Margit or Mohg doesn’t matter) to trigger the pillar without needing to descend to the bottom of the dungeon. When you reach the hallway where the two chariots are side by side, you can use the shackle from the safety of the room where you first arrive, and it will trigger the pillar and summon the third chariot. The shackles also dispel illusory walls.
@windie7718 Жыл бұрын
11:10 you can also just use the margit shackle where you see the 3 chariots which leads to their destruction by activating what you mentioned
@mr.gandersson28352 жыл бұрын
I really hope Elden Ring gets a chalice dungeon mechanic. The game is absolutely fantastic but i personally feel like randomised dungeons would work since we already have caves and catacombs. I understand if there's people who don't like the chalice dungeons in BloodBorne however they did allow for a more exciting way of grinding blood echoes. If you think this could work please ask other people what they think. Have a nice day/night
@chefitaly73392 жыл бұрын
Man you helped me greatly with the crystal dart trick. I was struggling with those two
@Sniz20092 жыл бұрын
Vaati , thank you. Your souls content is best, especially lore ones. I could watch quick tips and tricks or walkthrough videos of others but that would be just that. And every time i watch one of yours, it is an experience. I feel weird sometimes that a top 10 video is more satisfying than going to new movie in theatre (not counting new top gun :)) ) you provide superior quality. Keep going.
@BellowDGaming2 жыл бұрын
staff of loss on the left hand and your strongest staff in the game on the right, Night Comet BOOM! Big damage!
@diligaf10002 жыл бұрын
The detail on this game is simply breathtaking
@comorbiddisorder Жыл бұрын
"alternatively, you can backstep down through this lava" Me at level 266: sprinting through the lava to not get absolutely destroyed by a Chariot.
@QuixoticUkulele2 жыл бұрын
In Gelmir Hero's Grave, I can never ride the chariot without falling off and dying, so I just equip a weapon that has Bloodhound Step and get down that way.
@Ravenport2 жыл бұрын
In the Auriza Grave. The Section with the two Chariots. You can use Margits Shakle to spawn that 3 Chariot wich the other two crashes into. You can use the shakle on that little platform where you enter that Section. So you needn't to do that jumping stuff.
@benwills73432 жыл бұрын
Hey, question for anyone will to answer or join me in questioning it. I’ve had three thoughts about the capital that don’t make a whole lot of sense. First, the roots on and through the buildings. Wouldn’t the roots be way deeper under ground? Could the roots we see just be the top of the old tree? That would make sense why they are so high up and not destroying the buildings. Second, the dead dragon. If that dragon crashed into the buildings, wouldn’t it have caused a lot more damage? Then why is there very little damage around where the dragon is? And Thirdly, as I was looking into these two, I realized after the Erdtree Sanctuary grace, there are many dead finger maidens, the chicks that want to touch your hands. I counted 31 but may have missed some. Why?
@StanleyG232 жыл бұрын
Fun Fact: You can get 13 flasks at +10 without defeating a single boss.
@anothisflame82662 жыл бұрын
I have noticed Mohg's armor provides more holy damage negation in its altered form. It's only like 0.1 more but still.
@Joseph-nx5gv Жыл бұрын
The mimic tear trivializes every other summon in the game and is only somewhat balanced by the fact that you have to beat Starscourge Radahn to get it. But once you have it, ever other summon is basically useless except for a few like the gargoyles and jellyfish that you need to do unlock certain areas of the game.
@shinji391Ай бұрын
3 armor sets. Tree Sentinel, Bloodhound Knight, and Gelmir Hero's.
@whendowedie783517 күн бұрын
0:41 sucks that that only works on fairly trivial bosses
@Zladnyl2 жыл бұрын
Anyone else get the feeling they were about to die and that their time had come when the Unus Annus theme began playing in this video?
@Dracomies2 жыл бұрын
How do you get the camera angles on your character where it zooms in all the way? Is that done with someone else in the game doing a closeup on you? Or is it a setting you can do with yourself on a camera mod for Elden Rings? Overall it looks incredible. Would love to know how you did that.
@tedp9945 Жыл бұрын
Night spells actually hit harder with staff of loss
@eacoimbra2 жыл бұрын
Some of the tips were already featured by other channels weeks ago. Don't forget to credit them.
@DudeMcBro2 жыл бұрын
Heavy thrusting swords can also feint.
@chrisholly48172 жыл бұрын
I'll be trying for that Tree Sentinel armor next session, many thanks :) Edit: Missed the name for the armors grave, will have to find the grave first... got the bow though :)
@gameganggang62 жыл бұрын
Excellent video!! Thank you!!
@mortemtool1783 Жыл бұрын
Another good spell for npcs etc are the 3 gravity meteors, the enemy try to dodge as soon as you start it but the technique as a bit of delay so you'll catch them right after they dodge
@_ONGBAL2 жыл бұрын
That chain casting looks very useful. Thanks for the tip Vaati 👍
@Judy4Lvarez2 жыл бұрын
Oh shi--
@panigai2 жыл бұрын
Sekiro god is here.
@thomasbraunsberger31332 жыл бұрын
@@panigai not only Sekiro anymore.
@maybemablemaples21442 жыл бұрын
I love watching your vids King. You're the GOAT 🐐
@macbaconboi63822 жыл бұрын
Because this mfer isnt strong enough already. LOL
@NP-zs5yq2 жыл бұрын
I love how we not only get gameplay tips, but lore tied into them as well.
@andreafiora81362 жыл бұрын
Too bad he's not as smart as people think lol he should really get better info, didn't even say the crystal darts work on golems. we already know the imps watchdogs and golems are made from magic
@ProblmSolvd2 жыл бұрын
Would be it a Vaati vidya if there wasn't lore?
@ewoknips51542 жыл бұрын
@@andreafiora8136 boohoo, since you know so much maybe you should start a channel and make your own videos. Im sure you'd be as entertaining as Vaati
@นกสีฟ้าในบ้านใหญ่2 жыл бұрын
@@ewoknips5154 Tell that to Redgrave lol
@reesiespuffs34782 жыл бұрын
He can't help himself you know how he is
@TimeBucks2 жыл бұрын
Your videos are so calming and informative
@FreedomAndPeaceOnly2 жыл бұрын
Vaati is the only true channel for FromSoft games. ;) He notices what others just don't.
@erinweatherly65392 жыл бұрын
Agreed
@Jason_Van_Stone2 жыл бұрын
@@FreedomAndPeaceOnly lmfao, he just feeds you all, worthless bullshit. Ex: "Notice the dimple on the statues face, it is said that dimples were..." blah blah blah. And he's going into "deep information" on shitty weapons...WOW!!!!
@CCD29382 жыл бұрын
I literally use his Bloodborne lore vid as like a bedtime story. Or any lore videos but that one I find to be the most calming.
@obywan7901Ай бұрын
Explain what you mean by calming weirdo
@VaatiVidya2 жыл бұрын
As mentioned at 14:30 - my PC watercooling loop burst open last week lol, which somehow fried like 4 hard drives, among other things. I didn't have the willpower to put it back together then, so I got a new PC..and now I can actually run Elden Ring without it stuttering. The previous card was a 2080ti - it really shouldn't have been having issues running the game, but I was having a ton. I'm not super impressed with Elden Ring's performance on PC - but maybe there was something wrong with my previous build. Have things gotten better for you guys with the updates? Any stuttering issues you think you shouldn't be having? Is performance on console pretty solid?
@PokemonSoulGold132 жыл бұрын
Stuttering usually isn't a big deal. I turned down shadow, water reflections and such to low and it's all good. Do have a 3070ti though.
@PsilocybeJedi2 жыл бұрын
Honestly I'm running an ATI 570RX and just a measly Ryzen 3 1200 and I haven't had any issues with performance
@e.martin12422 жыл бұрын
I’ve been running it on PS4 since launch and will say that console is really solid, have had very few issues so it could be worth checking out
@judiththeinquisitor97522 жыл бұрын
Performance on PS4 has been pretty good so far. I’ve put about 250 hours into the game and I’ve experienced stuttering maybe 5 or 6 times. Only once in a situation that affected combat. Invading has been a nightmare though. It just never works for me. Most I can do is appear in their world. Then I immediately get kicked out and told there’s a network error.
@BR-qr1vk2 жыл бұрын
I got it on the PC first but I had to buy the PS4 version cause the shuttering was so annoying its only a bit better after the updates, but on the PS4 its super smooth 95% of the time!
@konraddurz13372 жыл бұрын
ProTip for the Chariots - Use the Ash of War named "Raptor of the Mists". Its basically an on-demand and its such a massive quality of life upgrade for those catacombs.
@geordiejones56182 жыл бұрын
I could not figure out how to use that right it seemed useless
@overdrive1122 жыл бұрын
@@geordiejones5618 its viable in pvp u should give it a try
@colenelvogel70012 жыл бұрын
Margit's Shackle also destroys them
@madarashi70972 жыл бұрын
@@geordiejones5618 g
@madarashi70972 жыл бұрын
@@geordiejones5618 uuggu guguiu ghuyhiigig
@Dran_____2 жыл бұрын
Here is a neat note: Margit's Shackle and Mogh's Shackle have a couple extra uses outside of their boss battles. They reveal illusionary walls within a radius, but also they lower and raise the flamethrower towers you find in catacombs within their radius, and since you need to hit a flamethrower tower in Auriza hero's grave, then you can use a shackle. You can stand in one of the holes beneath the 2 chariots and use it and watch as they get destroyed.
@STOPSYPHER2 жыл бұрын
Huh. I’ve never seen anyone mention this before
@BussyFullofBeans2 жыл бұрын
Any magic that spreads a seal at your feet will do what the shackles do. 👍
@greyman76052 жыл бұрын
The chariot thing hasnt worked even once in my 5 playthroughs
@CrimsonTear19962 жыл бұрын
I’ve heard a bit about this but I wasn’t sure how it works, thank you sir
@maximusthedude83052 жыл бұрын
I did this by accident, I've been using the shackles to check for hidden walls in dungeons after Zullie pointed out this feature, and when I was in Azuria I threw it down only for the chariots to suddenly explode. It was very surprising lol. I didn't even realise there was a path underneath
@tiredowl83752 жыл бұрын
The rapier feint is also available on heavy thrusting swords like the dragon kings cragblade
@20thcentury_toy2 жыл бұрын
@@akkystreams I wish the blade swing had a active hit box
@caravan75432 жыл бұрын
And he forgot to mention that you can lunge attack out of a feint
@templarkid.2 жыл бұрын
@@akkystreams amazing looking weapon, but it seems so weak on PVE
@MasterFlarg892 жыл бұрын
I've been using a great epee my entire playthrough and did not know this thank you.
@batonnikus2 жыл бұрын
@Mustard that's why you pair it up with epee with seppuku: jump attack opening makes majority of enemies staggered and about to bleed.
@VaatiVidya2 жыл бұрын
At 04:30 I talk about spells that can be chain-casted. Write some of the ones you know in the replies! Here are some to get us started: SORCERIES Melee attacks > Carian Slicer Most Spells > Carian Slicer Glinstone Shard > Comet Glintstone Shard > Adula's Moonblade INCANTATIONS Catch Flame/Bestial Sling/Stone of Gurranq > Honed Bolt Catch Flame/Bestial Sling > Magma Breath Catch Flame/Bestial Sling > Dragonclaw (I think)
@ShenZxro2 жыл бұрын
Stone of Gurranq can be done before honed bolt too, doing lighting after stone also works
@bizzlea8872 жыл бұрын
The crystal darts work on the giant golems as well
@theguythatasked94232 жыл бұрын
I swear it feels like carian slicer > carian piercer is also one of them
@yuweizhang2092 жыл бұрын
Glintstone Shard > Adula's Moonblade is a pretty useful one in pvp
@devastatheseeker99672 жыл бұрын
You know they're definitely patching it because they seem to be patching anything fun and unintentional
@Xavierpng2 жыл бұрын
Caveat to Night Sorceries being weaker: The Staff of Loss's Night Sorcery bonus is huge AND stacks with itself so NG+ dual wielding two Staff of Loss makes Night Shard/Comet ridiculously efficient.
@mosskey2 жыл бұрын
You can also have staff of loss on your off hand and receive the bonus while using your other staff in the other hand, right?
@Shmethan2 жыл бұрын
@@mosskey yep! All casting implements with that kind of bonus work like that
@KateikyoshiDX2 жыл бұрын
@@Call_Upon_YAH What about 3 fingers? You seem to know a lot about gods residing outside of lands between
@runnergo13982 жыл бұрын
@@Call_Upon_YAH , love fairy tales much?
@spkz0r2 жыл бұрын
@@Call_Upon_YAH There is no god, enjoy your fiction.
@WynterLegend2 жыл бұрын
I've come to find some effects upon weapons are stronger than others: Bloodflame on a weapon with bleed; not only does it count as fire damage, igniting foes vulnerable to fire. But, it increases the bleed stacking phenomenally. Frighteningly potent on the Hook Claws, for reasons described below. Any Status Effect ability added to a Weapon (Poison, Rot, Hemorrhage, or Frostbite) will apply to both Fists or Claws when "Two Handing" (dual wielding) them. The fact most attacks hit twice is the fastest way to apply the status effect. Just remember to apply your Status Effect Buff (Frost Armament, Bloodflame, Poison/Rot/Blood Grease) to your Fist/Claws in the Right Hand, then switch to "Two Handing" those. When using Ashes of War, some are hit or miss with applying a weapon's special features. For example: Great Stars or the Celebrant's Skull. Normally, it *needs* to be *the weapon, itself*, that hits. HOWEVER, certain skills, Golden Land and Gravitas DO APPLY the special effect of the two mentioned weapons. Each hit of Golden Land (slam, burst, darts, after-swing) each will apply the HP restoring effect from Great Stars. Gravitas, used in a mass of enemies, with the Celebrant's Skull, will grant 20 runes for each enemy hit. Bleed/Frostbite is a deadly combination that effects anything not made of rock. Spiked Cestus, Star Fist, or Hook Claws. It is surprisingly effective against the Godskin bosses. Sleep is a bizarre status effect, but can be used in an absolutely obnoxious tactic for anything that can be put to Sleep, and Critical Hits can be garnered: Sword of St. Trina Sure, St. T's sword isn't impressive for damage, but it can trivialize fights with it's Skill: Mists of Slumber. Slap an enemy that can be tranquilized with it, then let it take a quick nap, swap to your high critical weapon, that applies a different effect (Bleed/Frostbite is nasty) and crit with that, applying a higher amount of Bleed/Frostbite on the critical. Finally, there's another nasty thing I'm not sure the devs have noticed: the Mimic Tear doesn't run out of FP/Mana. If you want a tank that can also heal itself, give it a weapon with Prayerful Strike, a Shield with no skill, Shabriri's Woe (as you stated), Greatshield Talisman, and 2 Talismans of your choice to fit the situation. If you have read all of my ramblings here, I thank you for taking that time to read it, and hope that it is helpful to you. I hope you have a sparkling day.
@Dr.SnakeShark30072 жыл бұрын
Thanks mate, great advices ! This game allows so many things it's insane
@WynterLegend2 жыл бұрын
@@Dr.SnakeShark3007 Glad I could help? ER is really a sandbox of combat options. I still haven't tried an all-bow build, but I feel like it's more trouble than I'm willing to deal with.
@renson73182 жыл бұрын
Give this man a medal!
@ceeespee22042 жыл бұрын
you rock. I'm sparkling hard!
@benmonia7105 Жыл бұрын
Months later and I found these tips helpful, thank you!
@pilot36052 жыл бұрын
About the spell dodge on enemies: since they're just reading your input and not actually reacting to the projectile, you can get them to dodge into your spell with a bit of practice. The longer the windup of your ranged attack, the easier it is to perform. I find it particularly strong on ice spear
@GaiaGhost2 жыл бұрын
It really annoys me how the enemy reactions in this are immediate button input reads. Makes it so hard to fight intuitively and promotes a sort of bait n cheese playstyle (not saying that's what you're doing) I love the game and everything but it just irks me.
@curatedmemes94062 жыл бұрын
@@GaiaGhost From a game design perspective, it's a really tricky situation. You want enemies to react to what the player is doing, in order to make combat feel appropriately varied and perhaps more realistic. An intelligent opponent, after all, will not just fire off random sequences of attacks hoping that you'll mess up and walk into one. I think a bit of input reading is justified, as long as it's done properly. However, when the effects of input reading occur too soon after the button press, or happen too consistently, it ceases to feel like an adversary noticing what you're doing during battle and responding to it. Instead, it looks and feels robotic and unintuitive. The most obvious input reading I've noticed in Elden Ring is how enemies dodge projectiles. This isn't a big deal by any means, as it's incredibly easy to mitigate by using spells that have a delayed effect, or by just going in with a melee weapon. I just don't like how obvious it is that I'm causing the monster I'm fighting to yeet itself to the right every single time I press a button. Personally, I think the developers wanted to nerf the effectiveness of ranged attacks against certain enemies, but didn't want to invest a lot of extra time into making a more advanced projectile avoidance AI. Which is understandable, but it does look goofy as fuck when it happens like five times in a row. Aside from that, the only other input reading I've seen is how some bosses instantly transition from a "walking" phase (during which they move slowly towards the player to close distance), to a "jogging" or "running" phase (where they move much faster and prime themselves to attack when within range), the moment I start trying to heal. It's something I'm aware of, but it doesn't feel awkward, at least to me. I'd be interested to hear the immediate button reads you noticed. It's probably something I just didn't pick up on for whatever reason.
@deadlyqueen78582 жыл бұрын
@@curatedmemes9406 you want immediate button reads? Godskin Apostle's fireball and Malenia's thrust are literally bound to your heal button. Malenia's thrust is significantly rarer to be bound but when it happens it's really annoying. Obviously projectile dodges Whenever fighting a humanoid enemy with the capability to roll you aren't getting any hits, ever. They will roll everything if your attacks come out fast enough or too slow.
@pilot36052 жыл бұрын
@@GaiaGhost the thing is, I don't do what I described in my post with the intention of dunking on the ai, but when the enemy dodges literally when I press L2 and i can still tilt the stick to hit them with the attack, I will do it. You could say that I'm taking advantage of the input reading yes, but I don't see what else to do lol
@GaiaGhost2 жыл бұрын
@@curatedmemes9406 If anything their projectile dodges feel like they *are* just reacting to the move, not button inputs. Key example is ancient lightning spear, or frenzied burst, you can charge it up and many enemies will not act until the projectile fires. However, you can go into most boss fights and after they do their opening combo, will often do nothing if you don't. (Some exceptions like serpent.) And as soon as you press an attack button they generally respond with the worst possible action for you, immediately. I've spent a lot of time playing solo, underlevelled, with a melee build. finishing my first rl1 run now. You really pick up on it when every move counts. I got margit to hold his club in upper attack position for like 15 seconds by simply not attacking. You can bait malenia by swinging a melee wpn from far away (even waterfowl ) similar thing with godskin duo and black flame (parry it back, easy cheesy win). The weapon is nowhere near them, they are not reacting to that. The game just reads attack and responds with what's most likely to hit you. And that can be turned against them. Just try periodically doing nothing after a fight starts, then try baiting them to you instead of you being the aggressor.
@wasf85692 жыл бұрын
About the pillar on Heroes Graves, you can use both Mohg's and Morgot's shackle to activate them. This also activates the summoning of the chariot that destroys the other chariots on Auriza's Hero Grave
@gogokowai2 жыл бұрын
It probably wasn't included in the video since it's a developer oversight and might get patched out at some point.
@allstarwoo42 жыл бұрын
@@gogokowai I think it was discovered some time before the patch. So either they didn't have time or don't care because the chariots are that annoying.
@vertclecintron70152 жыл бұрын
@@gogokowai What's not a glitch, though, is a well-aimed firebomb can trigger the pillar if you throw it where the statue comes up.
@marcelovinicius33862 жыл бұрын
@@gogokowai it's not a glitch bc margit's shackle can trigger those pillars from miles away, i did some testing, as long as you is in the same general area, they will trigger
@colbyjackcheeser2 жыл бұрын
@@marcelovinicius3386 it’s called Margit’s shackle, it’s meant to shackle Margit, not do anything else
@RhysticStudies2 жыл бұрын
your vids are so calming and informative. thanks so much - they're adding a ton to my game experience.
@krusher1812 жыл бұрын
His voice is one of the best voices I’ve ever heard on KZbin. Guy should be a voice actor.
@PortestdorFlamvoldt2 жыл бұрын
This is high praise from the loveliest voice of another community. I love it when creators from different communities pop up like this, i love your work for many of the same reasons i love vaati's.
@MrGreatDane2 жыл бұрын
yeah, I def agree.. mine game experience does also benefit from these vids here, as well... so a big THANKYOU, from me also (^~^#) (y)
@udalix2 жыл бұрын
How? Lol you ain't playing if your here.
@AnotherComputer2 жыл бұрын
- Bolt of Gransax's special attack, Ancient Lightning Spear, is also too fast to be dodged by Malenia. - Black Flame attacks deal % amount of health damage, so they will stay relevant for later NG+ cycles. However, it's still fire damage so enemies who are resistant to it, like Mohg, can be a challenge still. Have a backup. - Having high enough poise (close to or 100) means you can walk normally in rot puddles that force slow walk, like the one near the Drainage Chanel grace in Haligtree. Now, this could actually require some confirmation from someone, but my 100 poise heavy character walks normally there. - 60 poise is the breakpoint where you can tank through some of Malenia's attacks and not get staggered
@DTraiN57952 жыл бұрын
I love the black flame attacks and have several twinblades with the BF tornado. I love it
@-RanD.om.2 жыл бұрын
Black Knife % damage on the WA is holy and so can be used against Mohg instead
@mrwiffy41702 жыл бұрын
did malenia on my first try due to that bolt of gransax never been as happy in my life
@Charlieandp2 жыл бұрын
Gravity rock throw stuff has tracking that input reading cant dodge
@Pear_Otters2 жыл бұрын
I think when you finish the game you can walk in the puddles but I am not sure about that either
@That3th32 жыл бұрын
Speaking of the shabriri's woe thing. I'm pretty sure I noticed enemies targetting the putrid corpse ashes in a similar manner. And they got a hek ton of HP as well as having 4 of them so they're extremely good as a tank summon Edit: yeah the description of them states they are good at drawing enemy attention
@Royce3992 жыл бұрын
a few months ago I read a message that said 'crafting required ahead, try Crystal' outside that bossfight and was able to decipher what it meant
@travisadams62792 жыл бұрын
Thats awesome actually. The way the game has so many optional things and secrets, and the way you can discover them including from the community while in-game.
@uromaki2 жыл бұрын
A good way to looking up spells/incantations that can be chained is by looking for descriptions that say "can be cast repeatedly" or "can be cast for a follow up attack". For example you can do one cast of Carrion Slicer and chain cast into Gavel of Haima to shortcut into Gavel last hit. Same can be done with Honed Bolt and Black Blade for the incantation side of things, or Bestial Sling into Black Blade. The far the most funny, yet useless one I discovered was Carian Slicer into Shatter Earth, this one will follow up the Slicer with a small Aoe Explosion around the character, of course it being a stonedigger sorcery it is fairly weak, I call it the Carian Fart.
@ZZWWYZ2 жыл бұрын
Darn my spellthief character just got much spicier. I only knew about Slicer into Greatsword
@LasermanSteam2 жыл бұрын
That shit's a bug and I'm surprised he mentioned it. If you don't believe it, try two spells into a spell that has only one follow up attack, like black blade, theodorix's magma, shatter earth, gavel of haima.
@kyriakostp2 жыл бұрын
I got my ass kicked a couple of times in PvP by that combo, don't know how or why but it was a lot of damage!
@LasermanSteam2 жыл бұрын
@KivaNChips My guess is they never expected one spell to combo into another spell. If I had to guess, they'll make some concession in that one "school" of magic can combo into another spell of the same kind. For example, bestial fling into stone of gurranq or pebble into comet. Even bestial fling into honed bolt feels ridiculous
@LasermanSteam2 жыл бұрын
@KivaNChips I feel like it adds no depth, just leads to people abusing it for the easiest ways out. Bestial fling into honed bolt is extremely oppressive and you're basically forced to double roll every bestial fling because of it. You'll see a lot of casters that never actually learned how to play caster because this is so strong by itself that you don't need anything else
@AscendantStoic2 жыл бұрын
Another tip on some of the Night Sorceries, some of them don't require you to even have clear line-of-sight with the enemies, if you can lock on the enemy and see part of them you can shoot the Ambush Shard from behind a wall as it materializes behind the enemy regardless of where you are relative to them, it's quite fun in PVP to take people by surprise.
@cyron50912 жыл бұрын
0:58 - actually, Rock Sling consistently hits enemies too. Yes, they dodge when the projectiles are fired in the end of animation, but since rocks approach its target much more slower than Glintstone sorceries, enemies' input read becomes irrelevant Same is also applicable for Magic Glintblade and, I believe, Cannon of Haima
@someguywithamic92 жыл бұрын
enemy: *dodges left* haha! your spell missed me! now I have that upper han--*gets hit by the slow moving rocks*
@BasalteJ2 жыл бұрын
same experience with all spell that mooves slowly , the AI dodge the spell end , so ennemies can't do shit against gravitationnal spells that throws rocks.
@smartbull63822 жыл бұрын
@@BasalteJ the rock throw sorcery is one of my staple spells for exactly that reason.
@LilAnonomus2 жыл бұрын
So even enemies get tripped up by delayed attacks, not just players.
@wcw072 жыл бұрын
Imo one of the best spells in the game. Strong, versatile and does a ton of poise dmg.
@QrozOne2 жыл бұрын
Just like with night sorceries, enemies won't dodge Frenzied Burst. At the same time, they dodge Rock Sling when you cast it but the spell takes a while to hit so they end up taking it anyways.
@Reaverbot72 жыл бұрын
Same goes for magic glintblade. They dodge when you cast, but the sword comes out after a delay and they don't dodge that.
@Eggmanlover2 жыл бұрын
I'm pretty sure enemies won't dodge uncharged lightning bolts, but WILL dodge charged ones.
@doubleskulls2 жыл бұрын
I've been using Night Comet for a while because I felt like it was more effective than other medium projectiles, now I know why!
@clfoster822 жыл бұрын
The full moon sorceries as well. Enemies dodge when it first releases but before it really even starts to move, do unless they're super close already, they're getting hit with it.
@DrBob662 жыл бұрын
Speaking about #2, the spell the Prisoner starts with, Magic Glintblade, is really good against NPC invaders and bosses as well. Since it is delayed, they will dodge the initial cast and then stand there and facetank the actual projectile.
@ConjoinerGlass2 жыл бұрын
yep I try to use 4 or so in a row then when they dodge the last time get hit by em all
@Stunda_2 жыл бұрын
You can also charge this spell. This is incredibly useful, as it makes you able to chain this spell with itself. The charged version does more damage, has a faster projectile speed, and takes a lot longer to fire. You can cast 3 charged ones 3 uncharged ones, and they will unleash a barrage of spells hitting close together. Works well for smaller enemies in pve that take 2 hits, as you can chain a charged then noncharged and have them hit at the exact same time, not gaining aggro while casting. You can also use this chaining in pvp, if you get the timing right, you can make them fire at such timing as to hit right after an enemy dodge. Try it, it's one of the main reasons it's one of my favorite spells.
@whwhywhywhywhywhywhy2 жыл бұрын
Death ranker has the same effect
@duck_thor35852 жыл бұрын
if commander oneil in castle sol is too much for you: use bewitching branches on his 2 knight summons - they will turn on commander and help you a little. branches can also be used in pvp - when invaded use it on some strong mob and lure invader to him :D
@balrogfireshadow79502 жыл бұрын
You can also kill commander O’Neil with a bow outside the boss arena,
@dreadhead2072 жыл бұрын
I love the content!!! A nice key feature of Elden Ring that most people don’t take note of especially early in the game is the glowing skulls littered across the open world. Every one of them drops a Golden Rune, usually just a Golden Rune(1). And most people will be like “that’s only 200 Runes,” yeah but those add up especially early in the game farming. They’re a lot of them and they always replenish in the world after fast traveling or resting at a site of grace. Torrent instantly breaks them riding over them and simply pressing the Event Action button picks them up. In a span of like twenty minutes while farming enemies and casually riding over any glowing skull I saw, I had easily 35 to 40 Golden Rune(1)’s. And 5,000 to 6,000 runes can make all the difference especially early on building up levels. I know most people probably know this trick already, but I’ve watched a lot of streams where people are completely ignoring the glowing skulls and going about trying to just farm enemies alone. Which breaks my heart cause I’ll jokingly keep track of the glowing skulls I see people completely ignore, and the thousands of runes people ignore just laying around them is sad. So if anyone who doesn’t know this mechanic is reading this, I hope it’ll help with your Elden Ring experience. Please VaatiVidya, never stop creating amazing content. Your lore and storytelling are superb as always. Another awesome video!!!!
@pete798 Жыл бұрын
Yeah this one is a great trick! I do it too.
@epicshibexd5049 Жыл бұрын
And if you're on foot, you can roll over them to break them and get the rune.
@adeptusmechanicus102911 ай бұрын
It's helped me tremendously.
@thehotwindblowing2 жыл бұрын
Caveat to Night Sorceries being weaker: The Staff of Loss's Night Sorcery bonus is huge AND stacks with itself so NG+ dual wielding two Staff of Loss makes Night Shard/Comet ridiculously efficient.
@r_bear2 жыл бұрын
It stacks with itself???
@SophiaLilithUwU2 жыл бұрын
@@r_bear all staffs do actually. Seals as well.
@VeetiM2 жыл бұрын
chrightt is cool, eh?
@clfoster822 жыл бұрын
Using two for the bonus effect is great if you don't have Lusat's, but I'm pretty sure I've seen other videos breaking down why and how Lusat's in the main hand and the other staff in the offhand is still stronger than combining two of the same for double the effect. Of course, there is a drawback here in that Lusat's costs so much more FP...
@TroublingMink592 жыл бұрын
@@clfoster82 Just do 80 faith 80 int prince of deaths staff. No biggie.
@reperfan42 жыл бұрын
8:18 To add to the armor effects, one other armor that gains or loses a skill when altered is Alberich's Robes. Unaltered they have the effect of boosting the damage of Blood sorceries, and altering it makes it lose this effect. The special effect is also shared with the hat and the gauntlets and the descriptions on all of them mention that this is because they're imbued with Red Glintstone which were formed via blood sacrifices - thereby strengthening the thorn spells. However, altering the robes removes the decorated cape on them which had all of the Red Glintstones embedded in it. Removing the cape removes the stones which removes their ability to strengthen blood magic. This is also further reinforced by the fact that the hat can ALSO be altered but, since the Red Glintstone is imbued in the headwrappings rather than the hat itself altering it doesn't remove the effect since only the hat is removed when making the alteration but the headwrappings stay.
@Jutiuss2 жыл бұрын
ok
@hentailover372 жыл бұрын
the eccentric hood is so far the only piece of armor that has almost no Stat change
@epiccthulu2 жыл бұрын
Altering also shows his head was replaced by red glintstone like Lusat and Azure. You actually can’t see the missing red glintstone eye with the hat on either.
@grfrjiglstan2 жыл бұрын
Here's another fun fact about the chariots: They aren't actually instakills. You just need to level vigor.
@andrearossi65642 жыл бұрын
I was actually amazed when I survived then on my second play through
@sterlingmuse58082 жыл бұрын
Yep. Better armor helps too, but the vigor is more important I think
@andrearossi65642 жыл бұрын
@D_ans but what if my fashion is horned goat armor
@professormutant32522 жыл бұрын
@@andrearossi6564 whatever looks cool dude. I found the Night's cavalry set and have been rocking that with the confessor hood ever since. afaik the armor isn't even that good lmao. if tragoth's set looks good to you, use it. it's got great stats so there's no reason not to do so if you like it I'll see if I can put another comment with a link, idk if vati blocks links in comments or not
@eyescoldlemonade2 жыл бұрын
They also nerfed them recently so they do half the damage they used to do.
@nickjames15762 жыл бұрын
Something I learned is that Margit’s shackle not only dispels illusory walls, which is already well known, but they also trigger the fire breathing imp totems in dungeons, so if you’re having a hard time getting past the totems or want to use them to kill an enemy use the shackle.
@SolaScientia2 жыл бұрын
The stuff I'm learning about the shackle is making me even more glad I shelled out the 5000 runes to Patches for it for Margit. I'd been determined not to use it but then finally caved since I was having major issues at level 18 when I finally killed him (and I was at like level 13 or something when I first found him). I immediately checked after that fight to see if it had further uses and I saw that I can use it on Morgott as well, and know seeing it has even more uses makes it well worth the runes.
@knivesintoasters2 жыл бұрын
It will also destroy the chariots in auriza hero dungeon for the same reason
@DTraiN57952 жыл бұрын
Common knowledge for some but I see tons of KZbinrs and people still swinging at walls. SMH the sheer reach in a cave it has a well is great lol why would I ever go around and swing or roll at Al walls ever again
@lindseyormsbee2 жыл бұрын
@@SolaScientia thats's because they are the same Omen.
@nuclearocean2 жыл бұрын
11:15 Vaati, you can't just hit us with Unus Annus theme out of nowhere like this. It's too cruel!
@kovacaizek46913 ай бұрын
Thank you.
@andresfcb18992 жыл бұрын
Additional tip for everyone who loves their Mimic Tear: Equip the Raw Meat Dumpling on yourself, and the Mimic will be able to use it(them) as a heal that DOES NOT give it the Poison status effect (up to 3 times total for a hefty chunk of HP). You can also equip other items, but unfortunately the A.I. goes full dummy with them and starts using them more than actually fighting, so it CAN be done, but it's not then best of ideas. A good idea, however, is to give the mimic HP-regen Ashes of War weapons because they will absolutely use them (and abuse them, even).
@Sumthin_Unbearable2 жыл бұрын
Why are you all have a smooth and crafty mindset
@AshfieldGray2 жыл бұрын
The Uplifting Aromatic is a superstar here. Relatively rare item that gives your mimic *and* you a one-hit shield and attack buff. Warming stones are also an excellent choice.
@bobobsen2 жыл бұрын
DaneJR's mom never called me back
@danejr97852 жыл бұрын
@@bobobsen why don’t you cry about it
@karenamyx22052 жыл бұрын
This is all really cool, especially mixed with the shabiri talisman. But.. that mimick is already too strong for my personal taste. As a lvl 150 quality build using +10 bloodhound fang, even after the mimick nerf, it's close to that "too good that it starts to be less fun" kinda territory. Again, for me personally. As a single player game, you can decide to play however you want. I like to try to find this super delicate balance between feeling strong but still being challenged. Which, I'm sure some gatekeepers would already deny me entry just for the bloodhound 10 alone. Good tip tho.
@aargut2 жыл бұрын
chain casting RIP patch 1.05 / 1.08
@Mysterynovus2 жыл бұрын
This is the game that keeps on giving. There's so many details tucked into it.
@cappytan26262 жыл бұрын
I just found a secret cave and boss in under Nokstella. Now I gotta sniff every corner
@myles52762 жыл бұрын
@@cappytan2626 under nokstella? Do you have a name for the cave?
@aetherpie32942 жыл бұрын
@@myles5276 can only be ainsel and the Dragonkin Soldier of Nokstella
@myles52762 жыл бұрын
@@aetherpie3294 fair point I should have thought of that
@cappytan26262 жыл бұрын
@@myles5276 no name. It's right behind wear your get Marika's Scarseal
@seanrasmussen28772 жыл бұрын
I love how everything has a purpose in these games. I didn't even know about the varying descriptions on altered armor. So cool.
@krusher1812 жыл бұрын
Gotta appreciate the attention to detail in this game. So cool and good for world building
@krusher1812 жыл бұрын
@D_ans I’d say the world is exceptionally detailed but it’s very very subtle and done super well. Game is a masterpiece of world building. I can see why people would think it’s not detailed but… there’s many examples of stuff in the lore being shown through the landscape. Like when you go to catacombs and get to the boss, there’s always tons of dead bodies. They’re people becoming one with the roots of the erdtree. It’s super cool
@miraakdovahkiin38042 жыл бұрын
11:30 Music of the [REDACTED] channel.
@D3DJigsaw2 жыл бұрын
I mentioned the crystal darts in a video I posted a couple days ago, you left out that they also work on the giant golems.
@Justamith22 жыл бұрын
For armor alteration, I believe only the new onion knight armor (can't remember name in elden ring) has the weight go up as well as the stats when you alter it. Usually small parts are taken off when you alter (capes and the like), but with the onion knight armor they're added on rather than removed.
@sireneater8028 Жыл бұрын
my boi lionel
@danilosiqueira24142 жыл бұрын
I just found that if you have a warming stone as a hands-on accessory (one of those 10 slots that you can rotate pressing down on the controller while playing) and summon the mimic tear, the mimic will use it when you need it (without actually spending the warming stone from your actual inventory). It helps save on the crimson flask hehehe Free healing! hehehe
@Poto22222 жыл бұрын
hehehe
@fatesvagrant7682 жыл бұрын
They will also use Uplifting Aromatic for free which would normally cost an Arteria Leaf and those don't respawn.
@solomonbob76172 жыл бұрын
@@fatesvagrant768 Arteria Leafs can be farmed by killing the giants near the Giants Gravepost site of grace.
@skipper73712 жыл бұрын
Sadly those stones can also heal enemies though :/
@danilosiqueira24142 жыл бұрын
@@skipper7371 Wow didn't know that! Thanks for the info!
@lonestarbravo3289 Жыл бұрын
I didn't know Henry Cavill made elden ring videos😆
@111cvb1112 жыл бұрын
The spell combos idea make me want the ability to bake spells even more, just so you don't have to quickly cycle through them. Ash of War that lets you bake a currently selected spell onto one of the other buttons would be real nice.
@j0hnnyblade2 жыл бұрын
Some sort of caster stance where the weapon crossbar gets replaced with 4 selected spells (like the pouch menu) would be great
@Gnomeshoes912 жыл бұрын
@@j0hnnyblade Ugh that would be amazing. When it was announced Elden Ring would have a hotbar/pouch menu for frequently used items, I was convinced they were going to go the Fable 1 route and have the system you describe.
@blazaybla222 жыл бұрын
@@j0hnnyblade I don’t get why they don’t have something like this already lol. You could even have it so holding L2 makes it so the triggers, face buttons and dpad directions all map to a different spell, thereby giving you access to any of your 12 spells with the same number of button presses
@ForgeSheep2 жыл бұрын
A combination of Steam controller remapping and an AutoHotKey script could probably accomplish this.
@russd60882 жыл бұрын
The AI seems to dodge at the moment of cast/throw for projectiles. So any sorcery that has a delayed projectile the AI will literally just walk into. My go-to for beating Malenia was simply Rock Sling. She failed to dodge every cast because the rocks take a moment to move after the cast ends.
@draketurtle41692 жыл бұрын
Ahhh yes rock sling the best spell (not even a joke), you can also use rock sling to get easy critical attacks on some enemies.
@Mar3eck2 жыл бұрын
Exactly, I just chucked lightning spears at her freely
@GratefulDave932 жыл бұрын
@@draketurtle4169 worked great for dragons on my Dex/Int run
@The.Nasty.2 жыл бұрын
@@GratefulDave93 I’m on my first game as a DEX INT build, any weapons or ashes of war you recommend?
@draketurtle41692 жыл бұрын
@@GratefulDave93 oh yeah, against large enemies who you can target certain body parts it’s especially good. Just keep bonking them on the head with rock sling and they die.
@wexman62 жыл бұрын
Another neat combat tip I noticed: Lightning bolts have increases AoE when they hit water. I found this pretty useful against Malenia using the Thunderbolt Ash of War, since she dodges constantly and her arena is a big puddle of water.
@comet98642 жыл бұрын
I used thunder traps to my advantage to take out a really powerful knight once when I noticed this in some wide water area with a bunch of slimes and claymen, super fun
@the_fergg96532 жыл бұрын
this was also true in bloodborne, notably during orphan of kos
@korinthian73139 ай бұрын
P
@DD_Quack6 ай бұрын
And twin Iron Maiden boss. In a pond that is.
@GratefulDave932 жыл бұрын
You can remove the windup of all the spells you listed by crouching before attacking. I’m glad you didn’t mention this in the video because it comes in very handy as a spellblade and I wouldn’t want to see a nerf!
@briandawson64932 жыл бұрын
Thank you lol
@scissrface21822 жыл бұрын
Nobody else like this, it has tk remain under the radar
@revelation91252 жыл бұрын
Speaking of armor alterations, it’s not really useful outside of fashion but the Nox monk hood (altered) seems to be the closest thing to a ninja mask. Like a knock off of the old shadow set in dark souls.
@jessep7942 жыл бұрын
You are a hero
@Bramswarr2 жыл бұрын
If it ain't drip, it's a skip. Thank you for the tip.
@nekrosis44312 жыл бұрын
Not really useful outside of fashion == very useful and extremely relevant!
@jonathanwinkler96592 жыл бұрын
You are a legend, pair this with the black knife armor and maybe the Night Calvary boots and gauntlets to make up for the low armor on the hood? That sounds like an assassin to me
@xLionsxxSmithyx2 жыл бұрын
This is the most important information.
@LEWIS19922 жыл бұрын
The method for killing the 2 chariots still makes no sense. I've done it, but I have no idea what caused them to be destroyed.
@BathingInAcheron2 жыл бұрын
I remember reading a very compelling theory that The Land Of Reeds is actually Ashina from Sekiro. The more I look into it, the harder it's becoming for me to brush the potential validity of it.
@nowhere182 жыл бұрын
I think that is case here 🤣
@Writh8112 жыл бұрын
Sekiro takes place in a fictional part of Sengoku era Japan.
@tamago25762 жыл бұрын
Ashi is reed in Japanese so it kinda makes sense if that’s the case
@YamiadraDJ2 жыл бұрын
I would love if we got some connection where all of these worlds we played through in previous games are just parts of the Lands Between.
@Johnny_Shikari2 жыл бұрын
The game already has some vague connections to Dark Souls (there's a rare shield that can drop from one of the skeletons near the merchant outside the capital, that depicts a "legendary city of the sun" aka Anor Londo) so this makes sense. It's a From Software Greatest Hits game after all
@No1_sp3cia12 жыл бұрын
11:00 you can also destroy these chariots by dieing from the the "death“ status affect. When the thorns are sprouting from you, they will destroy any chariot that contacts you.
@ezu51312 жыл бұрын
How do you guys even find this stuff out? I'm impressed
@tommasomarconi90532 жыл бұрын
Wtf, that's hilarious! Thanks for the tip, but how do you die from deathblight at will?
@hm02fly752 жыл бұрын
Is there a way to self inflict death blight? If so maybe you could kill the one in the Gelmir grave even though it seems you aren't meant to kill it?
@No1_sp3cia12 жыл бұрын
@@ezu5131 pure coincidence, just happened to die to a basilisk right as one passed.
@BizKit1672 жыл бұрын
@@tommasomarconi9053 I think there are lizards there which causing the deathblight. Just make them chase you till you reach the chariots
@Starboiiiii2 жыл бұрын
I think the reason enemies don't evade Night Spells is because in their description, it states that all of those spells are "semi-invisible". Maybe the caster can see them but the enemy cannot?
@jonathanwinkler96592 жыл бұрын
I think that was the idea they were going for, good thing it doesn’t work like that in PvP though, right? …It doesn’t work like that in PvP though, right?
@murray8212 жыл бұрын
@@jonathanwinkler9659 Anakin smirk 😏
@GrimmerPl2 жыл бұрын
@@jonathanwinkler9659 Wait, are those night spells actually viable in PvP?
@sterlingmuse58082 жыл бұрын
@@GrimmerPl They look exactly the same to both players in PvP. I think they might be ok, but there's probably better options; I fought a friend of mine who was using the one that attacks from behind and out of about 20 uses of the spell he only hit me with it once. At the time, I was 30 hours into this game, and this was my first Souls game. So... It's highly likely that you can only get use out of these as long as the opponent is dealing with something else you've already cast.
@DianaHatter2 жыл бұрын
11:35 is that the Unus Annus theme
@Sherbert76882 жыл бұрын
I immediately thought the same thing, it is for sure the theme
@-rainy-daze-2 жыл бұрын
(Referring to 5:08) Its not just Catch Flame, this trick works with, as far as I can tell, nearly every incantation that can chain together its own attacks; Stone of Qurranq, Bloodflame Talons, even the heavier hitting and slow wind-up attacks, such as Black Blade and Theordorix's Magma (Though some spells make more sense to chain together than others.) This leads to kind of cool combos, such as chaining Black Blade with Theordorix's Magma (Might be useful for pvp?) However, this does not seem to work for spells like Agheel's flame and its ice, scarlet rot, and magic equivalents. (Nor the "Lesser" versions of those spells) (Feel free to test them out though, perhaps I made a mistake.) I assume this is possible because the game is being tricked into thinking the two spells in question are part of the same chain, which is the very assumption that lead to me testing this with Bloodflame Talons and Stone of Qurranq, and eventually Black Blade and Theordorix's Magma. This is why you can only cast once when chaining Black Blade or Theordorix's Magma off of Catch Flame/Stone of Qurranq/Bloodflame Talons, you're starting on the second half of their respective combo's, which by necessity are faster than their startups.
@EldestOrion2 жыл бұрын
There is actually a probably unintended interaction with the chain casting that takes it from useful to broken in some cases. Casting any quick spell i.e Carian Slicer or Catch Flame *twice* into longer spells that are *only* able to be casted twice i.e Magma Breath or Gavel of Haima will make the longer spells completely skip their own animation and adopt the animation of the previously casted spell. In Magma Breath's case, it causes you to just immediately launch the projectile from your hand with a flick of your wrist. Its very reminiscent of Forbidden Sun from DS2. In Gavel of Haima or Dragonclaw's case, this will result in you slapping the air in front of you with your staff or seal with no spell effect. If you hit an enemy with your staff or seal directly though, they will take the full damage and knockdown of the respective spells. Its a very powerful slap.
@gelocide49242 жыл бұрын
i haven't seen anyone else anywhere talk about this, i've pulled off the slap only a couple times in pvp just trying to chain cast. i always feel like a jerk lmao, but i've had no idea how or why it was happening. you're saying if i cast catch flame twice and then dragonclaw it will do the slap?
@EldestOrion2 жыл бұрын
@@gelocide4924 Yes, and its a little weirder than I first thought. I started writing a reply to this and then I remembered that a few more spells with limited casting exist: Briars of Sin and Blade of Death. I decided to test them both and found some weird things. For Briars of Sin, I tested how it interacted with Pebble, Carian Slicer, and Gavel of Haima. Casting Briars works mostly as expected actually. If casted 2nd in a chain of quick spells, it will go into the 2nd and 3rd cast of Briars. If casted 3rd, it will only use the final 3rd cast. If casted 4th, it will go back to the 2nd and 3rd casting sequence. I still cant figure out how the game is tracking how many spells in a sequence you've casted, but obviously its not tracking it correctly or applying this information to other spells correctly if it leads to inconsistent or broken interactions like these. Gavel interacts with Briars similarly to other spells. It functions properly if casted 2nd, breaks if casted 3rd, and cant be casted 4th because Briar can only be casted 3 times. Blade of Death, or specifically how it interacts with Honed Bolt/Lightning Strike, is where things got weirder. I tested it with Catch Flame, Honed Bolt/Lightning Strike, and Bloodflame Talons. Blade of Death casted in the 3rd sequence after Catch Flame and Bloodflame Talons for some reason doesn't cost any FP, but it has the same property as the other broken spells of applying if your hand hits the enemy. If used 3rd after Honed Bolt, it actually activates ANOTHER bug where the top half of your body's animations desync from your bottom's half. This seems to be a problem with Honed Bolt/Lightning Strike, though. In this case, you actually do the full follow-up animation, swing the sword around, and fire the beam, but you're on the ground the entire time and you break your spine. Dragonclaw functions the same way. This is... almost how it should interact, minus the broken animations. Since it is broken like this though, the only different property I could think of is that you *are* on the ground the entire time, so maybe getting hit out of it early wouldn't result in you being knocked prone. I also dont know how this affects hyper armor startup. Its hard to time an enemy's attack to be after I've hit it twice with Honed Bolt or Lightning Strike but before I would normally get hyper armor during Blade of Death or Dragonclaw. Magma Breath also functions the same as the other spells when used with Honed Bolt/Lightning Strike, but its less noticable because you are already grounded while using that spell. Your legs dont move like how they should, but you look mostly the same. I'm starting to question whether or not we'd ever get a sorcery and incantation hybrid casting tool, because I do not think the animations would actually be able to function properly in such a case.
@gelocide49242 жыл бұрын
@@EldestOrion damn thank u for the in depth response lol, i've done some similar testing but not nearly as much, i will have to look at those spells tomorrow. do u think the weird slap animation is by any chance an intended feature? seems hard to believe but my friend that i play with is convinced it's just a secret mechanic lol
@EldestOrion2 жыл бұрын
@@gelocide4924 I dont think its intended. The slap can still combo into the second cast of the spell. So instead of skipping the first cast to go into the second faster cast like is probably intended, its attempting to use some faster animation for the first spell cast that doesnt exist, breaking the animation. And these casting phases ARE distinct, as shown by Blade of Death having 2 totally separate animations for its combo. In the best case scenario, they fix the issue but also properly allow you to do the full 2-3 spell casts of a spell while using the faster second-cast variant for the first cast as well. But it would probably end up being that you just skip the first casting animation for spells like that. Also, I forgot to mention but Honed Bolt/Lightning Strike is also itself bugged. Casting Catch Flame twice into Honed Bolt will cause you to slap the air and then lightning strikes. So something else weird is going on with the animations for spells that dont even have limitations to their number if casts. I also didnt test Bestial Sling, so I may do that later as well.
@EldestOrion2 жыл бұрын
Final addendum: I tested Beast Sling and Stone of Gurranq. They have the same interactive properties as Catch Flame, meaning they are capable of leading into the hand slap. I also briefly tested a combo of Stone of Gurranq and Theodrix's Magma, where you cast Stone twice, then Magma, and then alternate between Stone and Magma after that. Fun, especially with a Cerulean Hidden Tear, but probably impractical to spend 15 seconds throwing rocks and giant magma balls, especially with the relatively short range of Magma Breath. You are almost like a living volcano though.