Ppls expectations : skyrim but even better Reality: starfield with swords n horses
@IchbinX4 күн бұрын
100% - Just as bland, boring, and safe as they can get. Something Karen can play while she cuddles with her cats.
@elvenadohostil86074 күн бұрын
It already is fallout in space u.u
@Xornicus4 күн бұрын
We may be surprised. I think on the whole companies are swinging back from being super PC. Not that i care personally, but the success of edgier games recently wont go unnoticed. They got people who get paid to know what works socially, it used to be more PC stuff because it has potentially larger appeal but it IS swinging back. @IchbinX
@Taxthechurch4 күн бұрын
@@IchbinXyou have a cat as your pfp, stop talking.
@samuelfawell91594 күн бұрын
At this rate it’s going to be a on rails shooter,
@jake-ps4rh4 күн бұрын
It’s sad to admit that I’m barely excited for TES6 anymore. It was once #1 on my radar, but with the insane amount of time it’s taking on top of Bugthesda’s incompetence and reliance on a shoddy engine, there’s not much left there.
@zombiedog10884 күн бұрын
True I'm with you, but hey if our expectations are low, maybe we won't be disappointed when it's sub par? Or I'm just delusional😅
@clickbaitable63204 күн бұрын
I’m still shocked anyone is excited or disappointed they’ve screwed themselves into this point of nobody caring anymore or people making fun of their products. They’re not games anymore they’re products.
@sempersteel27994 күн бұрын
Yeah this year has been a rough one for killing my interest in my favorite childhood franchises. No excitement for TES6, no excitement for ME4.
@Biefbacon4 күн бұрын
There's nothing wrong with the engine, it does what they need it to do, and they have a lot of experience with it. There's advantages to having an in-house game engine. People see one UE5 demo and they lose their minds, I swear. It's not a dev issue, or a tech issue, it's a management issue. I think Bethesda is trapped between sticking to a formula similar to Fallout 4 and Skyrim, which everybody says they don't want, and innovating to capture an audience which wants more of the same. The end result is a game that feels like it's trying to do something new, but which feels dumbed down. I'm still looking forward to TES6. Up until Starfield, I've loved every major Bethesda release - even Fallout 76 was pretty fun. I even liked Starfield, there's a lot that it did that was actually pretty good despite its flaws. I think they can learn from it, but whether they actually will learn remains to be seen.
@sspectre82174 күн бұрын
At this point I dread TES6 release more than being being excited. If it's as bland as Starfield or just mildly better it'll be so disappointing and sad
@miltonG52694 күн бұрын
Fallout 3 came out in 2008, Skyrim came out only 3 years later in 2011. That's way faster than Bethesda today, and yet the game quality has gotten worse. It's absurd.
@ArnoldJudasRimmer..4 күн бұрын
Even worse is the gameplay loop has got worse somehow? And man those character models and facial animations 😂
@eggbreath96314 күн бұрын
@@ArnoldJudasRimmer.. and all of the procedurally generated planets as well. What were they even doing for 5 - 10 years ?
@718Hokage4 күн бұрын
@@eggbreath9631hanging out
@YlakerranJatka3 күн бұрын
Because they used to be broke and needed succesful and good games to make money. Now they can push any kind of shit of dumb fans will buy it.
@EliteKnight973 күн бұрын
Even less than 3 years really, they released 5 dlcs for fallout 3 before they were done with it
@Child_of_woe_19944 күн бұрын
you could literally tie Todd and all the top people at BGS to a chair and literally yell at them about everything they are doing wrong and messing up with and they still won't take any notice of it
@deptusmechanikus73624 күн бұрын
"So players like ropes and yelling. Sixteen times the chairs" - Bethesda learning their lesson
@Suhov4 күн бұрын
They didn't, but Todd took a blow to his arroganceduring game awards. And there are not enough people playing it to sell dlcs. So it's reasonable to expect some gacha auto clicker for TES IV.
@notaperson9164 күн бұрын
You'd end up with "have you tried upgrading your computer?" As a response
@D4C_LoveTrain14 күн бұрын
@@notaperson916 "Todd, I get 50fps with dips on a 4090." "sounds like you might need to upgrade your GPU or something." "to what Todd.... to what."
@E.F.W.3 күн бұрын
Literally?
@RAWBOT3014 күн бұрын
Every game bethesda releases is inferior to their previous games. I doubt ES6 will be any different. The studio got too big and is now completely dysfunctional.
@outland28744 күн бұрын
Love the pfp
@maramba324 күн бұрын
Back to skyrim/fallout 4 then
@FRDECEPTOR4 күн бұрын
Skyrim was better than Oblivion, and Oblivion was better than Morrowind to be fair
@barcotics18804 күн бұрын
its been a slow downhill since fallout 4
@jacoblyon36524 күн бұрын
@@outland2874y’all are cultists man seriously no left wing person worships our candidates as we understand all options are evil we just align with leftists more
@decegrease4 күн бұрын
By the time this game comes out ill have been waiting more than half my life for it and its gonna suck when it inevitably disappoints. Fumbling around Morrowind on Xbox was my childhood, Oblivion in middle school, Skyrim in high school. Fucking sucks man
@deptusmechanikus73624 күн бұрын
Same lol. I was 17 when Skyrim came out. I'm gonna be in my late 30s when they most likely release Skyrim 2: Starfield Boogaloo.
@Whisker_Fish4 күн бұрын
I was 10 when I bought Skyrim. When ES VI comes out I'll be at LEAST! 27 y/o.
@DMIwriter4 күн бұрын
Honestly, I'm WAY more excited for the mod content now. The best Elder Scrolls experience I've had are a series of mods for Morrowind called Project Tamriel which add in mainland Morrowind, Skyrim, Cyrodiil, and soon High Rock into Morrowind using the weirder 2002 era lore. It's absolutely great! Easily quintuples the amount of content and it's great world building and good writing.
@mikagrof92434 күн бұрын
Piece of advise, dont expect a game that was in development for the time you've been waiting for it and dont expect a game that makes up for the time between 5 and 6
@ArnoldJudasRimmer..4 күн бұрын
All Janky games ...all with charm tho. Starfield had none of that.
@setheus9074 күн бұрын
Don't get your hopes up is the only thing we need to know
@samuelfawell91594 күн бұрын
At this point I think it should be “prepared to be disappointed”. 2027/28, is a frankly just not acceptable time, nearly 20 years since skyrim, expectations are supposed to be high and everything we know is just “it’s going to be Starfield like”
@1RED14 күн бұрын
After starfield I think the expectations are pretty low. So maybe they'll actually surprise us
@D4C_LoveTrain14 күн бұрын
@@samuelfawell9159 The writing will likely be awful but the world will likely be amazing. There is no way in hell FO76 is going to be the greatest BGS map for 10+ years bro it... it just can't right?
@samuelfawell91594 күн бұрын
@ I have no doubt, it’s going be a nearly 20 year wait for something that’s going to almost certainly to LOOK good, but will have the same outdated animations, the same clunky movements, and terribly writing. I WANT to be hopeful, but remember how proud they were that 76 wouldn’t have NPCs… until they had to include the them, or how proud they are of Starfields non existent world building. The only possible positive is, this is an existing IP, so they already have the world rules established. That being said, I do like the idea of building up a fantasy town of my own design, but the pattern has been with their games that they thing we think they are going to do, WONT be what they do.
@KantFromEC4 күн бұрын
I'm so checked out of Bethesda at this point if they canned ES6 I don't think I'd mind.
@Empyreal_903 күн бұрын
Same - i can bet you £100 it won't be good! Their track record is so bad now - people are huffing huige amounts of copium if you think they will deliver anything else. Morrowind was peak, also liked oblivion a lot. That is all...
@anthonyhampton29914 күн бұрын
The general consensus is that nobody is gonna get their hopes up. And should they blame us?
@deptusmechanikus73624 күн бұрын
Mind you, they'll still 100% complain that player expectations are too high and gamuz are spoiled
@anthonyhampton29914 күн бұрын
And that will be there downfall. Eventually brand loyalty can only last so long. If you’re producing failure after failure and not addressing the needs of your customers you don’t sell games. Only way they will survive is if they somehow convince the next generation of gamers that mediocrity is “good” lol
@D4C_LoveTrain14 күн бұрын
@@anthonyhampton2991 Loyalty got them through FO76, that game should be dead honestly, the fact it's stuck around and is profitable is wild. It's better now but performance is abysmal
@deptusmechanikus73624 күн бұрын
15:30 oh shit I remember that moment from one of the interviews lol. The dev was like "Yeah, I had that idea for like deep stealth mechanics and thief tools and stuff but the I remembered modders are gonna do that anyway hur-hur-hur" Really put Borefield into perspective.
@Hyperion-uv6nq4 күн бұрын
Problem is that by the time ES6 releases it’ll be on an outdated engine with outdated mechanics at this point I don’t think anything Bethesda does can obtain the expectations set around ES6 especially after this long of a wait maybe if they had kept on there regular cycle of like 4-6 year development…we shall see
@EastyyBlogspot4 күн бұрын
When dagger fall and morrowind and oblivion came out people were forgiving of bugs due to the scale and the games being ambitious, but when it got to skyrim it was still forgiven but i felt less so, then we had fallout 3 and it was starting to really show the cracks, and of course new vegas showed up bethesda quite a bit even though was rushed in comparison, but then with fallout 4 i think people had enough being a buggy release and the long standing issues with the engine were really noticeable, and then of course fallout 76 was the last straw.
@RAWBOT3014 күн бұрын
@@EastyyBlogspot I'll forgive some bugs in a great game. Bad games I paid for is not forgivable.
@meko2644 күн бұрын
@@EastyyBlogspot - Starfield was the least buggy Bethesda game, by far, and it had the worst reception.
@panzer004 күн бұрын
@@meko264 Starfield also has the least roleplay agency out of all of their titles.
@decegrease4 күн бұрын
Not to be that guy but the release order was morrowind -> oblivion -> fallout 3 -> NV -> skyrim
@Deliveredmean424 күн бұрын
@@meko264 And probably the most shallow because of the scale of the universe versus content. Its too biiiiig.
@bigimportantman15444 күн бұрын
People have this idea that a game studio who’s talent left 15+ years ago MIGHT magically make a comeback & return to form because of the brand’s past accomplishments. That simply isn’t happening. It’s like expecting Tom Brady to come back for the Patriots & lead the team to a SuperBowl next year because the Patriots had a good run back in the day. You can’t just slap the same logo on an entirely different team’s jersey & expect similar results.
@samuelfawell91594 күн бұрын
I’m expecting 2028, that cinematic was truly all they had in 2018,
@pablooblivion21724 күн бұрын
The cinematic was just a damage control for FO76 bad launch.
@samuelfawell91594 күн бұрын
@ wouldn’t shock me if it was just to try to remind people that “hey, we still have this”. And there is just no way they can meet expectations now
@mikagrof92434 күн бұрын
Wasnt it confirmed that the teaser was just a "Hey, we havent forgotten" type of situation?
@D4C_LoveTrain14 күн бұрын
@@mikagrof9243 yh Todd mentioned in an Interview it was to show that they are working on it.
@AVWUVUКүн бұрын
@pablooblivion2172 I thought it was created for the Microsoft acquisition? So they could look better.
@user-me7iw6ft8z4 күн бұрын
They should have started working on ES6 when they finished the last dlc for skyrim.
@hippieyoda19934 күн бұрын
But they needed to work on their decade long passion product duh
@ryguy14834 күн бұрын
The problem is that Starfields major engine innovations don't really impress me as to what they will carry over into ES6, unless major tweaks are being made. First off, the engine lacking in being able to have multiple enemies/npcs onscreen at once. Secondly, no seamless transitions between all buildings (loading screens all over). Thirdly, i think with their amazing sky box and great visual style, increasing the draw distance graphic quality would be nice. Fourth, fix that stiff animation and REDUCE the eyebrow raising animation, like, my gosh.
@glens20194 күн бұрын
Each iteration of Elder Scrolls has been more watered down than the last. After Starfield, this probably wouldn't be any different.
@alexramirez41103 күн бұрын
I can see it now, Todd gets up on stage.... Todd: "remember the ship builder from Starfield, the only thing people liked about the game? Well now in ES6 there's a boat builder that will allow you to sail to the over 2000 islands! 8x the size 32x the detail of Skyrim!
@Samual_333 күн бұрын
"you even get to choose from over 75 different screws and rivets to build with" 😂
@piratelego13 күн бұрын
I would unironically love a boat building system
@alexramirez41102 күн бұрын
@piratelego1 I mean I would to but for the love of God please don't put 2000 empty islands to sail to Todd lol
@NataliePine2 күн бұрын
"In their tongue he is Dovahkiinstructor - Dragonbuilder!"
@tinycervid76792 күн бұрын
The map is just the ocean west of tamriel, but hey the map is 76x bigger!!!
@RandomWandrer4 күн бұрын
They honestly just need some amazing writers to make an immersive cohesive world, with conflict I can care about.
@theincrediblefella79843 күн бұрын
To save everyone 20 minutes of their life: We know nothing of value. Move on.
@Preston2414 күн бұрын
Waiting for TES VI is like the moment after your partner says "we need to talk." We all know what's coming. Let's just get this over with.
@Rufiowascool3 күн бұрын
Well said.
@Mozokuni4 күн бұрын
One thing I know is that if Todd Howard is still making it, it’s gonna be disappointing.
@charlieb87354 күн бұрын
Imagine if ES6 just ends up being primarily quests that inexplicably require fighting undead in stone crypts
@OreNoObentou4 күн бұрын
Increasing team size isn't just expensive, but also has diminishing returns on effectiveness, and adaptability usually takes a plummet.
@niallhussey80232 күн бұрын
Decent developers will not want to restrict their career to 10 years of experience using a game engine that everyone outside of Bethesda knows is long dead.
@davidtreece39223 күн бұрын
I still have high hopes for es6. I really do. But it is without a shadow of a doubt there last chance to prove they can still make great games. Elder scrolls I feel is there baby. They haven't made one that wasn't amazing so far but obviously it can definitely happen.
@topherwagner30323 күн бұрын
Just wanna vote in and say yes! A video on that video of the two guys compared with cdpr’s restructuring would be highly interesting!
@brunomadasi4 күн бұрын
Bethesda teased The Elder Scrolls 6 during E3 2018. Not a single teaser trailer since then. This means the game is nowhere near a beta build, pushing its release to 2027 or 2028. That's 10 years since the public announcement. In the meantime, these RPGs were released: - Kingdom Come: Deliverance (2018) - Cyberpunk 2077 (2020) - Demon's Souls (2020) - Final Fantasy VII Remake (2020) - Elden Ring (2022) - Baldur's Gate 3 (2023) - Diablo IV (2023) - Dragons Dogma 2 (2024) - Final Fantasy VII Rebirth (2024) - Metaphor: ReFantazio (2024) And next year we'll get games like Avowed, Kingdom Come: Deliverance II, and Clair Obscur: Expedition 33. I don't see ES6 being any better than any of these games, considering gameplay, mechanics, impactful choices, graphics, challenge, etc.
@pandemicratparty22772 күн бұрын
Bannerlord
@Arizona-ex5yt4 күн бұрын
We know it's going to be middling. We know it's going to be buggy. We know Bethesda is going to use its outdated engine.
@Dumbledoresarmy133 күн бұрын
I feel like it'll be Hammerfell just because we got this cold, mountainous region with Skyrim and the most dramatic change would be to a really warm climate with coastlines and totally different plants and such. After years and years of playing modded Skyrim, that would feel the most refreshing. I wouldn't be surprised if we were running around exploring little islands with a boat like the Skellige map in Witcher 3. Some other games have also had the ability to pilot small boats to explore little islands, and we know that's something that wasn't a feature in (vanilla) Skyrim, plus it fits the redguard vibe, I think.
@bemboing43384 күн бұрын
We know there'll be loads of loading screens.
@emmyturner73854 күн бұрын
Bethesda doesnt care if elder scrolls 6 is good. They just want you to buy it and the micro transactions they have planned
@AmaronFX4 күн бұрын
You the man Luke!
@FluttershyIsAGoddess4 күн бұрын
The game you were thinking of was Borderlands 2, the teenager and his friends LOVED Borderlands but he died before release and Gearbox added an NPC in the kids name and I believe it had a sound clip of his voice.
@TheBlackRose33 күн бұрын
Do you think it's possible that they may restructure and instead of having 400 people working on 1 game, do something like having 4 games in production at once with separate teams of 100 people each?
@LocrianDorian4 күн бұрын
The reason you are not seeing the same level of efficiency these days is because the quality necessary for an AAA game now is just prohibitive for quickly putting something together. The difference between a prototype and a finished product was much smaller back in the day.
@startthebengine4 күн бұрын
I feel it’s bloat and typical company waste. Not only are they probably wasting time on projects they shouldn’t be working on, but they just don’t try to innovate. When you mix that with games like Baldurs Gate 3 that are MASSIVE and only improving it’s impossible not to notice how badly their quality has fallen. I mean, god, Cyberpunk is even a big jump over Fallout 4 and looks better, plays better, and feels modern and it’s basically the same template.
@mikagrof92434 күн бұрын
@@startthebengine I mean I get what you're trying to say but comparing fallout 4 to cyberpunk is a joke lol, cyberpunk came out 5 years later and was basically one of the most broken games ever released. So bad that even Sony kicked it out of the PS4 store..
@D4C_LoveTrain14 күн бұрын
@@mikagrof9243 Sony kicked it off because CDPR told players to refund the game through Sony but Sony don't like refunds. But yh CP77 now is after 3 years of patches/updates and added content. CP77 2.0 is almost nothing like the release version which was pretty woeful. The only thing the game had going for it was Art Direction and Writing and even then the RP was terrible and a stepdown from Witcher 3.
@LocrianDorian3 күн бұрын
@@startthebengine It's a lot of factors, really, but honestly, that's the main one. Even Baldur's Gate 3, while high quality, it was not on the same level of quality as something like God of War for example. Imagine wanting to create a new weapon for God of War, everything has to be so detailed and bespoke that it takes absolute ages. While in Baldur's Gate, you just create a slightly different model, slot it in, and you are done. Different kinds of games but you get my point. There's a reason why AA companies is where it's at currently, AAA is just too inefficient.
@startthebengine3 күн бұрын
@ and years later they fixed it and put out one of the best dlcs ever. I don’t even like it, but they got it working. My point wasn’t that it’s better at launch my point was it’s a superior game in every single way even broken and they actually fixed it. Bethesda won’t fix bugs that have been in their games and repeatedly fixed by modders 10 years later. Remember, Starfield came out AFTER Cyberpunk, launched broken, is still broken, looks 15 years older, and just released one of the worst dlcs ever.
@Yokai25104 күн бұрын
Here we go Another Video about Elder Scrolls VI news that gives absolutely nothing new essentially .
@rodrickstark85164 күн бұрын
@@Yokai2510 content needs to be made somehow
@TheJonmolina4 күн бұрын
and yet we watch
@Yokai25104 күн бұрын
@@rodrickstark8516 Honestly , we won' be getting any tangible news till late 2025 . I think there are just two possibilities - 1. BGS tries to push the game to release as early as possible meaning 2026 in order to have some sort of competition with GTAVI and also they know that the more they delay , the better the expectations with the Technology will be ,so they will try to push the release date aa soon as possible meaning a very crappy lackluster game . (very likely) 2. Todd Howard realizes the direction Bethesda is going and pushes the release date to post 2027 , in order to ensure quality game (possibly huge changes in Creation Engine 3). (Less Likely)
@Blurredborderlines4 күн бұрын
@@Yokai2510Option 2 would unrionically be the better option as option 1 will just have it being compared to GTA6 which will be awful for marketing.
@Yokai25104 күн бұрын
@@Blurredborderlines Yes, despite the long wait, I would still rather wait a few more years . But if they release TESVI a bit later , theyp will get a huge backlash because of the expectations from the technology at that time. So I am pretty sure they will try to release it as early as they can , and every year they will add content and make it a live service instead of giving us a polished finished game. Sadly , I am pretty sure that's gonna happen most likely.
@Ganderlow4 күн бұрын
Elder Scrolls 6 should have ships/boats, wagons, and other modes of transportation we haven't seen.
@goodtimesgivecancer14 күн бұрын
Bethesda: how about more loading screens and menuing
@r1k144 күн бұрын
I often babysit for my cousin his son, hes 5 yo, bright and smart kid, I build lego with him, I play RE4 remake with him, he is not scared and he is a fan of Leon, that kid is awesome and funny. He always asks if we can workout and kick villagers like Leon. He super quick for a 5 yo. THAT KID IS YOUNGER THAN THE ELDER SCROLLS 6 ANNOUNCEMENT!!!! WHAT THE HELL??
@NataliePine2 күн бұрын
If he was 12 he'd still be younger than the Star Citizen kickstarter
@pinkushatejar2 күн бұрын
@@r1k14 Wow that comment took a left turn from what I expected, that's nuts. God, that puts a new perspective on how long it's taken.
@JamieRКүн бұрын
They need a conplete engine overhaul or move on to a new more modern one.
@lopezlirio400422 сағат бұрын
agree, they still use the 2011 skyrim engine 🤡
@Byrvurra3 күн бұрын
I would be fine with the game engine if they used it to tell good stories, but Skyrim was already pushing my tolerance for what Bethesda considers and 'RPG' game; forget anything that came after. The only 'Bethesda' game I have any interest in these days is "The Wayward Realms" which promises to be a spiritual successor to Daggerfall, made by some of the same people.
@OnceLostGames3 күн бұрын
We appreciate the shout out!
@xX-Anonymous-Xx2 күн бұрын
While making us wait for Elder Scrolls 6 (which, at this point, I doubt it will be any good), they should just take a couple of small teams and have them remake Elder Scrolls 4 and 5. I would pay full price to play those games with next gen graphics and a couple of nee DLC. We all agree that those games were peak Bethesda snyway, so they should judt apply a couple of small teams to remaking their best games.
@mattbowles88944 күн бұрын
As someone who was disappointed with starfield I'm leaning towards the side of optimism. Starfield IMO is the first game where bethesda has faltered in nailing there bread and butter: a hand crafted world and engaging environmental storytelling. Fallout 4 was rightly ciriticised for its surface level rpg elements but its hand crafted world and environmental storytelling was superb. I would say the same for Fallout 3, Morrowind, Oblivion, and Skyrim. These titles have varying degrees of quality when it came to rpg elements but I would say it's not too controversial in saying that elder scrolls titles aren't held up on a pedestal for their deep role playing choices and dialogue trees. Elder scrolls games are loved because of the power fantasy, hand crafted worlds, faction quest lines. You could step out of an inn or temple and walk in any direction and find something interesting pretty quickly. Starfield failed at this because they tried to spread out this interesting stuff across 1000 planets and the navigating of menus and loading screens became a lot more unavoidable making it the first bethesda single player game I was putting in effort to enjoy. I predict ES6 wont have this issue. I could be very wrong but I don't think the hand crafted content bethesda will make for this game will as spread out as it is in starfield.
@Knuspabrot4 күн бұрын
But we already have an example of what happens when they go back to the handcrafted world they were known for. That was Shattered Space, and they failed horrendously. That presentation about bureaucratic bloat even explains why they cannot do it anymore, you can't lovingly handcraft anything if you have to email 3 different supervisors of different studios for approval every time you have an idea. If BGS had any inclination to react to this and change their structure and processes then they wouldn't constantly claim everything is going great. The management look like they truly have no idea. At this point I assume that the early hits were a fluke, successful and fun DESPITE the effort of management no DUE TO. With a larger studio the actual artists can no longer just implement their good ideas and management has taken control and so the result is pure shit.
@gabinelson4 күн бұрын
What we know about Elder Scrolls 6, so far: 1. pre-orders will be low (who trusts Bethesda these days?), 2. Paid mods will feature heavily (the clue is in the way they hang on to the Creation Engine} which makes me think that it will be even more obvious the whole game will be sold in little slices.
@andrewharvey49382 күн бұрын
@@gabinelson I’d disagree on the first point. I imagine pre orders are gong to be huge.
@l1z4rdon73 күн бұрын
I feel like I’m the only one that is actually hyped for Elder Scrolls 6.
@Darren_1174 күн бұрын
I don't think people realize how screwed bethesda are when es6 releases. Because its either gonna be REALLY bad (the most likely scenario) or AT BEST decent. And i say decent lightly. And even if its okay,it will STILL be considered bad because people will be like "we waited x ammount of yrs for this?" It WILL underperform unless they do all 3 of these things Use a new engine,the engine needs to GO. (they REFUSE to do this) Fire the current writers (looking at you emil) And deliver something that can be replayed indefinitely with strong roleplaying mechanics. If this game is anything like fallout 4 with its character creation/background or anything like starfield with its boring perks/character progression- it will fail.
@NataliePine2 күн бұрын
If we're being honest, this is what happened to Starfield. It's a decent game, it was just published by Legendary Game Studio Bethesda and people needed it to either be "second coming of christ" good or "Fallout 76" bad.
@NamelessKing15974 күн бұрын
11:30 Sailing maybe? Hearthfire was already a thing but they haven't done pilotable ships yet. If it was just a bigger version of something already in Skyrim I feel like he would have specifically said something about size.
@MaMastoast3 күн бұрын
One thing to keep in mind with the gamejam stuff is that there is a world of s difference between making an idea work as a showcase and actually implementing into an entire game.
@rnadome-rt7lj3 күн бұрын
Bless you and your family
@533Hernandezgabriel3 күн бұрын
Get em Luke!!! We need some checks and balances up in here !!!
@cthulhu8884 күн бұрын
With the redguard trademark it'd be cool if they did a full remake of elder scrolls redguard. Highly unlikely as no one ever brings thet game up but still 😅
@jakemcdonald4677Күн бұрын
Iv waited for this game for so long. I really hope they deliver a good game skyrim was amazing
@mightymoeish2 күн бұрын
Yall are crazy. Skyrim is beloved because the modding community saved a game with underdeveloped towns, combat system, fetch quests, etc. It's been 13 years. I don't care if it's not the latest internet-breaking game. Just put something out, with the same identity, and don't cater to modern left-wing propaganda.
@MadastheHatter133 күн бұрын
My theory about what Todd was saying about "now we have the tech to do it.." is hordes of undead... I reckon its gonna revolve around Mannimarco and Necromancy and now he can (or at least he thinks he can) have thousands of ya know... zombies/undead on screen... I know a lot of studios have done this before but for them its new ground.
@Things_n_Stuff4 күн бұрын
9:03 does Bethesda even know why Skyrim lasted so long? Me thinks the audience answer is far different than the developer one
@muziekjes7814 күн бұрын
I hope you are right and a lot of this game is about base building and building your own city/town/castle. It’s the sole reason I sometimes play FO4 again and I think that this could be where Bethesda can improve TES.. If the TES6 turns out to be Skyrim+townbuilding then I’ll be more than happy!
@marty06783 күн бұрын
These are called "Hack Weeks" at most places, and it's called that for a reason. It's not hard to hack together something for a flashy demo in a week, the hard part is turning your garbage code into something you can actually ship.
@kavid81204 күн бұрын
I’m finally playing Skyrim first time and I doubt they can make anything as good as Skyrim. Not even gonna hold my breath
@iamSugarShogun3 күн бұрын
Skyrim isn't even their best Elder Scrolls game, I highly recommend Morrowind and Oblivion if you haven't played those, Oblivion's writing is absolutely incredible, and the guild questlines are ultimately far superior.
@iamSugarShogun3 күн бұрын
Skyrim isn't even their best Elder Scrolls game. I recommend playing Morrowind and Oblivion. Oblivion's writing is incredible and the guilds are ultimately far superior.
@topherwagner30322 күн бұрын
Maybe implementing a player driven/created world that uses the procedural engine in combination with the devs custom work guiding a world/map that is created as you play it but more importantly how you play it. That would literally allow endless possibilities within elder scrolls 6 where the entire game, and every aspect of it, are completely brand new between each and every player; as well as, every new playthrough! Ahhh that would be insane! If they dont do it i hope someone will, cuz that would be op. Maybe they could somehow acquire the rights to shadow of mordors sort of “evolution system mechanic” (sorry i know you mentioned it in a previous video luke, but i cant remember the exact name of it), and somehow tie it into the creation engine and more specifically the procedurally generated content that it is able to bring to the game….
@julians52682 күн бұрын
Keep in mind that the "one week" was only for implementation. Most of the devs would have been considering what they wanted to add long before and would have some idea of how to make it. That said, most of those ideas were really cool and I wish dark dungeons were the default. Even things like hot/cold dungeons that require 50% resistance or cloak spells would have been cool to see. And spears, thrown weapons, etc. Really, it puts into perspective how much potential there is within ES that isn't being taken advantage of, and I worry that much of that stems from the mindset of "modders will do that anyway so why bother implementing" but mods are best when they improve existing systems and mechanics. Starfield didn't have enough to hold the player's interest so most modders didn't even want to improve/change anything there. It is the dev's job to make the game fun, and the player's job to have fun with the game.
@topherwagner30322 күн бұрын
Maybe implementing a player driven/created world that uses the procedural engine in combination with the devs custom work guiding a world/map that is created as you play it but more importantly how you play it. That would literally allow endless possibilities within elder scrolls 6 where the entire game, and every aspect of it, are completely brand new between each and every player; as well as, every new playthrough! Ahhh that would be insane! If they dont do it i hope someone will, cuz that would be op. Maybe they could somehow acquire the rights to shadow of mordors sort of “evolution system mechanic” (sorry i know you mentioned it in a previous video luke, but i cant remember the exact name of it), and somehow tie it into the creation engine and more specifically the procedurally generated content that it is able to bring to the game, effectively allowing the content to evolve and change according to our actions and choices within the game. There wouldnt be anything else like it on the market and could and probably would change/revolutionize the entire gaming industry moving forward.
@DSzaks4 күн бұрын
LOL just got to shout out that comment on the live stream for Game Jam - 16 x the Jam
@Lerch20003 күн бұрын
I think you might be right about the expansive Keep system. Since Modders have been doing this for years with other similar features on the creative engine (such as sim settlements and the newer mods for outposts on StarField), it wouldn't take much to "borrow" the scripts from the modders, considering the terms of use of their Creation Kit. Now, will any of the original modders get anything? Most likely not.
@bitofaliceКүн бұрын
I swear, Bethesda's dev team consists of 4 people and a broken coffee maker, at the speed they're working...
@martianmilktvofficial4 сағат бұрын
I can’t wait for a load screen to get onto my horse 🎉
@anthonyvenuto98463 күн бұрын
Very off topic, but what keyboard does Luke have?
@mygetawayart4 күн бұрын
best way to not be disappointed about this game is to keep a levelheaded attitude towards it. Doesn't mean you can't be excited abd hopeful, and doesn't mean you can't be skeptical, it just means to not make unsubstantiated, unreasonable and unrealistic speculations or make wild assumptions, in either direction. Expect what they've already done, pretty much.
@Sober12994 күн бұрын
I have a feeling that ES6 might use some of the ship building stuff from starfield. And they just switch a few things around r whatever to make it where u can use starfield a tools, in ES6 for base building
@kilgoreclayton3 күн бұрын
It’s gonna be hammerfell and Highrock. the whole northwest part of Tamriel . Iliac bay being the central part of the new map
@marklentz10954 күн бұрын
Yep. I've theorized that there will be a storyline to essentially rebuild a war torn city in Hammerfell, utilizing all that tech from FO4/SF.
@SebastianSkadisson4 күн бұрын
The sick survival mode they added to Anniversary Edition might be foreshadowing for TES6.
@noprob364Күн бұрын
It’s crazy that the teaser for es6 is now almost as old as Skyrim was when it was released
@rasmachris943 күн бұрын
That game jam really makes me realise something. The issue isn't with skill of the devs - the stuff they showed in a week of work is interesting, varied, unique and looks fun most importantly. This makes me think that the issue with Bethesda is probably within chain of command. If these skilled people can make things like this in a week, then it would reason that this would translate to their actual games but we know that not to be the case. In which case, the only thing left is that company hierarchy makes things too slow to move and enact the change they want to see. The beurocracy at BGS might be their Achilles heel.
@tonyc.71503 күн бұрын
ive never been a big outpost builder but I would love to build my own pirate ship holy shit even my own castle would rock
@consistentlystupid47262 күн бұрын
Luke is a lot more optimistic than I am about what Bethesda thinks they have the technology for now, that they didn't before. They had a very minor amount of base building way back in Morrowind. I can't imagine by Skyrim they didn't have the technology to do base building. I am putting money on it being procedurally generated content. Todd has ALWAYS wanted a game to be "infinite". Maybe not a procedurally generated world, but at the very least I'm putting money on quests and world events. Be prepared for limited hand crated story content so they can have "infinite" stories.
@skjaldulfr4 күн бұрын
The Starfield tech that is the most meaningful for the Elder Scrolls series is the low grav' as levitation. It has to be. OG fans have long bemoaned the loss of levitation.
@goodtimesgivecancer14 күн бұрын
Thats not a technological marvel. Thats literally a change in a variable.
@gst932522 сағат бұрын
it will be bad if they're using the same tech they used for starfield... it's tragically outdated for their needs.
@ianbaker6723 күн бұрын
Yeah, I hope they add base building like from fallout 4/76 or starfield, I do enjoy that aspect of those games. I'm really hoping they keep radiant ai like they have since oblivion, because that is the only place where I think morrowind falls short compared to the older Bethesda games, and getting rid of it in starfield felt bad.
@enfynet3 күн бұрын
Let's see... What did i do the LEAST in Skyrim? And Fallout games? 1. Crafting, building, blacksmithing, alchemy. What did i do most? 1. Ran around and explored the lore and character stories around the created world. IMHO, crafting actually allows developers to focus less on the world they create because they need to leave you room to create. I don't want that. I do enough building in real life that the game is supposed to be less of a chore.
@denisrivarola23872 күн бұрын
Now knowing that the "Game Jam Version" of the games are so much better than the base games makes me even more sad
@grayjedioutcast35504 күн бұрын
They'll probably give you a dragon egg, and let you customize what that dragon will do and look like. Like have it breathe blue fire or whatever and idk, something like that
@amethystwyvern2 күн бұрын
Todd Howard: the tech doesnt exist yet! Also Todd Howard: Creation Engine 2
@iplaywhatiwant37383 күн бұрын
I'm just over here just quietly sobbing in Megaton.
@berezyn2 күн бұрын
I hope they added more companion features.. I’d like to train and bond with them..? Throw in a good animation framework and some fun activities and I’ll buy release day full price 😄
@TakaChan5694 күн бұрын
Base building is fine, they just need to give it funtions like they had in Fo4 i mean hell it was one of the best parts about that game so having that in ES would be great.
@babydrane4 күн бұрын
Your prediction is a little funny to me. Basebuilding took a huge step back with Starfield but it is something I'd expect them to expand on for FO5, not ES6. I'm not sure what the next big thing will be but if it's just building castles then I will wait on the game's price to drop to bargain levels before trying it out.
@tkc11293 күн бұрын
I want them to interact with their theme and environment by adding climbing as a mechanic. But I want it to require player skill as well as character skills, items, and magic. I want to have to climb up mountains, set pitons, choose handholds, find places to rest while climbing, and fight off creatures in such precarious situations. I also want interesting and reactive combat, and I definitely want moves to not be locked behind your chosen camera view. I also want my companions to wear what I want them to, and I want to be able to recolor at least fabric in equipment. But because I want that, I know Bethesda will not deliver anything remotely like it.
@reactionaryprinciplegaming4 күн бұрын
If the next Elder Scrolls is not in Elsweyr, I'm not really interested.
@keithtestaverde37129 сағат бұрын
It's interesting because at this point im development I believe we already had Starfield leaks
@RubinKlein252 күн бұрын
TES with full depth magic system still sounds better than base building. Often its fun but doesnt impact the action gameplay so there is less of a noticeable effect. While the magic system can effect everything, from your running speed to healing to magic damage.
@CpZ-Z-Z4 күн бұрын
What we know...and ES is my favorite series.. 1. Creation engine will make the game look dated compared to other engines 2. You still cant climb ladders 3. You still have multi loading screens 4. Facial expressions will still be janky 5. And I will buy 2 years after launch once the modders fix all the problems
@Knuspabrot4 күн бұрын
6. BGS will immediately react to low sales numbers by implementing their most beloved idea of all, paid mods, and with that piss off all actually good modders from the get go, thus leaving their game to stay a buggy unfun mess forever.
@Gio-ym4uj3 күн бұрын
Eirik the Slayer in Skyrim is based on a fan that passed away too
@ryanjamesbaldock53703 күн бұрын
Good talk .. see you guys in 6 years for the next one 🖤
@dphack224 күн бұрын
BTW Riot Games was one of the companies who did something for someone who was passing away from cancer or something else. I sadly cant recall. They made a card in Legends of Runeterra and added the person into lore for the game.
@THEONETRUEOVERLORD4 күн бұрын
If they don’t change to UE5 or something like it the game will not be the masterpiece everyone wants it to be and Bethesda needs it to be.
@johnnyflannigan1364 күн бұрын
The game has zero chance of being a masterpiece.. Even if it's on UE5.. Even Skyrim is mediocore slop... Though exploring the world can be really fun and the music of course
@simeontodorov93534 күн бұрын
I just hope the quests and RPG elements have depth, rather than shallow quantity
@StarrL0rd894 күн бұрын
Starfield was new and had its issues but it wasn’t much different than other titles they’ve made. I think the difference is elder scrolls lore and world are already very established and compelling. The nostalgia factor will always be there for fans of the older games. I think the only elder scrolls 6 fails is if they ruin it like Disney did to Star Wars.
@wmdank49182 күн бұрын
For me, I've grown to wait until these games go on sale. And I have bought skyrim way to many times lol.
@EasyProsGaming3 күн бұрын
I’m looking forward to their next release, not very known or talked about; Indiana Jones the Great Circle.
@The3rdTurd3 күн бұрын
The 2026 is likely a typo, and they meant to say "sometime in *2062*"....so it should happen right after Marvel's Blade movie hits theaters, I bet.
@duncan47264 күн бұрын
As a big TES fan, I am beyond impatient for TES6 release. But, as a TES lore fiend, I am terrified of TES6 release.