Why Did PS1 Games Do That Jitter Thing?

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Pop Strikers

Pop Strikers

Күн бұрын

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@sentientbacteria5633
@sentientbacteria5633 2 ай бұрын
“The PS1 doesn’t understand Fractions.” I feel that brother 😔
@HeterosexuaI
@HeterosexuaI 2 ай бұрын
embarrassing
@hayato8452
@hayato8452 2 ай бұрын
Seriously, who does?
@leviathan1082
@leviathan1082 2 ай бұрын
Educated people ​@@hayato8452
@Therealbazelgeuse
@Therealbazelgeuse 2 ай бұрын
I do
@cyceryx
@cyceryx 2 ай бұрын
​@@hayato8452im in calc 2 and i messed up a step with basic fractions while integrating last week :3 nobody truly does
@rodrigo3732
@rodrigo3732 5 ай бұрын
I love videogame limitations that become aesthetics.
@burnttoast26
@burnttoast26 3 ай бұрын
Silent Hill fog too
@CyberneticEden
@CyberneticEden 3 ай бұрын
Born of necessity, but evolves out of love lol
@Lost_n_Found_1
@Lost_n_Found_1 3 ай бұрын
Same. Growing up with NES and OG GB helped me truly appreciate the ingenuity and beauty of limitations.
@kedra4906
@kedra4906 3 ай бұрын
Pixels?
@marvelouschester3018
@marvelouschester3018 3 ай бұрын
@@kedra4906?
@JordanLester13
@JordanLester13 3 ай бұрын
I think Ultrakill features a graphic setting called "Vertex aliasing" that (and i'm speculating) makes the vertices snap to a grid of sorts, and I find the whole idea so fascinating. I think it's charming that a lot of indie games these days want to feature what was once an artifact of cheap hardware to be nostalgic.
@socksleeve
@socksleeve 3 ай бұрын
Creator of ultrakill said it was specifically done to emulate ps1 graphics, hell there are even specific options to increase and decrease the amount of warping
@InnuendoXP
@InnuendoXP 2 ай бұрын
BallisticNG too, I love it personally, feels a bit like I'm getting a distorted view of some alternate dimension.
@JordanLester13
@JordanLester13 2 ай бұрын
@@socksleeve I love how it's a slider, it's like "make it as messed up as you want". You can change the graphics to be so bad, it makes a prescription of H54.2 lenses look like a fresh pair of eyes in comparison.
@skapaloka222
@skapaloka222 2 ай бұрын
yeah but something interesting is that the effect is only imitated! every vertex is snapped to a grid still, but its a 2d grid relative to the camera instead of the world/level grid that the game likely runs with. it becomes very clear when the setting is turned to higher levels
@taibasarovadil
@taibasarovadil 2 ай бұрын
the exact same thing with guitar distortion - it started as a thing amps do when they are damaged but now its beloved and used literally fucking everywhere. "the moment it can be avoided, people will try to emulate it"
@somethingaboutgaming.2538
@somethingaboutgaming.2538 2 ай бұрын
Imagine telling that adorable little racoon that you could give them their arm back at any time, but choose not to because it looks cool lmfao
@moonadoo1006
@moonadoo1006 2 ай бұрын
Where the music called
@MegaManXPoweredUp
@MegaManXPoweredUp Ай бұрын
​@@moonadoo1006I don't know the exact name, but it is from either the Tekken 1 or Tekken 2 OST.
@BotulinSpikedMarzipan
@BotulinSpikedMarzipan 7 күн бұрын
There's a reason I don't cripple my OCs. The reason is that I don't have the heart to be heartless.
@spritemon98
@spritemon98 3 ай бұрын
I immediately love this raccoon girl's design
@Wahmageddon
@Wahmageddon 3 ай бұрын
Would
@Rick0809v4
@Rick0809v4 3 ай бұрын
Azumi and the Verticle Slice
@randomazzy11
@randomazzy11 3 ай бұрын
​@@Wahmageddonwhat.
@SeralthSparro
@SeralthSparro 3 ай бұрын
​@@randomazzy11you heard the man. Would. I second his statement.
@Old_Man_Miku
@Old_Man_Miku 3 ай бұрын
​@@SeralthSparro Beastiality is a crime
@azuredragonofnether5433
@azuredragonofnether5433 5 ай бұрын
I think the same can be said about RuneScape: the models also seem to use whole numbers to not tax the RAMs by the browers too much, as well as using no smooth animations. And it has stood that way since even beyond Old School RuneScape, unless using RuneLite's smooth animation plug-in.
@PopStrikers
@PopStrikers 5 ай бұрын
Old School RuneScape DID look pretty similar, didn’t it?
@puffsniffy6425
@puffsniffy6425 3 ай бұрын
Why do people like runescape? I don't understand the appeal at all. It's so so so boring! No one who has a life has that kind of time!
@TehOneTrewIdjut
@TehOneTrewIdjut 3 ай бұрын
@@puffsniffy6425well hey, you just discovered taste. It’s subjective. Imagine that. I don’t like it either. I loved WoW back in the day though. Pandaria was my last expansion.
@erickgower120
@erickgower120 3 ай бұрын
I miss playing RuneScape in school.
@azuredragonofnether5433
@azuredragonofnether5433 3 ай бұрын
Let's face it... I just love RuneScape for all its patience-needing activities it offers. And it's grind by design, too.
@carcinoGenecistt
@carcinoGenecistt 2 ай бұрын
THE BLOODY BUNNY PLUSHIE IS ABSOLUTELY ADORABLE I NEED IT.
@2ktwothousand
@2ktwothousand 2 ай бұрын
-IIRC its one of the disorder plushies by PlushieDreadfuls- ok im wrong lmaoooo
@2ktwothousand
@2ktwothousand 2 ай бұрын
also holy shit is that Karkat Vantas from hit webcomic Homestuck
@carcinoGenecistt
@carcinoGenecistt 2 ай бұрын
@@2ktwothousand yeah no ur wrong LOLLLL, ive been followin plushie dreadfuls for a while, especially considering ive been following other of american mcgees creations like alice madness returns so. id know,
@carcinoGenecistt
@carcinoGenecistt 2 ай бұрын
@@2ktwothousand uuh, uhh. shakes head repeatedly. nuh uh. no. dont know what ur talkin abt.(yeah....no its homestuck...)
@Happy_doggo
@Happy_doggo Ай бұрын
I never heard that name in years
@CoraCreates
@CoraCreates 2 ай бұрын
Ooo hey bloody bunny!
@TheOpposedForce
@TheOpposedForce 2 ай бұрын
I was also surprised to see BB.
@froggutz101
@froggutz101 2 ай бұрын
Me too! I'm a big fan of BB!
@biz117
@biz117 2 ай бұрын
@@froggutz101 big boss
@gloriousGab
@gloriousGab 2 ай бұрын
​@@biz117"when you can't even say... my name..."
@biz117
@biz117 2 ай бұрын
@@gloriousGab has the memory gone are you feeling numb or have i become invisible?
@UwUemerald
@UwUemerald 3 ай бұрын
Whats fucking hilarious is i didnt know the exact details of why ps1 did this, like the whole numbers thing, but i KNEW it was due to it moving like it was on a grid, thank you for explaning
@alekz8580
@alekz8580 2 ай бұрын
If you ever wondered about why games sometimes couldnt decide which object was in front, that's from another hardware issue. Developers had to program their own z-axis for depth because the hardware couldnt do it natively.
@ZepherionUltima
@ZepherionUltima Ай бұрын
I always thought jitter was FROM the z-buffer emulation, huh
@falsebeliever8079
@falsebeliever8079 5 ай бұрын
I remember all my friends having ps1 while I had the N64. I loved playing and watching them play om the ps1, but I noticed the jitter. It looked very ugly to me, not enough for me to dislike the games, but I seemed to be the only one who noticed. I concluded that I was wrong and there was no jitter.
@HollywoodGaming-fy3vt
@HollywoodGaming-fy3vt 3 ай бұрын
You gaslit yourself😂
@FiendishlyDelightedSefto
@FiendishlyDelightedSefto 3 ай бұрын
N64 had best graphics of the era
@tardisman4210
@tardisman4210 3 ай бұрын
Because you were used to the smooth graphics of the N64 for so long, the screen jitters were more prominent to you
@asherael
@asherael 3 ай бұрын
if the n64 had been cd based, i can't help but thing it would have made mince-meat out of the ps1
@Zack-bl2gg
@Zack-bl2gg 3 ай бұрын
@@asheraelwell, if it had been CD based AND Nintendo had good third party support, Sony kind of stole all of their third parties in that generation since Nintendo had been treating them as an afterthought
@gameingmachine8283
@gameingmachine8283 2 ай бұрын
THANK you so much! Not only is it informing but it’s actually entertaining and understandable with no intentional prolonging. You’re the best man, I’m subbing!
@PopStrikers
@PopStrikers 2 ай бұрын
Thank you! Appreciate it
@ruisilva3330
@ruisilva3330 2 ай бұрын
Vibin to the tekken 2 character select theme Edit: thank you all for the likes!
@VanguardRaven
@VanguardRaven 2 ай бұрын
It's been so long. I knew it sounded familiar but couldn't put my finger on it.
@Firefox-Udon
@Firefox-Udon 2 ай бұрын
If I'm not mistaken, that's the Tekken 2 Arcade Character Select and not the console variant. I think the console one has more oomph to it.
@mac_sour
@mac_sour Ай бұрын
my earliest tekken was tekken 3, never played the first 2. it's a vibe though. tekken 3 is the goat though
@ruisilva3330
@ruisilva3330 Ай бұрын
@@Firefox-Udon the console version is much funkier
@ruisilva3330
@ruisilva3330 Ай бұрын
@@mac_sour I'm a big fan of tag 1, 4 and 6
@uboa8060
@uboa8060 2 ай бұрын
Dude, nice Bloody Bunny plush. Haven't thought about that in years.
@moonadoo1006
@moonadoo1006 2 ай бұрын
WHAT IS THE MUSIC IN THE BACKGROUND OF THIS VIDEO
@ghosteaaa7949
@ghosteaaa7949 21 күн бұрын
@@moonadoo1006 tekken 2 arcade's character select screen
@TarenGarond
@TarenGarond 4 ай бұрын
0:45 From what I've read the jitter is actually from the vertices jumping from whole number to whole number in the 2D space of the screen(Due to no subpixel precision of vertex positioning on the "GPU") not 3D space.
@DukeDudeston
@DukeDudeston 3 ай бұрын
Makes a whole load of difference that.
@DatdudegilToo
@DatdudegilToo 3 ай бұрын
Was going to comment this, pretty sure it's in screen space, not 3D space
@chewycooking9013
@chewycooking9013 3 ай бұрын
It lacks anti-aliasing
@DenkyManner
@DenkyManner 3 ай бұрын
Yes, the PlayStation had no Z buffer. All the 3D is done in 2D coordinates.
@0x1EGEN
@0x1EGEN 2 ай бұрын
@@DenkyManner Well this is actually true regardless of the Z buffer. When you transform the 3D coordinates with the model-view-projection matrix, it always spits out screenspace coordinates. That's just how the math works.
@averyraresnom2451
@averyraresnom2451 2 ай бұрын
Bloody Bunny fans when they see a random short have a plushie of a certain murderous bunni.
@SolidSnake240
@SolidSnake240 2 ай бұрын
That Tekken 2 character select music 🔥. Brings back so many memories
@mekaniklboltmb4880
@mekaniklboltmb4880 3 ай бұрын
Bloddy bunny jumpscare
@Corridorcrawler
@Corridorcrawler 2 ай бұрын
Yoo i noticed that too XD
@royaloreo1275
@royaloreo1275 2 ай бұрын
Cute little murderous bugger.
@Emperor-Quill
@Emperor-Quill 2 ай бұрын
I was just wondering if anybody else noticed her too lol
@peytoia
@peytoia 2 ай бұрын
been spotting a LOT of homestucks in the wild lately. is it having a resurgence or something?
@mekaniklboltmb4880
@mekaniklboltmb4880 2 ай бұрын
@@peytoia ^2 is still being updated but it suuuuuuuuuucks Ill stick with the original
@mitsudafanni7978
@mitsudafanni7978 3 ай бұрын
My friend called this "shaky model syndrome". It's very nostalgic to me, and I wish I could find retro games that used it for aesthetic purposes.
@ideac.
@ideac. 2 ай бұрын
im glad that we are in a time where aethetics and limitations like this from the ps1 and ps2 era are highly appreciated. i think we are past the time where we were obsessed with the max resolution graphics, hopefully
@jendo42
@jendo42 2 ай бұрын
It does understand fractions. But it's limited to exact count of decimal places. It uses "fixed point" arithmetic for simplification of their vector hardware engine so they could put it on single chip. Fixed point arithmetic from hardware perspective does not require any different handling that basic integer. Second factor is that the PS1 GTE engine used 16bit elements (1bit sign, 3 bits for integer part, 12bit for fraction part) so that is quite limited linear space considering that all matrix multiplications are done like that. It leads to the visual artefacs so the rendered vertices wiggle accross the linear space "lattice".
@Max-hn5tc
@Max-hn5tc 2 ай бұрын
I remember watching a 20 minute video explaining why it did that but with super complex in-depth explanation, from what I did not understand a single thing! Yet a minute short has finally made it clear and simple to comprehend.
@GeneralJaydonius
@GeneralJaydonius 2 ай бұрын
I kinda like that it gives the subtle idle animations more character. A stagger that makes it feel alive, akin to low resolution recordings, but in its own feel.
@UnderTheLuxury
@UnderTheLuxury 5 ай бұрын
Soul Reaver And Legacy of cain hit hard
@Guru_1092
@Guru_1092 3 ай бұрын
RIP Nosgoth. 😢
@burnttoast26
@burnttoast26 3 ай бұрын
@@Guru_1092Nosgoth the multiplayer game was an insult to Legacy of Kain tbh. About a decade of cliff hanger for an insanely story-driven series only to have an arena game that has virtually nothing to do with the story
@Guru_1092
@Guru_1092 3 ай бұрын
@@burnttoast26 it was fun tho.
@burnttoast26
@burnttoast26 3 ай бұрын
@@Guru_1092 Still an insult. Years of waiting for the cliffhanger to be answered, only to be slapped in the face with live service crap
@Guru_1092
@Guru_1092 3 ай бұрын
@@burnttoast26 I never played LoK so I honestly don't really mind. I had fun.
@cianmoriarty7345
@cianmoriarty7345 3 ай бұрын
_Legacy of Kain: Soul Reaver_ such a wonderful game and I miss it terribly 😢
@douglasscott7551
@douglasscott7551 3 ай бұрын
Soul Reaver 1 and 2 remakes are here soon!!
@elpogio4890
@elpogio4890 3 ай бұрын
​@@douglasscott7551 remasters*
@portalmasterdragon7326
@portalmasterdragon7326 2 ай бұрын
@@elpogio4890and knuckles
@steveglover6411
@steveglover6411 2 ай бұрын
I still have the PC version and PS1 version somewhere in storage. Loved how they were able to leave certain areas off limits because you didn’t have (for instance climbing) the ability to see the other area. And I remember the glitch in one of the areas where you defeat a brethren (or whatever they were called) still want to play it again someday. 🙂👍
@failureOnSnow
@failureOnSnow 2 ай бұрын
I had young memories of this character and nothing else to go on to find the game This random short and this random comment have saved me from my ignorance Remasters are on steam i know how im spending the weekend
@Sharkspartan6548
@Sharkspartan6548 3 ай бұрын
The Jitters and Dithers, classic PS1.
@Martyste
@Martyste 2 ай бұрын
The N64 dithered some games too, but you'd hardly ever notice it on composite output, and most emulation methods completely bypass that. It only shows up with like, an HDMI N64.
2 ай бұрын
And nowadays, the stutters I love PS1 aesthetics.
@ATHANQFORWATCHINGAND-
@ATHANQFORWATCHINGAND- 2 ай бұрын
Oh my god is that bloody bunny
@PopStrikers
@PopStrikers 2 ай бұрын
Hell yeah
@dan_loup
@dan_loup 3 ай бұрын
Not entirely precise, the biggest problem is the part where these integers are also 16bits. There's only 65536 possible positions on the PS1 3D math for each axis
@bountyjedi
@bountyjedi 2 ай бұрын
Yes. I thought the PS1 used fixed point arithmetic. Also referring to floating point as "decimal' is not entirely correct either. Cute racoon girl though❤
@dan_loup
@dan_loup 2 ай бұрын
@@bountyjedi It does, but 32bit fixed point arithimetic is pretty useable for 3D as well. It's a bit of a hassle but its not the end of the world. Now 16bit 3D math is pain. the bigger the world you want to draw, the less precision you got.
@Ara_Arasaka
@Ara_Arasaka 3 ай бұрын
That raccoon model… who is she and where can I find her and OH MY GOD I LOVE HER
@PopStrikers
@PopStrikers 3 ай бұрын
She’s my character Azumi! I’m making some animations and games starring her!
@RazputinAquatoColon3
@RazputinAquatoColon3 Ай бұрын
Oh, I thought she was an actual video game character,,
@EmberGyaru
@EmberGyaru 2 ай бұрын
Great short loop, and I absolutely LOVE that after all these years, I now know why. Never even really gave it a ton of thought before, but that's so interesting to know.
@PokemonProfessorNebula
@PokemonProfessorNebula 2 ай бұрын
We gonna talk about that Bloody Bunny plush? I never knew they made those-
@elspoiledmilk
@elspoiledmilk 2 ай бұрын
YOOOOOOO!!!!! IS THAT A PLUSH OF BLOODY BUNNY?????
@toastedcarpenter122
@toastedcarpenter122 2 ай бұрын
Bloody Bunny plush spotted 👀
@oniinu
@oniinu 3 ай бұрын
is that character you called Azumi just an OC or is she from a game? she's super cute!
@PopStrikers
@PopStrikers 3 ай бұрын
Thank you! She’s my main OC that I’m making some animations and games for! I have a few short animations on my channel already, and am working on more right now 👍
@JuntaVangogh
@JuntaVangogh 2 ай бұрын
I have the same question
@SacapuntasDeMetal
@SacapuntasDeMetal 2 ай бұрын
would
@JuntaVangogh
@JuntaVangogh 2 ай бұрын
@@SacapuntasDeMetal i second that
@MKDS_Squirrel
@MKDS_Squirrel Ай бұрын
@@SacapuntasDeMetal Would SHUT UP respect the character man. This guy put a lot of work into it and shared his art with us, be nice.
@yrlcldmstrfr
@yrlcldmstrfr 2 ай бұрын
whenever I hear that first note, it has an effect similar to the first note of black parade, it just instantly shifts my mood for the remainder of the song. It truly feels like nightmares I had when I was younger where I'm just falling through a void. And the beat feels like marching boots and a racing heartbeat all at the same time, it's such a great character theme for Mherren.
@magic7398
@magic7398 2 ай бұрын
BESIDES THE GREAT VIDEO, IT HAS BEEN YEEEARS SINCE I SAW BLOODY BUNNY, OH GOD THE MEMORIES ARE COMING BACK
@derpyzygarde
@derpyzygarde 2 ай бұрын
Honestly fantastic short that explains all of the details and everything leading up to it absolutely flawlessly and easily digestible for anyone! Great job!
@mc.gemstone
@mc.gemstone 2 ай бұрын
Off topic but I love that bloody bunny plushy
@azumicore18
@azumicore18 Ай бұрын
i love that me and the raccoon girl share a name :D
@notamobilesprout4175
@notamobilesprout4175 2 ай бұрын
BLOODY BUNNY? IN THIS YEAR?! WOOOOOO
@OFFLINE_LOL
@OFFLINE_LOL 2 ай бұрын
I clicked for the thumbnail, it was worth it
@FloofyOneTorpheus
@FloofyOneTorpheus 3 ай бұрын
That bunny... nostalgia😊
@schrodingersdinger3839
@schrodingersdinger3839 Ай бұрын
Aff really improved his stroke game
@VGamingJunkieVT
@VGamingJunkieVT 4 ай бұрын
Kinda reminds me of the original Quake, no interpolation at all so it just jerkily went from one frame to the next. You can actually see this really well in the N64 version of Quake 2, ironically, since I think they used the Quake 1 frame for Quake 2 on the system.
@DemonSaine
@DemonSaine 2 ай бұрын
man the Tekken 2 character select theme is one of my very first video game memories when i was 4 years old. I love that jank texture warping it gives the ps1 so much charm and the nostalgia is immense
@growingup15
@growingup15 2 ай бұрын
Bloody Bunny Plushie. I must obtain
@EthanMartin-ui2gq
@EthanMartin-ui2gq 2 ай бұрын
I forgot about bloody bunny until I saw your plush
@lunatpr5594
@lunatpr5594 2 ай бұрын
Love the Bloody Bunny plush!
@unzorromas
@unzorromas 2 ай бұрын
OMG BLOODY BUNNY PLUSHIE
@GSSMAV
@GSSMAV 3 ай бұрын
Me: Uuuuugh can I scroll already? My brain: Hold on. This is interesting.
@blue5887
@blue5887 3 ай бұрын
I think you should lay off shorts for a while 💀
@nyotendo
@nyotendo 2 ай бұрын
​@@blue5887fr, the entire short is 55 seconds long lol
@sourjuice
@sourjuice 2 ай бұрын
Oh my god, Bloody Bunny spotted in the wild.. peak lives on
@juanhermosillo7322
@juanhermosillo7322 3 ай бұрын
I love how you used Legacy of Kain Soul Reaver for an example. It's finally getting the remaster treatment 🙌 its the first game I ever purchased. I've had it since 1999 and play it at least once a year.
@PopStrikers
@PopStrikers 3 ай бұрын
You’re gonna love my next full length video then 😉
@pedromarenssi3361
@pedromarenssi3361 2 ай бұрын
they gave the raccoon girl phantom bones :(
@MeltdownLou
@MeltdownLou 2 ай бұрын
Devs in 1999: "How do we make good graphics? We just have bad ones!" Devs in 2024: "How do we get bad graphics damn it! We only have good ones!"
@ElysetheEevee
@ElysetheEevee Ай бұрын
2005? Try maybe ten years further back, lol. 2005 was coming into its own with proper 3D graphics.
@MeltdownLou
@MeltdownLou Ай бұрын
@@ElysetheEevee So after reserching the averedge 3D game in 2005. You are right. TY ^^
@SomeordinaryProtogen
@SomeordinaryProtogen Ай бұрын
Bloody Bunny plush detected.
@Javda2008
@Javda2008 2 ай бұрын
Bloody bunny jumpscare
@apollo7557
@apollo7557 2 ай бұрын
“They did this to keep the cost down” Tell this to the modern ps5 prices lmao
@MizoxNG
@MizoxNG 3 ай бұрын
add on top of that the lack of bilinear sampling and the lack of perspective correction in the texture mapping and you get the authentic PS1 experience
@Enzo_Moon
@Enzo_Moon Ай бұрын
Yeah yeah yea- WAIT YOU HAVE A BLOODY BUNNY PLUSHIE?
@darkfent
@darkfent 5 ай бұрын
Gives you that horror jitters tho
@Stafeut
@Stafeut Ай бұрын
Ah yes, Tekken 2 pick your character theme
@SlitWristMisfit_
@SlitWristMisfit_ 3 ай бұрын
Tekken 2 music!
@EnzeruAnimeFan
@EnzeruAnimeFan 2 ай бұрын
Thank you, it took too much scrolling to see what the music is
@SlitWristMisfit_
@SlitWristMisfit_ 2 ай бұрын
@EnzeruAnimeFan No problem! It's the character select music if I'm not mistaken.
@ElectronikBliss
@ElectronikBliss Ай бұрын
@@SlitWristMisfit_ thank you for the info
@yuripetrovic7606
@yuripetrovic7606 2 ай бұрын
As a kid I thought it was intentional to make it so the characters didn't look like it was a static image (like, a character breathing)
@KeshieNorthStar
@KeshieNorthStar 3 ай бұрын
Oh man I remember drawing Azumi a looong time ago. Either way, you're killing it with this short
@PlushiiMono
@PlushiiMono 2 ай бұрын
Where is Azumi from?
@blaidddrwg-ye9dy
@blaidddrwg-ye9dy 2 ай бұрын
It made it seem more lifelike. I thought it was the characters breathing
@2l84me8
@2l84me8 5 ай бұрын
I miss when limitations bred creativity in games.
@lacucaracha111111
@lacucaracha111111 5 ай бұрын
But thats isnt creativity, it is just a limitation and its consequence. Creativity is Crash bandicoots handleing of levels. The PS1 couldnt load an entire level of the games we got (and they wanted to show), not enough memory. They circumvented that by not loading the level at once. They essentially chunk loaded and uinloaded levels as you went through them. This and fixed camera angles allowed for much more visual fidelity than nearly all other PS1 titles.
@2l84me8
@2l84me8 5 ай бұрын
@@lacucaracha111111 Knowing how to circumvent these limitations is due to creative problem solving.
@alecjohnson5043
@alecjohnson5043 5 ай бұрын
​@@2l84me8and the problem was not circumvented. Its wholly unavoidable. Your point is moot
@magen6233
@magen6233 5 ай бұрын
@@alecjohnson5043 It is avoidable, but requires more human programming work, more processing, and more ram, so at this time in gaming it was not very advisable to do it as it would have been a financial strain and a performance strain.
@crestofhonor2349
@crestofhonor2349 5 ай бұрын
It still does. Games still don't have unlimited resources. You still have to work inside the constrains of hardware and the money and employee talents you have to make the games
@DJ_AwesomeSauce
@DJ_AwesomeSauce 2 ай бұрын
That loop transition was super sick tho 😮
@pry3801
@pry3801 5 ай бұрын
Where’s did you get that plushie though…
@PopStrikers
@PopStrikers 5 ай бұрын
2Spot sells merch on their website
@Chronorust
@Chronorust 2 ай бұрын
Blood Bunny plushie spotted 🔥
@Malcolm-c5b
@Malcolm-c5b 3 ай бұрын
I think because Crash didn’t use skeletal rigs it doesn’t have jitter
@RockstarRacc00n
@RockstarRacc00n 3 ай бұрын
No, it was because the developers were very careful with everything about animating that character, because they were very invested in having him look very good. There are ways around this if you know what you're doing, such as animating at a larger scale and then scaling down.
@SeSySeSa
@SeSySeSa 3 ай бұрын
I've seen jitter in all 4 ps1 crash games. The third installment is the worst offender
@Cedalus
@Cedalus 3 ай бұрын
​@@SeSySeSayeah it's definitely there, it just isn't as bad as most other PS1 games
@sebastiankulche
@sebastiankulche 2 ай бұрын
@@SeSySeSa If you play on the OG resolution, is almost non existent. It also doesnt help that emulators for some reason makes the wobbling worse when upscaling (and i dont mean more noticeable, but actually worse).
@rompevuevitos222
@rompevuevitos222 2 ай бұрын
@@sebastiankulche It is indeed just more noticeable. Emulators don't touch the coordinates. You are adding more pixels, which makes the jitter several times more noticeable. And the lack of CRT blur just makes it even more blatant.
@LuigiMan2401
@LuigiMan2401 Ай бұрын
Me and the PS1 have more in common than I thought…
@aetheralmeowstic2392
@aetheralmeowstic2392 3 ай бұрын
The DS and DSi also lack an FPU (a floating point unit), so DS graphics do the same. And I took k advantage of this to make a constantly shifting shirt design in *Animal Crossing: Wild World* using concentric black and white squares that are 1 design pixel wide.
@berutakhaos9830
@berutakhaos9830 2 ай бұрын
Bloody Bunny plushie jumpscare
@mittens4859
@mittens4859 3 ай бұрын
Soul reaver was my childhood I am so nostalgic over the ps1 graphics these days
@PopStrikers
@PopStrikers 3 ай бұрын
If you love Soul Reaver, you’re gonna love my next full length video dropping in the next few days 😎
@Evonyy
@Evonyy 14 күн бұрын
I love your "Bloody Bunny" plush !!
@ethangnasher3848
@ethangnasher3848 2 ай бұрын
Ayyy, Killer Bunny plush.
@arandomworm8713
@arandomworm8713 Ай бұрын
I did NOT expect to see Bloody Bunny plushy in a short LOL
@The-epcot-nerd
@The-epcot-nerd 2 ай бұрын
“ the PS1 doesn’t understand fractions.” HE JUST LIKE ME FR!
@Popslushy
@Popslushy Ай бұрын
smash, also interesting information. a limitation but it adds style and characteristics
@DatOleEditGuy
@DatOleEditGuy 5 ай бұрын
I like it tho
@PopStrikers
@PopStrikers 5 ай бұрын
Me too 👍
@wyatttyson7737
@wyatttyson7737 2 ай бұрын
I did a double take at the prices for games at the end of the video. Then I did a triple take at the inflation calculator. $49.99 in 1994 is $106.16 in 2024. $149.99 is $319.11.
@Cloudrunner5k
@Cloudrunner5k 5 ай бұрын
I love the jutter
@celestehernandez2000
@celestehernandez2000 2 ай бұрын
You explained this so well, I feel like this is a really complicated topic and you made it very easy to understand
@user-5-j6o
@user-5-j6o 3 ай бұрын
Song Name in the Background?
@mileator
@mileator 3 ай бұрын
Somebody said that Tekken 2 character selection arcade version
@asneakylawngnome5792
@asneakylawngnome5792 Ай бұрын
I always knew it was to make the game seem more alive, like looking like they’re breathing, or slight movement when talking, but it’s awesome understanding how. Thanks for the explanation :D
@pharmcat8484
@pharmcat8484 2 ай бұрын
I love these videos where the ending wraps into the beginning
@Echidneys
@Echidneys 2 ай бұрын
That's called a "loop"
@pharmcat8484
@pharmcat8484 2 ай бұрын
@@Echidneys makes sense
@midgetwaffles8635
@midgetwaffles8635 2 ай бұрын
BLOODY BUNNY PLUSHIE SPOTTED!!
@CybulDot
@CybulDot 2 ай бұрын
BLOODY BUNNY PLUSHIE SPOTTED!!
@Seltkirk-ABC
@Seltkirk-ABC 3 ай бұрын
QUAKE II BE LIKE ❤❤❤❤❤
@Maxsmack
@Maxsmack 3 ай бұрын
I personally love it, it makes them feel more animated and lifelike. Too often now you see characters frozen perfectly in place like a board
@tokonatsuthatfoxguy
@tokonatsuthatfoxguy 2 ай бұрын
I JUST NOTICED THE BLOODY BUNNY PLUSHIE
@katherinereign1058
@katherinereign1058 2 ай бұрын
IS THAT BLOOD BUNNY
@HangOnThereSlick
@HangOnThereSlick 5 ай бұрын
I dont remember walk cycles looking that good for PS1 games characters
@ShootingStarfruit
@ShootingStarfruit 3 ай бұрын
The smooth character walk cycle was an example of how modern games process vertex coordinates.
@pedrofelipefreitas2666
@pedrofelipefreitas2666 3 ай бұрын
You're telling me the PS1 only used an Arithmetic and Logic Unit and didn't have a Floating Point Unit? That's honestly pretty insane, although it makes sense since FPUs were MUCH more expensive than ALUs.
@burdbeek864
@burdbeek864 3 ай бұрын
Bloody Bunny spotted
@captainphoton1693
@captainphoton1693 2 ай бұрын
Wait. I knew that fact. But I thought it was the calculation to their place in the 2 render space that couldn't do fractions. As further object seemed to jitter more compared to their size. While it was more subtle on close objects.
@johnnymartin8480
@johnnymartin8480 3 ай бұрын
I always thought it was like that because people in real life are not completely static, they move around and I always thought it representing the subtle movements of life
@ShootingStarfruit
@ShootingStarfruit 3 ай бұрын
An unintended feature then? I think you hit the nail on the head as to why it looks somewhat appealing.
@Seemlypseudonym
@Seemlypseudonym 2 ай бұрын
Signature to MGS - Konami made it look intentional and trademark to the game - they made it look like nuance
@thephonepersonally
@thephonepersonally 3 ай бұрын
Background music?
@ca4360
@ca4360 3 ай бұрын
Tekken 2 Arcade Character Select Theme
@mattinscratch
@mattinscratch 2 ай бұрын
I need more of the raccoon girl
@Mythic_Zach
@Mythic_Zach 5 ай бұрын
I want it back!
@magen6233
@magen6233 5 ай бұрын
Mod your game, move the entire game to x 400 000, y 400 000 and z 400 000 and that's done.
@SCP-tn2ln
@SCP-tn2ln 3 ай бұрын
No
@aadipie
@aadipie 2 ай бұрын
Bro explained a year of my game art course in one KZbin short. Crazy
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