“If you named any of his movies, you’re wrong.” Great review as always Kino lol
@Jared_Wignall2 жыл бұрын
One problem is, especially for the early video game films, they don’t really know how to make a film based off a video game. With the Super Mario Bros. movie, you’ve got two plumbers rescuing a woman, Princess Daisy in the game, while trying to stop King Koopa. While not a bad idea, the execution to a lot of people was odd. It’s a cult film now, but when it came out it wasn’t something people expected or even seemed to want.
@TheKinoCorner2 жыл бұрын
The Super Mario Brothers movie may be one of the worst video game adaptations I've seen. I know there is another cut out there but I'm not going to go out of my way to see it.
@redline8412 жыл бұрын
They did predict 9/11 though
@GringoXalapeno2 жыл бұрын
@@TheKinoCorner idk I just thought it was a fun goofy adventure fantasy movie that didn’t exactly resemble the world of Mario bros
@esak.62452 жыл бұрын
You hit the nail with your solution, a lot of games have very rich universes that you could potentialy write any good story within them, you'd just need to avoid any game that heavily borrows from cinema, like if they made a movie in the Red Dead universe it would just be like a regular western.
@157780472 жыл бұрын
Uwe Boll's Postal is genuinely entertaining.
@SL4PSH0CK Жыл бұрын
lol yea
@ParadoxChemical Жыл бұрын
Absolutely ! It's a riot and his best film.
@MildMisanthropeMaybeMassive2 жыл бұрын
Another recent film that felt a lot like a video game was _Live, Die, Repeat: Edge of Tomorrow._ It had the 2010’s bleak drab gray, dusty spunkgargleweewee aesthetic and it’s central plot was save scumming to make the perfect speedrun. Pure ludo kino.
@dc79812 жыл бұрын
Probably cause it waa based off a manga lol
@MrTomEdo2 жыл бұрын
The only exception that comes to mind is Arcane. And it's more of a "in universe" thing since League of Legends as a MOBA game has basically no storyline in the gameplay. The story is told through content released for the game or alongside the game.
@danielhuras6172 жыл бұрын
Yeah arcane was pretty amazing
@that1guy3752 жыл бұрын
I thought the Phoenix Wright movie was pretty good but it was maybe a bit different from what you're talking about.
@-etfinger4378 Жыл бұрын
Arcane is one the best animated series ever made, its just better to make animated movies based on video games then motion picture movies based on video games..I rly hope they make more shows like Arcane
@DrRESHES Жыл бұрын
pfff, sure.
@Fuzhou2 жыл бұрын
HEY MAN the Postal movie was great and I'll defend it until I die.
@TheKinoCorner2 жыл бұрын
watch til the end lest you get egg on your face...
@theactualTVB2 жыл бұрын
I agree. Postal is a masterpiece
@Camkitsune2 жыл бұрын
Three major criticisms/thoughts. 1) The most directly affective games are definitely going to be Indie releases. This is because Indie titles are generally more willing to take risks. This is the best place to look for attempts to directly connect narrative and gameplay. The obvious example is Undertale, but other titles - Pyre, The Stanley Parable, Hades, Papers Please, Spiritfarer, Disco Elysium, The Magic Circle, Pony Island, and probably dozens of others - experiment with the different ways in which a player's involvement with the game complements the narrative. All of the examples you gave are AAA tentpole releases - because of how design by committee tends to work, these are all going to default to 'traditional' approaches to telling a story, which are a decent fit for games but are going to fundamentally fail to truly leverage the strength of player agency. 2) Because of the fact that they have a massive time investment compared to films - sometimes several orders of magnitude more - the writing tends to lean more on different strengths. Where films tend to rely heavily on plot structure and a single narrative arc, most games simply run for too long to make that a truly viable structure. While big open world games will have a pretty basic, generic central plot - it *has* to be simple or you're going to lose track of it as the hours add up - the best and most interesting writing tends to show up in side stories, as well as lore like you mentioned. Games can give you massive, fully realized worlds _and_ the opportunity to uncover bits and pieces of them through your own direct interactions with those worlds, in a way static media cannot. Another big strength is in characters - the additional time means that the writing can explore individual characters to a depth films straight-up can't, and the interactive element can help to further reinforce that. This is especially evident in games like Spiritfarer (which is a game that managed to absolutely destroy me on multiple occasions). 3) David Cage isn't _that_ bad. He has pretentions of being a revolutionary and he's certainly not a great storyteller, but he's clearly at least trying, and he does have _some_ good ideas, even if his final products leave a lot to be desired. He's certainly at least as good at what he does than Yu Suzuki in one medium or George Lucas in the other, and both of them get grudging respect at the very least.
@eccepasser2 жыл бұрын
Walls of text are bad
@eccepasser2 жыл бұрын
@@CerealKiller cope reader
@weedmantrudeau5783 Жыл бұрын
@@eccepasser spoken like a true cinephile
@eduardoqquina12612 жыл бұрын
The Angry Birds Movie was my Black Panther
@classicpinball98732 жыл бұрын
I liked the silent hill movie and felt it was a pretty good translation to the feel of the game(which itself has tons of emotional impact, comparable to many movies) . But yeah, most video game movies exist solely to make a quick buck off an existing property
@WeekendWarrior12 жыл бұрын
"Games as Cinematic Experiences" is such a fucking cringe mo0vement right now
@thatxboxguy55532 жыл бұрын
You said that no video game has had the same emotional impact as a good movie, in my experience there has been one video game called Outer Wilds. It has no cut scenes or anything, the entire game is gameplay and yet it impacted me more firmly and emotionally than any movie, by the time the game ended I was crying. And when the dlc came out in 2021 I got it, and it almost surpassed the original game. When I beat the dlc I once again cried. Finishing the game doesnt feel like “beating” it, it feels like saying goodbye. I would recommend this game to anyone who can play it.
@WorthlessWinner2 жыл бұрын
I think the difference between movies and games is why Roger Ebert said games can never be art - he can't imagine an art form that doesn't curate every single shot the audience sees.
@Tripster602 жыл бұрын
Some games curate almost every shot.... detroit become human, god of war being developed in a cinematic style from the camera to every interaction
@TheSpidersider2 жыл бұрын
@@Tripster60 My man called Detroit a game.
@Tripster602 жыл бұрын
@@TheSpidersider have you played it?
@TheSpidersider2 жыл бұрын
@@Tripster60 Yes, and it's barely a game. It's more of a movie you have to keep pressing the play button.
@Tripster602 жыл бұрын
@TheSpidersider its an interactive movie game and its one of the finest in its genre. Its supposed to be movie like with your choices mattering.
@PatrickWDunne2 жыл бұрын
"I was a gamer" *shows picture of Joker* Lol top tier joke there kino
@captainmalice2 жыл бұрын
My personal gripe with them is that they always try to add something when there is no point to it. Like adding random lore drops or adding new characters.
@harold_35092 жыл бұрын
The postal movie is unironicly amazing
@graemesutherland3442 жыл бұрын
Love this video, but I have to disagree with the concluding point. It would be really interesting to see some video game movie adaptations that actually mimic gameplay effects and experiences in their structure and composition. How about a film with the narrative progression of a metroidvania? A resi film that plays with the concept of fixed camera angles? A dark souls film that makes you want to claw your brain out? They're definitely bold artistic risks that we'll probably never get from a big studio. Still, I think there's a lot of interesting experimentation we've yet to see.
@TheMateyl2 жыл бұрын
Totally agree! The movies should try to recreate the joy of gameplay. Maybe something like Hardcore Henry came the closest.
@birdedex2 жыл бұрын
I agree and thought this earlier as well, make movies in the same universe, but don't follow the same story in the game. Each person's playthrough for many games is a different experience, and making a movie off of that is the equivalent of making a movie based on a chose your own adventure book, the director makes the choices, and then decides those are the only right choices. the developers knew this too, that's why they often make the protagonist silent or reserved, so the player can speak through them. Each players Master Chief or Gordan Freeman is an extension of themselves, and to make a movie about those characters, is to deny those players their unique experiences with the game.
@mr_indie_fan2 жыл бұрын
The short answer to why videogame movies suck: you can't adapt the feeling of playing through a character's eyes into a movie, neither the decisions you can make in the game. And incompetent directors/staff don't help either.
@mds_main2 жыл бұрын
As for any movie/series based on something, they must respect the source material in order to be good. In the specific case of videogames, one perfect example is "Professor Layton and the Eternal Diva". This movie isn't widely known, especially since it's from a sort of niche franchise, but it is probably the best videogame based movie ever made. It nailed everything from the source material, including the gameplay, incorporating various puzzles and mysteries and giving also enough time for the watcher to also try to solve them. Not to mention that is is a good movie with a good plot, ost and characters on its own right. And to top it all off, the movie is canon to the games, taking place between "The Last Specter" and "Miracle Mask" (with the latter even directly mentioning its events).
@Kewteepoi2 жыл бұрын
What did you think of Hardcore Henry and Bandersnatch?
@TheKinoCorner2 жыл бұрын
Didn't care for either. Bandersnatch was neat in concept but was incredibly shallow and forgettable.
@McKampfschnitzel972 жыл бұрын
6:36 I hear people make this point quite often. I don't entirely disagree, there are a lot of shit video game narratives, many are entirely derivative and only serve as a backdrop for the gameplay. But it's an incredibly subjective argument. I have been completely gripped by and immersed in video game stories, not skipping a single cutscene and only kept playing because of the story. And there have been books I fell asleep reading or films that made my mind wander after the intro sequence. I personally cried at the end of Metro Exodus. Others might not. It's also unfair to separate the story from the context it is to be experienced in. A story might seem really bad when summarised, but combined with the immersive and ludic elements of a game, it becomes something else entirely. Pathologic 2 is a great example. It's the combination of the player experience and the ongoing narrative that makes it such an outstanding work. Yeah, a game's story might suck when experienced outside of the medium. But there are also a lot of film masterpieces that also suck when meticulously summarised or when you are reading the script. There's also the fact that games don't have to tell stories through narrative, they can also tell them through mechanics. There is no narrative in the traditional sense, because it simply can't exist outside of the game. But within the game it might be the greatest thing ever. Journey is a decent example of this. It's narrative is essentially: cloth guy walks up a mountain. But it has been lauded as one of the greatest games of the past decade, especially for its emotional impact. The whole story, the heroes journey, the emotional arc, can exist entirely within the players head. I think video games have to balance on a very thin line. Telling a story requires control by the writer(s), playing an enjoyable game requires control by the player (viewer, consumer). The freedom and interactivity is what makes games what they are. Telling a tight story that could easily be translated to another medium is simply impossible, when it was first conceived for a medium that is all about player agency. Take away too much control to tell a tighter story and it stops being a game. I agree with the video and really wish that they would just stop adapting video games alltogether. But I believe that stories told in video games can easily rival film and literature, it's just that they are not really comparable. It also took people a really long time to view film as its own art form with unique and distinct characteristics and story telling capabilities. Same goes for games. It's impossible to compare them because they are inherently incomparable. Very often it's also the case that those who make this argument are not exactly playing the best examples. Imagine someone saying films don't have good stories when they only watch capekino and the Oscar line-up. It's a really fun topic to talk about and also entirely dependent on perspective, I'd love to see this being discussed more extensively.
@annefrankenberry79142 жыл бұрын
The main problem, as far as I see it, is that video games are broken down into levels - as many as 8-12 on average, while movies are broken down to a three-act structure. Condensing a large story, character development, and world building of a multi-level game to a two-hour film is a major challenge. And the success rate is null. The answer is adapting games into concise and carefully crafted miniseries (7-12 episodes). Each episode will serve the show akin to how a level serves a game: new plot elements in a new environment. Max Payne (1 & 2) and the Hitman series, if faithfully adapted into this miniseries format, would surely be fantastic.
@lemodyne10722 жыл бұрын
the best narrative experiences i've had have always been with the roguelike genre, where there is literally no story provided , and you're forced to build one from your ability to roleplay and the world the developers have built for you. I'm probably not the only person that feels this way, as there are dozens of examples of dwarf fortress playthroughs being put to text and shared with people who have no experience with the game itself, but still enjoying it based on the story someone else created in the game. I think this is because this method relies entirely on gameplay, which is the element that sets the medium of videogames apart from any other. cutscenes to me feel like a cheap imitation of film, a lot like the early films that were shot like stage plays, or would meticulously film every action in a sequence, as the ideas of cinematography and editing weren't fully developed. (the two elements that film brought to the table that mediums before completely lacked, just like gameplay today) the only non-roguelike game i can think of that moved me from narrative experience was 9 hours, 9 persons, 9 doors, which is a point and click adventure/visual novel hybrid released on the nintendo DS. i think its greatest strength in storytelling, and why it managed to move me in the way that it did, was that it used its genre conventions and platform of release flawlessly, its a story that could not have been told effectively in any other genre on any other hardware, and it competes with some of my favorite films specifically because it utilizes the quirks of its medium to beautifully tell its story, just like a good film does with cinemtography, sound design, editing, color choice and everything else that goes into making a visual storytelling experience. I think the day game developers realize the unique tools that they have as artists and move away from trying to mimic the tools that the cinema has will be the day that we actually see some stories worth adapting come out of the gaming world.
@finlayt42632 жыл бұрын
I have never seen a movie
@jackb53842 жыл бұрын
What’s a movie?
@finlayt42632 жыл бұрын
@@jackb5384 I think it's like a longer KZbin video
@MitchellHammond2 жыл бұрын
You're not missing out.
@CONNER_2 жыл бұрын
basado
@Majuular2 жыл бұрын
I'd be really interested in hearing what you think of Nier/Nier: Automata. One of the few series that uses the game medium to tell a story that couldn't be told more effectively as a movie/book. Great video, enjoying going thru your back catalog!
@boristiosavljevic46722 жыл бұрын
In my opinion, the first Hitman film was, all things considered, a decent adaptation. I mean, I watched it twice, so at least it was fun. The otherwise soulless and shallow Agent 47 actually felt like a real human being and even the other agents were changed to only be bald but other than that, they weren't clones. And the story was, as far as I can remember, different from the missions in the games made before the film. So all in all, the people making that movie knew what (not) to do.
@halowillneverbegoodagain18682 жыл бұрын
I enjoyed it too. It felt like a cheesy Italian knockoff from the 80s that wouldve been called Bourne 2: Revengeance or something.
@goblin38102 жыл бұрын
Red dead redemption 2 made me feel more then any movie ever could.
@TheKinoCorner2 жыл бұрын
Watch more movies.
@halowillneverbegoodagain18682 жыл бұрын
@@TheKinoCorner RDR2 is def better than any western movie ive seen; and im not even a fan of that game or the western genre in general.
@goblin38102 жыл бұрын
@@TheKinoCorner movies are too limited. Storytelling condensed into 2 hours is rarely that compelling or memorable to me. Watching more movies isn't going to change that. Even the most popular movies today stretch over 10s of movies because an hour an a half just doesn't really cut it.
@goblin38102 жыл бұрын
@@halowillneverbegoodagain1868 halo never was good
@soares88022 жыл бұрын
@@TheKinoCorner No western movie come even close to the feelings red dead redemption gives...
@jakfan092 жыл бұрын
I disagree about video game stories not being able to be as emotionally resonant as film. For me Metal Gear, Silent Hill, The Longest Journey, and Mass Effect affected me just as much as my favorite films.
@koira12 жыл бұрын
Postal movie is the most accurate videogame movie ever
@eccepasser2 жыл бұрын
People say video game movies suck because they don't think video games are art. Next time be honest and tell us you are pretentious and don't like video games. It makes the video shorter.
@cookieface802 жыл бұрын
Yeah, I can't believe that House of the Dead didn't win a Palme d'Or.
@seth93692 жыл бұрын
This is was an incredible and insightful listen. Thank you for making this!
@mor44392 жыл бұрын
have you played any jrpgs?
@alessandrott75682 жыл бұрын
A movie adaptation of Bloodborne directed by Robert Eggers could be interesting.
@TheRagingPeen2 жыл бұрын
Deadly Premonition* is literally Twin Peaks, the video game
@PSPMan2 жыл бұрын
Thanks for making a video on this topic, always nice to hear somebody's take on this that actually understands filmmaking. Something I've always really hated about being into gaming is the fact that we rarely get adaptations into other media that are good. The best ones are usually something like the Persona 3 movies where it's just a condensed version of the game's actual story. That approach works and it makes people happy, but it feels too safe to be heralded as genuinely good. I'd look into Werewolves Within. Supposedly the film is based off the same thing the VR game does, but is its own thing. I'd take that with a grain of salt though because I'm recommending it second hand and I've never played the game or seen the film. I've only ever heard of a very small group of people bringing that one up so I get the feeling there's something to it. It IS on Hulu.
@mranthrope2 жыл бұрын
Uwe Boll's Postal film is the best video game movie of all time and I've heard Rampage is supposed to be decent
@bruhbbawallace2 жыл бұрын
rampage is a very fun kaiju movie, probably the best one ever made by a western studio
@danielhuras6172 жыл бұрын
Hardcore Henry was a movie that clearly tried to replicate a video game as a movie. It was fine, but the gimmick ran out of steam quick.
@Katetanic Жыл бұрын
Now I’m curious on your thoughts on the halo show.... especially near the end.... 😁😁
@toddhollen2 жыл бұрын
I don't know much about the Detective Pikachu game, but my impression from what I have heard is that the movie is basically what was described here. It took the characters and general idea of the games but then just made a movie in that world. Which was why it is the only video game movie that is actually pretty good.
@Uiostar2 жыл бұрын
I think you’re right on the money as to why basically every video game film adaptation has been unsuccessful creatively. I do however, heavily disagree personally on the notion that video game stories are not as impactful as film stories. I’m equally a fan of both mediums, but the stories that have most emotionally impacted me are the ones from games. The Last of Us II and Detroit Become Human are probably my two favorite stories of all time in terms of themes, worldbuilding and characters. Interactivity, more space for lore and more time with the characters absolutely allows video games a space to tell their own versions of equally, if not more compelling stories. Obviously, this is all incredibly subjective. Film is still my favorite art form and the one I’m most invested in, but I just think the video games as art/ quality stories is a really fascinating discussion that I wanted to share my thoughts on!
@soares88022 жыл бұрын
Well, i disagree 100% about feeling things in movies vs games, i've never feel for any movie the things i feel for red dead redemption, the last of us, mgs 4 and so on...and i've watched a lot of movies...
@vitriolicAmaranth2 жыл бұрын
I disagree with the narrative always serving the gameplay instead of the other way around in (good) games. Yoko Taro games, especially NieR and Drakengard 3, uniquely use gameplay to build a story that could not be told anywhere near as impactfully in the form of film, but NieR Gestalt's garbage gameplay itself demonstrates that gameplay is not the main course there. Dark Souls is often cited as an example, but I don't think it really is. The "your desire to give up corresponds to going hollow" thing is a contrivance where the story nods to the gameplay, not the other way around. Films also rarely even have the time to significantly emotionally impact me, but games often do. Simply by immersing the audience they bridge a gap that no amount of masterful cinematography can, allowing even games with mediocre storytelling to have some kind of impact through simple audience involvement and time investment. All that said the Witcher was a book first and I think there was at least 1 film before there was a game.
@lauram590510 ай бұрын
I find it kind of silly that he used clips from the Silent Hill movie, and then followed it with that point, when the first 3-4 Silent Hill games are probably some of the best narrative-driven horror experiences out there. Nobody remembers the gameplay fondly, but the stories of James and Mary, and Heather and Harry really stuck with me.
@peaboss2 жыл бұрын
How about tv series? Have you played Disco Elysium? They just got a streaming deal I think. Not much to hope from it? (As a non-gamer and knowing all these movies suck I havent gotten into them personally)
@saturnine19792 жыл бұрын
I thought of this game too, in terms of writing. Thinking about it though, the fact that it is a game and is interactive and exploratory is a big part of why it’s effective, imo. It’s the surprising turns in dialogue or effects of your choices and also their contrast to how other games handle similar choices that makes it interesting. I’ll definitely watch the series but I think it’s a great example of a video game that stands on its own as a work of art.
@goobfilmcast42392 жыл бұрын
How do create an emotionally compelling character from a video game "star"?
@PoptartParasol Жыл бұрын
Seriously surprised this video didn't mention Hardcore Henry at all. Probably the best videogame-y movie ever made
@lucasnova3232 жыл бұрын
I find it funny how movie buffs are better than gamers as the film industry did not produce rubbish movies every year as well. Of course, it is easier to produce a story for a movie, movies are much easier and take less time to make and is also an industry that had much more time to evolve and improve.
@DamianOchramowicz5 күн бұрын
I think this is the best video on the subject I've watched. Game stories work, because games make it easy to suspect our disbelief. When playing Metal Gear Solid 3 I am gripped by its story, and I watch almost every cutscene and listen to every codec call. I can't really stomach watching even one of these cutscenes without context of the game, however. I think games can have excellent stories, but only if watched through context of their gameplay.
@del46_602 жыл бұрын
That's not what ludonarrative dissonance means. Please watch SolePorpoise's video on it: "The Most Abused Term in Videogame Criticism."
@contrabandresearch84092 жыл бұрын
The only game that really hit me the way some movies and series have was Spec Ops: The Line. I really got wrapped up in the horror of it and it burned into my mind for weeks after I finished it.
@karlhegna68672 жыл бұрын
I think it has alot to do with the medium. A great film is great because the story is told through the medium of film, with dialogue, scinematography, editing, sound, etc. Same goes for great games, but the medium of games offers other sub-mediums like gameplay and choice. So to take a great game and try to turn it into a movie is fundamentally flawed, because the story is best told as a game. I think the better option is to take a bad/okey game, that has potential, but lacks in execution, and try to make a film of it. The same goes for books, tv-shows,etc.
@TF-iz4my Жыл бұрын
0:40 literally me
@Bobajoe2 жыл бұрын
I didn't realize how bad I need a Bioshock movie from Guillermo del Toro.
@cookieface802 жыл бұрын
The Uncharted movie did capture the general vibe of the games, but the general vibe of the games is a generic action blockbuster. The gameplay and the characters were the only things that made it engaging. The Uncharted movies got all of the characters wrong.
@sp3cialed12 жыл бұрын
Metal gear solid 4 would like a word with you regarding movie run time
@halowillneverbegoodagain18682 жыл бұрын
I mostly dont care about video game stories but i find that games that tell theyre stories with minimal to no dialog or cinematics like Limbo, Journey, Shadow Of The Colossus, Metroid Prime, etc; move me far more than any "cinematic" game and even most movies. They truly display interactivity's unique gifts without mimicking any other medium.
@WorthlessWinner2 жыл бұрын
Visual novels often have good anime adaptations...
@ehrtdaz71862 жыл бұрын
visual novels are not games
@arcwiz Жыл бұрын
It depends tbh. Mainly cause certain routes get picked over others. Along with the fact that some adaptations may overlook certain aspects of a route in order to show their vision (cough cough Heaven's Feel movies)
@andrewrrichards2 жыл бұрын
idk man after i finished red dead 2 i wasnt the same man. i was the husk of a man even
@WMan372 жыл бұрын
I would like a video game movie to function the same way a Grimoire Card from Destiny does, or how The Second Renaissance from The Animatrix anthology provides a historical archive of the events leading up to the main matrix movies. Essentially, I want something where it's not about the main characters from the game itself and not a retelling of what the player did in the games, but rather, a side story that enriches the lore of the game, kinda like NieR: Automata's Pearl Harbor Descent Record that gives A2's character some extra context. Think about how many fan made short films made by people who genuinely give a shit about the properties in question exist that are actually liked by people who played the games. Essentially, you just give a basic skeleton of plot, worldbuilding rules, and a little lore bible of sorts to a talented scriptwriter that can utilize the language of film, not video games, to make something good, and then have that person come up with something wholly original within those constraints to fill in the flesh and unique soul that surrounds the skeleton. Yes, essentially what I'm asking for is a good fanfiction with a budget. Then again I'm not your average marvel movie watching moviegoer, I'm just a guy who likes video games. I have no idea how financially successful this would be, what the aggregate audience reaction would be to such an idea, if people would be dumb and go "WAIT YOU'RE MAKING [GAME] THE MOVIE BUT YOU DON'T HAVE [PROTAGONIST FROM GAME] WTF" and miss the point, etc.
@graylightning41812 жыл бұрын
Would you say that Kojima actively watches more films than you, Kino? Great vid man, we need more of your scope regarding these matters
@MrDay-vb7xv2 жыл бұрын
great video KC
@CharzaKitsune2 жыл бұрын
Me: *POSTAL* Yeah I know, but Boll famously challenged me to a boxing match on Twitter *DESPITE* me acknowledging that masterclass of nailing a game’s aesthetic and I at least wanted to say it Also: Humongous Entertainment was my Mac-based computer game upbringing as well
@CharzaKitsune2 жыл бұрын
That said, I’ll recommend you look into Max Derrat’s “most profound moments in gaming” content before you dismiss “gameplay driving story” FFS, all I need to say is Spec Ops: The Line or OG Bioshock
@TheKinoCorner2 жыл бұрын
spec ops was boring
@bruhbbawallace2 жыл бұрын
@@TheKinoCorner the only gaming opinion you've put forth that i agree with
@qaztim112 жыл бұрын
I agree with everything you said, but i think that maybe talking about some of the more recent actually good adaptations like Arcane or Castlevania could have been interesting in the context of this video even though they are longform series. Arcane is one of the best things that has come out in the past years and you can see the love in every single frame of animation, it also does something you mentioned in the video, it tells a story in the world of a videogame, but without adapting the actual story of the game, changing some established lore and character motivations so that it would fit better in a passive narrative context.
@bzenga59812 жыл бұрын
it helps that arcane has its basis in one of the worst games on the market rn
@qaztim112 жыл бұрын
@@bzenga5981 I woudnt call it the worst game, it has some top notch character designs, lore and worldbuilding. And now that the league universe is being unshackled from the dumpsterfire that is league of legends i think people will start to appreciate everything that surrounds the actual game more.
@bzenga59812 жыл бұрын
@@qaztim11 ah i've never played it but i've heard so many horror stories from my buddies to avoid it
@jeeersh2 жыл бұрын
Have you played Control? That game is pretty kino
@TheMoonPersonTV2 жыл бұрын
given how you talked about games in this video, I think you might really love MOTHER 3 as a story and game. maybe. it really hits on an emotional level
@CinemaMack2 жыл бұрын
Good Uwe Boll? Tunnel Rats 1968, Assault on Wall Street, Postal.
@janjanowski83002 жыл бұрын
I liked Assassin's Creed. It had flaws but there were many elements I liked from the games, and seeing them in a movie was refreshing
@kalei912 жыл бұрын
Uwe Boll's Postal is a very good movie and I will die on this hill
@JUJUBUBZ2 жыл бұрын
You described why I've never enjoyed video games movies in ways I couldn't put to words, thanks for that
@kiremijka43709 ай бұрын
Wonder what you think of the Fallout tv show, it was pretty decent bar the poorly written main storyline/cartoon villain. Edit: Actually finished watching the vid now and you mention it yourself ^^ my question still stands though!
@UnimportantAcc2 жыл бұрын
The Based Freddy Fish puzzle solver
@mateoguillen69182 жыл бұрын
GTA V has some absolutely hilarious cutscenes I can never skip. I’ve tried to get my dad (loves movies, doesn’t like games) to play it just because of how much like a movie it plays
@petar4onachev2 жыл бұрын
Arcane - the League of Legends based Netflix Series is an absolute masterpiece.
@Gramscifreedom2 жыл бұрын
Would it be fair to say that you can adapt films into games more easily than vice versa. Perhaps also adapting books into films is also more successful than films into books. Even books into video games has been known to happen. Perhaps because the scope of gaming is so vast. I actually disagree with your opinion of gaming being a poor method of interactive storytelling. Although I agree that cinema evokes an emotion that no other art form can (at least to me) certain games which have compelling narratives draw me in far more than the gameplay will ever do - RDR2 is a good example of this. The interactive element makes me feel like I’m taking on the journey with the characters, whilst with film I feel more like a voyeur - both of these (can) succeed in what they set out to achieve and work on their own merits. However, why re-adapt something that’s already been so successfully presented already? Your example of Indiana Jones and uncharted is on point. Uncharted is an interactive homage to the former, but why now release it as a film when we’ve already seen the real thing (we know why and you said it - money is more important than originality these days). I have no interest in watching a film version of RDR2 for example. As much as I love the game I’d rather be playing and immersing myself in that interactive experience. Furthermore, I’d rather watch High Noon, 3:10 to Yuma or Blazing Saddles than get a watered down version of a game which has hours upon hours of content. Still, excellent video well done.
@Lifesizemortal2 жыл бұрын
Detective Pikachu is 100% better in black and white
@Xanderfied Жыл бұрын
It's because Hollywood doesnt view videogames as something that the majority of movie going adults are interested in. Video games, despite ever growing in popularity, are still viewed by most as a medium only children find entertaining
@FerVilla982 жыл бұрын
Extra points for the Deus Ex soundtrack
@oclictis12 жыл бұрын
Professor Layton and the eternal diva is an amazing movie based off a game series, I recommend it
@1stDRAGonLINE2 жыл бұрын
Wtf i didn't even know postal has movie adaptation.
@RandomDude2892 жыл бұрын
6:17 POSTAL movie
@tumppuman Жыл бұрын
Totally agree. Videogames use movie cliches and tropes in their stories but that isnt important. The gameplauy is. That's why I laugh everytime someone suggests there should be GTA or a Red Dead Redemption -movie. Rockstar games literally uses all of the cliches of a crime and western movies in those games. Even take set-pieces from movie classic of the genre. There already is tons of great westerns or crime movies which GTA and RDR ifts their story elements.
@johngalactus40142 жыл бұрын
We all know Uwe Boll makes the greatest video game to movie adaptations. He is in a class of his own.
@theactualTVB2 жыл бұрын
Sonic 2020, the Angry Birds duology, Uwe Boll's Postal, OG Van Damme Street Fighter, the first OG Jolie Tomb Raider and the OG Mortal Kombat are the only good video game kino. Everything else is trash. Legend of Chun-Li, Welcome to Raccoon City, Assassin's Creed movie, Tomb Raider 2018, and Doom Annihilation are pure garbage.
@nascour59912 жыл бұрын
Great video I honestly agree with most of ur points. I still really like wreck it Ralph though
@rabies14732 жыл бұрын
im not saying it would solve any of the problems brought up, but man, i just want some of these works to stay animated :/ i remember seeing the silent hill monsters irl in their movie adaptations, and felt weirdly lame and anticlimactic considering the beloved and groundbreaking source material.
@georgeolguin50502 жыл бұрын
My vision is augmented
@lucasnova3232 жыл бұрын
The video was completely lost, which began as a video to talk about bad game adaptations has become half to depreciate games as a "lower media." Just because you have a movie channel should not depreciate games to feel more important. It's funny that you play less video games to watch more movies and with me is the opposite, which I don't see more movie but I still play games and I feel that I'm not losing anything thanks to snobbish like you who think it's better than other people because watching films.
@IvaN-cf7qt2 жыл бұрын
I do like the silent hill movie, at least it gets a the right atmosphere .
@cookieface802 жыл бұрын
Then ruins it with the garbage Sean Bean scenes.
@masterandexpert2882 жыл бұрын
I've noticed myself not caring at all about video game stories. It's gotten to the point where I actually don't want to play a game if it has too much dialogue or story. Games like tetris or the binding of Isaac are far more enjoyable to me than something like the last of us. I've even noticed that I can't make it through a pokemon game anymore without getting bored out of my mind. I love pokemon though. But movies without a story are VERY boring.
2 жыл бұрын
Would you consider Arcane to be a video game movie?
@Radio_RatMan2 жыл бұрын
I dont agree. Indie gaming has some absolute banger storys. Ive never skiped a cutscene in a game I genuinely liked even on replays. Games like doom, bloodborne and multiplayer games like overwatch and deadbydaylight have fantastic lore cutscenes and overall narrative. Just because ghost of tsushima has inspiration doesn't take away from its art and passionate story telling. I think that a good film could be made for eney video game property as long as the passion is there for the director and actors. Uncharted is a bad film simpily down to bad casting and low effort. Resident evil was a bad film because it had bad casting and no passion. The halo tv show was trash. Why? No passion, care, casting effort or intelligence was put into it.
@johnisthelala2 жыл бұрын
Play Nier automata. That story is better than pretty much any movie
@swarmX2 жыл бұрын
not a movie, but arcane was pretty fantastic
@TheKinoCorner2 жыл бұрын
I heard it was great but I don't really have time for tv shows nowadays
@DrRESHES Жыл бұрын
I love God Hand, it's so stupid and funny, while hard as The Lighthouse being taken seriously. that's not a critique, i simply cannot, it's silly.
@-10 Жыл бұрын
That Deus Ex OST
@rawdog78812 жыл бұрын
What about a film that is a pick your own adventure game? Black Mirror: Bandersnatch
@nukedotnet79392 жыл бұрын
Doom and the first 3 Resident Evil movies are kino
@nukedotnet79392 жыл бұрын
Uwe Boll made 2 kinos btw: Postal and Rampage
@jinchoung2 жыл бұрын
i think you missed THE reason why most games suck - they pay attention to the primary game mechanic of the source. so like super mario jumps. in call of duty you shoot. in witcher you explore and sword fight. to acknowledge that PRIMARY GAME MECHANIC inside of a movie is ABSURD. if indiana jones was a game first, the movie would have been non stop running and jumping and shooting and whipping. but because it was a movie first, those actions that comprise the game mechanic is EXTREMELY PERIPHERAL to a story about ostensible human beings - at least stylized human beings that are cinema-like. in the suckiness of game movies, i feel like there's always that shadow of the PRIMARY GAME MECHANIC hanging in the background when it shouldn't. it needs to be shoved way way way way way back and not threaten to become a something that's going to happen on screen in every scene. what needs to happen is that if they adapt a game into a movie, they have to FORGET THAT ITS A GAME. as you say, take the world and design and style and even the plot. but then forget that the source material is a game and just write a movie from thereon forward. if the characters are stylized at all, they must exhibit the shorthand and tropes of MOVIE characters and NOT game characters. also - do you want to fight uwe boll? cuz this is how you fight uwe boll.
@Razolo2 жыл бұрын
I didn't mind Uwe Boll's Rampage over a decade ago so maybe that's something? In my memory it's sort of Literally Me for people who talk about the Columbine shooters too much.
@thesummergreaseball28732 жыл бұрын
Yeah I think the last of us series coming out kinda proves this is somewhat incorrect these properties have to be handled by people who care about adapting the source material correctly its not that video games aren’t adaptable or derivative of other films most art especially films are derived from other art, but like you say just about everything up until the point of last of us (in my opinion)has been because of name recognition solely resident evil is the absolute worst example of this they took a zombie survival horror game and added bullet time and flying kung fu .when the story itself is literally just a survival horror about a corporation making a virus that creates monsters .I believe since these people who produce or create these films have no understanding or interest in gaming or the stories it tells that’s why their adaptations are always awful It was the same for comic book movies all through the 90s until people were in place that cared about the characters and a larger connecting story which are the main hallmarks of any comic book you pick up , that had been missing from movie adaptations for decades so I believe the same can happen for video game movies it’s just gonna take some time & growing pains to begin with til someone who actually understands and loves games cracks it and I truly believe that for the first time with the last of us series