High velocity mag is huge if you’re getting denied by high velocity heroes on the enemy team. I’d add that to early picks if you’re having issues last hitting souls.
@paradopx86184 ай бұрын
💯
@mesutkutuk90823 ай бұрын
Its the spirit stacking on soul confirm item + high vel. mag. Bread and butter for laning as viscous, as well as the heal on melee considering your 3rd ability counts as melee.
@moberrybusiness4 ай бұрын
Damn, I did not expect such a dense and short lecture that has so much info in it. You're super well spoken, big subscribe. Thanks for teaching me to drop my gooey balls on others in a more destructive way.
@Chilliak104 ай бұрын
long time goo main here: i tried finding my own ball build but couldnt quite find the right items to make it feel better than splatter stacking builds. but after trying this build (and being able to stun more often while in ball form with the new patch) i think you might have found the formula. also the ball is extremely fun. people just gotta get good at the rollouts. like you said, not sure if this is the 'best' goo man build, but it sure is the most fun in my opinion
@enesulken4 ай бұрын
all right im gonna like this video not because i needed to learn about items (people should just read and experiment those themselves imo) but because i want your channel to grow = more balling video hopefully gl man
@wp_twentytwo4 ай бұрын
@@enesulken I appreciate it gamer, I think you will like what is in the oven rn
@mtthwfreeman3 ай бұрын
This guide is so so so good. Super clear, never remotely annoying, and solid as hell. Thanks!
@SouperGoop4 ай бұрын
I have most of my games played on viscus and until 2 days ago had been running Flubber Jr. I tried your build yesterday and did considerably worse. I’m just not that guy in the ball, I find it difficult to control and am aware that’s a skill issue. A video for tips while balling would be awesome as I wanna ball up on these ballers. I already realized that holding left click at all times can hurt more than it helps.
@SouperGoop4 ай бұрын
I will say I found it difficult to have a high souls/per min on your build compared to flubber. Difficulty mainly when in lane without High velocity rounds, or being able to clear camps quickly without maxed q.
@wp_twentytwo4 ай бұрын
@@SouperGoop yea left click is funny, it definitely requires timing on when to go fast and when to go slow. I am thinking a full video on movement tips would be a good idea as well. Camps can be difficult early in game, I stay away from large camps almost entirely but at a certain point splatter will 1 shot them and that feels way better.
@JNSkie723 ай бұрын
I was having a hard time with your build a week ago or so, but it finally clicked for me 2 days ago and I have been been maximum ball ever since. I love the assassinate potential on targets like Haze and Vindicta! Thanks for the awesome build!
@softwaredave28544 ай бұрын
This build goes hard in my matches with my buddy I duo queue with. Even in solo queue I'm usually causing enough chaos that my teammates can clean up if I miss a few kills. Also it's so fun to just be playing and focusing on maximizing that ult. Thanks for the video and keep it up dude, I'll be on the lookout for more of your content.
@wp_twentytwo4 ай бұрын
@@softwaredave2854 thank you, I appreciate it! More videos on the way, keep balling out
@KiWi_Z_Q4 ай бұрын
Kinetic dash is good if you’re pretty consistent at your dash jumps. The movement and fire rate is invaluable.
@pockster28544 ай бұрын
It's so good, but you can't dash when you're ballin and therefore it doesn't fit as we wouldn't want to disrespect the mighty ball
@mushiim84 ай бұрын
return fire as well against bullet heavy teams, nothing like a ball you can't shoot for 7s
@ParallaxThe4 ай бұрын
@@mushiim8 return fire ouch
@Achooneacore4 ай бұрын
I love the explanations. it's so in depth. I hope I can try this game soon. Keep up the good work!
@Hemoclysm4 ай бұрын
2 minutes in and already love how indepth you are and explain your reasoning well
@Littleman2k3 ай бұрын
New Goo enthusiast here. "Make Ball Hurt" had me dying. I feel like we are all a part of one gooey hive mind with only one goal in mind... ball. Thanks for the guide my friend :)
@dersky2234 ай бұрын
made my own build for this and its most definitely the most fun thing to play in the game. good video fellow ball maxxer
@cameronvaz72924 ай бұрын
Super sick vid. Definitely taking some pointers from this. If you’re looking for orange items to use, I suggest berserker and combining that with bullet reflect. In ball form, I can’t tell you how many times this has clutched me out of a bind if I’m balling around 2-3 enemies.
@wp_twentytwo4 ай бұрын
That is a sweet idea actually! I don't know how I did not think about Bullet Reflect, I can see that going really well. Trying it out next game fs.
@pipp9723 ай бұрын
I seriously appreciate an entire YT channel dedicated to maining one single unpopular character to unhealthy degree. Like, on a spiritual level, this is my religion.
@samh47704 ай бұрын
Thanks for the build bro. I came back to this video to subscribe after using this build in a few matches. Viscous has been my favorite since day one but this build genuinely is some of the most fun I have ever had in a game and it's super effective. droppin like 20+ kills a game is no issue. Plus it doesn't feel broken or cheesy. Viscous is so easy to shut down if the enemies play well, but not if the Viscous plays better :) Concerns of the deep? Nah i'm ballin.
@wp_twentytwo4 ай бұрын
@@samh4770 hell yes brother keep ballin out
@litapd3113 ай бұрын
thank you, i played viscous for the first time yesterday and now i'm obsessed
@anded87983 ай бұрын
When I played Viscous for the first time I thought he was the worst hero and I'll never play him again. After trying your build I think he's the best hero and I'll never play any other heroes ever again. Ball Maxxing is the way.
@TheDamdi4 ай бұрын
I'll be honest I didn't expect the build to work this good. I never done this good with goo man.
@techdude2104 ай бұрын
I think it’s a poor choice to not buy 2-3 orange 500 items early. Your cooldowns are very long and your gun will be your main form of trading for most of the early game.
@ScripFing4 ай бұрын
I like high velocity just to make claiming souls easier
@Wandeezimo3 ай бұрын
Melee charge
@motionalize4 ай бұрын
Bro is giving us lecture, solid would have listened to you in school asap
@sonictrain13 ай бұрын
I'm kicking myself for not dedicating more time making a ball build as well Thanks for this With this latest patch of deadlock GooMaxxing is so insane! They directly fixed the phantom strike positioning issue with goo ball! It's like they saw your video! (Bigger map! Torment pulse buffs! rapid recharge buffs! Warp Stone Carries momentum!!! and He can down dash in goo ball (people can't double jump the ball for free anymore) at level t3!!!) Thanks again for the build
@wp_twentytwo3 ай бұрын
@@sonictrain1 awesome points! I got to play some last night and was loving the ability to down dash in ball form! Definitely need to play with Warp Stone now
@Profdragon1224 ай бұрын
if description of this item is correct, monster rounds is actually huge as a 500 souls item on almost any stage of the game. If its worded correctly, not only it reduces damage from jungle creeps, but also towers (guardians, walkers, etc.) and also grant you 50 hp. This makes your tower dives and trading in lane creeps much more safer.
@trev73434 ай бұрын
LOVE IT, i love the ballbuild, keep up the content! i go for gun build sometimes too
@NineConsonants4 ай бұрын
I think there are several early 500's that would help a lot, but doubt you'd want to slot many in before rushing torment pulse. I'd have to try to make sure. For Orange: Monster Rounds is a great fit, since it speeds up farm, gives regen in lane, and more importantly the damage reduction is for all NPCs, including towers. When Balling, it's pretty common to get blasted by a tower, so I feel it could increase survivability a lot for how cheap it is. Close Quarters always applies to the punch. The origin of Puddle Punch's damage is considered to be the puddle, so the damage amp for enemies at close range always triggers. It's a cheap and effective increase to its damage, and would help damage in lane. Restorative Shot is some sustain, but I would actually get it late instead. It's extremely cheap bullet resist. Since goo ball already gives a lot of resist, stacking even more resist is great. Picking this up later to fill a slot as an insanely cheap bullet armor is very good if you have a spare orange slot. And of course High Velocity Mag just to last hit. For Green: If you're dying at all in goo ball, Extra Health is pretty big. WIth all the resist the ult gives, getting more raw health is the biggest increase to survivability you can get. If you're not dying in the ball, it's still good, but nowhere near as effective.
@dancaboto4 ай бұрын
HYPE!!! Loved your video montage
@northwindboi53994 ай бұрын
The amount of goo jokes in this video is bigger than amount of my kills with goo baller
@gooeyhewey94224 ай бұрын
Incredibly gooey guide, thank you :O
@KrimPKMN4 ай бұрын
I usually always build high-velocity (the 500 weapon item) every game as my first or 2nd item on Viscous. His gun is very similar to Kelvins and I think both benefit from the item to help CS when needing to secure it when you cant melee. It also helps with early game trading when abilities are on longer cooldown in the laning phase. That is the only weapon item I will grab, and then like you said, warp-stone or prestige emblem.
@MissFeatherstone4 ай бұрын
for gun items i always get active reload no mater what character I'm playing. not only does it reduce base reload time, it allows you to fruther halve that with the little qte and gives you a lil garand ping when you do it properly. makes any weapon much better for pretty cheap.
@wp_twentytwo4 ай бұрын
@@MissFeatherstone I like that idea!
@leonklautsch54333 ай бұрын
i really liked ur humor
@colpekker4 ай бұрын
Early game slots I go HV mag and hollow point; with melee lifesteal proccing on 3 with extra regen your almost always above 60% in lane. For mid game, i get kinetic dash (always good with high stamina) and melee charge as it allows you to easily follow up with a charge melee after knocking up someone up close with your 3. Also melee charge is very useful for camps when your 1 is down.
@chillsgaming19004 ай бұрын
This looks so fun. Also Im with you on the weapon items, I dont experiment with them outside of buying high velocity in the very early stages of the game
@Wandeezimo4 ай бұрын
Been ballsmaxxing irl so this is perfect for me
@Tanaphat148173 ай бұрын
this build is so fun that it made me consider becoming viscous main
@pockster28544 ай бұрын
This was awesome, I used to be a punch maxxxer, I have now been converted to a ball maxxxer 💜
@A_Jolly_Walrus3 ай бұрын
Magic carpet and warp stone allows you to throw a 180 degree turn in your ult and is why I enjoy it allot
@axelrod7774 ай бұрын
Hollow Point Ward is a great 500-cost orange item on many spirit-heavy builds like this because, in addition to weapon damage, it provides spirit power and survivability.
@Minwu3253 ай бұрын
monster rounds early helps you farm and buy the rest of your build faster, hollow point or headshot booster can fill a similar niche for the 2nd orange slot but don't offer the same sustain
@Omnomasorous4 ай бұрын
Would love to see a tips&tricks section on this video for playstyle/getting value out of ball
@ReefRenders3 ай бұрын
Hey twenty two! I made a similar build after watching your videos (i actually didn't see this one till today!) This cleared up a lot of things and helped me add kevlar to my late game it's called "pinball wizard" let me know what you think! I don't know how you pull off those nasty pivots and sharp direction changes. I use puddle punches to help me change directions in a field like a pinball.
@Enkinanna4 ай бұрын
surprised you're not running enchanter's barrier for the extra spirit power on a green slot, looking forward to trying the build
@morioh66233 ай бұрын
Weapon items i like to get on Spirit focused builds are Monster rounds - hp/regen for more lane sustain and guardian punishes/tanking waves on defense or offense Restorative shot - extremely stat dense for cost of souls, used to be only cheap bullet resist before mystic reach changes Melee Charge - gives insane stats for 1250, 100hp 15(25)% weapon dmg, 1 regen, and reloading on heavys increases jungle clear speed a lot Fleet foot - some synergy with ball but just extra hp on weapon slot and useful active for rotating or combat Normally escalating resilience is a great defensive option too but probably not a good choice for this build.
@MrBubbabolly4 ай бұрын
Good stuff! Glad you made the build video, I know I asked for it, I'm sure other people did too. What are your thoughts on maxing splatter first? Or maybe even putting 3ap into before maxing ball? It helps a lot with poking in lane, and in my experience it's where the bulk of Viscous' damage is, but that might be because I'm not good enough with ball control yet.
@wp_twentytwo4 ай бұрын
@@MrBubbabolly I bet that would help a ton with laning phase. I think I could see it, the biggest downside is of course not having the ability to use abilities while ulting. This means you will definitely need to be more creative on your fight engagements, because it will be optimal to cooldown dump at least your splatter before you press 4. It also takes away vertical punch for in-ball escape options, so you need to play slightly more safely. You would probably be able to hold off on rushing Phantom Strike since you won’t be able to use it in Ult for a bit, which may help the strength/time of the build feel more linear. Definitely worth a try!
@TrBr__4 ай бұрын
I'm pretty sure warp stone resets the cooldown on damaging an enemy with goo ball. It works great when you hit phantom strike -> splatter -> ball collide -> warp stone into another collide to send a player back to spawn
@mr.marmot394 ай бұрын
please please also make other builds for other heroes, just watched ur viscous gameplay and its just marvelous
@MattiKettu4 ай бұрын
A few questions / suggestions: - does the spirit strike debuff stack with mystic vulnerability? - as others have said: high velocity mag is too good to pass up - would heavily suggest to play a few games normal splatter build or even gun / gun-ish build until you have a feel on how to be a baller Especially the last point I think is very important. If a want to be viscous player takes up this guide and rolls into a game, he/she's just going to grief himself until he gets a few (non-baller) games under his/her belt and gets a feel for the ability.
@asdfasdfasfasdf-n2q4 ай бұрын
Thanks for the video man. This is a cool playstyle and fun to see other people's thoughts on how to get the most out of this very unique character I find maxing splatter first, then ball allows you to farm camps, clear waves, and blow people up in early/mid game. By end game diviner's kevlar and superior duration (on ball) are core. I don't survive fights in ball form without kevlar unless we're rolling (ha ha) Would add Enchanter's Barrier as others have suggested. HV mag for laning if needed. And mystic shot/echo shard help get the most out of your weapon slots And I am going to try majestic leap and an earlier phantom strike, I have been treating these as mid-late items (haven't tried majestic leap in ball at all, that seems fun - though kind of duplicated by ball + puddle punch leap combo) Do you have any Viscous keybinds? I had bound cube to self-cast on release (hold and left click to use on ally) but Valve's latest patch broke all my binds.
@wp_twentytwo4 ай бұрын
@@asdfasdfasfasdf-n2q all great input! And I am glad you said that about your Cube self cast breaking the binds because that has messed me up so much since patch. I love self cast on scroll wheel up but it is broken so I am currently using double click and I do not like it. I don’t think I have anything else keybind wise that is helpful, but I do use 1/E/M5/M3 instead of 1/2/3/4 which I know I am weird for. I think having one of your actives set to scroll wheel down is really helpful for people that aren’t good with having 8+ keyboard buttons to press, but if you have moba’d for a while that wouldn’t be a problem
@asdfasdfasfasdf-n2q4 ай бұрын
@@wp_twentytwo Yeah moba-like keybinds are fine for me but I need fast response time on self-cast of cube. I think the commands to bind to this changed in the patch, have to find someone who's figured it out
@asdfasdfasfasdf-n2q4 ай бұрын
@@wp_twentytwo Figured it out. The "in_alt_cast" bind command is broken/no longer exists, so instead activate "Double tap to self cast" in settings and bind your self-cast key to hit ability 2 twice. For me it's like this: alias +quickabi2 "+in_ability2" alias -quickabi2 "-in_ability2;+in_ability2;-in_ability2" bind 2 +quickabi2 This lets me press&hold to target others and release (press and release 2 one time) to self-cast. For you, probably something like "bind mouse_scroll_up (whatever the name of that bind is) "+in_ability2;-in_ability2;+in_ability2;-in_ability2" Unbind 2 in the menu and bind 2 in the config to single-tap ability 2. So mouse scroll up is a double-tap (self-cast) and 2 is a single tap, which you can tap twice to self-cast if you want (you can set this double-tap window really low in the settings if you don't want it to happen in-game at all)
@wp_twentytwo4 ай бұрын
@@asdfasdfasfasdf-n2q I’ll look into it in the Deadlock server tonight as well, I really need self cast on an assigned key as well
@KrypeAV4 ай бұрын
BROOOOOLL
@9-b_b-94 ай бұрын
Monster rounds sounds like a great early game 500 in Weapons as im pretty sure the 35% NPC damage reduction effects guardians making diving much easier. While also giving regen and making jg clearing a bit faster.
@nazar1881-e1b3 ай бұрын
Nice vid, love the understatement of deadlock build theory, a lot of so called build makers are shit at this. Btw, im not goo player, buy did you consider escalating exposure, since you have item dealing spirit dmg overtime and you can stay next to enemies for a long time in a fight. Or is this combo not working in real late game?
@Bobillion3rd2 ай бұрын
I was very perplexed when watching this
@praxusjoon24783 ай бұрын
2:55 im a dumbass so plz help me....where is the cooldown? is it on the item itself in the lower left side or is it on the health bar?
@Icarus_OW_3 ай бұрын
I know this is kind of late but if you use any ability that has a cool down that isn’t an active, in the bottom right where they are shown, the one that goes on cool down will grey out and slowly come back like a clock. You time marker is a good example if you wait till he uses the punch on Abrams and you should see what I mean.
@riconobin4 ай бұрын
for guns slot, i usually go for Fleet Foot for mobility, Mystic Shot + Soul Shredder Bullets to amplify spirit damage, and usually Toxic Bullets so I can finish the wounded enemies should they still survive after the balling + splatters session. my build is also similar to yours, but I mainly max my splatter because it's so fun to see enemies getting shredded by goo in the mid to end game xD
@Basteal4 ай бұрын
Graceful like a Ballerina.
@stinglock4 ай бұрын
Why no spirit strike? Great value early and applies spirit damage on the 3rd ability and allows each punch to lower spirit resist. Seems like a no brainer.
@wp_twentytwo4 ай бұрын
@@stinglock I remember having it in early versions of the build but forget why I stopped getting it. I will take another look tonight, but I know it will be competitive for Flex Slots
@meekumanu4 ай бұрын
i am straight gooed up in my ball rn
@JonTheGamerGuru4 ай бұрын
As far as weapon items go, Monster Rounds NPC damage reduction affects *all* non player damage sources so uh, if you wanna put the deep into balls deep, it’s really good
@Limofeus4 ай бұрын
Really neat video! Can you do a guide for a puddle punch build? It might not be as fun but I found myself enjoying puddle punching people in to other puddle punches and so on more then trying to steer a ball of goo
@Flannmusic4 ай бұрын
Spirit strike for the ball punchers? Or is there just not enough slots to spec that in?
@thequibbler7234 ай бұрын
YESSSS I LOVE BALL MAXXINGGGGG!!! LETS GOOOOOOO. IM NUMBER ONE BALL MAXXER NA REGION WOOOO BABY LETS GOOO!!!!
@ScoutBranco4 ай бұрын
awesome build. I'll try it
@foooxxxiii74734 ай бұрын
I LOVE YOU BTW IVE LITERALLY MADE AN ULT BUILD CAUSE YOUR LIL MONTAGE AS TRIBUTE FOR CHAZM
@MilkJugA_4 ай бұрын
Not utilizing items slots fully in the early game is always a mistake in my opinion. I recommend high velocity bullets to give your gun some actual speed, and kinetic dash because the stamina efficiency is great on this hero. Heavy melee charge item also decent for farming. That's my experience with this hero
@treneroidmanducoka40114 ай бұрын
divine kevlar is questionable since that shields sadly do not stack with resistances goo ball provides. thanks for the guide!
@schmidtyhk4 ай бұрын
I just tried this build out and immediately I noticed how freaking strong ball becomes! I had the most damage out of everyone by the end of the game...Do you find that during laning phase without HV mag that you're weaker?
@JCA_tm3 ай бұрын
Im pretty sure toxic bullets apply the building up spirit damage so just apply that and ball up
@wp_twentytwo3 ай бұрын
I actually just had a game against a super tanky line up and Toxic Bullets was nice for doing percentage based damage to their huge health pools.
@KittyNaptune4 ай бұрын
early monster round and basic mag are probalby just good picks for pushing/ farming, since they are super cost efficient. Deviner's kevlaras was my fav pick too, that item makes many ult builds work
@wp_twentytwo4 ай бұрын
@@KittyNaptune I have picking up Monster Rounds and I do like it! Good to get a couple of quick gun buys in.
@TacSav2534 ай бұрын
Awesome
@bballer37123 ай бұрын
Googun hits so damn hard if you build it, so when I goomax to your goo build I get pristine emblem (high velo early), swift striker, burst fire, and/or FLEETFOOT instead of warp stone. I suck w warpstone in ball, so fleetfoot makes non balling more comfortable AND gives extra ammo. Don’t need to kill anyone with gun, just need to show a ball chasing bastard to leave a ball alone
@Altasetraa4 ай бұрын
You definitely want to squeeze 500 extra souls early-mid for monster rounds, it'll speed up your wave clear and jungle significantly and pay for itself. You certainly have the slots
@SacrisheeGaming3 ай бұрын
Damn, im becoming a fan real quick lol
@Flannmusic4 ай бұрын
I think headshot booster, basic mag and maybe hollow point ward since your sustain would ideally keep you above 60% health for orange items that are all 500 cost. Might make laning easier.
@Flannmusic4 ай бұрын
You'd certainly want mystic shot earlier as well. Though the need to get phantom strike so soon makes this build hard to work unless you don't mind being weak af early/early mid game.
@blinky.50784 ай бұрын
Do you think the recent updates change the build much?
@wp_twentytwo4 ай бұрын
@@blinky.5078 I haven’t run into anything yet! Phantom Strike is nerfed of course which is sad, but we use it less for the damage and more for the ability to get additional hits in so that is alright
@rara35384 ай бұрын
the pyrocinical build?
@lukebelvin49004 ай бұрын
I just like him because he reminds me of Flubber
@lolollolol37514 ай бұрын
Basic magazine, high velocity rounds are good for cheap gun slots
@yshifai86894 ай бұрын
Holding ability points for the first point in ult is so rough for laning phase. Is the skill order you have in the custom build correctly laid out?
@yshifai86894 ай бұрын
Also the itemization is ROUGH when you cant get those flex options unlocked in a rough game
@DriftaholiC4 ай бұрын
Try Ethereal Shift, you can park on someone and double stun or more if they are in a corner.
@wp_twentytwo4 ай бұрын
@@DriftaholiC I believe this got patched? Is it really still in the game? Ethereal Shift was in my build on day 1 for this reason but I thought this got patched
@kelazun4 ай бұрын
You should always take the colossus because the entertainment value far outweighs and competitive advantage you would get otherwise.
@anded87983 ай бұрын
After playing some time with this build I feel like heal bane is a good item choice if enemies have heave heals. After I buy it Abrams becomes useless. Also In the ball form you apply debuff to almost everyone in the fight, so heal triggering is almost guaranteed. I feel like refresher should be a good choice for super late game when you already mobile and have enough damage and health.
@wp_twentytwo3 ай бұрын
@@anded8798 going to have to try some with Heal Bane! I can see that making team fights much stronger.
@taznaf59782 ай бұрын
This build is so much fun I had my highest kill game as him with it 15 kills 😮!!
@wp_twentytwo2 ай бұрын
@@taznaf5978 that is awesome! I wish i can say it was up to date and the most efficient build. I am making a video soon, but if you get more games in a do suggestion checking out the “Concerns of the deep? I’m Ballin” as well
@hino_owari4 ай бұрын
Let's gooooo ballers!
@lordqx22974 ай бұрын
viscous has a unique shadow
@minkblanket96324 ай бұрын
i hate trying to steer the ball, any tips on that? also do you have the build available in the client - so can favourite and use it and all that business
@wp_twentytwo4 ай бұрын
@@minkblanket9632 for quick tips I will say that you first want to get good at toggling your accelerate for when you need it and letting off of it when you don’t. For example accelerating is not good if you need to make a tight turn, so let off in that case. Also in most situations you will want to 180 rebound off of some form of map geometry instead of trying to turn the ship around to get a second hit. Lastly use Phantom Strike to make up for the difficulty of controlling the ball form! The build is live: “TwentyTwo’s #1 Ball Maxxer”
@minkblanket96324 ай бұрын
@@wp_twentytwo thanks brother gonna hop in demo and practice navigation, also thanks for the build name too bud. have a good one and i'll let you know how it goes
@joeschmidt45033 ай бұрын
have you considered adding refresher to just start ballin again?
@MrLittelmerciles3 ай бұрын
With extended duration & superior cooldown the delay between balls is like 20 seconds. Souls are better spent somewhere else imo
@FateBringsMe2U4 ай бұрын
My biggest problem with flubber is landing the damn fist 😭
@wp_twentytwo4 ай бұрын
@@FateBringsMe2U man and it really is buggy sometimes. It’s one of the best parts of the character but if I tried to build entirely around it I would tilt for every time it clips through a wall, inverses its direction or doesn’t register on a window surface
@corndog27324 ай бұрын
awesome sauce
@CopperNick14 ай бұрын
He's a baller
@opposed2logic4 ай бұрын
monster rounds let you dive deep in lane because of the reduced damage you take from npc's (creeps+tower)
@sirloin173 ай бұрын
What's the name for this build? How the fuck he doesn't have it in the description is crazy
@wp_twentytwo2 ай бұрын
@@sirloin17 haha I should edit the description to include it but I do say it in the video, just look up “TwentyTwo’s #1 Ball Maxxer”
@sirloin172 ай бұрын
@wp_twentytwo i know I've amwatched the video a few times, it's great, i just couldn't find the part where you said it 😂😂 please keep making viscous content.
@duskshadow254 ай бұрын
Not gonna lie, I thought your video said "Ball Waxer" and I was like "whose ball is he waxing? tf" 😅
@Kinimodes4 ай бұрын
If you add chapters and/or a screenshot of your build, I think it would put this at a S tier video.
@Mvulcan-Fern4 ай бұрын
Goo punsh Goo ballin
@vincentshen50354 ай бұрын
Is it ever worth it to grab warp stone instead of phantom strike early?
@wp_twentytwo4 ай бұрын
@@vincentshen5035 it could be! I will make a note to try that. It is obviously substantially less expensive and if you are good with it it can do much of what Phantom Strike does and some that it doesn’t. I’m going to try this fs
@iph24 ай бұрын
I make a build and ends up being trash, I’m missing the point you made, keep adjusting it till it’s perfect
@peanut37774 ай бұрын
slimers stay winning 💪
@MrJoePostman4 ай бұрын
I personally can’t play without “Melee Charge” in the laning/farming phase