Arma 3: Respawn Player With Custom Loadout

  Рет қаралды 20,041

White Raven

White Raven

Күн бұрын

Пікірлер: 57
@MarkoSRBa
@MarkoSRBa 3 жыл бұрын
Hey White Raven, you helped me a lot creating a great mission, hope you are good and well! Looking forward to watching more tutorials from you. Much love from Serbia.
@bitboydcs9825
@bitboydcs9825 3 жыл бұрын
Excellent video, your tutorials are great, very concise and easy to implement. Thanks for sharing the knowledge!
@markosrba0279
@markosrba0279 2 жыл бұрын
Hope you return to KZbin mate. You helped a lot of people. I truly hope everything is going okay for you!
@noel9468
@noel9468 2 жыл бұрын
W man
@mofabet3631
@mofabet3631 3 жыл бұрын
Thank you very much, this was the only problem that I couldn't solve!
@seanmccabe6182
@seanmccabe6182 3 жыл бұрын
I modified the script so it saves the loadout on spawn and uses that loadout as opposed to the one you die with for my mission, but certainly big thanks for the script
@ralphmodjeski2020
@ralphmodjeski2020 3 жыл бұрын
great video, not many can explain stuff so clearly :D
@dennyfrontier
@dennyfrontier 3 жыл бұрын
Excellent video. Very frustrating having to keep re-loading my loadout every time Im killed. Where is the loadout data pulled from? Just the loadouts you save in the virtual arsenal? Will this work with mods such as cup?
@Magnussc2
@Magnussc2 Жыл бұрын
Hold on. You didn’t actually show anything about making custom loadouts ?
@Gunter_Severloh
@Gunter_Severloh Жыл бұрын
Video isn't about showing you how to make a custom loadout, for that just go to arsenal and put something together, the video here is about saving what you put together.
@thace4892
@thace4892 2 жыл бұрын
WR I hope you are well I haven't seen any new videos in the last 10 months.
@Little_Nicky
@Little_Nicky 2 жыл бұрын
Hey Raven, I hope you are well because I have not seen any activity in the last 10 months. If you come back to doing tutorials can you please do one on how to remove the damage that arty is doing? and I don`t mean to set the player or unit to not take damage but to remove the damage done by the actual arty unit so when it shoots it does not harm anything and not move anything, because if I remove damage taken by the player or unit the arty splash throws the unit several meters away and I can`t do a movie only if the arty is like Hollywood style just for visual effect. Maybe remove the splash effect or I do not know, I am not really good at this and I don`t even know where to start. I have tried looking at forums but I just got more confused so if you can please help me bro! I saw all your videos and I really appreciate the work your doing for us the plebs. BTW I have subscribed with 2 accounts on this channel just to say thanx 😀. Much love from Romania! Hooah!
@Order-bj8xf
@Order-bj8xf 2 жыл бұрын
so i did everything the exact way you did and i am unable to get the respawn loadout
@deltadevil844
@deltadevil844 3 жыл бұрын
hey mate really like your tutorials, been great to learn from them. hope you can help me with this. how do you change the AIs callsign so it matches his name when hes grouped with you. so radio orders match the name being displayed. probably so simple but i cant figure it. thanks man, keep up the good work during these difficult times.👍
@waterfishpo8595
@waterfishpo8595 3 жыл бұрын
HiHi, i follow all ur moment but when i start server my player will spawn in 00000 without any iteam or weapon even i use ur spf it happen too, do u know y?
@mbrad9379
@mbrad9379 2 жыл бұрын
Can you please make a video on how to properly publish a custom campaign? I have been struggling for days now and my missions are already created its just packageing it into a campaign that is mind numbingly frustrating.
@woopy_doopy
@woopy_doopy 2 жыл бұрын
Is there any way to respawn with full magazines / your original magazine count? Whenever I respawn my ammo is either depleted or full if I didn't fire any round!
@nicholashoffmann2475
@nicholashoffmann2475 2 жыл бұрын
Wish there was a donate button on here, this was super helpful!
@BonneRemix
@BonneRemix 3 жыл бұрын
Hello, I have a question. If the command to complete a task when stepping into a vehicle is "p1 in c1" for example. How would you go about completing a task when a player steps out of a vehicle? I have been researching but found nothing. :D Have a good day!
@markosrba0279
@markosrba0279 Жыл бұрын
Hey Raven, hope you are okay! Come back to youtube
@julienfrisson9372
@julienfrisson9372 Жыл бұрын
2 years no update no news video ???
@Manrikitabako1
@Manrikitabako1 3 жыл бұрын
Thank you very much! I'm sure you are busy and already have a large list of requests, but I will just leave this one here to see if you ever get around to it. How would I have a plane/helicopter strike an area via a trigger, perhaps virtually via those support assets even? I'm thinking that if I drive through a trigger could a plane or helicopter fly from behind and strike a certain spot within my visual range? It's mostly just for wow factor I am considering this. Just a nice sort of thing to see before you deploy into battle further ahead. Thanks again, you've helped me and many others a lot with your content.
@Mike91337
@Mike91337 Жыл бұрын
possible. you figure it out or need help still?
@KubaTT1
@KubaTT1 Жыл бұрын
Hi, I hope someone will help me out. The script works only at the beginning when the game starts. After Respawn, I don't get my custom loadout, and neither of players- they spawn with "Arma preset loadout". Thank you!
@Gunter_Severloh
@Gunter_Severloh Жыл бұрын
Make sure you have both scripts installed in your scenario folder, also not respawning with your loadout because either you didn't give your playable unit/s variable names and added it to the scripts, or your missing the onPlayerRespawn.sqf
@antonye7585
@antonye7585 3 жыл бұрын
Thanks for the video, is there not a way to use _player rather than the P1 and P2?
@WhiteRaven
@WhiteRaven 3 жыл бұрын
I did some initial tests with that idea and it wouldn't work if there are more than 1 custom loadout (if 2 players die at the same time) But I will look into it further to see if I can find a way.
@gargantabass
@gargantabass 3 жыл бұрын
hello. does anyone know of a video tutorial or the name of the function to make the AI favor protecting an area or defending an objective instead of going madly behind the players when there is visual contact?
@WhiteRaven
@WhiteRaven 3 жыл бұрын
I'll look into this for you but bear with me as I have a list of requests to get through
@tj153153
@tj153153 3 жыл бұрын
I am having an issue where if not all players are present in the mission i.e "playable slots" then the player would respawn without the kit because it doesn't recognize the variable of the missing person. For example if a mission with players p1 - p10 and p5 is an empty slot then the script won't work because it doesn't recognize p5 as a variable. I'm almost illiterate at scripting so any help would be appreciated thanks, great tutorial.
@tankie2ndrtr
@tankie2ndrtr 2 жыл бұрын
Same issue mate, how did you get around it?
@RusInfVis1986
@RusInfVis1986 2 жыл бұрын
Good question. I haven't solved this problem yet. Do you have any ideas?
@RusInfVis1986
@RusInfVis1986 2 жыл бұрын
​@@tankie2ndrtr I solved this problem. You have to add "initPlayerServer.sqf" in your mission folder. Then inside: Player setVariable ["TAG_LoadoutStart1", getUnitLoadout Player]; Player addEventHandler ["Respawn", {Player setUnitLoadout (Player getVariable ["TAG_LoadoutStart1", []]); }]; And nothing more. This two lines work for each playble slots. I've already tested and it works.
@RusInfVis1986
@RusInfVis1986 2 жыл бұрын
I thought that I solved the problem, but I was wrong. Yesterday I checked it with my friends (MP) and it didn't work, equipment was given only for me after death, but not for my friends. I will continue to solve it.
@RusInfVis1986
@RusInfVis1986 2 жыл бұрын
So, this time I can say I solved))) What you should do? 1. Create initPlayerLocal.sqf in your mission folder. Inside: player setVariable ["BLABLA_varSaveInventory", getUnitLoadout player]; 2. Create onPlayerRespawn.sqf in your mission folder. Inside: player setUnitLoadout (player getVariable ["BLABLA_varSaveInventory",[]]); All players must be without any names! It's very important. After death, player recieves indivitual equipment which a creator decides to use in editor.
@casiofin4136
@casiofin4136 3 жыл бұрын
Would you be able to make a video of the Defense module, because there are no new videos after the eden editor came.?
@WhiteRaven
@WhiteRaven 3 жыл бұрын
I'll look into this for you but bear with me as I have a list of requests to get through
@ThomasMck0251
@ThomasMck0251 2 жыл бұрын
what app did you use to edit the files?
@Gunter_Severloh
@Gunter_Severloh Жыл бұрын
He's using notepad++
@Ariel-iw7os
@Ariel-iw7os 3 жыл бұрын
Excellent work, congratulations. Could something similar be achieved with AI? Example: If I use a melee unit, (Improved Melee System) and edit its equipment to be a knight of the middle ages, (Dark medieval age) can I make the unit respawn with the same equipment?
@SetchiPaunda
@SetchiPaunda Жыл бұрын
Good video thanks. But it did not work for me. I know it is something I am doing wrong.
@Oreo-dude
@Oreo-dude Жыл бұрын
This all cool and all, but where do i paste all of this code into. I cant figure this out for the life of me. 😭
@Gunter_Severloh
@Gunter_Severloh Жыл бұрын
Scripts go into your scenario folder. Do this, in the editor to the top left where it says scenario, then go down to where it says "open scenario folder" do that, and your folder will open, then take the two scripts and put them into your folder. Be sure to name the playable units that you want to save the custom loadouts, and adjust the name in the scripts.
@davebriscoe1012
@davebriscoe1012 3 жыл бұрын
Hi, how do I set a trigger to change a load out i.e get to an Sdv as a rifleman an on activation it changes you gear to a diver. So you don't have to manually do it. An then when you get out you can activate a trigger to change back to rifleman load out. Good vid 👍
@WhiteRaven
@WhiteRaven 3 жыл бұрын
Good idea and I will add it to my list to do
@davebriscoe1012
@davebriscoe1012 3 жыл бұрын
@@WhiteRaven Thanks man, keep up the great content
@reygiejameslangamen2187
@reygiejameslangamen2187 3 жыл бұрын
Can you do a tutorial video about old man qrf module?
@WhiteRaven
@WhiteRaven 3 жыл бұрын
What do you want to know? How to create a quick reaction force?
@mahdiatris5254
@mahdiatris5254 2 жыл бұрын
thanks YOU brother
@justinmcculloch7644
@justinmcculloch7644 2 жыл бұрын
thank you : )
@fenwaywolf
@fenwaywolf 2 жыл бұрын
Hero
@asrafnoorhadi7674
@asrafnoorhadi7674 3 жыл бұрын
I dont understand
@midnightshooter5207
@midnightshooter5207 3 жыл бұрын
can u make video how to make random patrol and also video about ai carpet bombing
@WhiteRaven
@WhiteRaven 3 жыл бұрын
What do you mean by random patrol? So they spawn when you are near? And what are they going to be doing (aware of you)?
@midnightshooter5207
@midnightshooter5207 3 жыл бұрын
@@WhiteRaven like make trigger or something which covers whole city and in that coverd area will randomly spawn enemy units
@WhiteRaven
@WhiteRaven 3 жыл бұрын
@@midnightshooter5207 ok I'll look into this for you but bear with me as I have a list of requests to get through
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