Terraria, but the World is Destroyed Every THREE Days... | Terraria x Majora's Mask

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Wand of Sparking

Wand of Sparking

Күн бұрын

Пікірлер: 1 100
@thecakecraft7724
@thecakecraft7724 2 жыл бұрын
This may be one of the most ingenious playthroughs yet. Climactic, challenging, based on an awesome game, and really tense even for the viewer. Hyped as heck for this one!
@slushy1007
@slushy1007 2 жыл бұрын
Agreed
@btheflyingxbox
@btheflyingxbox 2 жыл бұрын
Agreed
@Ilovehatingonpeople
@Ilovehatingonpeople 2 жыл бұрын
Agreed
@SUPBUG-o7m
@SUPBUG-o7m 2 жыл бұрын
Agreed
@akitty3724
@akitty3724 2 жыл бұрын
The
@MentiPumpkin
@MentiPumpkin 2 жыл бұрын
The idea of putting the countdown and how the world is destroyed is really nice
@wyldingone8092
@wyldingone8092 2 жыл бұрын
@Sckenni Renni orbama*
@NoOne-us9os
@NoOne-us9os 2 жыл бұрын
@Sckenni Renni jobama
@Dan280974
@Dan280974 2 жыл бұрын
@@NoOne-us9os Jerbama985
@dascreeb5205
@dascreeb5205 2 жыл бұрын
@@Dan280974 ratbama that lives in the sewers
@ValomyrsLight
@ValomyrsLight 2 жыл бұрын
@@wyldingone8092 ornana
@A_Professional_Idiot_mk.2
@A_Professional_Idiot_mk.2 2 жыл бұрын
Ranger seems like to worst class for this, since you need ammo Then summoner, since they usually need a lot to work well Melee and Mage seem like the best, since you only ever really need one melee weapon and mana carries over
@Dboy394
@Dboy394 2 жыл бұрын
Mana is heavily based on having accessories tho so I think melee is the only easy option
@pengxu9244
@pengxu9244 2 жыл бұрын
IMO ranger doesn’t seem that bad because ammunition isn’t really a problem
@A_Professional_Idiot_mk.2
@A_Professional_Idiot_mk.2 2 жыл бұрын
@@pengxu9244 you’d need to get the arms dealer in every world, so you’d have to waste time building houses. Or you could just have a magic weapon or a sword and go straight to murder
@San-lh8us
@San-lh8us 2 жыл бұрын
@@pengxu9244 it kind of is, you need the arms dealer to buy ammo, so until he moves in, you're gonna have no way to defend yourself
@arvincastillo158
@arvincastillo158 2 жыл бұрын
@@San-lh8us but what about arrows and hellfire arrows from pots
@NatsumeAyanami
@NatsumeAyanami 2 жыл бұрын
I suggest you allow either the safe or the void storage from the Tavernkeeper be allowed to hold items and/or money(within a limit) the same way the bank worked in Majora's Mask. 3 items is gonna get harsh unless you get to start in hardmode now that you've gotten the wall down. regardless love it, gives a sense of urgency and changes what you focus on to progress either way. Nice work!
@michaellogozzo2073
@michaellogozzo2073 2 жыл бұрын
Use the piggy bank for money and give it like… 5 slots of items it can hold
@talentless4838
@talentless4838 2 жыл бұрын
I had this idea too! But for the issue of “How is The Wand of Sparking going to deal with the mechanical boss spawners?”
@thump989
@thump989 2 жыл бұрын
@@talentless4838 I’m more worried about Plantera Bulbs
@-FutureTaken-
@-FutureTaken- 2 жыл бұрын
@@thump989 I do believe 1 is guaranteed to spawn when you kill the mechs now, but as for actually finding it…
@kubula5312
@kubula5312 2 жыл бұрын
@@-FutureTaken- not yet, this feature is yet to be added
@genghiskhan8782
@genghiskhan8782 2 жыл бұрын
The main concern I can foresee is late hard mode when you’ll have to do a boss rush with 3 items in less than an hour in order to make any real progress.
@egg4444
@egg4444 2 жыл бұрын
it is normal mode so i dont think a boss rush would be that horrible, getting the spawners really would suck though prehardmode is really lenient in that you can just skip all bosses and kill wall of flesh but hard modes gonna stink
@johnpett1955
@johnpett1955 2 жыл бұрын
First is wof then the Mechanical bosses + planterra + golem + lunatic cultist + the celestial pillars and finally the moon lord. Making 12 bosses if you include celestial pillars. That is a lot of bosses
@Deltexterity
@Deltexterity 2 жыл бұрын
@@johnpett1955 if you get a celestial sigil though cant you just spawn moonlord instantly without killing anything else?
@fatalerror3225
@fatalerror3225 2 жыл бұрын
@@johnpett1955 don't forget, skeletron is required as the old man blocks the cultists from spawning
@arsenex4183
@arsenex4183 2 жыл бұрын
@@Deltexterity you have to use the fragments from the pillars to craft the sigil (but you can’t use it if you start another lunar event) and moon lord spawns after you beat them anyway
@meromerorey
@meromerorey 2 жыл бұрын
In this scenario, I'd consider it fine to take armor and accessories with you every cycle. That or slowly bump up the item slots you keep up to 10. Add an additional item to take back with you every cycle.
@Goose_Bomb
@Goose_Bomb 2 жыл бұрын
Yeah, I think this will be impossible if he can’t take his armor and accessories. However, if he takes those, I think the number of items he can take should be capped at 5
@officergreg1318
@officergreg1318 2 жыл бұрын
@@Goose_Bomb he can just take a max stack of bars and a hard mode anvil, which is good for full armor plus ranged or melee weapons
@Goose_Bomb
@Goose_Bomb 2 жыл бұрын
@@officergreg1318 That would take a long time to gather, that combined with having to go through all of the bosses would be near impossible
@officergreg1318
@officergreg1318 2 жыл бұрын
@@Goose_Bomb well you’re gonna have to gather armor weapons and stuff anyways
@CiromBreeze
@CiromBreeze 2 жыл бұрын
Or better yet, an additional item every *boss defeated,* providing incentive to beat even optional bosses for those additional storage slots
@Gulliblepikmin
@Gulliblepikmin 2 жыл бұрын
Personally, I think for when the cycle repeats itself bosses defeated should stay defeated like they do in majora's mask. Yeah, I've got nothing else to say.
@AverageFlamethrower
@AverageFlamethrower 2 жыл бұрын
bosses don't stay defeated in MM, you just keep the mask you get from beating them
@kamdynwells4190
@kamdynwells4190 2 жыл бұрын
@@AverageFlamethrower which would be like keeping world status like hardmode and stuff
@InsanityForce
@InsanityForce 2 жыл бұрын
The teleporter to the boss room stays, i think ? It's been so long since I played it...
@AverageFlamethrower
@AverageFlamethrower 2 жыл бұрын
@@kamdynwells4190 I kind of disagree, bc in Majora's Mask all world events reset once you go back in time. For example, the first boss poisons the swamp, and when you reset time the swamp returns to being poisoned until after you defeat the boss again. The only thing that persists through resets is that link keeps the mask I'd argue that a better "keeping the mask" mechanic in terraria would just be to allow an extra item or item slot per major boss you defeat
@Gulliblepikmin
@Gulliblepikmin 2 жыл бұрын
@@AverageFlamethrower Well, you don't need to refight them to stop the moon after defeating them the first time. Same concept.
@wasfas1977
@wasfas1977 2 жыл бұрын
Will he forget that skeletron is technically not defeated and die to dungeon guardian? My guess is yes.
@DrFoggyPants
@DrFoggyPants 2 жыл бұрын
Interesting run. Personally I'd say that equipped armor and accessories should carry over in addition to three chosen items, but that's just me
@gaelonhays1712
@gaelonhays1712 2 жыл бұрын
In MM, all equipment and quest items carry over, and that means defeated bosses, in the form of masks or weapons. And knowledge, player knowledge and Link knowledge, both carry over. In my opinion, armor and accessories should carry over, and all boss drops that you can't get elsewhere, (so demonite would be lost,) but not events, (much as I hate to say it,) and only progression bosses (so not EoC or EoW) with maybe an exception if they drop their masks? But definitely equipment.
@Starfloofle
@Starfloofle 2 жыл бұрын
@@gaelonhays1712 I love the mask idea lol a lot of bosses have them jand they're just silly vanity but you could totally make a fun clause with them here
@imnotyourdaddyimyour001
@imnotyourdaddyimyour001 2 жыл бұрын
Relics will have their own rankings: 3 bosses can make your equipment retained no matter how many times you reset. 5 bosses will make 3 of your accessories retained. 8 will make all accessories retained
@cellianexurianity5021
@cellianexurianity5021 2 жыл бұрын
Personally, i think accessories should count as towards the "permanent" upgrades and should get kept every apocalypse cycle and not count towards your 3 items, but that's just me.
@SU76M
@SU76M 2 жыл бұрын
That would make this challenge too easy.
@aelanarbrightfield6817
@aelanarbrightfield6817 2 жыл бұрын
@@SU76M Accessories no, unless combined with extra slots to bring things like some others are suggestings Armor yes, keeping your armor would be insane
@groudonsbest
@groudonsbest 2 жыл бұрын
A good balance I think would be that only accessories in the worn slots (not vanity) can be kept. Any past that would need to take up an inventory slot.
@jyotikaranjkar5367
@jyotikaranjkar5367 2 жыл бұрын
Yes it's just you , thinking about it it would be way too easy if you think about it
@aarepelaa1142
@aarepelaa1142 2 жыл бұрын
@@SU76M no, accessories need way too much time to make so it would be a good idea.
@luketalbot2643
@luketalbot2643 2 жыл бұрын
Me: "Oh he's gonna use the Meteorite for full Space loot next cycle, nice!" *WoF drops a Mage Emblem* WoS: "So yeah I trashed it"
@pustota7254
@pustota7254 2 жыл бұрын
Wall of Spanking
@NaraeIa
@NaraeIa 2 жыл бұрын
@@pustota7254 wall of se-
@pustota7254
@pustota7254 2 жыл бұрын
@@NaraeIa -eds?
@phytonstreak6552
@phytonstreak6552 2 жыл бұрын
@@pustota7254 -men
@pustota7254
@pustota7254 2 жыл бұрын
@@phytonstreak6552 seedsmen makes no sense..
@Icysnowman256
@Icysnowman256 2 жыл бұрын
Seeded ML record is 1 minute slower than your 1:12 time limit, so this is definitely possible if you carry over a Daybreak, Wings, and Mechanical Skulls. We were talking a bit about something like this on the speedrunners’ discord earlier, so it’s super neat to see someone finally do it!
@whocaresaboutmyname2535
@whocaresaboutmyname2535 2 жыл бұрын
Hardmode is gonna be hell, first thing is crafting or wait for the mechanical bosses to spawn then find the plantera bulb or wait for another to spawn then defeat golem, lunatic cultist and the pillars event to reach moonlord in only THREE days + farming for materials and weapons and have to deal with natural-spawn events like pirate invasion or martian madness
@filthephish7692
@filthephish7692 2 жыл бұрын
you would have to beat wall of flesh every time as well!
@ErisCalamitasButFR
@ErisCalamitasButFR 2 жыл бұрын
@@filthephish7692 exactly why I suggested the stack of dynamite
@Skyeshadow3408
@Skyeshadow3408 2 жыл бұрын
I'd say keep the meteorite, the molten pickaxe, and the rocket boots, since you can get Hermes boots back anyway.
@packediceisthebestminecraf9007
@packediceisthebestminecraf9007 2 жыл бұрын
the meteorite can be obtained from the shadow chests though, and if he keeps the key, he also gets access to more money and potions.
@chunkymilk6689
@chunkymilk6689 2 жыл бұрын
@@packediceisthebestminecraf9007 exactly what I was thinking, and but this logic he shouldn't take the sunfury either. I feel like the shadow key is able to get him multiple things and be ultimately more useful
@packediceisthebestminecraf9007
@packediceisthebestminecraf9007 2 жыл бұрын
@@chunkymilk6689 yeah, so a molten pickaxe, rocket boots and the shadow key should be good.
@mr.cauliflower3536
@mr.cauliflower3536 2 жыл бұрын
imo molten pickaxe, meteorite and key, as he'll have stuff and be able to go down and get actual weapons, then he could farm hellstone for a starting kit
@packediceisthebestminecraf9007
@packediceisthebestminecraf9007 2 жыл бұрын
@@mr.cauliflower3536 he can't easily get the rocket boots back though, and it's a really good accessory for combat. Taking the key AND the meteorite is useless, because he can find meteorite in the chests he opens with the key.
@cowman9728
@cowman9728 2 жыл бұрын
I think you should be allowed to just keep accessories and armor, and maybe tools, when the world resets because in Majora's Mask you keep most non consumable options. You should also be allowed to keep money you put in a piggy bank. Another thing is maybe you should be able to keep more items, maybe like 5 or so. Idk, just some ideas I had for this
@randomperson-kv5nx
@randomperson-kv5nx 2 жыл бұрын
That would make the challenge less by a ton though. Sure he doesn't have potions but he's also playing on normal difficulty. This makes the game braindead on that difficulty if you have 500+ hours in the game or if you consistently challenge yourself. I agree to speed based accessories however.
@entinex49
@entinex49 2 жыл бұрын
This is an interesting twist. nice job Wand Of Sparking!
@shadowed69
@shadowed69 2 жыл бұрын
def should keep everything in your equipment slots like armor, accessories, hooks and mounts at the start of the next cycle. It'll get very tedious otherwise and Link keeps all his equipment every cycle in MM anyway. Maybe allow money to be stored in the piggy too like Rupees in MM. You're gonna want a weapon every time too, so maybe that should be excluded from the 3 items. Link doesn't lose his sword either, so idk. Alternatively, you could make it so you get to keep one item for every boss you killed in that cycle, up to 1 hotbar (10 items). This allows some good progression scaling while still requiring some strategizing for each cycle.
@Intrebute
@Intrebute 2 жыл бұрын
Maybe tweaking the numbers a bit, but I really like this idea. Every (unique) boss (or two) that you defeat in a cycle lets you bring back one more inventory slot. That way there's also the pressure of a situation like "My plan is ruined if I can't take these _4_ items with me, and I didn't beat any bosses this round. Quick, summon the eye and and the eater we're out of time"
@Lanoman123
@Lanoman123 2 жыл бұрын
@@Intrebute late but that’s actually a sick idea and I might even copy that if I ever try this later
@legendgames128
@legendgames128 2 жыл бұрын
The 3 items you need in any playthrough: A weapon, some sort of combined pickaxe and axe, and a good pre-hardmode ore.
@Shimanas527
@Shimanas527 2 жыл бұрын
i think pickaxe in almost any sittuacion would be better
@coreblaster6809
@coreblaster6809 2 жыл бұрын
@@Shimanas527 Either you misread the comment or the guy edited his comment to where you don't make sense anymore
@ErisCalamitasButFR
@ErisCalamitasButFR 2 жыл бұрын
Uhh, yeah so the only pickaxe and axe combos are either the Drax, Pickaxeaxe or the Picksaw, all of which are locked behind the mechanical mayhem first and foremost, so yeah, a pickaxe is always better than anything, because it can double as a weapon, although a weak one, and it allows you to collect blocks which are important for building
@zacharyadams3422
@zacharyadams3422 2 жыл бұрын
@@ErisCalamitasButFR theres a good few you didnt mention but they generaly are post mech.
@ErisCalamitasButFR
@ErisCalamitasButFR 2 жыл бұрын
@@zacharyadams3422 correction, I only missed two, the shroomite digging claws and laser drill
@Bakuan
@Bakuan 2 жыл бұрын
I love this idea. Though I think to even reach Moon Lord might be impossible unless you allow your world to start in hard mode after a while. To much RNG just for mech drops, plantera bulb and let alone the pillars.
@RadBoi123
@RadBoi123 2 жыл бұрын
I think you should increase the amount of items you can take with you after every boss
@doozy5184
@doozy5184 2 жыл бұрын
I think it should just be hardmode bosses, since the pre hardmode ones are too easy now.
@gravity1749
@gravity1749 2 жыл бұрын
I do think there should be a way to increase the slots, but maybe not every boss Maybe every progression milestone instead-i.e., Wall of Flesh, Mechanical Bosses, Plantera, etc.
@filthephish7692
@filthephish7692 2 жыл бұрын
@@doozy5184 yeah, or possibly just necessary bosses, so maybe killing the mechanical bosses would give you more slots, but killing king/queen slime wouldn't
@happyhippoeaters4261
@happyhippoeaters4261 2 жыл бұрын
More accurate rules is tools, weapons, armor and accessories you can keep as long as it's in your inventory, but everything else resets (Accessories and armor have to be equipped to spare.)
@ASquared544
@ASquared544 2 жыл бұрын
Personally, I would recommend a few rule changes: 1. Pickaxe transfers free. It’s pretty much mandatory to keep your current pickaxe in almost every scenario, so it’s pretty much a dead space. Plus with the time it takes to catch up to your Pickaxe level if you don’t transfer it, you’ll make no progress whatsoever. 2. One accessory transfers free. This will often be a movement accessory, but in Hardmode those tend to be mandatory for bosses if your armor isn’t great (like wings), and since the best armor you can get at the start of a cycle here comes from a stack of whatever material is on hand, it sounds like your armor will not be great. In any case, I feel you should keep the Rocket Boots, Pickaxe, and Stack of Meteorite Bars. The Rocket Boots will be extremely helpful in beating the Wall again, and if you can find a feather fall potion + obsidian skin potion, a Meteorite Armor + Space Gun should allow you to beat the Wall and grab the Pwnhammer, allowing you to grab a stack of Hardmode bars to set up for the next cycle so you can speedrun the Wall of Flesh. Plus it might make for an interesting opportunity to make equipment out of a material that isn’t Titianium or Palladium.
@mateofoodreview
@mateofoodreview 2 жыл бұрын
Rocket boots for sure. The mobility is so good in hard mode and you know where Hermes boots are so if goblins spawn you could make specter boots.
@ESKELINE
@ESKELINE 2 жыл бұрын
feel like it should be like "every 3 ingame days it just rains dynamites from the sky for one whole ingame day" to destroy the world but around the entire world so you can't just go to a corner of the map and keep everything safe
@victor_creator
@victor_creator 2 жыл бұрын
The end of this play-through is going to have to be a giant boss rush...
@twustermydude
@twustermydude 2 жыл бұрын
me trying to beat the game with all four bosses defeated, romani ranch defended and kafei reunited with his lover, etc.
@cheesewizard8943
@cheesewizard8943 2 жыл бұрын
I think this might be the most interesting playthrough yet, looking forward to the next episodes!
@nyx3659
@nyx3659 2 жыл бұрын
that's one of the most interesting challenge runs out there imo and now I definitely have to replay majora's mask lol. these songs were too much for my nostalgia
@pelican7235
@pelican7235 2 жыл бұрын
Concept: Upon reaching hardmode, you get to keep 3 inventory items, two accessories and 1 armor piece.
@ericphillips8268
@ericphillips8268 2 жыл бұрын
Yeah, sounds more doable and still in the spirit of the challenge.
@HK_BLAU
@HK_BLAU 2 жыл бұрын
this challenge feels like a puzzle with all the possible options and foresight being highly rewarded. i'm curious to see if its possible to actually finish the game starting with just 3 items
@Enkazadas
@Enkazadas 2 жыл бұрын
And in 1.4.4, your wish for the pyramid set an an accessory being in a pyramid at the same time qas granted
@victor_e_dafeet8218
@victor_e_dafeet8218 2 жыл бұрын
This is such a unique and truly amazing idea!! It’s also very well executed right off the bat! I think accessories should count as permanent upgrades personally, as well as armor, but if new items and abilities didn’t carry over in Majoras Mask then that makes sense. Unfortunately never really had a good opportunity to play it. Also I like the idea of bosses not carrying over and this ending up as a speed run to beat the required bosses in 3 Terraria days after enough cycles
@None_Above
@None_Above 2 жыл бұрын
You should add in a rule that allows you to bring in more items after certain goals for example: Beating Skeleton: +1 item Beating WOF: +1 item Beating all 3 mechs: +1 item Beating plant and golem: +1 item Beating Cultist and pillars: Keep armor But you may say this is too powerful and gives you time to good off. But here’s the catch these goals must be completed each 3 days. So let’s say on Reset 3 you complete all mech bosses but on reset 4 you don’t you loose the extra item from the mechs from +3 back down to +2. This adds some more risk to it as you can bypass Skeletron on reset three if you don’t think you need his extra item because you will be able to take out the 3 mechs but if you fail you will be down one of the items you could bring before. Also I sense trouble with plant’s bulb spawning
@bluejaytwofoureight
@bluejaytwofoureight 2 жыл бұрын
Idea: Each cycle, you keep one extra item on top of the starting three to compensate for progression loss.
@Dwo-2
@Dwo-2 2 жыл бұрын
I really love this challenge, limiting yourself to just three days puts a really unique spin on how you play, like focusing on the materials more than the product. I real want to see how this ends. Also when you’re in hardmode maybe keep the mythril anvil and the hallowed bars so you can make your armor, tools, and weapons at the moment you spawn. Anyways can’t wait for the next part!
@jammsterhamster2173
@jammsterhamster2173 2 жыл бұрын
I absolutely love this! Maybe if it starts getting more difficult you could let armor and tools (not weapons) automatically transfer over along with the three items of your choosing. And maybe even an accessory
@CaptainBlueKaiser
@CaptainBlueKaiser 2 жыл бұрын
maybe add an extra slot for your items on the next cicle every time you kill 3 DIFERENT Bosses (just the first time you kill the boss for all the playtrough). so, theres 32 bosses (minus crimson boss, and moon lord because at that point its the end of the game so 30 in total), in the end you would get a maximum of 13 slots (10 slots + the 3 starting ones you already gave yourself) if you feel it's to easy, you can increase the number of required bosses per slot, maybe 5 bosses = 1 slot, so in the end you would get a total of 9 slots (6 slots + the 3 starting ones you already gave yourself) . =Pre-Hardmode bosses 1 King Slime 2 Eye of Cthulhu 3 Eater of Worlds 4 Brain of Cthulhu 5 Queen Bee 6 Skeletron 7 Deerclops 8 Wall of Flesh =Hardmode bosses 1 Queen Slime 2 The Twins 3 The Destroyer 4 Skeletron Prime 5 Plantera 6 Golem 7 Duke Fishron 8 Empress of Light 9 Lunatic Cultist 10 Moon Lord =Event bosses 1 Dark Mage 2 Ogre 3 Betsy 4 Flying Dutchman 5 Mourning Wood 6 Pumpking 7 Everscream 8 Santa-NK1 9 Ice Queen 10 Martian Saucer 11 Solar Pillar 12 Nebula Pillar 13 Vortex Pillar 14 Stardust Pillar
@EAmoosey
@EAmoosey 2 жыл бұрын
For this reset: Pickaxe, Dynamite, Firecracker*. Having Dynamite makes progression faster in general. Firecracker* best option for defense and should be a great weapon to kill wall of flesh and it's minions. And a pickaxe right now is required until you get hardmode ingots to stockpile. Stockpiling hardmode ingots each reset makes tools and weapon acquirement faster and easier.
@zacharyadams3422
@zacharyadams3422 2 жыл бұрын
firecracer over sunfury and with obsidian its nothing remotly similar to a compitition.
@EAmoosey
@EAmoosey 2 жыл бұрын
@@zacharyadams3422 Agreed. I changed my original comment.
@codesymbi
@codesymbi 2 жыл бұрын
I love the Termina theme playing with Terraria, somehow it feels so relaxing even when you're fighting bosses
@TrueInkpoint
@TrueInkpoint 2 жыл бұрын
Having an extra item per boss you kill on the run may make the challenge easier and may help during hard mode
@Jxst_Ink
@Jxst_Ink 2 жыл бұрын
ive been a fan for about a year now and i just have to say these creative ideas are incredible. your channel and videos are criminally underated. keep up the great work!!
@Mc_Mcarthy_Jones
@Mc_Mcarthy_Jones 2 жыл бұрын
This is one of the coolest challenge runs I've ever seen!
@OminousUnion
@OminousUnion 2 жыл бұрын
What if for every boss mask you collect you gain 1 more inventory slot. This makes it harder than granting an extra slot after simply killing a boss. It pays a nice homage to Majora's Mask and implements a more collection-based progression style as opposed to a simple boss-rush style. It would slow the run down significantly to have to farm for bosses, or you could simply just take whatever masks the rng gods give you and not bother going out of your way to get more unless you get stuck.
@doomarcher381
@doomarcher381 2 жыл бұрын
I’ll probably do a play through like this soon, I love the idea and whoever came up with it is a genius.
@Dudeston
@Dudeston 2 жыл бұрын
I love this concept, Majora Mask is my favourite game of all time so I loved the sound effects and the clips from the game you added. I can't wait for the second episode!
@ycsawampfpycs2007
@ycsawampfpycs2007 2 жыл бұрын
Maybe take more at certain checkpoints, like maybe 6? Checkpoints could be: Start of Hardmode, After Mech Bosses, After Golem and Post-Cultist. Creating backups would be handy for this. Inbetween though, you have to basically reach each checkpoint in 3 Terraria days else it resets to the most recent checkpoint, and then you still have to choose 3 items. Maybe with tweaking and changing checkpoints this could work out?
@martinfreemon7134
@martinfreemon7134 2 жыл бұрын
Rocket boots or stack of dynamite for the next run I think. Sunfury or Shadow Key would be nice, but with meteorite set + space gun you wont need another weapon until hardmode. Probably rocket boots just to maneuver around better,
@A_Professional_Idiot_mk.2
@A_Professional_Idiot_mk.2 2 жыл бұрын
Piggy Banks, safes, void vault and stuff seem like they’d be kinda broken for this, since they’re tied to the player and not the world
@sunbro197
@sunbro197 2 жыл бұрын
They will be banned, probably.
@WandofSparking
@WandofSparking 2 жыл бұрын
Yeah those are banned
@silverelk13
@silverelk13 2 жыл бұрын
Wow, this was such a great video. Had this waiting in my tabs for the last day while I was working on projects, but finally had time to watch it. Probably one of my favorite videos you have made, very cool concept
@unknownn6760
@unknownn6760 2 жыл бұрын
on the topic of being able to keep items after the world resets, 3 is a good starting number. however, what you could do is allow the piggybank to ONLY keep coins in, and buying the safe unlocks an additional item to keep between worlds. the Tavernkeep's Defender's Forge and Void Vault could also be used to unlock 1 additional item each to carry over as well, for a total of 6 items allowed to use and keep after resets (3 base, 1 from safe, 1 from Defender's Forge, 1 from Void Vault).
@milesbrewis2375
@milesbrewis2375 2 жыл бұрын
3 items is a little restrictive, I would also give yourself an extra equipment or armour slot to carry over
@Patriarch2218
@Patriarch2218 2 жыл бұрын
my vote is for shadow key, molten pickaxe, and the rocket boots. the pickaxe is good for the hardmode ores, and getting back to hell, the shadow key eliminates the need to bring the meteorite, as you can just get it from the chests, and the rocket boots combined with the magic carpet (with hermes boots, too) should be enough mobility for a mech fight or two.
@ledlebrgr5380
@ledlebrgr5380 2 жыл бұрын
I'd keep the Rocket Boots. No need for the other weapons if you've got the meteorite, you have the pickaxe you'll need as well. Rocket Boots is extra mobility, and you won't have to wait for the Goblin Tinkerer to get them again
@huracanamaro9631
@huracanamaro9631 2 жыл бұрын
I got an idea for a gameplay, maybe a series, i call it: "Terraria but every block is echo blocks". I haven't seen anyone doing it, I came up with it.
@nonexistentnathan
@nonexistentnathan 2 жыл бұрын
mage is probably the way to go. Keep the meteorite and the pickaxe, as well as the rocket boots. You can easily find hermes boots again easily, and who knows if you'll see another goblin army.
@Versussy
@Versussy 2 жыл бұрын
I have a great idea for a series! "Terraria but every time I kill a boss, I have to change world." So basically, everytime you kill a boss, you have to change your current world and progress in a diffrent one, but to make the things easier, you can kill the same bosses you killed in the previous world without the need to change the current one. So basically: • you kill eye of cthuluh • you go to another world And in that another world, you can kill it again without the need to change the world. It would take a lot of worlds unless you would skip some bosses that arent needed for game progression. But the point of the playtrought is to maximize the use of a single world. Oh, and you can only carry over the items that you have in your inventory, so choose wisely when going from a world to another one.
@thelastfruitcake
@thelastfruitcake 2 жыл бұрын
this challenge is insane! I'm excited to see how you get through this one! Also, maybe you should be able to bring 3 extra items for every reset?
@camljun
@camljun 2 жыл бұрын
I don't know, I like how this is going right now, with three items....
@PrismaticaDev
@PrismaticaDev 2 жыл бұрын
I'd love to see you try as hard as possible to stay within the 3 item stacks limitation - it's definitely possible when you consider you can take a full stack of high-end metal bars to turn in to a full armour set/weapon, and building up the knowledge of everything's location is really satisfying to watch.
@ianjohnson218
@ianjohnson218 2 жыл бұрын
Once we get far enough along with this, it might become essential to bring boss summons with each reset if boss progression is reset too
@jaydenb635
@jaydenb635 2 жыл бұрын
you could do it so every boss that you defeat lets you take 1 more item with you for the next cycle, so it's like unlocking new items by beating the bosses
@haydes1285
@haydes1285 2 жыл бұрын
Personally, I think you should be able to keep equipped accessories/armor between cycles since in MM you don’t loose masks or other important equipment between cycles
@jojyjay61
@jojyjay61 2 жыл бұрын
I really liked this concept! Some ideas that could improve or make the experience easier (not my ideas, I saw them from other people here): -If you could find some way to make the world stay in hardmode permanently after the wall of flesh is dead, that would negate the need to kill it every cycle. -Maybe you could be allowed to keep your accessories and armour, as in majora’s mask you keep things like the bomb bag, bow, various arrow types and masks across cycles. It would mean you would mainly have to worry about weapons and tools for what to take over to the new world. Great video, I’d love to see another one like this :)
@2DEmerald
@2DEmerald 2 жыл бұрын
this is a really cool concept, would love to see more of it
@johnpett1955
@johnpett1955 2 жыл бұрын
I love terraria and majora's mask is my favorite legend of Zelda game. (yes even better that BOTW and OOC in my opinion.)
@sillycrow
@sillycrow 2 жыл бұрын
In Majora's Mask, towns are already established. You could have some buildings pre-baked into your world but you would still need to get NPCs to move in. Rupees persist if stored at the bank, you could have a bank in a static city, or you could require yourself to buy a bank from the merchant to store your money each reset. You would need to store your money before time runs out, or you lose whatever is not in the bank.
@Letterm123
@Letterm123 2 жыл бұрын
You should maybe increase the days to 5 after you reach hardmode
@Rudolph386
@Rudolph386 2 жыл бұрын
I love the clips you inserted (and the music), really helped with the immersion and nostalgia
@dazcarrr
@dazcarrr 2 жыл бұрын
someone should make this into a mod, so changes could be made to balance things a bit better and make it more like majoras mask (stuff like boss defeats and maybe NPCs carrying over, life crystals not respawning, alternate ways to store items like a much more limited piggy bank or safe, copper tools being gifted at the start) although it may not be possible
@jacobroper6276
@jacobroper6276 2 жыл бұрын
I'm considering it!
@Cubicflow
@Cubicflow 2 жыл бұрын
@@jacobroper6276 good luck if you haven't decided against it.
@starburst98
@starburst98 2 жыл бұрын
Idea, you can store one extra item in the piggy bank, but you cannot take the bank itself with you when the world starts over. Meaning that you need to get a new bank to get the item out.
@toxoids
@toxoids 2 жыл бұрын
I think you should take the pickaxe, the rocket boots, and the meteor bars. The pickaxe is very important, the rocket boots are great mobility, and the meteor bars can craft armor and the space gun. You could replace one of these with the shadow key if there were good items in the chests, but they are mainly weapons.
@hahaniceone2253
@hahaniceone2253 2 жыл бұрын
I would say take the stack of meteorite, the pickaxe, and hermes boots. Maybe dont make space gun, try to get meteor staff?
@olliefischer
@olliefischer 2 жыл бұрын
i don't know enough about terraria strats to suggest which item you should take, but i'm definitely interested in seeing more of this innovative run!
@DanDorugh
@DanDorugh 2 жыл бұрын
It has been 20 years and I still physically tense up at that Final Night music and the bell ringing. Some ideas: Armor and Accessories should be carried over, and just like in Majoras; the killed bosses might revive, but you still retain the benefits of their death - so the world should just 'stay' in Hardmode now.
@Thelift2013
@Thelift2013 2 жыл бұрын
"You have 3 slots to keep items" That one guy with the piggy bank: You may have destroyed the paper, but the song is in my mind...
@krumplin8992
@krumplin8992 2 жыл бұрын
This is genius! It's almost like terraria was made especially for this challenge. Exited to see the rest of this series
@realazzle
@realazzle 2 жыл бұрын
Put everything important in a piggy bank/safe and have that carry over if you're using the same character
@galacosmos6014
@galacosmos6014 2 жыл бұрын
excellent as always!! so glad I found your content bro, can’t wait to see where this one goes
@alliebonesVODs
@alliebonesVODs 2 жыл бұрын
I think a fun variation on this ruleset could be changing the number of items you're allowed to carry over be the number of NPCs you have in town (or maybe half that, whatever works for you). That way you're rewarded for getting NPCs that are otherwise unhelpful, and you'll be able to start carrying over armor, boss summoning items, and more accessories and such as you progress more.
@CryogenTheMusicMan
@CryogenTheMusicMan 2 жыл бұрын
This is absolutely genius. Best terraria video I've watched in ages! Can't wait to see more!
@XTLmaker
@XTLmaker 2 жыл бұрын
'Corporate needs you to find the difference between this playthrough and a normal playthrough' Speedrunners: *they're the same playthrough*
@heydude6667
@heydude6667 2 жыл бұрын
Kind of sad that I slept on this video for so long. This is one of the most creative challenges I've ever seen from you. I think a strong draw from this sort of challenge is getting to see your character evolve and demolish bosses that had previously given you trouble. I'm just imagining the sort of WoF speedkills you can have once you're decked out in full chorophyte gear for example. Terraria does start to demand more of you as you progress though (eg. wings), and later game items start to become more grindy (eg. ankh shield). As a result, I suggest the following rule changes: 1. Add an additional inventory slot for each major milestone you clear. Such as adding a slot after killing: Wof, all 3 mech bosses, and golem I think this is a reasonable compromise between the extremes of keeping all accessories and the base ruleset. If you're hurting for armour, you can just keep a stack of all the necessary bars and craft it once you loop. I vote for Sunfury btw
@nehtomal
@nehtomal Жыл бұрын
One of the coolest idea for a playthrough I've ever seen. Incredible series !
@supermariogamer5294
@supermariogamer5294 2 жыл бұрын
This is how I would do this thing. Keep: -Health and magic upgrades -Weapons, tools and accesories -Armor and vanities Discard: -Ammo and projectiles -NPCs and their homes -World progression -World diggings -Potions -Raw materials -Boss summons -Money And for tracking time, a Platinum/Gold clock at the very beggining is allowed. To me it's more accurate and fun this way, and I would set on Master Mode just to make it more challenging.
@craftingchicken0770
@craftingchicken0770 2 жыл бұрын
12:38 i actually recently had a world where all six chests on the right side had magnets and immediately thought that was gonna happen again when i saw the first chest you opened lol
@icyvfireball
@icyvfireball 2 жыл бұрын
Majoras mask is my favorite game in the world and Terraria is my second favorite in the world. It’s pretty ironic how you put them together 😂
@thepiano-potato1332
@thepiano-potato1332 2 жыл бұрын
i love the zelda themed clothes.
@RaphaelStar7
@RaphaelStar7 2 жыл бұрын
This idea is so crazyyyy, I loved Majora's mask, even if I had to wait until I was older (young me got so scared by the very first mask) to really enjoy the game Can't wait for next vid!
@WyvrnOnYT
@WyvrnOnYT 2 жыл бұрын
Majora's mask is probably the most unique videogame ever made, and it managed to become a fantastic Zelda game despite having pretty much no triforce, hyrule, or even zelda.
@shroomy__rxcks
@shroomy__rxcks 2 жыл бұрын
there's no *ZELDA* in the legend of ZELDA-
@WyvrnOnYT
@WyvrnOnYT 2 жыл бұрын
@@shroomy__rxcks I know right. Strange
@DonQuixoteTheGremlin
@DonQuixoteTheGremlin 2 жыл бұрын
Legend of
@Sarathewise158
@Sarathewise158 2 жыл бұрын
I say keep the shadow key since you're gonna need to re-find the tinkerer to do anything with the rocket boots anyway and you have a relatively quick way to get the flying carpet. It seems to me like you'll get the most mileage out of the shadow key. Can't wait to see the next part, keep up the great work!
@djreaves13
@djreaves13 2 жыл бұрын
take the shadow key so you can get the meteorite and such. the phoenix blaster is good mixed with meteorite bullets too. and ofc the hellstone pickaxe. just my opinion tho
@barus3178
@barus3178 2 жыл бұрын
I think a cool idea would be to increase your item count every time you kill a boss, or every few bosses or something. I really don't see a way to make it through with just 3 items and starting over. I also think armor and accessories (at least some of it) should be kept but that might make it a bit too easy I guess. Great series idea though, love it!
@sad-o-lantern7825
@sad-o-lantern7825 2 жыл бұрын
Shadow key, molten pickaxe, firecracker. Just makes sense since it's the stuff you specifically looked for and shadow key alone lets you get the sunfury and the meteorite bars
@PeydaPete
@PeydaPete 2 жыл бұрын
I tried this challenge for a couple days (about 20 to 30 runs) and I'm now stuck in a loop, where I can consistently kill all three mechanical bosses in the second night, but Plantera Bulb RNG is what always kills it from there. Current Items: Pickaxe Axe, Clorophyte Shotbow, 99 Spider Fangs Some tips for Hardmode: Spider armor is in my opinion the best option since you can craft it using a regular anvil. The spiders are also very useful early on and they are easy to farm for the next run. I chose the Clorophyte Shotbow over the Daedalus Stormbow, since it's much more useful underground, where I spend most of my time farming equipment, souls, ores, etc. Water Candles and Battle Potions are the way to go for farming souls, bones and especially lenses at night (those Wandering Eyes can be so inconsistent) Holy Arrows (if you have time) and Cursed/Ichor Arrows (you'll have plenty of those) are always good to have for the mechanical bosses. Also, make sure to keep Jester Arrows for the Destroyer (about 150 of those will kill it easily). My current loop: get basic equipment and iron in underground/caverns and turn some cabins into houses > build house in underworld > first night > farm rotten flesh/vertebra, lenses and bones > WoF > souls and mythril/orichalcum > prepare for second night (ammo, nurse house in the air, placeable buffs, etc.) > mechanical bosses > get frustrated in jungle
@T101G
@T101G 2 жыл бұрын
A good idea would be to allow copper tools, since you start with them anyway, and allow money if you put it in the piggy bank, since thats like the bank in MM
@Nisteth
@Nisteth 2 жыл бұрын
A lot of comments here are about changing the rules on what items you can save, but here's a different idea: It makes sense that you have only 3 days. However, to make it so it's actually possible to do all that in just that allotted time, perhaps major progression milestones (Wall of Flesh, Plantera, etc.) would reset the timer and become the new point you fall back to after every 3 days in game?
@sinisterxyz8492
@sinisterxyz8492 2 жыл бұрын
Tip: Bamboo can be placed as blocks, turned into workbenches, doors, walls, and platforms. They can be mined with a pickaxe or by breaking the block below it.
@rovertronic
@rovertronic 2 жыл бұрын
Someone should make this into a challenge mod, and give it a moon falling animation too Just like everyone else said, I think armor, accessories, and progression bosses should carry over.
@miamesa8652
@miamesa8652 2 жыл бұрын
A nice twist on this challenge could be "Whenever you die you have to delete the old world and can only keep whatever is in your hotbar"
@peanut8627
@peanut8627 2 жыл бұрын
me: (reads Terrible Fate) also me: (flashbacks from every creepypasta ive ever known, mainly Ben Drowned)
@whoknows4780
@whoknows4780 2 жыл бұрын
I thought of a similar idea in an rpg I have. The game is separated into zones, where you leave one zone and enter another. There’s, like, 150-200 zones. So same idea, take three things from each zone and that’s it. You can use everything you find in a zone, but can only bring 3 to the next one.
@TheGamingDelphox
@TheGamingDelphox 2 жыл бұрын
I remember when it was a popular theory that the lunar events theme was to be used for when the moon would collide with earth in the game. This was before 1.3 came out and the theme was leaked or something like that. This video reminded me of that, those were fun times.
@user-sf9gs2pg1b
@user-sf9gs2pg1b 2 жыл бұрын
I LOVE Zelda Majora’s Mask. And I love that you used the music. I might go replay that Zelda game for the thousandth time, lol.
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