wasteland 3 John wick shotgun build - i'm thinking i'm back

  Рет қаралды 3,242

Sofa Supastar Gaming

Sofa Supastar Gaming

Күн бұрын

Пікірлер: 15
@jamesanthonyclarke9418
@jamesanthonyclarke9418 2 жыл бұрын
Could you make a updated build with all the nerfs taken into account?
@AJTupman
@AJTupman 3 жыл бұрын
Sorry, just can't bring myself to do what needs to be done to get the Commandant's Helmet so I'm gonna stick with the full Spectrum Assault kit. Nice build though :)
@sofasupastargaming
@sofasupastargaming 3 жыл бұрын
ha i fully understand principals are always good =0 )
@rafaelhernandez5022
@rafaelhernandez5022 3 жыл бұрын
Have you discovered Sergeant Cats secret ending? If you finish the game with him you could get a ending for the pussy cat!
@travisjewell1759
@travisjewell1759 3 жыл бұрын
Pencil build next!
@rtorbs
@rtorbs 3 жыл бұрын
Probs not the best to showcase build against mechs when using fire mods ?! surely you're suffering the 30% reduction penalty ......cool still
@sofasupastargaming
@sofasupastargaming 3 жыл бұрын
he was also not as high damage as when i had done that clip either as i had no heating element on due to chopping and changing the build. was trying to show how if you can even take down the toughest mechanical types with the build its well worth having in your team....if this were against fleshies it slices through em like butter with a really good shotty build flesh or mechanical honestly doesnt matter much just how many you hit in a radius
@rtorbs
@rtorbs 3 жыл бұрын
@@sofasupastargaming Maybe the explosive build would be more lethal across all types? I like your dedication to the builds though. Must ask, how do you have so many mods available ? Weapon breakdown perk? Or some kind of farming?
@sofasupastargaming
@sofasupastargaming 3 жыл бұрын
@@rtorbs nope different saves only im afraid the mod system in this game is a bit of a downfall ive never got any kind of the enhance mods from dismantling anything and only ever found 1 type of each i believe ie energy fire explosive etc i feel its a lil harsh as an individual who has no clue what they are doing could quite easily chuck them early game on an awful weapon....explosive works much the same they too are ridiculously powerful especially on shotguns and smgs i find
@rtorbs
@rtorbs 3 жыл бұрын
@@sofasupastargaming mate I did this with a golden toaster part, I sold it to a wandering merchant lol early doors
@sofasupastargaming
@sofasupastargaming 3 жыл бұрын
@@rtorbs yep a very unforgiving game if your not already clued up on whats what before playing
@mikeconcino4022
@mikeconcino4022 3 жыл бұрын
Woo woo! New Intro! Looks good.
@sofasupastargaming
@sofasupastargaming 3 жыл бұрын
thanks i really like it =) getting there slowly but surely cant wait to bring you guys and girls some fun footage from games out soon =)
@zion5637
@zion5637 3 жыл бұрын
Why would you ever take deep pockets when there is no penalty for switching/adding to and from your quick item slots during combat? Literally this perk shouldn't even be in this game as it adds nothing. Honestly most games have a penalty for moving things around, this game does not. Convenience-maybe but seriously Healthy/Hardened/ Weathered/quick reflex virtually all others up there have a use. Just sayin. Maybe a console version is different than a PC. In fact, much of this game had to be made so console could use the options, that is probably why there are only 2 slots in the first place. In Wasteland 2 (a masterpiece that really makes you live with your builds and has 10 quick slots) moving between slots cost AP, but it would be unplayable if there were only 2.
@sofasupastargaming
@sofasupastargaming 3 жыл бұрын
Hi for myself the reason I use deep pockets is pretty much down to 2 things 1 I make a ridiculous amount of builds and it's easier to have them set up without having to remember what I was going to use with them ..and 2 the game on xbox used to crash quite a lot when going between screens and doing certain things so I've kinda become accustomed to it ;)
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