▶️Watch legendary STAR WARS Starships comparison here : kzbin.info/www/bejne/rKjTmYGVbtqlibM
@CrypticSkies0 Жыл бұрын
Ok
@festeraddams7905 Жыл бұрын
Red Dead Redemption 2, Cyberpunk 2077, Elite Dangerous ???????
@lovilist Жыл бұрын
Why was there no "Eve online"?
@ryanmcmahon3555 Жыл бұрын
After all the elder scrolls games that got put in, why no elder scrolls online?
@yuryd. Жыл бұрын
satisfactory?
@brodiekeown44945 жыл бұрын
"we want bigger game maps!" game devs: "did someone say 80% water?"
@obseine17035 жыл бұрын
When? In what game?
@bryn68445 жыл бұрын
heck_of_a_car assassins creed odyssey and just cause is two for starters
@divine3085 жыл бұрын
No mans sky " our map is bigger but it is technicaly mostly empty space you can only travel in with a space ship and land on seemingly earth like sized planets it was confirmed the game is infinite only depending on your hard drive space
@JoaoEsquivo5 жыл бұрын
Subnautica: Pathetic
@AMV9985 жыл бұрын
How does one even put a universe in a 2 dimensional map?
@candyman83944 жыл бұрын
At the end of the day it’s how fast your character moves across the map
@oliverbevan25754 жыл бұрын
It really is - botw map feels enormous and just cause 3 map is bit but not huge but Zelda’s map is much harder to visualise and link has his legs and maybe a horse but Rico gets jets etc
@linebeck13814 жыл бұрын
Flat Girth yea Skyrim looks small here, but you can’t travel across it fast.
@mikecustoms4 жыл бұрын
yeah a lot of these games feel much smaller than in the video, while others like skyrim feel huge but in reality are significantly smaller than Burnout Paradise? like wtf
@oliverbevan25754 жыл бұрын
Dr Wang ofccc also botw map is much hillier + the view distance must be shorter plus it’s art style makes it look bigger I think
@brandonroach21524 жыл бұрын
No truer comment t have I ever seen
@birdyisblue2 жыл бұрын
It's so interesting how a map 4× smaller than other maps can feel 10× bigger by being filled with actual content
@HallyVee2 жыл бұрын
Nature can easily be content, depending on game. Distance can be a huge game mechanic.
@rawhide_kobayashi2 жыл бұрын
it's also interesting how claimed lore size, or size relative to the modeled area of land, is used instead of actual in-game size... burnout paradise is nowhere near that big in the actual game.
@HallyVee2 жыл бұрын
@@rawhide_kobayashi not to mention the biggest factor, movement speed.
@contrariangrin2 жыл бұрын
Also true of real life New York City has so much more content than say Arkansas, but the experience in one has more
@exosproudmamabear5582 жыл бұрын
You can make it both bigger and interesting for example witcher 3 map is fairly big.
@cepe15 ай бұрын
0:00 Assassin's Creed: Unity 0:08 Batman Arkham Knight 0:12 Assassin's Creed: Syndicate 0:22 Fortnine Battle Royale 0:26 GTA 3 0:32 Life is Feudal 0:37 Fallout 4 0:42 GTA Vice City 0:50 Kingdom Come : Deliverance 0:56 Metal Gear Solid V 1:02 Sniper ghost warrior 3 1:09 Mafia 1:15 GTA San Andreas 1:21 Skyrim 1:28 Fallout 3 1:35 Oblivion 1:40 Red dead Redemption 1:47 Far Cry 3 1:54 Far Cry 4 2:00 Sacred 2 2:09 Far Cry 5 2:16 PUBG 2:22 Legend of Zelda: Breath of the wild 2:26 Far Cry 2 2:32 Assassin's Creed: Originis 2:39 GTA V 2:45 Assassin's Creed: Odyssey 2:52 Witcher III 2:59 World OF Warcraft Pro Burning Crusade 3:04 Superman Returns 3:10 DAYZ 3:17 Assassin's Creed: Black Flag 3:25 Operation Flashpoint: Dragon Rising 3:32 Xenoblade Chronicles X 3:37 Tom Clancy's Ghost Recon: Wildlands 3:42 Burnout Paradise 3:50 Star Wars Galaxies: TattoinPlanet 3:58 True Crime: Los Angelos 4:01 Just Cause 2 4:10 Just Cause 3 4:17 Asheron's Call 4:22 Test Drive unlimited 4:30 The crew 4:37 FUEL 4:42 Guild wars Nightfall 4:49 Lord of the ring 4:56 Daggerfall 5:05 Minecraft 5:15 No man's Sky Solve the problem for yourself if no one else does it for you
@ImranBoziev18 күн бұрын
👌
@detective_mitch_conner13 күн бұрын
Shit up nerd
@thycrookedking274412 күн бұрын
Very quotable
@24Fanboy Жыл бұрын
What this actually makes me realize is how small most game worlds are but how good a job the developers do at making them FEEL vast.
@cupcake_toucher445 Жыл бұрын
These are not accurate cuz they made these maps by each game own size counting. For example fortnite map is only 4x smaller than pubg not 8x that's because 1meter in fortnite is 15 cm irl and idk about pubg but these systems are not real in games
@cupcake_toucher445 Жыл бұрын
@@Tyborz im just saying that this video is incorrect. Guy took infromation from internet without checking it.
@princerawat4297 Жыл бұрын
@@cupcake_toucher445yess exactly my thoughts it has so many wrong things
@cupcake_toucher445 Жыл бұрын
@@princerawat4297 finally someone who gets it
@Henrie-wj2uw10 ай бұрын
@@cupcake_toucher445 So what is the real size? owner of the truth without any proof.
@just-a-bro2 жыл бұрын
Weird how game maps always feel so huge, almost limitless when you first play it but when you get used to it you're like "ah yes, I shall run across the whole map in ten minutes"
@theg82402 жыл бұрын
Skyrim be like
@grummdoesstuff29832 жыл бұрын
That’s because you usually start underequiped, underleveled, unable to quickly best obstacles, be that enemies or challenges, and you’re usually getting lots of quests and side quests, so you don’t want to leave the area for the first few hours. By the end of most games, all the challenges and activities are done, all the quests are completed, any roadblocks are gone, and most fights take a few minutes maximum, so it’s much easier to traverse and just ignore everything to get to your destination.
@cauliflower80592 жыл бұрын
I just put on some tunes and ride it out, it’s not the most thrilling gameplay but traveling is a piece of the game itself and I intend to enjoy every part of it
@jimberto22 жыл бұрын
Ye it's true but it can take weeks or months to run thru the minecraft Map and not logging off:D
@treeherder422 жыл бұрын
Yeah. Was surprised at fall out 4 being a quarter of the size of 3. But what really got me was tscale difference between burnout and the witcher, burnout is fun but the map feels a lot smaller than the witchers map but that might be because of the speed of movement differences..
@dawinvera25 жыл бұрын
Pokemon GO is pretty big, isn´t it?
@michagrill94325 жыл бұрын
Well one earth but minecraft is about the size of neptune and No Mans Sky appearently even bigger. Idk about Space Engine woch technically has the entire observable universe
@TheReptain5 жыл бұрын
Pls dont use mobile games as GAMES
@beatauryszek54525 жыл бұрын
@@TheReptain what do u mean?
@TheReptain5 жыл бұрын
@@beatauryszek5452 mobile games arent real games lmao
@PincheMugruso5 жыл бұрын
@@TheReptain Mobile "games" That darn word is still there.
@reddeaddude218710 ай бұрын
Best evidence that "Bigger isn't better." Interaction with the world is what's most important in these maps.
@chatteyj9 ай бұрын
Yeah fuel wasn't that great and some of those big map games i've never heard of.
@intuit138 ай бұрын
3 words: World of Warcraft.
@menzieilus50928 ай бұрын
That's what she said
@a_puntato297 ай бұрын
i mean, is it? the two biggest games are both great, and i mean, a lot of the big maps are good too. the just cause games have very large maps but are packed with content and are just really fun games- relative to their times anyway, just cause 2 is a bit outdated but just cause 3 100% still holds up as a great game
@sammiches68596 ай бұрын
@@a_puntato29NMS is a prime example of a game with more space and area than things to do. Most of the actions in the game feel pointless, and it even feels less productive than Minecraft. The other games are still good examples that bigger doesn't equal better. That assertion is ridiculous. I even felt like Fallout 4 was empty as hell compared to even New Vegas, which was a desert, but there were so many awesome/wacky random events or places on the horizon to work toward that it was rewarding to travel on an ongoing basis. Most of these games get that wrong. Maps can be huge and successful if they motivate you to explore naturally, but the biggest games end up feeling like you're always traveling to destinations you've already been to 4,000 times. AI will likely change that, but for now, most procedurally generated maps are either empty or unrewarding.
@toby42353 жыл бұрын
I find it’s not about the size of the map, it’s about how well-populated it is. I would take a small and intricate map over a big and empty one.
@ShFred3 жыл бұрын
See, people always think I'm joking, but this is why I always felt of all the games I've played, Undertale felt the most alive. And I've played most of the games on this list. Not to mention Undertale isn't even a sandbox.
@toby42353 жыл бұрын
@@somename6955 I completely agree. Nothing makes more sick of a game quicker than an expansive open world map and massive travels between missions. Those games are the ones that people religiously use fast travel on which is a shame because the “effort” going into making the map was wasted - may as well make several different areas with load screens in between.
@S1lverFr0sty2 жыл бұрын
The world is big and empty
@toby42352 жыл бұрын
@@S1lverFr0sty absolutely, but a big and empty video game isn’t all that fun. Of course this depends on whether it’s a sim where sometimes that big, open and empty world adds to the fun
@_.lkmn.fenrir2 жыл бұрын
It's ABOUT drive it's ABOUT power
@harbirsingh72665 жыл бұрын
Minecraft: My map is ∞. No Man's Sky: My ∞ is bigger than yours.
@Shodown15 жыл бұрын
@@WabsenS It is if you have space on your hdd or ssd
@jonathansauceda5895 жыл бұрын
Nuh uh
@jonathansauceda5895 жыл бұрын
@@WabsenS well yes and no
@waffemitaffe80315 жыл бұрын
@@Shodown1 Not anymore, it used to be. They changed it like ~4? Years ago? Before you got really fucked up Wildlands. Btw there are twitch streams going to the end of the map, it still takes ages.
@nexfur5 жыл бұрын
@@WabsenS What?!
@GMPranav2 жыл бұрын
Other factors that come to mind as important: Size of player character relative to the units used here, Speed of the player character, density of content, Amount of map that is playable rather than "out of bounds", etc.
@mikel46222 жыл бұрын
Absolutely however the only units calculated are player reachable places. Everything seen on the map can be reached by a player at some point
@BaconNDCheese2 жыл бұрын
why would speed of character be important in establishing size of the map? The map would still be its size it'll just change the time of traversal. However, density of content is a great point. counting bodies of water with no POI is bullshit lol
@GMPranav2 жыл бұрын
@@BaconNDCheese I think higher player speeds can give a false sense of great density. Let's say a map is made 4x size by pure scaling without any effort and player speed is increased by 4x as well. Then the content density will feel the same while also giving a false illusion of a really big map.
@georgerodriguez83732 жыл бұрын
Lol that has nothing to do with map size… hes comparing map size not how they actually feel..
@GMPranav2 жыл бұрын
@@georgerodriguez8373 still he uses "km²" which I don't understand how it was calculated at all. Every game has its own units in the memory values that depends on the game engine.
@monkehgamingofficial Жыл бұрын
For the record, that No Man's Sky map number in words is three sextillion, one hundred and seventy quintillion SQUARED. Which is 1.00489e+45 or in long form: 1,004,890,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 which has 46 zeroes at the end. Aka a quindecillion
@who-ny5oe Жыл бұрын
In short a big ass number.
@monkehgamingofficial Жыл бұрын
@@who-ny5oe yes basically. Lol it took me and two of my friends like 4 hours to figure all that out lmao
@donierz10 ай бұрын
Wish the planets had more to offer but i love the game
@makapcas73456 ай бұрын
The Minecraft map is more than half of Neptune or 20 planets Earth. Then what can you compare the No men's sky map to?
@Mystalo5 ай бұрын
Our galaxy size probably @@makapcas7345
@SoftyWalterGames3 жыл бұрын
I think its crazy that Unity's map is the smallest on this list but feels so big and detailed when you're actually exploring it.
@VertietRyper3 жыл бұрын
Player speed is very relevant in this, if your character has a slower speed or the map is packed more densely it may feel larger. Also, for cases like NMS, only a very small amount of space is actually worth visiting. In these ways, Unity may technically be small, it competes with a lot of other maps because they utilize space better
@mr.cobrastan76853 жыл бұрын
@@VertietRyper and you can enter almost every building
@danielgiovanniello72173 жыл бұрын
@@VertietRyper That's why Morrowind feels so much bigger than Skyrim lmao
@matias-jc3ip3 жыл бұрын
@@danielgiovanniello7217 mhm but daggerfall is the biggest but daggerfall is also random generated just like minecraft also the minecraft map looks realy weird
@rivenrime3 жыл бұрын
The size between ESO and then Daggerfall made me laugh out loud. The last three don't feel fair, tbh.
@sashanilssen4 жыл бұрын
Company: We have a 400 square kilometre map in our game Map: **is 80% ocean**
@tanajmanos83124 жыл бұрын
I know what game you mean
@Train1154 жыл бұрын
World of Warships be like: ah yes the largest map in game *100% water*
@JotaC4 жыл бұрын
Also Daggerfall
@xaverigaming22304 жыл бұрын
Subnautica is 98,5% Water
@ng-fg2cr4 жыл бұрын
La tierra consta de un 70% agua
@attalan87322 жыл бұрын
It's interesting to see how disproportionate some maps are to others. While some games span a whole continent, another game will span a single city that is nonetheless larger than the other game's entire continent.
@SgtGuarnereDD2 жыл бұрын
Yea, it makes no sense to compare map sizes from one franchise to another. For instance, it makes sense to compare GTA III to GTA San Andreas, but comparing LOTRO to GTA III... there's just no logic to it.
@azzor41342 жыл бұрын
@@SgtGuarnereDD how does it not make sense?? are you supposed to believe that people in those continents that are the size of cities, are also giants? you know, because of proportions.
@EmeraldCoasttt2 жыл бұрын
@@azzor4134 it's moreso that the physical size of a map doesn't necessarily match the size in lore- for instance skyrim would be significantly larger than any grand theft auto, lore wise
@luckoftheirish87082 жыл бұрын
@@EmeraldCoasttt Well I mean, it and GTA V’s San Andreas (the state) could be kinda comparable, seeing as how San Andreas is basically California
@luckoftheirish87082 жыл бұрын
…in fact, in lore Skyrim is about 105,000 square miles, whereas irl California (which San Andreas is based on) is 163,696 square miles.
@yasinekici8146 Жыл бұрын
It is not all about how big the map is, it is about how vibrant and full of live a map feels to the user.
@Juklitz28211 ай бұрын
Ye, Daggerfall would have to say something about that.
@fatblackjoe16 күн бұрын
That's what my wife keeps telling me.
@colbyboucher63912 жыл бұрын
If anyone's curious, Elden Ring is roughly 79 square kilometers, slightly larger than BotW.
@tateparker81122 жыл бұрын
Literally looked at when this post was made while watching it to see if Elden Ring specifically would make it on here. Surprised to not see Rdr 2 on here since they had the first one, would’ve been interesting considering it’s like double the size.
@colbyboucher63912 жыл бұрын
@@tateparker8112 Well, it's a two year-old video.
@peabrain68722 жыл бұрын
ark crystal isles is i believe 150
@michaelross14522 жыл бұрын
@@tateparker8112 Unless the creator is a time traveler how would they have added elden ring?
@rockydennisthe3rd2 жыл бұрын
@@michaelross1452 they could be a time traveler I believe
@shindayo24605 жыл бұрын
Zooms out so fast* :Wtf is this game? : Oh it’s minecraft.. ofcourse.
@wilfredoandresquinonesruiz52635 жыл бұрын
There is another
@LordBaldur5 жыл бұрын
I swear it was going to be FSX
@shnyxz83605 жыл бұрын
I just waited for minecraft 😂
@kevinselanafiananta18795 жыл бұрын
No Man Sky Come
@gyranos7165 жыл бұрын
I think I read something somewhere that minecrafts surface is bigger than that of earth
@BellaMcRey3 жыл бұрын
Every time I see a bigger map in the bottom of the screen I get progressively more terrified.
@imthatguypal_3 жыл бұрын
@Joshua Tree I have that. Not cool. Especially around planes, bridges (NYC), bigships/boats, but surprisingly not sky scrapers. Crazy stuff
@EBTS-33 жыл бұрын
Yeah I felt my heart jump at the last few which is weird ! Like those fever dreams where everything feel astronomically huge and tiny at the same time
@craze17733 жыл бұрын
@@EBTS-3 me too
@nikolausbaumgartner75773 жыл бұрын
@@EBTS-3 oh my god, that is a common dream? I thought I was the only one. It is such a weird dream and I can never really explain it. Also most of the times I am a sphere in the dream.
@brandonfurr70803 жыл бұрын
When I saw minecrsft "oh that's the last one right? Surely nothing is bigger that that!" Then I saw some numbers on the edge of the screen *wha-* oh it's no man's sky yeah that makes sense
@stevecleaver8933 Жыл бұрын
WOW !!! Amazing to see the comparison. Makes me wonder how big EVE Online, Elite Dangerous & Star Citizen would be LOL.
@ArtGuyBushy5 жыл бұрын
Mad props to the guy who went this far out of bounds to rec this.
@weeze21884 жыл бұрын
The Bushy boy uh
@ArtGuyBushy4 жыл бұрын
@@weeze2188 wat
@weeze21884 жыл бұрын
The Bushy boy this a joke?
@ArtGuyBushy4 жыл бұрын
@@weeze2188 yeah...?
@Earache.m4 жыл бұрын
@@weeze2188 r/wooosh
@giuseppemaggio58943 жыл бұрын
San Andreas is so impressive when you consider the year (2004) and how rich of details, activities and explorable interiors the map is
@giovannicervantes20533 жыл бұрын
In the scale of a lot of game maps it's pretty damn small but you can get lost in all of the Cities every single one of the cities is just perfect in its own right my personal favorite is probably San Fierro besides Los Santos
@uptheworker3 жыл бұрын
Fr, I'd have been happy if GTA5 had half the stuff SA had, not saying it's a bad game. But SA felt so dynamic.
@giovannicervantes20533 жыл бұрын
@@uptheworker yeah you could eat and do exercise
@f3nrir_3 жыл бұрын
@@giovannicervantes2053 a lot of maps in this video that are over 4000+ sq km in size are from games that were released in 2000-2009
@giovannicervantes20533 жыл бұрын
@@f3nrir_ JESUS!
@vibes9512 жыл бұрын
Just like to remind you, bigger isn’t always better. There’s no point in having a massive open world with nothing to do. Sometimes, smaller maps can be better because the content is more concentrated.
@FoxSenpie2 жыл бұрын
RIght like why have such a large map with nothing for you to do while exploring at least in skyrim there is random encounters and stuff that you need along the way
@mystic-malevolence2 жыл бұрын
I agree in the general sense, but with mods I wish Skyrim had a bigger and emptier map to fit in more mods.
@saintkohle2 жыл бұрын
I felt this about AC:O, honestly. Huge and beautiful map, but a lot of it is just window dressing.
@Astro-ex5ye2 жыл бұрын
Fortunatley, minecraft has ALL of the content spread across THE ENTIRE map
@stoopidapples15962 жыл бұрын
Depends on the game in my opinion. Some games like Just Cause 3 are games where openness serves a purpose in making your exploration around the map a lot more fun. But then others it’s just so they can say “our map is 3x bigger than before” and get away with a boring empty map
@Bruceybwoyahhh Жыл бұрын
The crew was amazing. Loved every bit of it. Hope it can get a remaster some day.
@konosuhardbass8 ай бұрын
It is thin air sadly but yes, We want an upgraded version of The Crew.
@multifister472 жыл бұрын
Yeah but the scaling is what’s important, and how effectively they fill the map. Like Dying Light 2 doesn’t feel like a MASSIVE MAP (still large) but it is filled with a lot to do, so it feels larger
@mavraszunwoody25272 жыл бұрын
It's also keeping it engaging so you don't get bored or overloaded with stuff like BotW vs Fallout 4
@MC27382 жыл бұрын
Minecraft’s map is actually infinitely scalable. You can change the border radius if you launch a server and change it in it’s config.
@BlueRice2 жыл бұрын
perfectly said. the scale is what is the real ratio. just like racing games. the map can be earth sized but it takes you 5 min to walk entire map. flight simulator has a true to scale.
@mksmike2 жыл бұрын
I agree. If they made it larger it would be boring and if they made it smaller it would be on your face all the time. For the amount of activities it has, DL2's map is just the right size.
@noxure2 жыл бұрын
Also when it comes to raw size, the internal surface is more significant than the geographical surface. A cubic labyrinth 10km³ large filled entirely with corridors of 2x2m the map would be 2.5 million kilometers long - which is like 5 times the surface of France.
@electrominded83722 жыл бұрын
It is also about how much of the map is worth exploring: how detail rich the environment is, how many treasures and hidden items are worth finding, also there is the vertical aspect which platform heavy games greatly benefit from and that you will not find in games like Operation Flashpoint or Test Drive Unlimited.
@Zeriel002 жыл бұрын
Yea many of the maps here included tons of water with nothing on it and No Man's Sky is probably including the mostly empty universe
@lunadisparo2 жыл бұрын
and the genre of the game
@rainbowdash80032 жыл бұрын
How much of that space in Minecraft actually has new things to find and do before it gets repetitive? How much of that map will you actually explore in survival?
@dannylojkovic52052 жыл бұрын
Yeah, that’s the problem. You can have a massive map, but if there isn’t anything to do or interact with… then it sucks and gets repetitive. For example, The Witcher III has a massive map and lots of things to do, hence why it got game of the year. Far Cry 2, on the other hand, has very little to do outside of getting ambushed in Africa
@Fryinryan1322 жыл бұрын
Exactly. Kingdom Come Deliverance feels massive due to its level of detail.
@killlerkittens8253 жыл бұрын
Honestly it feels wrong to have procedurally generated maps on this list, the other maps were hand crafted which makes there sizes an even more impressive feat.
@xxxwafflemanxxx3 жыл бұрын
Elite Dangerous
@Versuffe3 жыл бұрын
I agree bro!
@TheNardDog19963 жыл бұрын
@@Versuffe It's still a PG map, you can argue that no map is ever randomly generated since a computer cannot create truly random numbers, Where minecraft uses a seed that a player puts in, and throws it in an algorithm(perlin noise) other randomly generated maps use other variables not controlled by the player such as time of day or something like that to generate. But minecrafts map generation does fall under what we call procedurally generated.
@adriancastaneda16933 жыл бұрын
@@TheNardDog1996 Not only that, because if you go far away from your respawn point, you reach the Far Lands, a glitch because the game's doesn't understand what the hell is happening on the seed. So yeah, Minecraft doesn't count.
@Great.Milenko3 жыл бұрын
@@Versuffe having a seed doesnt mean its not procedurally generated, in fact the presence of a seed MEANS its procedurally generated. thats what the seed is FOR.
@Johnny_Tambourine Жыл бұрын
04:17 - Asheron's Call (1999) I don't think most people appreciate this game's Open World. There were no load screens above ground. All the cities were open to the world. If too many players were in one city they had a mechanic called a "Portal Storm" that would make random characters in town start glowing pink & be teleported a distance away into the surrounding countryside...possibly dying. You could run from one side of the map to the other nonstop without a single loadscreen. It took hours. The only fast travel was a series of SG1 type portals that sent you to certain fixed points so you had to plan your trips to include overland travel to portals. They even had a dungeon called 'The Subway' that held a bunch of portals. Most amazing MMORPG ever.
@ValensBellator3 жыл бұрын
They’re all so cool! I love huge worlds! **Opens map and clicks fast travel** 😂
@elmoradordelrefugio89103 жыл бұрын
Every Fallout
@TZM6762 жыл бұрын
Red dead 2 and Red dead redemption undead nightmare
@trustfulbird21672 жыл бұрын
Every ubisoft game
@varindergill12902 жыл бұрын
Ark
@dayofthedaleks15242 жыл бұрын
We love huge worlds But have the patience of a grape when it comes to moving through theme
@beaver...5 жыл бұрын
Camera : *goes to minecraft* Me : wants to close the video Camera : *there is another*
@sauldibari65985 жыл бұрын
Yeah
@leo.rizzuto5 жыл бұрын
Meh...
@jeszgoddess5 жыл бұрын
Nyeh
@tomfischer32105 жыл бұрын
Сонный мыш so true. I was waiting for Minecraft. But then out of the sudden. Fuckin No Mans Sky 1000 times the size of Minecraft lol
@yourmom92005 жыл бұрын
God how much I wish YT would make it so that editing your comment would delete the likes as well.
@Gabriel.Vargas5 жыл бұрын
You should include Google Maps
@REDSIDEofficial5 жыл бұрын
i forget this ! 🙏🥺🙏
@rav37275 жыл бұрын
*Pokemon go*
@nottrevorallen5 жыл бұрын
@@REDSIDEofficial when the new flight simulator comes out you'll have to
@i.i.iiii.i.i5 жыл бұрын
@@REDSIDEofficial It's not a game yet, so it's all good :P Next year is the chance with flight simulator...
@heerahyouvraj68785 жыл бұрын
What do you understand by the word game?
@AnthonioNesbitt-go2bg Жыл бұрын
I love your videos, not only are they very interesting but I have learn so much because of you, thank you so much my friend❤
@nickd31573 жыл бұрын
Alot of these “large” maps are not scaled properly and are largely water. (Yes I understand some games like AC-Black Flag you have water travel capabilities).
@ninjaclan833 жыл бұрын
I feel that too. If this is the case, Elite Dangerous wins every time...
@randomgamer14333 жыл бұрын
Yea I'm pretty sure fallout 4 has a bigger map then fallout 3
@pyroparagon89453 жыл бұрын
@@ninjaclan83 doesnt No Man Sky beat Elite: Dangerous? It has infinite space and 16^16 planets
@pyroparagon89453 жыл бұрын
@@randomgamer1433 it doesn't.
@ninjaclan833 жыл бұрын
@@pyroparagon8945 Minecraft infinite you mean, Elite Dangerous is the entire milky way Galaxy+. Since it's release only .42 of a precent has been explored by both Xbox and PC combined.
@triassic9113 жыл бұрын
When I saw burnout paradise's map I first thought "no way, it feels smaller than skyrim!" then I remembered you're in a car and not on foot lol.
@michaelh4043 жыл бұрын
Yeah, that surprised me. Usually I get lap the game world several times in a half hour, it feels so small.
@DrVezl3 жыл бұрын
That's because this video is wrong. The burnout paradise map propably isn't even 10% of what is claimed here. Some of these were taken straight from that garbage "Large video game worlds" image.
@blanket4443 жыл бұрын
That's because it is smaller, the actual map of Paradise is way different to the actual game. The map in this video was a early version, 12 months before the game was finished
@michaelh4043 жыл бұрын
@@blanket444 That’s cool. Is the map accessible? How complete is it?
@blanket4443 жыл бұрын
@@michaelh404 I'm not sure, the airport to the right got turned into Big Surf Island. This vid is the first I've heard of their being a bigger up
@dr.fernandobruno4 жыл бұрын
This comment section: "Water should not count as map area" No man´s sky: Has 99,9% of map made of empty space. BTW, No man´s sky ir really dope now
@Ssliasil4 жыл бұрын
Sure but every planet it Minecraft size and there at 18 QUINTILLION Planets.
@gamermike244 жыл бұрын
@@Ssliasil for every block in Minecraft is 18 planets in No Man's Sky
@ascelot4 жыл бұрын
@@gamermike24 Interesting to see no mans sky map vs megaton rainfall since both a procedural generated.
@mu47844 жыл бұрын
99.9999999%* 🍓
@troglodude9804 жыл бұрын
@@gamermike24 Gr8 b8 m8 r8 8/8
@pogfishfruity3731 Жыл бұрын
Elder Scrolls Online scales beyond the foreseeable universe because you can literally fast travel to different planes of existence somehow
@jcc462510 ай бұрын
I was expecting it. I think it would rank 3rd
@Sociopastor4 жыл бұрын
**When you realize Microsoft Flight Simulator 2020 is now bigger than Daggerfall**
@blockmore14 жыл бұрын
The whole earth in one game😂
@thelegendepic40424 жыл бұрын
Minecraft laughs in infinite
@nmperdue46374 жыл бұрын
@@thelegendepic4042 its not
@thelegendepic40424 жыл бұрын
NMPerdue ight then no mans sky laughs in galaxies
@irbrn154 жыл бұрын
universe sandbox²:Am I a joke to u?
@mikeycisar26653 жыл бұрын
Players: we want big maps! Devs: All I can do is water.
@Warren11383 жыл бұрын
Or useless mountains. Gta 5
@shannonmitchell85153 жыл бұрын
@@Warren1138 Not useless if you have fun with vehicle stunts
@37theEnigma3 жыл бұрын
@@shannonmitchell8515 True! So many hours spent trying to survive my own stunts up or down the hills and mountains (or use God-mode when doing them).
@shannonmitchell85153 жыл бұрын
@@37theEnigma Or even just running from the cops. The hills and mountains are my go-tos because cops can't seem to go fast over mountains without blowing themselves up
@37theEnigma3 жыл бұрын
@@shannonmitchell8515 Yoooo, that's crazy you said that because I was thinking about the cop chases as well! At some point, after evading them so much, it always leads to me having full stars, and basically playing "King of the Hill" against the cops 😂😂 Hell, I even did it on rooftops
@DaveDrumstick5 жыл бұрын
By that scale, Minecraft's map unrolled at lightspeed
@pristineworksdetailing4 жыл бұрын
Legend has it the no man’s sky map is still rolling out
@adeluchiha18544 жыл бұрын
Minecraft map is unlimited
@flagwashere4 жыл бұрын
@@adeluchiha1854 Nope. It has a world border.
@user-xp8rh5yt5k4 жыл бұрын
@@szymonszymon1834 miguel laughts on that comment, you can go cross the border and keep walking you know?
@jss13284 жыл бұрын
@@szymonszymon1834 Nope, it's infinite. I sprint flew and left a weight on the keys so that the game went by itself. I flew for around 2 1/2 hours before coming back and I was still going.
@creepcat035 ай бұрын
Been playing Oblivion (1:33) for the first time recently. For a game from 2006, they did a damn good job of making a map that both IS and FEELS big. Every 30 seconds while you're traveling, you run across something new to do or explore.
@jaskyproductions7755 жыл бұрын
This video is made with a quality that touches an old gamer heart
@paulusalexander11485 жыл бұрын
@@SlahnyaUndead appreciate the work man, don't just say its a bad video it's take effort you know
@Epck5 жыл бұрын
I like how the maps are there waiting to unroll
@electricpaisy60455 жыл бұрын
Nice editing but the facts don't seem to be believable.
@sonicbroom85225 жыл бұрын
99% of comments : size doesn't mean quality. 0% of comments: There's a Superman returns game? Edit: wow 5k up votes. My most popular comment on KZbin! Well I guess I will have to play Superman Returns now lol
@syamantakbharti34635 жыл бұрын
XD
@AlexRib5 жыл бұрын
*1%
@rke4377rke5 жыл бұрын
Correct me if I’m wrong, but isn’t it a ps2 game? I didn’t think it was that big
@matscratt37595 жыл бұрын
rke4377rke is that one u had to pass through the rings?
@The1of10005 жыл бұрын
mat scratt That was the N64 game
@CKrup2 жыл бұрын
Interesting how the racing games on this list are way larger than I realized. It makes sense because you aren't regularly traveling at 80 mph through the rest of the maps
@ArtilleryAndy2 жыл бұрын
Exactly what I was thinking but dang if it knew LA was that much bigger than gta5
@Panchoproductions20692 жыл бұрын
No shit sherlock
@Panchoproductions20692 жыл бұрын
Wow you are so smart
@ArtilleryAndy2 жыл бұрын
@@Panchoproductions2069 wow you’re so condescending
@muhmuhmachtdieHenne Жыл бұрын
@@Panchoproductions2069 yep. And you didn't 👁️🗨️
@shaxshaw Жыл бұрын
Great information always wanted to know that I'm curious about GTA
@ebonhawken5742 жыл бұрын
It doesn’t matter how big a map is, if it’s completely empty and void. Breath of the wild has a pretty good sized map and has so much stuff to see and explore. But then you have other maps that are insanely huge with absolutely nothing to do.
@cloudwalker95722 жыл бұрын
I don't call a map filled with a single collectible that gives you a useless golden poop for 75% of it not empty.
@balavenugopal23122 жыл бұрын
@@cloudwalker9572 that is true but there is so much story and easter eggs behind all the land and it keeps gameplay refreshing with the variety of loot and situations scattered across the map. Never have i gone to a location in botw and thought, wow there’s nothing here. the landscape is beautiful and it tells an even beautifuller (i made that word up) story of how hyrule has massively changed over 100 years
@amandagrey13302 жыл бұрын
@@balavenugopal2312 this is actually exactly what I love about the game! That and the diversity of the mechanics gets me. There's so much to do everywhere that it's pretty hard to 100% the game (at least for me it's hard) Edit: Any recommendations for similar games? I'm not much of a fighter. More of an explorer lol.
@abrahamzhong76692 жыл бұрын
@@amandagrey1330 Breath of the Wild was amazing
@GugureSux2 жыл бұрын
@@cloudwalker9572 You clearly have not played the game, mate.
@REDSIDEofficial5 жыл бұрын
Sorry for:🥺 EVE ONLINE RDR2 EURO TRUCK ELITE: Dangerous and many others maps
@nagi6035 жыл бұрын
Also probably Elite: Dangerous, if you take NMS into account...
@sogh95 жыл бұрын
Space Engine: All universe
@subchananugrah51715 жыл бұрын
Most wanted ?
@KvantVS5 жыл бұрын
:D Where is SUPRALAND?)
@Mysohvaperuna5 жыл бұрын
RED SIDE non from forza series😰 u could maybe make part 2 there tons of maps left
@billvolk42363 жыл бұрын
So many of these games are "wide as an ocean, deep as a puddle."
@kitni3 жыл бұрын
can you name some so i can avoid it
@AAA-xt2gq3 жыл бұрын
@@kitni Fuel, Test Drive, The Crew, Minecraft, Mafia 3
@sixbases67933 жыл бұрын
@@AAA-xt2gq Minecraft Is inevitable
@lako83683 жыл бұрын
@@AAA-xt2gq Minecraft is not deep as a puddle, it's the deepest game shown in the video. Mechanics-wise it is already deep, but based on "what can you potentially do", it is fundamentally infinite.
@tlzin44993 жыл бұрын
@@lako8368 what you can do: place block and kill skeleton
@pharaohboy8657 Жыл бұрын
The lord of rings being that massive is incredible for a 2007 game, also horses are too slow compared to the size and swift (instant) travel to different parts of the map unlock when you visit stables by yourself or by spending money
@JETZcorp2 жыл бұрын
Microsoft Flight Sim always gets left out. It's been a 1:1 Earth for decades now. That was really impressive on Windows 98.
@mworld26112 жыл бұрын
Funny to think that the Minecraft map would still be 8 times bigger than the Microsoft flight sim map
@panzerkampfwagentigerausfb63782 жыл бұрын
@@mworld2611 Minecraft is randomly generated, MFS is a 1:1 of the Earth. You decide which one is more impressive.
@aaaaaaaaaaaaaaaaaaaaaaaaaa97182 жыл бұрын
@@panzerkampfwagentigerausfb6378 what about both
@mworld26112 жыл бұрын
@@panzerkampfwagentigerausfb6378 MFS is way more impressive for sure. I was just saying it's funny to think Minecraft is bigger than earth
@goldie442 жыл бұрын
Minecraft is larger than the earth
@mikeyswift20102 жыл бұрын
I think this video really shows that “bigger” does not always mean “better.”
@berthamcdurtha8554 Жыл бұрын
Yeah- obviously! See Samantha, bigger doesn't mean Better, you will still like my tiny friend... Right-? 😟
@frdvz Жыл бұрын
@@berthamcdurtha8554 cringe
@lakepodjoga Жыл бұрын
@@frdvz ur cringe
@matthewp.1484 Жыл бұрын
@@berthamcdurtha8554lmao
@Sepp- Жыл бұрын
You're right, look how boring the elder scrolls II looks
@tux14683 жыл бұрын
I find it funny how despite Skyrim and Daggerfall looking about the same size in official maps, they are extremely differently sized in the games.
@tsdulyn93 жыл бұрын
In the lore they are about the same size for example someone mentions that whiterun is about a day away from riverwood but in game it is basically just around the corner, they scale the map down for pacing.
@pyroparagon89453 жыл бұрын
If you play daggerfall, you'll know that moving between towns only a pixel or two apart from eachother takes about 10 minutes, even on horseback.
@heavenlysteel83373 жыл бұрын
@@pyroparagon8945 yeah in Skyrim running from one corner of the map to the other takes 10-15 minutes so long as you don't get interrupted.
@pyroparagon89453 жыл бұрын
@@heavenlysteel8337 you'd have to test at a constant speed to be fair, in Skyrim you have to sprint and take breaks to regen stam, but in fallout 3 you always move at a strangely fast jog.
@smirnofffish3 жыл бұрын
@@pyroparagon8945 was that fun or more anoying? That you had to run so much in daggerfall
@InterStellarTuber11 күн бұрын
You have earned my respect for adding Metal Gear Solid V: The Phantom Pain
@Jackie890003 жыл бұрын
While this is very interesting to see, there's so many factors to also consider. How much of a map is just barren desert or sea, how much of a map is actually populated with things to do. How much of a map you can actually traverse.
@tradeka42063 жыл бұрын
In all of ubisoft’s open world games it feels so dry and empty. Just a bunch of pointless space with nothing in it, especially when you progress further in the game
@Tbrous43 жыл бұрын
@@tradeka4206 I really liked the Wildlands map though. The missions became bland and repetitive but the map was varied and beautiful. They built the game around the map which was why Breakpoint was such a disappointment, being a map built around a game… an unimaginative and boring game.
@DMIwriter3 жыл бұрын
Hitting that right balance of proper map population must be tough. A lot of these bigger maps are simply empty - not only of things to do, but even empty of interesting things to look at/explore. On the other hand, some of the smaller maps feel too crammed with locations, quests, and random encounters. Skyrim, for example, may be fun, but to me it feels too crammed to come across as a believable world and feels more game-y for it.
@SilkCutJaguarXJR-3 жыл бұрын
This is why TES Daggerfall is a bit underwhelming. The thousands of cities in the game are many real life hours apart but they all look Very similar, aside from being in the desert, a forest or a Dense Forest and the things you actually do in these various cities are also more or less the same.
@isaacmclain65823 жыл бұрын
Facts, so many of these games I love turn out to be really small in terms of map size but then I realized, oh wait I can actually do more than 2 things for every square mile.
@anas.g4 жыл бұрын
The whole video i was like: - i've played that game - i love that game - i know that game . . . - Never heard of that one - when did that one came out? - is that even a game?
@user-fu3rt8hq7w4 жыл бұрын
-i want that game
@elonmusk35864 жыл бұрын
-Why is that game even a thing?
@Djoowie4 жыл бұрын
"wait that game is actually THAT big?!"
@ra_alf94674 жыл бұрын
- 1:28 is that a game map or a hacker's desktop?
@solidplanet4 жыл бұрын
Ralate❤
@descram80945 жыл бұрын
Me before watching this: wow, GTA V is so big omg. Me after: ah yes, minecraft.
@TakeNoShift5 жыл бұрын
I was thinking "What could be bigger than Minecraft?" And then No Man's Sky popped up and i was like "Ok, yeah." No Man's Sky is ridiculous
@martincamus96325 жыл бұрын
Vroooo i got exactly the same reaction
@TigaToonsELTiagor5 жыл бұрын
The xbox's minecraft map is tiny as shit.
@Marshall.R5 жыл бұрын
@@TigaToonsELTiagor If you call that tiny clearly you haven't played the early version(s) of pocket edition where the world is 200 by 200 blocks maximum
@josenildoferreiraassuncao89635 жыл бұрын
Hahahahah
@SnelkkuS11 ай бұрын
Crazy how gtaV map feels so big when driving normally, but rdr2 doesn't. Is It that I just enjoy the map of rdr2 so much more that I don't find myself being bored while traversing around the map.
@lastbeer11 ай бұрын
GTA map is not so big in fact.
@LittleParade_2 жыл бұрын
Botw has always stood out to me as having a great map, because you can pick any spot on the map, it can look like the emptiest most deserted area ever, and you can still find things to do there! I also like that the way the map was planned out, you can see huge landmarks in the distance, they don't render at a certain distance away, you can see Divine Beasts from aaalll the way across the map, and I think that's really cool!
@savageenderman2022 жыл бұрын
True I feel the same but I do regret restarting since no teleport to shines anymore
@jayrandomprojects2 жыл бұрын
@@savageenderman202 what do you mean?
@florianholdt73922 жыл бұрын
Probably one of the most if not the most well designed map I know
@Ekkehardd2 жыл бұрын
Sorry, what do you mean by Botw? :)
@LittleParade_2 жыл бұрын
@@Ekkehardd Botw is short for Breath of the Wild!
@michaelthomson49602 жыл бұрын
I've always appreciated the design philosophy of Yakuza - the map is small, but every inch of it is intricate and interactive. The stakes of the story are so much higher when you care about this one little place, with its immersive karaoke bars and Sega arcades, bizarre but always heartfelt side characters, and unique, recognisable districts that you never mind revisiting
@Kazmahu2 жыл бұрын
Yakuza's the only game where I've felt I could genuinely disable the map and compass and still know exactly where everything was after a while. By the end of the first one I played, I could have been given organic directions by a character like "across from the arcade, the one with the Space Harrier machines" and I'd know which alleys to use to get there quickly. It's a masterclass in design density over size.
@theseoldbeats2 жыл бұрын
Same with Bully. The fact that every NPC had a name and was unique added another level of immersion that games with massive maps and generic NPCs can’t touch. I’d be interested in another “small town” experience like that, but with a fully working economy and consequences of getting on the wrong side of people. In Bully the fact that Jimmy was limited to cycling or walking also limited him to how fast he could get around and gave the game a good reason for him not being able to travel too far.
@amante1042 жыл бұрын
Yakuza maps are too damn small. They should at least be the size of RDR1.
@amante1042 жыл бұрын
@@theseoldbeats Jimmy wasn't limited to only cycling or walking. You could also ride a motor scooter, go cart and a skateboard. You just had to unlock the motor scooter and go cart. For the go cart you have to win all go cart races in every part of town.
@Soyapudding2 жыл бұрын
I played Yakuza 0 first and seeing the same place in the 2000s I could tell how much the back lot really was an important asset in the plot. A lot of things changed but most of the city still felt the same
@phoenix21studios4 жыл бұрын
i would rather the city maps be smaller with the trade of being able to enter every building.
@FerrugemCaio4 жыл бұрын
Dayz every building you can loot
@irvinmorales13704 жыл бұрын
Skyrim
@irvinmorales13704 жыл бұрын
@Charles Stanford well, skyrim is a good game
@Jeriun4 жыл бұрын
That's how I felt about Spiderman 2 on GameCube when it came out. Damn good game.
@yashb36554 жыл бұрын
Agree
@CaptainDV10 ай бұрын
Light no fire will be interesting on this chart when it comes out.
@themainman28275 жыл бұрын
Some of the biggest are mostly sea or unexplorable zones -.-
@theenjeneer24935 жыл бұрын
Jack Hammer exemptions being mine craft and no mans sky
@nouche5 жыл бұрын
Looking at you, AC4, ACO (both ACOs) and JC3.
@nouche5 жыл бұрын
@Thugs Bunny : Technically, NMS has a lot of emptiness and Minecraft has a lot of ocean biomes.
@Marshall.R5 жыл бұрын
@@nouche Not if you shrink or disable them in world settings Checkmate liberal
@theenjeneer24935 жыл бұрын
Nouche yes but the seas are filled with animals and things to explore.
@evilwillhunting2 жыл бұрын
Big maps don’t necessarily mean more content. A tiny map crammed with events and quests is far better than a humongous map that’s filled with cut and pasted empty terrain.
@marshallyoungmandy84342 жыл бұрын
this
@vzsombor952 жыл бұрын
Humongous what?
@metaomicron722 жыл бұрын
Yup, you just described every Ubisoft game with the second part of your statement.
@_macz2 жыл бұрын
No man’s sky 😒😂
@corporatecapitalism2 жыл бұрын
@@_macz ngl they’re fixing no man’s sky pretty well I played it a bit ago and I actually had fun
@marciusnhasty3 жыл бұрын
It is impressive that there is literally no zoom out level at which Minecraft stops looking all blocky. Visual consistency at its finest lol 😂
@thezen93 жыл бұрын
There actually is a point, the video just doesn't have a full Minecraft world (no one has ever even generated a full Minecraft world) XD
@enriqwae6993 жыл бұрын
fr a mc world is so big to get a full map of it
@okamiexe15013 жыл бұрын
@@thezen9 actually, someone has, but it bricked their computer. You need a supercomputer to do it
@thezen93 жыл бұрын
@@okamiexe1501 no one has generated a full Minecraft world, it's just not feasible with current technology. And based on the way you drop the term "supercomputer" in this conversation I get the feeling you don't know what a supercomputer actually is.
@RudeNippah3 жыл бұрын
@@okamiexe1501 nobody has generated a full Minecraft world (at least not a vanilla one), but it's not difficult to generate the LAYOUT of a full Minecraft world, since Minecraft's world generation is deterministic, that's why seeds can exist. This is also why mods like JourneyMap can exist, because it uses Minecraft's deterministic nature to show you areas that haven't been generated in your world yet. The deterministic nature of world generation is also why you can calculate the hypothetical size of a full Minecraft world (it is ABHORRENTLY massive, no modern hard drive has even CLOSE to enough space to hold one. Most modern hard drives hold a maximum of 2000-4000 GB. A full minecraft world? I mean we're talking gigabytes in the hundreds of millions. I don't even think the $10 mil computers at NASA have enough disc space to hold the absurd amount of data a full Minecraft world requires).
@dripsnake444 жыл бұрын
Who decided to leave out Red Dead Redemption 2? At the epilogue parts, it adds on Red Dead Redemption’s map onto it.
@stephanusamericanus19694 жыл бұрын
Minus Nuevo Paraiso.
@zombi_ei_scaughin_g32474 жыл бұрын
Well, Dutch van der linde Said that.
@snorkz4554 жыл бұрын
Agree
@joaqstarr4 жыл бұрын
i mean that part of the map is pretty much useless cause you cant do anything in it. only useful in online.
@AverageAlien4 жыл бұрын
@@joaqstarr Doesnt matter. Still more land than GTA v. GTA V cheats in map size because it's just ocean
@raaida40325 жыл бұрын
Me: *waiting for Minecraft to come up* No Man’s sky: *laughs in space noises*
@chainz9835 жыл бұрын
I cant lie, i forgot about minecraft cuz i was waiting for Daggerfall
@lzniR5 жыл бұрын
Eve: also laughs in space noises
@nikik55675 жыл бұрын
Yeah but no mans sky is so empty and borinf
@anggaracraft5 жыл бұрын
Space engine : Ehem
@jamievangramberg58775 жыл бұрын
@@nikik5567 no they have been updating it regulalrly and it is much better than it was at launch with many more things to do now and proper multiplayer
@_Umbrael_2 жыл бұрын
Getting to those bigger maps and looking inwards on the circle at how small the other maps look is mind boggling. I thought Skyrim and Xenoblade X were huge. And I never even knew Daggerfall had such a huge map in the first place.
@usernameak2 жыл бұрын
Well, the most of the Daggerfall's map was generated rather than created by hand...
@_Umbrael_2 жыл бұрын
@@usernameak My disappointment is immeasurable and my day is ruined.
@TheFinagle2 жыл бұрын
@@usernameak So is Minecraft and No Mans Sky. That was obviously not a disqualifier. I personlay love the irony that Bethesda games which are known for big explorable open world maps are listed in reverse release order (or close to reverse order). By the trend TES 6 should be the smallest yet of all the TES game worlds.
@K0sm1cKid2 жыл бұрын
@@TheFinagle Daggerfall also doesn't have a ton going on in most of the map either to be fair lol
@ShardtheWolf2 жыл бұрын
@@K0sm1cKid Neither does skyrim really.
@FreeKentHovind15 күн бұрын
This is very beautiful 🎶 music ^_^
@powling83615 жыл бұрын
you still cannot compare procedually generated maps with 100% modeled maps
@TibzzTube5 жыл бұрын
And maps from old/2D games to maps from modern AAA titles.
@Moredhel835 жыл бұрын
Like how the first or second Elder Scrolls game was the size of Great Britain.
@cheesegrater50475 жыл бұрын
Daggerfall was first procedurally generated then it had tweaks made to it and Tamriel was born
@chugg1595 жыл бұрын
No Man’s Sky and Minecraft are where I draw the line. I feel like they were just added as jokes.
@alperenerol18525 жыл бұрын
Technically procedurally generated maps have limits
@TheChronova4 жыл бұрын
i love how the bethesda game's maps only got bigger the further back you went
@MetalusPiperus4 жыл бұрын
That's because the older games are big empty spaces. The newer games are small but are dense and full of stuff to do.
@svenskgeneral49734 жыл бұрын
@@MetalusPiperus yeah but it kinda loses its fun when each time you walk for a minute you discover something, It's cooler when the map is larger and you find something
@s0uls4nd4 жыл бұрын
The reason why dagger fall is big is because it's mostly randomly generated villages and such
@Kiwoeoe4 жыл бұрын
@@MetalusPiperus HAHAHAHAHHA ever played fallout 4 ? xD
@MetalusPiperus4 жыл бұрын
@@Kiwoeoe we're talking about elder scrolls. What the hell does fallout have to do with this?
@Aznponie124 жыл бұрын
Me waiting for Minecraft: “AND THERE IT IS! THE BIGGE- oh shit forgot about No Man’s Sky.
@jfkshotfirst46864 жыл бұрын
Aznponie12 just found out about no mans sky having the biggest map
@ktepasoxd64584 жыл бұрын
@@jfkshotfirst4686 yes
@ryanmilker4634 жыл бұрын
Aznponie12 pretty sure Elite Dangerous is bigger
@CQ3134 жыл бұрын
@baileysmithful You can say the same for Minecraft. The maps are only limited by the hardware's and/or software's limitations. Short version is that floating points eventually cause bugs.
@SzabolcsSzekacs4 жыл бұрын
@baileysmithful technically you can map it. It is procedurally generated, but from the same sees number it alwaYs generates the same map.
@AlgAlgorithm Жыл бұрын
Who would win: team of game developers making a realistic map for maximum immersion OR 2011 blok gaem made in a guy’s basement
@lizzydarkrose4 жыл бұрын
I feel like this isn’t exactly a fair comparison, as some of these maps are not fully roam-able.
@nicolasgarcia2484 жыл бұрын
Also the Quality, fligth simulador it's really Big, but rdr2 has much more Quality
@Awes0m3n3s54 жыл бұрын
This! But botw is, for the most part, entirely roamable.
@justaserbiandoomer4974 жыл бұрын
And most is water
@iepictic54894 жыл бұрын
And minecraft probably only has a few dozen kilometres of content per world at most, for most players
@justsomeplant33054 жыл бұрын
Raft: Amateurs
@xxbaseballdude16xx5 жыл бұрын
If you look closely. All of those maps are actually on the wall of Mario’s Never Ending Stair Case
@ovrsurge46895 жыл бұрын
never ending staircase my rear end! There's just a cheeky zone midway through the "endless" staircase that sends you backward seemlessly.
@dirty_dan751585 жыл бұрын
Enthusia: Professional Racing (PS2)'s Ocean Bridge is also infinite
@ovrsurge46895 жыл бұрын
@The Man feck! I've been had! I thought i put enough tone and silly wording in there to make it clear i knew it was a jonk.
@ovrsurge46895 жыл бұрын
@The Man burn is a burn, can't argue.
@moehoeddoe34465 жыл бұрын
Ovr Surge I like the way you said my ass politely
@dangerdave10242 жыл бұрын
It seemed to me some of these maps included a lot of spaces that are unexplorable, but if it’s just about the map itself, this was a great video.
@ParkerSomerfield2 жыл бұрын
Right? Vice City is NOT bigger than fallout 4
@IRefuseToUseThisStupidFeature2 жыл бұрын
Yeah I wonder how they are measured, relative to character size or stated sizes?
@owencor2 жыл бұрын
Daggerfall is FULLY explorable
@colin-nekritz2 жыл бұрын
Fuel is fully explorable BUT as others pointed out it takes more than just a huge map. You can find random and not-random things in Fuel but it’s a wasteland almost the size of Connecticut, a state I’ve traveled a bit and can be IRL boring in its own right, so now imagine driving around same said state with nothing for, in some cases, dozens of miles save for a “fuel” barrel or mining truck speeding down broken asphalt. At first I was like “this is so cool,” but after awhile Fuel became a goddamn chore as, unless you’ve unlocked these helios that will quickly get you from base to base, you’re stuck sometimes riding a bike or driving for hours through the day or night (granted are more like an hour tops for each) just to get to any checkpoint. It starts feeling like madness. By comparison Minecraft is like one village after another.
@castor96832 жыл бұрын
@@owencor Sure but 98% of it is empty. I suppose that's realistic, but it loses its charm really quickly.
@isabelleneckel11538 күн бұрын
I play Guild Wars 2 quite regularly, and the world is the same. The part of the map shown for Nightfall is maybe 1% of the total map. It is split into instanced chunks, so there are probably 5 or so smaller maps that would be in the area shown for Nightfall, taking up maybe a third of that area total. But there are still probably at least a hundred maps like that in Guild Wars 2.
@yourbodyis75waterandimthir445 жыл бұрын
Fun fact: Minecraft's surface is approximately 8 times as large as the entire earth's surface Edit: I've noticed that this comment has led to some controversial topics concerning religion. Please respect your fellow human's opinion, guys
@Thesamurai19995 жыл бұрын
Wasn't it 7 times?
@yourbodyis75waterandimthir445 жыл бұрын
@@Thesamurai1999 8 actually, accidently put 5 sorry
@prateekpanwar6465 жыл бұрын
Lol
@zanemeyer60065 жыл бұрын
Yeah it’s incredibly impressive that mojang did better than god at making the world
@DoorWikipedia5 жыл бұрын
Yeah its bigger than Neptune
@amaganic4 жыл бұрын
Video: Minecraft map size is 4,096,000,000 km² Me: It's time to find the edge of my Minecraft world.
@Abrold3 жыл бұрын
But still doesnt not bigger than our earth
@chrismanuel97683 жыл бұрын
Actually that's the limited size of the old version of the old engine, and even beyond that point the world would continue, it was just... wrong. There was a bug in the code that made it start building strange formations. People called it the Farlands and it had a cult following as a thing to explore.
@Abrold3 жыл бұрын
@@koustavdey3504 bruh proofs earth diameter is about 70 million blocks while Minecraft world is 30 million blocks edge of it there is no way Minecraft 2d world can be bigger than earth there is no way to hell can be bigger than earth
@ringabell808083 жыл бұрын
@@Abrold your grammar scares me
@Abrold3 жыл бұрын
@@ringabell80808 What? There is nothing wrong with my grammar dumbass
@HasanRx74 жыл бұрын
How far can you travel in this game? Minecraft: Yes No mans's Sky: Hold my planets
@A.Alegria4 жыл бұрын
xDDDDDDDDDDD
@carlbruschnigjr17574 жыл бұрын
Eve Online: 8000 systems, 249,005,485,200,000,000,000,000 KM²
@user-su6ts9wm1h4 жыл бұрын
@@carlbruschnigjr1757 actually its 5000 solar system No man's sky: 255 galaxies each one has 3 to 4 billion regions each of witch contains more than 122 and up to 550 star system 4,000,000,000×122~550×4 i stolen the answer from somewhere because i won't be doing that math above lol it turn out to be 18,446,744,073,709,551,616 planet remember that is without counting each planet's kilometers :) witch will be something like that 2,212,609,735,028,724,841,471,957,146,930,741,017 km² obviously not accurate but somewhere there
@АгентКГБ-м2я4 жыл бұрын
Space engine: Hold my "Visible Universe"
@armaxy52064 жыл бұрын
No one flat-Earth insect can realise that EVE, Elite Dangerous, NMS, and so on, have 3 dimensions.
@LEGO_CREATOR_IDEAS5 ай бұрын
Roblox has infinity games with huge maps💀
@theinternetinquisition32425 жыл бұрын
Minecraft: I'm the biggest here! No Man's Sky: Hold my black holes
@ГригорГригорян-й2ч5 жыл бұрын
Spore: Hold my creatures. Tasty Planet: Hold my slime.
@АртурКарри-л6ц5 жыл бұрын
@@ГригорГригорян-й2ч ГРИГОР ГРЕЧКА
@ГригорГригорян-й2ч5 жыл бұрын
@@АртурКарри-л6ц ?
@leerye22275 жыл бұрын
Hold my universe
@anandsuralkar29475 жыл бұрын
Lol
@cybisz28832 жыл бұрын
5:00 Although the Daggerfall map was mostly just procedurally generated, it's still nonetheless an impressive feat for a first-person RPG from 1996.
@colbyboucher63912 жыл бұрын
Someone who reviewed it said that none of the towns were more interesting than "say, Norwich on a wet Sunday afternoon", which... yeah.
@MrBarlien2 жыл бұрын
@@colbyboucher6391 For someone who played it, it was still absolutely mind-blowing at the time.
@colbyboucher63912 жыл бұрын
@@MrBarlien Oh, absolutely, in fact I'd love for Bethesda to try a take on modern Daggerfall now, since they seem so much better at gameplay loops than quest design. I'd love something that was almost a cross between TES, Mount & Blade and Kenshi, with a Daggerfall-sized world again.
@owllymannstein71132 жыл бұрын
@@colbyboucher6391 Which does sound pretty accurate for a pseudo medieval setting
@cbass72832 жыл бұрын
@@colbyboucher6391 that actually sounds dope
@JoseJimeniz2 жыл бұрын
0:00 Assasin's Creed - Unity: 2.75 km² 0:07 Batman Arkham Knight: 3.37 km² 0:13 Assassin's Creed - Syndicate: 3.63 km² 0:20 Fortnite Battle Royale: 5.44 km² 0:25 Grand Theft Auto III: 9 km² 0:32 Life is Feudal - Your Own: 9 km² 0:38 Fallout 4: 9.84 km² 0:44 Grand Theft Auto - Vice City: 14.6 km² 0:50 Kingdom Come - Deliverance: 15.8 km² 0:57 Metal Gear Solid V: 16.1 km² 1:03 Sniper Ghost Warrior 3: 26.9 km² 1:11 Mafia: 31 km² 1:16 GTA San Andreas: 36 km² 1:22 The Elder Scrolls - Skyrim: 37 km² 1:29 Fallout 3: 39 km² 1:35 The Elder Scrolls- Oblivion: 41 km² 1:42 Red Dead Redemption: 41 km² 1:48 Far Cry 3: 46 km² 1:55 Far Cry 4: 46 km² 2:01 Sacred 2 - Fallen Angel: 57 km² 2:09 Far Cry 5: 60 km² 2:14 PUBG: 64 km² 2:20 The Legend of Zelda - Breath of the Wild: 74.9 km² 2:26 Far Cry 2: 80 km² 2:34 Assassin's Creed - Origins - 80 km² 2:39 GTA V: 81 km² 2:47 Assassin's Creed - Odyssey: 130 km² 2:52 The Witcher III - Wild Hunt: 135 km² 2:59 World of Warcraft: 207 km² 3:05 Superman Returns: 207 km² 3:11 Dayz: 225.1 km² 3:19 Assassin's Creed - Black Flag: 235 km² 3:26 Operation Flashpoint - Dragon Rising: 350 km² 3:31 Xenoblade Chronicles X: 399 km² 3:38 Ghost Recon - Wildlands: 440.1 km² 3:44 Burnout Paradise: 518 km² 3:50 Star Wars Galaxies - Tatooine: 518 km² 3:57 True Crime - Los Angeles: 622 km² 4:03 Just Cause 2: 1,036 km² 4:10 Just Cause 3: 1,036 km² 4:17 Asheron's Call: 1,295 km² 4:22 Test Drive Unlimited: 1,600 km² 4:30 The Crew: 5,000 km² 4:38 Fuel: 14,400 km² 4:43 Guild Wars - Nightfall: 38,850 km² 4:50 The Lord of the Rings Online: 77,700 km² 4:57 The Elder Scrolls II - Daggerfall: 161,600 km² 5:07 Minecraft: 4,096,000,000 km² 5:16 No Man's Sky: 31,700,000,000,000,000,000,000 km²
@tyler26342 жыл бұрын
Ruined the video
@pitagoras34682 жыл бұрын
What about kenshi?
@abhijitkudalkar2 жыл бұрын
Eve online?
@thomascocks91362 жыл бұрын
What's the size of EVE online?
@cr33d42 жыл бұрын
@@thomascocks9136 Enormous... It can take you a week to slow-burn across a single system. Multiply that by 5,000 plus systems.
@davidleoboldt9668 Жыл бұрын
You left out World War 2 Online 'It uses a single, non-instanced, ½ scale map of western Europe with approximately 56,600 km2 (21,853 sq mi) of accurate terrain (800 m resolution satellite data) in which capturable cities, airfields and ports have been placed.'
@ZETH_272 жыл бұрын
My favourite map that I wish was included here is probably Red Dead Redemption 2, which isn't one of the biggest (still quite big) but absolutely one of the most alive and nuanced maps ever in any game.
@thefinnishbaconshroom2 жыл бұрын
I was about to say that it's newer than the video, but holy shit RDR2 is already 4 years old game
@cubbiebearsean77512 жыл бұрын
99% sure I saw it on there
@benjy1172 жыл бұрын
Most the maps are generated. Most of these maps are just overlays of another map with different assets is all. Rockstar had years to perfect their maps over and over. Ubisoft did as well. Elden Ring changed these rules with maps with it's success. It's not for everyone but it sold well. I can't wait to see how RDR3 will look. RDR2 is no doubt, still the most immersive game you can play. Rockstar had over a decade to perfect it. I believe it was 8 years in development since RDR1. But really, its the same as GTA with different assets. So Rockstar had many years to perfect RDR2. I can only imagine what the 10 years will be like in the video game industry. Many companies will fold but the few big ones will create massive open world games. I'm still waiting for someone to license google maps and create a huge 3D environment from it for VR.
@helchin932 жыл бұрын
@@cubbiebearsean7751 it was just Red Dead 1 (not Revolver)
@Kon92812 жыл бұрын
It is on there, it’s before far cry 3
@FenekMT5 жыл бұрын
At the end I was like : "Where the fu*k is minecraft?" 2 secs later : *_Here we go_*
@jonis56565 жыл бұрын
Same xd
@chase36chase5 жыл бұрын
sorry noob question: so is it in minecraft, that the whole world plays on
@TheBookofJamez5 жыл бұрын
15 years later let’s see how big we’ll get
@evandrosbexis31735 жыл бұрын
Cu in 15 years bro
@lagbit17895 жыл бұрын
I mean, with Microsoft's new flight sim which will replicate 1x1 of our world using Bing satellite imagery , coming out next year in 2020 , I feel pretty confident about the future of gaming maps
@myanimethighs735 жыл бұрын
Dang boys idk what I’ll be doing in 15 but hope I’ll be alive to comment I out it in my i cloud calendar with a link to this in 15 years I’m deadass doing this and commenting on here
@hectoristoomuch5 жыл бұрын
@@lagbit1789 i would 100% crush my plane on my own house XD
@lagbit17895 жыл бұрын
@@hectoristoomuch tbh same
@rufen7811 ай бұрын
This need an update version! Didn't search for one. Asheron's Call, my first MMO and addiction. Good memories.
@omi80152 жыл бұрын
Even though rdr2 is so small compared to these maps, I’d say it’s the best big map there is. It takes forever to get to where you want to go not because of the size, but because of the life within the game. There’s always some weird shit going on that you just have to stop for.
@gentleken78642 жыл бұрын
Yep. I'm currently 55% into it and it's just amazing the detail, the random people you can meet, the animals, wildlife, environment, items to pick up etc. The map may be smaller in terms of the ones in this video but if you really go slow in the game, it'll take you ages to explore everywhere and I love the fact it lets you walk around and progress the story when you want to. On Fridays, I'll pick up my controller and think about what bit to explore next and go with that. I'll be sad to finish it. Also, I played Yakuza Zero and Yakuza 6 before RDR2 and I loved their areas too. Obviously smaller scale, but still the detail was excellent and the mini games were excellent too.
@BreakDemBones_2 жыл бұрын
Rdr2 map is smaller than the first one? I thought it was bigger because of all the new states that were added in like lemoyne, new Hanover, etc
@sirjade17942 жыл бұрын
Yup, like u can murder someone u randomly meet.
@ninjasites2 жыл бұрын
@@BreakDemBones_ the entire map/world of rdr1 is included inside rdr2
@ulfson2792 жыл бұрын
More places in rdr2 then the first rdr... and the first rdr is in this list
@sirdogs87663 жыл бұрын
This just goes to show how weird and inconsistent scaling is in video games.
@roofie16953 жыл бұрын
I think the main deciding factor are the means of transportation. Having only somewhat slow horses increases the travel time, thus the map seems bigger. Compare that to something like fc3 and 4 where you can drive and glide around.
@bodycount33453 жыл бұрын
Yea how tf is true crime los angeles so big
@ricebix3 жыл бұрын
Yeah it doesn't make any sense that some of these are so big compared to others
@ChuckSploder2 жыл бұрын
like how the Mediterranean in LotR online is bigger than the USA
@goutamboppana9612 жыл бұрын
31.7 Sextillion km^2? What is that game about?
@Lumen994 жыл бұрын
When the city of Los Angeles is bigger than the entire planet of Tattooine Edit: oh cool top comment
@spinosou69484 жыл бұрын
What sorcery is this
@growingsubstostartacommuni38224 жыл бұрын
Lol
@shane80374 жыл бұрын
I assure you it takes longer to get across LA in rush hour than to circumnavigate tatooine in a Jawa junk wagon.
@Lumen994 жыл бұрын
@@shane8037 Actually yeah probably
@shayneoneill15064 жыл бұрын
"Thats no moon" "thats where Han stops off to refuel his cocaine nose" (The Hutts will kill him on site if he stops off in florida)
@hj73724 ай бұрын
Rdr2 map feels like bigger than it actually is because of how much details and content the map contains.
Well to be fair to daggerfall, it is to this day the biggest map that is only partially auto generated (while the terrain itself is auto generated, it has cities, questlines and dungeons completely handcrafted.) also the cities are fixed in alwasy in the same position
@marcellomontanaro39015 жыл бұрын
@@kuba.504 if you know these games you also know why people are not amazed by the size of no man's sky map..
@JuanJimenez-pt3dn5 жыл бұрын
No mans sky beat minecraft tho
@nickolaspearce48825 жыл бұрын
John Liebert but no mans sky takes place over several planets, and possible galaxies pls dont spoil playing my self right now, while Minecraft is just one planet
@JuanJimenez-pt3dn5 жыл бұрын
@@nickolaspearce4882 You basically proved my point. But yeah they're both really big
@editorrbr21073 жыл бұрын
Skyrim doesn’t feel nearly that small. Maybe it’s being robbed every half kilometer.
@bradleywalton9703 жыл бұрын
Yeah I clicked on this thinking Skyrim would be the biggest lmao
@michaelh4043 жыл бұрын
I had a feeling that JC3 would be way up there, it has a very impressive map. Really wish it showed ESO though.
@briancooley87773 жыл бұрын
Skyrim felt small to me. You can walk from riften to solitude in about 30 minutes
@stormbound3 жыл бұрын
@@briancooley8777 FO4 was the dissapointment for me. Everything is so unrealistically crammed together it's impossible to hold up any suspension of disbelief.
@HEADASSLOOKINGAHHH3 жыл бұрын
@@stormbound not to mention that every location looks way too similar, almost like they reused props constantly lol
@MidnightXAlchemy5 жыл бұрын
*Zooms out one last time* The world we call “reality”
@_Killkor5 жыл бұрын
The Observable Universe
@lolsbarry22485 жыл бұрын
I can't wait till they release the full game
@nnikitov575 жыл бұрын
Actually minecraft world is much bigger than the Earth
@iOwnzNubz14 жыл бұрын
@@nnikitov57 minecraft exists ON earth...see what I mean?
@KicksPregnantWomen4 жыл бұрын
minecraft is bigger
@adamnapolitano4328 ай бұрын
Wow, it's interesting how some of these older games have bigger maps than some newer games, but it looks like it depends on the processing and graphical limitations and art styles used in them too. Like you can have a very simple shaded art style which doesn't use a lot of processing and lets you make a massive world mad, or what some of these games so, just go up the butt with a super realistic art style that just starts eating your processing power at an absurd rate.
@balldude85735 жыл бұрын
Who else just went through this like “oh I’ve played that game...and that game...”
@dragonzld13865 жыл бұрын
I just bought my first pc,I has a lot to try XD
@ezorist5 жыл бұрын
Antojnaje I love Just Cause 3
@Bullshittalk085 жыл бұрын
I have played 80% of these games
@florian32985 жыл бұрын
@@dragonzld1386 yo play gta v
@davimag20715 жыл бұрын
@@Bullshittalk08 Which maps here are worth?
@wunba2 жыл бұрын
I was thinking the entire time, “how will he show Minecraft it’s infinite,” and then you managed to show the entire thing which blew my mind away!
@JATYIIYO2 жыл бұрын
I Love your hardcore videos on Minecraft
@Pootisbird012 жыл бұрын
Well yeah, of course it can’t be infinite, having a game with a truly infinite map would be impossible, I see what you’re saying though
@HowIamDriving2 жыл бұрын
One single seed can be this big? Arn't there chunk restrictions?
@Pootisbird012 жыл бұрын
@@HowIamDriving this is the maximum world size. Every seed places you somewhere on this map. Since the full Minecraft map is so large that it might as well be infinite, the likelihood of you spawning in the same place or even seeing the same place twice is basically zero. What’s crazy to me is that the 3rd largest game map on here, Daggerfall, is from 1996. Whereas Minecraft and No Man’s Sky are much newer
@HowIamDriving2 жыл бұрын
@@Pootisbird01 In that case the comparison is not fair. You can't walk from on end to another of that map.
@Riot722 жыл бұрын
Never thought about no man's sky being that large. I mean it is, but it always feels smaller imo, due to the repeating biomes in certain regions starting to have almost identical generation. Really wish they would add multibiome planets sometime soon.
@Suntzu58172 жыл бұрын
I agree!!!
@sasino2 жыл бұрын
That's why auto-generated maps shouldn't count 😐 both that and Minecraft have maps that dynamically create themselves
@michaelbauers88002 жыл бұрын
@@sasino Could be auto generated and limited, but I can understand why that's sort of it's own thing. Satisfactory is hand generated and pretty impressive.
@UteChewb2 жыл бұрын
There's no reason that you can't have multibiome autogenerated worlds. Worlds have axes, north and south poles, etc, easy to calculate approximate climate regimes. Doesn't have to be realistic. The major problem is designing the fauna and flora components for each biome since that multiplies the work the devs have to do. Still doable, but may be further down the list. I mean Minecraft has different biomes.
@jackb38222 жыл бұрын
The same goes for Minecraft, it tends to happen eventually with procedural generation.
@brentogara7 ай бұрын
A pretty good video, but it'd be really nice if the maps were actually to-scale relative to each other... especially those last few.