Link to CD song if the card doesn't appear: kzbin.info/www/bejne/kJ26fHymfpihabs
@Imirui Жыл бұрын
2:40 Yes, it is. When you have max hearts and a maxed heart meter, what would normally be heart droplets from enemy kills instead turn into 100-coins. They’re always placed at the start to minimize the amount of enemies you need to kill to get the 100-coins, dropping from 4 hearts and 8 enemy kills (or 40 enemy kills) to just 8. It is because of score, because you get higher score by keeping full health and heart meter. Putting it at the beginning only concerns you with the heart meter if you can explore and find the chest.
@genericyoutubecommentchann7418 Жыл бұрын
12:35 Nah, their just actors hired by a Professor Layton villain preparing the fake drained lake to keep up the trickery.
@anwd864610 ай бұрын
So, watching this, I realise just how perfect a pizza tower playthrough for this channel would be, given how ridiculous the game is there would an endless stream of commentary!
@4our4u Жыл бұрын
The music in the actual level kind of slaps
@myggmastaren3365 Жыл бұрын
whoa, two uploads at the same day!
@mariomuncher44 Жыл бұрын
Early Test Build of Pizza Tower uses placeholder sound effects from Wario Land 4
@goshator Жыл бұрын
4:16 you actually can throw him up there and get past the ladders. There are extra gems at the top of the level
@Skawo Жыл бұрын
In that case, what if you go backwards through the exit hole?
@goshator Жыл бұрын
@@Skawo you can't since there'sn't enough space to fly to that room. To be clear, you start flying from the bottom of the level, you can't bring the bow guy too high
@Skawo Жыл бұрын
Ah.
@tylermercado1445 Жыл бұрын
8:31 you could use the spearhead to jump up and grab the goods there, but it is part of the escape route, so if you drop down the other ledge before hitting the frog switch, you'll be trapped and will have to restart the level. So don't do that.
@justsomerandompixels Жыл бұрын
entrance trickery???? in a video game??????? now this could be the start of illusions
@SonicLoverDS Жыл бұрын
It seems odd that a stage's name alludes to the effect of the frog switch. Fiery Cavern isn't called Freezeflame Cavern, now is it?
@KoCat2867 Жыл бұрын
when will you upload the sticker star museum reading video? it's been a while
@Skawo Жыл бұрын
I have it recorded but it's really hard to convince myself to actually work on it as it'll be like 40 minutes :c
@TG03 Жыл бұрын
0:06 We just need a whole bunch of Sponges. 2:01 *cough* New Super Mario Bros *cough*
@Driggsdamonstah Жыл бұрын
Ngl, that level felt very Mario Makery in its execution… you’d think they’d be able to get around the fact that water is a bunch of tiles, but you know.
@Aaextraletter Жыл бұрын
6:21 I dunno man, I always found the Sunshine acapella amazing because of how dumb it is. 13:49 Pretty clever I have to admit.
@johnnymind4151 Жыл бұрын
1:23 Nice reference! Now that I think of it, it's kind of sad that you see Giant spear man several times thoughout Wario Land II and then never again. 1:53 I guess Bug Catchers haven't caught them all if there are still some around here. 5:39 Doing this didn't cross my mind at all as I expected you'd have to destroy that block after draining the lake... if you ever do that and the level title isn't misleading, that is. 7:32 After all, this is Wario Land 4 so it makes sense for it to be more intense than those. 8:21 Exactly what I was thinking, the drainage of the lake will be simulated by having copies of those rooms without water so the frog blocks are here to prevent you from going back to the actually still underwater rooms. By the way, wasn't there a similar trick in Wario Land II? 9:10 Didn't expect something kind of à la pannenkoek, but I'll definitely take it since it's very cool indeed! 10:41 Suddenly we're in Chucklehuck Woods. 12:10 I think the intention here is that Wario breaking these blocks is what drains the lake - notice how the lake is "dried up" as shown by the darkness to the right after going through them and you can't go back up to see that the water is actually still there - so the illusion isn't broken if you don't think too much about it. 12:30 Or it's the fastest case of mutation ever seen... maybe these enemies "evolve" just like Pokémon (if that were the case I wonder why some became Marumen while others Spear-Masks). 13:48 Personally, I would've put those frog blocks also in the duplicate area for consistency, plus making players not sweat about missing a non-existent secret would be only a good thing.