The chef's "ENJOY THE SOUP. HERE'S YOUR FUCKING SOUP." made me howl with laughter. This game's humor is immaculate
@DottieWithHearts Жыл бұрын
Not to mention I'm pretty sure he says "Don't you fucking season me" at one point
@incrediblybored4787 Жыл бұрын
Wolframs "Were gonna get you clean..." was so hilariously freaky LOL
@Akideoni Жыл бұрын
Well that’s some bath water…😂
@JL-to9vg Жыл бұрын
I noticed that in particular too lol! These lines change after he seasoned the soup, the chef was actually kind of nice with what he said and that was surprising. Considering how much he seemed to hate being seasoned n all...
@DamageMaximo Жыл бұрын
If John was saying this game was bad 'yall single-celled organisms would all be saying the game is bad
@ryanhand5036 Жыл бұрын
John: "The only thing I don't want to do is kill the trash collector" John: *Feeds him glass and biohazards* John: "Who could've done this?"
@scriggle356410 ай бұрын
He was murdered lol the dude eats all sorts of crap, he's probably eaten glass more times than we can count lol there's no way he would die from that
@Fulltimejester Жыл бұрын
I feel like a lot of horror games use asylums or medical facilities to make their games scary (sometimes at the expense of painting mentally ill patients as horrific beings) so I really loved how this game draws on the horrors of medical malpractice rather than demonizing patients !! Like, yes the patients are emaciated, but its cool to see the doctors be painted as the antagonists because the patients are at their mercy. Sick game!!! (literally and figuratively)
@drexcarratala5290 Жыл бұрын
That's what I was thinking, its nice to see the mentally ill portrayed as victims rather than monsters.
@AnomalousNormie Жыл бұрын
For real! I was so tired of neurodivergent and mentally ill, suffering people being painted as monsters. I felt dehumanized as a result due to being ND. I'm so glad this game flips that on its head because, historically, it was really the practitioners doing twisted things "in the name of science".
@lawyerinfuture Жыл бұрын
❤❤❤❤
@Prince_Sharming Жыл бұрын
THIS. Patient abuse is one of the darkest realities that we don't talk about/ignore, so it's good that a game like this can be honest about that and portray it in the light it should be in.
@kolbayada4938 Жыл бұрын
I also liked that this game showed not only different types of malpractice and that not all staff were terrible. It's refreshing to see horror game where some characters are evil while some are good and don't go out of their way to be an asshole to you one way or the other.
@HadalStreetlights Жыл бұрын
John: Feeds a man glass. Also John: "Who killed the trash collector?"
@clarenceoveur9497 Жыл бұрын
At first I thought he was joking, but 2 minutes later and he's still questioning who killed the trash collector 🤣 Clueless!
@badwulff Жыл бұрын
@@clarenceoveur9497 The best part is how like right before he feeds the trash collector the biowaste, he himself brings up that giving him this stuff might kill him lol
@venuschandell3511 Жыл бұрын
Lol classic😂😂😂😂😂
@KaleidosXXI Жыл бұрын
He questions that because the game sounds heavily imply something murders the collector while you're in the room, and the game's already proven the characters to be capable of surviving wildly unrealistic scenarios without much issue.
@iota1175 Жыл бұрын
@@KaleidosXXI yeah given that 1. the trash collector is depicted cheerfully eating all sorts of trash and reacts to the glass as if it were just as edible as everything else he's been depicted eating 2. the trash collector mentions hearing scary noises that imply Something prowling around outside immediately before dying and 3. the noises that happen when the trash collector dies sound far more like murder than anything else, i have absolutely no idea why people are acting like the glass doing it is an obvious assumption or even particularly clear
@vivianphillips1602 Жыл бұрын
I have a theory The Ominous Voice is either the previous Hospital Director that Randolf replaced or actually The Heilwald Hospital itself, its fury made sentient at the hospital staff for breaking their Hippocratic oath and violating the Building’s purpose. It’s kinda nice to see a horror story where the sentient haunted building is actually trying to help the protag. I like to think even before the Ominous Voice could talk it was assisting the protagonist by eldritch-shifting its architecture i.e. having low hanging pipes for the monsters to bump into.
@kaelang12 Жыл бұрын
I believe the voice is actually the Loophole itself; at least, that's what tv tropes says it is
@rooroo9216 Жыл бұрын
I like that theory about the building helping the protagonist, that’s interesting (no joke intended) I never thought of it that way. I was thinking the voice belonged to that 1 reoccurring statue of the bearded man that is everywhere and doesn’t belong to any of the characters alive in the game. Whoever he is, he’s the previous hospital director I seem to remember.
@DarkwaveMistress Жыл бұрын
I hadn't thought about this but it's quite interesting.
@pennywright3274 Жыл бұрын
Fascinating take! And that's now my headcanon. We think of "haunted places" as being sinister, but it's kind of the reverse, isn't it? Sinister people do bad things in places. The places just... exist.
@vivianphillips1602 Жыл бұрын
@@pennywright3274 Thank you for the comment! My head canon was inspired by one of my favorite youtube essay vids called: "Control, Anatomy, and the Legacy of the Haunted House" by Jacob Geller. The hypothesis in the video is that the reason the haunted buildings trope (specially haunted houses) are so popular in stories is because the amount of trust, we humans, put into our homes. That this building, and an inanimate object, almost feels like an extension of its occupants. Which makes sense, right? We expect our houses to protect us from the elements, from intruders, and it makes us feel safe. So imagine how terrifying it would be if one night, as we're sleeping in our beds, the House decides It doesn't like us anymore... I'm paraphrasing but there's a line in video that still chills me when I think about it, plus I think it very much applies to Heilwald staff stuck in the endless time loop: "What the hell can you do with house that hates you? Wait for it to die? Buildings don't die easily...they just wait."
@boolerino1066 Жыл бұрын
John saying "who killed the trash collector???" minutes after feeding him glass and biowaste is the most ironic shit imaginable lmao
@dan18503 Жыл бұрын
I think he questioned it because he heard a loud noise that resembles a gunshot sound and a fighting sound? I'm not sure though 😅
@victornguyen1175 Жыл бұрын
@@dan18503we know everything is loud in this game, it was just the trash collector falling over but I don't think he saw it that way
@CrystalRose1111 Жыл бұрын
Bro literally TRIED to kill him 😂
@lindsaybc2192 Жыл бұрын
Yeah it goes to show how you can get away with not-so-great graphics so long as the sound is amazing and the story is coherent!
@yorak13 Жыл бұрын
28:52 I wasn’t expecting to get jumpscared by a man saying he clogged the shitter
@Mantosasto Жыл бұрын
Were you... shit scared? Ok I'll see myself out.
@samwisegamgee1243 Жыл бұрын
@@Mantosasto *scared shitless?
@Mantosasto Жыл бұрын
@@samwisegamgee1243 That could be what I was thining, but I looked in Google and "shit scared" existed, so I went with that. English is not my native languaje xP
@samwisegamgee1243 Жыл бұрын
@@Mantosasto no worries, it's not mine either. English is weird. 😅
@m0-m0597 Жыл бұрын
German humor at its finest
@leekspinner Жыл бұрын
The sound design is worth a praise. Unsettling muttering turning into coherent lines is absolutely haunting.
@liisaa287 Жыл бұрын
The sound design was incredible, especially with Nurse Helene’s movements! That was some unexpected ASMR right there
@asteroidrules Жыл бұрын
Very effective use of multilingual dialog, the characters transitioning between different languages signals a transition in tone.
@BerkinGG9 ай бұрын
@@asteroidrules I'm an American who also speaks German. When Nurse Anne suddenly screamed at me in German to follow her, it genuinely shocked me.
@realdrnobody Жыл бұрын
The moment Rudolph goes from incomprehensible foreign speech to “I AM GOING TO REMOVE YOUR LIVER” was absolutely terrifying and a testament to the talent behind this game’s sound design.
@DamageMaximo Жыл бұрын
If John was saying this game was bad 'yall would all be saying the game is bad
@Yahiiraszn Жыл бұрын
@@DamageMaximowhat.?
@TPNsBiggestFan Жыл бұрын
@@DamageMaximoand how do you know that 💀
@YouPeopleAreObsessed Жыл бұрын
@@DamageMaximoI don't think there's any hivemind mentality happening here
@theincrediblehibby8239 Жыл бұрын
@@DamageMaximo No one is allowed to share the same opinion lest they be accused of hivemind chicanery, huh? 💀💀
@michaeldonoghue9015 Жыл бұрын
The sound design in this game is absolutely frickin unreal. Triple A games don’t have as good quality as this.
@Metalicraft Жыл бұрын
I m in love with the trash collector voice ngl
@dentxhead Жыл бұрын
i adore all the 64-esque vibes it has. i recognize some of the textures and a LOT of the sound effects used from games i played as a kid, they did such a good job working with what they had. definitely gave me a few good jump scares there and the effort they put into immersion really paid off. i hope they plan on making more horror games!
@m0-m0597 Жыл бұрын
you can't exactly compare a game that aims for realism with this though
@_maliciousIntent Жыл бұрын
@@m0-m0597 huh?
@michaeldonoghue9015 Жыл бұрын
@@m0-m0597 to be more specific I am praising the quality of the design to achieve the intended goal. I think they hit a home run with the careful choices and construction of context based sounds and atmosphere. If I was a game dev talent scout, I would be all over this 😂
@freakishuproar1168 Жыл бұрын
I love how, despite how utterly insane the cast of this game is, there's still a kind of perverted logic guiding what they do. Their personalities make sense for their role within the Klinikum, and despite how violently aggressive they can get they mostly just want to stick to their bizarre and prescribed routines. Impressively imaginative world building, and a real testament to what a cleverly novel gameplay concept can do for an indie title.
@theatomictitan0a588 Жыл бұрын
@@malicetosociety perverted also can describe distorted or corrupted
@DamageMaximo Жыл бұрын
If John was saying this game was bad 'yall would all be saying the game is bad
@MM-jf1me Жыл бұрын
@@malicetosocietyPerverted means twisted, though?
@littlejunkettes4122 Жыл бұрын
@@theatomictitan0a588Sure but the majority of people don't interpret the word that way at face value.
@stwish3910 Жыл бұрын
@DamageMaximo No not really, this is one of my favorite games to come out in recent times
@juusolatva Жыл бұрын
you fed glass to the trash collector and you wonder who killed him...
@Mamuff5 Жыл бұрын
Lmao 😂
@christop3 Жыл бұрын
we dont wanna talk about biowaste huh
@joegun4259 Жыл бұрын
Tbf, the trash collector eats a lot of weird stuff
@miklyways Жыл бұрын
@@christop3 thats just compost stuff generally speaking, meat fruits etc. Not radiation
@bugdomrulez Жыл бұрын
@@miklyways isnt it also used needles and bloody clothes like a surgeons gown, etc.?
@sweepingtime Жыл бұрын
Clearly after Getting Over It, Sauer went on to become a master chef working for a hospital somewhere.
@Cameroo Жыл бұрын
I thought he'd go on too work on making stupendous air line food. 🤢
@femmelace Жыл бұрын
I think what's interesting about this game, and what makes it subversive, is that it could've very easily demonized the patients. Instead, you end up sympathizing with the patients, especially since they're at the mercy of medical professionals who care about themselves more than the oath they took. Most hospital/asylum games fail at being scary because they don't understand that the appeal of medical horror is the *loss of control* in an environment where you're forced to just "take it" (like the ending scene where the protagonist is forced to have their teeth smashed in). Instead of tapping into the horrific history of abusive psych wards, most indie horror games would rather pull the old "they're bipolar and a killer!!!!" schtick. Instead of exploring the real past of mass medical malpractice, the typical indie horror game gets stuck on "the patient died in misery, and now their ghost HAUNTS the hospital halls!!!". This game can be really funny at times. Other times, it can be quite sad. The villains, despite how exaggerated they are, represent horrific possibilities. It's the medical system - not the physically and mentally unwell patients - that reserve the institutional power to drag on misery. This is something I'm aware of at all times, as a chronically ill person who isn't always taken seriously (and as a future doctor, that never wants to contribute to that).
@robinthrush9672 Жыл бұрын
I kind of want to see a game that pulls the Silent Hill alternate reality in a hospital and killing "monsters," but the patient is having delusions. However, the end of the story is that the "monsters" were terrorists or highly abusive staff and the delusion was the protagonist's way of being able to protect the patients/good staff without having to process killing other humans.
@canijust101 Жыл бұрын
the wobbling and shifting of the footprint sounds from ear to ear make me imagine the MC is doing a comically wide dueling cowboy squat-walk
@SSD_Penumbra Жыл бұрын
He's doing the John Lennon walk.
@moosenman Жыл бұрын
I loooove the placement of Nurse Helene because it feels very intentional. They could have put her anywhere, she could have been the first person you run into, but she is incredibly late in the game, the last before you learn the truth about Astrid and the final boss. The precedent has already been set that every other person besides the trash collector will attack you when provoked. So when you hear her tapping around, your immediate instinct is to sneak around and avoid her because you don’t want to provoke her into an attack. It might be unintentional but it’s still very clever because like most people in the health care system, after so many times of being abused and run through the wringer, you simply can’t trust medical staff anymore. This also extends to the trash collector. He’s not a medical staff person, in fact he’s presented pretty similarly to the patients, dirty and in ripped clothes. He’s on your level essentially. Maybe it was unintentional but I really liked that little detail.
@Jimmyboygohome Жыл бұрын
Good analysis
@hashem6356 Жыл бұрын
its interesting how the disfigured people (with the guy with the crown and the Nurse being an exception) be the friendly and helpful people. Meanwhile, the people with perfectly healthy bodies being the most hostile and threatening such as the doctors and nurses.
@moosenman Жыл бұрын
@@hashem6356 I was going to say an exception to this was the chef, but after I thought about it I realized he’s actually kinda the least aggressive. Sure he’s angry, but he only attacks if you go in the kitchen, and the thing that normally gets you in the level is the food. So you’re right, that’s really interesting actually.
@Tree-House69 Жыл бұрын
It all is too cohesive to be fully unintentional, I've been at the receiving end of a lot of malpractice, and every moment hit home and made me feel weirdly seen and... comforted? For lack of a better description? It doesn't matter how seemingly aesthetically pleasing a place and staff works to be when it's caused you the worst pain in your life and fxked with your body, it starts to feel like a horror house.
@asteroidrules Жыл бұрын
It also shows how Helene and Astrid are fellow victims. The rest of the clinic staff have all broken their oaths, and that's left Helene and Astrid broken in the same way as some of the patients, Helene being overworked to her breaking point as she's the only one left willing and able to care for patients, Astrid physically tortured in retribution for her willingness to stand up to Randolph.
@jasminliberty6082 Жыл бұрын
The combination of Nurse Anne’s jaunty little walk and Sparta kicking of doors had me dying.
@MaddyBeck19 Жыл бұрын
I like watching John's playthrough of scary games before anyone else's because he really puts in the effort to get everything done, read all the files, follow the storyline etc. and actually knows how to play horror games. And then he'll do something like feed the trash collector guy glass and biohazards (while already knowing beforehand he can potentially die) and then being like "WHO KILLED HIM?!" Uh...I think that was you, my guy lol
@Nariethelle Жыл бұрын
Any of John's play-throughs are best to watch first he plays and gets straight to the point , throws in humor where it never goes overboard , no ridiculous screaming at random times or at most of the jump scares
@conq1273 Жыл бұрын
@@Nariethelle dont forget the S A S S
@Nariethelle Жыл бұрын
@@conq1273 OMG I can't forget the SASS💕
@squirrelwithaflute8512 Жыл бұрын
I love an in depth playthrough where notes aren't just skipped over and the game is actually 'played' and not just run through as quick as possible
@HadalStreetlights Жыл бұрын
@@squirrelwithaflute8512 i dont mind sprinting screamers like Mark but i will acknowledge they offer different experiences
@cail8811 Жыл бұрын
everyone teasing john for the glass thing with the trash collector, but can you blame him for thinking it might be harmless after a man serves his own bathwater for soup that he’s boiling himself in? LMAO I did like this game, the whole bit john explained about the characters especially rings true for me. It’s cool to see how little interaction you can have with a character but how much information you can get from it. Anyway, hated the Jaw scene, gonna go relax my jaw now while being hyper aware of my teeth!
@Cerise4697 Жыл бұрын
I'm extremely fond of this game. Love the Alice in Wonderland-ish quest style to it, makes its denizens strangely endearing despite the situation and the context. Glad you gave this one a shot.
@eve6262_ Жыл бұрын
God, I love how this game subverts expectations. Loops are different each time- you don't expect a second bathhouse chase to be different, but it is. You don't expect Some Guy to go "AAA hey give me a glass of water or I'm calling the nurse" after you've already been to that loop. Even the beginning- you see the beginning promise of "No one dies at Heilwald" and you think "a fate worse than death," but the loophole has a double meaning, in the very mechanic you use to progress. The man making the soup is boiling himself, the trash collector is the kindest soul that's been corrupted nonetheless, the librarian is arguably both your ally and your enemy. Heilwald itself isn't sure of what it is anymore- it wants to be a place of healing, but look what it has become. Can it truly say it was always free of corruption if it spread this easily? Even within its trusted staff, the ones who were once loyal but corrupted by Randolf, only one truly remained. Helene, busybody that she is, with the clock nonfunctional and her work ever piling up. Even Astrid, presumably disfigured beyond imagination and trapped in an iron lung where she can't tell who is who, or what she was supposed to be doing anymore. Just feebly holding onto the medicine you need, chasing you around. Even Heilwald knows she had no choice in her fate. My only critique is that there's only really two good examples of "man they are FUCKING with the patients." Astrid and the chef. The others have fucked up alternate forms, but I believe it's implied these aren't physically real, due to the death Randolf takes at the end. It does manifest in some of the other staff- Anne, for example, and her fucked up legs and arms, or the first nurse and her massive chin- but again, those could be perceived as stylization. I think some characters like the trash collector or the second birthday boy could've had a little more emphasis on "look what Randolf did to his patients just to keep them alive."
@scarlettcastanon636 Жыл бұрын
I almost spit my hearth out when that neglected patient came out of the room crawling
@TBear-pv1ex Жыл бұрын
1:51:44 The patient was inside an iron lung. They were look for doctor Joseph, and they were just giving you the medicine. That's why your character says, "I'm sorry". You didn't get them stuck. Though the game dev did do an excellent job in tricking people that it was a monster.
@denysvision Жыл бұрын
That is not an pacient, that is Astrid
@TBear-pv1ex Жыл бұрын
@@denysvision And Nurse Astrid was in an iron lung. This actually makes the story get a bit confusing because of it. As fortunately or unfortunately, a hospital, especially like the one in Heilwald Loophole, wouldn't really put a perfectly fine person in an iron lung as that doesn't fit the M.O. as iron lungs were quite expensive for their time (not just to buy, but also to maintain). Which might mean that Astrid actually did have Post-polio syndrome, and there were enough people who cared about her to get the iron lung for her. Doesn't change the fact that the player is setup to fear (run away from) her after witnessing the past body horror monsters.
@krahvata9 ай бұрын
Nurse Astrid tried standing up to Dr. Randolph and he tortured her and stuck her inside an iron lung.
@Maarttii Жыл бұрын
I really loved watching this game! I don't think it was an asylum horror, seemed to be pure medical hospital based (although the lines around that kind of blur), but it was refreshing to see this type of game where the patients aren't the enemies! They're actually allied with you, while the horror comes explicitly from the doctors and admins around the facility !! Also, I laughed when John looked around cautiously like "what killed the trash collector?" after feeding him glass and bio-waste, only to discover that the ominous noise was a toilet. It was genuinely scary, I thought, especially in the first half when we weren't as familiar with the die and come back again mechanic: and I thought it was refreshing that there seemed to be a few parts where John tried to apply his extensive knowledge of horror game tropes to a scenario, only to have to replan his approach on the fly because they weren't hewing to the cookie cutter app store experience. 10/10 for me, and a great video !!
@proton8848 Жыл бұрын
i can't believe you played it.... I loved this game, so underrated
@larsthedude1984 Жыл бұрын
Surprised he didn’t play it sooner
@BLBird336 Жыл бұрын
Same!
@shortername4185 Жыл бұрын
Yeah same, this game is great
@proton8848 Жыл бұрын
@@MILK-zm2lc true but i think the "real horror" parts still worked
@miklyways Жыл бұрын
@@MILK-zm2lc i liked it, made it less scary but more fun. Toilets being collectables was probably a sarcastic dig at all the high amounts of dumb collectables in mainstream games.
@camrronstares Жыл бұрын
I wish this game had a released soundtrack. I absolutely love the distorted classical music that plays with Dr Randolph's and Dr Wolfram's chase themes
@katlicks Жыл бұрын
1:51:45 the mental image of a guy running, terrified, and lighting and flicking matches into oil lamps is really funny.
@name8895 Жыл бұрын
This game's chase scenes really had my heart pumping, great sound design
@Pitbullpride Жыл бұрын
John: *feeds the trash collector glass* Trash collector: *dies* John: 👁️👄👁️ oh no! What happened?!
@scriggle356410 ай бұрын
Does he not die if you don't feed him glass?
@alexcruz3043 Жыл бұрын
This games world map goes way harder than it needs too for how simple it is. This guy gets UI design and the sounds of moving with the echo of a clock tower is just (chefs kiss).
@aprilb9021 Жыл бұрын
man what the fuck the sound design is AMAZING. i can usually turn on horror games in the background to fall asleep to just fine, but i had to switch over to a different one this time because the music and sound effects are SO fucking unnerving and it had my heart pounding. i have never once had a game's soundtrack affect me this much, it might be the actual single scariest videogame OST i've ever heard and it really does radiate pure horror and i love it
@shaybrishakoonce8822 Жыл бұрын
I like how the doctor was like what are you doing here this area is off limits and you immediately shut the door in his face while he was still talking too you that was funny
@PatricTheSpartian Жыл бұрын
Absolutely love how the developer understood the essense of SH surreality. A perfect "Silent-Hill-esque" game in my opinion.
@Savvystarrlight Жыл бұрын
John is often times so much smarter than I can ever hope to be, but then other times, he feeds a man Bio-waste AND glass, then wonders how said man dies. The duality of man.
@JohnWolfe Жыл бұрын
We’re talking about the same game where a guy is boiling himself alive in a pot for all eternity and serving his own flesh in a soup, right…? And you don’t understand why I wouldn’t think logic automatically applies to every situation?
@Savvystarrlight Жыл бұрын
@@JohnWolfe Can't tell if I just can't read tone but it really wasn't meant to be insulting to you, and I feel you might have taken it that way? I just called you smart, but meant it's funny to me when you make silly mistakes like that. Sorry if it offended you /gen.
@giftedfox4748 Жыл бұрын
@@Savvystarrlight I won't hold it against John, he might be having something going on. My guess is that he misread your comment.
@Savvystarrlight Жыл бұрын
@@toushinrance I mean yeah, I've been watching John for a long ass time at this point but that doesn't mean anything if tone is still hard to comprehend over words on a screen. Was just covering my bases. That's all. Can't help the nurodivergency influenced reactions to things and the need to make sure everything is chill.
@lilliauroura Жыл бұрын
@@Savvystarrlight im 99% hes playing w you dont take it so srsly
@StagFiesta Жыл бұрын
I think the fact this game actually isn't scared of including comedy.. even if a bit strange and horrifying comedy, is great. More horror games are able to play into their comedic tendencies and never do.
@rdfjfgjyfdhfghy67456 Жыл бұрын
21:17 "SO CRITICAL! ABOUT THINGS THAT DON'T MATTER!" is really the funniest thing to hear with suspense horror music playing in the bg
@Sasuga_Skky Жыл бұрын
I love games that can completely envelope you in their unique and unsettling atmosphere, and this did that so perfectly! The characters were all so unique, the plot was interesting and surprising, and the sound design and music were phenomenal. I really enjoyed this little world they created. Also rip trash collector
@manuelcervantes7773 Жыл бұрын
You know it’s a good day when John uploads a new indie horror game play through! Also happy Mother’s Day everyone!
@sebdecsebdec Жыл бұрын
Wolfe's German pronunciation is just 🤌 so good!
@aliveslice Жыл бұрын
😁
@ninjatoriumnova2483 Жыл бұрын
FLAISH-SHOOPE!
@lizzielein777 Жыл бұрын
WORTUNG was my fav 😂 but yeah as a german myself its really good. love it
@LUcKyLuke23-m2i Жыл бұрын
My Last Name ist Sauer...
@updatedotexe Жыл бұрын
Well not really but Ill let that slide
@anobaithism Жыл бұрын
that was amazing. the way the game works around looping and rewarding you for trying out possibilities at the first part is really fun. loved how unique the characters and enemies are too.
@Algrenion Жыл бұрын
excellent game, the sounds were so immersive and the humour helped balance it all in a way that was oddly like... emotional? i'm kind of blown away
@emskalicky8275 Жыл бұрын
Did anyone catch what nurse Astrid was saying in the old ward? I caught “no doctor, this is wrong, I can’t allow it” and “help, please help” but missed the rest - I’m so curious!
@parker2121 Жыл бұрын
I'm pretty sure when she stopped chasing, it wasn't because she got stuck - I could swear she said "oh, you're not Joseph". She couldn't tell until she got closer because she's stuck in the iron lung, and was chasing him because she assumed it was Randolph.
@temporaltomato3021 Жыл бұрын
This is reminding me of Fear & Hunger. Different mechanics obviously, and no "looping" in F&H. But the way that player knowledge acts as a checkpoint, "defeat" isn't necessarily the end, and obstacles sometimes require unintuitive approaches - these traits add up to create a comparable experience. I'm still trying to beat F&H right now, and it's a blast!
@theIaurenshow Жыл бұрын
NO not her kicking down the doors with her ridiculous feet/heels i can’t deal 🤣 26:39
@KimiiiRaikkonen Жыл бұрын
Really like the loophole part in the start of the game, that's creative. The end where you go from new part to new part is more common. Hope to see more games from this developer, sowell made even in so low graphic condition :)
@soarein Жыл бұрын
Their voices are so intriguing to me! I love this game, so strange and fun. Did you ever play Cookies? Feel like it is on a par with this game.
@jaymereynolds9172 Жыл бұрын
A very enjoyable game, thank you for playing, John. I really like that the patients help you. And it also shows why they've probably been admitted (big teddybear man, trash eating and being way too about poop) but never in a demonising way, infact surprisingly helpful.
@Emily-xk2du Жыл бұрын
John's very dry "My man's full of POIGNANT observations" killed me after an hour and a half of the protagonist's inappropriately chirpy "Could be interesting!"'s and "Might be of note!"'s in this clearly fucked up hospital.
@kellietatt Жыл бұрын
That was great ! I loved the nurse kicking the doors open lol ❤
@olivia2m Жыл бұрын
Late comment on this I know, but this game's antagonist character designs (and allys) remind me A LOT of some of the strangely deformed humans in the game Chulip, which is about a boy who has to strengthen his heart and practice kissing before he can successfully kiss the girl of his dreams. There's a bobble-head officer, a streetlight pole man, a train conductor with a rotating disc with two faces, and other bizarre and just really creative but horrific designs. The Chef especially makes me thing of that, as well as the dialogue being so fast and garbled for the most part. It's not really a "horror" game, but I was terrified by it, it has some amazing scares.
@Hydplant Жыл бұрын
Love when John discovers an indie banger. This was really cool,good, even if I thought the end was a little muddy. Outstanding sound design, and a cool story; wasn't expecting so many chuckles.
@AngeliqueStP Жыл бұрын
I'm here for anything created in the same vein of 'Night of the Consumers!' I freaking LOVE that playthrough - you gave it HANDS DOWN my favorite voice work of yours! And if Germfood adds (substantially) more to that game, PLS PLS PLS consider giving it another go... it's such a silly treasure.
@queen_melon6466 Жыл бұрын
I love that you read every piece of text even if it goes too fast. Very good play through!
@517FELIN3 Жыл бұрын
Johns hair lately really has been looking fabulous !
@mikohaku Жыл бұрын
As a German it's so cool to see a German Videogame played by John!
@unimaginativedraws3411 Жыл бұрын
Again John just happens to upload today and I really needed this. My comfort gamer/content creator Thank you
@raaaaawrbin Жыл бұрын
The loop mechanic reminds me of Siren 1/2 where you could play back chapters to unlock areas in other chapters for other characters and make progress/get different endings that way
@DeliciousVicious777 Жыл бұрын
So glad you finally played this game!!! "NUUUURRSSEEE HEEIIDDLEEETTRAAUUTT!!!"
@Horzzo Жыл бұрын
Chef's kiss* This is my favorite play through and game of the last several years. Going to have to keep an eye on this developer. The story, humor, and action mix was very good.
@katie3323 Жыл бұрын
I appreciate you taking the time to play this game, John! Thanks for the full video on it. The graphics are neat and the story is... unique and a bit silly. It definitely had moments where it gave me the creeps!
@leekspinner Жыл бұрын
I remembered Amercian McGee's Alice game watching this one. Something about music and character design is so good. The horror parts work so well. Genuinely enjoyed this one.
@nataliabayron5953 Жыл бұрын
Loved this game! Unique enemies and funny interactions! Thanks for playing John, as always loved your take and playthrough. I really like games that let you loop back because it feels like a puzzle and it feels great when you complete them . Hoping to see more games by this developer on your channel in the future !
@kurtgrgelwrx8376 Жыл бұрын
the lore seems kind of lovecraftian, with a strange otherworldly voice in a well and the staff going insane, trying to keep the voice locked in with the plugs
@cheamcreems7895 Жыл бұрын
John I'm watching your playthrough on my lunchbreak at work because im an introvert and cant fully rest if im talking to people and you are recharging my people-interaction battery
@TeenPerspektiva Жыл бұрын
@@DoctaMothnips Thats not what an introvert means, but it is a possible part of being an introvert.
@brushketo Жыл бұрын
Evil Dr : I'm going to remove your liver John Wolfe : Not Cool ! (* Reminds me more of shutter island if it followed on the backstory of the Nazi adjacent scientists
@chefbuttes5899 ай бұрын
I've never felt more fulfilled muttering 'sickwerd' when I saw 'Sickward' in one word, and then John makes the same joke immediately after
@Hada_33 Жыл бұрын
Hi John, I'm going through my most brutal breakup ever, lived with a man, who i thought I was gonna marry, for 4 years. 5 days ago he told me he can't imagine a future with me so he broke up with me. Unfortunately, we cannot move out for now so we will have to keep sharing the house for a couple of months. I'm completely heartbroken, I feel so lost...but I would like you to know watching this video made my life a bit less miserable and for 2 hours I didn't think about that jerk. So thank you so so so much for this, thank you for making a stranger's life better
@sekijawi Жыл бұрын
Sorry to hear that. Hope you're pulling through. Music might be helpful for lifting relationship related pain. Many people comment on Bob Moses helping in this regard. You might want to give it a try.
@adamsransom Жыл бұрын
The substantial variation in the loop events really sets this game apart, imo. I really enjoyed this playthrough. Thanks for sharing with us!
@strawb_short_cake Жыл бұрын
My absolute favorite playthroughs of John' s are when he plays wildly unique games like these! His reactions to the chaos unfolding are priceless :D I also really appreciate when a horror game doesn't take itself too seriously. Comedy and Horror make a surprisingly good combo, and I think those moments of light hearted fun make the scary/serious scenes even more impactful. I am so curious to see what this developer comes out with in the future! PS: to everyone saying both the glass AND the biowaste killed the trash collector - I think it was just the glass. 'Bio waste' sounds like it would be something like biohazardous waste (things like used syringes and other things disposed of in special bins at hospitals) but the original german term 'Bio-Müll' almost exclusively refers to compost. Trash separation and recycling is taken very seriously in Germany, and there are usually different bins dedicated to different types of trash to make disposal and recycling easier. There's usually plastic (yellow), cardboard/paper (blue), compostables (brown) and miscellaneous a.k.a things that cannot be recycled (black). Fun fact: glass goes in different containers and is usually divided by color (clear, green and brown)
@LunarShimmer Жыл бұрын
_WHERE ARE YOU GOING???_ I love the music in that segment so much. It reminds me of like, Rule of Rose and those kinds of games.
@nerdiboy5128 Жыл бұрын
2:05:55: I Feel that the 'Ominous Voice' is the Spirit of the Klinikum Itself; the Last Remnants of the Place of Healing and Goodwill it Used to Be Before Randolph Came Over and Ruined Everything. As Part of my Theory, or Interpretation, of the Story as Presented by the Game, there were Many Holes All Around the Klinikum, much Like the One you Discovered in the Closed Down Ward Before Entering the Patient Bay and Encountering Nurse Helene, the Sole Remaining Heart/ Voice of Sanity and Compassion of the Place (Incidentally, I believe there's a Plug in her Room; I Don't Believe it Was Plugged up; I'm not Sure However, and I Openly Admit I Could be Wrong in this Regard... but it Would Explain why she's Not 'Unhinged' and 'Monstrous' like the Other Doctors, Nurses and Staff who've Sworn Allegiance to Randolph, the Usurper, the Cause of the Klinikum's Darkening); with One or Two Exceptions, All the Holes are Plugged Up and Taped Over, as if to Try and Keep Something Contained... Or Silent. Here are Other Hints that the Ominous Voice is the Klinikum Itself. The Ominous Voice Claimed that All it Could Do was 'Watch as it Went Up in Flames.' In that Statement, it Makes itself Abundantly Clear that it Didn't Approve or Condone the Way the Hospital was Becoming a Place of Suffering, Torture and Mad Experimentation, Rather than a Place of Mercy, Healing and Altruistic Intent; but the Manner in Which the Ominous Voice _Phrased_ it, Made it Sound like the Actions Undertaken by Randolph towards the Hospital were Affecting the Voice as Well; and if the Voice was Telling the Truth About Being 'Omnipresent,' 'Aware of Everything that Occurs within the Walls of the Klinikum,' then it Would Make Sense that the Ominous Voice _IS_ the Klinikum Itself, Unhappy with How Randolph and Those that Allied themselves with the Mad Doctor were Letting the Patients Suffer and Letting the Hospital Fall into Disrepair (there's Poop and Vomit and Blood Everywhere, the Patients are All Malnourished and Filthy Looking, Resembling More Skeletons or Desiccated Mummies than People, Vent Coverings are Broken and Jagged, there's Cracks in the Walls, the Toilets, Especially those in the Sick Ward, are All Backed Up and Spreading Sepsis and Staph and Other Nosocomial Infections, not Very Hygenic or Good for a Place Where you Intend to Keep *_S I C K P E O P L E_* ), Ignoring the Medical Oaths, the Klinikum's Mission Statements, and Going From a Place that Cares for the Ill and Injured, to a Place that Exploits them. When the Ominous Voice says that it's not your Enemy, it Hesitatingly Adds, 'Well, Perhaps a Part of Me." Almost as if it's not 100% in Control of Itself; if we Choose to Interpret this as Referring to How the Klinikum itself was Overtaken by Randolph's Awfulness, Forcibly Changed by the Egotistical Bastard into Something more in Line with _his_ Way of Thinking, then that Would Imply, Whether or Not it Truly is Omnipresent, Knowing Everything that Happens Within Itself, and Able to Perform Small Actions Around the Klinikum (Opening Previously Locked Doors, Warping Space to Decrease Distance, Using the Light in the Attic to Ward Off Hauser from Pursuing you, Resurrecting you Near the Items of Knowledge which Were there to Expose the Misdeeds of Randolph, etc.), the Voice's Agency and Ability to More Substantially Affect the Hospital are Limited by Whether or Not People Listen to it Anymore, Something Randolph Figured Out Upon Assuming the Role of Chief Physician/ Hospital Director, Resulting in him Purposefully Silencing it so That it Holds No Power over its Body, the Klinikum, Any Longer, 'Binding its Hands and Gagging its Mouth' as it Were. With the Klinikum Effectively Rendered Incapable of Directly Opposing Randolph, the Latter Would Begin Adding New Wards to the Klinkum, Starting with the Dentalklinik, his Passion Project, a Building that was Designed to be Less like a Place of Healing (with Nice Flowers, Statues of Previous Physicians and Angels, Windows to Let in the Sunlight... or Alternatively, to Make Sure People Outside Could Hear the Screams of Torture Coming from the Unlucky 'Patients' Sent there and Do Something to Stop it) and More Like a Torture Chamber or a Concentration Camp (the Building is Made of Drab Concrete, like a Bunker; there's Searchlights, as you'd Find in a Prison or Military Camp; Barbed Wire Surrounding the Perimeter; is Built in a Dreary, Uninviting, Intimidating Style; Etc.). Minor Detail, but I Noticed that the Ominous Voice Speaks in a Multitude of Voices Speaking as One, and When it Uses the Guidance Stones and 'Blind Judge' in its 'Sentencing of the Guilty Nurses and Doctors who Went Against their Oaths,' it Uses a Bust of What was Presumably the Preceding Chief Physician/ Hospital Director, Friedrich Erlenmeyer. These Threads Leading Me Down the Path of Assuming that the Spirit of the Klinikum Itself/ Ominous Voice is a Being Comprised of the Wills and Good Intentions of the More Warm and Empathetic Doctors that Lead it in the Past, Building on their Knowledge and Sharing it by Giving Counsel through its Holes When asked a Question about How to Heal and Care for the Patients, Inheriting a Portion of the Previous Doctor's Knowledge and Good Intentions. But When the Egotistical, Selfish, Power-Hungry and Cruel Randolph took over, he Couldn't Stand the Idea of People Listening to (and Possibly _Respecting_ and _Idolizing_ ) Someone who Wasn't _him_ ; so he Plugged Up the Ominous Voices Holes, Keeping it Silent, and Slowly Began the Process of Rebuilding the Klinikum in HIS Self-Serving, Cruel Image, Corrupting not Merely the Doctors, Nurses and Staff Faculty with his Evil, but Fundamentally Altering the Nature of the Klinikum, Seeking to Replace it as the Only One Anybody Obeys, Much to the Detriment of the Patients, of the Two Sane Nurses (Helene and Astrid), and Anybody Unfortunate Enough to Get Stuck there.
@myriellachance Жыл бұрын
Yess, I was hoping you'd play this one day! Absolutely love how weird this game is, so I'm super excited to watch you play it!
@daisyfrompluto Жыл бұрын
This was such an awesome game that I stopped doing what I was doing just to watch and pay attention 100% (my adhd rarely allows this) I gotta say I love the Trash Collector so much! I care about that stinky mans!! I was kinda hoping we'd get more lore for some of the 'monsters' like the lady in the iron lung or the trash collector, but this was so cool!!
@moxiesaturday Жыл бұрын
the sounds!!! the sounds design is so friggin delicious to my ears and extremely inspiring. i want to make a ps1 inspired horror game someday too :))) just to put weird ass monsters and insane ambience into....and i love games that dont take themselves too seriously, a little bit of retro tongue in cheek comedy mixed with actual shocking moments of horror is hard to balance and i love it so much
@mr_selfdestruct Жыл бұрын
Its kind of sad to see nurse Heideltraut be an awful nurse when she herself is an amputee. I love this game and I love your playthrough of it! Also, anyone who hurts Dokhu and the other birthday patient has to deal with ME!! So wholesome!! Dr. Hauser has to be a reference to House, with his name and the fact that he walks with a cane lol, fun little easter egg.
@aperfectsystem5539 Жыл бұрын
Best horror play-through in years, John. Have already watched this three times lol. Amazing job as always man.
@AnomalousNormie Жыл бұрын
This game gave me some Outlast vibes, but like a semi-parody. Especially the attic/library, I was expecting a man to pop up trying to turn the player into his bride. That aside, the sounds in this game pushed me close to a panic attack once or twice. _I loved it_ I can't wait to come back and re-experience this in 3 to 6 years with a big bowl of chocolate drizzled popcorn, and then lose my appetite due to the Neglected Patient.
@Kokolowolf Жыл бұрын
I'm tickled John got spooked by Dr. Randolph to start - I could have sworn he played the Demo of this game ages ago but it's so much funnier this way
@AlleyCryptid Жыл бұрын
Thank you SO MUCH for playing this. Everyone is so thirsty over 'banban', and it's all the content right now. I really hope to see you play Bramble. It is gorgeous, terrifying, and wonderful.
@SputDobt Жыл бұрын
34:34 HERE IS YOUR SOUP...ENJOY YOUR FUCKING SOUP. nice line.
@lastburning Жыл бұрын
The funniest part of the game! lol
@vysheslavuzumati1269 Жыл бұрын
It’s always fun to watch John play weird or bad horror games because of his reactions lmao
@nerdiboy5128 Жыл бұрын
I Believe this Game Sits More in the 'Weird' Camp than 'Bad.' (Also, Apologies in Advance if you Hate 'Long-Winded Mini-Essays' in the Comment Section; if I'm Going to Be Presented with a Means of Sharing and Discussing my Thoughts, I'm GOING to Do Exactly THAT, Damn All the Rest Who Use it to Simply Yelp 'First' as if Anybody Truly Care About Who's First to Comment on a Video, or Uses it to Make Meaningless Leet Speek Quips, Like They're Tweeting it on their Smartphones in Traffic or Something; if Any of You Actually Bother Read all This, I'll Know Both that you are Literate and Possibly a Friend; if you Just Wanna Tell Me 'Too Long; Didn't Read,' or 'Shut Up,' than Stow it, I've Heard it Before Nine Trillion, Three Hundred and Seventy Four Billion, Six Hundred and Three Million, Twenty Two Thousand, and Seven Times Before, and it Didn't Stop Me Then, So There!) It May Not Necessarily Be Outright Pants-Shitting Terror Like PT, Eternal Darkness, Amnesia: the Dark Descent, Silent Hill 2, Condemned: Criminal Origins, and Outlast 1, but... Come On, Cut the Heilwald Loophole Some Slack; those are Legends in the Field of Horror Games, it Can't be Expected to Immediately Reach that Same Tier of Stardom in a Short Space of Time! I Think This Game Deserves to Be Judged on its Own Merits. And its Merits are Many: Hair-Raising Sound and Musical Design which Always Sets you on Edge, Like When a Character that Previously Spoke a Quieter More Unintelligible Bit of Dialogue (Much as Animal Crossing Villagers are Prone to) Suddenly and Unexpectedly Go to SHOUTING in Clearly Discernable Words, Often Threatening and Jarringly LOUD; or When you're Sneaking through an Area and the Music Immediately Cuts in (the Electro-Shock Ward and Bath-House are the Worst Offenders in my Opinion, as the Former has a Neurotic, Anxious Feel to it, with the Sudden Violin or Cello Strings Kicking in at Random Moments, Reminiscent of Dainty Spider Legs Crawling up my Arms as I Try to Avoid Detection, the Electrical Equipment Sparking, the Nurse Tapping Away at Keyboards as she Prepares for your "Session"; the Bath-House, on the Other Hand, has an Uncomfortable, Wrong, Disturbingly "Intimate" Feel to it, being an Inappropriate-Given-the-Context Slow Waltz Number, that makes it Feel Like Something Out of Freud's Wet Nightmares, What I Imagine it Would Sound Like if you Were Suddenly by Yourself, Naked, in an Uncomfortably Humid, Moldy Boiler Room, and Being Chased by a Known Rapist or Sado-Masochistic Pervert who Plans to Torture you for his Amusement, which we Know Wolfram is Based on Evidence that Suggest he Abuses the Patients Under his Care). Another Merit for the Heilwald Loophole is its Usage of the Graphics of Old PS1 Titles; there have Been Other Games that Sought to Use the Wonky, Uncanny Graphics of Older Games to Add to the Atmosphere of the Game, but in this Game's Case, it Manages it Without Seeming like it's Trying too Hard, it Doesn't _Feel_ Forced, Unlike a Lot of Demakes I've Seen. And the Outdated Graphics Mesh Well with the Body Horror Aspects of this Game's Story, along with the Muted, Nasty Colors (Shit-Brown, Olive or Puke Green, Piss Yellow, along with Less Gross but Subtly Depressing Hues of Beige, Gray, Black, Maroon), None Having any Kind of Vibrancy or Brilliance at All, as Though the Life has Been Sucked Out of this Cursed Place, Emulating the Feeling that You're Wandering Through a Diseased, Dying Carcass, not Dead, but not Indicative of any Kind of 'Life' as we Would Understand it; Being a Thing Left to Writhe in its Own Filth and Necrotized, Maggot-Infested Flesh, Begging for a Mercy Kill that Will never Come, as the Doctors and Nurses Ensure that 'No One is Allowed to Die,' Abandoning Medical Ethics and Compassion, for Pure Ruthless Efficiency. It Perfectly Captures the Unpleasant, Horrible Emotion that Some People Might Feel When they Go to a Nursing Home Where they Left their Elderly Relatives, and they Come on a Bad Night, on the One Night Where it is Overcrowded, Where There's a Ton of Residents, yet Hardly any Nurses or Orderlies or Doctors Around Seeing to the Elderly People's Needs or Wellbeing, Leaving them Stranded in their Unwashed Cots that Smell of Death and Bedsores and Urine and Abscess Pus, or Confined to Wheelchairs in the Hallways but Not Doing Anything to Help Move them, Pointedly Ignoring their Cries of Discomfort, Appeals for Aid Falling on Deaf Ears, in a Revolting and Brazen Display of Neglect and Passive-Aggressive Punishment towards the Elderly for Begging for Help (Even Though that's their JOB), Which Makes the Person Visiting their Relative Reconsider Leaving them in this Godawful Place, and Feel a Shred of Guilt for Condemning them to this Misery! So I Say; this Game May Not _Be_ Another Silent Hill 2 or Outlast 1 ... But it DEFINITELY isn't Far Off From That! And Anyone Who Says Otherwise has their Head Shoved Up their Ass, Clearly not Playing the Same Game! Or they're mere Games Journalists or Snobby Critics who Just Like Giving Everything Negative Reviews Because they Think it Makes them Look "Sophisticated" and "Elite." Or Because it Doesn't Measure Up to their Impossible, Unrealistic Standards, not Being as Good as Something from a Larger Studio (and they Aren't Just Paying them to Say that, they Swear, to Help Cover Up the Larger Studio's Buggy, Unplayable Mess Which was Rushed to Fulfill the Social Media Hype and Because Insistent Fans Demanded it be Out by a Certain Date). But Criticism is Not Just about Trashing Something; it's About Looking for Both the Good and Bad of Something, Offering Helpful Pointers on How to Improve Something, So that Creators can _Improve_ the Quality of their Art and Stories! Anyone who Goes Around Just Disrespecting and Negging on Everything, All the Time isn't Really a Critic; they're a Douche or Bitch of the Lowest Sort! === Not Trying to Blame or Point Fingers at Anybody, Just Sharing my Opinion on What Qualifies as a 'Good' Horror Game, and How People Who are Professional Critics Come from a Narrow, Unfair, Highly-Specific Background that Prejudices them Against Anything that Isn't Something "They'd" Like, Leading to Inconsistent Ratings on _Rotten Tomatoes_ where One Side (the Larger Public) Say Something is Good or at Least Half-Way Decent, and the Other (the Minority of Professionally-Trained, Older, White Males Who are Hired to Critique Something. Doing it Mainly 'For the Money' or 'For Pride' in their Verbosity) Bombing it Back to Neolithic Era!
@vysheslavuzumati1269 Жыл бұрын
@@nerdiboy5128 that’s awesome you took the time to write all that, and no I just meant in general I obviously wrote this comment in the middle of watching the video.
@karenamyx2205 Жыл бұрын
@@nerdiboy5128 Wow, even your apology for being long winded was long winded. Anyways, good post. +1 (Except for comparing it to SH2. Not a snowballs chance in hell.)
@Raidenze Жыл бұрын
It's only gotten better in recent years. I don't know how he did it, but his 12-hour long album video somehow has 64k views. That's seriously impressive.
@thinkishouldsleep Жыл бұрын
@@karenamyx2205 nah it has similarities to SH2, that isn’t a perfect game in its own right so comparison isn’t totally left field
@tinytarakeet Жыл бұрын
phenomenal game that perfectly balanced the funny and horrifying tone! neither the humor nor the horror was watered down for the sake of the other; they coexisted alongside each other in a very enjoyable way ^^ also loved how John just.. fumbled his way into a few solutions xD
@trevorwills1600 Жыл бұрын
I expect a 20 minute apology video for criticizing the vital poop subplot John.
@takemywordforit4128 Жыл бұрын
26:52 I love this reaction a lot.
@currybun6046 Жыл бұрын
That was a super impressive game for a solo dev!! The humour landed well for me despite all the toilet jokes, which I think can be hard expecially for horror games.
@BLBird336 Жыл бұрын
I ABSOLUTELY LOVE HOW THEY DID THE SOUNDS IN THIS GAME!! I AM SO HAPPY TO SEE YOU PLAYING THIS GAME!! more people definitely need to see this gem of a game
@rhiannajd4412 Жыл бұрын
The thing I hate the most in horror movies is when they playing moaning noises as the soundtrack. Makes me want to crawl in a hole. Great as always John!
@cherryxboom Жыл бұрын
this was quite a little gem of a game! really enjoyed the unique method of traveling to different places in the game and the character design
@Gemmagems577 Жыл бұрын
I'm glad you played this game. I like how it is scary yet at the ame time hilarious. Most media can only do one or the other and I appreciate it a lot when something is highly unnerving while also being funny at the same time. The atmosphere almost made me think of The Lighthouse a bit? I also appreciate how this game didn't demonise people wth (physical or mental) illnesses and instead the uncaring medical staff were the villains. Also I wanna say that for someone who doesn't speak German (I'm assuming) your German pronunciation wasn't bad at all!
@Kitsame_ Жыл бұрын
John: *Cutting the trash collectors insides with glass and then feeding him biowaste* Trash collector dies John: *shocked Pikachu face*
@Andrew_st_Louis19 Жыл бұрын
This game reminds me of another. I believe it was "the forgotten city" about you finding old ruins and having to find a way to escape. I think John would enjoy playing it.
@christop3 Жыл бұрын
From what I understand.. I - Keeping knowledge, II - passionate about work, but making bad decisions due to passion, III - Straight up Malpractice , IV - Diseases The reason IV was linked to the spa-guy and the chef, were because Spa-Guy forcefully brushed you into pieces when you didnt shower, and the Chef was literally feeding you his flesh which he was boiling alive in, just kinda screams overprevention & diseases lol. Pretty sure the voice was Randolfs first victim, the old director. Might even be a said twist where you are ALSO randolf before corruption, stuck living through your own loop.
@wa5657 Жыл бұрын
such a great game has a few hung ups on pacing but it's such a not-problem when you look at the whole game so much clever play on horror game tropes, such pronounced characters, the autstanding design, and horror+humor ratio which brings a lot of joy!! oh and how can we forget narrative which puts other hospital horror to shame!! and to think that all of that was made just by one dev?? i can't, it's.... i pay my respects to the creator was great to experience it with john, it fully made my day :) (if anything's wrong, sorry, english is my second language)
@awetistic5295 Жыл бұрын
That color coded waste separation system is peak Germanness. Highly immersive gameplay!
@onsnoreleave8674 Жыл бұрын
I play a lot of horror games and I can only think of 5 that actually scared me. This is one of the good ones
@alwaysxnever Жыл бұрын
4:56 thT was pretty cool. "Where are you going! Come back here now!" With that scratchy reverb was unsettling.
@Batcavania Жыл бұрын
really enjoyed this play through. this game is so creative, great sound design, interesting characters, weird and gross at times but very cool! horror comedy is my fave genre and this is a good blend that was fun to watch. Thank you for playing it!
@jenniferweber8260 Жыл бұрын
Ive had to rewatch this video three times now because if i look away for a second, im lost.
@mme_juggernaut Жыл бұрын
This is a great concept in a few ways. A sentient Asylum/hospital. Stanley Parable playstyle. A dollop of Choose Your Own Adventure. Love it.
@ScrambledAndBenedict Жыл бұрын
His reaction to Chef Sauer wheeling into the room while that insane music plays is the stuff dreams are made of lmfao