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@beastlymarek3 жыл бұрын
How do you get to the point that you started at?
@dokkaboi9174 жыл бұрын
thank you so much man, you've made my life so much easier. Now the bone tool doesn't annoy me anymore wooo!!
@WhatMakeArt4 жыл бұрын
Happy the tutorial worked for you. A new version with advanced techniques in the works.
@analogman96974 жыл бұрын
Finally! Someone that can actually make this tool work. I upgraded to CS4 when it came out just to get to the Bone Tool, but have found it to be more trouble than it was worth, but this has me believing it might work. Thanks!
@WhatMakeArt4 жыл бұрын
Glad you like the tutorial. Hope it works for you. If you have newer version of Animate you should also try out layer parenting it can work like the bone tool as well but then can be fixed later on. Both are good tools but layer parenting is the newer. Good luck and post some animations when you're done.
@LeonardoCollywell20043 жыл бұрын
This is weird and off topic but I find the clicking incredibly relaxing for no reason. Anyone else?
@WhatMakeArt3 жыл бұрын
🖱️
@ConcreteJungleGames5 жыл бұрын
This is one of the best tutorials on the bone tool for rigging. Thank you!
@WhatMakeArt4 жыл бұрын
Glad you liked it. More Animate CC and other tutorials on the way.
@rrp74577 жыл бұрын
The best demonstration of the bone tool. Thanks
@moonmail34225 жыл бұрын
This! FANTASTIC TUTORIAL!
@WhatMakeArt4 жыл бұрын
You are welcome.
@danielmcveigh84126 жыл бұрын
Excellent instructional Video on the Bone tool. I was able to better understand how to use the bone tool effectively in my animations.
@WhatMakeArt4 жыл бұрын
Would love to see some of your animations. Post a link.
@ryanbest7 жыл бұрын
This is by far the best tutorial about bone tool ever. Thanks.
@WhatMakeArt7 жыл бұрын
Thanks.
@pelicancityrecords62825 жыл бұрын
Best tutorial on the Bone Tool I've seen... Thanks!
@WhatMakeArt4 жыл бұрын
Glad it worked for you. More Animate CC tutorials in production.
@tear-ntan71885 жыл бұрын
Thank you! Was having so many problems with the bone tool. The null really helps.
@WhatMakeArt4 жыл бұрын
Yes, the null object, concept taken from After Effects, really helps the tool out.
@MusaabMirza5 жыл бұрын
thank you so much sir, you deserve more subs and more views, everything you told was in detail plus whenever we heard the button pressing in the keyboard you always mentioned it in the left corner of the video that which button you pressed was really helpful, keep up the good work thanks again!
@WhatMakeArt4 жыл бұрын
Thank you. I am glad you liked the video. More Animate CC and other tutorials on the way.
@pemersonj4 жыл бұрын
Short, simple, too the point. This was a great tutorial. Others take note!
@WhatMakeArt4 жыл бұрын
Glad you like the tutorial, more on the way, drop a note here or in the channel page for any tutorial requests
@ckgachaseries11 ай бұрын
Thank you so much. now i understand how bones work on animate.
@WhatMakeArt11 ай бұрын
Glad it helped 👍🦴☠️🩻
@bgl00ney5 жыл бұрын
So....SO instructive. THANK you for not just showing off your rig hut "step-by-stepping" through it!!!
@WhatMakeArt4 жыл бұрын
You are welcome. Stay tuned. More Animate CC and other tutorials on the way.
@BelovedProdigal Жыл бұрын
I wish you'd make more animate cc tutorials. You're an excellent teacher👍
@WhatMakeArt Жыл бұрын
I will put some on the list, anything in particular you are interested in?
@BelovedProdigal Жыл бұрын
@@WhatMakeArt Wow! Okay, I'm just new to 2d animation and I'm currently learning on my own because that's what I can afford for now. I mostly use videos such as yours, so I guess anything makes a beginner understand the science behind illusion of life that animation is😄
@WhatMakeArt Жыл бұрын
@@BelovedProdigal I will put some more 2D animation videos on the tutorial to do list
@BelovedProdigal Жыл бұрын
@@WhatMakeArt That would be awesome 👌. Thank you very much
@ChloeART5 жыл бұрын
I've been watching this video many times, but it is still too difficult to me. T_T but I'll try to use bone tool well someday. it is very helpful for me! thank you so much!!!!
@sanimsyed62624 жыл бұрын
try unity
@WhatMakeArt4 жыл бұрын
Unity is a great program for coding games.
@WhatMakeArt4 жыл бұрын
Try using the sample file used in the video,. It is linked in the description.
@SantanuProductions3 жыл бұрын
Your tut has worked like charm. Thanks so much. Rotate constraints work as desired. However translate constraints are absolutely broken. They simply move haywire when a symbol is moved with a mouse.
@WhatMakeArt3 жыл бұрын
Yeah, those constraints are pretty messed up. Also try out the new layer parenting for rigging characters.
@SantanuProductions3 жыл бұрын
@@WhatMakeArt that sounds interesting. Will try asap.
@WhatMakeArt3 жыл бұрын
👍
@SantanuProductions3 жыл бұрын
@@WhatMakeArt just saw a tut. Unfortunately layer parenting supports only fk and not ik as with bones.
@WhatMakeArt3 жыл бұрын
Bummer, If you're not set on using Adobe Animate and you have After Effects, there is a free plugin called Duik that works great for character looking like this and can do many more things including swapping out artwork on a previously animated rig. Here is a playlist to get you started How to Rig a Character with Duik Bassel in After Effects CC: kzbin.info/aero/PL8G4GiXpgTvIysKfGV30KFhpE1_kHbGOW
@ulletv84845 жыл бұрын
Thanks so much, this helped me a lot! I wasn't able to place several bone joints on one symbol, until you explained the use of null objects.
@WhatMakeArt4 жыл бұрын
Yes, the null objects or the graphic symbols are the key.
@fionamacelli45214 жыл бұрын
@@WhatMakeArt I can't find where in the video you explain what the null symbols are for. What are they for? I wish you'd explained this right at the beginning where you say that they're necessary.
@WhatMakeArt4 жыл бұрын
The nulls are not necessary to use the bone tool. They are necessary so you have another joint control for the hands. They also allow you to have more joints for the entire body. I explained the difference between using them and not and this video with a simple arm. kzbin.info/www/bejne/mJW3XqNsZqaVjaM Should have put a more detailed explanation in the full figure video.
@ShubhamSingh-mo5nc6 жыл бұрын
very well laid out and super helpful... got all my doubts cleared... good job
@WhatMakeArt4 жыл бұрын
Glad it worked.
@dozirlik4 жыл бұрын
I enjoyed. Helpful mate thanks.
@WhatMakeArt4 жыл бұрын
Glad it helped.
@nehemiah52205 жыл бұрын
Thank you so much for this video! I just got my own tablet in the mail and will be using this tool because my animation homework is due in some days :(. I realized I drew my character with too many details and its so hard. This is perfect thanks again. Imma draw my character simply :)
@WhatMakeArt4 жыл бұрын
I added the sample file to the video description. See if that file works for you.
@garlandpoolfredpool6 жыл бұрын
Wow! Thank you for sharing the secret of that null object! SO helpful!
@WhatMakeArt4 жыл бұрын
You are welcome.
@AesnasSticks7 жыл бұрын
Thanks! This was really helpful, I can use this in my animations :)
@WhatMakeArt4 жыл бұрын
Post a link to some of your animations.
@Petersson5546 жыл бұрын
The best tutorial ive seen! Nulls are genius!
@WhatMakeArt4 жыл бұрын
Thanks. Glad you liked it.
@tommymurphy8006 жыл бұрын
That was great and very helpful I was having a nightmare, now I can get going Thanks ArtTips.
@WhatMakeArt4 жыл бұрын
You are welcome.
@AshrafAli-lf1rf6 жыл бұрын
Thanks a lot. It is the best tutorial on youtube of the bone tool
@WhatMakeArt4 жыл бұрын
Glad it helped.
@MFahrulRozi4 жыл бұрын
me: *sees bone tool* also me: *uSeLeSs*
@WhatMakeArt3 жыл бұрын
Try the new layer parenting in Animate CC
@mr.rabbidab91003 жыл бұрын
@@WhatMakeArt How did you make the red null circles?
@davidboda36676 жыл бұрын
Thank you so much! This is a feature that is super useful! So easy to understand
@WhatMakeArt4 жыл бұрын
Happy that it worked.
@hirad.a77183 жыл бұрын
Thanks man This video really helped me By the way is it possible to ease in and ease out the bone's movements at the same time? I tried to do that but I could apply only one of them for each movement
@WhatMakeArt3 жыл бұрын
The easing of the armature rigs is pretty crude so you may not be able to ease in and out. You can try the new layer parenting features that may allow you to do that although it is different then the bone tool.
@Aquais976 жыл бұрын
Very useful for my upcoming project along with the use of the new Adobe Character Animator.
@WhatMakeArt4 жыл бұрын
Post a video of your project, would love to see.
@CarterGray14 жыл бұрын
This is a very nice tutorial. Thank you very much!
@WhatMakeArt4 жыл бұрын
Glad you liked it
@sterster-qf4bu6 жыл бұрын
I like it so much your videos cuz you put what bottons touch and thats cool cuz when u dont know the dialect desing its hard to work in new projects thanks cutie
@WhatMakeArt6 жыл бұрын
Thank you. Glad the tutorial was helpful.
@auuudy4 жыл бұрын
Very best and nice tutorial. Thanks a lot!
@WhatMakeArt4 жыл бұрын
I am glad you liked it. I will publish an updated version.
@AceBerry4 жыл бұрын
You Are Amazingggg Please Upload More videos fastt Waitingg
@WhatMakeArt4 жыл бұрын
Tell me what you want to learn and I will
@Bainesy5 жыл бұрын
Thanks so much for this vid, it was a massive help to me!
@WhatMakeArt4 жыл бұрын
You are welcome. More Animate CC and other tutorials on the way.
@waidmaidi35453 жыл бұрын
Thank you for this Video. It helped me a lot!
@WhatMakeArt3 жыл бұрын
Glad it helped
@enzogalarza40613 жыл бұрын
MMMM... impressive, Thanks Sr
@WhatMakeArt3 жыл бұрын
👍🥧
@imruimiguel3 жыл бұрын
THANKS YOU SO MUCH! THIS IS HELPING FOR REAL!
@WhatMakeArt3 жыл бұрын
Glad it's helping. You should also check out their parenting and newer versions of animate CC
@Worldofsportsmassage15 жыл бұрын
Amazing! Finally the video I was looking for!
@WhatMakeArt4 жыл бұрын
Glad it worked for you. More Animate CC and other tutorials on the way.
@lanceowen33704 жыл бұрын
Hello, thank you for this video, it has certainly helped me to have the confidence to teach my students the bone tool! Would you mind if I used your Ideas and material to create a video using the latest Animate version so my students could follow your ideas more easily?Kind regard Lance
@WhatMakeArt4 жыл бұрын
Yes of course! Send me a link when done, would love to see it.
@lanceowen33704 жыл бұрын
@@WhatMakeArt . Hello thank you again for your help and inspiration, this is much appreciated. Here is my effort, I feel sadly lacking your finess! kzbin.info/www/bejne/e5i7Z5J8lMqVn5I
@ElRubioAnimation3 жыл бұрын
Great! Thank you man! Very detailed and precise
@WhatMakeArt3 жыл бұрын
👍🍕
@ElRubioAnimation3 жыл бұрын
I got one question, if I wanted to use a skeleton with another character, and I have all the body parts grouped per body part, for example all the hands in one symbol, all the heads in just one symbol, etc. Could I just duplicate and change the symbols one by one, or would I have to create the skeleton all over again?
@WhatMakeArt3 жыл бұрын
With the bone tool and animate you have to create a new rig. In after effects using the Duik plugin you can replace the character art on an already animated sequence There's a playlist showing you how to get set up How to Rig a Character with Duik Bassel in After Effects CC: kzbin.info/aero/PL8G4GiXpgTvIysKfGV30KFhpE1_kHbGOW
@ElRubioAnimation3 жыл бұрын
@@WhatMakeArt Thank you, I think I'll just create the rigs again, your tutorial was real eye-opener to me. 👏
@ElRubioAnimation3 жыл бұрын
I already created the rigged character, but whenever I try to save it as a symbol, and try to copy it, it loses the rigs, how do you save them?
@sirfatant3 жыл бұрын
Thank you for well paced excelled tutorial. Now I have to condense that into a tutorial for my students to understand =(
@WhatMakeArt3 жыл бұрын
Here is a more condensed version of the bone tool kzbin.info/www/bejne/mJW3XqNsZqaVjaM There is also new techniques with layer parenting that can work better than the bone tool depending on which version of Animate CC you are using
@sirfatant3 жыл бұрын
@@WhatMakeArtI teach College students here in New Zealand. We use the 20.0 version of Animate CC. This tutorial has given me the opportunity for them to do better Bone structure animations. The problem is teaching it in a class room environment. There is a lot of information to demonstrate and get across. But I feel this would be well worth it for the results they will achieve. Thanks again.
@WhatMakeArt3 жыл бұрын
Sounds great, glad it helps
@_-_-_-_-_-_6177 жыл бұрын
you definitely need more subs
@WhatMakeArt7 жыл бұрын
Thanks, I will add them to future videos.
@retrosmidge33467 жыл бұрын
ArtTips wtf
@DanDaMan186 жыл бұрын
Thank you soooo much!!.. this helped me in so many ways
@WhatMakeArt4 жыл бұрын
No problem. Glad it worked.
@lornanakell67954 жыл бұрын
Thanks for making this video. I'm new to animation and am trying my best to work on character animation. One problem I had was trying to change the null symbol color. It just wouldn't change. Any advice? My screen looks different from yours, but I tried to change the fill color with the paint bucket, or just by clicking on it and choosing transparent, but nothing worked.
@WhatMakeArt4 жыл бұрын
Make sure you go to the library and edit the main symbol and not just a single instance of a symbol. You need to double-click the symbol to make sure you're inside the symbol. there are newer techniques in animate CC such as layer parenting that you should also try out for character animation. Good luck and post some animations after you get them done.
@BleedingClear6 жыл бұрын
Very helpful!!! I was rigging a simple stick figure at the same time as this, one thing I noticed was that the anchor point at the elbows would move as I moved the stick figure about so not only did the forearms become out of place but I would have to go to each frame you notice something weird and I would have to adjust it manually... Is there a way to make the anchor point more refined and stay on the exact point I told it? Or is it a minor obstacle because of the limitations of the software?
@WhatMakeArt6 жыл бұрын
You can use guidelines in your original character sketch to help you align the anchor points more precisely.
@moldovansanyi95194 жыл бұрын
Amazing, thank you really much!
@WhatMakeArt4 жыл бұрын
No prob
@daryladhityahenry3 жыл бұрын
Which one do you think better? Animate cc bone tool or after effects with Duik Bassel? Thanks.
@WhatMakeArt3 жыл бұрын
For doing strictly puppet animation with pieces on different layers, Duik Bassel is much better. After Effects comes with its own complications and was not designed for character animation, however with Duick you can make some spectacular things. Animate CC allows you to have frame-by-frame animation integrated with your puppet characters much easier although it is also possible in After Effects. Neither tool is better than the other, they're are for different things. If you're interested in using the bone tool in Animate CC you should really check out layer parenting which starts to work more like the parenting in Duik and After Effects. Try them both and see which one gives the effect that you need for the projects that you want to make.
@daryladhityahenry3 жыл бұрын
@@WhatMakeArt thanks for your reply :). I just following your tutorial, after I try it, I think animate cc bone tool isn't good enough because of the animate cc doesn't have the pieces on different layers like you said. When I make 1 mistake or doing other movement for specific part, it's going to be messed up. Hard to fix. Am I right? Or it's because I don't know something? Thankksss
@WhatMakeArt3 жыл бұрын
Much easier to go back and fix and change animations with Duik. Key frames and the keyframe craft editor are more advanced in After Effects.
@daryladhityahenry3 жыл бұрын
@@WhatMakeArt thanks a lottt ! :D
@deetow__6 жыл бұрын
Hi mate! This tutorial helped me a lot with the process of understanding this program. But I have a problem I can't seem to solve and it's that either I import an Illustrator file and it opens it like a whole structure without any layers or, when I separate the parts into symbols in Aodbe Illustrator, it opens each part as a separate layer and that's causing me a lot of troubles. Does anyobody knows how I can fix that? Thank you so much!
@dimtodim5 жыл бұрын
kzbin.info/www/bejne/f3vKcoihn9iio6M
@WhatMakeArt4 жыл бұрын
Here is a link to the file used in the video: drive.google.com/open?id=168r5e70jmmqd81lJFY-mhk58wR3N3iXi
@bubblegumstudios11794 жыл бұрын
For Windows: command means control(Ctrl) and option means Alt.
@WhatMakeArt4 жыл бұрын
Excellent point, thanks
@cy15235 жыл бұрын
Wow! Awesome tutorial! Thank you
@WhatMakeArt4 жыл бұрын
You are welcome.
@ihssancanmturk38424 жыл бұрын
Me think: Wonderful this video tutorial!
@WhatMakeArt4 жыл бұрын
Glad you liked it!
@marleneflot69364 жыл бұрын
I am a teacher. Would love to get a copy of your file before animation so my students would be able to practice using your excellent instructions.
@WhatMakeArt4 жыл бұрын
Sure, I will upload the file and post a link. I also plan to post a new updated video showing the bone tool in a more streamlined and in depth fashion,.
@marleneflot69364 жыл бұрын
@@WhatMakeArt Thank you so much.
@WhatMakeArt4 жыл бұрын
@@marleneflot6936 File linked in the description and here: drive.google.com/open?id=168r5e70jmmqd81lJFY-mhk58wR3N3iXi
5 жыл бұрын
Thanks for the tutorial. If you cant rotate the whole body like he did in video, look for the bones if they are pinned or not.
@WhatMakeArt4 жыл бұрын
Yes, that is a common gotcha. Thank you for posting that information.
@TechBoxNorth6 жыл бұрын
This was very helpful, thanks!
@WhatMakeArt4 жыл бұрын
Glad it worked.
@marlow43886 жыл бұрын
whats the point of the circles? also, do all the pieces have to be on the same layer?
@WhatMakeArt6 жыл бұрын
The circles allow you to bend the hands at the wrist in addition to the elbow and shoulders
@WhatMakeArt6 жыл бұрын
Each piece needs to be its own symbol in Animate CC so using layers. In your drawing program is a good idea.
@sentinalstorm6 жыл бұрын
Awesome tutorial, very helpful
@WhatMakeArt4 жыл бұрын
You are welcome. More Animate CC and other tutorials on the way.
@luciomazzaro5 жыл бұрын
Great tutorial. Thanks for sharing!!
@WhatMakeArt4 жыл бұрын
You are welcome.
@NinaCamilleri4 жыл бұрын
Great tutorial - thank you! I have one question: How would i go about making the character appear bigger as he walks across the board (example: car coming towards character) since I cannot scale or skew the shape?
@WhatMakeArt4 жыл бұрын
If I wanted to make that effect, I would try to use a camera that could zoom in on the scene. You could also put the character armature in another symbol and then scale that symbol on a separate timeline.
@NinaCamilleri4 жыл бұрын
@@WhatMakeArt Thank you so much - I will try both techniques. Really appreciate you responding so quickly :)
@WhatMakeArt4 жыл бұрын
Good luck, post a video when your animation is finished 👍
@okidokipan7635 жыл бұрын
very nice! thank you very much! :-D
@WhatMakeArt3 жыл бұрын
:)
@赵平-p6s2 жыл бұрын
GOD!!!My broo
@WhatMakeArt2 жыл бұрын
👍
@joshuawalfall4 жыл бұрын
Thanks so much, this vid helped a lot.
@WhatMakeArt4 жыл бұрын
Glad it helped
@ajaychoudhari14924 жыл бұрын
thank you so much
@WhatMakeArt4 жыл бұрын
👍
@bebekjlk6 жыл бұрын
very helpful, thank you
@WhatMakeArt4 жыл бұрын
You are welcome.
@aidagarcia54254 жыл бұрын
Thank you so mucho for this tutorial! I have one doubt: when the head is not a single symbol, it has a symbol mouth and symbol independent eyes because you want to move the mouth for speaking and blink the eyes, what would be the shape of this skeleton in this case?
@WhatMakeArt4 жыл бұрын
In that case you have to put all the symbols for the eyes and mouth animations inside one symbol for the head. Then you use the bone tool to make the rig with the head symbol. If you want to animate the eyes and mouth then you double-click the head symbol and go inside that timeline and animate the symbols for the mouth and eyes.
@aidagarcia54254 жыл бұрын
@@WhatMakeArt thank u ^^
@jonathanduncan85587 жыл бұрын
Thanks, that was a good tutorial.
@WhatMakeArt4 жыл бұрын
You are welcome.
@Dragunnitum6 жыл бұрын
Super helpful! thank you!!
@WhatMakeArt4 жыл бұрын
You are welcome.
@d.j.74543 жыл бұрын
Hey, would you Color all the body parts before rigging everything or after ?
@WhatMakeArt3 жыл бұрын
each piece should be a graphic symbol so you should be able to update that graphic symbol at any time with different colors. It's probably best to get a general color scheme set up before you make the armature but it should be editable at any time.
@bhesraaj51423 жыл бұрын
Hello brother how are you i am so confuse to how to learn adobe animated and i watch too much for tutorials in KZbin but i cant found best beginners guide and tutorials i dont know how i started adobe animated so please help me and lost of love from Nepal
@WhatMakeArt3 жыл бұрын
Just keep drawing and animating and you'll keep getting better
@bhesraaj51423 жыл бұрын
@@WhatMakeArt thank you so much brother for motivated me
@robertpepelnjak4 жыл бұрын
Thank you this helped so much
@WhatMakeArt4 жыл бұрын
Glad it helped, will post updated version.
@ChetanMogerMusic4 жыл бұрын
Thanks for the info dude🙏🙏🙏🙏
@WhatMakeArt4 жыл бұрын
My pleasure
@johnabraham98295 жыл бұрын
helped me soooooooooooooooooooooooooooooooooooooooooooo much!
@WhatMakeArt4 жыл бұрын
Sooooooooooooooo, happy it worked. :)
@mt.bikeher2707 жыл бұрын
Question: I previously used After Effects with the Duik addon for character animation. This looks like it's easier and handles tweens better. Is animate geared towards html web or can I export it as a MP4 movie. Thanks!
@WhatMakeArt7 жыл бұрын
You can export mp4 movies from Animate CC. You can export them and encode in any format with Adobe Media encoder.
@mt.bikeher2707 жыл бұрын
Thanks!
@twitchingbits89306 жыл бұрын
Mt.BikeHer you can bring/Open/import Animate files directly into After Effects or Premiere
@WhatMakeArt4 жыл бұрын
Here is an updated tutorial for Duik in After Effects: kzbin.info/www/bejne/Z56Xn6Z5rbKFrKs
@maxmagnus7776 жыл бұрын
Hi is the rigging feature on 2017 version or was it there all along? Is it faster to use than After Effects?
@WhatMakeArt6 жыл бұрын
It has been part of Animate for awhile. After Effects does not have a native rigging feature but if you use DUIK, then the rigging is much better than the Bone Tool in my opinion. Tutorial about using DUIK in After Effects kzbin.info/www/bejne/sGOXl4umfdCtjbM You can get DUIK here: rainboxprod.coop/en/tools/duik/
@A1Blueru3 жыл бұрын
If my arms do not stick to the body, (shoulder going around for free, what did I do wrong? It seems like I connected everything just fine...
@WhatMakeArt3 жыл бұрын
Make sure you check the links and constraints and make the angle limited on the shoulders. Download the sample file in the description and see if that works for you.
@A1Blueru3 жыл бұрын
@@WhatMakeArt Yup, I mistakenly checked a box that left the link free and thats why the whole thing was moving, thanks a ton!
@WhatMakeArt3 жыл бұрын
It's always something simple that one misses as their the screen burns into their eyes, glad it worked out
@DannieYuuhi4 жыл бұрын
Thank yous for tutorial. but I wanna asking about some movement. do you know kinetic bone. I am searching but I can't found it. so example if you move down the body, the foot still landing on the ground. its not move follow the body. can you learn me how I can do that?
@WhatMakeArt4 жыл бұрын
You can add a ground tool to a rigged character with the DUIK plugin in After Effects. I show how in this video kzbin.info/www/bejne/sGOXl4umfdCtjbM I will see if it is possible in Animate CC.
@NileshKumar-xv6zl7 жыл бұрын
thanks man great help
@WhatMakeArt4 жыл бұрын
You are welcome.
@scattagain4 жыл бұрын
if you are in windows option = alt command = ctrl
@WhatMakeArt4 жыл бұрын
Exactly
@srcsameer5 жыл бұрын
thanks for the great help...
@WhatMakeArt4 жыл бұрын
No problem. More Animate CC and other tutorials on the way.
@zhenariana75077 жыл бұрын
Wow! Thank You!
@WhatMakeArt4 жыл бұрын
You are welcome.
@AFlyingMayMay6 жыл бұрын
I wonder if this would work with horse characters as well
@WhatMakeArt4 жыл бұрын
Yes, you just need the right graphics and layer ordering.
@SunnyBigBro4 жыл бұрын
Hello, it was very helpful tutorial only that I encountered a problem and I think you are the person who knows the answer.. Sorry to bother you. If I wanted to edit, use the eraser or to color, I understand that it can not. But I have some places where they do not fit, and I would like to color to look good (specifically, at the elbow) I do not know if you understand what I mean, because I am not speaking English very good.. So, i want to color and erase, how do I do that? Or do I have to draw from the beginning how you drew that belly so that when it bends it doesn't stay empty? I hope you understand what I mean... Apology.
@WhatMakeArt4 жыл бұрын
Hard to say without seeing your exact character and file. you can always use the Q or free transform tool to reposition the anchor points to make it bend better. You can also go inside the individual graphic symbols and draw in them. Remember you need to double-click inside the graphic symbol too change them. If you do not see the graphic symbols there you can find them in the properties panel in the library of graphic symbols to the right and you can edit them there. It's always best to make a test with your character rig and post it in different ways to see if all the pieces will work well together and then fix it before animating.
@SunnyBigBro4 жыл бұрын
Thank you verry much, i'll try that. Do you have an instagram account or other account where we can contact you?
@WhatMakeArt4 жыл бұрын
Instagram @whatmakeart - more active on KZbin
@popkittygirl53437 жыл бұрын
Nice Video Btw Thanks
@WhatMakeArt4 жыл бұрын
No problem.
@ulearnacademy58665 жыл бұрын
Well Explained
@WhatMakeArt4 жыл бұрын
You are welcome. More Animate CC and other tutorials on the way.
@martinasorongon64823 жыл бұрын
can i ask how do u even seperate the body parts
@WhatMakeArt3 жыл бұрын
Use the graphics editing program of your choice and draw them on different layers. I drew this in Adobe Illustrator. You can use Illustrator or Photoshop. You can also draw directly in Animate CC. Just put each part on a new layer and make it into a graphic symbol before using the bone tool. There is a sample file linked in the description. Download that file and experiment with it.
@emilianoesteban2496 жыл бұрын
Excellent!!!
@WhatMakeArt4 жыл бұрын
woo hoo
@xorsama4 жыл бұрын
how do you move the bone anchor point once you have placed it?
@WhatMakeArt4 жыл бұрын
At 3:29 It explains how to move the anchor points. Use the selection tool to select a graphic that has a bone. Then press Q to be able to move it. You can also move the anchor point at this time and that will move the bone.
@xorsama4 жыл бұрын
@@WhatMakeArt ah! Thanks so much^^
@FunArtWithDavidAnimator7 жыл бұрын
Good video bro i like it
@WhatMakeArt4 жыл бұрын
Glad it helped.
@arirahimzadeh10 ай бұрын
that is no puppet ...if you move the body nothing happens ...how would you do an anticipation ? Or a sqush ?
@WhatMakeArt10 ай бұрын
A better tool would be after affects with the Duik plugin, now called angela rxlaboratory.org/tools/duik-angela/
@WhatMakeArt10 ай бұрын
Hope the animation turns out well
@JC-ov8ko6 жыл бұрын
How can I do a full rig turnaround? Do I need to rig each position over and over or can I use the same rig and rotate body positions?
@WhatMakeArt6 жыл бұрын
Usually with rigs 8n 2D animation, multiple rigs are required for different poses. Sometimes it is a good idea to draw your character in different positions and create multiple rigs. Rigs are great tools but they will not animate for you.
@kikkobleiz14004 жыл бұрын
when creating the bones, it wont let me go from one object to another 1:45 ( I get 🛇 next to the little bone on the mouse) . I figured if I select everything and do it while selected it will work but later on 3:18 when I try to move the objects together, can't do without moving everything.
@kikkobleiz14004 жыл бұрын
I found out what that you need to change the objects to graphic by clicking F8, decided to leave the comment in case somebody have the same problem.
@WhatMakeArt4 жыл бұрын
As kristian sivkov mentions, the parts of the character need to be graphic symbols. This is mentioned at 0:16 but should be highlighted more in the video.
@shvillyshvillinsky89066 жыл бұрын
Thanks man
@WhatMakeArt4 жыл бұрын
No problem.
@יעקבז-ע2פ6 жыл бұрын
AMAZING
@WhatMakeArt4 жыл бұрын
Glad you liked it. Link to File used in tutorial: drive.google.com/open?id=168r...
@Zoyous7 жыл бұрын
I'm able to apply the IK bones to the segments of my character, but for some reason I usually can't see the bones, even as I'm drawing them. Is there some way to toggle the view of the bones on and off? Or some setting in the preferences? Animate CC 16.5.1.104, Windows 10
@WhatMakeArt7 жыл бұрын
There are settings that toggle the bone visibility. Bone styles There are 4 ways that Animate can draw bones on the Stage: Solid. This is the default style. Wired. Useful when the solid style obscures too much of the artwork beneath the bone. Line. Useful for smaller armatures. None. Hides the bones to show only the artwork beneath them. To set the Bone Style, select the IK span in the Timeline and then select the style from the Style menu in the Options section of the Properties panel. Note: If you save a document with the Bone Style set to None, Animate automatically changes bone style to Line the next time you open the document. From: helpx.adobe.com/animate/using/bone-tool-animation.html
@Fullrusher4 жыл бұрын
Can I code python in animate cc I know it had a script editor back in the day but I haven’t used it in years so some features like the bone tool idk about and some features I don’t remember lol
@WhatMakeArt4 жыл бұрын
Animate CC has a JavaScript API for scripting, not python.
@LetsDoodle7 жыл бұрын
Will Keyframe Caddy effect this process? (If I was to change a certain hand to a new pose or something)?
@WhatMakeArt4 жыл бұрын
It shouldn't as long as the changes are happening in the base symbol. You could also sue the built in Keyframe Assistant in Animate that offers native functionality similar to Keyframe Caddy.
@raivo47164 жыл бұрын
Why all the time my symbols changes their position out of any context? Related to anchor point reordering. Please help.
@WhatMakeArt4 жыл бұрын
Hard to say. Are all the symbols on different layers before you rig into an armature?
@anuragverma3694 жыл бұрын
How can I cut body part tool name or video plz
@WhatMakeArt4 жыл бұрын
The character was made in Adobe llustrator, each body part is drawn on a different layer. You could do this with Photoshop also by Adobe or you could use open source programs such as Gimp or inkscape. Just make sure each thing is on a different layer. The file of the character used in the video is available for download in the description.
@anuragverma3694 жыл бұрын
@@WhatMakeArt ok thanks bro
@shaiyacoprez28126 жыл бұрын
How do you make the Null symbols invisible? Even when I export the animation the tiny white circles with black outline are still visible.
@WhatMakeArt6 жыл бұрын
Shaiya - Take a look at the video at 11:42 on how to make the fill of the null circles transparent. If you have black outlines then your nulls might have a black stroke. Make sure you change both the fill and stroke to transparent, not white. Transparent is the box with the red slash through it.
@shaiyacoprez28126 жыл бұрын
Thank you. Even though I had the fill and stroke set to transparent, the Null dots were showing up anyway. It wasn't the drawn circle shapes that were visible, just the white dots that outline the position of the nulls. The problem was that I had the Nulls set to a GUIDE LAYER, as soon as I set them back to normal they finally became completely invisible. Thanks for helping :)
@antihero00014 жыл бұрын
@@shaiyacoprez2812 Hey, I'm also having this problem but my layers seem to be set correctly (not as a guide)? I'm fairly new to animate, so I must be mistaken, if you're able to explain how to change this, that would be great! :)
@WhatMakeArt4 жыл бұрын
If the circles are all the same symbol, then go to your library in Animate CC. Then you can open the library version of the symbol. Select the circle and make the full and stroke invisible. Then the circles won't be visible in the armature or animation.
@antihero00014 жыл бұрын
@@WhatMakeArt Yeah, all the same symbol, they all look like this: imgur.com/a/rnxy5j4 once you click them they shrink (like the one near the left hand)? I can't understand why I cant get rid of them xD Thanks for the fast reply!