I'm really sorry you've lost some people to illness mate, and kudos on finding a way to share something so imporant to you. I'm looking forward to checking out the demo, the character art in particular looks fantastic. And congrats on the upcoming release!
@Bloodlinedev4 ай бұрын
Life is a ****- All the love too you, thank you for making this and good luck on your way
@ThinkWithGames4 ай бұрын
Good luck with the game release!
@Sgt_Killersnow4 ай бұрын
People in our field have looked at me odd when I ask what they expect their players to feel playing through something and too many will respond with "hopefully like they're having fun :)". I'm very glad you advocate for finding the target medium between player and creator valuation of the end product while throwing your painful inspirations into it and making it a conceptual idealized closure in a way. Instant like and sub from me and I'm gonna absolutely play this.
@TheHomelessPotato4 ай бұрын
Games that integrate the yellow and blue well are God of War and Nier Automata where all the game mechanics, story, etc. navigate in one direction. Players aren't aware why the experience is so magical, but they feel it
@Sgt_Killersnow4 ай бұрын
@@TheHomelessPotato it’s what makes a game something people write multiple hours of video essay content about 10 years later. That should be the standard goal IMO, shame the focus of so many is immediate monetization :(
@barry54 ай бұрын
Hey, could you explain what the second part of that comment means? I always thought i was pretty good at English but i just feel like I've suddenly lost all ability to process language once I start reading the second half of your comment
@Sgt_Killersnow4 ай бұрын
@@barry5 I'm happy he uses the blue and yellow chart logic as it makes sure the players are interested and that the game holds importance of some sort to the creator so the game doesn't feel lifeless and empty from lack of actual experience.
@abysskun95184 ай бұрын
Hey man, I knew your channel from some of your FF videos I've seen in the past, finding you when looking into devlogs was a pleasant surprise, I'll definitely be watching your journey as a game dev in hopes to inspire myself to finally start mine
@TheHomelessPotato4 ай бұрын
Let's make a community made FF game afterwards
@Edge-_-Lord4 ай бұрын
Congratulations... and wish you all the best
@awesomepomegranite4 ай бұрын
I like the boat that you can play as, good luck my good sir!
@acegear4 ай бұрын
reason why did not turn to game dev i suck at graphics creation and bg music both i know how to basic edits of simple stuff , my ideas in a game is niche product
@TheHomelessPotato4 ай бұрын
There's a fair amount of assets you can acquire and repurpose for free. But yes, in general, if you want high-quality graphics presentation that looks consistent, it will cost you either in skill or money
@acegear4 ай бұрын
@@TheHomelessPotato was never looking for hd graphics i just want to make something that looks like better than 9yr drawn ahahahah its what they say its not my calling my first game i made was some plane shooting bullet hell without bullet hell i intentionally made a game loop with no ending everytime i kill one i spawns 2 more and i forgot to code how many lives my ship have and enemy hp increase by few points in that game i just copy paste spaceship looking and bullets and alien ships the ui was so bad copied some pew pew sound for sfx , forgot about it due to major group project making a POS system
@TheHomelessPotato4 ай бұрын
@@acegear Even with many free asset packs, the difficulty is getting consistent looking graphics for the art style you're going for.