The video is beyond amazing! I hope in the next video you can make right-click and left-click different types of weapons/items.
@BlaiseArath3 ай бұрын
This is such an amazing tutorial that I wish I had found it sooner. My current inventory system just... doesn't want to talk with my player, so I'm going to be refactoring based on this model, and just hopefully repurpose the "Character" grid into a Hotbar, which the ability to select an area of weapons based on which Hotbar slot is selected. You've laid the foundation for me, I hope I can get it to work before going crazy
@Sea_Frieren4 ай бұрын
hope in the next video you add the energy convergence part like in Megaman
@mr.50sgamingtower4 ай бұрын
@@Sea_Frieren I'm interested, what do you mean?
@ngchi1015vn4 ай бұрын
Thank you ! In the next video, I hope you cover the topic of the shield. There's a shield that reflects damage, and there's a shield that reflects projectile .
@truonghai99994 ай бұрын
Thank you, the video is awesome, but I think you should add about power, the longer you pull, the farther the arrow goes, just like in the original video.
@tower19904 ай бұрын
Wow all these content covered in only 20 minutes? Absolutely amazing. Thank you!
@NguyenSA064 ай бұрын
thank you , good asset 😍 I watched the original video and noticed that items like bow and tome, when they accumulate enough energy, can create some kind of effect. Hopefully, the next video will show you more about them.
@jasmine1995-wt3ry4 ай бұрын
In your next video, I hope you can cover the topic of gathering enough energy. For example, when you use the tome fire, if you accumulate half the energy, the damage is 60, but if you gather enough, the damage is 120. Thank you !
@HayasakaAi-wj4zb4 ай бұрын
add more videos about this series because it's too awesome
@Playburger13374 ай бұрын
Thank you again for this video, great intro with this cute dummy :D!
@kita_ka-kita4 ай бұрын
make item rain arrow pls , thank you very much 🌧
@Room81Ctism3 ай бұрын
This video making my whole career
@arthurfariasxd77384 ай бұрын
thanks for your videos ! you deserve more views !
@porii36664 ай бұрын
Thank you very much , i am noob at this but still want to get some chance . Your video is so clear
@darkhunter7774 ай бұрын
Удары надо было вывести в рандомное значение 🤣 Любой удар отличаться должен по силе. Но для примера наверно и так сойдёт 😁 Да, молодец лайк кинул, самый понятный видос
@xyprohero3 ай бұрын
Thanks this helps alot!
@Evis78784 ай бұрын
Hi 16BitDev, you remember your tutorial of how to make a main menu in Godot 4? It worked for me! But it would be great if you also taught how to make a language selector following the basis you had made in that video, it would be quite useful, I look forward to it! :). Btw, good video
@Sea_Frieren4 ай бұрын
thank you very much !
@Sonleon4 ай бұрын
thank you very much 😋
@Zaro_gamedev4 ай бұрын
You are amazing, I am your fan
@anhoancong91634 ай бұрын
tks u, can u make a vid for tome item bullet can track the target?
@viniciusbeloni31994 ай бұрын
Nice work!!!
@ExcitingTechNestHumming4 ай бұрын
In the next video, hope you can add an improvement in shoot power to the bow. If it has enough power, the arrow will go far
@bocchi94 ай бұрын
hope there will be a part 2
@bocchi94 ай бұрын
thank you
@kligvla73368 күн бұрын
we need this in a top down game :(
@omgitsmeee56714 ай бұрын
thank you so much for this video i love your videos clean calm and so informative. i have a request can you please make a stat system to the weapons so that every weapon can vary between rarities from common uncommon to rare and epic and each rarity has its own buffed stats
@omgitsmeee56714 ай бұрын
oh nevermind you already did it thank you again cant believe this actually you are so cool and talented
@KorathiHeatwave4 ай бұрын
Thx Master
@ExcitingTechNestHumming4 ай бұрын
good job
@Stalagmit14 ай бұрын
Thanks!!!
@inicomputer88924 ай бұрын
I have been looking for this vidio, thanks mate yr new subscriber, can u do armor hat and shoes changes
@Sonleon4 ай бұрын
arrow rain sword , shield , ice bow 😋
@phuongoanhnguyen40364 ай бұрын
make add video about arrow rain item and shield , thank you
@MohammedEssamSaleh4 ай бұрын
Goood
@wolfHKS4 ай бұрын
add a line describing the author of the asset as Bardent 😁
@16bitdev4 ай бұрын
Yup mentioned him in the description. Thanks for making the re-drew version of Bardent's assets, you are amazing 👍
@Hex_Tv4 ай бұрын
Can u make tutorial about 3D
@willuchabratucha4 ай бұрын
I need your help. I have a game with 4 areas all on one map. I want to play different music in each area. could you tell me how to do this? maybe on discord or something?
@Gury94783 ай бұрын
How to make data structure?
@willuchabratucha4 ай бұрын
Music in Different Areas with area2D and CollisionShape2 I am Currently developing a game for a projact at my university (simple 2D Topdown game). I have a map with 4 different areas. I want to change the background music as i enter the each area (area2D & CollisionShape2D). But i dont know how to do that. Could anyone help me?
@EverythangFine2 ай бұрын
This video is great and nice to follow along even for a beginner! Thanks so much! But still I get this errors: @ set_damage(): Node not found: "Hitbox" (relative to "CharacterBody2D"). and Invalid set index `damage`(on base `null instance) with value of type float i checkt everything and I did everything like in the tutorial. can somebody say what's going wrong here?:(
@16bitdev2 ай бұрын
check the name of the Hitbox in your player scene, if its hitbox then you have to type hitbox, its case-sensitive, the name should match when dealing it in the script, or will will return null.
@CherifDiallo-s3z4 ай бұрын
I need the link for the assets. I don't find it in discord. Please😢😢
@16bitdev4 ай бұрын
its in the -your-drawings- channel in my discord, just scroll up a little and you will find it.
@CherifDiallo-s3z4 ай бұрын
Where to find the assets???. Amazing tutorial 🎉🎉🎉🎉🎉🎉
@ngchi1015vn4 ай бұрын
he discord
@CherifDiallo-s3z4 ай бұрын
I don't find it @@ngchi1015vn
@leztrescales3 ай бұрын
how would you do weapon specific delays at 11:55?
@16bitdev3 ай бұрын
@@leztrescales put a delay property in the class Item, and in the function that plays animation write, time = item. delay
@moonnight94744 ай бұрын
😀🤩😀🤩😀🤩
@ErDev24 ай бұрын
waaaa bardent assets
@wolfHKS4 ай бұрын
That is indeed Bardent asset, but the one they are using is a version I redrew while I was learning pixel art.