I'm too lazy to ever get more precise than 2 or 3 digits. As per usual, feedback is more than welcome, and all music used is listed in order at the end of the video. #fromsoftware #armoredcore6
Пікірлер: 773
@KanaevM7 ай бұрын
I like that it still tries to scale everything according to human proportions, even if no humans appear in the game itself to compare.
@InternetHydra7 ай бұрын
From is really great with those little details they know 99.9% of players wouldn’t ever know about in a youtubeless world.
@williamfalls7 ай бұрын
FromSoft: _puts a piece of paper down with a funny joke on it_ Some KZbinr somewhere: "This is some *deep* lore drop!"
@stringwhore7 ай бұрын
Rokuniichi
@Synthonym7 ай бұрын
I love that it actually goes a lot further than that. There are handrails, catwalks and service doors on EVERYTHING which let you see exactly how a person might navigate these mind-bendingly massive structures, as well as frequently reminding you just how enormous everything is
@HaykInWonderland7 ай бұрын
@@williamfallslike what
@zorain23547 ай бұрын
If humanity could built the cradles in 4 and the towers in V, I'm not surprising that they could just repair vascular plant within a month
@VLimit117 ай бұрын
Good point. All things considered, an army of MTs could probably finish these kinds of jobs much quicker than you'd initially expect
@Supercohboy7 ай бұрын
While that's an apt comparison, iirc 4/V/6 aren't supposed to be the same singular running timeline, they're all their own separate thing like most Final Fantasy games are, minus the specific same-generation sequels like 4Answer/Verdict Day. Otherwise yeah, if Armored Core played Civ V, they'd be a Ramses main lmao, they're popping out superstructures to celebrate every major event in human history, it seems
@GERAT0237 ай бұрын
you know, the structures on rubicon, remind me a lot of the towers from ACV/VD
@abeeocta25997 ай бұрын
Yes mt's are firts development as labor machine
@matasa74637 ай бұрын
@@VLimit11 Not even that - remember those AI controlled machines that came to live after the Coral Surge? Most of the planet's structures was probably made fully autonomously.
@VaatiVidya7 ай бұрын
I just want to say that I really appreciate how much effort you put into the editing and animation for these videos. It must take so long but it really helps elevate the vids! Nice work
@nervousgiraffe98767 ай бұрын
This video has officially been sanctioned by the Fromsoft Vatican
@VLimit117 ай бұрын
Appreciate that a ton! Definitely means a lot considering the production value of your recent videos. Looking forward to seeing that inevitable AC6 lore video!
@hhowdy7 ай бұрын
Was thinking the exact same thing this video might not even get over 10K! But hey the amount of work on this one 7 minute video is crazy Edit: It got over 10k let’s go
@metj68857 ай бұрын
Vaabi where’s the LORE
@shinjimirou9287 ай бұрын
I eagerly await for your version of Armored Lore
@Ataximander7 ай бұрын
Frankly of the megastructures shown at the end, the Vascular Plant still beats them by virtue of being a glorified oil rig. If humanity in AC6 builds moneymakers that size, what would they even consider MEGA?
@zahylon59937 ай бұрын
a Dyson Sphere?
@pillarmenn19367 ай бұрын
@@zahylon5993 Most likely since they seem to have a similar structure at the end of Ending 3
@natethegreat79677 ай бұрын
Who’s to say humanity regularly builds things as massive as the Vascular Plant? For all we know, it might be the largest and most expensive project that Arquebus Corporation has ever done, and the costs will take decades or a century to recoup.
@ArcadiaCv7 ай бұрын
@@natethegreat7967 Arquebus was just a random part manufacturer who setup an operation on rubicon after the coral/fires of ibis put it on the map. We know humanity in the AC universe has built multiple towers (20km) and multiple cradles (4km) on earth. An actual industrial corp with MT's could build something much larger if they decided to for whatever reason.
@ulrikahaggard99236 ай бұрын
@@ArcadiaCvi think youre confused the AC games arent connected. For all we know cradles and towers dont exist in AC6 and never have
@TR-qf2gt7 ай бұрын
0:42 Iguazu being an absolute keyboard warrior is so funny 😂
@klortikterra44233 ай бұрын
he 100% would be, he is a cry baby.
@Excalibaard2 ай бұрын
Still no luck with the sewing club I see...
@michaelkolano8686Ай бұрын
And he uses hunt&Peck too!
@Headbringer26 күн бұрын
@@michaelkolano8686What’s hunt&Peck?
@michaelkolano868626 күн бұрын
@@Headbringer typing with one or both index fingers, usually while looking directly at the keyboard rather than the display. it's common for people who don't use computers much, or very well
@swelldritch27747 ай бұрын
The size of the vascular plant and the xylem is an oddly effective way of representing the scale of the corporations' greed. Is hard to even justify fighting over anything when you have access to that quantity of resources.
@andrewowens44217 ай бұрын
Yeah, that's literally owning planets level of money. Or at least owning whole moons. If you _still_ need more resources after that then it's not about really needing resources but just wanting more to own out of base greed.
@arforafro55236 ай бұрын
It's not just the resources, its the power. Arquebus not only had infinite money at their disposal with the Vascular Plant but also a way to control who gets the super fuel for both machinery and weapons. Whatever price and whatever amount of resources they have to invest doesn't matter because once they get a hold of Rubicon nothing else will matter and everything they lost they can easily replace later on by selling Coral or take it by force using Coral powered weapons and AC's on top of having access to both RRI and PCA technology.
@ee8225 ай бұрын
For our population? Certainly. But the more people that exist, the more resources that are needed to support them. We may only see Rubicon, but its also only one of many worlds the PCA is dealing with, and the PCA is only one government administration that's basically watching over the equivalent of EPA Superfund sites. The broader spacefaring civilization could easily be host to Quadrillions of humans at a low end.
@techietisdeadАй бұрын
@@andrewowens4421 Well, considering the scale of what they are doing, the planet's worth probably wont even be enogh for basic stuff in a few decades
@paulroberto22867 ай бұрын
With 7% the radius of earth, the weight of the helicopter would probably be pretty comparable with a heavy military vehicle. Thus explaining how it can actually fly lol
@paulroberto22867 ай бұрын
Oh also, great video!! Loved the visualizations and talking ACs
@VLimit117 ай бұрын
I didn't consider that! That definitely makes some player/enemy movement easier to understand if you think of it all in low gravity (though I probably shouldn't think too much about realism in this series, haha)
@venlil7 ай бұрын
@VLimit11 rubicon is probably incredibly dense which could give it a similar gravity to earth
@ziggythomas11234 ай бұрын
@@venlil For some reason that reminds me of Kerbal Space Program. All the celestial bodies in that game are incredibly dense. For example, Kerbin is 58,000 kg per cubic meter. Earth IRL is a measley 5515 kg /m3.
@harrasika4 ай бұрын
But its mass and inertia are still the same
@doctorquack-pot42147 ай бұрын
I knew these structures and machines were massive, but to actually give them measurements and compare them to whole maps is insane. Well done
@federationprime7 ай бұрын
How would the vascular plant look on an actual sized Earth? Rubicon may have been shrunk for symbolic purposes and to make the plant more imposing, so having it on a planet large enough for 1 G gravity would be an interesting visual.
@VLimit117 ай бұрын
That's a good hypothetical. I imagine it would still be visible, but Rubicon's total volume is WAYYY smaller than Earth's, so it might not look as impressive
@kerbodynamicx4727 ай бұрын
There’s a reason why we don’t see mountains taller than 10km, the vascular plant will just sink into the ground.
@davidburke41017 ай бұрын
@@kerbodynamicx472Considering half of the plant is already underground, I think they considered that lol
@teslashark7 ай бұрын
@@VLimit11 I think the VP we see underground is not the root of the structure, but the funnel part that later becomes the top, with a replaced shell?
@aze00127 ай бұрын
@@teslashark that is probably what "used to be" the top part, probably has a bottom part, and a foundation part below that isnt shown
@Supercohboy7 ай бұрын
3:00 Materials science is always improving too, so it's not a large assumption to make that fighting vehicles will become ~20% lighter than their modern counterparts in a future with lasers, plasma weapons, and hover tech! This is something that armchair novelists seem to forget when critiquing the weight of sci-fi weapons.
@firstnamelastname71247 ай бұрын
Another thing is that Rubicon is smaller than earth so less gravity = less weight
@DIMOHA257 ай бұрын
The size is very different though, so it's not 20%. Its like he said, the tank legs are like 10 times lighter than they should be.
@Supercohboy7 ай бұрын
@@DIMOHA25 This is very true, that's a problem that plagues almost all real-robot mecha. Larger proportions lead to much greater volume and thus greater weight. Even if we assume that there's a surprising amount of empty space in the average AC, they're still probably around 4 times lighter than they should be (without assuming ACs are built out of exotic materials). That was my bad, you're right. I'm so used to people complaining about how light future-aircraft and future-tanks are in sci-fi that I gave a kneejerk response tbh. Technically, some of the Gundam universes use special superlight alloys to justify their given weights, so that's a possible explanation to the problem of the in-game given weights for ACs. The in-game tech could all be using superlight materials, but appear as conventional things like steel and concrete because the future-versions of these materials look quite similar while being substantially better. Either that, or AC6 exists in a universe where volume isn't squared 🤷♂
@ulforcemegamon30947 ай бұрын
@@Supercohboy i think one of the few real robots that gets weight kind of right is Armored Troopers Votoms, the Scopedog weights something like 6,7 tons , is meant to be a light unit , but if you see the measurements you will notice that the Scopedog is less tall than a armored humvee is long (Scopedog is 3,8 meters tall , humvee is 4,5 meters long) and the Scopedog is heavier than a armored humvee , which all things considered makes sense , it has a similar size compared to a real life vehicle and is a tad heavier than it , the Scopedog doesn't feels like is ultra light but neither that it is very heavy
@StrikeNoir105E7 ай бұрын
As something of a real-world example: if you told an Egyptian Pharaoh that modern humanity would be able to build structures over a mile tall, he'd probably whip you dead for silliness. Modern skyscrapers are only possible because steel is much lighter than stone, hence you can make straight vertical structures with it, whereas with stone you'd have to contend with its weight and various other properties and hence why the most common way to build large with them without the use of adhesives was to make a pyramid.
@VLimit117 ай бұрын
Tried the blueprint thing again, but with slightly less cringe this time. I didn't have anyone double-check my calculations or visual comparisons, so let me know if I messed anything up along the way. If not, then feel free to share any feedback or suggestions for future videos if you have any!
@axd21557 ай бұрын
I really like the blueprint, keep it up man it's really nice
@VannilaZero7 ай бұрын
It looks good
@nanoblast57487 ай бұрын
The mata nui robot is about as tall as earth's diameter. Now remember that it can comfortably lie on aqua magna, and that moon is small compared to bara magna. The bionicle universe is HUGE.
@TorchicNidoran19947 ай бұрын
Don't forget that the entire universe lives IN Mata Nui
@xezmakorewarriah7 ай бұрын
oh, i didn't even knew that rubicon was THAT small!!! it explains how these massive machines are not crumbling under their own weight, since the gravity of this planet would be much weaker
@meareAaron7 ай бұрын
this also explains why ACs float so effortlessly in Rubicon
@gamedominatorxennongdm79567 ай бұрын
I mean on paper you could make these same machines on earth and make them stand, however you'll need a powerful powerplant for that, like how large animals can withstand its own weight by expending energy.
@Saru-yr3qk7 ай бұрын
Pretty sure ACs/mechs are used on earth too, just like they were used on earth in previous AC games. You're reading too much into it. By your logic, people shouldn't even be able to colonize and live on Rubicon. The low gravity would cause their bodies to atrophy and they'd all eventually die from living in that environment for too long. It's a game about mechs, not some simulator. Don't take it that seriously.
@raylenn44447 ай бұрын
@@Saru-yr3qkyou DO realise that cybernetics are a widespread thing by the time of armored core 6,right? So it's not out of the question that most of the rubicon citizens use cybernetics to make up for that, or generate artificial gravity. So overall, your point is rather moot tbh.
@Groundash7 ай бұрын
@@Saru-yr3qk "Just don't think about it" is a lame way to stop a conversation people are having fun with. It's also a lame way to defend something you like against perceived criticism.
@xablingos7 ай бұрын
6:53, the fact that Rubicon is far smaller than Earth explains why everything can be huge out there, the gravity is probably weak than earth's.
@TheOnlyAndEgg7 ай бұрын
Im really glad you kept going after all the demotivating dips. there's nothing that motivates me to keep pushing on in blender than incredible proof of concepts like yourself
@VLimit117 ай бұрын
Yeah, sometimes we all just need to get over those few big hurdles in our way to see that the rest of the race isn't so bad. Glad I could help give some motivation, and best of luck on your future projects!
@laserbeastman74477 ай бұрын
I’m surprised you didn’t mention the Xylem. Despite being considerably smaller than the vascular plant, that thing is absolutely massive.
@GunRunner1067 ай бұрын
just to put that helicopter in perspective that lil inch bit more - the WW2 Battleship Yamato was 263m longer. 33m longer then that helicopter.
@katama48437 ай бұрын
I LOVE THE AC ANIMATION You using your own AC as an Avatar. DO MORE
@reliantbelial23417 ай бұрын
can we get a share code for that ac avatar ?
@A_K_U_M_U_21297 ай бұрын
I like how you also made a similar style to every scale of its colour scheme like a blueprint compare to the “Real Engineering” in every Formulas, Equations, and Measurements
@TheUndersigned7 ай бұрын
This is so ridiculously slick-looking. The animated AC avatar is gorgeously done. I love everything you're doing here with the presentation.
@gingersasquatch947 ай бұрын
"If they're gonna say I'm copying Zullie I'm gonna break her ankles and just do the whole damn planet then."
@aseemmateen76967 ай бұрын
fantastic video quality and production. Keep on the good work, AC6 needs as much exposure as it can get!
@SephirothsBIade7 ай бұрын
3:31 won best fashion core award though
@jasongouffray42027 ай бұрын
Cool vid. Old Raven here. AC6 did go big for sure. Biggest yet in the series I’d wager. With the enhanced Assault Boost and increased upward mobility, the player can forget the size of the world as it is easily scalable by a half decent pilot. For me PvP is where the wheat is separated from the chaff. Spectating 2 teams that properly communicate in a party of some sort, can be quite a sight to behold. Even your best build with your best map don’t mean shit if you ain’t ready to strap in for some heart racing, adrenaline pumping, insanity that would give a robot a seizure. I love this game. Looking forward to more of your content. Earned a like and sub.
@jactstone7 ай бұрын
Finally, a video that talks about From Software's biggest "tree" to date. Root and extended trunk combined.
@kabob00776 ай бұрын
6:05 It's a kilometer taller than a Sh'wada-pattern Supercarrier is long or _barely_ shorter than the Unyielding Hierophant is long. Yes, the monstrously large Super Shipyard/Battlestation/Command and Control Center/Repair Station/Refit Station that's also capable of supporting a fleet of over 500 capital ships and the Vascular Plant is almost as tall as the Unyielding Hierophant is long.
@SuzumeMizuno7 ай бұрын
Amazing animations! And I love the narration. "Because I lied". And then, smash the animation. I laughed hard! Thank you so much for your work!
@jacktheripper79357 ай бұрын
I just love how you edited this and used an IG AC as an animated model to make the video more interesting. It's really nice. (and the Iguazu angry typing scene made me laugh 🤣)
@VLimit117 ай бұрын
Thank you, and I'm surprised how many people quickly recognized that it was Iguazu, I thought a lot of people would forget what he looked like 😅
@jacktheripper79357 ай бұрын
@@VLimit11 believe me, players won't 😀
@Nandeadstudios6 ай бұрын
why the hell did they make the entire planet life size
@ashwinghm11 күн бұрын
I feel like I'm watching an episode of Big, Bigger, Biggest but with Armored Core as the focus. Also just stumbled across your channel--love this!
@VLimit1110 күн бұрын
Tysm! I've not heard of that series before, so I'll check it out and maybe see if I can get any extra inspiration from it
@Galgamos7 ай бұрын
When talking about big stuff in video games, "Asura's Wrath" always comes to mind. :)
@VLimit117 ай бұрын
YES, I wanted to mention Wyzen so badly, but I had to limit it to man-made objects to keep the list at the end a manageable size
@dragon80l3 ай бұрын
srw Tengen Toppa Gurren Lagann
@lesslighter2 ай бұрын
@@dragon80lthe super carriers from Ace Combat the Aigaion from AC6 and the Hresvelgr from ACZero, arsenal bird from AC7, Arkbird from AC5
@voidwalker62066 ай бұрын
I just found your channel.. and the content scratches that little itch the geeky & science part of my brain, its so cool!
@m.ubaidaadam7 ай бұрын
The quality of the editing and animation, the deep dive into accurate pixel measurements this a an amazing video and you’ve earned a subscriber! Looking forward to what you do next
@_narrows7 ай бұрын
Wow I adore the humor and visuals for this video. Your lil animated AC avatar is just oozing with charm. And those are just the cherry on top to the well-presented info! Excellent stuff.
@Bunker-Nines4 ай бұрын
This video is so well done, the editing to the visuals is great! I was already really interested in big-mecha-machine game but now I'm really interested, great job!
@Terminator458457 ай бұрын
Damn, and I thought the models for the Xylem and the PCA Orbital Defense Laser was crazy big.
@firstername2 күн бұрын
i have to give you props for using the exact same ac to beat all the missions to get footage, i respect that
@shween86837 ай бұрын
Man, you deserve a lot more views. The editing was great, and I love seeing AC6 getting the love it deserves.
@AlongCameASpider7 ай бұрын
I cant even begin to imagine how you made those animations. Extremely high quality and well done!!! Good video
@MystikalDemon7 ай бұрын
my guy, this might be your best video. it's insane to see the progress of your production quality. you clearly put a lot of time and love into your videos. much love and excited to see more
@JacobShepherd-ol3tt7 ай бұрын
Damn good break down, had no idea the the planet and the giant coral tower where to scale thats a very very interesting detail.
@KurokishiOcelot3 күн бұрын
The first time I saw something that really made me feel dwarfed was in Transformers: War for Cybertron, which had its own Strider adjacent mission. That thing blew my mind. Despite having giant structures in past Armored Cores, the series didn't do that to me until this game. After the scenery and the strider, I knew things would get even crazier. The Vascular Plant straight up left me in quiet awe for like 10 minutes as I wondered how something like that could exist. And sure, it's a videogame, but there's just something so fun about feeling dwarfed by something impossibly massive.
@noahferny26447 ай бұрын
Dude first vid I've seen of yours and damn your editing is insane! looking forward to what you got cooking next!
@adamblue29807 ай бұрын
This was so well produced, thank you for walking me through the scale comparisons like the math plebian I am. I feel like this only added to my understanding and the general conversation in the community. Plus: It's clear from both Elden Ring and AC6 that From is very serious about expanding scale significantly, which makes me incredibly excited for the future!
@bombfrost50587 ай бұрын
very nice editing and animating the blue AC, its such a great job well done and for have taking my almost 8 mins of time you get 1 sub. you doing great man
@avi_rivera7 ай бұрын
Loved the animation and easy breakdown. Good stuff!
@crepybara29487 ай бұрын
The edition, animations and lore/IRL accuracity was amazing, i really like this video and i hope you get us more vids like this one, keep up the good work buddy 💯
@TehF0cus6 күн бұрын
Supreme Commanders UEF "Black Sun" was a cannon the size of an hawaiian Island Supreme Commander 2 had a gigantic planet sized structure in its final mission
@mobthewolf76452 күн бұрын
Came by to watch this after a certain 5hr and 30m movie. Just wanna say this is an eye opener never thought how actually big all these things are great work. Also this animtions with G5 and your custom AC were awesome.
@VLimit112 күн бұрын
Thank you so much! Both this and the other project were a ton of fun working on the visuals for, so I'm glad you enjoyed them 😄
@mobthewolf76452 күн бұрын
@@VLimit11 no problem can't wait too see what's next for ya V
@keenanbelmont60096 ай бұрын
Great video dude. All your effort really shines well
@Tarcon_Vaagh_697 ай бұрын
I have to say yours is my favourite of this series of "AC6 is big" videos. Endless effort in editing, great music choices, amazing IRL comparisons. Length and height is just as impossible for me to comprehend as for example numbers are for basically anybody. I could never understand how can someone roughly say how far aways A is from B when talking about a long driving session or how far away I live from the train station, etc. After certain point they're insanely over our knowledge.
@PaladinChase7 ай бұрын
Wonderful editing and animation good sir! Subscribed and looking forward to more videos from you!
@AntonYatsu7 ай бұрын
This video animation is really cool. Great video!
@fernandozavaletabustos2057 ай бұрын
Amazing video, I have subscribed to your channel!
@AsterothPrime7 ай бұрын
"You're incorrigible, Handler Walter.."
@HajarrulAswad6 ай бұрын
I did not even flinch when you mentioned a bunch of other people already discussing this subject. Your editing and animation, not to mention narration for the opening and for the whole video made me stay. And subscribed. I'm not really into watching editing and animation on youtube, but yours is probably the best in my opinion. Crazy good work, love your style. Keep it up!
@GooberGuhher7 ай бұрын
Please use more animated mechs! I just saw got recommended this video and the editing is really nice! Epic sub
@nioxic777 ай бұрын
AWESOME awesome video, as always! well done!
@konundrumite7 ай бұрын
Amazing work. Animations are legit studio level here. Hope you get some traction in the algo
@nineoclock1717 ай бұрын
The content and the editing in this video are amazing.
@silverstar4957 ай бұрын
Something that would be really intersting to compare to is the grid pillars/platforms. They easily dwarf the strider for example, and some of the missions take place on them entirely.
@Jiggyb007 ай бұрын
Well when fast food corporations are hiring mercenaries to take out their competition, that’s when you know you’ve made it big.
@VLimit117 ай бұрын
Regardless of size, idk if anyone will ever be able to beat the X-MECH-DONALD'S AC
@chardude7 ай бұрын
I remember doing the inspection mission and seeing some cars and trucks all over the place. Took me a minute to realize they're full sized vehicles
@PonchoANS77 ай бұрын
Loved the video, man. You got a new sub, hoping for more top-tier AC contnet.
@Izolus7 ай бұрын
This is phenomenally well edited. Consider me a fan.
@pretschious3 ай бұрын
Very well edited video, no annoying intro, great content!
@SL4PSH0CK6 ай бұрын
i like the tid bits of in side science and scale when it comes to games; from openworld scale KZbin channels, to notably how fitting it is to be in Armored Core. subbed!
@23ssaavedra447 ай бұрын
I dont know if its as big necessarily, but the xenoblade series also has wonderful giant setpieces. Xenoblade 1 has the two main titans of bionis and mechonis, xenoblade 2 has the various titans and the world tree, which is similar in appearance to the vascular plant, and xenoblade 3 has the mechonis sword as a towering landmark. I love games with such a sense of scale and ive been loving my armored core playthrough(s) so far
@GERAT0237 ай бұрын
awesome video, the animation work and how lively you made your representative AC model behave was quite fun to watch, even when it held the PC of elden ring as if it was a toy figure. xD Armored Core always gave me this strange feeling of being at home in a space not made for me, that is, the perspective of piloting an AC, and that the whole environment around ACs and MTs being design to facilitate their use, as either labor machines or combat. its also insane to imagine that older AC games happened mostly under ground, stuff like Layered from AC3 having such varied urban parts and even its own ecosystem with forests and seas.
@Mastercheap4 күн бұрын
3:40 wait, you tell me this helicopters the size of a titanic can go to mach 2?!? Like, a helicopter that can go to hypersonic speed is already impressive on its own, but the size of it just make it absurd, like, what have they feed him?!
@bombomos7 ай бұрын
Yoooo these edits are amazing
@ObsidionshadowX7 ай бұрын
My jaw dropped at the vascular plant.. like hot damn, FromSoftware really went the extra mile this time around. Also, I like the little animations of the AC you do, subbed. 🎉
@ericcarlton877 ай бұрын
Great vidya bud! Thank you.
@laughingman74677 ай бұрын
Yeah, Armored cores are back to AC3 size only a few inches taller than ac3 AC's even though AC6 AC's don't have that many parts in them.
@eddyram49326 ай бұрын
Amazing video, and you bring something fresh to the size comparison. You also didn’t include the city ship Xylem😂 that thing was gargantuan too.
@quazar50176 ай бұрын
there are two reasons why supersonic helicopters are "challenging" to say the least: 1.) The rotor provides up-lift by turning. Lift is dependent on air speed. When you move in a orthogonal direction to the spin axis of the rotor one side is producing more lift, than the other, because rotation speed and travel speed add up. This induces torque and the helicopters wants to roll over. Real helicopters counter this by angeling the blades relative to the position they are in. But even the fastest helicopters only reach 500km/h 2.) Your maximum theoretical topspeed on any propeller aircraft equals the air speed at the tip of your propeller. For a supersonic vehicle it has to be supersonic. But it's a propeller, this means it moves in a circle. This means the tips of the propeller move supersonic and the center area subsonic and in between there is a point that breaks the soundbarrier constantly, producing extreme noise and vibrations and general stress on the vehicle. Don't know how they manage it on a propeller the size of the Titanic.
@awanama45657 ай бұрын
The visual is really good, huge props
@chancecomic15957 күн бұрын
The HC Heli really blew me away. The Vascular Plant is shocking, but it's so large, I can't even imagine it (Which is impressive all on its own). The HC Heli is as long as the base of the Great Pyramid of Giza (230m), and wider than the Pyramid is tall (190m vs 146m). That is horrifyingly huge
@Granodd7 ай бұрын
The editing is on point.
@HekateMGO7 ай бұрын
Arquebus has to have “absolutely fuck you money” to be able to “repair” the vascular plant like they did.
@Greencheezy06 ай бұрын
I love this channel! Great video
@robertscott78122 ай бұрын
Dude, that blueprint AC character is so smoothly animated and engaging. I haven't gotten very far into AC6, but I guess all of these bigger bosses are still largely traversible and open-world like the strider was, which would be fucking sick. There's no better way to display the hyper-capitalism of this universe than to create mind-bogglingly large structures at insane speeds
@noahvcat985525 күн бұрын
Boy that helicopter is a flying football field
@mcm3adows7 ай бұрын
Cool video, this games art style and sense of scale have gotten me obsessed, im praying for a DLC/sequel
@theangrylizard27117 ай бұрын
Great video man. You earned a like and a subscribe from me. Keep up the good work!!
@successshampoo7 ай бұрын
My god, the amount of editing and animation put into this video... 👏👏👏
@AuroraMercedesVT7 ай бұрын
You're not mad stomp, you're Sane Step.
@jacquestao86287 ай бұрын
keep up the good work your animations are cool :)
@rubenalvarez68307 ай бұрын
Love the Video bro. It was an instant subscribe from me!!!! 😊
@Fallout_Survivor29 күн бұрын
Shrek: do you think he is compensating for something?
@oompalumpus6997 ай бұрын
0:43 I love that keyboard warrior AC.
@IAMMASONDAVIDSONGOBIN7 ай бұрын
CRAZY... GREAT. JOB BRO... KILLER
@blasandresayalagarcia34727 ай бұрын
Love the video, definite sub 😁
@heardofrvb7 ай бұрын
I saw this one video comparing the height of various mechs throughout media and I forgot how indescribably massive Tengen Toppa Gurren Lagan was.
@THarSul6 ай бұрын
the mention of fully-rendered-to-scale-planets reminds me of how star citizen went balls to the wall with their simulation dimensions, and are working with playable volumes the size of entire solar systems, although none of the ships come close to the absurd scale of the man made stuff in AC6
@CatDribble6 ай бұрын
I found this video first, so really... It's a good thing you made it
@tarbo69117 ай бұрын
The dredge music at the outro was exquisite 👌 also holy fuck this game gets big
@henryfleischer40415 күн бұрын
Yeah, I like this kind of scale in games. I'm planning on having an object in the skybox of the FPS I'm working on be over a light-second long, it's a warp cannon, the only known method of FTL travel. It's going to appear as a thin white line though, as it's pretty far away.
@N1rOx6 ай бұрын
I did NOT expect to hear the UNATCO theme in this corner of the internet lol