I'm in college studying computer animation I didn't learn none of this 😯 Thank you! 🤭
@WhatMakeArt2 жыл бұрын
There is a lot to learn 👍 FYI, a better way to join the two sides is just to delete the faces after circularize components. Then double click the edge of the top hole hold shift, then double click the edge of the bottom hole, then hold shift right click and select bridge It is a faster way of closing the hole. You still need to bevel edges after
@damoonkordlarart39844 ай бұрын
You are a life savior SIR! 🙏✌
@WhatMakeArt4 ай бұрын
Glad it helped, more holes in cubes in Maya! 📦🕳️
@rahulvarma5793 жыл бұрын
Thank you, this cleared all my doubts and was much helpful 😁
@WhatMakeArt3 жыл бұрын
👍
@neelampratimdas95486 ай бұрын
pretty good tutorial. Thanks
@WhatMakeArt6 ай бұрын
Glad it helped cutting holes in Maya 👍
@emptybruh Жыл бұрын
Even faster, instead of extruding the upper part, just make cyrcle on both sides at the same time, delete the inside on both parts and bridge between their edges, anyway, liked the vid, nice method
@WhatMakeArt Жыл бұрын
Many ways to do it, thanks for sharing another method
@wallacesousuke143311 ай бұрын
Bro, thanks for the tip, really fast and easy even for noobs like me (his method was more complicated by also taught me to use V to snap things, which will be very handy)
@feb_t3 жыл бұрын
Thank you so much for your advise! Your way too great, excellent!
@WhatMakeArt3 жыл бұрын
👍
@wheelinitreal Жыл бұрын
How do you do this with a rectangle? I am making a pull toy but the wheels are on the sides (so the long sides of the rectangle) would I just need to add a ton of subdivisions?
@WhatMakeArt Жыл бұрын
You just need two edge loops in the middle for the circle, then you can add subdivisions later after you do all your beveling and things at lower poly
@karthikdikshit133911 ай бұрын
How to use this method for a cylinder? Im modeling a vintage telephone. For the dial pad i need to make holes. How do i make holes using this method? Thanks in advance
@WhatMakeArt11 ай бұрын
Make some loop cuts first, here is the basic concept used to make a handle on this coffee cup kzbin.info/www/bejne/jGaciX6hocyZeqc
@ivanrojas1210 Жыл бұрын
Why you didn't use bridge to make the hole? Really like your video man!
@WhatMakeArt Жыл бұрын
Yes, using the bridge tool to make holes in Maya works well too
@604Beanz5 ай бұрын
The way the other object looked made me laugh - looked like an egg with a hole stabbed in it lol. Thanks for these video's they really helped!
@WhatMakeArt5 ай бұрын
Save the eggs from stabbings! Glad the video helped 🥚🥚🥚
@hasu362 жыл бұрын
Omg thank you so much this could safe my project
@WhatMakeArt2 жыл бұрын
Glad it helped, 3D modeling holes can be difficult, good luck with the project 👍
@hasu362 жыл бұрын
@@WhatMakeArt thank you :)
@GamingLikeAPro3 жыл бұрын
Thanks For Sharing
@WhatMakeArt3 жыл бұрын
You are welcome
@rshiya5018 Жыл бұрын
what if we want to make 2 square wholes on a plane?
@WhatMakeArt Жыл бұрын
You can repeat the process and just bridge between the holes, if you're making multiple holes, it makes sense to add edge loops to separate the geometry to have the less diagonals that make up your quads
@dhruvbharadva91352 жыл бұрын
you're just awesome ❤️
@WhatMakeArt2 жыл бұрын
👍
@olayemicooking3 жыл бұрын
This is nice
@WhatMakeArt3 жыл бұрын
👍
@ravinishad16832 жыл бұрын
Good video
@WhatMakeArt2 жыл бұрын
👍
@skade2453 ай бұрын
If this is the most efficient way to make a hole in a cube with quad topology in maya I have to say I don't understand why anyone would waste their money and time on this when blender is so much faster.
@WhatMakeArt3 ай бұрын
Maya and Blender are both great modeling tools
@kstz_e-sports2 жыл бұрын
Thanks a lot
@WhatMakeArt2 жыл бұрын
Welcome 👍
@luisalejandrocantusanchez346 Жыл бұрын
learned how to doge boleans and that I CAN PRESS F10 FOR EDGE MODE THANK U!!!
@WhatMakeArt Жыл бұрын
Woot 👍
@Kori37mm Жыл бұрын
why don't you want to use booleans to create a hole?
@WhatMakeArt Жыл бұрын
If the end is just the mesh without any smoothing then that is fine, but if you want to subdivide the mesh or smooth it, then using booleans in Maya can make topology with lots of n-gons and extra vertices in strange places
@wallacesousuke143311 ай бұрын
LOL he just showed in the video why
@heisenberg32067 ай бұрын
he just showed that u idi- oh wait you're women nvm
@AmrinderSingh-w5i2 ай бұрын
Request to make gun model
@WhatMakeArt2 ай бұрын
Noted
@nourymohammadi3 ай бұрын
too slow method
@WhatMakeArt3 ай бұрын
Yes, a number of steps could be combined and streamlined