u do have to be quite professional in order to wipe out entire platoons by urself :D
@DoorP39 ай бұрын
@@fourlion_everywherepro and high
@jaysanj1529 ай бұрын
I do like how these animations fits rather well for Opposing force (and CS) considering Shephard is well trained and got bigger experience with their guns and weaponry. But hey Gorden IS also an highly trained professional so.
@debugempty9 ай бұрын
I think in CS, the T's would have less trained animations but idk how'd you do that in the same time so they match up
@freedoomer25249 ай бұрын
nobody was handling weapons like this during the Half Life time period
@sierraactual26209 ай бұрын
@@freedoomer2524 the Combine's presence wouldn't allow the techniques to develop either
@useruser510uu9 ай бұрын
@@freedoomer2524 hi freedoomer
@johndexterzarate66639 ай бұрын
....He is a highly trained professional but þe black mesa hazard course only allows crowbars & mp5's.
@nickcipriani36109 ай бұрын
MW 2019 Releases *every single videogame nowadays*
@mr.trollman.9 ай бұрын
*every FPS
@Wind2000channel9 ай бұрын
Despite the closure of the original Warzone He is constantly loved because a lot of people don't like Warzone 2.0
@Nsodnoajdjksl9 ай бұрын
I only saw a few, not every game.
@djrus699 ай бұрын
Yup very annoying this and the anime mods
@acoolrocket9 ай бұрын
Few outliers tho, Cyberpunk 2077 is easily one of my favorites with a distinct and amazing style.
@uglies70569 ай бұрын
Damn, hyper and other mw2019 team has changed the weapon animation history.
@marcjeayanmedina58109 ай бұрын
Yeah it leans more on realism
@certifiedcnnuyhunter9 ай бұрын
This nigga still thinks hyper single-handedly animated the MW19 armory in 2023. The ignorance is unreal
@uglies70569 ай бұрын
@@marcjeayanmedina5810 true, and more tacticool
@Ahmed978559 ай бұрын
For god's sake, there's a whole animation team who don't get credits. Hyper didn't do everything..
@ahmadzayidan68179 ай бұрын
yeah it bothers me whenever these people mentions Hyper, sometimes ONLY him being credited @@Ahmed97855
@HQ_Default9 ай бұрын
I can only imagine what CoD's animation team could do with something like TF2 where they get to give each character distinct animations that reflect their personality and level of expertise
@Anonymous-738 ай бұрын
I would LOVE that so much.
@lemoncandy27079 ай бұрын
After seeing the same reload animations from Valve for the past 2 decades, I think the CODMW animations were a significant improvement.
@QuoteBoy9 ай бұрын
definitely adds a nice new fresh take on the same polygon-count models we've seen for the same amount of time
@512TheWolf5129 ай бұрын
Also valve's fascination with trying to use any gun with it's stock folded is already annoying
@fantastick00l119 ай бұрын
Mix of old school graphics with modern tacticool animation is quite a treat for me
@tictacidk9 ай бұрын
really goes to show how different a game can feel just by something as simple as the animation style...really epitomizes the idea of artstyle>graphics
@FevrDrimАй бұрын
Bro that's called animation quality not style
@alaok4899 ай бұрын
The gun barrel tilted upwards is such a nice little detail. Didn't notice it at first until he put the suppressor on the USP
@Pigness78 ай бұрын
It's completely inaccurate for most of the firearms shown here, the Glock is the only gun that should have that extreme of a tilt in the barrel and the Beretta should not at all. They added it cuz it looks cool and tacticool not realizing that it doesn't work at all for most of these.
@NowSethaboi8 ай бұрын
@@Pigness7🤓 This you?
@starlamytruelove8 ай бұрын
@@Pigness7Do u ever take the time to think abt what u comment? 'cause ur sounding a bit like a know-it-all. @
@Nsodnoajdjksl5 ай бұрын
@@NowSethaboiyeah no, emojis don't work
@mrazbyte31504 ай бұрын
@@Pigness7WHAT ARE YOU DOING HERE FO4 MODDER!
@real_demopan9 ай бұрын
This is interesting to see, but i wouldnt prefer them over their original animations
@tarekcat19 ай бұрын
true,they look amazing but there don't fit with Half life weapons
@uglies70569 ай бұрын
Its just out of place
@Nombrenooriginal9 ай бұрын
I would if you don't mind
@waluTf29 ай бұрын
Maybe for the hl2 SMG though
@graysid97698 ай бұрын
weirdo
@TheLegitAlpha9 ай бұрын
7:30 I should note that Alyx confirms that the pulse plugs contain 30 shots in them, so it would have to feed 4 of them total before the weapon actually needs to be reloaded.
@Mecks0899 ай бұрын
There's something very cursed about seeing MW19 animations in HL1 graphics. But they seemed so natural in Counter Strike.
@RAV3N699 ай бұрын
MW19 really set the bar very high for fps games
@Wolf_Knight629 ай бұрын
SIG SG for irl experience should han the "Monkey grip" Reload. It uses really thick mags so it would be relatable. I served in Latvian military where we used G36-KV3, and the same gun platform with mags like these it's impossible to just reload like that. (I mean you can try but your mag won't live too much long in active combat)
@zelpyzelp9 ай бұрын
I've seen these animations modded into so many games by now that I'm starting to get a little tired of seeing them lmao
@miro6968788 ай бұрын
Same... Any time I see custom reload animations it's always these same ultra tactical overexaggerated movements.
@Nsodnoajdjksl8 ай бұрын
Love them or hate them, they know the gun reloading procedure.
@reijisaurus4209 ай бұрын
Left 4 Dead 2 with tactical animations and weapons, with bodycam reshade, feels like a new game.
@endaburns21219 ай бұрын
Yeah, it feels like a bad one
@Nsodnoajdjksl5 ай бұрын
@@endaburns2121good* one
@eduardosanchezbarrios58109 ай бұрын
This animations fits dang well with CS games
@Krimhildr2 ай бұрын
Hello, I'm M1KU who created the initial mini pack for mw2019 animations i would like to thank tagnomad for completing the pack and thank you all for supporting us
@simon2096Ай бұрын
Thanks to You and the community inspired me to finish it and initially because i had problems with fitting the awp with the ax50 anims and scout with the spr i was gonna ask for the snipers wip that You mentioned on the wip of the pack
@fudgerounds919 ай бұрын
The weirdest part of this is seeing the AK, Scout, and AWP from 1.6 modelled (correctly, might I add) as right handed guns.
@sugoidxth8 ай бұрын
I think that the model just gets mirrored.
@fudgerounds918 ай бұрын
@@sugoidxth Still, after almost a quarter century, it's jarring.
@sugoidxth8 ай бұрын
@@fudgerounds91 Yes.
@ExpendableSith9 ай бұрын
Ah yes, the classic reload animation for the AR2 from Call of Duty.
@AmyCherryLMAO9 ай бұрын
not that out of place weirdly, fits in with the zombies wonder weapons considering how wacky those are
@Anonymous-738 ай бұрын
Honestly I’d be up for that crossover
@Skikopl9 ай бұрын
good video. There is something so satisfying about old game models and new looking animations!
@Pigness78 ай бұрын
After the HL1 ones the novelty wears off and these all kinda blend together into the same generic tacticool slop.
@Nsodnoajdjksl8 ай бұрын
I don't think being tacticool is generic, it's more fun.
@Pigness78 ай бұрын
@@Nsodnoajdjksl they all look the same
@Nsodnoajdjksl8 ай бұрын
@@Pigness7 just becsuse they're the same, doesn't mean they're two things, they can be only fun while being tactical
@dauntlessnicholas16729 ай бұрын
I think this new era of tacticool style reloads are my least favorite of modernization for one thing: Context. You can’t tell me an untrained soldier on the ww2 battlefield or a scientist with little to no special training like Gordon freeman under immense stress can perform these tactical reload consistently at all times. On top of that, the tactical choppiness of the insertions and unnecessary canting for weapons just kills all identities of these varied weapons with different identities
@millerthomas43319 ай бұрын
gotta agree, but i have a different reason why i'm ot a huge fan of them and think its overrated its all overly animated shaky/bouncy cartoony jank, way too much emphasis on every little movement some people call these parkinsons reloads and i have to agree with them
@bingusdingus399 ай бұрын
@@millerthomas4331the entire point of the reloads and animations in mw2019 were that they were being done by highly trained spec-ops soldiers who were under incredibly stressful situations, like being shot at or civilians being shot at during the reloads. They were meant to emphasize the whole, spec-ops strive to not make mistakes under high stress but are ultimately human so they eventually will. This can be seen with the sparratic movements in the reloads and even some of the guns have reloads where they miss the magwell for a tiny sec. It all adds to that feeling, and it what makes them some of the best animations in the industry, you may not like them, but you can't argue with the quality. Though i do agree, while they work so well because of the theme and setting of the game, not every single game should have these type of animations because it wouldn't make sense. While these type of reloads and animations are my favorite, variety is the spice of life
@TahirTheManАй бұрын
@@bingusdingus39wow, a nice, reasonable argument, that doesn't completely ignore whar the other side is saying!
@mega_y31669 ай бұрын
Un adicto al Mw19 promedio haciendo locuras en otros juegos
@Nsodnoajdjksl5 ай бұрын
Wow, que original. 😐
@bobsagetbillboard18768 ай бұрын
Top quality reload animations work extremely well with the low res weapon models and classic sounds. Best aesthetic.
@hothanhson65259 ай бұрын
Look how much better the css weapon look with good animation
@tinyengineshed343 ай бұрын
That HD-Style LD Shotgun just scratches my brain the right way.
@reimuhakurei33118 ай бұрын
I really love the reimagining of the alt fire for the shotgun being a two shot burst in auto mode instead of somehow shooting out of the magazine tube
@tatarrich92959 ай бұрын
Nobody: Literally nobody: Literally every FPS game released after MW2019:
@Nsodnoajdjksl8 ай бұрын
I only saw Ready or Not, BF2042, Vanguard and Zero Hour. That's just 4 games, not 99999999999999999999999 games.
@user-od2nv3ct9b6 ай бұрын
seeing high quality animations with low quality sounds , models and textures is absolutely satisfying.
@christinezsfm8 ай бұрын
There's something weirdly erotic in seeing professionally made, well crafted and detailed reload animations in v_ models we've seen the ins and outs of over the past 2 decades minimum, they are SEXY, seeing the frantic but precise movement on the old, clunky and low poly models is just a feast for the eyes
@jes3dАй бұрын
the HL port looks so good, the anims were ported perfectly and hand poses look great
@ashemocha9 ай бұрын
i did NOT expect the half-life 2 pulse to be tacticooled, but i'm so glad i saw that
@keswinko9 ай бұрын
Gotta spice up the hard-mode difficulty with this one.
@Oliver_Saer9 ай бұрын
This is really cool, thanks for sharing!
@Anonymous-738 ай бұрын
There’s something oddly satisfying about the MW reloads mixed with the classic CS sound effects.
@akiirasuttonlarge4 ай бұрын
Because Valve's sound design is top tier. Listen to the mp5 reload sounds. So so good.
@julianowyujie9 ай бұрын
Why do they actually fit
@relljr02sStuff9 ай бұрын
I was late but here's your first comment trophy 🏆
@ApocalypseMoose9 ай бұрын
Idk why I expected TF2 on here, but that would've been hilarious.
@Ghost741SC9 ай бұрын
Two bloody handed Crowbar is cursed as hell
@fredphilips53209 ай бұрын
Those revolver and shotgun animation for HL2 are just 🤤.
@mistymvne38299 ай бұрын
Damn never thought MW 2019 animations would look cool in VALVE games
@papermacheman22109 ай бұрын
Damn these got massive updates, iirc for HL1, Opfor, and Blue Shift, it was just the pistol
@iconofsin58869 ай бұрын
The original dual Berettas have a better reload animation because the character loads both on the screen unlike COD.
@zer0synd1cate9 ай бұрын
going to link this video the next time i hear the excuse "the animations are bad because of an engine limitation"
@PSP276999 ай бұрын
Just one fucking training, and Gordon become highly trained professional who do some tactical shit.
@lunaticalgideon8 ай бұрын
It’s amazing to me that even with low-resolution models it’s still satisfying to watch!
@CloneLoli9 ай бұрын
"TactiCool" animations while well made are becoming very overused, they do not fit all games and also make every damn shooter blend together in terms of animation. Variety is the spice of life and I'd rather have tons of unique reloads rather than every single reload be the same throughout many games.
@Nsodnoajdjksl8 ай бұрын
They aren't overused if they're used well.
@Sunnfjordingen8 ай бұрын
This is actually one of the coolest things I've seen in years.
@vladislavGMS9 ай бұрын
Анимации mw2019 всегда будут и, станут лучшими, потому как с ними игры преобразовываются в нечто новое и современное, то что всегда будет нам нравится в этих играх.
@dog9282-t5x6 ай бұрын
7:49 the detail of freeman hand in the shotgun is insane
@nari63419 ай бұрын
i used these a lot of while ago for half life 1 lol
@waluTf29 ай бұрын
The pulse rifle reload was really cool looking
@void_official4048 ай бұрын
Holy shit I forgot how insane those Modern Warfare 2019 animations are :) It's so dam funny to see these kinds of animations in older Valve games and i like it,😂 This mod is a must have :)
@Oscar-yi3vn3 ай бұрын
Dont worry, Gordon is a highly trained profesional.
@pa3kc3768 ай бұрын
There's just something oddly satisfying seeing these 20 polygon models doing most modern lookin' animations... Nostalgia? Perhaps...
@colddarkness17989 ай бұрын
Every valve game is great every single game they made tbh! Great company and made PC gaming at number 1.
@KyleGlenChannel699 ай бұрын
Try Using PotatoSmashPH"s MW2019 weapons for hl2
@SladeWatches8 ай бұрын
There’s something about this that so satisfying yet hurts my soul so much.
@Nsodnoajdjksl5 ай бұрын
Average old game only player:
@narcolepticmarshmallow90129 ай бұрын
This is really cool, it's a shame this animation style has done irreparable damage the first person shooter genre
@somedorkydude64839 ай бұрын
0:19 "You guys were so focased on if you could you didnt stop to think if you should" -me seeing the spas being used improperly
@Peluceus9 ай бұрын
The elevation/zoom of some of the models and small positions of fingers and the like could be tweaked but these fit surprisingly well out of the box.
@donny86199 ай бұрын
Clean crisp animations with the best classic gun sfx is a sexy combo
@Catastrphic4 ай бұрын
i wish they werent as aggressive, like theres a difference between a sense of urgency and a sense of aggression, and they feel aggressive.
@MrMegaMetroid9 ай бұрын
damn the adhd micro twitches aged SO damn fast.I remember seeing hypers animations before cod and they had such high quality feeling to them after a couple cods they feel super dated. They had a much shorter shelflife than the og long winded animations from back in the days. I remember the animators of cod mentioning the quality of the old animations in a breakdown interview once and how they dont hold up because they take too long and are unnecessarily dragged out. Honestly its not even 4 years and the new ones already feel silly as hell. the micro twitching is so exaggerated its not even funny anymore damn 😂 the player character is on some heroin withdrawal they marked a new generation of animations when mw19 came out, but now basically every single indi shooter has perfected that new style into something much more watchable, but still, qdos for hyper to draw a clear before and after in the industry
@RHINOZIP19 ай бұрын
Can't wait for mw2022 guns
@captainpelmenientertainment9 ай бұрын
Gordon is a scientist
@strikemanpop9 ай бұрын
fun fact: the P90 reload is based on the CS 1.6 reload, yes *BOTH RELOADS ARE ALMOST THE SAME*
@opgamer801hmng59 ай бұрын
Mw2019 was peak modern cod
@memeymeme36458 ай бұрын
Looks like Gordon had time to learn guns during his 20-year stasis
@Kait0s9 ай бұрын
Still bummed out because Valve just missed the opportunity to make beautiful animations like these for CS2... The new models look amazing but the animation screams 2009 still...
@ILieToEveryone13379 ай бұрын
Personally, I think if they went for the "hyper realistic action movie" reloads, it would take some of the personality out of CS
@perochialjoe9 ай бұрын
Unfortunately that's what happens when you're a small company that's too used to doing bare minimum
@EmptyMag9 ай бұрын
It's a competitive game, as long as the fundamentals are in place then they're happy. Besides, the level of camera shake from post-9/11 child MW reboot animations would be a detriment
@redactedgamersgd17888 ай бұрын
@@ILieToEveryone1337 Yeah, the CSGO by nature is an optimized competitive deathmatch shooter, not a "i want to cream on firearm animation" videogame.
@Zielgerat-99 ай бұрын
Does anyone know how this was implemented into the game? Is this an import of animation rigs directly from MW, or is this a personal repetition of these animations?
@legitnub9 ай бұрын
these look like direct ports
@user-qf3dn6sz6e8 ай бұрын
0:02 video games have gone from holding weapons in the center of the screen, to holding them off to the side, to holding them in the center again 😂
@Narcrotic9 ай бұрын
Do CS2 next omggggg
@PieroMinayaRojas9 ай бұрын
Some of those are from MWII tho
@GuardianStriker9 ай бұрын
*"Look how they massacred my boy."* ~Some Grognard
@deltadetrix9 ай бұрын
CSS and half life 2 looked so good
@lerpzio89109 ай бұрын
tbh, it's amazing how MW2019 mod handled pulse rifle :o
@lambda-m16769 ай бұрын
how to take away a game's charm 101
@kilook59909 ай бұрын
ONE DAY, MARK MY WORDS! One day, one of my words he'll showcase.
@Callsign_Ewok9 ай бұрын
Half life 1's shotgun honestly looks better with the mw2019 animations seemingly a new model was thrown in so theirs a stock involved? Default model has no stock.
@CriminalityIsMid9 ай бұрын
css is more like mw22/2019 animations
@pghwhpffw90519 ай бұрын
Steam workshop: the movie
@Immolator7729 ай бұрын
It's nice to see Hyper making skins for CSS, then working for some of the biggest companies.
@jes3d9 ай бұрын
oh my god why does everyone think hyper is the only animator thats ever been on cod
@Immolator7729 ай бұрын
@@jes3d when did i say that? Your hate towards him seems to get in the way of your reading.
@jes3d9 ай бұрын
@@Immolator772 i love hyper
@SOLIDSHEDD9 ай бұрын
It makes the old gameplay feel new
@Frontive9 ай бұрын
Low quality models with realistic animations are satisfying.
@Apple-ip3fe9 ай бұрын
how to install this on hl2 instead of garry's mod?
@Bubba10258 ай бұрын
This pretty much sums up the left for dead 2 modding community when it comes to weapon mods. You know minus gamer girl pee grenade mods and such.
@articus78498 ай бұрын
Gordon freeman goin dark lmao
@Djolej788 ай бұрын
Well played. Also thats such a cool arena design what blocks/platforms/walls did u use?
@SV1NTUS9 ай бұрын
on L4D2 there are mods for weapons from MW19 and MW2 MW3 that completely change weapons or animations to the default weapons of L4D2
@JackWse4 ай бұрын
For all the work they did on this, like, I don't understand why people don't drop the upper arm down so it doesn't clip when presenting anything further than hands that must be 6 in stubbies.. I've had to fix that so many different times ridiculous, like you can see this in whatever your three model software is, like am I the only human that wasn't born with like a 70 focal length binocular vision or something like that?
@bf2man1069 ай бұрын
This just proves how influential mw2019 actually was
@ArtemMelnekov9 ай бұрын
Cool animations the best of them all animations to contre strike 1.6
@raiden98-t2n8 ай бұрын
god damn it, the guyw oh made the half life one turned it into all HD meaning theres some trash models like the MP5 becoming a M4A1 that suddenly has PISTOL AMMO + the other ones that are just stupid
@Basti444Ever9 ай бұрын
They ruined the mp7 in half life 2. I never liked the new COD animations. They seem too, pretentious.
@xoaquimyeray5 ай бұрын
Cry about it
@user-yjbc5e7f9b7428 күн бұрын
Same
@FoobyDudeGaming9 ай бұрын
amazing what a couple of fresh animations can do for a 15+ year old game
@Cats-TM9 ай бұрын
…why are all the pistols so oddly angled? Also, that double pistol reload reminds me a lot of Goldeneye for the Nintendo 64's animation, very well made.
@PieroMinayaRojas9 ай бұрын
It's a type of handling, I forgot the name
@TheJazzGuy759 ай бұрын
It's modeled after a technique called "Center-Axis Relock", seen in things such as John Wick. What it essentially is is holding a pistol aligned to the natural cant of your wrist instead of straight up and down. Now the relock is a technique of shooting through your sights while angled, most modern shooters only use the first half as a "low ready" position before punching out to a traditional 90 degree angle.
@Cats-TM9 ай бұрын
@@TheJazzGuy75 Huh, neat. Thank you for that. I enjoy learning about firearms so this is much appriciated.