Build Unreal Engine Games In C++ Faster

  Рет қаралды 10,670

Microsoft Visual Studio

Microsoft Visual Studio

Күн бұрын

Пікірлер: 10
@toddseiler
@toddseiler Жыл бұрын
tldr; Install extension in vs, blueprint references shows what blueprint references a class, get macro expansion, blueprint introspection shows variables and functions, add 4 different class types (actor, pawn, etc) all from visual studio.
@someon3
@someon3 Жыл бұрын
you missed the most important one: the errors window now shows the output from the Unreal header tool
@chakubb
@chakubb Жыл бұрын
Thank you, for the video and the tool. It's a nice start for sure. Also, I was able to use all the features demonstrated while following along wit the cast.
@李麟-b4x
@李麟-b4x Жыл бұрын
It's so far to Rider. Learning from the competitor please!
@thana3270
@thana3270 Жыл бұрын
Dear Microsoft, just buy VAX or Resharper
@chakubb
@chakubb Жыл бұрын
I use JetBrains for my day to day but not Game dev. Can you give some reasons as to why JetBrains would be better? Being familiar with their tools would help but anything more specific please?
@thana3270
@thana3270 Жыл бұрын
@@chakubb jetbrains rider has awesome autocompletion and actually seems to understand the unreal engine source code it is because of this that I use resharper as I've had issues trying to use rider in unreal
@chakubb
@chakubb Жыл бұрын
@@thana3270 Thanks for the reply!
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