I love the intro, I think pre-match stare downs would be an incredible addition to SSB4.
@xAwesomeLetsPlaysx5 жыл бұрын
How interesting...
@literallynotanyone6 ай бұрын
welcome to smash ultimate
@Xaddgx13 жыл бұрын
Dear god...this is why lvl 10 CPU's were not made.
@luanvictor763610 ай бұрын
Smash Remix wants to have an chat with you
@Shinjikeaza8 жыл бұрын
I lost it on how he landed that first falcon punch
@luissilva19547 жыл бұрын
after all these years this is still my favorite brawl TAS
@MrSantarex13 жыл бұрын
Best brawl match ever! Mad props for spending so much time on doing this.
@El-Nico9 жыл бұрын
0:59 where can i find this glass breaking effect? I need it
@player0313 жыл бұрын
0:39 was absolute genius. They say the point of making TAS plays is entertainment, and honestly, this is the most entertaining TAS I have _ever_ seen. Amazing job.
@LazerLord1010 жыл бұрын
Can I assume that these characters are both being controlled by something similar to a tool-assisted-speedrun (TAS). If they aren't, I would assume that whomever is controlling them goes through a lot of controllers.
@LazerLord1010 жыл бұрын
Oops, didn't see that part.
@yuri53859 жыл бұрын
***** moron
@sonicandtails13 жыл бұрын
Beyond the special effects that were added afterwards, this is 100% real Brawl. With inhuman stick movements, you can DI incredible ways, and all of the things that look like they wouldn't work and make no sense, are actually very real.
@supersmashbeasts13 жыл бұрын
I love how this got over 30k vies in 3 days. Now THIS is what I call a combo video.
@billybob-ip1xf10 жыл бұрын
Holy shot TAS fights never seize to amaze me
@TheLegendaryMudkip11 жыл бұрын
It's an ingame technique done by mashing B. Because it's a TAS it can press B 30 times a second, so it can stay invisible for ages like that.
@arstulex11 жыл бұрын
Hitlag - The 'freeze' that occurs between the attacker and the victim when a hit connects (sweetspotted, powerful moves usually have larger amounts of hitlag). Hitstun - The time during which the victim cannot input commands after having been hit This is what prevents you from instantly double jumping back to the stage after having took a powerful hit at high percentages. This is also what allows true combos to be inescapable due to hitstun preventing jumps, shields or airdodges etc.
@pableitor200911 жыл бұрын
0:40 Most Epic Falcon Punch Ever
@otooandoh955610 жыл бұрын
Super Smash Bros. Z
@wwolf16813 жыл бұрын
This technically is the peak of how good you can play in brawl since its normal brawl. I would love to see people being able to do this in the later years. But sadly it will never be possible without TAS...
@Inceneratpr12 жыл бұрын
That was the best thing ive seen all day!!! Epic and hilarious!!
@icetekk12 жыл бұрын
the 1-up thing was really interesting. it should be an optional battle mechanism, so that if you deliver enough damage / hits to an enemy within a certain amount of time after each hit, you'd get healed
@brandonvestra8 жыл бұрын
The defenition of SDI
@InsanityReborn8 жыл бұрын
Copious amounts of SDI in a TAS _when done well_ make anything awesome. Flat-out.
@WowSheWentToJared13 жыл бұрын
@360ftwgaming That's why they put "TAS" its tool assisted. the tool they used is in the description.
@Sapheiorus13 жыл бұрын
That was hilarious hax! Also, it seems I need to favorite another of Daisuke Ishiwatari's great music!
@meta045 жыл бұрын
0:30 someone's been playing SMB3 a lot in SMB1 there's also 500 and 5000 and in later games 100 isn't in the enemy point chain
@MrZELDAtwilightPRINC9 жыл бұрын
The falcon punches were amazing. When I saw the first one I was like that falcon punch came out of no were lol and the second one was just well timed.
@Amsah13 жыл бұрын
Never thought I'd like a Brawl vid.. Well done sir.. =D
@bendamasta11 жыл бұрын
DAT FALCON PUNCH 0:40
@menergy12513 жыл бұрын
HOLY SHIT that was intense!! epic editing too. the battle must go on! more please :)
@vvav13 жыл бұрын
0:41 was the second best falcon punch I've ever seen.
@Radenovic13 жыл бұрын
@FxckCensors This is normal Brawl, only with some special effects added to give it some extra flare. This is how Brawl can be played with perfect control. But no human mind/fingers can play this quickly.
@lookseer50013 жыл бұрын
Only Captain Falcon can tech the bombs in sudden death with such ease, and taunt between one of them, no less Entertaining, and funny as hell man. Props to ya, make more plz XD
@TechieWidget11 жыл бұрын
0:40 I did NOT see that coming! That was a beautiful FALCON PAAWWWCCCHHH!
@ItsPrinceMarcus10 жыл бұрын
Love that movement by Falcon
@JmastersUniverse13 жыл бұрын
OMFGosh! This gave me the true lesson of life. This Killed me 5 times! THIS IS THE MOST EPIC TAS EVER! THIS IS THE PORN OF SMASH! THIS IS JUST THE ANSWER TO ALL THE PROBLEMS! THIS IS ok i'm done with the caps. :D :P
@Your_Bro_Bri13 жыл бұрын
@Worthikidsno2 It's played/recorded frame-by-frame then the vid is played in real time
@arstulex11 жыл бұрын
Well, not really. The hitlag freezes both characters for a few frames (sometimes around 20-30 frames for attacks like zelda's bair) and doesn't actually contribute anything towards pulling off combos. Hitstun is the time in which you can't control your character after taking a hit, which lets the attacker chain together multiple attacks whilst keeping you in hitstun so you can't escape. The 'mini' hitstuns from jabs and weak attacks are usually referred to as "Flinching" too, if that helps.
@smurfton9412 жыл бұрын
@Link500ACS Don't forget that you would need the ability to calculate, within your heads, exactly where every bomb will appear in sudden death.
@ShiroCat3313 жыл бұрын
Dang, nice job. I liked the "SHOW ME YA MOVES" text xD
@Jnkolm13 жыл бұрын
@FishamanP According to tournament rules, Falcon won. His percentage was lower at the time of the draw. But if you ask me, I think everybody viewing this won.
@RandumCheese13 жыл бұрын
@FxckCensors It was added via video effects or maybe texture hacks.
@Kold-Kanadian13 жыл бұрын
nothing can convay how epic this was
@RosalinaSama10 жыл бұрын
will a replay file from a tas work on an actual wii? or will you have to use it on dolphin
@Jeduthunn10 жыл бұрын
Yes, itll work
@SuperChrisSixtyFour12 жыл бұрын
His Down+B move does it, and I believe with the c-stick you can stay invisible longer while doing it but I'm not 100% sure.
@theAgentSmith211 жыл бұрын
you can also record it with an capture card from your tv or computer
@FishamanP13 жыл бұрын
@TheVurtne Not possible at this time. Dolphin's ASM implementation isn't that advanced yet.
@Sapheiorus13 жыл бұрын
@jonethot33 Yeah, I know... it's technically legit via tool-assistance; I just meant that you wouldn't normally be able to pull this off in a game, would you?
@Jeduthunn12 жыл бұрын
Also, "edit your inputs on individual frames with a hexeditor - much easier to do crazy glitch-like stuff (like massive DI straight one direction to another)" -polypolyman- meaning it's not hacked. There.
@bobemmo12 жыл бұрын
The knee has a ridiculous amount of hitstun which means lots of time for DI 0:20 is entirely possible provided you can move the control stick fully from 1 side to another in like 1/60 of a second
@mixedupnetworkx469710 жыл бұрын
Holy shit these guys are AMAZING
@Shoyoumomo10 жыл бұрын
its a tas i dont think you can do this normally
@mixedupnetworkx469710 жыл бұрын
I know but the amount of skill required to pull this off even thuogh it's a tas is just awesome
@Shoyoumomo10 жыл бұрын
i know this guy is the best taser out there
@TehFoamy13 жыл бұрын
Guilty Gear beat counter! Just seeing that made me happy. This was utterly glorious.
@UltimaBrawler13 жыл бұрын
@thefinalbagel True man. People don't understand that Mario's Final Smash is actually a move directly from that very same game... Hopefully we AT LEAST get forest maze. Great fighting song.
@denverkong1213 жыл бұрын
Holy shit those ukemis were flawless!
@Capris9x12 жыл бұрын
TAS = Tool Assisted Speedrun/Superplay. They used a special program to time every single input to the perfect frame, and you get THIS. So technically, everything you see here in the game is actually possible, but is impossible for a human being to be able to time everything to the nearest frame possible.
@jaylenthornton642412 жыл бұрын
that was the best ssbb fight i have ever seen
@hitomilover11 жыл бұрын
Does anyone know what is the song playing in the unedited version?
@BloodnotShed12 жыл бұрын
Mind blown. To pieces.
@ProlificPops12 жыл бұрын
Which means it's been glitched up so you can DI like that MK Player or edited so you can DI like him. Either way, it's things or DIing you cant do in the actual game without adding something to it or editing it.
this video uses the brawl mod,(on top of the other tools), right?
@BlueCatzi13 жыл бұрын
@Link500ACS Thank you...also the physics seem altered...has the game been altered aside from the input commands?
@keithbellic262911 жыл бұрын
Yep, and I won't even bother trying to explain here because it'll take well over the 500 character limit, sorry about that but you can still try searching for it on the internet? Maybe...
@jaigoda11 жыл бұрын
No, hitlag is the correct term, and is the period in which you can smash DI. Falcon's knee, Zelda's heel, and Samus' charged power beam are good examples. Hitstun is the time between hitlag and when you can perform an action again (and where you can DI regularly). And all of this can technically be done in regular brawl, especially if you have a controller with a macro (spam C-Stike right like 30-60 times per second). There's no hacks or glitches, just a game pushed to its limits.
@BlueCatzi13 жыл бұрын
@Link500ACS Forgive my ignorance. I'm new to what just happened...what did just happen and what does TAS do?
@Trackou13 жыл бұрын
It's amazing ! Continue to do TAS on brawl you're impresive ! ^^
@imbatrossthescrub20964 жыл бұрын
WOW THE EFFECTS !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@xsmasherGale12 жыл бұрын
No, it's someone controlling these characters but at around 1 frame per second. No computers involved (Except the one he uploaded the video with)
@bryanvanduck12 жыл бұрын
0:37 GREATEST FALCON PUNCH EVER
@garlic-os11 жыл бұрын
How do you get that huge tornado effect on 1:40?
@zamxit10 жыл бұрын
Why do meta knight's skills appear different during sudden match? Is this normal or part of TAS/editing?
@lonewander393113 жыл бұрын
Thanks versat I was watching this on My 1080p 3D 55in Flatscreen Tv with this brstm and it broke it thank you.
@GeocentricMedium13 жыл бұрын
It's hard to believe all this is actually possible. Not like we'd ever be able to attain this kind of craziness though.
@1570shadow13 жыл бұрын
@SSBB4647 did u read the part where it says TAS?
@halfcoordinated13 жыл бұрын
So... guilty gear and melee had a baby and then gave that baby cocaine.
@RandomlineProduction13 жыл бұрын
@snakeater21 lol Why is it not professional? Second of all this was done with slowdown and rerecords.
@Jeduthunn11 жыл бұрын
Actually, when using a GC controller, you press up on the c-stick repeatedly.
@SpadeHand13 жыл бұрын
THE MOST AMAZING THING.
@MaxwellBelmont12 жыл бұрын
Alright I don't quite get it. It is practically impossible to be at such high percentages and not get smashed out. >.< Could someone explain how this is possible or if it is just controlled by computers. ^^
@TenguBird12 жыл бұрын
Do you mean to say that the fight is pretty much choreographed?
@YassWeCan13 жыл бұрын
This is AWESOME !!
@Guilmon35249vr11 жыл бұрын
How did you extract the replay from Dolphin's SD card (SD.raw)?
@StrongGaia13 жыл бұрын
That was incredible.
@TheElegantGabriel12 жыл бұрын
how does Meta Knight delay his dissappearing slash for so long?
@1red2blue413 жыл бұрын
@iPolymus Which is which?
@ShikigamiRan13 жыл бұрын
Anonymous vs Anonymous? Don't you mean Isai's Right Hand vs. Isai's Left Hand?
@aznboy070311 жыл бұрын
How does Meta knight hold down B and stay invisible like that for the longest time ever? TAS should only rework the frames and save data about it. It shouldn't interfere with its moves, so the down b move pulled off by meta knight should still be able to done normally.
@Abinoka12 жыл бұрын
The fights are generally choreographed. what TAS does is it allows you to play in super slow motion or in frame by frame so you can do combos and awesome dual deaths perfectly. It still requires an amount of skill and knowledge of the game. but this is NOT a real match. A normal match has much more reserve and attacks that don't hit.
@Jesse11013 жыл бұрын
Why didn't anyone tell me the trailer for Smash Bros 4 was already out?
@1whoDoesSimply11 жыл бұрын
My Wii always crashes when I try to load this stage. Anyone else?
@iPolymus13 жыл бұрын
This fight was Shigeru Miyamoto VS Chuck Norris. Both equally epic in the end.
@ProlificPops12 жыл бұрын
You know how 0:20 isnt something you can do in the actual game on wii not emulator? (which can easily be hacked) Metaknight flies towards the blast line from a Knee of Justice but bounces back to the stage without doing anything then gets hit by another Knee of Justice then gets to the middle of the stage and bounces back to Capt. Falcon. That's not possible to do in the real SSBB game so it's hacked.
@PurpleBirdTV13 жыл бұрын
ssbb is one of my favourite games
@e3eb11 жыл бұрын
how did meta knight disappear for a while? was that editing?
@nta112511 жыл бұрын
Can someone please explain how he jumped so high after that falcon kick?
@TARINunit910 жыл бұрын
I think he inputted two jump commands in two consecutive frames while sliding off an upward-slanting platform, culminating in a lot of upwards momentum I think
@Jeduthunn11 жыл бұрын
Actually, I'm saying the whole thing is edited. But not in the Hacking way.
@Nawakooo05 жыл бұрын
Is it you that made it? If yes, I think you should do a Ganondorf VS. Meta Knight (The worst against the best)
@thefinalbagel13 жыл бұрын
@UltimaBrawler i hope theres geno from supermario rpg
@824RISe12 жыл бұрын
Can you please post a video where you have seen better?(No sarcasm intended).
@hdfghdghf12 жыл бұрын
TAS means Tool Assisted.
@kadapunny11 жыл бұрын
That was the greatest mod ever.
@Link500ACS13 жыл бұрын
@BlueCatzi TAS stands for tool assisted basically it is a hack/mod he has that lets him slow down, rewind, and input hundreds of commands a second for the game, frame by frame. so for instance, the ending where falcon and mk died at the same time, he basically re-winded, and replayed that part slowly frame by frame, making mk and falcon hit the star KO barrier at EXACTLY the same time, the guy who recorded this was playing both characters at once basically.
@GigaMan9113 жыл бұрын
Trippy... TAS is the only thing that makes no-item matches fun to watch.
@rambi00112 жыл бұрын
My favorite part was when Falcon tripped, leading to MK's combo. What a great game.