Great video, really hit the nail on the head for me - what frustrates me most is exactly what you said about the textures - so much could be fixed by adding more visible "macro variation" - paint splatters, welds and joins in the metal on weapons and floor panels, detailing in the brutes' armour etc. Theres no extra performance cost and it would add so much life and believability to it.
@fruze84784 жыл бұрын
According to an allegedly credible leak, the build that was used in the showcase was 4 months old. Take a look. kzbin.info/www/bejne/mmqVlmuubdOJi7s
@cripion10194 жыл бұрын
@@fruze8478 Oh wow, good spot - sounds promising especially with the specific reference to the "lighting/shaders/textures".
@specialagentgeralt97634 жыл бұрын
More lines in armor is exactly what the community complained about. Over designed armor. I think we just need more weathering and the old covenant style enemies need metallic pearlescent armor with subtle hexagon patterns like they used to. The Brutes need to look more like they did in Halo Wars 2 with more metallics and weathering. I'd also like to see their facial design resemble Halo 2 and Atriox himself more.
@cripion10194 жыл бұрын
ah yeah probably should have worded it better, I was thinking like reach style stuff and the word lines came to mind (just edited the comment to reflect it). But yes, lets not go back to the overdesigned armour ahaha
@sambainbridge3014 жыл бұрын
The photoshopped version looked amazing!
@TheVikingKitty4 жыл бұрын
DID YOU NOT SEE THE ELITES? A massive return to form on them! They're not hulking thugs anymore. The grunts are a good mixture of 343 and Bungie designs too!
@s0apadopa4 жыл бұрын
Yeah ik I love how he made a hole vid on it and just glossed over that fact, pretty funny but man do the elites look goof
@s0apadopa4 жыл бұрын
Good
@jbtm36084 жыл бұрын
Yeah the grunts have the body shape of 343 with Bungie era armor
@Ebalosus4 жыл бұрын
I noticed that too, and appreciate it
@danielvargas50484 жыл бұрын
AND THEY TALK AGAIN WORT WORT WORT!
@evidant4 жыл бұрын
grunts from ce -> halo 5: cannon fodder grunts in halo infinite: literally the projectile from the cannon
@biennialfawn55244 жыл бұрын
Basically 👍🏾. Oh god I could only imagine on Legendary
@XCalibur_EX4 жыл бұрын
@@biennialfawn5524 *LASO Campaign-*
@biennialfawn55244 жыл бұрын
🤔 I think I’d rather surrender myself to the Gravemind
@CreeperDude-cm1wv4 жыл бұрын
Grunt cannon We need that
@FlamerGamer4124 жыл бұрын
I haven’t seen this mentioned, but I really like that they meld the shield and health bar when your shields are full! It’s a good mixture of the H3 HUD simplicity and the H5 HUD informativeness
@NazmusLabs4 жыл бұрын
yup!
@Tenaxis4 жыл бұрын
@@isaacmendez1529 This has nothing to do with specs, it's just good UI design.
@Tenaxis4 жыл бұрын
@@isaacmendez1529 Ok, sorry about that
@BLAM59804 жыл бұрын
Isaac Mendez where’s the joke?
@gaygayabrams54554 жыл бұрын
That profile pic lol
@synthwavespartan28084 жыл бұрын
The blood splatter is good... Now it just has to stick to the ground.
@thekingstaytheking754 жыл бұрын
Like in Halo CE 😍💦
@MetaITurtle4 жыл бұрын
Does this mean it will be Rated M?
@JamesOsyris4 жыл бұрын
Nigel MT Productions Likely. But ratings don’t affect sales much anymore.
@MetaITurtle4 жыл бұрын
@@JamesOsyris Halo was never really "Gore" but it didnt look right without the blood splatter like Halo CE had
@over90007134 жыл бұрын
I'm hoping it was disabled for the demo.. or if there's an option to enable/disable.
@epicgamerzfail45754 жыл бұрын
As someone who's never played halo, this looks like an interesting experience. I'm definitely going to try the mcc first before getting into this.
@Alfenium4 жыл бұрын
Play the native Halo CE and 2 versions on PC. Install mods to get the effects back that Gearbox took away. Wait until Xenia can properly emulate Halo 3 to play it.
@BioGoji-zm5ph4 жыл бұрын
@@Alfenium Halo 3 on PC is fine. Have you seen the campaign mods that people are making for it? It's a solid port.
@youngpastyapostle98164 жыл бұрын
BioGoji 1989 343 bad
@NazmusLabs4 жыл бұрын
GnomeDazzle Look out, we have another bungie sheep here
@ArcturusOTE4 жыл бұрын
Well Infinite is intended to be welcoming to new and returning audiences, so welcome aboard
@BoisegangGaming4 жыл бұрын
Every covenant that has ever lived: "Oh no, it's the demon, we're all dead!" Escharum: "I shall finally be able to use my THEATER DEGREE!" *takes a huge bite out of the scenery*
@RikkiTikkiTavi2904 жыл бұрын
Lol
@adolfhitlerwithinternetacc62594 жыл бұрын
RikkiTikkiTavi i know you. I studied you in school.
@moresoulthanasockwithahole34934 жыл бұрын
@@adolfhitlerwithinternetacc6259 why did you study him hitler???
@adolfhitlerwithinternetacc62594 жыл бұрын
more soul than a sock with a hole canned if I know mate. Fiercest little creature I’ve ever seen. I’m gonna name my new Panzer after him. My Panzer will hopefully appear in halo infinite.
@LtSprinkulz4 жыл бұрын
cringe
@Peckh4 жыл бұрын
The Pilot: Has a mental breakdown and is panicing because he just wants to get back home and is venting to the chief about how he just wants to leave The Chief: "I COUNT 3 ANTI AIR GUNS"
@PsychoKrueger4 жыл бұрын
Chief: "Sir permission to use the grappling hook" Lord hood: "For what purpose master chief ?" Chief: "To give the Banished back their grunt"
@user-jw8yh6yq1p4 жыл бұрын
Banished* Not the covenant. I'd be surprised to see the covenant return in Infinite.
@Pooh0Bear84 жыл бұрын
Yes! Yes! Yes!
@low1n4 жыл бұрын
underrated comment
@WhopyStompy4 жыл бұрын
this made me chuckle. How dope would it be if we could toss the grunts back! lol
@adriancaruso55464 жыл бұрын
Permission granted
@soupepictrek13974 жыл бұрын
One minor thing that irks me is the pistol that was shown in the presentation. It's very obviously not the Magnum and I hope they haven't made the choice to drop it's iconic design and purpose for a more generic looking handgun. Though the fact that it is noted as the MK50 Sidekick (could be reading it wrong) lifts my spirits a bit, as the name variation from the Magnums could mean that there are multiple pistol types, depending on how one likes to handle their handguns.
@chug53624 жыл бұрын
It looks identical to Halo 2's magnum. And the magnum was changed in almost every halo game
@Slender_Man_1864 жыл бұрын
Steven Mackintosh no it really doesn’t, even in universe it’s the “sidekick” and not the M6 Magnum series of pistol that’s been used all the way to Halo 5.
@chug53624 жыл бұрын
@@Slender_Man_186 Only difference I see between halo 2's magnum and Infinite's is that Halo 2's ironsights are green. I see literally no difference besides that. I didn't know that it was supposed to be a different pistol in halo 2 though. I just found it funny to criticize Infinite's pistol design when it's the exact same one in Halo 2. Also looked back at the gameplay and it says MK50 Sidekick so I don't think it's the same pistol
@MurCenari4 жыл бұрын
@@chug5362 My guess is that if it a replacement, then the upgrades tab will allow you to customize it back into the og magnum since we've seen extra info under all of the weapons when it says to pick them up.
@garretwoeller76694 жыл бұрын
It looks like the Halo 2 magnum
@juniper60554 жыл бұрын
It's almost like they ripped models from halo wars 2 where infantry coloring is meant to be a lot more saturated so they can be more easily identified from the 'aerial' view. Good news is the gameplay looks great. Art tweaks can be made before launch.
@soup87864 жыл бұрын
Its just more halo 5 bullshit. MP is gna be aboslute ass again.
@Kaiziak4 жыл бұрын
@@soup8786 cheer up bud we'll get that stick out of your ass one day
@soup87864 жыл бұрын
@@Kaiziak favourite franchise of all time is ruined by incompetent people and time after time they fail to understand wht their games flop. Of course im annoyed. 5 years in development for this pile of shit.
@odin175lorenz54 жыл бұрын
It drepess me to see how many peoples only give a fuck about immersive details but no knowleg about gamedesigne and great gameplay. The grafics are a let down but it suprised me with the Infinite gameplay how much they focus the gameplay. I mean good and dynamic enemy ai, great physics and a lot going on on the screen on the same time is something which realy makes the gameplay better. Not amazing graphics.
@ls2000764 жыл бұрын
@@odin175lorenz5 It surprises me how people defend the graphics from a next-gen flagship game. Expected Halo 3/Horizon Zero Dawn visuals and animations.
@Sarboi74 жыл бұрын
Brutes in H2A: Menacing towers of fur and rage difficult to defeat in combat. Halo Infinite: M O N K E
@bigmanroadman39104 жыл бұрын
To be fair they look very similar to the halo 3 and reach brutes. Edit: they also look like the halo wars 2 brutes, but I agree that h2a had the best brute design.
@kjj26k4 жыл бұрын
@@bigmanroadman3910 But so much less animated, armor looks like a cheap Halloween costume instead of an alien metal alloy, and the A.I. is just worse.
@trblemayker51574 жыл бұрын
"Brutes in H2A: Menacing towers of fur and rage difficult to defeat in combat because they were unbalanced as Bungie added them in at the last moment." Fixed it for ya.
@EchoLocoCJ4 жыл бұрын
Craig stands for all monke
@FordFan014 жыл бұрын
@@bigmanroadman3910 No, their face is waaaaay too flat. The Reach and 3 brutes had a snout and was spotted with furr moreso than what was shown with Halo Infinite
@onetwomany52764 жыл бұрын
I like how when Master Chief shoots the Brute's leg the Brute trips up
@aqauriusbitch4 жыл бұрын
If that happens, this is a useful skill in multiplayer
@andrewlynch41264 жыл бұрын
Matthew I highly doubt that will happen in multiplayer
@DarkstarAlpha4 жыл бұрын
Later on when Chief shoots a Brute in the back with the shotgun it seems to reach around in pain too!
@twotailedfox23694 жыл бұрын
Andrew Lynch imagine walking in multiplayer, and somebody shoots you in the leg and you fall down the stairs
@andrewlynch41264 жыл бұрын
Verified Information it would be like tripping in Smash Bro’s Brawl A fun gimmick for casual play, but absolutely infuriating in competitive play
@AbatedFawn4 жыл бұрын
I want a toggle for hitmarkers, I feel they are pointless in halo, we have blood and shields lighting up to signify a hit meeting its mark.
@spikypikachu11624 жыл бұрын
Same. I think one or some of the COD games had that option and battlefield, so I can see halo infinite having it.
@adamthompson93884 жыл бұрын
Giving people more options is always a good idea.
@ThisHandleSystemCanGetNicked4 жыл бұрын
Absolutely. I'm not a fan of the sounds they make either.
@Kaiziak4 жыл бұрын
Good chance there's already that option tbh
@joachimwalle37604 жыл бұрын
I think it's pretty satisfying to see those markers tick away; it's a good dose of dopamine with every hit.
@DiamondDuk4 жыл бұрын
I just want them to bring back the ammo counter that showed icons of all the bullets in a clip. And I don’t like the weapon hud being in the bottom right.
@SLAD34 жыл бұрын
THEdiamond23 yeah it gives me a headache
@JosephStraughn4 жыл бұрын
I don't really mind it though I hope they introduce a customizable hud
@Will0574 жыл бұрын
Yeah its like all the fps games right now. They should just leave it out entirely and just show it on the guns except for the covenants and the banished weapons.
@rubenleavell4 жыл бұрын
@@Will057 well traditionally all the halo games ammo counter was at the top right, I"ve gotten so used to it that I don't mind it being there, and I love where it was. They need some OG fan service to keep some people happy. Some are boycotting it bc it has sprint which I think is stupid bc, it wasn't even 343 that add sprint into the game.
@Apocalatypus4 жыл бұрын
My assumption for the ammo being placed at the bottom was an art style choice. I'm sure they wanted the hud to obstruct the landscape as little as possible
@mikeymoossazadeh88364 жыл бұрын
I noticed that when you shoot the brute’s feet they trip up. Simple, but a welcome addition to the enemy interaction.
@Mrflowerproductions4 жыл бұрын
Damn dude did you notice that all by yourself
@theeatonmess60634 жыл бұрын
Something really small that brought me some joy was toward the end of the demo, before chief gets in the shade turret, he throws a spike grenade. It slips through the tiniest crack in the fusion coil hitbox. Nice to see it didn't just stick to thin air.
@deathtrooperbonzai49314 жыл бұрын
Grunts: flying living bombs now Brutes: Monke Jackals: *birb*
@SirAuron7774 жыл бұрын
Elites: Wort
@vietnamesenoodle32804 жыл бұрын
Hunter: earthwirm
@IndieLambda4 жыл бұрын
Marine: HOOYA!
@vietnamesenoodle32804 жыл бұрын
Prometheans, bee boop bop
@naseemrazack90373 жыл бұрын
Spartans: (- _-)
@CaptainE-yu4ee4 жыл бұрын
The only thing I want to know is if the new weapons are replacing the old ones like what IGN says about the new shotgun replacing the classic halo shotgun. I’m really hoping this isn’t the case.
@IngeniousNinja4 жыл бұрын
I wouldn't believe IGN to tell me the sky was blue
@superchrispiks4 жыл бұрын
They’re probably just weapon variants, 343 has learned the lessons of redesigns; the classic shotgun is too good to just abandon. So my personal belief is that we’ll be seeing both types of shotguns.
@someguywithahat56904 жыл бұрын
CaptainE2000 yeah ign is known for both getting stuff wrong and pretty much making crap up
@FordFan014 жыл бұрын
@@superchrispiks They had no problem abandoning it in Halo 4 and 5. Most of 343s new designs look good, but they seem so out of place in a Halo game.
@CaptainE-yu4ee4 жыл бұрын
FordFan01 the new unsc weapon looks more like a COD or Siege gun. Only thing that really makes it look like a halo gun is the ammo counter on the side.
@BoisegangGaming4 жыл бұрын
"We're a rebellion, aren't we? Let's rebel." Sierra-117: A Halo Story
@Soccercrazyigboman4 жыл бұрын
Sierra 117: Congratulations you're being rescued *Punches out Brohammer
@ThisHandleSystemCanGetNicked4 жыл бұрын
*Gags* Please stop quoting awful Star Wars dialogue and applying it to Halo. I'd like to think Halo is better than this.
@mdisco104 жыл бұрын
Schadenfreude Rogue One was Disney’s best Star Wars movie though, and Solo was actually pretty decent. The sequel trilogy on the other hand, I agree with you; they make Halo 5’s story look like a masterpiece.
@ThisHandleSystemCanGetNicked4 жыл бұрын
@@mdisco10 I mean, i was mostly referring to the dialogue, but RO was...competent. It didn't outright suck, but it's not the best SW us capable of by any means. I also dislike the continuity errors. As for Solo, i didn't watch it, but again, they are dilluting the charm and merit of these characters with every unimaginative story they add. I abhor altering characters or their storylines in any way. If you can't make it work with the story you have, then can it. TCW is the only time i will make an exception.
@mdisco104 жыл бұрын
Schadenfreude Well said. I agree with you, they can definitely do better. Here’s hoping the Obi-Wan tv show is good.
@randychavezjr60504 жыл бұрын
I just excited for more Halo. I haven't been in the games for over a decade until I jumped into the MCC and replayed the games
@lc-jc2ly4 жыл бұрын
I can't wait to consume more product
@Dr.Oofers4 жыл бұрын
lc okay
@Spoinkyi4 жыл бұрын
I think it’s more badass when the time arbiter was in a fight with a spartan he described the Spartan as “As I stared into the gold visor and fought, roared, and screamed the spartan showed no emotion,no sound, no face to look at ” or something like that
@Dillon_Malluoma4 жыл бұрын
LNG is one of my favorite creators just because how seriously he takes the content creation and the detail he puts into every vid. Thanks for the insight.
@BrownStudios4 жыл бұрын
Agree with everything you said there, and I can’t wait for the game! So hyped. Btw, the Brute’s combat ready animation looks like the Cabal
@sgtpaloogoo28114 жыл бұрын
Glad I'm not the only one who thinks that.
@alexestrada7674 жыл бұрын
IM SOOO SOOO HYPED ABOUT THE DAY AND NIGHT CYCLES IN THE GAME, it's gonna be amazing 🥺❤️
@HaloUP4 жыл бұрын
i hope so...
@alexestrada7674 жыл бұрын
I'm also dreaming about an option on the upgrade section that let you choose between having a lantern or night vision that would be cool in my opinion
@user-jw8yh6yq1p4 жыл бұрын
@@HaloUP There is a day and night cycle it's been confirmed
@campkira4 жыл бұрын
halo had not be halo since xbox one...
@DorkBah4 жыл бұрын
But, the assault rifle... REACH!
@abbiedoobie4 жыл бұрын
I'm just thrilled that H5s heavy handed ADS appears to be gone. Assuming the default control style is being used, the HUD indicates that LT is Grenades/Equipment/Etc, not ADS. Chief only smart scoped briefly during this gameplay. Everything points to this being a return to form with the pre-H5 run n' gun style of gameplay.
@Marisa_arts4 жыл бұрын
At least we got some good memes out of this :3
@djcwittz30124 жыл бұрын
OωO
@mr.verzier.akaspy27444 жыл бұрын
Craig
@joshualee34404 жыл бұрын
Yeet yap
@Gaminf_N0ob4 жыл бұрын
We did?
@Cresent124 жыл бұрын
@@Gaminf_N0ob The brute
@Antare54 жыл бұрын
so I'll be honest, I didn't even pick up on the "plasticy" look of everything until it was pointed out and now I can't unsee it but you know what? Honestly my first reaction on seeing everything was relief because things feel so much less busy than Halo 4 and 5 visually. The brute ravager gun has large areas of rest on it. Large areas with less detail that make the areas of greater detail (the big meaty blade and the operational bits of it) that much more striking. The art design is really good! It needs a texture and material pass to Get There but it's really good so far!
@DarklyBigNozerz4 жыл бұрын
8:50 YES. One of my favorite little subtle things is ho when the enemies are on patrol and haven't noticed you, They are absolutely just vibing. It has no real bearing on gameplay but just seeing these guys just walking around and chilling is something I missed.
@onemaximusred86924 жыл бұрын
The mangler is 343’s take on the mauler and they did a pretty good job on what they did. It’s more like a brutes deagle than a pocket shotgun.
@gkdunch4 жыл бұрын
one of the composers got complimented by marty o donnel on his previous work, he'll do well
@javi4474 жыл бұрын
One thing I really disliked is the sound effects, all the weapons sound like they are just toy guns, they sound very weak quiet and weak, not enough power or heaviness in the sounds
@Jaker7884 жыл бұрын
I don't like the warthog sound. 1: warthogs don't shift. They have CVTs according to Bungie 2: they're not sports cars. I like the distinct sound from the Bungie games, just the right tone.
@citizenerased72144 жыл бұрын
@@Jaker788 I think the biggest crime they did to the warthog is change the wheel's suspension/underchassis. The Warthog's wheels used to be mounted like something akin to a mars rover, now it's just like a generic truck.
@rishavroy13684 жыл бұрын
@@citizenerased7214 It looks the same in terms of aesthetics.
@residentlink61134 жыл бұрын
You kidding? I can feel the kick on the bulldog
@MINECRAFTandSEB4 жыл бұрын
@@Jaker788 FINAlly someone said it, I agree so much with you. I feel like people just dont pay attention to detail when making things lol like the warthog sound, it sounds like a go kart engine lol and honestly im not a fan of the gas cannisters, thats functionnably such a bad design on a vehicle that gets fired at all the time lol.
@badzombie01354 жыл бұрын
Me 2 minutes ago “I wonder if LNG has uploaded his new Halo infinite video yet.” Me now “Oh yeeeeeah, LNG knows what the ladies like!”
@Pioneerfan124 жыл бұрын
I’m surprised no one has pointed out how clamber is in the game.
@timh.68724 жыл бұрын
It's guns-up, so it's a lot harder to notice. That's a good thing, as that's the main gripe people have witb clamber. Totally cool with advanced movement, but don't let it get in the way of the subsecond combat loop
@mrpiratefox44974 жыл бұрын
Who cares?? Only fanboys are crying over it
@Pioneerfan124 жыл бұрын
MRPIRATEFOX I think a majority of Halo fans care about what is being implemented into the game, whether they like it or not. I personally would prefer it not being in the game but I can live with it.
@Pioneerfan124 жыл бұрын
Sheriff Heck Equipment has been in the game since Halo 3. I’m completely fine with it as long as it’s balanced. And as much as I wish sprint wasn’t in the game, an open world Halo game would probably seem way too slow and boring for new players if you could only walk around an enormous Halo ring.
@CRAM0794 жыл бұрын
A few people pointed it out already. I'm super happy slide is in. Slide is always a good addition to an fps.
@caderoman38814 жыл бұрын
I agree the presentation was a little off after Chief is done talking to the pilot, should have been more gameplay. And the lighting and texturing is off but that is more fixable than gameplay. The game looks fun. I want to say this a lot beacuse if the game isn't fun, doesn't have interesting story and characters, levels etc. then it doesn't matter how pretty the game looks. Despite the lighting and texture issues the art style looks good and clean. I am still excited to play.
@Pooh0Bear84 жыл бұрын
Thought I was the only thinking that. It looks and feels Halo, but where is excitement of the story?
@rdowg4 жыл бұрын
It can be fixed, but in 4 months? They're also delaying ray tracing and making it a free update. If you thought H5 was bad for missing a lot of shit on launch, infinite is missing GRAPHICAL FIDELITY on launch. That's just absurd.
@ayylmao5754 жыл бұрын
Cade Roman “because if the game isn’t fun, doesn’t have interesting story and characters, levels etc then it doesn’t matter how pretty the game looks” Someone should tell that to the guys who shat out The Last of Us 2.
@caderoman38814 жыл бұрын
@@ayylmao575 Sadly we are in a world where people will still heavily praise a game for looking good while still not improving the other aspects of the game so people get blind sided because they don't see it or feet it. TLOU2 is a great example.
@richardrussel45674 жыл бұрын
@@rdowg graphiclet, go play TLOU2.
@ShreddedNerd4 жыл бұрын
The real question is why they would show off such an unfinished demo. I can only assume its cause we put so much pressure on 343. Thats probably why we didn't get any gameplay for so long.
@captainbonkerang4 жыл бұрын
Honestly I love it, if I had been shown this when I was 7-12 playing halo 3 everyday I would have been so excited, my child brain would go crazy at the idea of a grapple hook.
@Ajdooba4 жыл бұрын
While I'm apprehensive about the visual fidelity that was showcased, they seem to have absolutely NAILED the feeling and gameplay style of a Halo game. This, to me, is much more important than the visuals (in the demo) for a couple reasons. 1: visuals can always be continually iterated upon and improved without changing anything about how we play the game (assuming that visuals aren't so bad that its causing say, stutters and lag). 2: several 343 devs have pointed out that this is an old build of the game (I've been seeing it carbon-dated to January here and there but haven't seen anything with an actual date from an official source). The game is months away from release and I THINK (not a dev) that textures and such are much easier to improve in the amount of time left before release. The only other slightly worrying thing is reports that the new kinda... non-halo looking human guns are replacing old weapons? Which I would hate. But I dunno if I buy that. What with the old BR returning and the old sword I just have this kinda... gut feeling that they get it? To me, it seems that their modus operandi with this game is to add, not take away, from the sandbox. Now here's hoping that they didn't cut my precious plasma caster... Overall very, VERY excited. And confident that things will be on the up-and-up come release.
@hacq44384 жыл бұрын
I see no one talking about how Good the Frag Grenade explosion was. It was incredible and add plenty of colour and life to it! I’m just surprised that no one has mentioned it. Kinda sad.
@kaibacker24074 жыл бұрын
A lot of people are really negative about the footage and ignore the good parts.
@rishavroy13684 жыл бұрын
@@kaibacker2407 Yeah it's frustrating to me because there is so much cool stuff here, I just wish more people actually appreciated some of the good.
@seb62264 жыл бұрын
Wow, I thought the drag grenade explosion looked horrible. An amazing explosion is battlefront 2015 massive grease I forgot the name of it.
@simioneitor19754 жыл бұрын
It’s great how plasma looks liquidy like it is in the lore. That being said, it does look a bit cartoony
@ShintyShinto4 жыл бұрын
It didn't look that impressive to me.
@beyondthethunderdog65184 жыл бұрын
Hey wait, i'm literally in this video. I'm glad you agreed on the color/lighting theory. Also i want to point out that brutes have veins in their hands and knuckles bones move sometimes. Having a bit more contrast, shows that they have different kind of freckles on their skin. I'm sure, i'm totally sure, that everything can be easily fixed. Both in somehow boosting already good textures and in color/lighting.
@mrpixklepickle54504 жыл бұрын
Late night gaming: do you guys remember the second mission of halo 1 Me: how the hell can I not
@Kaiziak4 жыл бұрын
Idk it's close competition with the endless sprinting from flood in the most repetitive map in the history of gaming. That mission is burned into my brain
@SleepyxD1174 жыл бұрын
Creative Dreams Good news, someone pointed out that in the trailer for a split second you can see Chief riding with marines in the passenger and gunner seat on a warthog! I don’t remember whether it was the demo or gameplay trailer but you can definitely see it!
@zestytable21994 жыл бұрын
Nobody: Latenightgaming: B i r b.
@BlazerK19144 жыл бұрын
This demo gave me Halo Combat Evolved vibes.
@megaman374564 жыл бұрын
This Demo gave me Combat Evolved meets Breath of the Wild vibes.
@ElaborateTiger4 жыл бұрын
It's basically the mission Halo from CE, which is funny because about a year ago there was a fake troll trailer for Halo Infinite that used that exact level. This was the video: kzbin.info/www/bejne/fZmuZKZ_i86Sqrs
@campkira4 жыл бұрын
they want it to be more like OG halo.. xbox one.. it cost too much for them to made detail map so they focus more on open area...
@megaman374564 жыл бұрын
@@campkira Again this is a DEMO. It's not representative of the final product.
@Capi-FastestRacer4 жыл бұрын
@@megaman37456 A demo shown within months of release, when very little can be done to change the game in any really significant way.
@AlexG2074 жыл бұрын
In this setting where humanity has been pushed into a corner with the Banished at it's doorstep Chief is perfect for this setting. He is the hope for humanity, they really got his character right in the demo. Only a few words is all we needed with all of his characterisation being through his actions fighting back against the Banished.
@midshipman86544 жыл бұрын
... i really hope its not a star wars sequal situation where there really isn’t enough build up to justify the “resistance” angle and the “out of nowhere(narratively speaking from halo 5) big enemy empire”
@AlexG2074 жыл бұрын
@@midshipman8654 True, whole time I've been trying to figure out how the hell we got from the end of halo 5 to the ring it's like we're missing something.
@ayylmao5754 жыл бұрын
Jackson Almodobar Unlike the steaming pile of shit that is Disney Wars, there’s at least enough build up in the new Halo games to make it plausible that humanity lost (Cortana’s hostile Forerunner droid empire, the Banished who were already a dominant power in the galaxy, Chief having apparently gone missing in between 5 and Infinite).
@midshipman86544 жыл бұрын
Ayy Lmao ehh... felt the banished came out of nowhere in hw2. and they really didnt have much interesting to them besides being covenant but not covenant(so without the interesting religious bits), and red. they could probably justify cortana siding with them somehow, but it would be a stretch and its more likely they would try to make a human distopia instead of banished given its largely human ai’s. they could do it, but the elements seem to bit a bit too disconnected from the mainline story.
@AlexG2074 жыл бұрын
I enjoyed the Banished, they are way more interesting than the Prometheans, I couldn't stand them at all.
@jshsnipa4 жыл бұрын
Finally, someone who shares most of my sentiments. I really needed this positive look at the demo, thanks man
@red93174 жыл бұрын
I just realised. The motion sensor says 31 metres instead of the classic 25. Since this number seems quite odd, I’m assuming that it could be a possible upgrade as shown in the map interface.
@mattdovale4 жыл бұрын
I really want the blood to attach decals to the ground, but 343 wants to keep this game T rated :( I also really hate the orange hexagons appearing when the shield recharges, it's so distracting.
@killinspecialist19654 жыл бұрын
they can fix all that plus im sure mods can fix it
@joey_chestnut4 жыл бұрын
Its ok if its t the only halo that really deserved a m was ce
@halinaqi21944 жыл бұрын
Halo 2 and halo 3 flood segments deserved an M. Odst had tobacco use, audio logs depicting horrid deaths by the covenant and reach had this gritty war like tone that was aimed for older audiences. They all got their M rating for a reason
@nap00384 жыл бұрын
For some reason it reminds me of Doom: Eternal. Movement, seeing Chief’s right arm pop out to do something cool, the wider more diverse weapons, the map, weapon upgrades (not seen but are confirmed to be in the game), and the diverse enemies give me those vibes. I hope this new direction attracts new players and succeeds where Halos 4 & 5 failed and resurrect the franchise to its full potential. It’s just a couple of months I suppose
@germanscience72464 жыл бұрын
*sees flying suicide grunts* Random marine: OH THEY FLY NOW? brohammer: they fly now!? Master chief: they fly now!
@Cembrovic4 жыл бұрын
Its not a suicide grunt that was yeet yap the destroyer of worlds
@CRAM0794 жыл бұрын
While funny in this context. That was one of the stupidest lines in TRoS.
@ThisHandleSystemCanGetNicked4 жыл бұрын
@@CRAM079 Yeah, in this context it actually makes sense.
@TruePacifist2014 жыл бұрын
Grunt: SCREW YOOOOUUUU!!! *explodes*
@PositiviteaTheFirst4 жыл бұрын
@@CRAM079 Exactly, that's why it's memeable. So bad it's good
@PersonPlaceThing14 жыл бұрын
The front of the wheel gets blown off when the warthog runs over the grenade. The destructable armor is a nice touch and I like the particle effects.
@Raven_Frame4 жыл бұрын
I'm concerned that after the lash back from Halo 4 that they're going to go too hard in the other direction of making John Halo super stoic and a living icon. I find that there was a genuine human element to him beneath the cold steel in the past. He would do funnies, and intentionally troll Cortana. And my impression was that he did cool one liners in tense situations to reassure other characters.
@budn90484 жыл бұрын
Paul Crooker (i think that's how you spell it?) Said that Chief will be the strong silent type but will be more vocal than the og halo's but less than H4. Makes sense considering Chief's relationship is different with Cortona than it is with the Pilot. Also emotion and character can be developed through actions and body language, sometimes too much vocalisation is a bad thing with any media
@GallowayJesse4 жыл бұрын
He did all that in Halo 1-3 also. He even said "boo" and scared a grunt in H2. Actually chief didn't change at all in H4, just the narrative framing did.
@timh.68724 жыл бұрын
The quips and campy radio banter were so _good_ in CE, and I definitely want that back. Halo games since Reach have been so serious narratively that they kinda suck some of the fun out of playing them. For Reach, that kinda made sense, but 4 and 5 didn't need to take that route.
@neomcdoom4 жыл бұрын
I think we will definitely see him run into some character development with that pilot
@Tigershark_30824 жыл бұрын
@@neomcdoom I just hope the pilot will get to see his wife and kids again
@Jayboe11234 жыл бұрын
I don't remember the footage having so much motion blur... and I love it
@nickoftime72324 жыл бұрын
The demo kinda left me conflicted On one hand, I felt like the weapons shown didn’t appear to have too much to separate them into unique roles. They looked more like standard FPS weapons that are more-so different flavors of the same thing rather than truly unique like the classic Halo sandbox. Also I felt like explosions should have more impact. If I toss a fusion coil at a shade turret, it should destroy it. On the other hand, it still looks like a damn good time. I was a little skeptical of the open world concept, but I’m warming up to it. Especially if it continues to divide into new levels and environments. The idea of an open world flood level just sounds awesome. Also, I LOVE seeing elites and brutes fight alongside each other. Especially now that it looks like sub-ranks look like they’re gonna have more presence than just different health, shields, and weapons. There’s definitely some room for improvement, but I feel like most of my problems are minor enough that they could potentially be tweaked by launch. In the immortal words of our favorite AI, “If I still had fingers, they’d be crossed”
@mitchellhayward64924 жыл бұрын
I totally agree, especially with your point about weapons. The mangler seems like it's just a magnum dressed to look like a mauler. And on that note, the new UNSC pistol just looks very plain. The pulse carbine seems like it's just the Covenant equivalent of the battle rifle, which is pointless if there already is a battle rifle. I could go either way, but I'm not keen on both. Personally, instead of the pulse rifle, I feel like a more balanced compromise would be the return of the needle rifle. The new VK78 Commando seems to be just another assault rifle, but I'm hoping it's at least the human equivalent of the traditional carbine. I'm not 100% sure that my concerns are warranted until I know all the other weapons we can expect to see.
@ramennight4 жыл бұрын
I always appreciate how you balance positivity, constructive criticism, and complaints. One thing that really stood out for me i show grunts actually grab grenades off their belts. Thanks for the video.
@oliverroberts-jones55564 жыл бұрын
I hope that they keep some og unsc and covenant weapons like sniper,carbine and rocket launcher and try not to replace it with these weird destiny looking models
@jacobchiappelli98724 жыл бұрын
Something I noticed that I like is that, when a shade turret takes damage some pieces come off of it to reveal the pilot’s face, so you don’t always have to flank the turret
@traviscooper87564 жыл бұрын
All good points, thank you, for once we have a KZbinr that doesn't outright just look at all the negative but also the positive. Good work bud👌
@mehemynxm69744 жыл бұрын
a lot of youtubers have been looking at the positives, some are ignoring the negatives entirely
@hyrulesmasher24 жыл бұрын
it's refreshing to see someone with an open mind and a more positive outlook on the demo, I am genuinely excited to play this game despite of potential graphics issues because it looks like everything I've loved about every halo game before it; a little more speed from 4 and 5, the expansive nature of CE, the good combat loop and free movement and choices from 2, the style of 3 I love it all, yes there are some issues that need a little fixing before release but overall it just looks very promising
@sunyavadin4 жыл бұрын
I'm guessing one thing we can infer from the implications that Infinite is meant to be a platform for future campaign expansions, is that if this is the case, Guardians will 100% end up added to the MCC. That way you have two Halo games, and each acts as a platform for a different segment of the overall saga, completed with purchasable DLC.
@NoahR_4 жыл бұрын
Hopefully they'll properly compress the game's data if they do that. If not, MCC will be well over 200 gb.
@Bokaj10264 жыл бұрын
It's such a breath of fresh air to see a video that's mostly positive and made excellent points that no one else seems to have noticed but also has critiques that are actually constructive rather than just summing it up to "graphics/textures are bad = the whole game is bad."
@Haloforus4 жыл бұрын
"I think we have a good game here that's cooking in the oven, it's a shame that the presentation was a bit off." My exact thoughts.
@Oneshoe_IV4 жыл бұрын
My exact thoughts too
@SpartanK41024 жыл бұрын
Best take on the demo so far. You're always really fair and level headed with your criticism and never come across as being "toxic" as some people say. Always love your videos!
@ratchet25054 жыл бұрын
Halo looks fine, just needed a bit more time in the pot before being shown.
@pac18414 жыл бұрын
It's just nice to see someone talking about things other than the graphics. The gameplay looks very promising and I'm a lot more excited about the game than I was before. I really hope this game ends up being good.
@nicholasmanojlovic12054 жыл бұрын
I haven’t seen anyone else say anything about this, but when chief shoots the second brute in its left leg after the armor falls off it stumbles with the shot leg. This could mean that brutes react differently depending on where they are shot.
@mysteryakatsuki4 жыл бұрын
One of the best reviews I've seen about the Halo Infinite Demo. Very professional and to the point. This is why I subscribed and will look forward for future content and reviews.
@ZekeWaters_4 жыл бұрын
" How much personality these enemies have" Brutes: 0_0 -----
@Sami-Moon3 жыл бұрын
I love the enthusiasm in your voice with this lol this game is really getting me excited
@williamdunbar28024 жыл бұрын
I hope they let us customize the hud, because I like it when both the shield bar and ammo counter are together at the top of the screen, also it doesn’t look too great at the bottom because it competes for space with your weapon. It also seems like they tried to copy the style of the destiny 1 ammo and grenade counter * edited for clarity *
@seandubsgaming4 жыл бұрын
Love this video! Nice and refreshing to watch someone actually enjoy the game and I 100% agree with everything in this, which is...just so much fun and rare 👏 Hyped for your next one!
@legalam4 жыл бұрын
I have a question. The Banished Brutes appear to be red and black and lack energy shields. However in the Banished Infantry they also have blue and cyan Brutes from Halo 3/ODST. The Brutes in those games had energy shields except in infinite they no longer have energy shields. Why did the Brutes loose their energy shields? I wonder if there’s a canon reason for this.
@guillermo91944 жыл бұрын
That photosopped image looked incredible!! Hope that they can change the textures and lighting before launch
@Ohmygodiamonfire4 жыл бұрын
I'm gonna be honest, I didn't notice most of the graphical stuff until like a second or third viewing, and that was only after people had pointed those things out to me. I was too focused on the actual gameplay on showcase and GOD does it just look great and super fun, especially in comparison to 5. And while I hope they don't completely abandon the stuff they did have set up in 5, I'm glad the narrative is taking that spiritual reboot and bringing things down a notch. Especially in regards to the antagonists, because 4 and 5's main ones lacked a spark of charisma that made them compelling, something which Escharum IMMEDIATELY displays with how hype he gets at the idea at fighting the Chief. I'm really optimistic at how things are turning out, and even if the game graphically doesn't improve, which it almost certainly will since it's an earlier build and we're months out from launch, it's gonna be a really /fun/ game, which is what matters.
@emilyperegrine34094 жыл бұрын
One thing I loved was that when a brutes leg was shot you could see him stumble! I thought it was a really nice level of detail
@oranjeboven96224 жыл бұрын
One thing that is annoying is that when you shoot certain weapons at enemy's you can see a really cartoony bull tracer right in front of them, i hope i can turn this off in the settings. 7:40 is an example
@MasonJason3104 жыл бұрын
OH MY GOD SOMEONE ELSE FINALLY SAYS IT TOO!!!!! This absolutely was the first thing that seriously bugged me about this demo watching it live, not to mention the plastic look along with the lack of ANY blood...
@aolson11114 жыл бұрын
@@MasonJason310 Uh, did you watch the video? There was a ton of blood.
@WeAreUX4 жыл бұрын
Really REALLY loved your video. Your humor and the transition style are really great. Keep up the good work my man.
@TheHeroOfTime7774 жыл бұрын
I'm surprised how many people I see that enjoyed Escharum. His appearance has been discussed to hell and back, but his speech just felt so generic and uninspiring. I enjoy the concept of a brute being excited to get to fight Chief instead of just mocking him, and the voice acting wasn't bad, but I couldn't help but roll my eyes at that whole scene
@WhopyStompy4 жыл бұрын
ya'll are entitled to your opinion but I think its mental. Watched the gameplay several times and I still get chills from his speech. Its fucking epic. He mocks humanity by saying fighting them wasn't difficult, and claims that their decimation and lack of challenge became tiresome. So the idea of fighting someone as renowned as the Chief is uplifting to the him, who are essentially space guerrilla vikings. Looking forward to hearing more from him. Set a fire in your hearts bros, I think you're being too critical.
@thekingstaytheking754 жыл бұрын
Atriox is sooo much badass and charismatic!
@MoStLy1aWaKE4 жыл бұрын
I actually enjoyed the demo for the most part. But that last scene made me cringe so hard and actually made me worry about the writing of the game. He just seems... too much like a cheesey supervillain and cartoony. He seems like something out of an old superhero cartoon.
@Onticly4 жыл бұрын
Yeah I seriously can't help but cringe at the speech I don't really care for the guy
@SpartanOfSandtrap4 жыл бұрын
Just from those few minutes, I already love Escharum's character. I love the idea of a warrior antagonist that repects your character as an equal opponent and is hyping you on for the final confrontation. The fact that he doesn't care about the outcome of the battle, but the legend it will create, as well is also interesting. Already have his (in my opinion) motivational dialogue as my desktop wallpaper. Though I do wonder how his character will progress through the game, hopefully he doesn't regress into a generic villain (looking at you Halo 5, you know what you did).
@MrTimmy234 жыл бұрын
I've got mixed feelings. I think the open world could be cool but I'm concerned if the campaign will all feel like in the same environment if we spend the whole/majority of the campaign on the ring. The thing I like about previous games is each level is in a different environment and has a different feel to it. Also the other thing is I'm not sure how well Halo will translate to a open world game. With many open world games I've played there is a strong incentive to uncover the whole map with loot, interest points, side missions, experience, etc. I think having open level design is good but I'm not sure Halo will translate well to a game that is open world and not levels anymore, especially if the map is too drawn out. I'm not saying anything for sure or trying to be negative.I'm just stating some concerns I had. Overall, I really enjoyed the video and agree with the positives you mentioned.
@HYBRIDZHQ4 жыл бұрын
Tbf Hale CE was also on one ring with two exceptions.
@____gone7634 жыл бұрын
Halo CE was largely open world as well, and Halo has always had collectibles that encouraged deeper exploration.
@mopish86744 жыл бұрын
The last video I saw from you was your “ I have “it”” video and I’m glad to see you’re still alive so that’s great
@neonsolace27484 жыл бұрын
11:13 Omg the phtoshopped one is just....perfect, exactly has that halo 1 mood i loved and its fking amazing, i am qure as hell modders will do an amazing job on fixing infinite
@stealthproductionz66484 жыл бұрын
Someone wanting to fight master chief gives me goose bumps. It's really intimidating and makes me want to fight him and show him who's the boss of this ring
@ohnojuno3 жыл бұрын
The poor pilot just wants to see his wife and kid.
@gangstasteve57534 жыл бұрын
that brute cutscene at the end gave me the chills man
@Tigershark_30824 жыл бұрын
Honestly, I really like Brohammer so far. He's my new favorite Halo character, probably because of the fact that he's a pilot (and I am obsessed with fighter pilots/have absolute respect for them)! Also, he flies my fav Halo vehicle (that being the Pelican)
@neomcdoom4 жыл бұрын
Yeah, he’s also just really well voice acted and seems cool.
@Slender_Man_1864 жыл бұрын
Tell me, do you know of the 118th Tactical Fighter Squadron ‘Mobius’?
@Tigershark_30824 жыл бұрын
@@Slender_Man_186 Is it from Ace Combat?
@Slender_Man_1864 жыл бұрын
Phantom-051-plane guy yup, you know. You have Ace Combat 7 on Xbox?
@Tigershark_30824 жыл бұрын
@@Slender_Man_186 I have no ace combat games at the moment, and I probably won't for awhile (money is tight atm). I did have AC6 for the 360, but that 360 is not coming back sadly.
@Spaggot4 жыл бұрын
I really like halo infinites mountainous landscapes, as my favorite halo mission is the Halo CE “Halo” and im extremely excited for infinutes open world design
@kiteman70034 жыл бұрын
the brutes look less scary than the ones in halo 3 TF.
@Gleem904 жыл бұрын
Glad someone finally mentioned the big ship that looks like can be explored that was probably one of the most exciting things to me
@arandomelite54484 жыл бұрын
One of the coolest things I've noticed is the new weapons arnt replacing the old weapons. since 343 took over the new designs such as the shotgun scorpion and rocket launcher were trying to replace the old designs, but now the pistol is the sidekick not the magnum and the bulldog isn't the classic pump action. These new weapons arnt the old designs so can coexist with the old designs The biggest evidence to support the coexistence is the 3shot carbine and the br fill the same purpose yet still exist together.
@LOUDcarBOMB4 жыл бұрын
Sadly, the new shotgun is replacing the old classic shotgun. I hope that the classic could still survive but would be more powerful, has more range, but has more recoil and slower rate of fire.
@Mothman11114 жыл бұрын
Not true, the shotgun is replacing the classic one
@arandomelite54484 жыл бұрын
@@LOUDcarBOMB I mean how many screw-up does ign make daily? Keep an open mind even if it doesn't instantly return i see the classic shotty returning.
@LOUDcarBOMB4 жыл бұрын
@@arandomelite5448 If you read what I typed, I said that I hope (ie keeping an open mind) that the classic can come back and have different stats to the new shotgun implying that they both will have interesting playstyles. The new shotgun can put out more pellets faster, yet are weaker (easier gameplay, but not as rewarding on skill) ,but the old shotgun can put out pellets slower, yet are much more damaging (playing more skillful gameplay). The community and I have had problems with 343I replacing classic gun models with their new versions (H5 rocket launcher, H5 BR, H5 Magnum, etc.) which no one asked for (look at LNG's video). After much backlash they finally put them in. Why have you already decided that the classic is going to be in when there's no proof, but IGN has confirmation from 343I that it won't be in and has replaced it (unless Microsoft makes profit from it, then it absolutely will be in). Are you shilling for 343I ironically, or rationalizing bad moves from 343I?
@LOUDcarBOMB4 жыл бұрын
Another thing I see a lot of people criticize 343I for is the graphical quality of what's shown. I'm okay with lower quality graphics if the work is substituted for other things like having a much more massive explorable environment, more advanced AI, destructible environments, top tier story/storytelling/lore/etc., excellent audio and use of it, etc. Minecraft is an excellent example of not having great, but powerdraining graphics, but making it up in other areas, people can accept it (enough so that MS bought it for $2.5 billion) and embrace it (copycats galore on the Minecraft style). If 343I can't do those things and has low quality graphics (which I hope is not the case for Infinite), then that's wasted potential and resources.
@optics2424 жыл бұрын
Near the end of the brutes speech (which was epic) his shoulder movement made it look like he was patting our shoulders.
@QuackMode4 жыл бұрын
i personally like the way the banished look kinda like toys cause it makes them pop out of the environment quite well and makes them seem kinda reminiscent of ce's covenant design.
@sirbirbton4 ай бұрын
Man... things seemed so optimistic back in this time. If only this trailer was only a small slice of what the game had to offer instead of being basically all of it
@thejfoshow13204 жыл бұрын
It’s refreshing how you’re looking out for the good rather than the bad. Thanks.
@user-jw8yh6yq1p4 жыл бұрын
I love that we(chief) is Humanity's only chance against a new enemy (banished) It gives me serious Halo combat evolved vibes.
@uneasyexpression30164 жыл бұрын
I want to walk to a corpse, smack it and see large amounts of blood shoot out, like in Halo CE. I always missed that.
@sparhawk12284 жыл бұрын
Same.
@AgniFirePunch4 жыл бұрын
I miss T bagging bodies causing them to lift in the air
@therepeat4 жыл бұрын
On MCC I always find myself switching to classic graphics because of the visual clarity you get from the older graphics, mostly the way enemies pop out more clearly when they weren't so concerned about hyperrealistic shadows in the originals. The artstyle in that trailer got me mega pumped about this game because even though the graphics are ""bad"", there's very nice visual clarity that makes enemies distinct. I think that was what they were going for and why that brute has that "action figure" aesthetic: clarity. My 2 cents
@timh.68724 жыл бұрын
I think the era of hyperrealism in games is coming to a close. Some series will continue, but much like low-res pixely graphics making a comeback (shovel knight), I think more abstract visuals will blossom again now that we've reached the edges of what CG can do in realtime. I'm almost considering making a game engine that embraces and encourages low poly counts.
@mehemynxm69744 жыл бұрын
The demo just feels off for me. The moment i saw aesthetic it looked like halo wars, you could tell it was halo but not looking right. the new guns i hope aren't replacements. they feel very under detailed. the enemies all feel flat, and while i know its the lighting that causes it, with a game like halo you can't avoid indoor or out of light fighting. And the colouring also feels off, given that we are fighting banished i expected angry red and steel on the enemies. But some brutes have blue armor (halo 3-esque) and others have very, as you said, toy like red. Which feels slightly jarring. The guns all look meaty and the gameplay looks fun. But the graphics issues are worrying, as is why they would use an older demo.
@paterson904 жыл бұрын
They used Halo Wars 2 to model a lot of the art style.
@Slender_Man_1864 жыл бұрын
Seriously, what’s up with the Destiny reject AR and revolving Shotgun.
@rishavroy13684 жыл бұрын
@@Slender_Man_186 I like the VK gun they showed in the demo but it looked a bit too much like destiny. Really dug the shotgun, looked pretty unique, they need the other one as well.
@Slender_Man_1864 жыл бұрын
Rishav Roy if they wanted to make a new Shotgun, I feel like taking design elements from the Pancor Jackhammer would’ve been a better call. As for the VK, a UNSC weapon that’s not bullpup just looks... off.
@mehemynxm69744 жыл бұрын
@@paterson90 which worked for a top down RTS, but it doesn't convey a halo feel for me. Especially if they are trying to in corporate CE.
@Gnurklesquimp4 жыл бұрын
6:29 I take every bit of doubt I had back, I'm excited for this game.
@rubenleavell4 жыл бұрын
The fact that they had you at a press conference shows they will hopefully address the graphical issues. Just want more fur on brutes XD So far I agree with everything you said.
@ryanelliott716984 жыл бұрын
Pilot - this is your fault Chief - I see 3 AA batteries Pilot - wait what? Chief - I’ll be back in a min, drink some coffee while I’m at it