Hi Board Game Dad, thank you for your video. I actually love the chaotic nature of Feed the Kraken. It's much easier for people to lie about their choices if chance supports their claim. And I'm not quite sure if you got all the rules correctly. We've made mistakes in our first couple of games too. The pirates for example know who the other pirates are, and the sailors are always in the majority. It's also only a 3 in 5 chance that there will be a second cultist, even if the cultist action is triggered. We've played many games since we first encountered the game and have found that the different factions have about equal chances of winning the game. With us, the sailors are slightly stronger than the other factions. The game holds many interesting decisions once you get past the chaos and see the strategy behind it. Maybe try playing it with an experienced group to get a more positive impression of the game ;-) Best wishes
@theperfectboardgame2 жыл бұрын
I really appreciate your correction. Thank you so much. Am I correct, that the cultist can influence any other player into becoming a cultist? If so, we definitely got them rules wrong. When we played, sailors were made into cultist, so sailors lost the majority.
@carolineheinz35732 жыл бұрын
@@theperfectboardgame The cultist can influence any other player, except for the player who has had a cabin inspection (magnifying glass), but he/she'll have to get up for the ritual as well, because they could be the cultist (and the captain chose to lie about it during the inspection). You are also supposed to discuss everything and lie about everything if necessary, only during the navigation you mustn't talk about specific cards, but you can still moan to make sure if the yellow card gets played you didn't have a choice 😁 it can actually be a very fun role playing kinda game ...
@northabbot71162 жыл бұрын
My group had a very different experience than you with Feed the Kraken. First time Pirates won, second time Sailors. I loved how the game unfolded with more information as you move the ship. In navigation, it’s often you get cards you don’t want, but one gets you closer to your goal than others, either with the direction or the card effect. This game felt far more balanced, replayable, and dynamic than The Resistance or Secret Hitler. It had some very intentional ways that it diverged from the classic formula, and all of it sings for my group. Our new favorite
@northabbot71162 жыл бұрын
Teaching the game properly maybe the hardest part about it. Some minor rules like who can be converted and how mutiny gets resolved, all needs to laid out before resolving that phase. I recommend watching some gameplay videos, the little things really helped my group get into it: The underhanded tentacle fingers, the big reveal during a mutiny…it’s all an opportunity to really get into the pirate theme.
@theperfectboardgame2 жыл бұрын
Yeah. I’ve heard a few things since posting this video. I may have misjudged it.
@johnnyretro909 Жыл бұрын
Thanks for the honest review. I agree about having less control over the cards you have in Feed the Kraken compared to Avalon. That is why in Avalon deduction is easier but in my opinion also harder to lie. When you have no luck of the draw you can't use that as an excuse. Also experienced players know 3 out 5 yellow cult cards can convert someone thats why cult cards are avoid being played if possible. Searched and flogged players can not be converted so that information can also help on who to choose into the navigation team.
@theperfectboardgame Жыл бұрын
I really appreciate this comment and it is so true. Every time I play Avalon, I play at least twice in a single sitting. Depending on how the rules are dealt, it can be a great game or people can quickly figure out who the bad guys are and it can be a bit of a disappointment. It’s awesome when it’s interesting and occasionally a single game is a dud. This is a more involved game. It takes more effort to setup and play and it’s longer, too. But with the element of luck, the added chaos means no game will ever be a dud. Chaotic, but always eventful.
@trenkamp2 жыл бұрын
This description of The Thing's infection mechanic is much different from what's in the rulebook of my copy. Did he have an early prototype? Or someone taught him the game and they misunderstood the rules? In my copy you don't use the cards you use the tokens. A human always gives both human tokens and an alien can choose to give either both human or one human and one alien token. Everyone in a room only grabs one token, not one from every other player. And there can never be more than 3 players in a room. These encounters usually only take a couple of seconds to resolve. If the aliens succeed in infecting everyone at the base, the last human player is the loser. I hope he gets to play again with the correct rules because it really is a fantastically exciting and suspenseful game. Everyone I've played it with loves it.
@theperfectboardgame2 жыл бұрын
You are right. We used tokens, not cards. I had forgotten. Also, the people at the table read the rules for the encounter and it sounded like everyone has an encounter with everyone else. We definitely thought we were doing it right, but what you described sounds much more practical. For example, I was the thing and had an encounter with two other players in one room. After the encounter, both players were infected. Are you saying that should not be possible?
@trenkamp2 жыл бұрын
@@theperfectboardgame That should not be possible to infect 2 other players at the same time. Per page 10 of the rules each player looks at one token of one other player. In a 3 player encounter part of the tension is in having to decide which of the other players to take a token from. Two players cannot take the same token. You should always be able to know which of your tokens was taken by which other player. Also, the rules don't specify the order of who chooses first in a 3 player encounter so my group decided it would be in player order. But I've read that other people count to three and then everyone grabs a token at the same time. Hope you get a chance to play again.
@gvilellarojo Жыл бұрын
Hey! I think you did not play The Thing correctly. The rules for encounters go this way. 1) Player A (Infected) and Player B (NOT infected) meet in a room. Player A offers two tokens face down: left token infects player B, while right token does not infect player B Player B does the same, except his/her tokens are both non-infectious. Player A chooses one of the two tokens that Player B offered, looks at it, and informs player B of the choice, meaning that Player B knows exactly what player A chose. The same applies the other way: Player B chooses one token from Player A, and Player A knows the one that is being chosen. Hence, Player A knows if player B is now infected for the rest of the game (because Plaer B chose the infectious token), or was lucky and chose the "human" token (meaning no infection happened). In both cases, after players look at their chosen tokens, both shuffle their own role cards (which are just 2) so that the rest of the players in the table can't tell whether their roles changed. Interactions are as simple as that: offer 2 tokens, choose one token and look at it, inform your roomate of the token you chose, and shuffle your two role cards so that nobody can tell if your role changed after the interaction. Less than 10 seconds :D I have not played Feed The Kraken, but The Thing was super fun to play. Thanks for the video!
@theperfectboardgame Жыл бұрын
Thank you for the very clear example. We didn’t play it right, especially when three people meet in a room. Glad you still got something from the video.
@Mathroy Жыл бұрын
Also, in a 3-player encounter, each player only chooses 1 other player to pick a token from. Not all other players. That is also done simultaneously, meaning 2 players cannot choose the same 1 token from the same player. What Board Game Dad explained here sounded so annoying to do each encounter but I assure you it's as simple as how @gvilellarojo explained.
@MoisesCangas2 жыл бұрын
Havent played yet. But Feed the Kraken has the sames vibes and Secret Hitler. The game is more on the experience and interactions.
@theperfectboardgame2 жыл бұрын
Yes. And I guess my disappointment is due to me looking at what was involved and thinking it would be gamier.
@franciscovargas732110 ай бұрын
I think you want games with certainty, people that play these games like kraken want that uncertainty, thats the fun, sometimes people dont want pure math to solve stuff, sometimes it is fun when they believe you are a pírate but the reality is that you had no choice. I understand your point of view, but I guess that only can be solved by playing other type of games.
@AlioilA.Studio Жыл бұрын
you played the thing encounter wrong
@theperfectboardgame Жыл бұрын
Yes. Several people have commented and added their corrections.
@RedBird772 жыл бұрын
One reason people are leaving Rhados reviews. Every game is a love fest and full of silly misguided political preaching. This is a great site here and look forward to supporting.
@theperfectboardgame2 жыл бұрын
Back in the day though... man, he was it! He's clearly paid for positive opinions. He's probably paid for every (positive) review he makes these days. I wonder if he receives offers to review games and, rather than publish a negative review, he simply declines the offer.
@thijsschipper64062 жыл бұрын
@@theperfectboardgame Those are some pretty serious accusations. Care to back those up?
@mr.helloween1313 Жыл бұрын
@@thijsschipper6406crickets chirping 🦗🦗🦗🦗
@johnnyretro909 Жыл бұрын
@@theperfectboardgameIf I remember correctly Rahdo did mention that he only reviews games he likes