Warframe | Is Damage Reduction Dead?

  Рет қаралды 111,908

CoolKid369

CoolKid369

Күн бұрын

Пікірлер
@CoolKid369
@CoolKid369 Ай бұрын
Hope you all enjoyed! I have a few survivability sources from the first sections I missed and want to add here: Invisibility - Shade and the Huras Kubrow can make you invisible, which is broken by weapon attacks but not abilities. Invincibility - Being in Limbo's Rift also makes you invincible to enemies outside the rift, except for Eximus abilities, along with Baruuk being invincible to attacks within a certain angle from Elude and Zephyr being immune to projectiles with her 3. Nyx is also invincible while in Absorb, and the Rolling Guard mod also makes you invincible after rolling for 3 seconds (on a cool down). Damage Reduction - Mods like Aviator, Aerodynamic and the Boreal set bonus grant damage reduction while in the air, which can also be stacked with other DR sources. I also want to say that a few people have rightfully pointed out that Thrax spawns increase with level in Void Cascade, so in that environment it is much more worth staying till levelcap than i gave it credit for. That's a completely fair argument and I'm entirely willing to admit I did not consider that fact strongly enough, though it is still only one game mode in the entire game that rewards getting to that level and it still takes more time than most people are willing to invest.
@A_Game_Zone
@A_Game_Zone Ай бұрын
Already told in vid but, I tested the possible perma shield gate on Grendel. Turns out your gate ends immediately as soon as you start regenerating shields. This means no matter how much you buff shield recharge and reduce shields, he won't have perma gate.
@filorvus6982
@filorvus6982 Ай бұрын
I think Rolling Guard is worth mention too at Invincibility section
@pigslayer275
@pigslayer275 Ай бұрын
Me going to level cap circuit with just shield of shadows nekros:
@A_Game_Zone
@A_Game_Zone Ай бұрын
Damage redirection 👌 I heard it even decreases the shield drain of hildryn's abilities
@blakezekin553
@blakezekin553 Ай бұрын
This is why I subsumed silence on my limbo. No damage allowed in my rift plane.
@usdepartmentoftreasuryinte6052
@usdepartmentoftreasuryinte6052 Ай бұрын
remember kids: it doesn't matter how much damage the enemy does if you kill them fast enough.
@praneelprasad5042
@praneelprasad5042 Ай бұрын
Dmg meta smh… You right
@furiouskaiser9914
@furiouskaiser9914 Ай бұрын
The best status effect is D E A D 😅
@nathaliethelittledemon1535
@nathaliethelittledemon1535 Ай бұрын
As a gauss player there's 2 outcome 1: i kill the enemy too fast 2: the enemy barely manage to damage my shield
@telatomodosh7410
@telatomodosh7410 Ай бұрын
This is unironically my mesa levelcap strat. I die if I stop killing the enemies so.. I just kill them more
@Argetbrisingr101
@Argetbrisingr101 Ай бұрын
As a Saryn main... Yeah. I can't remember the last time I was downed doing netracells, enemies seem to just disappear once they enter Occucor range.
@RosieDeer
@RosieDeer Ай бұрын
I think people often also forget that just playing the game makes enemies so much less effective. Things like being airborne dropping enemy accuracy and different status effects distracting them or stunning them are incredible assets people forget about when thinking of survivability. My most half-assed gyre shield gating build uses aegis, redirection and silence and that's enough to keep me alive 30 mins into level 225 sanctum survival so long as I basically never stand still, the second I stop moving I die.
@elementall3623
@elementall3623 Ай бұрын
You know, funny thing about that is that being airborne doesn't decrease enemy accuracy. It's strictly based on how fast you are moving, and being airborne happens to be a great way of doing that. Hope this helps in some way. :3
@imjustaguy1721
@imjustaguy1721 Ай бұрын
The one thing that you need to look out for is green toxin clouds or red health leech eximus since they go through armor and shields. Everything else breaks your shield and you have 0.5 seconds of invincibilty which gives you enough time to press shift twice with ROLLING GUARD and recharge your shield. Or in my case use Gauss press 4 and equipe fast deflection or something for fast shield recharge and you are pretty much invincible cause Gauss 4th increases shield recharge And Gauss 2nd abbility makes you immune to stagger therefore you can never get knocked down or stunned by your own explosions. So yeah toxin is my only natural enemy
@anstorner
@anstorner Ай бұрын
With banshee i can survive level cap enemies by having Aegis, Barrier, Redirection, Vigilance vigor and fast deflection
@drask1988
@drask1988 Ай бұрын
that just becomes an accessibility issue though, locking survivability behind quick paced action is bad for people with disabilities, especially when the "lazy" way ( dr/regen) that would be the preferred solution is the one suffering the most from not being active
@fashionsuckman4652
@fashionsuckman4652 Ай бұрын
​@@drask1988being disabled is always going to make a game that attempts on any way to challenge you more difficult
@alphaone739
@alphaone739 Ай бұрын
I like the camera angles and jokes in the introduction section, comically large asterix jumpscare
@VoraciousSergal
@VoraciousSergal Ай бұрын
DR is useful for everything at least below level 250. So 99.(9)% of the game.
@SmoothTurtle840
@SmoothTurtle840 Ай бұрын
Yeah lol, it’s even still useful for Netracells and EDA.
@underatededm93
@underatededm93 Ай бұрын
more like anything below level 1000
@OniGanon
@OniGanon Ай бұрын
It's useful until ~lv600.
@farhanrahmaddani3218
@farhanrahmaddani3218 Ай бұрын
in my experience my mesa with only its 2nd ability for dr (no shard) start to be killed at lv 800
@molassesman4066
@molassesman4066 Ай бұрын
Unfortunately duviri exists and level 600 can happen in 2 minutes now
@upside-downsmore9437
@upside-downsmore9437 Ай бұрын
4:35 never in my life have i ever seen rhino's passive be used on purpose like that oh my god
@eximusbum1996
@eximusbum1996 Ай бұрын
Word, I was flabbergasted
@Vaxtin
@Vaxtin Ай бұрын
Noticed as well, and wondered if it was just for the video or if its something they do just for kicks.
@gatordragon6140
@gatordragon6140 Ай бұрын
His passive is actually pretty goofy if you kit him out for it, his passive also works with melee slams so do with that what you will
@upside-downsmore9437
@upside-downsmore9437 Ай бұрын
@@gatordragon6140 oh stacking it with melee slams sounds GOOFY i gotta try that
@gatordragon6140
@gatordragon6140 Ай бұрын
@@upside-downsmore9437 just a heads up it also stacks with heavy impact
@GreytestGrey
@GreytestGrey Ай бұрын
They called me crazy for my tanky khora build (no one did, just the voices in my head)
@hateful_data
@hateful_data Ай бұрын
crazy? i was crazy once.
@tarakolindo
@tarakolindo Ай бұрын
Me with my funni Garuda tank build (why does she need 2000+ armor and energy tanking and Gloom and Dread Ward? yes)
@provaricus627
@provaricus627 Ай бұрын
Health tank Khora changed so much that I found it very amusing when another non-tank Khora kept going down in SP Mot
@crisschan2463
@crisschan2463 Ай бұрын
@@tarakolindo same with my health + energy tanking sevagoth
@altered-silicone
@altered-silicone Ай бұрын
making tanky builds for non tanky frames is the best thing
@sajinkahnalt
@sajinkahnalt Ай бұрын
When I was making my baruuk video, your DR layout would’ve been huge. I talked about how the more DR you get, even by a few % points, in the 99%+ range, it feels like those minuscule points do a lot more than you’d think, and you lay it out perfectly. Wish I had this to reference then.
@knicklichtjedi
@knicklichtjedi Ай бұрын
As a Path of Exile player, I already knew what the answer here would be. A good tanking setup is the synergy of multiple smaller parts: HP, Recovery, DR. Heavily investing in one category and neglecting others, makes you more squishy than when you spread out your investment across all of them. Which is even more noticeable for sources of DR. Two 75% DRs make your 1.6 times more tanky than one 90% source. I love direct tanking, but it took me years to fully understand this concept and philosophies behind it. So I can see, how simpler concepts like shield gating are more popular.
@thahrdworkingingo
@thahrdworkingingo Ай бұрын
This is major reason I feel omamori is a fantastic survivability tool. Yeah, it's 50% chance to not take damage and heal, which can be seen as a 50% chance every 3 seconds to get obliterated or not. But the heal on higher levels sends your shields to the moon giving you huge recovery that damage reduction can work off of as well as refreshing your shield gating every time it procs. Stacked on top of a little bonus armor/adaptation and koumei ends up being one of the smoother warframes I play.
@O-bearer-mine
@O-bearer-mine Ай бұрын
This exactly, it's the reason adaptation is not good enough on its own, but that it only takes a lvl 2 version of the mod for me to get good results, but higher level of the mod works better in endgame ofc
@DawnAfternoon
@DawnAfternoon Ай бұрын
This also applies to shieldgating where most people think you have to only rely on shieldgating to survive without caring about other ways to survive, creating a hyperactive playstyle that's far too hectic to keep up, when you could have paired shieldgating with a degree of CC or even Radiaton proc from your Companion to make their playstyle much more comfortable.
@arutemisemtrai9769
@arutemisemtrai9769 Ай бұрын
This is the principle I put on my shadows necros. Adaptation shield of shadows, and eclipse, triple dipping DR that covers the shields, while taking advantage of the augur setup to keep the shields up. Adaptation is 90% to one damage type, SoS is 90% to all damage types and status immunity, eclipse adds another 75%, all of these cover each other. My Nekros has just stopped dying.
@quantumhawk806
@quantumhawk806 Ай бұрын
​@@thahrdworkingingo as a poe player reading 50% chance for uptime does not scare me anymore.
@villepore7013
@villepore7013 Ай бұрын
Of note on Nezha, while he is a good tank, he can very effectively leverage the invincibility warding halo gives on cast and on break, alongside rolling guard and shield gating with his very low base shields, allowing you to chain invincibility periods with relative ease. And because it is a chain of several sources, it is much less spammy than basic shield gating, which is the main reason people, me included, don't like to use it.
@CoolKid369
@CoolKid369 Ай бұрын
That's a good point! Yareli can do something similar by repeatedly getting on and off Meruliuna, but that honestly is rather annoying lol.
@xanthacanthus
@xanthacanthus Ай бұрын
the big issue with trying to leverage warding halo's gate is that if you take a few stray bullets during the invincibility period of halo's initial cast (at a level where you would want to abuse the gate), you will likely end up with a warding halo HP greater than what your nezha can actually tank, often resulting in your death before the halo breaks.
@Cantaloupe_Connoiseur
@Cantaloupe_Connoiseur Ай бұрын
​@@xanthacanthus which is why you want to also use catalyzing shields and brief reapite to instantly max out your shields on a firewalker cast. That combined with the shield regen mods and rolling guard makes you almost entirely invincible at all times. You also still get massive damage with archon shards and a roar subsume.
@xanthacanthus
@xanthacanthus Ай бұрын
⁠​⁠@@Cantaloupe_Connoiseurok so just... a normal shield gate setup with a tertiary source of I-frames? that isn't unique to nezha.
@villepore7013
@villepore7013 Ай бұрын
@@xanthacanthus Other way around, the warding halo invincibility is the main one, shield gate and rolling guard is there for when it fails.
@Setivyn
@Setivyn Ай бұрын
Having played with Qorvex a fair bit, I can attest that (at least with umbral set) Arcane Grace does more than enough healing for him in a majority of content. If Disometric Guard had DR inbuilt, he would be able to face tank a frankly ridiculous amount of damage, even disregarding the CC he has inbuilt, as well as the full status immunity from DG. Still, your points on how at the moment he has none of the fundamental pieces a tank kit usually has are true and I hope DE consider giving him an augment or retouch that gives him an extra DR source to stack.
@yasinachekzai2567
@yasinachekzai2567 Ай бұрын
This was my experience as well. His armour is *so* high, that it feels like high armour plus DR on top of it. As you said, just Umbral allows him to reach 90% DR through armour and even more. Any source of external healing will keep him alive just fine.
@Last_Man_Alivv
@Last_Man_Alivv Ай бұрын
I've done similar while using the sancti magistar with him as well.
@Antondencoole
@Antondencoole Ай бұрын
Call me Qorvex the way I'm resistant to women
@wauchi1895
@wauchi1895 Ай бұрын
Quite the concrete statement I gotta say.
@provaricus627
@provaricus627 Ай бұрын
@@wauchi1895 Can’t deny he’s got a rock solid foundation
@Haaton-of-the-Basement
@Haaton-of-the-Basement 15 күн бұрын
That's cemented in your legacy. Stand firm to your word o7.
@tare104ka
@tare104ka Ай бұрын
"Is DR Dead?" Me "thugging it out" on LVL 500 SP with Lavos with just unmaxed triumbra, adaptation and arcane grace: 🤨 (And its not even the best tank setup you could make, i just cba to invest more since its enough for any non-levelcap gameplay) Also there is secret, 6th survivability option: Killwhoring. You cant die if everyone is fucking dead in nanoseconds due to sevagoth oneshotting entire map with augments
@samreddig8819
@samreddig8819 Ай бұрын
I call that preventative healing
@juanjox2006
@juanjox2006 Ай бұрын
ah yes ... nuking the entire map in 5 seconds ... the famous survivability tool of ... mirage, saryn and mesa (among other nukers)
@ThatOneAnnoyingPubPlayer
@ThatOneAnnoyingPubPlayer Ай бұрын
Nuking is CC, enemies with the dead status aren't as effective at killing you
@provaricus627
@provaricus627 Ай бұрын
You should try putting on Shock Absorbers, free 20% reduction to IPS!
@cherry9787
@cherry9787 Ай бұрын
"Death is the best CC"
@SapphicClown
@SapphicClown Ай бұрын
To add on ivaras invis, it isn't broken as long as the weapon is silent (to my knowledge) as with the nataruk not being intrinsically silent not breaking invis when nade silent
@redted5851
@redted5851 Ай бұрын
Indeed, while using Prowl loud weapons will disrupt the ability. You can however use cloak arrow to fire loud weapons without breaking invisibility.
@Few_dinner
@Few_dinner Ай бұрын
Or you know, use the mod that silences your weapon
@SapphicClown
@SapphicClown Ай бұрын
@@Few_dinner yes that's what I use
@texitocfyd
@texitocfyd Ай бұрын
Instructions unclear put silence on Ivara instead of prowl. Now I'm dead.
@googlygoink
@googlygoink Ай бұрын
worth noting that you can make a Dante specter which will give you, your allies, and your companions overguard and the overguard regen on kill ability. This has a cap of 15k and pretty much solves survivability issues by itself on any mission that allows specter usage.
@Darca1n
@Darca1n 6 күн бұрын
I feel so stupid for not thinking about that you can just make a Dante specter, time to change it up from my Wisp then methinks.
@googlygoink
@googlygoink 6 күн бұрын
The wisp motes can heal static defense objectives (slowly), The dante overguard can apply to defense operatives, but not the static ones. So a small tradeoff there.
@etch-a-mess1598
@etch-a-mess1598 Ай бұрын
Baller video. Had Caliban and Atlas mentioned. You are spared a melee arcane adapter your next netracell
@provaricus627
@provaricus627 Ай бұрын
No Grendel though. Sad. The Grungus requires acknowledgement.
@callumprice1710
@callumprice1710 Ай бұрын
​@@provaricus627he was mentioned in shield gating though.
@exorack3037
@exorack3037 Ай бұрын
Mind throwing that melee arcane adapter my way? I'm running low again
@silvercat18
@silvercat18 Ай бұрын
Steel path is a strange thing - my Grendel has more armour, hit points and defences than a God at this point. I can usually stand in the middle of deep archimedea missions and rez people quite happily while under heavy fire. I can reliably solo archon hunts and so on. But despite all that, one day, some random grineer downed me in one shot when my shield was out. I was like....ok.
@provaricus627
@provaricus627 Ай бұрын
Yeah, that Adaptation has to be build up. He must’ve been so sick of your shit he picked up some Tenno’s Kuva Ogris. You should try putting shock absorbers onto your Grendel (if you can fit it in your build) for a sweet constant 20% reduction to IPS!
@loafofbread9400
@loafofbread9400 Ай бұрын
deep archimedea and archon isnt that damage heavy, even elite deep archmedea assassination boss doesnt deal that much even to a frame with 0 spec into tank
@RapTapTap69
@RapTapTap69 Ай бұрын
It was very recently that enemies are no longer able to headshot. I bet that was a lucky headshot lol
@silvercat18
@silvercat18 Ай бұрын
@@RapTapTap69 That would certainly explain it.
@TheTdw2000
@TheTdw2000 14 күн бұрын
Level scaling is a pretty dumb mechanic when you think about it.
@Theguyoverthere603
@Theguyoverthere603 Ай бұрын
Coolkid confirmed horse beater
@louisrobitaille5810
@louisrobitaille5810 Ай бұрын
0:13 I've actually never heard this in my >1000h of playtime. Whenever somebody mentions something related to surviving at any level, all I hear are recommendations and suggestions on how to deal more damage 😂.
@lmm772
@lmm772 Ай бұрын
If enemies are ded u dont need to tank anything i guess
@mobius-q873
@mobius-q873 Ай бұрын
It's for level cap or slightly below most of it is just from those handful
@threedog27
@threedog27 Ай бұрын
​@@lmm772also a different perspective: If everything two shots you, you dont need to loose your head about survibability. Kill before it kills you.
@ScorchedIce
@ScorchedIce Ай бұрын
I remember having to explain this to friends arguing (and getting heated about) this kind of topic, but lacking the capacity to word it properly, so thank you for giving me those tools! 🥰I can always just point them here whenever my brain doesn't brain. Also, a side thought: I have some sort of deranged mental condition where I'm obsessed with stacking huge levels of DR and armor on Banshee so she won't evaporate to a stray sneeze like her base design dictates. I'd abuse the Silence stun strat like you mentioned, but that requires Gloom... which is probably the most boring way to play her. Like, every single build I have on her is exploring a different survivability method. Null Star build, Condemn build, Breach Surge build, Gloom + Silence combo, etc. Pablo please just rework her already... In the meantime, nothing will take away my Adaptation, Reconstruct, DR and blue armor shards. (If you're wondering yes I did slap Umbral forma on her too, I said "deranged" for a reason).
@merilynnshark6144
@merilynnshark6144 Ай бұрын
Everyone has a main :)
@callumprice1710
@callumprice1710 Ай бұрын
Have you tried eclipse? 75% dr just in a subsume and you can also get dmg if you want.
@halcyon1644
@halcyon1644 Ай бұрын
BANSHEE CONDEMN MENTIONED YESSS
@Bum-t9x
@Bum-t9x Ай бұрын
Dude the banshee , I can relate
@zockertwins
@zockertwins Ай бұрын
As a returning player that hasn't kept up with all the new stuff but will forever be a Banshee main, I would really really appreciate to hear your opinion on the best Banshee build without subsumed abilities, armor shards and arcanes.
@textture8651
@textture8651 Ай бұрын
I have been working on some theory crafting for qorvex, it's all pretty expensive and you would only do this because it sounds cool. And it's arcane battery, molt reconstruct, blind rage, overextend, stretch, his augment, triple umbral mods and hunter adrenaline, so that 2600 armor and 2k life and 1000 energy, life goes down, energy rises, cast, and health hoes up. Now I just need all the forma and 120000 endo. Like I said, only because it sounds cool
@ksNanoSquid
@ksNanoSquid Ай бұрын
You, my friend, are on the path to enlightenment.
@samuelemmert5136
@samuelemmert5136 Ай бұрын
Molt reconstruct is an amazing tool for any frame that wants heals but don’t get them naturally/conveniently. Hydroid and Quorvex pop to mind. Honorary mention to Garuda for using Molt Reconstruct to make energy economy a joke.
@Fiendir
@Fiendir Ай бұрын
I love this strat on so many high armor frames rn, Quorvex, Chroma and even Valkyr does great with it.
@spencerselzer1328
@spencerselzer1328 Ай бұрын
I did a budget version of this with oberon for a long time, man I hope he gets reworked
@makara9792
@makara9792 Ай бұрын
Molt reconstruct you say. I’ll have to look into this.
@abyssal_beans
@abyssal_beans Ай бұрын
39:09 people making arguments like that is mainly just the result of school curriculums doing them a massive disservice. Comprehension of data is one of the most useful life skills you can have, and core maths education doesn’t put nearly enough focus on it.
@darkwolf9637
@darkwolf9637 Ай бұрын
The small kitty taking hits better that a giant concrete man will always be funny
@Sci-Fi_Freak_YT
@Sci-Fi_Freak_YT Ай бұрын
It’s only shit for Lvl cap but otherwise you’ll be fine for 99% of the game which is what we do anyway. Like lvl cap is done by a percent of a percent of the playerbase.
@blix17
@blix17 Ай бұрын
When Trinity literally not mentioned while being the best DR frame lol
@seikijin2308
@seikijin2308 Ай бұрын
I mean true but... U agree it's still shit for level cap r? Even using umbra forma mods.
@Sci-Fi_Freak_YT
@Sci-Fi_Freak_YT Ай бұрын
@ yes but it doesn’t matter since almost nobody does it. It works for general content that you will be doing 99.99999999% of the time.
@zacfor4454
@zacfor4454 Ай бұрын
As someone who has played for going on 6000h. back before we had adaptation or shield gatting and other similar things compared to now. it's like most players just completely forgot you can like actually keep moving to avoid most attacks? The amount of times people barely move/jump as they kill things is insane. Running T4 survival keys used to be my favorite pass time to do when they were in the game and I can tell you right now people were SO much better at surviving just by moving around then they are now it's insane. And before someone says it yes you can avoid hit scan attacks based on how fast you move they almost like auto miss you. I know it was talked about in a dev stream forever ago, but test it yourself if yall don't believe me.
@TheTdw2000
@TheTdw2000 14 күн бұрын
Console players suck at movement and can't move and shoot at the same time. Yet again, console plebs ruin the game for the rest of us.
@__8120
@__8120 3 күн бұрын
0:35 INAROS MENTIONED IN NOT A DERIDING WAY LETS GO
@-GuessMyName
@-GuessMyName Ай бұрын
Warframe is a game where a wiki is always welcomed, and videos like these are, without a doubt, included!
@TheRagnus
@TheRagnus Ай бұрын
One thing you failed to consider. The best advantage Qorvex has over every other category is that due to his bulk coming entirely from his natural armor and not from any abilities or buffs, it cannot be nullified by any means. Every other frame in this video has all their defenses rendered moot by any dispel whereas Qorvex doesn't care in the slightest. He can stand in a nullifier bubble the entire mission without any issue in regards to survivability.
@WispGraxx
@WispGraxx Ай бұрын
This is probably the best video I have seen addressing how defenses work in the game in general. I love your content despite not commenting often but this is truly one of the best educational warframe related videos out there. Thank you! Also since you mentioned at some point in the video the silence+slow strategy I suggest you trying Banshee + resonator for silence + charm. You can pretty much disable enemy AI this way and the build is cheaper so you can even fit augments for sonar or sonic boom if u want armor strip (or both!)
@emperor_prime2011
@emperor_prime2011 Ай бұрын
Great video. The only defense form I missed was "Energy Gating". Mods like Quick Thinking drain energy to prevent you from dying. I know it's pretty niche, but I think it's at least worth mentioning.
@uberwarlocker
@uberwarlocker Ай бұрын
the bombardier over there? he's frothing at the mouth and level 450 and you dont have energy anymore.
@KanaMedia101
@KanaMedia101 Ай бұрын
This method is also vulnerable to being stunlocked by the stagger if you have no way to mitigate it
@irondawn6473
@irondawn6473 Ай бұрын
if I had my pills I think energy gating does scales with dr? been centuries since I've touched quick thinking
@Zuxtron
@Zuxtron Ай бұрын
@@irondawn6473 I watched a video a while ago that said it does work with DR.
@felix_patriot
@felix_patriot Ай бұрын
Quick Thinking isn't really gating. You're actually still EHP tanking, just using your energy bar as EHP. Your Quick Thinking "efficiency" is like the DR that is applied to that, but armor and other DR sources also stack with that.
@elitombenvegnu5308
@elitombenvegnu5308 Ай бұрын
there are two other DR strategies that i use that you didn't mentioned... Shield tanking : staking shields to high value + shield regeneration source (WF ablities/arcanes) + [adaptation] + damage reduction abilities = 50%(shield DR) + 90%(adaptation) + 90/75%(WF abilities) = 200* EHP as shields... (do not use against infested enemies!"toxin") Energy tanking: staking energy and armor to high value while using the mod [Quick thinking] + energy regeneration source (WF ablities/arcanes) + [adaptation] + damage reduction abilities = 58.33%(QT mod) + 80%ish (armor) + 90%(adaptation) + 90/75%(null star/eclipse) = 1200* EHP Shield tanking have the plus side of also having the shield gating machanic to save you ass, but the down side of being ineffective against toxin and dealing poorly against magnetic... Energy tanking is a good option for frames with low shield and HP values and high energy capacity, combining blue archon shards for armor + [Flow]/arcane batery for further increasing energy capacity, it have the plus side of benefiting from both energy and life regen, but have the down side of using "your health" to cast your WF abilities, magnetic is also a problem... and there are thos F*** infested ancient energy leeches... they can zero your energy in 1 sec... "sorry for my bad grammar, english is my 3° lenguage"
@Felinaxo
@Felinaxo Ай бұрын
I use Shield tanking with hildryn, and my workaround for toxin is using Nezha's 1 as my subsume for the status inmunity
@elitombenvegnu5308
@elitombenvegnu5308 Ай бұрын
@@Felinaxo Hyldrin passive makes that toxin damage dont bypass shields... (also last time i cheked status imunity dont prevent toxin damage to bypass shields, only eliminate the DoT part of it)
@crisschan2463
@crisschan2463 Ай бұрын
I use health + energy tanking with Sevagoth that I can just stand around for a long time and place a toxin cloud from torid on a ground to heal me with gloom's life steal also, energy can regen via hunter adrenaline/rage, so my setup is actually life steal, energy conversion, health and energy tanking.
@tatri292
@tatri292 Ай бұрын
@@elitombenvegnu5308 Correct, people using status immunity for dealing with toxin are coping massively. If the initial hit doesn't kill you, the dot would take at least 3 seconds to kill you. Just go to operator and wait it out atp
@AnymMusic
@AnymMusic 24 күн бұрын
Limbo + energy tanking is so damn nice. Eximus who?
@SmittyWerbenjagermandragon
@SmittyWerbenjagermandragon Ай бұрын
I have an interesting/ obscure fact for you! for some reason, Kullervo can't teleport into or out of Frost's bubble and he cant target enemies inside either, the bubble is one big obstruction for Kullervo.
@vyrion157-i6s
@vyrion157-i6s 10 күн бұрын
Frost Bubbles will also prevent Vauban's Orbs from activating! I had so many bastilles eaten by frost bubbles ;-;
@justsomeguywithlasereyes9920
@justsomeguywithlasereyes9920 Ай бұрын
No mention of Kullervo? He has 650 armor and a heal that gives overguard when he overheals with just one press.
@Xyna7590
@Xyna7590 Ай бұрын
He did mention kullervo in the overguard gating section though
@jerryandersson4873
@jerryandersson4873 Ай бұрын
If one is depending on health orbs to heal, equilibrium mod is ofc almost required, forgot if you mentioned that, but everyone can figure that out.
@bixybixy2
@bixybixy2 Ай бұрын
I would argue Baruuk is the tankiest non-invulnerable frame in the game, but it requires one of a few very specific builds. As you said, HP/s blue shards help immensely, but I don't know how well you've tested it. 3-stack Umbral mod, adaptation, and misc strength mods and reactive storm. IIRC I'm at 74.9% armor DR, and a total of 300% strength makes sure you always have a truckload of darts for DR for you and your friends so you can stay well above the 9 for 90% it gives, and while it's not too frequent, you can get the 50% and 40% from both Restraint and Serene Storm when needed, which is more than enough to let whatever is hitting you fuel its own adaptation stack, but in my experience, nothing short of a 4 digit level actually can harm you beyond your layers and shard healing. I replaced Elude with helminth's Hideous Resistance, which gives you status immunity charges so you don't have to worry about Bleed and Toxin, which notoriously will melt you through anything you have, and at high strength, you also get a lot of those per cast, too. Bonus points if your sentinel has a heal. My usual take is a vampire cat for no reason other than its friend shaped, but it's healing and occasional pickup means even if you somehow get torn in half by several worst-case scenarios happening at the same time, you can recover. Your usage goes up in multiplayer, as having 25-30 darts means you can load your allies, defense objectives, pets, etc, with half of that, which is still comfortably above the 9>90% for them to benefit, and you have low range for being an ability strength machine, so the darts will only fly out to enemies that get fairly close; and when those darts do fall off, your Restraint is cooking up to its max value, usually comfortably enough to where you don't need to lull. Reactive storm does its job with wave clearing and status priming with your favorite elemental combo in addition to the converted physical, but you're fairly weapon reliant for heavy enemies because you're usually heavy-attacking them, which is fairly slow and not able to be kept up with the pace of a survival mission solo after some time. I can't remember the last time I died. (edit, wrong armor % and some numbers; 1234 hp, 897 armor, 331% STR with molt vigor and augmented stacked to inch out some more charges but honestly you could use anything and be fine. Sometimes ill use unairu just to squeak out my armor DR up to 1097, 78.5%. If i did my math correctly, my EHP is 16,361 meaning 2 +5 hp regen shards is giving me 132 EHP. I did the (more correct) formula of multiplying damage incoming and 2000 damage at full tilt is reduced to a cute 1.506) I just let the full group of 215 corrupted enemies in simulacrum wail on me while i was writing this, and they are killing me, albeit very, very slowly, as i stand here... I'd say they might peel through me in a few minutes if i don't do anything. Though, they are all mostly disarmed except for a couple bombards who refuse to walk close enough to take a dart.) (edit 2, i put my 3/5 arcane grace over molt vigor and... yeah, my hp never went below 1k as long as i kept my buffs up.)
@John7Wirth
@John7Wirth 28 күн бұрын
Stacking DR gives more EHP. Simple as.
@bixybixy2
@bixybixy2 22 күн бұрын
@@John7Wirth Correct. How higher EHP interacts with regen is why it's spicy xD
@sparkingriver2881
@sparkingriver2881 Ай бұрын
I know weapons are not taken into consideration for tank builds, but I think an honorable mention would be the Hirudo melee. It provides extra max hp, and extra healing to go with the regen as long as you put enough crit on it
@FoxersBoxers
@FoxersBoxers Ай бұрын
I think this a fantastic video that would really help some people on making their builds more survivable in more content. I see arguments regarding DR's lack of effectiveness nearly on the daily and I think this comes from two places: Level cap challenges requiring more efficient methods of survivability and shield gating being thought of as the one-size-fits-all method of survival for every warframe (minus inaros/nidus). This is also a reason why there tends to be a significant amount of slander towards certain frames that utilize CC, armor, DR, or regen to survive. I think a particularly interesting case is Equinox, where one of her forms has horrid survivability while the other form can be leveraged with DR stacking and CC. Particularly, I've recently constructed a build using eclipse in place of her 2 and it stacks multiplicatively with pacify. It gets even better when you add in her peaceful provocation augment and add an 80% slow (+ larger strength snapshot) on top of her shield regeneration from her night form 4. She still has issues, but in utilizing this method, she becomes a very impressive support frame that can effectively build survivability for her teammates through the interactions you describe. Regardless, I really pray you make more videos like this! I know how toxic people can be in discussions like these, but know discussion like this is hugely beneficial to have in community spaces. Your work is greatly appreciated, thank you ^^
@securatyyy
@securatyyy Ай бұрын
It's always irritated me when people use level 9999 enemies as the measuring stick for whether something is good or not. This is something most players never even see to begin with, and not nearly as difficult as they make it out to be. If anything, it alienates newer players because they're constantly being told their builds are bad or incorrect, when steel path missions are what the game is balanced for.
@adrianl8429
@adrianl8429 Ай бұрын
4:40 something to note is that damage redirection does affect overguard. Pretty niche overall, unless you are using an ancient healer or dante specter on frames with redirection abilities.
@abyssphantom6786
@abyssphantom6786 Ай бұрын
Thank you for covering such a debated topic, but THANK YOU the most for covering the 2 most important parts imo: Scope of levels for most content, and enemy attack scaling being the main reason for DR fall off points. Personally, I see ZERO benefit to the rate at which enemy attack scales up. It’s because of this that objectives are given Multiple Hundreds of Thousands of shields and health, just so they aren’t instantly destroyed (on top of them almost always being placed out in the worst, open spots where they can be shot from 30+ different angles)
@theninjaguy2
@theninjaguy2 Ай бұрын
One of my favorite Harrow builds is a Health tanking build that uses Parasitic armor. It's actually frightening how well he can survive high level content with his puny health pool
@youraveragechroma2139
@youraveragechroma2139 Ай бұрын
1:52 Ah, the Mario 64 invisible wall chart! Yap recognizes yap.
@Mandingy24
@Mandingy24 Ай бұрын
2:40 just for clarification, ability casting does temporarily break Voruna's stealth, but it doesn't end the ability duration or trigger Shroud's other affects
@SignificantOwl
@SignificantOwl Ай бұрын
Overall, an excellent video! I think some of the reasoning in the tier list section is a little... eh, though. Ember's DR doesn't drop much when she uses her meter if you have enough strength, it never goes below 70% (close to what you can get from helminth DR like Eclipse). With her ability to generate overguard through the mod precisely when she dumps heat, I don't think this is a convincing argument against her. I also think it's kind of weird to categorize some of the "great" tanks as such, just because they lack healing. I LOVE tanky frames. I pretty much main Citrine, Nova, Nezha, Gara, and such. But I would never rely on the pitiful healing provided by built in healing from Citrine, nor spend a mod slot to make Gara heal. These are options in lower level content, but if you're actually trying to survive with EHP tanking in content where survival matters, you need a 1500+ health pool (Arcane Blessing, or a select few frames using Umbral mods) and significant healing. Arcane Grace is always the right choice here (unless you have another source of significant healing that isn't a trickle, like blue shards or Citrine's built-in), and because of that, saying that some frames are excellent because they have built-in low healing and some frames aren't because they don't is not, I think, the right parameter to split them on. That's just my experience. I'm a dedicated EHP tanker because I cannot be bothered with gating gameplay, and I find that pretty much any frame can survive any reasonable gameplay (that is, you're not purposefully staying 7 hours in an interception mission just because) with a DR ability (Eclipse if the frame doesn't have one) and a simple set of arcanes/mods: Arcane Blessing, Arcane Grace, Adaptation, Health Conversion. Add in a companion with Synth Deconstruct for orb spawn to stack blessing and keep Health Conversion stacked, and you're good for any content - SP, EDA (which the video, I think erroneously, categorizes as untankable), Netracells, Arbitrations, SP circuit up to around level 1000, etc. Yes, EHP tanking will eventually fall off if you stay in missions until enemy levels are 4-digit (but the falloff point is not necessarily 1000, you can go higher, particularly on frames with built-in 90%), but again, there's no real reason to do that. As mentioned in the video, there is really no meaningful cost to just restarting missions if they actually get to an untankable level.
@doublereel-real
@doublereel-real Ай бұрын
To add onto the ember point, you can just chain uses of her 3 to keep overguard up. Her 2 isn't neccesary if you have overguard and over-gate keeps you alive between each cast. You can elect to helminth off her 2 since making 3 cost less is not neccesary, but its a trade off. Either you sacrifice some of your full kit to get enough energy to spam 3, or you don't helminth. If you keep 2, you can keep it topped off by spamming 4 with the aug that creates energy orbs on enemies hit by 4. Basically, full caster Ember. Also you can run brief respite so that in the gaps between each overgate you shield gate and you regen your shields since you spend so much energy and don't have a very big shield. In high enemy density modes you don't neccesarily even need strength since you get a shit ton from your passive.
@shayminthedoctor9663
@shayminthedoctor9663 6 күн бұрын
This is the video i needed to see I have been struggling so hard with survivability in high end content with everything other than shield gating and invisibility. I want to use my other frames, but i never knew how to get them to survive Thanks for this video
@night_san03
@night_san03 Ай бұрын
Small thing I'll note about adaptation, the damage selection is scaled off the final damage weightings, including adaptation's resistance. So you will still build resistance to all the damage types you're taking, but at different incramentals depending on the weapon's weighting.
@AromaComet
@AromaComet Ай бұрын
This helped me understand DR a little better. I've been running Mesa in Steel Path a lot and everything just dies anyway
@mrwatermelontheexotic3448
@mrwatermelontheexotic3448 Ай бұрын
Really appreciate the comprehensive math section...and reminding me that this game gives me trust issues in every corner (looking at you...adaptation ...and everything else) I still think we could get some player hp changes,just so armor seems more appealing,but there's good argumets to somewhat convince me here Also yeah,maybe if the DR,armor and etc,was explained by others (or this vid,go on mr algorythm do your job) there could be more praise,hell im grateful to learn stuff today even if ill be stubborn about it Ty koolcid very informative,very kool
@thatSillyNeko
@thatSillyNeko Ай бұрын
Big thanks for the video you've made! A problem of survivability is a question that keeps bothering me since I entered steel path. I recently realized how to build weapons to kill >100 lvls, yet I struggle with surviving them. This got all the solutions I need and explained with great details, covering not only DR, but also some more strats that can be utilized!
@Signupking
@Signupking Ай бұрын
I love to use Hildryn because her 4 also does crowd control
@josephpotter5766
@josephpotter5766 Ай бұрын
Yeah, with the changes to shields and the new Aegis Gale augment Hildryn is actually in a really good place right now.
@eliaspanayi3465
@eliaspanayi3465 Ай бұрын
Yeah, hildryn has gotta be my main right now because of how easy it is to shield gate and how good her clearing potential is
@josephpotter5766
@josephpotter5766 Ай бұрын
@@eliaspanayi3465 Mained her from release, the recent changes have hugely improved her potential, but she was always better than people claimed.
@dunethewanderer8944
@dunethewanderer8944 Ай бұрын
You know, this really puts how Fairy Mode Titania is just so hard to kill into perspective.
@peanuts7648
@peanuts7648 Ай бұрын
Not all survivability options are made equally. With exception to invis and invincibility, most will require significant investment into other sources of survivability in order to scale indefinitely. Often that comes at the cost of other parts of your build to where you essentially become a walking brick wall and nothing else. Using invincibility and invisibility playstyles frees up room to craft powerful builds that can do significantly more than just live.
@practicallyprinz
@practicallyprinz Ай бұрын
Hey Coolkid, so I had an idea for a warframe, of which the design was sketched out by a forum memeber named YawnYawn, and I was thinking about a dual mode survivability ability. Essentially you can either choose to absorb incoming damage which will start to a scale your amour (think of it like the spawling from bullets hitting you are held and start to generate a cool molten metal field over the entire warframe, therefore adding to your armour and causing you to take less damage the more you get hit). The other end is a shimmer type effect where the warframe absorbs the kinetic energy and starts to glow or "shimmer", the more you get hit the higher the evasion chance, so it naturally starts to diminish over time. Id love to hear yours or anyones thoughts about such an ability, there's obviously a ton of maths behind the scenes but it isn't my forte. Thanks in advance.
@MigoqAki
@MigoqAki Ай бұрын
I want to be *that guy*, and put an asteriks to your "level cap doesn't matter anywhere" in cascade it does, it's I think the only mission in which it's objectively worth to go to level cap and sit there the higher enemy level there is (or more like probably the number of exos/time spent) the more thrax units spawn there the more thrax spawn, the more arcanes you get = you're constantly getting more and more rewarded also the mission becomes harder and more fun, but it's still more about arcanes
@KanaMedia101
@KanaMedia101 Ай бұрын
And yknow, steel path circuit
@ksNanoSquid
@ksNanoSquid Ай бұрын
You guys mean the two things he specifically called out in the video?
@KanaMedia101
@KanaMedia101 Ай бұрын
@@ksNanoSquid just reminding OP also, didn't finish the video yet, maybe he didn't either
@cameronmckillop6448
@cameronmckillop6448 Ай бұрын
For personal use, isn't it substantially easier to use standing to get these arcanes?
@itsrainingcats9968
@itsrainingcats9968 Ай бұрын
​@@cameronmckillop6448standing is capped on a daily basis whereas cascade loot isnt and also gets boosted by the mod drop chance booster.
@Arbyjar
@Arbyjar Ай бұрын
Oberon’s hallowed reckoning augment also provides additional armor to anyone standing near the enemies, and I think it stacks which is great with something like airburst/coil horizon. Not that it’s nearly as effective as other methods, but it does exist.
@noah-wo3dp
@noah-wo3dp Ай бұрын
what would you consider zephyrs turbulence is? it does block all projectiles but if your meleed or used abilities on it doesn’t really do anything. then again zephyr is always in the air if your playing her right, so youd be meleed rarely if at all. would that be invincibility or dr or what?
@anirudhmallick8032
@anirudhmallick8032 Ай бұрын
invinicibility, against projectiles but with zephyr youre in the air all the time so, basically invincibility
@xs10shul
@xs10shul Ай бұрын
This. She's a way better tank than many of those on the list.
@dawsongranger4940
@dawsongranger4940 Ай бұрын
Zephyrs way more powerful than people give her credit for. With turbulence you’re basically unkillable and her fourth means you don’t even have to aim and get guaranteed red crits, and melee enemies are too busy floating to hit you. She also takes damage from explosives I believe
@noah-wo3dp
@noah-wo3dp Ай бұрын
@@dawsongranger4940 exactly. i’ve mained her for a long time, and i’ve wondered why not a lot of people talk about her or use her. i subsumed Silence over her 2nd ability to get rid of the enemies abilities that could possibly hurt her like eximus abilities or enemies that can throw explosives. it’s smarter to subsume it over her 1 because her two is a grouping tool, but ive come to like being able to use it to move around really fast around the tilesets, and learned to do it without running in to anything. i love my fashion for her too, and the youtuber Blueberrycat has some great fashion for her
@VertietRyper
@VertietRyper Ай бұрын
You can also stack this with Aviator and Boreal mods
@Relhio
@Relhio Ай бұрын
Very informative, thanks for all the breakdowns! There's also one thing there was no mention of which is pretty much free and greatly increases survivability. Citrine pretty much made me feel invincible thanks to her busted Shell, Adaptation and the free healing from her passive, but there were some moments in SP where I was starting to feel the heat, thankfully parkour is free and completely eliminated the threat of me dying.
@felix_patriot
@felix_patriot Ай бұрын
Only thing i really have to add is that, with the addition of Omnia Void Cascade fissures, there is actually, finally, a real ingame MATERIAL INCENTIVE to level cap. Not just proving you can do it for the fun of it. You get to level cap in around 1.5hrs in Cascade, and a Cascade fissure is one of the best plat farms in the game if you have the mod drop chance booster. You can farm Zariman arcanes, Acolyte arcanes, Steel Essence and Relics all at the same time. I tend to make about 250 "simple" plat per 2hr run (from selling the prime parts, and breaking down the arcanes into vosfor and buying eidolon arcane packs and selling their contents), and then there is the less simple platinum to consider, which is, Steel Essence which you convert into Kuva and other weekly goodies on rotation. EHP tanking absolutely works for most content. But i'd choose builds that work in all content over builds that work in most content- especially whenever we're finally being incentivized to content over level 1000.
@kovanova9409
@kovanova9409 Ай бұрын
Any good melee heavy attack healing build on Lavos feels REALLY good.
@giles.9862
@giles.9862 Ай бұрын
Solution to making this opinion less widespread? Delete revenant from this game.
@AnntNoThaang
@AnntNoThaang Ай бұрын
based
@alphaone739
@alphaone739 Ай бұрын
TRUE
@Yoophy
@Yoophy Ай бұрын
Revenant was the one frame that carried me throughout all of beginner steel path until I got better and finally understood how to properly utilise damage reduction on the right frames and shield gating. Removing revenant would either discourage newer players from continuing or slow down progress
@giles.9862
@giles.9862 Ай бұрын
​@@Yoophy You say this like new players are lobotomy victims. People have been joining this game and getting to the latter stages of progression for over a decade without revenant holding their hand.
@qsfff5099
@qsfff5099 Ай бұрын
Why are you talking about revenant and not Rhino?
@__8120
@__8120 3 күн бұрын
4:51 as an OG inaros main, I have had such a hard time coming to terms with shieldgating as an actual genuine mechanic and not just "that cheating thing that got brought in with hildryn"
@wtfman2049
@wtfman2049 Ай бұрын
finally my favourite 4th monitror streamer. (i have 1 monitor)
@kancelas
@kancelas Ай бұрын
I did EDA with Nezha this week and while the weapon choices were a bit shit, i only died once when i wasn't paying attention to enemies. Great video, btw. A detailed explanation, with jokes thrown in is a great way to make a long video seem like 5 min.
@VertietRyper
@VertietRyper Ай бұрын
Nezha only really struggles with restricted drops (an EDA specialty) and really high DPS attacks (this is solved by not standing still) He can be more unkillable than a number of frames on this list because he's basically a juiced Rhino.
@trainershade1937
@trainershade1937 Ай бұрын
Nice video, and I find the point towards the end very noteworthy. People DO really like to talk about this game and its balance at the levels that they themselves are likely NOT playing at. It's actually kind of ridiculous. Though mind you, half the time I see a random bring up how effective they think something is in Warframe, my only response is to absolutely "?????" them. Can't tell you how often I see someone say something is "bad" and "needs" a rework for something that's perfectly fine. Like sure, Valkyr and Chroma may as well have half a kit and I would like it if they received some changes, but to say that they're so bad that they NEED a rework is ridiculous.
@theblackishboy1105
@theblackishboy1105 Ай бұрын
It depends on how you judge things lots of people judge things in a vacuum but if you judge things, i would argue correctly, you compare them to their peers because if you can jump an inch and the air and everyone else jumps a foot you suck at jumping. It doesn't matter how many acorns you can jump over and how the game doesn't need you to jump a foot you suck compared to everyone else so you will never be picked for the jumping contest Now i will say this i think the game is generally pretty badly balanced in general although its been getting better lately to be fair, one thing i think people do overlook is fun. I don't want to instantly delete the whole map without looking at enemies or aiming i actually like to play the game, so saryn although effective is probably one of the lamest frames in the game imo and judging frames based on nuking the map as an example i think is a foolish way to judge them but yes comparisons do matter
@aquamarinerose5405
@aquamarinerose5405 Ай бұрын
@@theblackishboy1105 That's kinda something I was tempted to reply with myself. People say that certain things NEED a rework in such doom-filled language because of the idea of what is worth investing in when there is an arguably objectively better way to do something similar. Like Chroma being the big example. For many, Chroma isn't really worth investing the time and resources into because for each thing he does, there's a frame that does it better. There are better Tanks like Inaros or Nidus or Citrine or any of the others that were put in a higher tier; better elemental blasters like Ember, Frost, Saryn, or Volt/Gyre for each element respectively, or even Lavos for another weird off-meta pick that in turn has access to ALL the elements just like Chroma. Hypothetically it's arguable that the benefit of picking Chroma is the ability to do both at the same time, but that doesn't entirely work when a Gunrunner Rhino can be a great tank AND deal high damage, or even something like Gauss being effectively immune to 6 damage types while dropping Thermal Sunders on the whole map.
@jonahbrown5669
@jonahbrown5669 Ай бұрын
Chroma is bad for this reason: He gives armor and serration-like damage. That's it. That's Chroma. Elemental dragon that requires part from multiple elemental frames to craft? Whaaa?... Nah bro, Chroma just gives armor and damage. Clearly that's what you'd expect from an *elemental dragon*
@theblackishboy1105
@theblackishboy1105 Ай бұрын
@aquamarinerose5405 yup not only that but chroma specifically is basically just a gun he just gives you a bigger serration which really isn't that useful in most cases these days, if he was average but really fun for example or super unique playstyle wise at least it would justify the frame but he really has nothing
@trainershade1937
@trainershade1937 Ай бұрын
@@jonahbrown5669 He still isn't bad. What you're describing is "boring", "disappointing", or "underwhelming". Which are the words that I'd describe Chroma with, and are the reasons I'd want him to be reworked for. Frankly speaking, all you need for this game is a way to kill your enemies and not die in the process. Chroma can do this, and he does so rather well. Calling Chroma bad is simply inaccurate, we have specific words for a reason.
@roppftw2455
@roppftw2455 Ай бұрын
This is the first time it's suggested your channel to me. I'm only 1 minute into the vid, and I'm already enjoying your style. You need to slap the algorithm and make it put your content out there.
@Cut_Content
@Cut_Content Ай бұрын
I dunno what kind of communities or servers you're interacting with, but I've never heard someone say that DR is dead a single time in my life
@haotatyan
@haotatyan Ай бұрын
Warframe Reddit, yt comments, and wiki comments
@SmoothTurtle840
@SmoothTurtle840 Ай бұрын
@@haotatyanaka the slums
@Cut_Content
@Cut_Content Ай бұрын
@@SmoothTurtle840 Yeah, must be why I never heard it, I don't read the comments of any of these sites
@trainershade1937
@trainershade1937 Ай бұрын
@@haotatyan Don't forget region chat. They occasionally love to share their highly inaccurate takes.
@115zombies935
@115zombies935 Ай бұрын
@@trainershade1937There’s a reason why region chat being disabled is the default option lol
@deejayf69
@deejayf69 4 күн бұрын
I nominate Nekros as another tank. Sure, his main purpose is to shit out more loot for everybody, but his Shield of Shadows Augment, coupled with Equalibrium, Despoil, Vitality, and Health Conversion, make him VERY tanky. 31:13 Another thing I'd mention about Hydroid's toughness is that, for some reason, his base Health is only at 370, while his shields are sitting at 650. For an Armor/Health tank, it's weird that he gets such a low base Health stat to work with. If the two were reversed, it'd greatly help his EHP.
@night_san03
@night_san03 Ай бұрын
I think the biggest disconnect between the effectiveness between dr tanking and damage evasion/negation just comes down to elitism and investment. When you focus on your damage reduction aspects, you have to dedicate several mods just to get the ability to survive in a way that's anywhere close to to the same effect you get from 1-2 mods with the evasion negation strategy. Additionally, a lot of builds that benefit DR also have the ability to come back from a bleedout, which in solo when you would need the bleed out negation to tank acolytes will cause them to despawn anyways. I'm in a discord sever with someone who's insanely elitist about using dr and being able to out-survive other players who shield gate and refuse to acknowledge anyone who spoke against him... so I'll just make the same statement I made to him. A DR build uses 5 mods to do what a shield gating build does in 2, leaving a lot less room for you to affect your abilities. Mods like the archon named set mods have the right start, but it's still just so much more expensive to use a DR build and sacrifice a lot of kill power.
@crisschan2463
@crisschan2463 Ай бұрын
depends on the frame for effective shield gating, usually the setup is just not 2 mods, but 4 to 5 mods (brief respite + augur mod [secrets, message + augur mods in weapons] + catalyzing shield + blind rage) some spammable ability that should have little to no casting animation usually requires low energy consumption, you need a lot of augur or negative efficiency to achieve a full shield recovery for shield gating (no sources for arcanes, and there's only select few frames that can replenish shield with their abilities, you also need to think about energy economy) DR + health tanking + health regen usually comprises not by mods, but warframe abilities + mods + arcanes, some setup don't even use much armor stacking in the mods, just 1 steel armor, or use archon shards to target armor stacking, or use helminth ability via parasitic armor (you just need prime redirection/redirection, 1 mod) to gain high amount of armor, and stack as many strength as much as you can (still depends on warframe) this is what I've done for my Sevagoth, health + energy tanking, lifesteal + energy conversion, and is very viable with high ability strength like how most sevagoth are built (around 250-300%+ ability strength)
@tatri292
@tatri292 Ай бұрын
It's much more common to see someone being elitist the other way ie. dr doesn't work in level cap and level cap is the only content that matters A dr build takes more space yes, but allows you to not pay any attention to survival for the most part. It's up to the person playing if that tradeoff is worth it to them
@WhyAreYouHere506
@WhyAreYouHere506 7 күн бұрын
1 Note I would add for 'Invincibility' like Mesa's 3rd ability quirk, is that Zephyr can also tank bullet shots, but not melee, with her 3rd ability
@khaozcat
@khaozcat Ай бұрын
No, no it ain't.
@bigbean7273
@bigbean7273 29 күн бұрын
Small note that catalyzing shield is only for frames with less shield, because by default shield gate now scales with shields, and some frames just dont have enough shields required to hit the 1.3 second shieldgate mark, so theyd rather equip that mod to be able to have that 1.3 second shieldgate rather than increasing their shields to be able to achieve 1.3 seconds shieldgate
@SeekerTerminarch
@SeekerTerminarch Ай бұрын
Something you need to consider is INVESTMENT. Stacking multiple sources of DR and still needing to reserve room for healing is just phenomenally less efficient than having a baked-in infinite immortality button so your build can focus on other things like damage.
@LoreFoundry
@LoreFoundry Ай бұрын
As a returning player, this was one of the better videos I've seen. Good presentation. I wanna check some of your other videos out about the mechanics.
@CreamProphet
@CreamProphet 17 күн бұрын
I love you coolkid please make videos more often if possible. Some of the most entertaining warframe content I can find
@3thirtyDr3amz
@3thirtyDr3amz Ай бұрын
With the health orb crew, also remember you can run Health Conversion, which immediately gives (if I recall the conversion right) 80% armour DR,
@ledumpalustre629
@ledumpalustre629 Ай бұрын
We also have Energy tanking via Quick thinking, but it requires a lot (like some sort of %Dmg reduction plus Adaptation, healing, Rage/Hunter adrenaline). I use this on one frame - Oberon, Nourish on his 1,Arcane Guardian (as source of additional dmg reduction), so he takes dmg to health - energy income from Rage or Hunter Adrenaline which multiplied by Nourish - Quick thinking prevents from dying - Renewal regens Hp back an the cycle continues. Survives rly good at EDA (well the only place where I can be forced to use Oberon), dunno how high this sort of survivability can hold tho.
@Crazor2000
@Crazor2000 Ай бұрын
for steel path circuit, the degrees and team comp also helps a ton to mitigate some of that level cap for damage reduction frames. the degrees can provide armor buffs, healing on status/kills and addtional damage reduction Granted these are partly rng, and team comp is a factor, but they do help a ton. It also helps that circuit has the drifter intrinsics with things like an extra revive and extra health per degree.
@NightskySkyler
@NightskySkyler Ай бұрын
9:27 this is what my Gauss uses, Arcane Aegis, also paired with Fast Deflection, making so that once Arcane Aegis ends, he still gets the insane shield regen, and thus, never dies unless hit by a magnetic status proc, or by toxin
@TyFighterTV
@TyFighterTV Ай бұрын
I really appreciated the math about effective health. I've been messing around with Qorvex lately and didn't feel like a jump from 85% DR to 90% would be that big a deal, but I was obviously incorrect. Thank you!
@ransomdean9141
@ransomdean9141 Ай бұрын
As a newish player this helped the creeping sentiment I had about “endgame builds” since information acceleration, due to content creation, usually amasses over the top 1%-5% of game content imo. Plus it’s the kind of info dump I love that helps me understand more about how the game works fundamentally.
@livingalife8879
@livingalife8879 23 күн бұрын
Obscure fact: you can get stuck between doors on the orbiter if you go into decorate mode while standing inside it.
@Karasamune
@Karasamune Күн бұрын
I think what would solve the DR problem is capping enemy damage at a certain point. This would massively increase endgame build diversity, since people who like to level cap would typically not use DR strategies. Or what you said at the end works. My excal and volt both use quick thinking and Hunter adrenaline builds paired with tharros strike and magus elevate. I know quick thinking is frowned upon, but when paired with shield gating, it works fine for me. Plus there's the augur set bonus
@ОлегЛарин-п9р
@ОлегЛарин-п9р 27 күн бұрын
By the way, there is another way to protect yourself from some damage - protection from projectiles. Zephyr, Volt, Higasa, etc. And also Zaku’s dodges (those “dodges” that in mods are not a “dodge”, but a decrease in accuracy, so formally this is a CC)
@SleepyzGamer
@SleepyzGamer Ай бұрын
Well, don't forget about yareli, the merulina is made literally for damage reduction and a damage sponge and it also absorbs fatal damage, and when it is down, or when bringing it up invincibility frames so you can also sorta block the attack by timing it right
@LusciniaRose
@LusciniaRose Ай бұрын
Chroma can get armour in such high values that he basically becomes invulnerable to any content with even a bit of healing over time added into his kit. It literally takes a radiation status effect, the thrax enemies in endless steel path circuit runs or standing in a jade eximus beams for a while to down Chroma.
@goreobsessed2308
@goreobsessed2308 Ай бұрын
Steel path is easily doable with shield mods and maybe adaptation if you want I don't even run rolling gaurd anymore I never remember to use it anyhow
@AvgGamerGuy15
@AvgGamerGuy15 Ай бұрын
This is the kind of video I need to show a few friends… longest survival I’ve done hit 1 and a half hours in Steel Path, I was using Oberon with Helminth applied for armor… I ended up building so much DR and Regen that the only time I went down was a 10 second AFK. left with lvl 300 enemies around iirc… that was honestly because I had plans with a friend who had just gotten on, but just show how valid DR Regen strats are… the point of level cap you made is just too valid, as honestly the strongest enemies I ever faced was a session of SP Circuit, which got all but one of my tiers that run. That was only possible because I was in the zone and got lucky on my weapons and warframe picks, and had a squad of friends together. You have done the topic justice, thank you
@williamrothan764
@williamrothan764 Ай бұрын
Great video! I found out a recent weird quirk of the game that could go in a new Weird and Obscure Facts video, in that while using an Archgun in a normal mission (from the equipment wheel), Wisp Prime (not sure about base Wisp, only saw it after I got her Prime) walks on her feet and uses standard sprint animations instead of floating like she's supposed to. I don't know if it's a bug or oversight or what, but it is weird.
@aralanstradivari2841
@aralanstradivari2841 Ай бұрын
This was an amazing video. And I am so glad this came out, as I was literally looking at my survivability and thinking: “what are some ways I can do this better on frames without invisibility?” So, phenomenal work, good editing, and some humour at times, will be subscribing
@ivanemax
@ivanemax Ай бұрын
I think molt reconstruct and blind rage is overlooked as a healing method. It is pretty sustainable if when paired with high healthpools with decent amounts of armor, especially now that arcane battery exists.
@amolistic_
@amolistic_ Ай бұрын
4:27 while it is true that overguard has no damage reduction, but certain things do get applied to overguard, or indirectly apply to it. Rolling actually grants 75% damage reduction to overguard. Indirectly wise, Rhino's 3rd ability augment - Piercing Roar actually just cuts enemy damage down by 80% due to 5 puncture procs, making this equivalent to 80% Damage Reduction to Overguard, bypassing the limitation of "no DR on Overguard" completely. Yall thought Piercing Roar is for recast? Nah nah nah...
@Zyocuh
@Zyocuh Ай бұрын
I think an extremely huge and important thing you overlooked is mod slots. Shield gating can save you 1 or 2 mod slots on your frame which is a HUGE factor in choosing SG over tanking. Companions can also help with Gating with Guardian + Manifold Bond
@famous4turtles433
@famous4turtles433 Ай бұрын
Wow!!! Firstly thank you for this video, this has REALLY opened my eyes to DR usefulness, personally I found myself looking for alternative options to DR because tanking would never work out for me in later game content (lvl 225, SP, etc.) so I always avoided using things that would “tank” instead opting for things like overguard, invis, or invincibility as I didn’t understand shield gating for a long time, but thanks to this I see that I was just misunderstanding where the strength of DR came from, so thank you. This absolutely makes me want to start madding a few frames for DR now when I look at my options, though I still love my Octavia as the game’s “Easy Button” for later content (Anyone wanna talk shit about the last comment Don’t @ me, I play casually for fun not for challenge)
@justanotheruser5407
@justanotheruser5407 7 күн бұрын
Shieldgating (especially back in the days with the decaying key) was a way to make any frame instantly immortal with little to no extra effort. I think that was and partly still is the main argument for shield gating as opposed to DR.
@TheMasterplanter
@TheMasterplanter Ай бұрын
38:29 I want to frame that and put in on the fridge. It’s a wacky misconception that hitting level cap determines your value as a player. It only means you have enough time to burn in one sitting and/or a tolerance for boredom. Also if we’re getting technical on gating, Frost’s globe is an area shield gate. Fite me.
@oakalquine5484
@oakalquine5484 Ай бұрын
something i think was worth a mention at the level cap part is specters. theoretically (i haven't done endurance yet), they make it possible to directly tank. if my math is correct, the damage multiplier at level cap is around 1.5 million. a few frames can get their ehp to the tens of millions, meaning a heavy gunner bullet with a base damage of 8 will take a couple hits to kill. an ancient healer will make it take more than ten hits to kill, over a hundred if you have a citrine specter, too. keeping them alive is probably cumbersome, though, and they're not an option in something like the circuit.
@TheMTyne
@TheMTyne Ай бұрын
Did you forget about damage reduction via mitigation with xaku. I took them to levelcap solo multiple times in the circuit before the stealth damage nerf.
@dorktriogamer2865
@dorktriogamer2865 Ай бұрын
You should make a more general video on survivability cause just thinking to myself got me excited about it. Particularly three interesting talking points, like relation between these categories (the I's are counteractive, thinking of healing and dr separate is useless, and the I's shore their weakness with one of the other two) outside interactions (killing and companions) and applications when playing vs test room. Good video 👍.
@jerryandersson4873
@jerryandersson4873 Ай бұрын
Thank you for clearing some stuff up that I did not know, and on other stuff I had plain forgotten.
@geoshark12
@geoshark12 Ай бұрын
One thing i find fun is going with armor Grendel on steel path, using tanky enemies as armour buffs and healing, or going just full meatball mode which also gives him regen , the thing thats kinda funny is its one of those strategies where you want to see tougher enemies ( probably one of the few frames where im happy to see sentients) Though it not great at defending
@eeriestgriphond2993
@eeriestgriphond2993 Ай бұрын
4:24 Equinox night form might be the only warframe capable of giving DR to overguard, since you make enemies around deal less damage. Secondary Fortifier and Equinox night form is a very good combination i've been using
Warframe | The Highest* Bullet Jump
22:06
CoolKid369
Рет қаралды 122 М.
Warframe | DE Doesn't Understand Overguard
53:02
CoolKid369
Рет қаралды 154 М.
The Best Band 😅 #toshleh #viralshort
00:11
Toshleh
Рет қаралды 22 МЛН
Что-что Мурсдей говорит? 💭 #симбочка #симба #мурсдей
00:19
Арыстанның айқасы, Тәуіржанның шайқасы!
25:51
QosLike / ҚосЛайк / Косылайық
Рет қаралды 700 М.
Exalted Blade | Explaining Every Exalted
20:06
CoolKid369
Рет қаралды 34 М.
Warframes Most Problematic Resource
45:00
NovaUmbral
Рет қаралды 176 М.
Why are you not using Evade!?!?! Warframe: 1999
11:18
ItzCowb
Рет қаралды 2,4 М.
Warframe | Passive Ability Tier List
1:46:36
CoolKid369
Рет қаралды 120 М.
Warframe: The Better Destiny
23:55
CTM Creature
Рет қаралды 73 М.
What Was Warframe Like 10 Years Ago?
29:52
NovaUmbral
Рет қаралды 86 М.
The ULTIMATE TENET TIERLIST In Warframe!
27:37
WarframeFlo
Рет қаралды 119 М.
The Chilling Legacy Of Frost In Warframe
53:58
NovaUmbral
Рет қаралды 200 М.
(OUTDATED) Warframe | Why Do New Players REALLY Quit?
17:16
CoolKid369
Рет қаралды 295 М.
The Warframe Iceberg: Explained
1:10:29
CoolKid369
Рет қаралды 1 МЛН
The Best Band 😅 #toshleh #viralshort
00:11
Toshleh
Рет қаралды 22 МЛН