I COULD KISS YOU!!!!! This tutorial helped me out sooooo soooo much! Specifically I made a character with super long sleeves that are supposed to go and stay limp. with VR chat sdk 3 I was able to make them sleeves limp but I could get them to STAY that way when the arms moved. With this tutorial it took me like 5 minutes to figure it out and another 5 to play with values. Seriously thank you SO much!
@Kaideart3 жыл бұрын
If you're not comfortable modelling the extra shapekeys in Blender, you can actually follow along with the rest of the tutorial, the only shape keys that are genuinely essential are blink and The Visemes. If you want to use the bones on the eyes instead, do not delete the eye bones and look at bone applier in the inspector. I find it less responsive but that would mean you could avoid any work in blender directly.
@AirbornePig2 жыл бұрын
How do you add .fbx models of outfits to your models in vrm, if that's possible?
@ashtonsparx2 жыл бұрын
I'm having an issue of, when I export my model to .vrm and re-import it into unity, the blendshapes no longer work. Any ideas? My only thought is that i'm on unity 2019.4.31f1 but I am unsure
@thedellyrulez2 жыл бұрын
@@ashtonsparx same with me!
@ashtonsparx2 жыл бұрын
@@thedellyrulez I found in the documents which exact version of unity it desires, but still have issues of the blendshapes losing data on export so I'm just banging my head against the wall now
@thesacredsword72302 жыл бұрын
@@ashtonsparx did you ever figure out how to fix? Because I’m having the exact same issue and it seems nobody knows how to fix it
@silverbeat70132 ай бұрын
Its a shame you aren't well known. I have never made models or anything artistic before, but just watching your videos is so informative and feels so easy to digest unlike other KZbinrs.
@honeynuggs34522 жыл бұрын
i'm an absolute beginner, i've never touched unity in my life. i was able to get my retextured avatar working with your tutorial. thank you so much! :"D
@hoopdogtheking23482 жыл бұрын
Super helpful, thank you! It took me a couple tries since I had literally zero experience with Unity until this moment, but I got it into VSeeFace, it's working great, I'm giggling at the expressions, and it's all thanks to you! This was an excellent tutorial and doing it step by step in a video like this was absolutely perfect.
@mystikad310 ай бұрын
I've been suffering with Vsee face for a while now trying to get my model working and this tutorial worked perfectly for me! Thank you so much for the guidance!
@WereDrago2 жыл бұрын
Your voice sounds so kind. :3 Pleasure to watch and hear your tutorials.
@ShortCord2 жыл бұрын
You have no idea how thankful I am with you showing this.
@Nuke_Foxx Жыл бұрын
This vid was exceptionally helpful! I spent an embarrassing amount of time trying to get everything to work on my VRM; about lost my mind with the lip sync before I found your tutorial x3 Tysm for making this!
@DerettoAlexiel Жыл бұрын
good guide, helped me remember the steps after not having used veeseeface in so long.
@StormyDoesVR Жыл бұрын
Glad I found this tutorial, I was so confused on how people were making vrms so easily XD I'm trying to convert some of the robots from Robo Recall into VRMs as a fun face-cam alternative while doing Bonelab tutorial videos, and was super lost. This video made it so much easier!
@TheFerruccio Жыл бұрын
Fantastic tutorial! For those who might be wondering: make sure you're downloading the right version of the VRM exporter! There are two versions, and they look very similar to a tired post-work brain. Additionally, very nice regarding the "paste component values" thing. That'll make other unity things I do much simpler!
@guillaumebourdon71122 жыл бұрын
Thanks alot Kaide! Loved the video and I've been coming back to it a couple of times to remind myself of some steps. Very simple and well paced tutorial. Also great use of the chapters thing. Keep up the great work!
@GunGryphon2 жыл бұрын
Thanks, this walk-through saved me a boatload of headaches! I wish I knew a good way to swap the mesh out without needing to re-import everything though.
@Khontadhondato Жыл бұрын
Hello, I really Appreciate your tutorials, they really help. Your tutorials DO intimidate me, but I always get all I needed out of them. Thank you so much for your time.
@RainhetChaneru3 жыл бұрын
Actually, i've been using a really old version of UNIVRM for like a year or something, after watching this i realise i should update it. also i'm kinda making an episode on the same thing today, imma save myself an arm and leg and send people to this tutorial instead of redoing it. >:0 i have never used the look at blend shape applyer!!! nor have i used the area weighted thing. i dunno what they do but imma just trust you on this one.
@RowiDankelsaft2 жыл бұрын
Thank you very much for this. Not only I was able to set up my own avatar but also a friend's as well. Also talking on camera on Discord became a million times more interesting.
@jebronekitty2 жыл бұрын
This tutorial helped me quite a bit un understanding every file type and flow process for how models are created, exported, and why they're used. I'm completely new to the entire concept of 3d modeling and streaming and unity, and blender. So trying to piece together how unity fit with a 3d model, bones and why certain file types are used completely baffled me.
@sanaplus9 ай бұрын
your accent so beautiful btw i just come back to watch this again for my new project and this video still helps me A LOT thanks again man. thank you so much and wish you a very merry Christmas🎄🎅🎁🌟
@Randomii6662 жыл бұрын
This was an amazing tutorial! I tried to follow couple others first, but ran into issues and didn't get anywhere. But this made it all so easy and my model is working great now :3
@BB0YDL Жыл бұрын
I f*****g love you man ! You just saved me hours (weeks) of struggling ! I never subscribe or leave comment really, but holly shit you are a life saver. Thank you again
@gertzaervxaeruty54352 жыл бұрын
I really love your tutorial... this is so helping. thank you
@Arokh83 Жыл бұрын
This is such a helpful and well organized tutorial, thank you so much!
@burnaking99682 жыл бұрын
Very good tutorial. You explained and went over each step very clearly and well, Thank you so much
@GyLala3 жыл бұрын
Thank you helpful easy tutorial ❤️🐉
@arthurtodd52213 жыл бұрын
Hey man, Just wanted to say this was the best tutorial I've seen for this. Thank you so much!
@nivoko1297 Жыл бұрын
Hey what software are you using to your character in this video? Is looks pretty clean 😍
@lucasblumhardt61533 жыл бұрын
Thanks for the tutorial!!! Very helpful while some other options on KZbin don't help as much. I have a question. What naming convention do people typically use to differentiate the first VRM export with the final VRM export? I notice you had "Kaide VRM" and "Kaide VRM done" which I decided to use as well. Is there any sense in keeping the "Kaide VRM" version? I imagine you can delete that without any issues
@Kaideart3 жыл бұрын
That’s a good question! Naming differs From person to person and if you’re wanting to be really secure about it you’d name each one 0.1 and 0.2 for the first exports and then when happy reexport it all as 1.0 or something similar! If you’re meaning the KaideVRM files in the asset tray in unity, you want to keep both because the first version is the FBX and the second is the actual VRM file, sometimes you may forget to do something on the FBX and it just saves time reimporting it and such, but you’re not gonna be too punished if you don’t. End of the day what works for you is what works for you!
@punkyferret2997 Жыл бұрын
Thanks for the video, really needed it for uploading retextured avatar
@KeepItWilde2 жыл бұрын
Thank you so much for making this video, Kaide! I managed to make my model look even better using shape keys within Unity and I have you to thank for it!
@nerdaxic Жыл бұрын
I managed! Thanks for the clear in-depth tutorial.
@ramonsanchez25453 жыл бұрын
I love you're voice and character thank you for the Tutorial
@serjz.91542 жыл бұрын
thank you, thank you, thank you!!!! you saved me and othere people soo much time with this comprehensive tutroial
@sine_0 Жыл бұрын
Thanks for making unity bearable. Love the video
@LenmonadeGaming3 жыл бұрын
Does it have to be 2019 or up, can 2018 unity still be utilized? This is a stunningly easy to follow tutorial. Fantastic work
@Kaideart3 жыл бұрын
2018 won't work, trust me I tried myself haha, it does need to be about 2019 for it to work
@毛花儿-l4q10 ай бұрын
现在看都是非常好的教程,感谢分享❤
@thesmiler91072 ай бұрын
Underrated thanks so much
@NafrytiNosferatu2 жыл бұрын
my VRM package is a mix of Japanese and English, so i'm glad i don't have to tinker with any of the export settings, as i'd have no idea which is where.
@Yami_Industries2 жыл бұрын
thanks man for the tutorial it seems up to date despite being a year old lol
@bosscatdesigns7 ай бұрын
Can you update or make a new video covering using the new unity dates. i.e. "2022.3.6f1" etc.
@thrdevilwhitin63938 ай бұрын
You are brilliant! THANK YOU!
@SirEpicMan3 жыл бұрын
That was super helpfull! Also, I love your avatar!
@yuukokig2 жыл бұрын
Thanks ! Your video really helps me I was struggling so hard x)
@Dragonfire10004 ай бұрын
hey Kiade, I was tring to follow your tutorial and for some reason, once I get to exporting and re-importing the VRM the inspector doesnt show all the settings that are shown on your video. it only gives me the option to configure the avatar and that's it. I also opened this up in unity 2022.3.26 if this is of any important info
@DJ_BoomBear10 ай бұрын
not quite too sure what my main issue is. but when i import my vrm into the project, and place them into the scene they become just a ball. completely folded in on themself.
@dreamisover9813 Жыл бұрын
Very helpful video, thanks!
@LordPenguinVRАй бұрын
Thank you. This helped me so much.
@OfficalRowen3 ай бұрын
Dunno if anyone will see this, or will be able to help but, I'm struggling with the blendshapes bugging out after exporting it as .vrm If I try to edit a blendshape at all, the rest of them also get toggled and the more shapes toggled, the larger it all gets. I can't figure out how to fix this
@LexiPupcakes7 ай бұрын
I have a blender model I commissioned, the artist didn't do VRC port at the time, so I cant put it into VRC, but with that said, can I still use this blender file to import this for VeeSeeFace? Trying to teach myself all of this and I'll admit it's alot haha
@evealle-lynn6 күн бұрын
Okay so, i assigned the look up,down,left and right blendshapes correctly, but when i use the models on vseeface, the gaze won't track. i need some help...
@toothyweasel2705 Жыл бұрын
This might be a real dumb question but I had a VRM setup already but now I have the model updated with some slight edits and a new texture. Can I somehow swap out the model file in the VRM or do I need to create a new VRM file from scratch
@MinacoGamer Жыл бұрын
Thank you, you helped me a lot, although I speak Spanish and my English is not good, my 3 neurons managed to understand a lot, I'm going to subscribe uwu (There are not many tutorials in Spanish about what it is to make models for vtuber and Vr chat) D:
@challengerdrakava11982 жыл бұрын
My model never came with lookup,lookdown,lookleft,lookright,sorrow. how would I fix that?
@moxiesmotel2 жыл бұрын
Thank you, Thank you, Thank you for the tutorial
@SamTheAvianite2 жыл бұрын
So for the best performance, do you have any lighting tips, or webcam recommendations you could suggest? What tends to work the best,/most accurate?
@yukilaneige32972 жыл бұрын
Наконец-то нормальный туториал.
@TrySomeFish8 ай бұрын
Felt like everything was going smoothly, and was figuring this all out... Until I got to the Blendshapes... and then I noticed entire menus were just completely absent and don't have any idea how to fix :( I guess I'll just find some stock asset to use or something...
@Vullithe8 ай бұрын
dragged the .fbx with the textures at the same time, but it did not automatically apply the texture and idk how to manually do that
@vintage_vixon81182 жыл бұрын
Thank you so much!! This was such a big help!!
@RelyksAlt11 ай бұрын
My avatar already has face tracking so I shouldn’t need to add stuff on blender right?
@danialquddoos75619 ай бұрын
Hey Kaide, whenever I change the shaders from Poyomi to VRM format. It goes full white and I dont know how to fix that...
@HyenaBlank Жыл бұрын
How did you get yours in english? ----- NVM found it, little dropdown at the very top of the export window
@slidecross6670 Жыл бұрын
thanks I was able to actually set up my first vrtwitch, Without even knowing all the technicality behind this step by step xD Thank you so much
@TheTimeProphet Жыл бұрын
Looks pretty complicated. I have my model in 3ds max rigged with the CAT system. So I am not sure if this will work. Might have a go later.
@Vullithe8 ай бұрын
a 4:36, what exactly are you doing to delete bones.. i am a unity noob idk what youre doing to toggle em off
@muyilong94582 жыл бұрын
this is very helpful thank you so much!
@BatForPresident2 жыл бұрын
hey, so quick question, how do i import my unity vrc avatar into blender with all of its textures and everything
@najaikari81272 жыл бұрын
If I’m not mistaken, you’d have to set the textures in Blender itself. When you select the model in Blender (the model itself, not including the armature), there should be a green chessboard-pattern ball in the bottom right menu. Click that, have a poke around, you should find a way to upload a texture and use that.
@foxxplayer Жыл бұрын
Will this work with a 4 legged creature instead of 2?
@what85862 жыл бұрын
great video it was easy to get up and running, however my model seems really close up how would i change it
@SynestriaVI Жыл бұрын
I keep getting an error where it says that there is an unknown shader on my character's hoodie, but it's the VRM shader?
@gagadami Жыл бұрын
So the clothes of my avatar seems to work just fine on Unity but once exported to vrm these wont move with the avatar and stay on the same position
@SylvieNe3 жыл бұрын
My avatar in VRChat uses 2D visemes and blinking (they are drawn on and animated with material swaps) I have seen that it is possible to have your VSeeFace avatar do this, but I have no idea how, if possible could you do a tutorial on this or know of any tutorials on how to achieve this?
@hellogggames13062 ай бұрын
9:50 For some reason my emotions are not displayed, and I cannot configure them. Version Blende 4.0.2 and Unity 2022.3.39f1
@kiwi_3821 Жыл бұрын
Should I do a blendshape before import in unity? / if blendshape in unity doesn’t work, how I can fix it?
@FormlessDuck Жыл бұрын
When I try to export it as VRM im getting an error in the menu that says "all authors is whitespace" and it wont let my type an author in. It also wont let me click the export button
@CryptTheNecromancer2 жыл бұрын
Im assuming we need a camera correct?
@PlinaZ Жыл бұрын
When I'm setting the shape keys on the vrm avatar, for whatever reason when I'm in the shape key menu, the drop-down menu doesn't exist. It was there the fist time I did this but now it's missing whenever I do it again. Any ideas why?
@CooperPlays3652 жыл бұрын
I have a question, do you know how hands would work? If not, do you at least know how I can use the vtuber avatar without stream to twitch or does it have to be streamed to save and upload to youtube?
@TailsEmo2 жыл бұрын
everything looks good , the only problem i have is the eyetracking not working , i make 3d models commissions and i'm trying to expand areas
@Mega-Mat2 жыл бұрын
Thank you for making this tutorial. I've been struggling to get a custom avatar into FaceRig for a while now, It's so over complicated so I decided to look into alternatives. This program is far easier to use and I've already managed to get a custom avatar imported by following your instructions. You've laid everything out really well in an easy to understand way. :)
@Blackspots762 жыл бұрын
Ok, trying to do this following Julia Winterpaw's tutorial for the Male Canine avatar (new version), and the final result always winds up being where the collar and whiskers only show when the avatar is in the neutral expression. Any other expression causes the whole edited shape to change, and the collar and whiskers to disappear. Another way I've tried, by editing the blend shapes after exporting the first time, for the expressions to have the whiskers and collar at 100% for each expression means the whiskers disappear real quick when the animation state is between neutral and one of the other expressions. I've done this process 10 times and always end up with the same result. Forasten has a tutorial on their Twitch channel that just absolutely confuses me, and this one isn't much better for me.
@leethememerwolf2 жыл бұрын
Love the tutorial!
@DJ_BoomBear Жыл бұрын
So im tyring to help a friend of mine with his vsee face model, he's using a hobkin redux and on the fluf theres some feathering with black as the transparent. but no matter what shader we use, we cant get it to render as transparent. Transparent, cutout, and transparentwritezface will not work. im at a loss and feel like i have failed myself as a tutor. what can we do to fix this issue?
@thesacredsword72302 жыл бұрын
Your video is Great, but for some reason when I get to the blend shapes the sliders don’t even appear for me, any idea why that might be?
@usagirocks2 жыл бұрын
doing eyebones vs blendshape eyes i have a question, im not sure entirely how the shapekeys work, if you looked up and blinked at the same time is it applying both at 100% or does blinking override it? Sorry if its dumb question I just have really finiky eyelids and im just trying to avoid extra work
@WatchingLizard2 жыл бұрын
IT WORK THANK YOU
@Kaideart2 жыл бұрын
No problem!!!
@frostaegis8653 Жыл бұрын
hmmm... got a problem with the blendshapes/shapekeys not being there, not sure if I messed up somewhere along the FBX exportting process or the first VRM exporting process... could it be the naming? Do I gotta name them a certain way?
@TheGorshWithin Жыл бұрын
Ive been having this same issue an cant figure out how to fix it
@hayzzzVR2 жыл бұрын
i need help with this am using the VTuber maker on steam to be a Vtubing how can i put my avatar on the VTuber maker?
@thedellyrulez2 жыл бұрын
i followed your tutorial, but when i get to the prefab the blendshapes arent moving the face at all, but they move the face on the fbx?
@guillaumebourdon71122 жыл бұрын
I am having the same problem atm. They work until I first export it.
@like.clockwork2 жыл бұрын
I had the same problem and just figured it out. Version 0.96.1 has a bug. If you update UniVRM to 0.96.2 and reimport the vrm file, it should work.
@Kaideart2 жыл бұрын
Seems like an update was the issue, updating should hopefully help!
@thedellyrulez2 жыл бұрын
@@like.clockwork did the same thing and got it working! Thanks
@thedellyrulez2 жыл бұрын
@@Kaideart yep! All good got it working last weekend
@firekittyYT12 жыл бұрын
Im trying to get this to work but during the first export it say "Materials with fewer submeshes" do you know of anyway to fix this? It wont let me export wih it
@AnuvKH2 жыл бұрын
Great tutorial! Working with a model a friend made - followed everything to the T but the entire model will only rotate on the Y axis in VSF when I turn my head left or right and the head/body are static otherwise, not wanting to move. Expressions and mouth/eyes work fine. Any idea where to check? Edit: Got it, somehow unlinked the bones from the mesh. Worked great!
@yofwill2 жыл бұрын
Thanks so much! However, I need some help with a random issue. The .vrm file is missing textures and the mouth will not move. What should I do?
@st4rl1ght_vfx2 жыл бұрын
Hey, I love this tutorial but I have a problem, my Avatar is stuck in T-Pose when I want to use it, do you know solution?
@bruisedpet Жыл бұрын
i dont have the import option in the vrm menu ive tried both 2019 and 2022 untiy versions
@C0smic_Star Жыл бұрын
the vrm tab thing wont show and all i can export it as is glb, zip, and gltf but other wise it helped for half of the video
@C0smic_Star Жыл бұрын
nevermind i imported the add on incorrectly
@sanaplus2 жыл бұрын
13:00 - Spring Bones why i dont have secondary?
@SethWuffer3 жыл бұрын
Thank you for the tutorial! I've noticed something I've not had before when converting. When selecting the collider groups with my newest model it doesnt let me drag anything into the hierarchy and I'm confused as to why (trying to make the hair not clip through the head). It just says the scene is "empty"
@frost_bat21802 жыл бұрын
I heard you can use on window and use your wabcam
@kaivr3737 Жыл бұрын
Question is there a way to make Poi shaders work with this?
@Kaideart Жыл бұрын
There actually is! What you'd want to look for is the VSF SDK which you can get from VSeeFaces Website, and then when you get to the last step, instead of exporting out as a VRM, just export it out as a VSF instead using the SDK! That'll make it a .VSFAvatar file which is actually compatible with the Poi shaders!
@kaivr3737 Жыл бұрын
@@Kaideart Omg Thank you! ill try this out ^^
@kai_furry8 ай бұрын
Still having issues with a model I bought, anytime I export the FBX to VRM the visemes break