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Vecna Eve of Ruin's Neverdeath Graveyard! (Lore of Neverwinter: Neverdeath 1)

  Рет қаралды 367

Alphastream

Alphastream

Күн бұрын

Пікірлер: 5
@magdalenavalentinastegaru8531
@magdalenavalentinastegaru8531 2 ай бұрын
The always good hearted writter, game designer and podcast host turned vicious the second his char was attacked: Enemy- You are dead! Teos- Am I though....proceeds to 1 shot the necromancer.
@AlphastreamRPG
@AlphastreamRPG 2 ай бұрын
I tried to press the "help the enemy redeem themselves button" but hit the "smite" button by mistake. That's what I'm telling you, officer.
@SortKaffe
@SortKaffe 2 ай бұрын
🤣
@GlenWatkins001
@GlenWatkins001 2 ай бұрын
Awesome video. Though I do prefer the cramped catacombs for tabletop though. I understand why they have to be big for PC games but its easier to make players feel squeezed in a tight corridor while fighting zombies.
@AlphastreamRPG
@AlphastreamRPG 2 ай бұрын
The rooms really are enormous! I agree that making them smaller can work better. For one, making sure monsters can easily reach the party and that interesting room features can be interacted with.
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