Automation Base Defense Roguelike! - ShapeHero Factory [Demo | Sponsored]

  Рет қаралды 27,919

Wanderbots

Wanderbots

15 күн бұрын

Try ShapeHero Factory on Steam: ggcont.me/3KHoivq
ShapeHero Factory is a game that fuses the factory simulation, roguelite, and tower defense genres. Use different shape combinations to mass-produce a variety of heroes, who will then fight all on their own. All you need to worry about is building the optimal factory to manufacture them.
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Пікірлер: 18
@scetchyghost5464
@scetchyghost5464 13 күн бұрын
that poor first cloner you placed never getting a second output…
@kakkaohjus
@kakkaohjus 14 күн бұрын
Those poor cloners not being correctly outputted. Also damn Wander gave up on colors fast.
@roboticlightningkangaroos2575
@roboticlightningkangaroos2575 12 күн бұрын
I was screaming at my him through my screen
@cjrecord
@cjrecord 14 күн бұрын
This looks absolutely addictive.
@GrenDrake
@GrenDrake 13 күн бұрын
That's certainly an interesting concept for a game. Mass produced heroes!
@DarkWolf22K
@DarkWolf22K 14 күн бұрын
At first the game confused me but eventually I got 10% of it and the rest fell together I too hate tutorials but then the game showed us everything we needed to know
@atill001
@atill001 14 күн бұрын
when you get more of the allotted number of mobs they lvl up, for example is you get more then 12 heros they lvl up
@BriBCG
@BriBCG 11 күн бұрын
This game looks interesting.. Maybe this is the one to finally break the barrier to automation games for me. I've always thought they looked interesting but could never get past the learning phase. For example Against the Storm was the game that finally got me to play and really enjoy a city builder.
@zaehelhm3099
@zaehelhm3099 14 күн бұрын
My 3 favorite genres all in one? Yes please!
@Flaxicon
@Flaxicon 13 күн бұрын
Kinda wish this was a tug of war style thing, where you need to keep optimizing to hold off/push back waves of enemies, That said some unit types wouldn't work in that format
@fuzzy-02
@fuzzy-02 12 күн бұрын
Yep, this is a great idea. Perhaps with an incremental difficulty like in Rimworldso you need to keep scaling up. The threat meter would also be divided into types so you need to supply all types of units. And we could have a sandbox mode with constant pressure for the casual players
@theclimbto1
@theclimbto1 2 күн бұрын
I could be wrong, but it seems when you get a Failed Hero (not obliterated, but not a hero)... that you could equip them into SOMETHING. Might be worth having Shields there waiting for the Failed Heroes, who can then switch to a Class.
@ferrelagrios8199
@ferrelagrios8199 12 күн бұрын
The BGM of this game is extremely beautiful.
@thesevendeadlysins578
@thesevendeadlysins578 11 күн бұрын
I need more of this!
@fuzzy-02
@fuzzy-02 12 күн бұрын
Strangely reminded me of Smurf's Village. Perhaps the music or the art style or the vibe
@elsacelsing6968
@elsacelsing6968 13 күн бұрын
This is cute
@elroyb3766
@elroyb3766 13 күн бұрын
I know of this forever looks fun still havent tried it
@mwuilchku8548
@mwuilchku8548 13 күн бұрын
Reminds me of mindustry
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