Floating Boat with Active Bodies | Phoenix FD Tutorial

  Рет қаралды 13,377

vrayguide

vrayguide

Күн бұрын

Пікірлер: 12
@HieuNguyen-vl8cv
@HieuNguyen-vl8cv Жыл бұрын
can i use an itoo forest as an active body instead ?
@colortweaker6581
@colortweaker6581 Жыл бұрын
Phoenix FD is the perfect plugin I have ever seen...
@williamminnaar6311
@williamminnaar6311 10 ай бұрын
Good day to you - Thanks for the helpful tutorials - How would I create a massive wave - Like going 20 stories high into the sky? Basically a wall of water with the directional flow going up into the sky :) Thanks again
@vrm5483
@vrm5483 3 жыл бұрын
Could you animate the boat forward and also have the active bodies?
@vrayguide
@vrayguide 3 жыл бұрын
yes, you can set how much influence of active bodies vs animation you want...
@vrm5483
@vrm5483 3 жыл бұрын
@@vrayguide I will try it, thanks you.
@denu1879
@denu1879 2 жыл бұрын
@@vrayguide Would you be able to help explain how to do this process? At the moment when i simulate, the ship is just calculated by the active body and not using key frames i've applied to it.
@jonasmortensen1252
@jonasmortensen1252 2 жыл бұрын
@@vrayguide Could you do a tutorial on that please, no one else has a tutorial for it
@Usamaimtiaz93
@Usamaimtiaz93 4 жыл бұрын
Woww amazing
@salehrauasee2883
@salehrauasee2883 4 жыл бұрын
Thanks
@andriy-3d
@andriy-3d 4 жыл бұрын
god of Phoenix ))
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