Also gives feeling like something trying to slowly sank you.
@Maxim.Nazarenko4 ай бұрын
Sounds eerie, melancholy, like something out of this world.
@Maxim.Nazarenko4 ай бұрын
One of my personal favourites.
@rayoflight19204 ай бұрын
My dumbass tried to get all the treasures before the storm was stopped and had to survive those sandy whirls and got into fights when failed over and over. Don't waste your time wait until the storm is gone
@MrMarket19874 ай бұрын
A nice spot to get White Wind from Zus, if not gotten through the much harder exit and birds at Gizamaluke's at least.
@rayoflight19204 ай бұрын
Man some interesting places were wiped out early in the game
@brandonstinson49884 ай бұрын
That's what war does, ever heard of the Library of Alexandria!
@Zelink1084 ай бұрын
@@brandonstinson4988Are you being Ironic?
@Zelink1084 ай бұрын
Which was Garnet’s fault for just going back home like an idiot and pretty much handing over her powerful Eidolons to her crazy mother on a silver platter.
@TheCreepypro3 ай бұрын
perfect for a place with a lot of sand!
@Cococrash114 ай бұрын
Awesome [Video Soundtrack] Cleyra's Trunk [FINAL FANTASY IX] Video.
@williamsanborn91954 ай бұрын
Another one I kinda forget about…
@3Storms4 ай бұрын
Were you playing with some sort of cheat? I was never able to make it five steps without getting dragged into a random battle in Cleyra trunk.
@MrMarket19874 ай бұрын
Well, there's no lack of codes for all(at least most) versions of the game to turn off encounters.
@Zelink1084 ай бұрын
I have to ask, what made the sandstorm subside enough so that the party could pass through it? Because if you try to go to Cleyra before completing Burmecia first, it tells you that the sandstorm is too strong, even though most of the Burmecians should have already been evacuating to Cleyra during that point.