Personally I thought the game was just kinda un-fun when you were watching everything in slow motion all the time. Sorceress change was a long time coming, and I'm glad you still have the keepsake option if you still want it.
@Haelian2 ай бұрын
I think long term we're going to appreciate the change but it will take some time getting used to.
@terilerke18492 ай бұрын
old sorceress was good for training wheels and aiming, esp for the folks playing on the controller, but yeah good to see the option still there plus there's this one hex that slows down time so you can just go in this direction if you want to cast a lot of magic anyway
@RoboSparkle2 ай бұрын
I totally understand the sorceress change. It was insanely powerful for only 1 grasp, always useful except with Artemis because it messed with parry timing. It was definitely going to get nerfed somehow and I think putting the effect on the keepsake makes sense. It now means you aren't nearly invulnerable while charging your omegas, so there's a risk/reward to it now.
@MrEdwardpullman2 ай бұрын
Yeah came here to say sorceress is OP and made ogema moves super duper powerful. This is a needed nerf
@johnyshadow2 ай бұрын
@@MrEdwardpullman But it was fun, dammit. Sometimes I just want to feel OP and fun in my games, ya know? xD
@Avendesora2 ай бұрын
@@johnyshadow Use the trinket?
@johnyshadow2 ай бұрын
@@Avendesora There are so many better options though... (imo)
@manuelito12332 ай бұрын
@@johnyshadow Yes, there are better options, like Fig Leaf on Olympus, but do you feeeeel powerful using it?
@shmooters55992 ай бұрын
I personally like the change to The Sorceress. I found myself turning it off a lot due to the slow not also slowing the timer, so I like this much more. I am curious however what it will mean for early runs now that silver wheel isn’t free magic regen anymore.
@LoudmouthedCrow2 ай бұрын
My experience at very high fear has been than you just have the magic you need to clear early rooms without doing anything in particular, because you're no longer playing with Vow of Panic and only priming about half as much magic to take boons. You really don't feel the need for magic regen until your first boss unless you're playing Charon (which just takes regen before an attack or special).
@Tralldan2 ай бұрын
I actually really like the Sorceress change, I think it pushes a more aggressive playstyle compared to the old version, while also subtly guiding players to a "better" (for lack of a better word) play pattern, since you can't count on the slow down to help you get your bearings and avoid attacks. It kinda forces you to pay more attention to enemies movesets, which I think is great design. As for arcana builds, I almost always run the build you showed with the lovers. I'd like to have the huntress on, but I've grown too attached to the unga bunga aggressiveness that the lovers enable, especially during the bossfights of the first 2 zones.
@saint-naive2 ай бұрын
just wanted to say thanks for today's stream, I had to call in sick so I was in bed feeling awful but it really lifted my spirits! I usually can't make the streams and watch the vods instead so I was happy to catch one.
@Haelian2 ай бұрын
Thanks for the kind words, hope you feel better soon!
@gigagleb98422 ай бұрын
The sorceress change definitely hurts, but it was necessary, I believe it's better in the long-term. Considering how easy it is to make strong omega move builds, and in general how much insanely good stuff we got, I think I can accept the loss of old sorceress. Moving the effect to a keepsake makes sense. I do think it's a bit too specialized, as when I'm choosing a trinket for an immediate gameplay effect and not for build-crafting, I'd most likely rather go for pin, gorgon, fleece or even the purse if I need money. Actually, maybe the effect should be moved to an aspect? Perhaps an alternative effect for Aspect of Circe, or a future secret aspect? Old wheel kinda worked for me as an emergency magic restore tool, I definitely had several times it had a real use.
@gigagleb98422 ай бұрын
@@noone12748 Try turning on God Mode for an easier time!
@antoinedenis30812 ай бұрын
I like the sorceress change. I believe that sgg intended its original effect to be for beginners and advanced players would drop it which did not happen as it's so easy to add to your arcana loadout. Now it's tied to what's probably the first keepsake new players will get so it will actually help them early one (unlike old hecate keepsake which sucked) and the more these players get through the game, the more they will have to try new keepsakes and leave aside the slowdown effect
@BlackKara2 ай бұрын
Worth noting, I had the keepsake that activates a random card, got judgement, wound up having almost the whole board by the end of the run. Thats really the only place that I see it shine, when you don't pick it in your base build.
@LoudmouthedCrow2 ай бұрын
Judgment is actually amazing for extremely high fear now (or just getting some free fear off a silly run), because you can use it with the vow that limits your grasp for 2 free fear (or 3 if you're willing to only pick 6 points worth of cards). Unfortunately, it doesn't turn on if you activate 0 cards, so you can't take the full 5 free fear.
@bendytheengineer2 ай бұрын
Thank you!!! Was waiting for this guidance!
@reboot33322 ай бұрын
I dont think ive ever seen one upgrade that completely changes the way you play this game as much as the Strength arcana. What a great change the devs made on this one.
@Haelian2 ай бұрын
It's also really competitive with the alternative making the choice actually thought provoking. Great addition.
@redvenomweb2 ай бұрын
@@Haelian I think the Athena keepsake really ties it all together. The Strength change + Athena + Dio keepsakes are basically laser-focused speedrunner content.
@beowulf_of_wall_stАй бұрын
I really like giving you an alternative to the death defiance mechanic, DD being too central limits a lot of interesting choices
@CrenNewberry2 ай бұрын
Don't mind Sorceress change at all. Slowing down time is super powerful, gameplay and lore wise, so it was weird you could get it for 1 grasp and for simply charging a move
@flyinHI8082 ай бұрын
Dan, were you using the Dionysus room as swanky background music for this video?? 😆 Randy baby!!! Just RRRaaaannnnnddddyy!!
@kayceelingz31592 ай бұрын
Thank you for this explanation. I was looking forward to this as someone thats new to hades.
@night_mare_1172Ай бұрын
I like to see the way you think about certain effects from Arcana. I've been wanting to be a bit more consistent with my runs, and seeing the combinations you suggested really helps. I've never really considered some cards to be good, but you've given me some ideas!! The beauty of the Arcana is that there isn't a technically a "wrong" combination, but there certainly are some cards that can be swapped for others, which I hadn't considered.
@SeptimaButler2 ай бұрын
there is a pretty fun (but a bit rng) build with just death, the lovers and another card of your choice. This gets you four of the free cards active (including judgement) and lets you take the vow to reduce your arcana to 40% basically for free.
@sonyaraman2 ай бұрын
Judgement is cool when you have an oath which limits your total grasp; plus it may appear after using Cercei keepsake, leading to having all the arcana enabled
@goatmeal52412 ай бұрын
One implication of the new Strength card doubling the value of health is that Flood Control (posiedon's damage reduction boon) is effectively doubled (if its flat damage reduction applies after the 50% damage reduction). At Epic it's -4, but that's significant compared to halved damage numbers.
@MrGhosta52 ай бұрын
Boatman is good because it's a kickstart to your run that causes you to snowball sooner. It being 300 gold means it gives you some flexibility in buying what will help you the most.
@BlindMischief2 ай бұрын
2:00 change swift runner to sorceress and wayward sun lets you keep the whole row active assuming your run dd
@yuzmanito2 ай бұрын
Dude, the new pam aspect with the hammer that throws the knives when you dash strike is absolutely bonkers and so much fun
@Bards.982 ай бұрын
Just wait until you learn about spiral knives and the one that increases the size and DMG from it
@Bards.982 ай бұрын
What makes artificer really balanced is that you never remember that you have it
@Haelian2 ай бұрын
🤣
@redvenomweb2 ай бұрын
I run it all the time so I "solved" that problem, lol
@zavos56592 ай бұрын
My main problem with "Judgement" largely boils down to one boss: Eris. I use a Judgement setup for my underworld runs, usually around 8-12 fear, but Lady Strife is not something you want to mess with while having only a few bare bones essentials, and a handful of random arcana on top. Underworld is usually winnable even if a build never comes together, but Eris stops you dead in your tracks if you don't have a really good build assembled and figured out.
@benkenobi88162 ай бұрын
Puts judgment in quotations, still spells it wrong.
@saj99722 ай бұрын
@@benkenobi8816dumbass comment, judgement is the correct spelling in British English you rank ignoramus. think before u speak punkass, hope this helps ❤❤
@lucariorules10772 ай бұрын
@@benkenobi8816The spelling depends on region, same as words like Armour/Armor and Favourite/Favorite. Americans use Judgment, but Canadians and Uklanders use Judgement.
@mateo_marvel13462 ай бұрын
Once I get Judgement from Circe (this update was already out) and I think that the best use in the Surface right now.
@lukefarrar5498Ай бұрын
A good strategy for Eris that I found from watching Haelion is to just stand right next to her and just dash behind her before she attacks, turned me from having no health to a few death deficiencies at least.
@fishermancy77192 ай бұрын
Sorceress change was amazing, I actually think the charge up is stronger than the slowdown
@dessssss6662 ай бұрын
I was literally going to comment on one of your new Hades II vids yesterday asking for an updated arcana guide 🙏
@NOMATfullАй бұрын
That feel when I myself created exactly the build shown in the middle of the video before Haelian picked the Lovers card
@redvenomweb2 ай бұрын
My main loadout is top left quad + bottom left quad + Origination, which puts me at 23 grasp. If I add Death Defiances + Artificer then I'm at 30, with both Queen (Duos) and Divinity (Epic) activated. If I'm running a cast build I'll swap out Artificer for cast damage and dodge, if I'm running Strength instead of DDs I'll swap Artificer for Lovers. (note: I've never made it past Thessaly without using all my Artificers)
@ev_caiox2 ай бұрын
I have a setup that I've been using since before the Arcana update, so I have a 32/30 loadout save.
@benkenobi88162 ай бұрын
And?
@frost96812 ай бұрын
@@benkenobi8816 It's just kinda cool to have a build that's no longer possible to make, but still usable if you don't change it. I've got the same, so when I unlocked the extra slots I kept that impossible build since I still like it while I can try newer ones too
@mateo_marvel13462 ай бұрын
How? What they exactly changed? 😭
@ev_caiox2 ай бұрын
@@mateo_marvel1346 basically a few months ago, they rebalanced Arcana Cards costs, but if you didn't change your loadout ever since, you can still possibly have a loadout that goes beyond the 30 grasp maximum.
@AnataleGS2 ай бұрын
How it is?
@cruxofthesubject14022 ай бұрын
Sorceress change made the game a lot harder, but I think it was necessary. The previous version was as close to required as you could get if you used omegas at all, and removing it just opens up more builds imo, even if you still really want to take the new version most of the time.
@hyperion41522 ай бұрын
I love sorceress change, it started getting annoying slowing down the time ALL THE TIME using builds around it, but you had to run it cause it's broken, now it's still insane so correct change.
@Dionysos_____AltersАй бұрын
You know you can decide to switch off the arcana right?😂
@hyperion4152Ай бұрын
@Dionysos_____Alters I literally write it's broken, so obviously not gonna skip it. Now they made it like a regural buff so much better
@Dionysos_____AltersАй бұрын
@@hyperion4152 Why not skip it? It's your own decision man
@justinbuergi98672 ай бұрын
Love the advice! Really helpful on getting back into the game Definitely wanna try judgement at some point once ive got it maxed out.
@drauskam2 ай бұрын
Artificer is underated, e.g. you play with a keepsake to get a specific god, rarify that one and at the start on the way to Tartarus you have the chance to drop multiple boon upgrades with less than three boons which empoweres the boon you wanna play around.
@redvenomweb2 ай бұрын
There are some concerns about not being able to use it on surface runs but I've never had a problem? I never get less than 3 minor finds offered in Thessaly, and I usually get at least one minor find offered in a side room during Ephyra.
@drauskam2 ай бұрын
@@redvenomweb it does get a bit delayed, but ye same never had an issue to use it 3x
@Dillon_ThompsonАй бұрын
Thinking about how you could make a save profile with every Arcana you want leveled to purple and everything else leveled to blue. You level up Judgement to purple as well. Select all the purples minus Judgment and select the max rank Crystalline Figure Keepsake. This should cause the only card it can pull to be Judgment after the first boss allowing you to get the rest of the blue Arcana from subsequent bosses. Should be a consistent strategy if I had the patience to make a new profile. Also worth noting that if this is how Crystalline Figure behaves then I wouldn't be surprised if we see a change to the keepsake.
@TheXeypht2 ай бұрын
I used the mana Regen card when doing judgment runs to level up Athena's keepsakes, with the new weapon. Some runs that covered me and didn't need mana Regen boon but the point is I believe the mana Regen card is in a good spot
@Cassapphic2 ай бұрын
The sorceress change I adapted to almost immediately, while the slowdown was cool, it defintely felt too strong and now the charged moves feel like the charge has weight.
@shandrakor46862 ай бұрын
The sorceress change made me despair that I suddenly was terrible at the game after a hiatus of a couple months. As I jumped at soon as patch dropped and got wreaked I was playing as if time was slow and wondering why I was suddenly taking so much more damage.
@Haelian2 ай бұрын
It definitely took me a minute to acclimate.
@redvenomweb2 ай бұрын
The game is certainly harder. I always played at +40% speed (double frenzy) but I've had to dial back to +20% and get my bearings.
@shandrakor46862 ай бұрын
It did not help that after a single run I switched to the new weapon and needed to get used to that as well.
@bentehinkenhuis93572 ай бұрын
I like to do the "big L" with Judgement, activating the rightmost row and Strength. Then I go into a run with Athena's keepsake to get one of her busted boons and hope for the Death Defiance card later in the run (it's actually pretty likely to happen, since in Tartarus there will only be 3 inactive cards)
@Sebastian-zd9et2 ай бұрын
I've been enjoying doing Underworld runs with Judgement and no Death Defiances. Equip Athena, get a boon from her in the first biome, and then a good chance of Eternity activating later in the run.
@amanofnoreputation21642 ай бұрын
Hexes feel way better with Aspect of Selene, so it makes me wonder if there shouldn't be a way to pick a hex without summoning/RNGing Selene. Because, when you do that, grabbing a path of stars with the four extra nodes from Selene's keepsake actually feels on par with getting a solid boon you can splash into most builds, like Mint Condition, Born Gain, sIDe HuSTLe, Bright Dash, Nitro Sprint, etc. So maybe instead of charging your hex, the Moon card lets you start the run with a hex? The card art could feature a moon and the phase shown represents which hex you've picked and you can click it to open the UI to choose which one you want: total eclipse is the full moon, darkside is the new moon, lunar ray is the crescent moon etc. (If you have Aspect of Selene, it overwrites it's effect.) Even if auto-charging your hex was tactically significant, it would only make sense in situation where you need to conserve your magick or are playing really slow and defensively, which is usually boring and undesireable. Alternativly, one of the other cards could have this effect depending on balance. If so, it would be possible to net both effects, but overall it mostly feels redundant. Hexes still just take a little bit too much preamble to set up.
@kaianthony80772 ай бұрын
I lucked into Circe activating that arcana that activates 5 arcana when you beat a boss - ended up basically unlocking all cards when I beat prometheus
@TheNoMoreGamer2 ай бұрын
Honestly, I find slowing down during omega charge and faster omega charge to both be valuable. I'd really like to see both of them be an arcana, and if balance is an issue just raise their value a bit, but I can't think off the top of my head what I'd like to see replaced
@isaactaylor24562 ай бұрын
I like the sorceress change, the pacing was hurt by the constant slowdown in so many runs. It also feels weird immersion wise to have such an easy way to control time when time is the main enemy in my opinion. It makes much more sense as a keepsake
@PinkAmpharos2 ай бұрын
With the new strength arcana it makes judgement less of a meme build. Titan + Strength + Originiation
@Wisarg2 ай бұрын
Mostly agree with your opinions ! Its too early to say but i think Death is a really good card for Nyx's aspect for Xinth since you always use your Omega Sprint, it makes the combo really easy by using specials when the double-hit thing is on, and of course you want to protect yourself with the Omega Atk sometimes so its even easier to chain combos. The effect is really busted, 15% crit chances is clearly not a joke and doing 450 damage crits with the Omega Sprint is pretty cool lel. Since it also activate the Moon card + Selene boons are getting better + this Aspect use some Magick so Selene is ok, its imho one of the best cards for this aspect. I think Sorceress was a needed change as it was in a pretty weird spot imho. In a way it was one of the few MVP cards : lowest cost, easy placement to make a free line and the effect was just too busted in 99% builds that needed Omegas. Alongside Eternity, Titan and Origination which are what i call the MVPs, Sorceress was activated like 100% of the time and was probably the most impactful card of the whole board with Eternity.. but just for 1 grasp and with no upgrades. At base lvl the 2s of slow were already enough (i actually never upgraded it) which made the card even stronger and a 100% pick at beginner progression. So yeah it was way too good, way to free.. really needed at least some balance. But in the other way, even if it was that busted i don't think it was a goodly designed card. Its the first card you unlock and its that powerful that you basicaly always keep playing with it. You learn the whole game with it, probably win you first run with it, probably keep picking it for 90% of your runs so we're playing most of the game, if not the whole game with it activated. Its like a permanent busted mechanic almost for free that drasticaly changes the gamedesign. Imho it kinda "ruins" the game pace. Devs work to make balanced enemies with X timing for Y pattern.. just for them to eat non-stop slow-moed Omegas with no possibility to punish you lel. So the learning curve, the gamedesign of the enemies.. everything the devs are working to make a challenging, dynamic and strategic game, we just sit on half of it by playing this always-activated card. I actually realised that it was busted and not a really nice gamedesign when a few weeks ago i showed the game to a friend that was playing Hades 1 at the moment. She was so surprised that the game was so frequently in slow mo (i was playing Momos). And now i that its gone i realise that the game clearly has a better gameplay that requires fast thinking if you want to play things like Momos or slow omegas, you can't dash everywhere holding Omegas mindlessly and it makes it way less spamy. Now that its a keepsake the cost of the mechanic is way higher and imho more in line with the power of the effect, and i really like the 30% casting speed the new Sorceress gives. They're on a good way to make a really good Arcana board, there are a few things i could see changed like Swift Runner which is so... boring and meh, but they're on the right path ! (Still hope there will be "reverse" arcanas or something to have more diversity, as long as visuals for the cards with Gods or things.. should be insanely cool hehe)
@liquid67672 ай бұрын
That's interesting, I used judgement to beat my first 32 fear, thought it was the best way to deal with turning off the arcana, but I totally see what you're saying about it.
@-Pseudo2 ай бұрын
I didn’t even notice the change for the first like 10 runs and was wondering why my omega felt weird
@crystalheartfox87792 ай бұрын
TYSM FOR THIS VIDEO!! if not for this video I would’ve never defeated eris I think so thanks a lot lol
@ChozotheBozo2 ай бұрын
7:07 I think Death works well with the Umbral Flames Aspect of Eos since you can only have one Daybreaker out, you kind of get into a rotation of your Omega Attack and Specials.
@xdurch02 ай бұрын
Could also work with Moros since the meta is Omega Special -> Spam Attack, which often leads to Omega Attacks. I just don't know if it's about *using* the moves alternatingly, or the moves *hitting* alternatingly. Former probably wouldn't work well as you don't actually use the Omega Special so often since it stays up for a while.
@LoudmouthedCrow2 ай бұрын
@@xdurch0 I used Death with Moros for my 45 fear clear, and it works extremely well just alternating cast (with Night) and attack; special isn't really worth it without Giga or Twin hammers. Also very good for aspect of Selene (you get big 3k damage crits off fully charged attacks) and aspect of Persephone (you're alternating cast and omega special anyway, might as well omega cast and take the crit bonus).
@xdurch02 ай бұрын
@@LoudmouthedCrow Am I mixing things up, isn't Moros the one that makes attacks explode with your special? Seem strange to ignore the special with that aspect.
@LoudmouthedCrow2 ай бұрын
@@xdurch0 Good catch, absolutely meant to type Momus there. Death is awful for all the torches (doesn't work on Daybreaker, gets eaten in one hit with the other omegas) and very good for any staff run that doesn't just devolve into Mirrored/Wicked Thrasher attack spam.
@tessfairfield64352 ай бұрын
I will seriously miss the old sorceress card but I get why they changed it, it was super OP and I could see it being used as a crutch and holding back players from improving their ability to utilize omega moves. This is why I enjoy doing early access for hades 1 and 2, you get to try out stuff that doesn’t make it to 1.0, also given my love for suoergiant games and how much their games iterate on each other, early access is a chance to see that iteration in fine detail
@BlackKara2 ай бұрын
The sorceress really helped those who kinda sucked at the game, (me). It is a devastating loss
@Cbb322526 күн бұрын
As someone who started Hades a week ago, I find the time slow down keepsake REALLY slows the game down, like too much. I find it to be a wise choice to switch it out. As mentioned by others, it does help get you accustomed to cast times and how to avoid taking damage during that
@MugenHeadNinjaАй бұрын
I genuinely want them to buff Judgment to allow 4 Arcana instead of only three, this would allow us to get all our rerolls + either Strength or Eternity to make the rest of the run easier and would do a lot to make Judgment more viable.
@yuzmanito2 ай бұрын
I think the Sorceress change feels like a big one. I miss having that slow down basically for free. I understand why, tho. it was really broken as an arcana
@DorBiTt2 ай бұрын
With this Sorceress change, what did they do to the incantation that allowed slow down effects to work on Chronos? I guess they could’ve left it for the slow down Hex.
@cortez312 ай бұрын
The slow down effect is not gone, it’s only been moved to the Silver Wheel keepsake.
@Haelian2 ай бұрын
Hmm yeah I'm guessing the incantation is still there but I haven't checkedn.
@tuckerensmenger80012 ай бұрын
@@HaelianI got the incantation after playing in the new update after trying to use phase shift on chronos, so it’s still there
@duncan_parkinson2 ай бұрын
I think with a bit of love The Moon could be a great card to take with the new Selene aspect where you start the run with a hex, but it doesn’t quite feel like it’s there yet. Definitely agree that The Queen needs something to make it actually a card worth considering. Even a buff to the chance of seeing duos with it active might be enough?
@anthony4492 ай бұрын
If they do like in Hades 1 and it's Duos and Legendary
@KoobztheShawkАй бұрын
It would be cool if unused grasp would give you 5% damage boost. you could go cardless for 150% damage. you could drop the 1's and 2's you don't actually like, and get damage instead. something like that
@neoman44262 ай бұрын
Hopefully they add some minor secondary benefit to Seer or make it so Crystal Figurine and Judgment can't hit it unless you have one of the other things. Had that happen once, and it was like "Great, you've got some d20s, but you can't use them for anything"
@mohamedkhomsi3375Ай бұрын
Fantastic video, thanks!
@middlelightly2 ай бұрын
the artificer can turn surface's minor find to hammer in the zone that has another hammer and if you get echo hammer then that run can be 5-6 hammers in total but it's rarely happen
@redvenomweb2 ай бұрын
Echo isn't on the surface? I don't understand what you're saying. Max hammers I've seen is 5: 2 natural, Echo hammer for 3, Icarus keepsake for 4, Anvil swap for 5. Too bad it's only for the last boss.
@middlelightly2 ай бұрын
@@redvenomweb sorry my mind is a bit blurry i mean field of despair typing while listening to surface automatically put the word on my finger lol
@cantrip72 ай бұрын
Judgement is kiiinda good thanks to the Grasp-reduction vow having multiple steps now? Leads to some quite easy 32 Fear runs with Melinoe Axe, at least.
@braindeadgentlemen45722 ай бұрын
I don't mind the change because Hecate's previous keepsake felt pretty useless considering there were better ways to refill your Magick
@TheSUGA12022 ай бұрын
I think a build for the magic regen arcana would be the torches plus hera's bloodline plus her new duo w hestia that deals dmg each time ypu regen magick.
@LoudmouthedCrow2 ай бұрын
I think you vastly undersell Strength. It is MUCH stronger than Eternity without ever taking Athena's keepsake. You can take SO MUCH more damage during a run it is kind of crazy. Buying healing costs about a quarter the price of buying back a Death Defiance that heals you for the same amount. 15-20 armor Trusty Shield becomes this massive wall that absorbs like three hits per chamber. With Wayward Son, I can play with +100% enemy damage and walk into the first biome's boss at full health every time and always full heal at the fountain afterwards. It may look scary not having death defiances, but by the time your Strength health bar depletes, you would have lost all three death defiances and be at the last sliver of your last health bar taking the same amount of damage, never mind if you healed some it back, which puts Strength farther and farther ahead with any amount healed or gained as armor. One huge perk of Strength that you didn't name is its interaction with the Engraved Pin to deal with the final boss of your run. Because Engraved Pin goes off when you would lose your first Death Defiance during a fight, Strength makes it much easier to save it until you can win the fight within ten seconds by just going ham on the boss, letting you skip the hardest part of the Chronos fight as long as you have any amount of damage, or blitz the last third of Prometheus' life bar.
@Frostweather2 ай бұрын
Speaking about the Artificer, I tend to run out of its uses during ship fights in act 2. The double ash/double psyche reward choice just hurts *sigh*
@hantke19892 ай бұрын
I have a 32 or 34 setup xD I have kept it since the early beginning; I imagine they changed the cost at some point, and my build is still valid.
@basvhout2 ай бұрын
I really hope they are giving the cards an image instead of the numbers. Really unclear to see what's what.
@tealwombat2 ай бұрын
Nerfing the sorceress card was good, but they should decrease the base charge time for a lot of the omega moves to compensate. Base cast feels okay on mobs because of the root, but so awkward on bosses. Haven't tried every aspect since the patch, but axe special feels so slow also
@surfinggarchomp28202 ай бұрын
Definitely. A particular one is the axe special, especially now that it doesn’t block.
@mateo_marvel13462 ай бұрын
17:44 as a matter of fact, with Strengh and good health (I reached Prometeo with 405 health) you can survive without many problems his fire. I had also the HeraxHeff boon but I don't think that triggered in that moment 🥴
@theformation37812 ай бұрын
So about the strength arcana vs the eternity arcana, in a single room eternity gives you 2.4 times your HP maximum number of hitpoints if you're at full
@Vergilangel2 ай бұрын
I would've prefferred if they changed the effect of another card to the slow time one, maybe make it expensive. But there's waaay too many useful trinkets that I'd rather use.
@muhammedaskin18302 ай бұрын
rn i have 25 grasps and i need to sacrifice origination to get reroll arcanas. I really dont like to give up a good damage bonus but rerolls are very crucial to make effective builds.
@Baskerville872 ай бұрын
I miss the old sorceress, but maybe is because i didn't fully upgrade yet
@NutterscnАй бұрын
I hope they come out with artwork for all of the cards, I don't like just looking at numbers
@Kresimir_Ай бұрын
i don't wanna swap bc i'm at 33/30 from pre update
@yunogasai7283Ай бұрын
thank you awesome guide
@charlescarpenter12912 ай бұрын
The shave looks nice
@tronixchl20042 ай бұрын
They should change Divinity and Excellence activation conditions, maybe up 1 point on Death defiance and lower one in The unseen
@andyl25992 ай бұрын
im okay with the sorcereress change but not the keepsake. I feel like yes 1grasp get you slow down is pretty op, but using your keepsake slot is pretty rough especially to new/casual players. Since it is tarot/card theme, i would rather they have a reversed card option, have different cost and effect so you still using grasp rather than important keepsake
@ToTeMVG2 ай бұрын
i like my arcana setup which is 32grasp out of 30,
@gavo79112 ай бұрын
Do you have any recommendations for staying alive in the surface runs? I’m not a very hardcore player (I never interacted with the Pact of Punishment outside of necessity lol) but I’m 50 hours in and have gotten pretty okay at fighting down to Chronos. Meanwhile on the surface it feels like ALL my Death Defiances get eaten up by Eris and I’m basically crawling around Olympus to stay alive. This is compounded by the Sorceress nerf, which has pretty much made Omega builds feel even worse than they already did.
@Haelian2 ай бұрын
It's definitely tougher up top. Soot Sprint helps negate Eris' bullets or taking Divine Dash from Athena (you'll need to use the Strength card). Eris' shotgun is very dangerous so knowing how to maneuver around her while she uses it takes a lot of practice for sure!
@CoachJohnMcGuirk2 ай бұрын
Will speedruns using the 33/30 thing be invalid?
@Haelian2 ай бұрын
Hmm not sure
@tuhlunksss2 ай бұрын
wish they’d allow us to name each loadout
@ConnerofallTrades2 ай бұрын
The Queen seems designed for when you have less than 30/30 or you're looking to get all the duos for the fates list. Otherwise, I think it gets outclassed just because chance isn't as good as definitive benefits and looking for duos is not as run defining as Hades 1.
@Nayson2 ай бұрын
I’ve avoided these videos because I’m all in on Hades 2 and don’t want any spoilers before the game launches, but I’m compelled to say that I hope the image in the thumbnail is actual in game art. 😅
@seipwolf64052 ай бұрын
I just returned. Didnt our spells słów motion times earlier ?
@ytt27722 ай бұрын
Hey, thanks for the video! I was on my way to check how my arcanas were organized only to realize I only have one loadout available. How to I unlock the other ones? Thanks again for the guide!
@drumstep91352 ай бұрын
It's a new incantation at the cauldron.
@ytt27722 ай бұрын
@@drumstep9135 oh, I think I didn't unlock the recipe yet, then... Thank you!
@anthony4492 ай бұрын
Do we think the cards will get art on them?
@Haelian2 ай бұрын
Hmm not sure.
@Infighter2 ай бұрын
Ive been using exclusively Strength builds and I haven’t lost with it yet. Just finished a 24 moros torches vs chronos! Feels kinda overtuned ngl
@leviyoung912 ай бұрын
I somehow have 32/30 Arcana so I am afraid to change it lmfao
@MSAL1C32 ай бұрын
I had 31/29 yesterday until I took off the arcana with the DDs to do a Strength run, and now I can't seem "overload" it again? I don't understand how I had it like that in the first place unless they adjusted the number of grasp needed for some of the cards??? (or I forgot since I hadn't played for a couple of months)
@leviyoung912 ай бұрын
@MSAL1C3 yea, that's exactly what they did. They change it for several cards on the previous patch, I assume they did for the Olympus patch as well.
@deuxno2 ай бұрын
I do like the slow down time. Maybe just rework the cost or duration. I also think it's thematic to the game.
@TRU3OGR3Ай бұрын
I have a loadout with cards activated over 30 points since they had their values rebalanced, I ended up 33/29? How does game handle it? I just get bonus value as long as I don’t change anything (it’s prob not a good loadout anymore after rebalancing weaps/cards) but it seems like a crazy thing, and maybe I should preserve this file. (Not that it would be legit for speedruns or anything, just cool)
@yufengliu42062 ай бұрын
I guess i just don't understand what "%faster" mean? Does it mean the particles move faster? It doesnt seem to make the channel significantly faster.
@HaelianАй бұрын
You mean for the Sorceress? It makes you channel faster yes, it might not be as noticeable with omegas that are already quite fast.
@MrGhosta52 ай бұрын
Artificer is only good late game when you've unlocked everything otherwise it just slows down how quickly you can unlock everything.
@vagueeeee1392 ай бұрын
Is sprint speed really that important? Sometimes I just use the one that has 5% dodge chance, it might be minuscule but the little dodges here and there might be clutch ngl, mostly in high fear runs.
@Haelian2 ай бұрын
I really only bother if I'm trying to activate Divinity.
@squawk892 ай бұрын
can anybody tell me their most efficient way of getting moonlight essences?
@SalvaBarbus2 ай бұрын
I feel like the Arcana system is in a pretty good place, but there are some underperforming cards that should get buffed. And, even though this is a particular pet-peeve of mine, I'd like to see the importance of Origination diminished. I feel like, at the moment, it's just too necessary to have.
@Haelian2 ай бұрын
Agreed! an alternative to Origination would definitely be welcome.
@dodang_91472 ай бұрын
@@Haelian I think Origination is single best card right now. i never take it off. it is just that good. i have 3 setups that i run. The setup that i like running on torches is this one 2 3 5 7 9 11 12 13 14 15 16 20 22 24 The unseen mana boon is super strong for torches. I have one setup that uses top row activation(1 2 3 4 5) in which i use for aspect that are hyprid melee with omega channeling and than i have one setup which is for pure omega because Huntress card does NOT activate on omega damage moves. for example, axe spin does not work with huntress boon so i use furies(30% damage in cast) and death card.
@romelito9992 ай бұрын
He shaved 🗣
@Tukenukemus2 ай бұрын
I like the change to Sorceress, previous made the game slower and especially annoying with Artemis daggers. "Downside" of the new one is that now it's a must pick talent, before you could just not take Sorceress if you don't like the slowdown. Also, I generally don't like rerolls and gunning for builds, so I rarely take anything from the bottom left corner. Worrying about specific boons just makes the game feel worse to me.
@DragN_H3art2 ай бұрын
I think old Sorceress was simply unhealthy for the game, moving it to a keepsake was right
@reirei45102 ай бұрын
Nooo! Haelian killed his patch stache
@leviyoung912 ай бұрын
It looked goofy af, tbh.
@Harristic2 ай бұрын
Sorceress was too strong 100%, making it one grasp meant omega moves slowed time practically by default. They could've just increased the grasp cost but eh, I'm cool with it as a keepsake.