I think there is an entire video on youtube dedicated to Kim's pants animation.
@yuh89465 жыл бұрын
@@TheRealPaco2049 there is
@ThePandaBrawler5 жыл бұрын
No joke. Kim Dong Hwan's pants animation in Garou is fucking amazing as well
@keysake5 жыл бұрын
ABItorial Excellence
@Nanashi205 жыл бұрын
I read somewhere that its because Playmore got involved and they are from Korea, so they put extra effort in updating Kim a lot.
@ghostoflaurapalmer5 жыл бұрын
Animations and clothing details of SNK are insane.
@minibread98045 жыл бұрын
SNK had extreme experience with pixelart
@zchrome6885 жыл бұрын
I think cap com had better faces and facial expression but SNK had a lot better clothing detail and muscles
@setaentertainment43114 жыл бұрын
Capcom: Makes things look cool. SNK: Experienced technical in-game details.
@paoooba4 жыл бұрын
No
@davipenha4 жыл бұрын
Capcom is just childish
@Ysah174 жыл бұрын
2:18 Don't talk to me or my son ever again
@LamontezTezlamon3 жыл бұрын
LMAO Hahaha
@kerry72423 жыл бұрын
Hahahaha
@jestfullgremblim80023 жыл бұрын
I don't get it
@pokemonfan85693 жыл бұрын
@@jestfullgremblim8002 They have different heights.
@jestfullgremblim80023 жыл бұрын
@@pokemonfan8569 oh.
@monadoboy80095 жыл бұрын
Capcom: More expressive and colorful SNK: More deatails in clothes, body, and body movements
@phoneacc1745 жыл бұрын
Snk comes closer to reality
@kenmorrow865 жыл бұрын
I like seeing the companies opposing character takes. Like Capcom's version of an SNK character sometimes will look better than the original but also vise versa. Except Ryu,Ken,Akuma. SNK's versions look super stiff.
@fireflyhighh5 жыл бұрын
Honestly i think snks is more expressive
@micahiwaasa93045 жыл бұрын
@@fireflyhighh I agree, though I prefer the bulk of the forms and the limited tones of the Capcom aesthetic.
@Nanashi205 жыл бұрын
@@fireflyhighh it's honestly a matter of favoritism by the respective artists in the game. Look at Dalsim, capcom basically just took the dalsim from alpha and recolored it (i think the same for Balrog), but Dhalsim's SNK sprite looks more expressively animated. But then you look at characters like Ryo, and Geese, and you see that Capcom made them more expressive. I mostly think SNK likes the more quirky characters to help make them stand out.
@beobachter43043 жыл бұрын
1:20 there's more physics in those pants, than in all of Cyberpunk 2077
@dhgmrz173 жыл бұрын
Probably one of the most fluid sprite idles I've ever seen
@bwoeYT3 жыл бұрын
It's not physics, it's 100% hand drawn which is crazy
@gqsak3 жыл бұрын
0:29 THERE IS MOR PHYSICS
@thienvang15483 жыл бұрын
Kaphwan
@caincorn2 жыл бұрын
His pants are iconic even by today standards.
@acido443 жыл бұрын
SNK sprites still look amazing to this day. I wish they had more budget and could make a modern project with a good engine like ArcSys but with their old style.
@user-fy1nq3nf1q3 жыл бұрын
Yeah, if only they went on to be one of the titans of today and didnt go bankrupt way back when. Kof 15 looks kinda lacking in its backgrounds but at least it looks modern ish
@luisleon67373 жыл бұрын
@@user-fy1nq3nf1q For what was KOF 14 ( which looked like Playstation 3 ) KOF 15 looks very good and seems to maintain the agility characteristic of the previous games .
@caincorn2 жыл бұрын
@@luisleon6737 Yea the improvement is impressive. KOF14 feels like a game that’s made in 2016 but visually looks like a PS2 game. I legit did not believe it was actually from SNK simply by looking at Kyo’s face.
@dexterboy27362 жыл бұрын
👍
@smokingseabass54505 жыл бұрын
3:02 "hey come over here" "No, you get over here buddy" "Nah screw you, get over here buddy" "You get over here"
@derangedcrowd5 жыл бұрын
Gold LMAO
@deadmanself5 жыл бұрын
Bruh moment
@XianLiaIII4 жыл бұрын
GHAAAD
@madil22594 жыл бұрын
Hahahahaha
@Walking-MY-Path3 жыл бұрын
LOL
@30fpsguy3 жыл бұрын
1:50 The SNK version of M.Bison jerking hand has more enthusiasm than Capcom.
@tcwlau37213 жыл бұрын
His face is enthusiasm too
@camulodunon3 жыл бұрын
The actual hand movement is actually about the same. It's the side to side movement on the SNK sprite that makes it appear to have more "enthusiasm".
@MasDouc3 жыл бұрын
I love the grin too, like he's daring you to step close.
@gh0rochi3636 ай бұрын
For obvious reasons that animation always makes me laugh
@Glassmalco4 жыл бұрын
1:06 Snks Balrog is ridiculously amazing
@gamefails7432 жыл бұрын
same for vega
@areaxisthegurkha2 жыл бұрын
Yeah, he looks like an actual boxer moving his head like that.
@solomongrundey2 жыл бұрын
I was just about to say the same thing, best version of barog anywhere. Even the game play of snk balrog is the best
@edwardgaines6561 Жыл бұрын
It's like they really breathed the life of Mike Tyson into that Balrog sprite! Peekaboo! 👻
@3308redar5 ай бұрын
@@Glassmalco They basically copied Heavy D's sprite.
@imunoriginal3825 жыл бұрын
Kim's pants animation defeats all capcom animations
@Kurosaki_Dan5 жыл бұрын
I've always been amazed of that sprite, is so cool even nowadays.
@igodreamer70965 жыл бұрын
Fair enough
@djefleyflorentino5 жыл бұрын
Fucking True
@chrisschuber91495 жыл бұрын
That sprite comes from when SNK was bought by Playmore and became SNK-Playmore. Playmore is a Korean company. Kim is a Korean character. They kept updating Kim's sprite every year to be more detailed, etc., and really focus on that character.
@frozencarbone4555 жыл бұрын
I'm Unoriginal maybe, but snk titty physics are too extra, so who's really better?
@The_Conundrum_Crew5 жыл бұрын
The music really makes the comparison flow nicely.
@user-wx8ml8bc8c4 жыл бұрын
What song is it?
@felvesflores86054 жыл бұрын
@@user-wx8ml8bc8c Rondo Brothers - Honeybar
@crussteasock40473 жыл бұрын
_ow ow ow ow ow ow ow ow_
@guypointingabananatohishea30923 жыл бұрын
@@felvesflores8605 Thank u so much I've been looking for this 💖
@s3cr3t-wpn911 ай бұрын
@@felvesflores8605 thank u!
@thelrdroca94124 жыл бұрын
SNK Bison looks like he’s about to roll the hell out of some dice at the craps table
@aguythatexists83184 жыл бұрын
Ooooo snake eyes! Cuphead with M. Bison coming next year (delayed to 2077 due to COVID)
@crussteasock40473 жыл бұрын
@@aguythatexists8318 did u hear about the mask preorder? The game congratulates the player for feeling like a better person
@aguythatexists83183 жыл бұрын
@@crussteasock4047 nah, gimmie more details
@elgatofelix89173 жыл бұрын
They both look like they're mock jerking it 😂
@andremalerba52814 ай бұрын
Both of these M.Bison sprites are the jerk offer kind LOL the alpha one iddle animation looks so much better IMO
@ryonnl71015 жыл бұрын
When i am alone in my room 1:50
@vex_34555 жыл бұрын
Ryonn L but then ur in Alabama and step brother wanna join
@FloreyXE5 жыл бұрын
I also give handjobs to ghosts in my room
@justiumwtf5 жыл бұрын
xD
@tophatnoob75545 жыл бұрын
BRUH
@OzynX-zp1lx5 жыл бұрын
Lmaooo
@Survi_LeRoi5 жыл бұрын
My answer: 2D NEVER DIES!
@tailedgates95 жыл бұрын
Fuck yeah. 2-D forever.
@Majesty_Lord5 жыл бұрын
Year 3033 - 2D ultra realistic
@Cupcom55 жыл бұрын
Works for me!
@sladejosephwilson23005 жыл бұрын
You mean sprites
@elbucho88674 жыл бұрын
But it did, all we have now is 3D animation over 2D gameplay.
@MoonSarito2 жыл бұрын
The details of Balrog's head movements 1:06 SNK is really a monster in sprite details. Capcom is also pretty good, despite not being as detailed I loved how Terry was in the Capcom style.
@LarryHazard2 жыл бұрын
SF Alpha Balrog looks like a brutal idiot while SVC Balrog seems smart and technical
@edwardgaines6561 Жыл бұрын
Each company made the other's character better. SNK's made Balrog look pretty smooth in his boxing stance, but Terry SNK looks way too herky-jerky. Capcom made Terry look more aesthetic
@burningphoneix3 ай бұрын
It's because SNK used Heavy D as a basis to draw Balrog's sprites
@endlessvertigo32995 жыл бұрын
2:19 me and my dad when mom said dinners ready
@danielcook49185 жыл бұрын
Lol!!
@OrificeHorus5 жыл бұрын
Shit u rite
@HKT-43005 жыл бұрын
i choked on my fucking drink oh my god
@nvazka.4 жыл бұрын
that has good, hahahaa
@flamah10n4 жыл бұрын
Dang it Lol
@Strawbrryash5 жыл бұрын
Holy SHIT SNK’s clothing animation is SO GOOD
@aguythatexists83184 жыл бұрын
Kim’s pants
@johnnyandplank52403 жыл бұрын
Capcom had more money than snk so don't know how they didn't do their sprites like snk
@MrERLoner3 жыл бұрын
Thats what happens when you put characters in more than gi and trunks
@luisleon67373 жыл бұрын
@@johnnyandplank5240 It was more about style than money , SNK had a much realistic style than Capcom , Capcom characters have more vivid colores while SNK has Darker colors .
@The_D_ray4 жыл бұрын
1:20 Snk has gone too far.
@mercy.9994 жыл бұрын
bruh ikr, I wonder how much time they consumed by making Kim's pants.
@yungsteezy4 жыл бұрын
Looks amazing tho
@escarabajomayih4 жыл бұрын
Kim Capcom is bassed in Kim of kof 98, SNK Kim is the Kim of 2002 arranged.
@chakinabox3 жыл бұрын
SNK: Not far enough! [Releases KOF XII and XIII]
@howardlam61813 жыл бұрын
as if it's made of silk Lol
@theswapmeetflea6 жыл бұрын
Capcom - Toon look , Bright Colorful SNK - life like , solid details Love both ❤️
@PRCAMADNNATROIAPRCDISERPENTEFT6 жыл бұрын
to be precise the snke sprites are toon look , but fortunately they understood that toon look doesn't imply poor and crappy work , so at snk are really better at creating sprites
@mrdude885 жыл бұрын
But SNK has 1 small advantage, more bounce.
@milagrosreyes29575 жыл бұрын
man snk it's the best
@inactive95445 жыл бұрын
You guys clearly cant understand the quality of the Capcom sprites and how "moar details" doesnt mean better. They're sleeker and more consistent in style quality and presentation.
@TheSilliestofCatgirls5 жыл бұрын
You mean, anime. But I agree on both parts.
@notquitehuman50975 жыл бұрын
I wonder how much money went into animating Kim's pants.
@insertname2525 жыл бұрын
Rotoscoping is a powerful tool
@Shiirow5 жыл бұрын
about a third of the total budget.
@Brian_i5 жыл бұрын
9/10th of the budget
@Victory6194 жыл бұрын
Your profile pic is too powerful...
@illgeteverythingback4 жыл бұрын
gardevoirpaizuri.mp4
@1982markjm3 жыл бұрын
I like the asthetic of Capcom a bit more, but nobody can deny the detail of snks sprites. The work they put in was amazing, almost all the clothing has detailed movement, and even muscles like Balrogs thighs have a bit of realistic animation. It's crazy.
@tengoodquestions Жыл бұрын
Same with ryus tricep
@WRILLI4M Жыл бұрын
In animation, SNK was clearly superior. Their animation is smoother.
@Berettadv5 жыл бұрын
0:29 ok I see what Sakurai was talking about now
@MrR-ns2ru5 жыл бұрын
Your a good boy like myself
@Grandma4195 жыл бұрын
Your souls have been cleansed. You all now classify as good boys/girls
@chespin_fan44415 жыл бұрын
*Super Smash Bros. Is for good boys and girls of many ages*
@Sean-l4z5 жыл бұрын
liz h of Andy
@mojimiaboboy96294 жыл бұрын
@BlownAway correct
@daviddurancenteno64875 жыл бұрын
SNK Bison is about to prepare the greatest cocktail ever.
@jaymzx25874 жыл бұрын
Jackin’ it.
@Joe_Parmesan4 жыл бұрын
In case he has a run in with James Bond
@RIFCHE234 жыл бұрын
😂😂😂😂
@Caboose304 жыл бұрын
Is that what you call it?
@thecoasterscorpion4 жыл бұрын
Y u p
@urizaleon4 жыл бұрын
2:54 that dress shadow tho
@gusmoneyxd27373 жыл бұрын
If they come back for kof 15 I want their dresses back😭 I hate their suits that they got
@MasDouc3 жыл бұрын
I wish KOFXV used the same art style as Guilty Gear Strive
@James-oj6ru3 жыл бұрын
But @@MasDouc.... the art style would only work for the NEST chronicles though... since it leans for a more anime art style and even so, KOF 00 goes for a more KOF 98 art style... with less black lines of course, but also... _it cost more than 10 humans_
@blueshot3336 ай бұрын
@@gusmoneyxd2737 homeboy SNK heard you
@InsideTheFro5 жыл бұрын
2:04 Oh, he *groovin*
@Walking-MY-Path3 жыл бұрын
HAHA
@MasDouc3 жыл бұрын
Man SNK's Dhalsim has so much more character
@pfunk69454 жыл бұрын
I liked snk Balrog. His head is weaving like he intends to DODGE a couple of punches.
@Fizz-Q3 жыл бұрын
he does have a move for that
@averageguy1613 жыл бұрын
I think SNK was more inclined to the inspiration of Balrog's character, Mike Tyson. His movement came from the peekaboo style which Mike Tyson used IRL
@javiman3 жыл бұрын
3:09 snk’s Rock is incredible!
@scyther-x49033 жыл бұрын
animation perfection.
@diegoferreira34445 жыл бұрын
1:05 snk balrog not skipping a beat
@IrvinMenezes5 жыл бұрын
lmao didn't even notice til u pointed it out 😂
@Joe_Parmesan4 жыл бұрын
SNK Dan too @ 1:41. Not sure who these guys are, but, 2:40 and 2:55 are on beat
@jestfullgremblim80023 жыл бұрын
@@Joe_Parmesan yeah
@jestfullgremblim80023 жыл бұрын
And then 1:50 with his hands
@SpaceBoundFox3 жыл бұрын
Looks like Heavy D!'s idle stance
@duchi8825 жыл бұрын
*The Winner is..* _the one that has more jiggle physics_
@cationic54145 жыл бұрын
@Tyler Natividad *intense sweating*
@hmsomeguy61075 жыл бұрын
Snk does..... jiggle quite a bit
@Igneeka5 жыл бұрын
SNK has more frames to appreciate the jiggle
@cationic54145 жыл бұрын
@@Igneeka true but them thighs capcom just wins in that
@retierashia5 жыл бұрын
Duchi SNK has more Jiggle.
@bctalicorn8094 жыл бұрын
0:30 Mai is one of the only characters sprites that I think Capcom did better in every way. She has so much more energy in her bounce (look at her right foot as it swivels), her hair is somehow more detailed than the SNK one, and the jiggle is more realistic. But hey, if you only care about the jiggle and that's why you like SNK's so much, then I can see your argument.
You can even see him bobbing his head in the snk version
@VSTHWRLD4 жыл бұрын
@@bleack8701 the subtle Dempsey Roll
@joescannoli76604 жыл бұрын
shibomu it’s just simple bobbing and weaving, which works really nice to convey visually that balrog is an experienced boxer, the Dempsey roll is a whole other different thing.
@StarFighter2K224 жыл бұрын
After playing KOF 2002 UM, and playing older SFs, I honestly prefer SNK's sprite work. Capcom's good but for me, when you get body movement and cloth physics down, you've won me over
@instanthellmurderer3 жыл бұрын
Damn Right 🔥
@JapiCustoms4 жыл бұрын
0:29 fall in love of the Capcom Mai bounce
@GsBandan3 жыл бұрын
marvel super heroes and x-men vs street fighter experience is there
@camulodunon3 жыл бұрын
You fell for her trap, fool!
@elgatofelix89173 жыл бұрын
I was surprised how well Capcom's Mai turned out! She has so much more detail to her face - by comparison the SNK Mai looks like her lips and mouth are missing. Capcom really did an amazing job with her. Conversely SNK's Chun Li was superior -they gave her jiggle physics where as Capcom made her boob$ stiff.
@keysake5 жыл бұрын
Kim's pants and Rock's Jacket tho... SNK PERFECTION
@hate-liner995 жыл бұрын
I really love how SNK characters clothes look.
@pabllllllo3 жыл бұрын
SNK is more fluid, has a more "metallic" texture in colors. Capcom has a more cartoon style. But I love both. Together with Konami and Irem, the best developers of pixel art and games from the 2d era.
@chicle-_35365 жыл бұрын
Capcop was more centered around an "anime" art style while SNK whent for a More "Realistic" one. I gotta say I really like how Capcom made these characters look, but, comparing the looks isn't really all this game has to offer. SNK went an extra mile not only with the art style but also with the expression of the characters, some having realistic clothes movement or even more exaggerating poses that (in my opinion) make the characters a whole lot more interesting than what Capcom did. Some characters show a more frenetic and full of energy pose, others show a lot of confidence in their abilities, and others just look really fucking cool compared to what Capcom did. I made my vote prematurely, and voted for Capcom only for the art style, but after watching this video I gotta say that I should have waited. (Don't make the same mistake as me) I have never played 2D fighting games but man, I can't wait to try them out now... (If you haven't noticed it yet, in this situation I like SNK a lot more than Capcom)
@luisleon67373 жыл бұрын
Capcom and SNK are the 2 Best compañies when it comes to fighting games ( or at least the oldest , Arc system Works is Another topic ) .
@dtester2 жыл бұрын
I get what you are saying but both are both technically "Anime" styles ^_^
@MoonScythe16 жыл бұрын
Character sprites are debatable as they both have completely different art directions. Personally, I like some of the sprites from capcom for some of the characters, and SNK for other characters. But one thing that is not debatable is that SNK's sprites are far more animated.
@PRCAMADNNATROIAPRCDISERPENTEFT6 жыл бұрын
every sprite from snk is better , they have more details , more frames for each animation for a better fluidity , more colors , at capcom the sprites are just cheap , both are meant to be cartoon like , the point is : at snk people understood that cartoon like doesn't mean cheap and poorly developed , not to mention the stature of every character , at capcom they just set a default height for every character and there are only some exeptions , while at snk every character can be it'self in every aspect
@JagiFrisbee6 жыл бұрын
@MoonScythe1 You hit the nail right on the head, I feel the same way.
@chakinabox5 жыл бұрын
It continues to amaze me how far they went to animate the characters' changing creases in the clothing for their animations. KOF XII and XIII by that respect was practically sprite porn!
@skotnica935 жыл бұрын
To me Capcom's sprites are far more appealing to be honest.
@christianmoreno73175 жыл бұрын
@@PRCAMADNNATROIAPRCDISERPENTEFT How are they cheap? They give off an arcade vibe with their colorful animation, it looks good and it feels good.
@Ryan-Petre4 жыл бұрын
Capcom: Designs SNK: Animation
@lodivt4 жыл бұрын
Except Balrog. SNK is better in both
@CliffhangerProduction4 жыл бұрын
Opposite way
@gabrielf2044 жыл бұрын
That's debatable, sometimes Capcom makes better animations
@Ryan-Petre4 жыл бұрын
@@gabrielf204 Sometimes they don't.
@offended3234 жыл бұрын
@@lodivt Balrogs capcom sprite looks stupid in this video because it's all stretched out. It looks much better in game.
@ChromaticRed5 жыл бұрын
Damn, SNK Dhalsim's Animation is almost as Smooth as Kim's clothes 0-0
@fidacuca5 жыл бұрын
SNK Dhalsim's is awesome. Closer to SF2 original concept. A lesson to Capcom regarding his own char.
@wamba20976 жыл бұрын
The fluidity and exaggerated motions in SNK's sprite work are why I've always thought they were the best in the business
@PRCAMADNNATROIAPRCDISERPENTEFT6 жыл бұрын
every sprite from snk is better , they have more details , more frames for each animation for a better fluidity , more colors , at capcom the sprites are just cheap , both are meant to be cartoon like , the point is : at snk people understood that cartoon like doesn't mean cheap and poorly developed , not to mention the stature of every character , at capcom they just set a default height for every character and there are only some exeptions , while at snk every character can be it'self in every aspect
@SEGAHEADDY6 жыл бұрын
Shadow Master :v Are you claiming SNK's sprites are all actually pre-rendered?
@SEGAHEADDY6 жыл бұрын
Shadow Master :v Nah. That would be pretty amazing if SNK was covering up the fact that their sprites were actually pre-rendered through the years and nobody caught on. These are hand-drawn sprites.
@ElSuxo6 жыл бұрын
The sprites shown here were hand made. SNK only started rendering from 3D models to 2D sprites since KoF XIV.
@BamBam_TYM6 жыл бұрын
P0RCA MAD0NNA TROIA P0RC0 DI0 SERPENTE F0TTUT0 the sprites aren’t more detailed, they’re just darker, the capcom sprites have just as much creases wrinkles and folds as the snk side just lighter, plus the idle animations somehow look more realistic than the more realistic art style.
@SPL1NGYDUDE4 жыл бұрын
2:55 people be sleeping on those legs
@crussteasock40473 жыл бұрын
Looks like she's one of em
@dermond4 ай бұрын
@@SPL1NGYDUDE i wish
@Unaliq5 жыл бұрын
I love how detailed SNK's sprites are.
@ViteriKHUX5 жыл бұрын
“Super Smash Bros is for good boys and girls of all ages, so we decided not to feature her”.
@dejiko5 жыл бұрын
NoobCreations I understand that reference! Am I part of the cool kid's club now?
@the1theonlyg2485 жыл бұрын
*I understood that reference.*
@K1n9_y14 жыл бұрын
OKAY
@soundshape64964 жыл бұрын
Mai?
@Phoenix_Destiny_Kai3 жыл бұрын
More like it would piss in JP CERO's cornflakes so they didn't do it. Sadly, one of the very few instances a "ESRB" system has pissed me off.....
@SuperLlama424 жыл бұрын
Capcom: Bright and stylish, full of character SNK: Eleventy billion frames of animation on Kim's pants
@MrRomanrin5 жыл бұрын
SNK is all about THAT DETAIL
@prxnce65885 жыл бұрын
0:23 got to hand it to snk on this one
@rexywexystudios5 жыл бұрын
ヤーングprxnce Chun Lis thighs lookin thicc
@Stargazing_night_sky20 күн бұрын
@@prxnce6588 weird how snk did chun-li better, but capcom did Mai better
@MoskusMoskiferus16114 жыл бұрын
1:58 Best Animation ever !
@ANAS4FIRE4 жыл бұрын
i want the 60 fps version
@amotaba3 жыл бұрын
Kkjjjkjj
@Just_Gaming4Fun894 жыл бұрын
Honestly it’s not even a contest, SNK hands down. Their animation is truly Incredible
@freestyle40003 жыл бұрын
i was about to say exact same thing but for capcom
@xieulong3 жыл бұрын
I would have to agree. Just look at the animation on Kim's pants. So detailed, just incredible.
@freestyle40003 жыл бұрын
@@xieulong yes definitly , but overall attitude and design of capcom characters has that late 90s vibe i like while snk is more dull and retro
@xieulong3 жыл бұрын
@@freestyle4000 Yes, I do like the look and style of the Capcom sprite more. I was just commenting on the animation though.
@HOMBRERAYA3 жыл бұрын
@@freestyle4000 Na' SNK wipes the pavement with both capcom's animation and design. Capcom was just making anime sprites with less quality in a much better hardware than SNK. Imagine what SNK could have done with that same hardware.
@gungriffen5 жыл бұрын
0:43 SNK's Terry has more grit to him. Probably just the shading but he has the back alley lighting (Ironically) "Street Fighter" Look to him. Chun Li - SNK > Capcom Mai - SNK = Capcom
@realamericannegro9774 жыл бұрын
I agree about Terry. His Capcom sprite kinda reminds me of his kof13 one.
@pequenochris13 жыл бұрын
What I think is amazing is that SNK sprites look wonderful with Street Fighter characters, and Capcom sprites look wonderful with The King of Fighters characters.
@twangy_juice81265 жыл бұрын
While Capcom has a more distinct and appealing art style, SNK's sprites are objectively better animated and more detailed. Putting THAT level of detail into an animated sprite while still retaining fluid and bouncy motion is very commendable on SNK's part
@usuario41265 жыл бұрын
2:32 OMG she's só CUTE!
@Nekoyam4 жыл бұрын
Usuário simp (yes it’s a joke calm down)
@moleyyy4 жыл бұрын
@@Nekoyam that's not how you use the word "simp" but ok.
@jehezz4 жыл бұрын
@@moleyyy spotted another simp
@fat-hat4 жыл бұрын
@@jehezz it's a fictional 2d girl
@Felix-ic1fc4 жыл бұрын
@@Nekoyam I'm sorry but you can't simp on a 2D girl
@idontcare33154 жыл бұрын
Gotta be honest. As a kid, I didn't even notice the sprites were different xD
@EnriqueVivancoH3 жыл бұрын
Capcom for kids, SNK no 😏
@camulodunon3 жыл бұрын
@@EnriqueVivancoH what if I told you that Capcom's sprites use an art style used in a lot of entertainment/media targeted towards people of most ages.
@theinktician3 жыл бұрын
@@camulodunon it's a Sakurai reference. Move along
@camulodunon3 жыл бұрын
@@theinktician oh look, another member of the "move along" gang.
@the_zerxy3 жыл бұрын
@@theinktician you should move along
@ArmaBiologica356 жыл бұрын
SNK sprites have better proportions, better shading and more frames of animation.
@SEGAHEADDY6 жыл бұрын
ArmaBiologica35 Except Ken's head, which SNK drew too small IMO.
@Ramjet1646 жыл бұрын
SEGAHEADDY I was just going to mention Ken’s head lol
@PRCAMADNNATROIAPRCDISERPENTEFT6 жыл бұрын
every sprite from snk is better , they have more details , more frames for each animation for a better fluidity , more colors , at capcom the sprites are just cheap , both are meant to be cartoon like , the point is : at snk people understood that cartoon like doesn't mean cheap and poorly developed , not to mention the stature of every character , at capcom they just set a default height for every character and there are only some exeptions , while at snk every character can be it'self in every aspect
@carlosaugusto98216 жыл бұрын
That's true, but bringing up proportions is not fair because there are obvious and clear art style differences. Capcom started going cartoony (a direction that never changed) since SFA, while SNK uses a more realistic style for the KOF games, and also used it in SVC
@MangaBoi6 жыл бұрын
But sadly they still they don't look as appealing as capcom...
@guilhermevader6 жыл бұрын
Considering SNK sprites are somewhat limited with the Neo-Geo hardware while Capcom's on NAOMI (Basically Dreamcast), both are very good, but SNK is more fluid and realistic.
@Darknight06816 жыл бұрын
guilhermevader SNK had FAR more memory to work from, and even then none of the RAM constraints. With the CPS2 origin sprites, all of it had to fit into 32MB, whereas SNK had upwards to over 100MB at the end of the NeoGeo’s lifespan. Also with the Naomi titles, RAM and ensuring that load times weren’t huge was a big factor in how they animated sprites. It’s the big reason all the characters more or less animate like they do in Alpha 3 and not Third Strike. Even past this, NOTHING SNK has animates as well, or has the dynamic gestures of either the Marvel series or the Three Series of games. The closest they ever got was Mark of the Wolves, and even that fell prey to robotic stiff animation despite the amount of frames. Also, Hugo doesn’t count for the SNK side in this comparison either. He was more or less a color modified, ratio adjusted, and traced over rip of his Third Strike sprite. And he looks WAY off and like he was supposed to be in another game compared to everyone else for that reason.
@PRCAMADNNATROIAPRCDISERPENTEFT6 жыл бұрын
in truth every sprite from snk is better , they have more details , more frames for each animation for a better fluidity , more colors , at capcom the sprites are just cheap
@Jaguarandine6 жыл бұрын
Ralph Pollard The Dreamcast version of 3rd Strike has virtually all the frames of animation of the arcade version. Most complaints are on the gameplay changes. The same with SNK ports to the Dreamcast. CvS2 could certainly have the same number of frames of animation per character as 3rd Strike, Capcom just chose not to do the work. Also technically, the DC has much more and faster system RAM than the Neo Geo, although you do run into constraints with optical media vs cartridge.
@drewsebastino28896 жыл бұрын
Ralph Pollard That's 32 megabytes of RAM for the Naomi vs. 100 megabits (1/8 of a byte, so 22.5 megabytes) for the entire Neo Geo cartridge. The Capcom sprites aren't as well animated for no reason other than Capcom did not draw as many frames.
@insanbiasa89396 жыл бұрын
P0RCA MAD0NNA TR0IA P0RC0 DI0 SERPENTE F0TTUT0 just stop it..why do u have to appear every single comment in here
@hatpal22874 жыл бұрын
Capcom is more of a anime and snk is more of realistic.
@ayoustark7 ай бұрын
except guile haha what in the world is that hair xD
@ace30936 жыл бұрын
Like both but SNK if I had to choose.
@Mr.Atari26005 жыл бұрын
0:29 Those Jiggle animations
@bangunny5 жыл бұрын
That's mai for you
@MUSQUIZanimation5 жыл бұрын
Oh mai god!
@brandonwilliams61195 жыл бұрын
Oh Mai Goodness! Happy Halloween!
@identitatemignotum32385 жыл бұрын
Boing boing boing
@Limox095 жыл бұрын
I like that!
@fosh11994 жыл бұрын
1:29 is it just me or Guile's hair in the SNK sprite is way bigger than it should be?
@blyrax4 жыл бұрын
dude, i have had an endless laugh at snk guile's expense. i suspect they were just trolling; its so obvious that all they had to do was just erase his hair and make it proportional.
@EnriqueVivancoH3 жыл бұрын
Haha SNK don't like Guile 😂🤣
@crussteasock40473 жыл бұрын
To be fair, everyone's snk head is smaller
@niltonneto39973 жыл бұрын
Bigger
@iseegreen52973 жыл бұрын
It's big enough to be a table
@Jamie-yp7qz5 жыл бұрын
Capcom: Cartoony, lighter look SNK: More grounded character design, more fluid animation
@fidacuca5 жыл бұрын
Capcom has more circular movement. SNK movement is more straight up and down.
@xerox67905 жыл бұрын
I love that all street fighter characters with the SNK style look almost exactly like they looked in Street Fighter 2
@PoboiDraws4 жыл бұрын
Imagine sprites with Capcom levels of design and color but SNK levels of detail and animation
@MikeC-ps1tc3 жыл бұрын
Yes!
@yaboiimmacrab3 жыл бұрын
Hory sheet
@camulodunon3 жыл бұрын
So in other words, SF3 Third Strike?
@PoboiDraws3 жыл бұрын
@@camulodunon That’s a good example, I’d also say Martial Masters counts too
@James-oj6ru3 жыл бұрын
Design and color wise.... idk, I prefer the more realistic style, since it kinda forced SNK to well... make sprites which express its personality by its clothing, animation style or their personality in their fighting style, which capcom. But it’s a bias thing, some people prefer the more anime style or.... what would Street fighter 3 style be like? Anyways, later, they would try to pick up Capcom’s design and color by exaggerating animation and proportion or animation fluidity but eh.... example is Garou or Samurai Showdown
@HaikkalHedrion6 жыл бұрын
Capcom: More anime looking SNK: Smooth move
@TheRealPaco20495 жыл бұрын
1:30 The creator of Guile's sprite for SNK was like "better take some LSD before I crank this design out"
@softwet63934 жыл бұрын
@Skull Dude Benimaru
@CUTIE_POXX4 жыл бұрын
Capcom sprites mainly rely on expressing personality through movement and body shapes. SNK sprites put an insane amounts of details in clothes.
@balongalvarez72785 жыл бұрын
0:29 *WE'RE ALL GOOD BOYS AND GIRLS*
@唐卓越-r2q5 жыл бұрын
00:30 I know what you guys r looking for😏
@Tambubardo3 жыл бұрын
I swear, this video is addicting. The music fits in so well.
@adaolucena3606 жыл бұрын
They have diferent art, so some might preffer the capcom art others preffer SNK. But the SNK have more frames of animation, therefore I think it is better
@PRCAMADNNATROIAPRCDISERPENTEFT6 жыл бұрын
every sprite from snk is better , they have more details , more frames for each animation for a better fluidity , more colors , at capcom the sprites are just cheap , both are meant to be cartoon like , the point is : at snk people understood that cartoon like doesn't mean cheap and poorly developed , not to mention the stature of every character , at capcom they just set a default height for every character and there are only some exeptions , while at snk every character can be it'self in every aspect
@SeventhheavenDK6 жыл бұрын
Adao Lucena. But that make look some characters a little exageratred.
@adaolucena3606 жыл бұрын
David Kings , that's it. It's just a matter of what sort of art you like the most. Wether you like some simpler or more exagerated it' up to you. Apart from that, I preffer the SNK only for the frames of animation. That was what I meant
@hansweiss4696 жыл бұрын
I know I personally prefer Capcom's art style over SNK's art style.
@Nice_Boy_5556 жыл бұрын
@@PRCAMADNNATROIAPRCDISERPENTEFT how many times have you posted this comment
@joshblue23075 жыл бұрын
0:35 That’s not good boy/good girl worthy
@mitzi32624 жыл бұрын
But Zero suit Samus and palu, also let's not forget they gave Pikachu libra a cammal toe in the beginning of the game
@bugbugbugbugbug50594 жыл бұрын
Some Dude With a Scarf they gave pikachu libre a what
@aguythatexists83184 жыл бұрын
It’s apparently supposed to be a technique against male opponents
@yakthekuza72963 жыл бұрын
Yeah, Ken shows way to much skin
@AngryCalvin4 жыл бұрын
Love SNK! SNK wins big time. So biased for many reasons. Especially when it comes to King of Fighters. The animation, gameplay, fun, graphics, number of characters, the list goes on. I can play Street Fighter games for 45 minutes max. I can play King of Fighters for hours.
@EnriqueVivancoH3 жыл бұрын
Same, I was playing SF 2, alpha and others, but KOF was love.
@yurgen955 жыл бұрын
Look at kim's pants dear god, that' top tier animation right there
@LordProteus5 жыл бұрын
The Capcom version of Mai Shiranui is when I began to adore Mai. She just had this really "cute" face in that iteration which I felt added a lot more to her overall design than keeping her usual "super sexy and mature" face that SNK would usually do. When she smiled during her victory poses she gained a level of adorableness to go with her general sexiness. Or at least, that is how I see it...
@tastychlorine-om8jr5 жыл бұрын
It's November, calm that erection.
@professorlapis83054 жыл бұрын
i love how some characters are going with the beat
@Joe_Parmesan4 жыл бұрын
SNK Dan
@raznjp5 жыл бұрын
0:28 there it is, now go home.
@crussteasock40473 жыл бұрын
Capcom has better titty physics. Fight me
@edwardsolaire56723 жыл бұрын
@@crussteasock4047 You need more attention.
@camulodunon3 жыл бұрын
@@edwardsolaire5672 actually he's kinda right.
@Max-ej4oh5 жыл бұрын
Don't forget they're eternal friendly rivals to the very end. Seeing their work, and the many times they joined together to make stuff was always great. They're like that friend who enters your house, and eats your food after waking you up with a screeching sound.
@VSTHWRLD4 жыл бұрын
love the slight dempsey roll in Balrog’s SNK animation.
@absoul1125 жыл бұрын
Is it just me, or do the two company's do better sprite work for the other one's characters?
@captainmega63105 жыл бұрын
Yeah, you're not the only one
@Khan-_-Art1st5 жыл бұрын
I don't like SNK Ryu and Ken. They seem stiff
@GraveUypo5 жыл бұрын
mostly, yes, i agree. With exceptions. Ryu and ken, like was said, sucked, because they're too closely based on the streetfighter 2 stiff sprites.
@SrSacaninha5 жыл бұрын
I thought that about SNK's Bison.
@garomaster5 жыл бұрын
Ryo... Cmon
@wangtang320006 жыл бұрын
capcom: +fluid and dynamic animation +appealing character design -compared to snk the average number of frames isn't too high (but this isn't 3rd strike or jojo's so yeah..) -not too detailed compared to snk snk: +very detailed characters +plenty of frames for smoothness -a little stiff on majority of their characters (maybe because of older sprites)
@PRCAMADNNATROIAPRCDISERPENTEFT6 жыл бұрын
every sprite from snk is better , they have more details , more frames for each animation for a better fluidity , more colors , at capcom the sprites are just cheap , both are meant to be cartoon like , the point is : at snk people understood that cartoon like doesn't mean cheap and poorly developed , not to mention the stature of every character , at capcom they just set a default height for every character and there are only some exeptions , while at snk every character can be it'self in every aspect
@carlosaugusto98216 жыл бұрын
There are some issues regarding comparison and sprite choices for the SNK side. Just to mention one of them, it's using SVC sprites. I understand that served to broaden the range for sprite comparisons, but the "true SNK" went bankrupt in 2000, and their best work was done in the '90s. SVC was one of the first releases of the new SNK. I think it would be better to compare CVS' sprites to SNK's '90s sprites only - even at the cost of having a shorter video.
@M1gUeL98kbt6 жыл бұрын
Appealing character design?
@scissorman446 жыл бұрын
Yes. Appealing. Characters have a clear use of intentional exaggeration for the sake of expressivity. You can have a good grasp of how a character's personality is based on the build it has and the body language it presents.
@M1gUeL98kbt6 жыл бұрын
Scissorman So, SNK doesn't have that in their sprites?
@alexanderjmeza79713 жыл бұрын
In case you were wondering the song is Honeybar by the Rondo brothers
@soulechelon26435 жыл бұрын
Both are good for different reasons imo. I love SNK's shading and how smooth the anims tend to be, but I feel like some of the stances, faces, and general looks of the characters don't have as much style or personality as Capcom's. If Capcom's had similar shading and smoother animations, it'd definitely be the best out of the two for every fighter I feel.
@realamericannegro9774 жыл бұрын
KOF 13 sprites sound like what you are describing to me in the last sentence.
@flipflop26285 жыл бұрын
2:21 thats a huge difference of height. Capcom more like dwarf and snk more like giant
@vovabars12344 жыл бұрын
He is probably just compressed on the left sprite
@wildramenluchadorproductio33384 жыл бұрын
@@vovabars1234 good point
@LeonStephan2 жыл бұрын
The video author fucked a bit here. In 3rd Strike, Hugo's sprite is as big as SNK's.
@epsyblue77143 жыл бұрын
I'll admit I like the extra details and movement in the SNK sprites, but the subtle one's in Capcom's is just as appealing. (Take this one for example 3:03) (And this one 3:17)
@j.madelozo82225 жыл бұрын
Snk got the physics edge, the movement of their clothes is just amazing.
@letsanimateit16766 жыл бұрын
SNK whit the metal slug saga proved long ago to be the best in making fluid and detailed pixel art animation
@hansweiss4696 жыл бұрын
Technically, Nasca(comprised of former IREM employees) developed the first 4 Metal Slug titles(1, 2, X, and 3), but I'll never deny that the sprites in those games are absolutely gorgeous.
@byronvonedmund4 жыл бұрын
Everyone talks about Byson's hand, but no one noticed 2:34 Nakoruru in SNK
@htchn3 жыл бұрын
She got the moves
@jestfullgremblim80023 жыл бұрын
The capcom one seems rather to be giving the *「SUCK」*
@SpaceBoundFox3 жыл бұрын
@@jestfullgremblim8002 *Oh God*
@camulodunon3 жыл бұрын
@@jestfullgremblim8002 great, now I can't unsee that.
@amotaba3 жыл бұрын
Kkkkkk
@m.m.28975 жыл бұрын
3:07 Doesn't feel right without the claps
@Raliuga9995 жыл бұрын
SNK were the Gods of the 2D sprites.
@xenoidaltu6013 жыл бұрын
I expected better from them. Their recent 3D characters look childish and amateurish. They literally made Kyo look like a skinny tall 15 year old. 🤦♂️
@leonamoonslasher70703 жыл бұрын
@@xenoidaltu601 Kyo is Teenage high schooler that's suits him actually
@xenoidaltu6013 жыл бұрын
@@leonamoonslasher7070 The characters also look like shiny silicon sex dolls and on the other 3D game they look too cartoonish. Tekken has better 3D graphics.
@leonamoonslasher70703 жыл бұрын
@@xenoidaltu601 do ever see Character KoF 2000 character select screen they all look like Anime Characters to me and those Realistic artworks on modern KoF games because shinkiro is now working for Capcom
@lonewolf93253 жыл бұрын
@@xenoidaltu601 You do know they are getting back on track now after Bankruptcy, KoF 15 is definitely looking better than 14.
@darkholyPL3 жыл бұрын
SNK seems to have more frames of actual animation.
@millgiass5 жыл бұрын
I like the capcom versions of most characters more most of the time, but there were some stand outs on the SNK side. It's weird how usually when a capcom one was over active the snk one would be overly stiff but then when the snk one was over active the capcom one would be more stiff. And Dhalsim was just straight up dancing.
@fefyfona43185 жыл бұрын
I kind of wish snk put as much effort into the other characters as they did with Kim's pants. Holy crap was it fluid.
@tastychlorine-om8jr5 жыл бұрын
That would be too much.
@realamericannegro9774 жыл бұрын
Seems like they did for Dhalsim
@lacreatura47374 жыл бұрын
And Hugo.
@literallyshaking80193 жыл бұрын
SNK’s spritework is second to none
@LightsJusticeZ5 жыл бұрын
SNK: Tell me, what's your artistic background? Artist: *pours water*
@Kranto8086 жыл бұрын
The music is Rondo Brothers - Honeybar
@pagan-ni-ni5 жыл бұрын
thx ;*****
@remoGB5 жыл бұрын
@LettuceKiller Thanks man, you makes me have a hope on the humanity
@ryangustavo72484 жыл бұрын
Thanks
@thekita67744 жыл бұрын
Both have interesting sprite styles. Capcom likes to make their sprites anime/cartoon like while snk puts alot of focus on realism such as the movement of clothing and the detail on the muscles.
@viperstrike05 жыл бұрын
they both did great, especially on the other's characters. dhalsim is a dream sprite
@alexreynolds26276 жыл бұрын
Its really interesting because i remember hearing somewhere that the most important part of how charecters look to capcom is to have the hands and feet bigger since thats what you are mostly trying to focus on and it really shows here
@Jaydenwybenga5 жыл бұрын
Yeah, I'd say Capcom accentuates the body part you're supposed to look at with size and muscles whereas snk directs your attention with the characters outfit, look at Chun Li and Kim, they both are primarily kickers and Chun Li has huge legs while Kim draws your attention with the movement on his flowing pants
@95mcqueen53 жыл бұрын
Kim's pants may look nicer in SNK, but that's just a different fabric
@CantwalkJoestar5 жыл бұрын
I love the jiggle physics!
@JanetStarChild5 жыл бұрын
It isn't exactly a "physics" trick like in modern 3D games because these sprites are drawn frame by frame. A more accurate description would be "jiggle animation".