Why do the New Combos Work? Side-by-Side Comparison

  Рет қаралды 91,390

desk

desk

Күн бұрын

Пікірлер: 193
@deskcombo
@deskcombo 3 жыл бұрын
The music in this video is an extended version of the 'Dan Infinite' track. The MP3 is available to all tier levels over on patreon. Thanks for watching.
@omaryancy6775
@omaryancy6775 3 жыл бұрын
Ll
@omaryancy6775
@omaryancy6775 3 жыл бұрын
Llllllll
@omaryancy6775
@omaryancy6775 3 жыл бұрын
Ll
@omaryancy6775
@omaryancy6775 3 жыл бұрын
L)ll
@javjuegos_8917
@javjuegos_8917 3 жыл бұрын
How did you go back to previous patches without going to trials?
@BoxingTed
@BoxingTed 3 жыл бұрын
Dan's "I hate you!" at the end was perfect.
@nicktronson2977
@nicktronson2977 3 жыл бұрын
"I love you" would have been better.
@BoxingTed
@BoxingTed 3 жыл бұрын
@@nicktronson2977 To me it sounded like he was mad at capcom for taking away his infinite. "I hate you" seemed very apropriate.
@pokeaust7800
@pokeaust7800 3 жыл бұрын
@@BoxingTed The thing is the red fireball also opens up new combo routes in including high damage enders to the infinite
@pastorjay75
@pastorjay75 3 жыл бұрын
Had me laughing too 🤣 😂
@BoxingTed
@BoxingTed 3 жыл бұрын
@@pokeaust7800 Although those extensions look cool, I think we can all agree that an infinite does more damage than any standard combo ender (even that stupid gen infinite in omega sf4)
@Gamersls
@Gamersls 3 жыл бұрын
Desk is secretly a capcom developer , teaching us the way 🙏🏻❤️
@009pru
@009pru 3 жыл бұрын
I highly believe this
@GLaSSesNOlenses
@GLaSSesNOlenses 3 жыл бұрын
I'm a conspiracy theorist...and he definitely got me grabbing my tin foil hat 🤔❓❓❓❓❓
@javjuegos_8917
@javjuegos_8917 3 жыл бұрын
He went back to other versions of the game without going to the trials, explain that
@mangakapat8281
@mangakapat8281 3 жыл бұрын
This is the way !😊
@Sho_Ryu_Ken
@Sho_Ryu_Ken 3 жыл бұрын
Ikr lol
@mistashadow
@mistashadow 3 жыл бұрын
What a creative way to address the Danfinite.
@Stinkyremy
@Stinkyremy 3 жыл бұрын
I was thinking the exact same. They could have done anything to counter it, like more pushback after 2 or 3 gadukens, similar to how they did kens throw loops, but this random gaduken also kind of ties into dans stupid mistake style.
@Toomnyusernae
@Toomnyusernae 3 жыл бұрын
@@Stinkyremy No flash dp? No problem. Random red fireball is a great nod to old SFII red fireball history. Can even suggest he's finally at their level lol.
@brandonsellers1076
@brandonsellers1076 3 жыл бұрын
@@Toomnyusernae he's at their level "randomly" lol. A glimpse of greatness in the midst of his greatness ends up messing up his greatness. So Dan...🤣
@JinTheAceStar
@JinTheAceStar 3 жыл бұрын
it's been 6 years since Capcom has made wise design choices.
@Sakaki98
@Sakaki98 3 жыл бұрын
More like a lazy way that adds unnecessary RNG to a competitive fighting game when they could’ve just cut the hitstun of one of the moves involved by a frame or two to get rid of the Danfinite 🙄
@MitoNova583
@MitoNova583 3 жыл бұрын
I like how Red Gadouken seems to be a callback to how Ryu in earlier SFII versions had a rare chance to throw a red Hadouken that was just a visual Easter egg (before it was incorporated as Shakunetsu Hadouken) It also making the Danfinite randomly fail is just really funny to me personally
@MansMan42069
@MansMan42069 3 жыл бұрын
And also a callback to the Alpha series where there was a random chance his Koryuken would flash white and it would be invincible.
@watchulookinat271
@watchulookinat271 3 жыл бұрын
You could recall that Dan actually has tried using the Satsui no Hado before. This might be the reason why they made the red one showed up randomly probably that he can use it but not at will
@MusicoftheDamned
@MusicoftheDamned 3 жыл бұрын
@@watchulookinat271 That would also make sense and be another nice nod to history given how much and how deeply he wanted to kill Sagat for years as revenge for his father's death at Sagat's hands, to the point that it's why Gouken ultimately kicked him out in the place. While Dan eventually got over that after he "beat" Sagat (who threw the fight because of how revenge-obsessed he saw Dan was), strong feelings like that tend not to just to completely vanish.
@KaitouKaiju
@KaitouKaiju 3 жыл бұрын
It's funny. It's a buff that nerfs him. That's the most Dan thing ever
@Hotobu
@Hotobu 3 жыл бұрын
@@MansMan42069 Was that random, or was that with a perfect input?
@ArcRay20
@ArcRay20 3 жыл бұрын
i like that their fix for the Dan infinite was to not add extra push back or anything that would normally be done, just gave him a "new move" that pops up eventually to interrupt.
@egebamyasi2929
@egebamyasi2929 3 жыл бұрын
That Dan change is a textbook example of a creative nerf
@gbt2009
@gbt2009 3 жыл бұрын
It's great because outside of the Infinite it's a direct buff. But it randomly stops the infinite. Dan is probably the only character that gets nerfed by a buff.
@billyw3130
@billyw3130 3 жыл бұрын
@@gbt2009 and buffed by a nerf...
@yura1384.
@yura1384. 3 жыл бұрын
@@billyw3130 mk11 geras inters the the chat😂
@vincentlin9926
@vincentlin9926 3 жыл бұрын
The Dan infinite combo song draws me here.
@shirazpervez2405
@shirazpervez2405 3 жыл бұрын
Man I can't imagine the amount of work you put in! Great Great! Video!
@Siepher83
@Siepher83 3 жыл бұрын
I'd just like to point out that right now I'm watching Xian try to do that Nash combo (in the background at the end from the last video) and dam it looks hard as hell
@Greenalink
@Greenalink 3 жыл бұрын
Danfinite users getting red gadouken during infinite combo attempt. "God 'Dan' it" Loving these comparisons.
@MusicoftheDamned
@MusicoftheDamned 3 жыл бұрын
I am pleasantly surprised that Capcom found a nice way to get rid of the Dan's infinite without going to their beloved default option of "sabotage Dan and nerf him into the ground because he's a joke character."
@Trimint123
@Trimint123 3 жыл бұрын
Well, Capcom did noted themselves to not do nerfs and only do buffs, so they nerfed Danfinite with a buff. Dan still be able to infinite still, but the random red fireball chance will fail his infinite. I think you can still combo finisher into it, though.
@MusicoftheDamned
@MusicoftheDamned 3 жыл бұрын
@@Trimint123 I see. Well, if true about Capcom's design philosophy change, then that's quite welcome news to hear. I don't even particularly care for Dan, and I also try to be realistic about the fact that, in addition to being far easier to do, sometimes nerfs *are* needed even more mundane non-Marvel-esque in not literally broken circumstances, e.g. _SF4:AE_ Yun legitimately being idiotic as hell upon release. Perhaps Capcom learned from its folly (for once) given that it was in _SF4_ of course where Capcom tried to, among other things, nerf Dan into the ground. Despite their attempts, Dan still was somehow *not* the worst character in the game by the end of the _SF4_ editions just because a few other characters were so fundamentally broken and weak, e.g. Dee Jay being a poor man's Jamaican Guile. I am personally fine if Dan *is* the weakest character in whatever game he's in and if that is still Capcom's ultimate goal, but if that is so, then it's a goal that definitely seems better off achieved by at least trying to buff the other weaker characters first than by figuratively breaking Dan's arms & legs. Ideally, even the weakest character in any game should be still be "good" or at least functional.
@shuheihisagi7514
@shuheihisagi7514 3 жыл бұрын
So uhh when are we gonna get the red hadoken Combo video?
@sean_image
@sean_image 3 жыл бұрын
It looks like he has way more recovery after the red one so idk if you can combo after it lands. But if anyone can figure a way around that out it will definitely be Desk!
@GLaSSesNOlenses
@GLaSSesNOlenses 3 жыл бұрын
@@sean_image 💯
@HeavyMetalLink05
@HeavyMetalLink05 3 жыл бұрын
@@sean_image The recovery isn't nearly as bad you it looks. You can easily combo into any of his special moves from it in the corner, gotta use Dan kicks from mid screen tho
@lewdman2657
@lewdman2657 3 жыл бұрын
@@sean_image Dan can combo after it anywhere on the screen. Though what juggles you can get off it depend on how far away Dan is from the opponent when it hits and if you're midscreen or in the corner.
@brandonsellers1076
@brandonsellers1076 3 жыл бұрын
@@sean_image the massive float state of the opponent leaves you to do a mk dan-kick into upper and then super if you have the meter. You can even cancel into trigger after red fireball for a better visual confirm then use trigger shenanigans or dash up dan-punches into super.
@kiri9089
@kiri9089 3 жыл бұрын
That’s the best way they could have nerfed the Dan Infinite. It’s still in the game, still possible, but you can’t do it forever. Still the satisfaction of the infinite, but more balance so that you don’t trap you opponent with one setup for the rest of the round, and the knockdown isn’t that bad, if you can v trigger after it, then it’s probably a setup too. I’m impressed Capcom, well done.
@LaPunaisedu31
@LaPunaisedu31 3 жыл бұрын
i thought i was going insane and started hearing dan's voice in my head
@mappybc6097
@mappybc6097 3 жыл бұрын
Gief just standing there as a punching bag at the end is a perfect summation of the character in S5.
@strifefresh3998
@strifefresh3998 3 жыл бұрын
Keep in mind people..... Akira is coming so are the rival School skills
@CrystalMang0
@CrystalMang0 3 жыл бұрын
Random comment but okay
@ThePrototype047
@ThePrototype047 3 жыл бұрын
I really like this kind of comparison video
@cordellriemer5177
@cordellriemer5177 3 жыл бұрын
But the real question is. Can you combo after the red gadoken?
@Jawad7178
@Jawad7178 3 жыл бұрын
Yes
@DuvJones
@DuvJones 3 жыл бұрын
Sort of, because of the knock-back and air time, you can combo after it, but really at this point you are finishing the combo since you can't juggle forever. It pretty much just makes the danfinite an average loop than an infinite.
@OKIGorgon
@OKIGorgon 3 жыл бұрын
2:39 Now I understand the choice of BGM.
@hakandemir5586
@hakandemir5586 3 жыл бұрын
it was excellent work. Congratulations
@o0toxic0o1
@o0toxic0o1 3 жыл бұрын
I really appreciate this video, thank you!
@joeresio
@joeresio 3 жыл бұрын
That Dan level music remix from SFalpha 3 is fire af
@Neo-Kable
@Neo-Kable 3 жыл бұрын
This is godlike desk. Good stuff.
@pastorjay75
@pastorjay75 3 жыл бұрын
Excellent video brother Desk
@davidmorales5766
@davidmorales5766 3 жыл бұрын
musician, gamer, man of the people's, friend of chairs and setups, combo extraordinaire... 😎🥊🥊
@colmopi
@colmopi 3 жыл бұрын
love your work , thanks a lot for this content
@virgilvincentlam
@virgilvincentlam 3 жыл бұрын
Amazing video. Thank you Desk.
@SinKiske
@SinKiske 7 ай бұрын
akuma clip, desk did EX RED FIREBALL for pre-patch, that's awesome :)
@Charion-50
@Charion-50 3 жыл бұрын
That's a creative way to fix the infinite. They'd kept it in but balanced it by having the Red Gadouken being a random chance so I'm all in for that.
@yami-kay9099
@yami-kay9099 3 жыл бұрын
Its almost amazing how capcoms making the end of the games life span the most fun. On a actually good note though, I love the fix to danfinite. That was a genius idea changing just the fire ball at random. Not actually a Nerf.
@austink.9223
@austink.9223 3 жыл бұрын
This video is god like. This is the kind of video quality I would expect from Capcom to show off balance changes
@fivefierce8754
@fivefierce8754 3 жыл бұрын
That's possibly the best fix to an infinite ever.
@peerlessneedle4272
@peerlessneedle4272 3 жыл бұрын
Imagine if this was the game at launch
@dragonviggo
@dragonviggo 3 жыл бұрын
good idea the comparaison. It's tough to find videos like this. Can you make this kind of videos each patch who will be release ? Thank you ^^
@ItsAkile
@ItsAkile 3 жыл бұрын
Alot the were things I tried to connect for sure, I'm even more pump to see what Oro and Akira can do, glad Dan loop isnt completely gone, thats the right way to do it like I told AS about Giovanna infinite
@TheRealFreshOJ
@TheRealFreshOJ 3 жыл бұрын
He's not just a combo master. He's not just a musician. Desk is......DESK! He is one of one! #trueFGClegend
@joshtorrez5186
@joshtorrez5186 3 жыл бұрын
So what's going is they are finally connecting
@kilamkam
@kilamkam 3 жыл бұрын
Am I the only one that gets that "Awww that's it?" feeling when his vids end? lol....
@SolidSonicTH
@SolidSonicTH 3 жыл бұрын
Interesting way to patch that infinite. You get a buffed move but at the expense of the loop.
@goldend-pad5257
@goldend-pad5257 3 жыл бұрын
NRS need to take notes on how to patch thier games from capcom here.
@n1hondude
@n1hondude 3 жыл бұрын
I love this changes, we slowly getting that MAHVEL update, patch by patch!! Love this Dan change without removing the infinite!! I wish they added more juggles properties and other quality of life changes Ed VS1 cancelable when charged and aerial version Falke VS1 airborne, OTG ground shot Poison more juggle after jmp MP and jmp MK, OTG ground whip
@Hankola
@Hankola 3 жыл бұрын
Soul Calibur and Street Fighter are now Tekken.
@ImmaAriesBaby1
@ImmaAriesBaby1 3 жыл бұрын
I really wonder what the EX red fireball properties will be
@CPTHAP
@CPTHAP 3 жыл бұрын
Capcom: We made Dan's infinite less infinite, but still pretty absurd.
@KyokujiFGC
@KyokujiFGC 3 жыл бұрын
I mean, the only way you ever get hit by it is if you get dizzied in the corner, and at that point, you deserve to eat it.
@Kalebent
@Kalebent 3 жыл бұрын
I love the Dan remix. Haha!
@Kanzuki
@Kanzuki 3 жыл бұрын
Did you record the pre patch combos beforehand? It just seems you knew those combos would work in a patch
@Laerei
@Laerei 3 жыл бұрын
There's couple of ways. One is to revert to previous patch and record offline. The other is to select trials from previous seasons as they use frames and moves from the old seasons. Like, if you select season 1 trials for Balrog, he still has his old charge moves that got changed to regular input in later seasons.
@MoonyDrak
@MoonyDrak 3 жыл бұрын
It's most likely done on a different device with the game unupdated.
@MrZappabomber
@MrZappabomber 3 жыл бұрын
Someday, it will be the same as marvel vs capcom. Every juggle is connected!
@yengyang5870
@yengyang5870 3 жыл бұрын
Awesome bgm
@bobbybowen9489
@bobbybowen9489 3 жыл бұрын
Love this video idea
@porfidev
@porfidev 3 жыл бұрын
Nice thats why yesterday ken hits me standing far
@kenmast8391
@kenmast8391 3 жыл бұрын
Only desk can make a video where he uses his own music and his own found combos. Legendary
@GLaSSesNOlenses
@GLaSSesNOlenses 3 жыл бұрын
First things first...at what he does? Desk is the GOAT 🐐 Secondly, I gotta learn the Mika combo, for real. Saving this video for sure
@Bleachpie8
@Bleachpie8 3 жыл бұрын
Another awesome video....
@LosZavion
@LosZavion 3 жыл бұрын
All I hear is *POW* Gadouken *POW* Gadouken *POW* Gadouken
@brandoncave-wynter6987
@brandoncave-wynter6987 3 жыл бұрын
Why did the red have to be random? They could’ve made it active after three hadoukens. Also giving him another aspect of his projectile. V-Skill activate after red and combo end. This still gives players satisfaction of completing a combo without cheapening the cheap infinite.
@Nhan6241
@Nhan6241 3 жыл бұрын
It’d be a bigger nerf for Dan. Also you can activate Red Gadoken by pressing hcf.p or just framed hcf.p.
@deniakio
@deniakio 3 жыл бұрын
Great content you have there
@SidneyMosley
@SidneyMosley 3 жыл бұрын
Anybody: * gets hit by an extended combo * Also Anybody: *"HOW DOES THAT HIT NOW?! MAKE THIS MAKE SENSE!"* Desk: _'Ight bet."_
@tiomark1172
@tiomark1172 3 жыл бұрын
We LIKE JUGGLES!!
@abuthearabe
@abuthearabe 3 жыл бұрын
Clever way to "nerf" Dan without cripple him
@HoDoBoDo
@HoDoBoDo 3 жыл бұрын
I feel like Capcom actually know how to balance their character's (A except for some other characters).
@jreschke5
@jreschke5 3 жыл бұрын
Desk is the best no doubt
@MadSnake123
@MadSnake123 3 жыл бұрын
Man, i really hate that a lot of this new fun juggles were just recently added ... it goes to tell you how "dry" or "linear" first season was... i jumped at 3 where things were already better, but damn, the first years were a struggle in both gameplay and fun department.
@rymat
@rymat 3 жыл бұрын
I got in with vanilla and man, it was really rough. I ended up dropping it after a bit and didn't return much until AE. Definitely playing a lot more these days.
@XOSKELENTON
@XOSKELENTON 3 жыл бұрын
Exactly it took them this long to to add some sauce to this dry ass game and not to mention the net code is still shit the only reason people still support this game is because Capcom carried it with money and esports.
@abgtoko2971
@abgtoko2971 3 жыл бұрын
capcom doing very good everytime love it
@Gonzakoable
@Gonzakoable 3 жыл бұрын
Basically they just added more juggle on hit?
@SFtheWolf
@SFtheWolf 3 жыл бұрын
if nothing else that's the best way I've seen to patch out an infinite
@ThaProd1gy
@ThaProd1gy 3 жыл бұрын
I'm still waiting to see who that 5 mystery character is and I'm hoping its either dudley or Makoto
@Kuzna22
@Kuzna22 3 жыл бұрын
That would be terrible. Why hide then if they were no one special. I'm thinking Kyo from King of Fighters
@taranjotwani
@taranjotwani 3 жыл бұрын
@desk Do you think you would have done the Dan Infinite theme if the infinite was never in the game? I mean if the red fireball fix was already in place.
@clackman622
@clackman622 3 жыл бұрын
Capcom to Ryu "We love you!"
@5part4
@5part4 3 жыл бұрын
So that was how they fix the infinite na red fireball wtf 🤣. So basically it can still happen. After the fireball can you vtrigger into 3 kicks ex dp
@spyder2238
@spyder2238 3 жыл бұрын
The god has posted another video
@hollowedboi5937
@hollowedboi5937 3 жыл бұрын
So dan’s infinite is still possible, but highly improbable the longer it goes on
@dmtmediabrothers
@dmtmediabrothers 3 жыл бұрын
Anybody else fast forward to dans part
@ElectTheMusic
@ElectTheMusic 3 жыл бұрын
Noice! *secretly cries in kage*
@YoshiPet8
@YoshiPet8 3 жыл бұрын
Nerfing the infinite with a buff is awesome
@felipebrasil5
@felipebrasil5 3 жыл бұрын
nice the king of fighters video... i mean.... wait what? hold on
@JamesJSwiftJay
@JamesJSwiftJay 3 жыл бұрын
Why is Laura like magneto with some of her combos
@yoseflopez5141
@yoseflopez5141 3 жыл бұрын
Lol this whole video featured Dan 😂
@javjuegos_8917
@javjuegos_8917 3 жыл бұрын
How did you go back to previous patches without going to trials?
@MrStalyn
@MrStalyn 3 жыл бұрын
What is juggle potential?
@ulmatuber
@ulmatuber 3 жыл бұрын
hey desk whats the best way to buy your music?
@GlaZim
@GlaZim 3 жыл бұрын
Are you saying that Laura's V-skill 2 is actually usefull now?
@yuggor
@yuggor 3 жыл бұрын
Yeah, Capcom had to try and destroy Dan's ultimate improvement...
@KaitouKaiju
@KaitouKaiju 3 жыл бұрын
Desk: Is my timing off? No, it is the game that is wrong.
@angelkillermacho1237
@angelkillermacho1237 3 жыл бұрын
New patch was basically like. Let’s make the combos have a bit more sense
@VannsTHeir
@VannsTHeir 3 жыл бұрын
Because the new devs care thats why
@robertflannery4883
@robertflannery4883 3 жыл бұрын
Dans red fire ball is a just frame thing
@alexsaron7838
@alexsaron7838 3 жыл бұрын
Wow dan infinite music I love that🥰🥰
@miguelbernal7762
@miguelbernal7762 3 жыл бұрын
fire
@defhijk
@defhijk 3 жыл бұрын
last(最後の) i hate you(capcom) is good(良いね)w
@rodrigoxavier3522
@rodrigoxavier3522 3 жыл бұрын
O realy love this kind of vídeo
@goodday4221
@goodday4221 3 жыл бұрын
nice, so i only have to sit through 11 seconds of Dan infinite and then hope i don't read wrong and get mixed up into another infinite
@mytzplik
@mytzplik 3 жыл бұрын
NEW COMBOS! Fang players:.....
@sleepylo3358
@sleepylo3358 3 жыл бұрын
Patch breakdowns like this are what people want. Tired of seeing someone’s face reading and presenting only the new footage alone because they don’t wait to update.
@numa2k147
@numa2k147 3 жыл бұрын
Stop complaining and do it yourself then.
@AlmostAwakened
@AlmostAwakened 3 жыл бұрын
Wonder how you managed to get the previous patch footage after the patch?
@Davethe3rd
@Davethe3rd 3 жыл бұрын
I think you can adjust the version number in training mode...
@Dresfvae
@Dresfvae 3 жыл бұрын
He probably has both ps4 and pc. Or he just read the patch notes then did a basic combo update the game and saw what kind of new stuff he can do with it
@mantic5423
@mantic5423 3 жыл бұрын
Instead of getting rid of the infinite. They just made it stop working sometimes
@Hailstormful
@Hailstormful 3 жыл бұрын
So they "nerfed" Dan by giving him Luigi's Misfire Torpedo?
@GameGameHeaven
@GameGameHeaven 3 жыл бұрын
Another "LOL/Wow"-video. Any chance for a Fighting EX Layer Another Dash video?
@malcovich_games
@malcovich_games 3 жыл бұрын
*Danfinite ended by red fireball* "I HATE YOU!!"
@canaldesugestoesa6651
@canaldesugestoesa6651 3 жыл бұрын
I was disappointed, I thought it was new blows added to the combos, but it only improved the damage.
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Characters who were nerfed by ADDING a move
17:15
jmcrofts
Рет қаралды 328 М.