Idea: The clear condition can be one more than what is actually in the level. Example, you have to grab ("all") 999 coins when there are only 998 found in the level.
@Austinkeith20102 жыл бұрын
or the clear condition can be anything, even when its impossible!
@blingmememaster2 жыл бұрын
Allow custom sound effects in your level, this will never get annoying. (brought back from mario maker 1)
@Deadchannel3122 жыл бұрын
Where the Rick Roll sound effect We need it
@iforgormyname2 жыл бұрын
@@Deadchannel312 you can make it with the custom sound effect tho
@NatetheNintendofan2 жыл бұрын
I once ran into a level that had that and it said fuck I wonder why it was removed
@DanBulboTheGamer2 жыл бұрын
But now you can actually put those in the level, instead of being replaced by a chirp
@TheHouseOfTrickShots2 жыл бұрын
For some reason I see you everywhere Martha Was An Average Dog Kid
@Pr0t4t02 жыл бұрын
Auto dev-exit. There will be a hidden block with a key placed randomly on the level, and it will be randomized every time someone plays the level. However, if the level creator play-tests the level, they will be given the option to automatically obtain the key. Now, dev-blocks are so much easier to place!
@joshuawenninger64392 жыл бұрын
A player doesn't really need that if they can upload w/o the need to clear their level
@Pr0t4t02 жыл бұрын
@@joshuawenninger6439 What if the creator needs to see how miserable he is making his players?
@lukemagnotta73382 жыл бұрын
@@Pr0t4t0 Little Timmy’s generally aren’t trying to making the people playing their levels miserable, they genuinely think they’re doing a good job (unless of course they’re making the level for a streamer)
@Pr0t4t02 жыл бұрын
@@lukemagnotta7338 Well, I tend to find that Little Timmy’s think it’s hilarious whenever their players suffer from their cheap “trolls.”
@emmanuelcrisostomo5945 Жыл бұрын
#RAISERIGGY
@jayseasonevanoff2 жыл бұрын
Idea for Super Realistic Mario Maker: Construction of levels take money and time, so you will have to pay real money to buy construction parts and a construction crew to build your level, which takes weeks, months, or at least a year.
@Chizinky2 жыл бұрын
Greatest idea of all time
@Versitax2 жыл бұрын
My levels already take that long, and they’re average at best.
@Chizinky2 жыл бұрын
@@Versitax lmao
@Bwearwashere05022 жыл бұрын
Auto can fall into the void, your screen just brings you down to a hole and can get back up
@christopherschuch53282 жыл бұрын
So basically the Story Mode of this game.
@Sento4042 жыл бұрын
No spawn protection, so that enemies can spawn literally on top of the player as they start. The perfect level!
@rubengoldman58302 жыл бұрын
SMM1 flashbacks
@loganmiller13242 жыл бұрын
Me never played super Mario Maker one but I've seen how that was still a thing back then flashbacks but also great idea
@陳恩宇-v9v2 жыл бұрын
Actually this csn be done normally (But unplayable). Place a big boo ring out of spawn protection zone and let a boo cover the position 3 blocks in front of the arrow sign at the start. (Mario's spawn point) When doing the playtest, Mario will die on the 2nd frame after the game starts.
@gamebor79342 жыл бұрын
The random pick a door is actually possible in the game with a randomizer contraption. Ceave Gaming has a really good video covering it and some other things to make bad levels even more horrible.
@dropdmike752 жыл бұрын
Idea: an auto build feature that builds a little timmy level automatically, so that little timmy doesn't have to put in the "hard" work of making one of his levels
@raisriggy84572 жыл бұрын
I said the same thing in rejected updates 16
@dropdmike752 жыл бұрын
@@raisriggy8457 Oh sorry I didn't know
@raisriggy84572 жыл бұрын
That's ok
@ralsei78202 жыл бұрын
Idea: To prevent trolls from reporting all little Timmy levels they must clear the level first
@Fernsaur2 жыл бұрын
I have a suggestion: Make it so you can press a special button that just randomizes the position of everything in your level, turning it into a gigantic mess of enemies and blocks. You could even make it randomized on reload, meaning it will be different every time the level is played!
@michaelohear87522 жыл бұрын
I noticed that the pipe is too slow. Even with "all the enemies coming out at once," you can clearly see them exiting the pipe. To fix this you should add the "machine gun pipe." It constantly spews out enemies at the speed of an M134 minigun.
@PonandCon90252 жыл бұрын
That's still too slow
@michaelohear87522 жыл бұрын
@@PonandCon9025 I know, but if you go to much faster the game could crash. If that happens, you won't be able to enjoy the rest of the level.
@YAYSAR2 жыл бұрын
@@michaelohear8752 I like this idea
@ExDixionconderoga2 жыл бұрын
Black pipes.
@Lukas99g2 жыл бұрын
add an option to toggle on any of the annoying night time effects (and some extra effects) in any level you want! now you can try to navigate a water level in the dark, upside down, with reversed controls and extra slow movement while strong wind is constantly blowing you away!
@nexogalaxy2 жыл бұрын
you can add a button gizmo that explodes all of the other players in multiplayer to troll like a little timmy
@xmod1322 жыл бұрын
Automatic thwomps. When there is an empty space in a level, automatically place a thwomp above the player where the player can’t see it.
@papramayro462 жыл бұрын
1:15 I’m pretty sure Ceave Gaming actually made this real
@fulltimeclueless15862 жыл бұрын
If you put a single player tag on a level, that will make your level 90% more likely to be in multiplayer versus or co-op!
@oneup117gaming42 жыл бұрын
Timmy, your personal assistant. If you are found making a good level, he will make corrections to your changes so it looks like a cat fell asleep on the controller.
@aaronrivera25112 жыл бұрын
Now, in Little Timmy Maker 2, you can have the level alternate between various themes at any interval you want! Now if you want the ground theme to change to an all night theme level, you can!
@SilasAdra3 ай бұрын
Whenever someone dislikes your level, their address is sent to the creator. To make any actions timmy may take legal, we make it so that when you first buy the game it makes you sign a waver that has 1K pages of normal stuff but on page 581 there is tiny text that makes timmys actions perfectly legal
@Solesteam2 жыл бұрын
You know... some of these are good features if used correctly, such as door randomization and the ability to add multiple enemies per pipe.
@dashieprodx2 жыл бұрын
Oh I like that, I'll give it a heart! >:)
@sologoomba2 жыл бұрын
idea: You can have multiple clear cons in one level, have fun holding 10 items
@AnInternetMod2 жыл бұрын
Super Little Timmy Maker 2 Idea: Rejected mode. When activating the mode, the rejected updates will be added into your level.
@alexrollins81232 жыл бұрын
Remember that one pipe in SMW where it launches you out like a cannonball? Well not only is that back for players to use, but random enemies also get a chance in the pipe to ruin your day as well
@JrdnKritz2 жыл бұрын
Idea for timmy maker 2 v.3 : when entering a level your controls are gonna be switched (example d-pad is duck, a is sprint, shoulder button is jump and ext.) and every 2 seconds your controls are gonna be switched again to a different control to add variety
@AGenericMiiGamingChannel2 жыл бұрын
When Mario falls and dies, he cannot come back to life.
@otterball78962 жыл бұрын
Timmy idea: It’s optional to make a cycle between day and night, like going from zero gravity to normal gravity.
@TheRetroReboot2 жыл бұрын
key flag pole: secret key in the floor and no matter what game mode you are in, if you are above it, you can ground pound it and get the key. but if you dont get it, you just get a troll flagpole
@slimy-p4g2 жыл бұрын
Idea: The closer you get to the end of the level random thing will start to happen! Like the whole level will turn into spikes, the the level will reset or you’ll just start dying for reason! The funniest thing on Earth!
@simondezombie90012 жыл бұрын
Allow the same thing you said about the door but do the same with pipes. That's it. Randomly switching after each death.
@bananagaming29862 жыл бұрын
Infinite doors and pipes for Pick a Door/Pick a Pipe. It goes great with the randomized options, ruining a player's fun! Also, the Rainbow pipe! It has the same speed as a red pipe, but it fires five enemies at a time like a shotgun! It also stacks with having multiple enemies in one pipe, meaning you can fire a large string of enemies at once, all firing five times, with the speed of a red pipe! Three more pipe-themed options: Controlling the speed enemies come out of pipes. Don't you hate it when you put a big enemy in a pipe, and it slowly shakes out of the pipe? Now, you can control the speed of which enemies come out of pipes! They can come out of the pipe instantly. You can also change the range of which enemies come out of pipes! Don't how hate it how Piranha Plants only come out of pipes whenever you get close? Now you can change it so that Piranha Plants have infinite range and will come out of pipes whenever they detect a player in the level! One last suggestion: Winged Piranha Plant's hitbox isn't just when Piranha Plant is in air, it also extends to where the plant once was just seconds ago! Now, when you go under a Winged Piranha Plant who is currently in mid-air, you'll die without reason! All of these updates coupled together will make incredibly fun levels with no flaws at all!
@stevenshipway90332 жыл бұрын
You can now delete the starting floor, so just getting your level will kill the player, leading to hours of fun at the expense of no-skip endless runs!
@dabord78812 жыл бұрын
timmy: ghost blocks, they look exactly the same as normal blocks, but the player goes through the blocks! available for any solid tile.
@FrozenReign2 жыл бұрын
Idea: every time you complete a level, it gets removed from the server for being “too easy”
@The_RNG_Master2 жыл бұрын
Now that the Boo feature is back, add a leaderboard showing the levels with the most Boos. Those levels in the top 5 spots are truly Timmy Approved!
@ResetOnYoutube2 жыл бұрын
remove the start barrier, that being removed will make the game better and you can be buried in spikes 😂
@Herbu212 жыл бұрын
oh yeah! imagine not even be able to play the level and instant die, wonderful idea!!
@ResetOnYoutube2 жыл бұрын
@@Herbu21 I know right!
@Hexagon422 жыл бұрын
Mystery clear conditions. With this setting enabled, there’s no way to know what the clear condition is, you just have to guess!
@MabLikesBeans2 жыл бұрын
Having all enemies have a bar of shooting/moving from very fast to light fast. Another one is having tactical teleporting thwomps that can see you from anywhere and has a portle gun.
@yeledcenter39062 жыл бұрын
First super little timmy maker 2 video: pipes can't be stacked on the floor 0:15 you already broke that rule
@ramaicatseye2 жыл бұрын
Super immersive Mario maker 2 idea. The Z-axis thowmps will break through the screen and crush you against a wall. O:
@supersonicmadness7602 жыл бұрын
Idea : We are going to be adding a chase feature to enemies! So when you get pass them they will turn around and be faster than before! 10/10 perfection!
@kaneisastral2 жыл бұрын
when you beat the 100 mario challenge you face against… LITTLE TIMMY!!!
@Fernsaur2 жыл бұрын
"Thank you for reporting a good level! It will be deleted" I died
@ppcQi2 жыл бұрын
Idea: allow custom speeds! Mario can be incredibly slow while a goomba goes at turbo speed, instantly killing the player.
@robyflamous7 ай бұрын
0:26 what that Timmy's boy who rage up, tell me what's that, guys?
@XxKrystalxparisxX2 жыл бұрын
Little Timmy maker: 500 enemies with cannons on their back and throwing wrenches at you
@Polarized_Vision2 жыл бұрын
Allow the creator to put as many levels as they want on any world in the “World Maker” (for example, a creator can put 999 impossible Timmy levels on world 1)
@preciseunlimited-theprimary2 жыл бұрын
You can now place anything you want in the no-building area at the start ground
@crazycanyon30282 жыл бұрын
Texture packs to you can change the way anything looks in your level
@layzonalburquerquecanalofi90452 жыл бұрын
No More Timmies! Poor Mario XD
@PastTimeCook Жыл бұрын
You can still put multiple enemies in pipes, but instead of coming out of them slowly, they all exit the pipe in bursts that launch them
@dodobee92752 жыл бұрын
Suggestion: Allow people to make their own enemies but if it's too weak the game "slightly" increases it.
@imanoob70012 жыл бұрын
Here's a rejected update: A invisible switch that teleports you into a endless void but after 69 years mario gets teleported to the start of the level but the level is older.
@ucap.74102 жыл бұрын
Rejected update idea : Mario maker 2 battle pass with exclusive character skins , emotes , course parts and more !
@Digicara642 жыл бұрын
Idea: The shove. Now whenever you stand near an edge, an enemy can quickly run up and shove you in the pit. This pairs great with a kaizo block!
@Polarized_Vision2 жыл бұрын
Allow the player to put as many levels as they want on any world in the “World Maker” (for example, a creator can put 999 levels on world 1)
@karimgutierrezzavala50259 ай бұрын
Mario was ejected, Timmy is the protagonist
@tmac_27172 жыл бұрын
overlapping pipes are back! and, there isn't a limit this time! you could make as many trolls with pipes and doors to make the game even BETTER!
@HELPMEAHHHHH11 ай бұрын
0:25 😭 the kid got angry
@FTLollipops2 жыл бұрын
Idea: you can give any power up to any enemy. Like a star to a Goomba, or a fire flower to a koopa
@BarryBBenson2-t9p2 жыл бұрын
OK I have a few ideas one making it so that the level has no limit to the length of it removing all power ups and lastly but definitely not least removing the item limit but it’s only removed for enemies
@Gust38832 жыл бұрын
Automatically add a laugh effect on pits. Just laugh as they fall to their death!
@tdubmorris2 жыл бұрын
Timmy idea: new autoscroll - slug speed. The camera goes so slow it takes 10 seconds to go one block. Perfect for making people sit through all the torture.
@Deadchannel3122 жыл бұрын
Or opposite Rocket Scroll Same but 0,01 seconds for 10 blocks Try to survive that
@ObservingPaul6782 жыл бұрын
And if you Delete Super Little Timmy Maker 2, Goons from Nintendo will come and club you in the knees and redownload Super Little Timmy Maker 2
@Silly_All_The_Way_Down2 жыл бұрын
The ability to have a smaller screen in the corner to see when someone’s playing your level so it’s easier to annoy them with real time editing.
@Cybop1002 жыл бұрын
Idea: Have an option to make every single enemy blow up after being killed. Imagine how fun that would be!
@nintendoboy36052 жыл бұрын
Idea: Make it so that the level creator can make it so that if the player presses certain buttons they instantly die. Press right? die. Press left? die. Jump? die. Any combination is possible and the player won't know until it's too late.
@hanzrondaandglamrockcandbe67292 жыл бұрын
Idea: You can have all players at the same time and there's no limit to it
@haha-windows11laptopgo-brrrrrr2 жыл бұрын
1. Evil pipe: IT FLOODS YOUR LEVEL AND CAUSES YOUR SWITCH TO OVERHEAT. tier: 76 2. Intensity ×100: it does the same things as intensity but 100 times more! 3. Windows mushroom: turns the player into any windows logo you choose. That's all lmao.
@Danielbjj1002 жыл бұрын
Idea: you can take away the ground that the player starts on so they always lose before they can even play!
@litbeyond2 жыл бұрын
Idea: NO Points clear condition You have to grab the flagpole while having exactly 00000000000 points So you have to avoid pretty much everything
@ok235392 жыл бұрын
idea: laser it’s just a block that shoots a massive laser beam (compatible with size changes and can be attached to enemies)
@kennydarmawan132 жыл бұрын
Make that you have to clear the level first before liking or booing it. This is to prevent someone from liking the level easily to remove it for everyone else. Also, make them go through a long survey if they do like the level. This is to ensure to know if they indeed like the level or not.
@kimberlytuccillo27312 жыл бұрын
Timmy idea: a button that instanly makes and uploads a 1-1 level
@Captain_Goomba2 жыл бұрын
This looks like such a great game can not wait to get it I think you should delay the update a day or 2 because when you touch Big big big big big big goomba when you touch him you can't get hurt so just a day or 2 should do the trick
@Maxi039 Жыл бұрын
sniper twomp if you stand in a spot where the off screen twomp il come down so quick you can’t dodge it
@fulltimeclueless15862 жыл бұрын
In multiplayer, a blue shell power could be used to kill people in first, AND you can choose the frequency of blue shells, from once per minute to once per millisecond. But if you aren't in multiplayer, enemies can use blue shells too. There is NO downside to that
@NathanfortheLols132 жыл бұрын
The size slider would obviously be abused, but if used correctly, that actually could be pretty amazing.
@nameruse18172 жыл бұрын
Add the ability to move all items to the background and foreground. Yes. Even the flagpole.
@starprg82862 жыл бұрын
A lag effect where you can customize the amount of FPS good the whole level. So now you can do 1 frame per second, or 1 frame per minute, or 1 frame per hour, or 1 frame per day. You can even do 1 frame per year and even 1 frame per decade! Imagine playing the level when you are an inch away from your grave! How wholesome!
@StarCar92 жыл бұрын
Erase the castle: Mario gets sad and never beats the level and you can never get out of the game
@DarthLuigi24012 жыл бұрын
Half of these things… I actually want in smm2
@dfrats24552 жыл бұрын
Idea for Little Timmy Maker 2: Random Object Tool! It looks like a question mark at first, but when you grab it, it scatters random blocks and enemies! Just imagine how much fun you could have!
@XxKrystalxparisxX2 жыл бұрын
RedFalcon: Little Timmy! Me: what the heck is up with little Timmy You: Little Timmy! RedFalcon: make a trailer for super Mario maker 2 for Little Timmy!
@rob0raptor2 жыл бұрын
That scale enemy idea is actually really good if it's actually normal sizes
@RedSpyderGaming2 жыл бұрын
You can change the amount of hits it takes to defeat an enemy! Totally not hard :)
@whydoiexist93912 жыл бұрын
make a dev block which is only accessible by the creator during play testing so that they wont have to suffer through their level even if theyre trying to be nice and check if the level is possible.
@Darnk_bem2 жыл бұрын
You are able to adjust hit boxes on any bad item (enemy's hidden blocks ect)
@TheRealVbros2 жыл бұрын
You have the ability to remove certain moves that the character has! Example: no jumping, no fire shooting, or no going left!
@ROYBGB2 жыл бұрын
You can now choose where the player gets to spawn, meaning that you can make the player spawn in lava every time they play the level.
@jackinci35422 жыл бұрын
Random enemy spawner that spawns a new enemy everytime an enemy dies - Once you might be fighting 10 Goombas, but then after death they get rerolled and get spawned as Bowsers! This'll be so much fun to people that want the pain to stop!
@aweSAMe18_official2 жыл бұрын
Add everything from the rejected ideas series that everyone will hate like black hole theme, crappy power up (with a deadly twist), pre-made trolls, ETC.
@burgerkingfries49412 жыл бұрын
The customizable enemy size is genuinely a good idea.
@colefry26832 жыл бұрын
idea: speed scale and hit box scale. speed scale makes enemies fast or slow. hit box scale increase or decrease the enemy's hit box
@ExtemTheHedgehogLol2 жыл бұрын
In an SM3DW castle level, those stupid fire snake jumpy things that I forgot the names of are automatically placed throughout the level upon saving it.
@DanBulboTheGamer2 жыл бұрын
Timmy Idea: When you enter a pipe, it automatically makes a spring above it and a spikeblock near it, so you’ll have to act fast to not get sprung into the spikes
@user-lj2vk6pl7h2 жыл бұрын
Little Timmy Idea: You can change your timer speed
@goldplaybutton-funny_moments2 жыл бұрын
Idea: The start can be covered in ground blocks with just pressing a button under the co op building tool
@darcywu53352 жыл бұрын
Make a pipe that spits enemies every nanosecond
@mookiesmw2 жыл бұрын
If you boo a course the level becomes harder
@fan02 жыл бұрын
Idea: Insta Kill Spikes. No matter if you have power up or a star, you will be killed automatically if you touch them.
@syrusgrove86822 жыл бұрын
Now you can place everything from the 3D world gamestlye in every game style but it is made little Timmy improved for example having Magikoopas teleport away if you try to hit them making them unkillable making the spikeblocks always turn on when you touch them and much much more.