How to use AdMob in Godot 4
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21 күн бұрын
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@EyramTay
@EyramTay 36 минут бұрын
I love you videos man. Always helping me out when I am stuck. I appreciate you
@pinkowl9752
@pinkowl9752 3 сағат бұрын
Awesome vid! Very much looking forward to more in the series! I'm running into an issue where the mini knockback you've applied to get the swarm movement gets an error when there are objects that don't have the knockback value, lets say a wall. How would you go about masking non enemy collision objects? The exact error I'm getting is: Invalid assignment of property or key "knockback" with value of type 'Vector2' on a base object of type 'TileMapLayer'. On the line: collider.get_collider().knockback = (collider.get_collider().global_position - global_position).normalized() * 50 The tilemap I'm using has walls, as in my game the world is just a box. Hope you can help, and thanks again!
@16bitdev
@16bitdev 3 сағат бұрын
@pinkowl9752 set tilemap on different, you can check the type of object its colliding with so its the collision is TimeMap the return the function. Walls will remain intact. hint: if collider. get_collider() is TimeMapLayer: return, else set knockback
@pinkowl9752
@pinkowl9752 3 сағат бұрын
@@16bitdev Thanks, that works! I wasn't aware that you could call nodes like that. Awesome :) For anyone interested, my code looks like this. You can of course add any other node instead of TileMapLayer: var collider = move_and_collide(velocity * delta) if collider: if collider.get_collider() is TileMapLayer: return else: collider.get_collider().knockback = (collider.get_collider().global_position - global_position).normalized() * 50
@booba_game
@booba_game 6 сағат бұрын
Hi, thx for great video! What do you think about creating a tutorial on how to develop a widget for the home screen on an Android phone and link it to an application?
@GeorgeSukFuk
@GeorgeSukFuk 19 сағат бұрын
A real shame, isn't it?
@howfishhao
@howfishhao 21 сағат бұрын
I want animated sprites to use as my enemies. What should I replace Texture2D for, if any?
@howfishhao
@howfishhao 8 сағат бұрын
Never mind, i figured it out! :)
@Hiro-1486
@Hiro-1486 21 сағат бұрын
Remake the item system and inventory tutorial without json please
@franziee8779
@franziee8779 Күн бұрын
Do you have a video aswell when the player equip that type of armor?
@ricardopitta8272
@ricardopitta8272 Күн бұрын
very good!
@DuskGames-sy1ui
@DuskGames-sy1ui Күн бұрын
Great video! I see a litle problem tou, Sorting by just speed(time) leads to ties, and in some cases it can cause bugs like a character turn being delayed or desapearing, etc. By making another check like: ""if a["time"] == b["time"] && a["index"] < b["index"]"" of something like that it solves the problem.
@felipezymor9970
@felipezymor9970 Күн бұрын
Would be really nice some bosses with arena reduction, chests and unlockable content, such as new weapons and/or new characters
@16bitdev
@16bitdev Күн бұрын
@@felipezymor9970 Good ideas, added to my todo list 👍🏻
@felipezymor9970
@felipezymor9970 Күн бұрын
@@16bitdev you're the best!
@Stalagmit1
@Stalagmit1 2 күн бұрын
Hello 16bitdev, your video tutorials help me a lot, but could you please continue updating your github? (Sometimes it’s more convenient to watch everything yourself) (thanks in advance)
@davidkurosaki8457
@davidkurosaki8457 2 күн бұрын
You can add items for the player, for example: that are equipped in the menu, it would be more attack speed, movement speed, critical, life regeneration, more attack life and so on so that the player
@pinkowl9752
@pinkowl9752 2 күн бұрын
You are pretty much carrying me singlehandedly through tutorial hell
@Lorry127
@Lorry127 2 күн бұрын
Thy for the inspiration, great video!
@renebouda2533
@renebouda2533 2 күн бұрын
This is really fun. Please keep going and don't stop!🐼
@meltrop9580
@meltrop9580 2 күн бұрын
Hello, very nice tutorial i love this serie ! Could you create a SaveManager to save progression, and show us how to use it when you add a new mecanics, for example here saving upgrades done by player. Later it could be player stats etc ... Ty :)
@Chaniduudasara
@Chaniduudasara 3 күн бұрын
This like 3d
@Hamo0_0
@Hamo0_0 3 күн бұрын
جامد يصطا ❤
@amonra8764
@amonra8764 3 күн бұрын
Искал медь, нашел золото. Как я все это время не знал о существовании такого замечательного канала. Респект тебе !!!!
@HayasakaAi-wj4zb
@HayasakaAi-wj4zb 3 күн бұрын
item with stats for player
@HayasakaAi-wj4zb
@HayasakaAi-wj4zb 3 күн бұрын
Thank you very much
@wolfHKS
@wolfHKS 3 күн бұрын
Good Job 16bitdev
@wchisato2024
@wchisato2024 3 күн бұрын
thx
@KorathiHeatwave
@KorathiHeatwave 3 күн бұрын
thx Master
@JFran.
@JFran. 3 күн бұрын
Good tutorial, as always. 🫡
@Bob-Dev.1
@Bob-Dev.1 3 күн бұрын
Please add an explanation in Arabic. We, the Arabs, also support you.❤
@JFran.
@JFran. 3 күн бұрын
If you're going to be a developer, you must learn english.
@Bob-Dev.1
@Bob-Dev.1 3 күн бұрын
@@JFran. This takes a long time and I don't like patience. ❤️
@felipezymor9970
@felipezymor9970 2 күн бұрын
​@@Bob-Dev.1actually English is a must-have these days, it's the universal language
@Vegan_Kebab_In_My_Hand
@Vegan_Kebab_In_My_Hand 2 күн бұрын
@@Bob-Dev.1 Just learn and practice English consistently. It doesn't have to be a lot, eventually you'll get there. It'll help you tremendously.
@Bob-Dev.1
@Bob-Dev.1 Күн бұрын
But I know some things about it and I am studying on Tuesdays, intermediate and at a very good level ❤
@Sea_Frieren
@Sea_Frieren 3 күн бұрын
thank you
@bocchi9
@bocchi9 3 күн бұрын
item for game 16bitdev
@agriasoaks6721
@agriasoaks6721 3 күн бұрын
I guess that has been covered in the RPG series. Try checking on that.
@bocchi9
@bocchi9 2 күн бұрын
@@agriasoaks6721 ☺
@bocchi9
@bocchi9 3 күн бұрын
ty
@moonnight9474
@moonnight9474 3 күн бұрын
🤩
@Barbichenko
@Barbichenko 3 күн бұрын
I couldn't identify how to solve a bug. Have 4 types of monsters, from the moment the 4th type spawns, the next type always repeats itself to the last one in the array. and other types of monsters never appear
@16bitdev
@16bitdev 3 күн бұрын
its a 30 minute game with 30 enemies, if player survives the entire round, then they win, you can add as many enemies you want, if the enemy types are less than the minute required then rest of the game will just spawn the final enemy of the list, in your case its the 4th enemy, adding more enemies will solve the issue. 👍🏻
@Barbichenko
@Barbichenko 3 күн бұрын
@@16bitdev I'm The tutorial is very good. I am grateful. 🙏🏻
@marcoshenriquesilvamartins6511
@marcoshenriquesilvamartins6511 4 күн бұрын
Essa parece ser uma forma muito boa de drag and drop
@marcoshenriquesilvamartins6511
@marcoshenriquesilvamartins6511 4 күн бұрын
Essa parece ser uma forma muito boa de drag and drop
@PuzlyCo
@PuzlyCo 4 күн бұрын
Nice video! I'm glad you like the plugin. Do you mind if I link this video to the plugin's AssetLib entry?
@16bitdev
@16bitdev 4 күн бұрын
@@PuzlyCo Go ahead link it 👍🏻
@Azra_Okcu.mp4
@Azra_Okcu.mp4 5 күн бұрын
life saver
@GMarquesVII
@GMarquesVII 5 күн бұрын
How can I make the hook functionality instead of acting in the direction of the mouse, go in the direction of my character's keys (Vector2)??
@Yeeeeeeesg
@Yeeeeeeesg 6 күн бұрын
Hello is the project showed in this vídeo downloadable?
@KirayBov7262
@KirayBov7262 6 күн бұрын
which godot version do you use?
@16bitdev
@16bitdev 6 күн бұрын
4.3
@wayneliu6605
@wayneliu6605 7 күн бұрын
Good work! But I followed the tutorial, there is no fault, the enemy go down the right-down direction to the outside of screen...
@meltrop9580
@meltrop9580 8 күн бұрын
Hello, first Ty :) I have a question : If im correct all your Weapons ressources are "linked" to your "base projectile scene". So if i want to have different particle effect on every Weapon, where should i implement that ? Since i want to keep projectile scene as it share behaviour with all projectiles, and don't want to make a new projectile scene each time.
@16bitdev
@16bitdev 8 күн бұрын
@@meltrop9580 you can save the process material and load different one in the base projectile scene too, just like Sprite where you replace texture, in GPUParticle you will be replacing the particle resource 👍🏻
@datolegendgaming2310
@datolegendgaming2310 8 күн бұрын
helped a bunch thank you
@Kindersonde
@Kindersonde 8 күн бұрын
Amazing tutorial, thank you as always
@chaosmachines934
@chaosmachines934 8 күн бұрын
so can you make a fallow up vid . like how can use a mouse click to chose my new ability like you know in diablo 2 you pick you ability and the ability can be only use by lets say pressing the Q button . well my other question will be like when you level up you character how you can level up the skill you know like how league of champ or data 2 champ levels up and the devs create specific updates to set ability like lv 1 fire ball dues 10 DMG and 10 sec of burn but has a 5 sec cooldown and 10 mana Couse lv 2 fire ball dues 20 DMG and 15 sec of burn but has a 10 sec cooldown and 15 mana Couse lv 3 fire ball dues 30 DMG and 20 sec of burn but has a 15 sec cooldown and 20 mana Couse
@Nash11045
@Nash11045 8 күн бұрын
Can you do a Lan multiplayer tutorial next?
@novisiononme
@novisiononme 9 күн бұрын
this idea with "separation" method is something beyond, 1000 times better than screen notification nodes etc. THANKS !!!
@maestrogodot3062
@maestrogodot3062 9 күн бұрын
AWESOME thank you TEACHER for this diamon
@ভোমরা
@ভোমরা 9 күн бұрын
wow
@wizecoding
@wizecoding 9 күн бұрын
This is amazing, can't wait for more!
@davidkurosaki8457
@davidkurosaki8457 9 күн бұрын
Excellent video, could you make it have manual shooting and bullets and reload each type of weapon with
@Hamo0_0
@Hamo0_0 10 күн бұрын