You’re amazing, Victor! Thank you for showing us these updates, and thank you to the Moho team for always improving the software!
@lukenool4 ай бұрын
Wow, thankyou so much Victor. I am THRILLED with Moho, it really has come along at the right time for me. It’s not just the software, it’s in the language you use to describe the thinking, the tools… Moho is made for artists through and through! It’s about lines and shapes, and leaving it up to the artist where they take it… it’s really a very very exciting toy box of truly PRACTICAL and open ended tools. I really must commend you on the integrity and generosity of your team, and community. I’m EXCITED, and that really is saying something, I’m ANCIENT haha. Best to you all.
@darcywoodbridge71074 ай бұрын
the new vector shape tweak is wicked!! so simple yet so helpful!
@judgeworks36874 ай бұрын
This update looks great. Thanks for showing us all the new tools.
@rickarroyo4 ай бұрын
What was already good got better. Thank you very much, Moho team
@ShotgunSandwichENT4 ай бұрын
“I’ll call it layer 2 because I really love that name” lol! That’s funny, Victor!
@DangerAware4 ай бұрын
Amazing! These are excellent additions and fixes. I wish we could find someone in Fresno California that wants to build an animation department.
@sheanjay4 ай бұрын
Moho is getting better
@inknpaintCW4 ай бұрын
Useful updates! Thank you for sharing in detail.
@DangerAware4 ай бұрын
Complexity through repeated simplicity!
@DangerAware4 ай бұрын
Chad Troftgruben of Toonfiles is awesome, his courses are inexpensive and excellent
@mohoanimation4 ай бұрын
And you can also check his fre "Learning Moho from beginner to expert" course on our channel 😊
@LVC85costa4 ай бұрын
Thanks for the update👍
@andreizhitkov50124 ай бұрын
8:16 It's called "Continuous track" or "caterpillar tread", Un "tractor oruga" en español.
@andromedaexistsАй бұрын
recently started using moho and rigging my first animation, i've been digitally drawing for some years now and idk if this is an avenue to suggest features but it would be great to have an alpha--lock option on layers (so that the content of a layer will only be visible over the alpha of the layers below), and it would be a huge benefit to also add an Erase blending mode to mask stuff going from the foreground to the background in the animation. cheers!
@CushionSapp4 ай бұрын
Great webinar as usual
@hamedsaffari22804 ай бұрын
Very nice specially the annoying one mean transform bone. Just for suggestions: Add some optional feature to brushes that fix the number of stamps of brushes when vector line changes length. It can be to scale stampes along the vector line.
@ghost6sick3 ай бұрын
Sweet ty you all moho team 🙏
@Mrnobody-h7j17 күн бұрын
please add an option to animate stroke exprouser
@ericduchesnes73404 ай бұрын
Thank you !.. 👍👍❤❤🕊🕊
@hanalanaelle135729 күн бұрын
I have a feature suggestion if it's ok to suggest here. What if the curve profile doesn't have to be an actual curve? Let's say the profile is just a bunch of vertical lines with different lengths and even spaces. Then when we apply that to a shape, make it so it doesn't follow the direction of the shape. Maybe just one axis and the angle could be adjusted. Keyframe the offset and boom. There's your traditional anime smear effect. Looks good in my head. Not sure if can picture it xD
@aplanebagel4 ай бұрын
i love all of this ! amazing !
@CGFun824 ай бұрын
Moho is awesome
@Anubis1993KZ4 ай бұрын
Please add an option to use legacy bone transform tool 😢
@ghost6sick3 ай бұрын
25:12 💪💪💪💪💪💪💪💪
@Babiii-g8n4 ай бұрын
can you add bidge of moho to after effects?
@Shi-Yang4 ай бұрын
Come on, Victor~ I will consider updating in the next minor version. I think the current 14.1 is already perfect. Of course, because I always insist on simplifying the structure of the model. Modeling is fun for a while, but animation is extremely painful.
@AAlinmis4 ай бұрын
Although bone selection is easy, the shortcuts we use to move it do not work. this was bad. We had to reinstall the old version.
@mdmofazzalhossain774 ай бұрын
2:17
@psychoanima3 ай бұрын
Please improve .fbx export and implement smart bone transformations inside exported .fbx, Moho has great potential of integration with game engines such as Unity and UE.
@AAlinmis4 ай бұрын
Masked lines may cause errors. reveal all mask hide all it is necessary to turn some things unnecessary? Moreover, it is contracting.