00:09 - Theory 03:44 - Implementation: VEX 08:40 - Implementation: VOPs Download Project File (.hipnc): www.dropbox.com/s/otcgvp1ir0f... For more info visit www.entagma.com
Пікірлер: 8
@user-sl309jd906 ай бұрын
It's been only three years but that old node look already gives me a feeling that it's a decade old haha I'm glad Sidefx changed it
@kevinstern24903 жыл бұрын
Thanks you this helps a lot !
@alansaver57793 ай бұрын
thx love u
@duyngoquoc1133 жыл бұрын
Thanks a lot
@xiaofan12283 жыл бұрын
Thanks ! But I was wondering how can you bind the pcfind result with material switch in the final render image? Since all points are in one geometry level
@alenlenia2 жыл бұрын
is there a way to push away points by minimum distance thu?
@mlutteral Жыл бұрын
Why in the world would you want to run this wrangle over all points instead of running it once (detail) ?