Why Lighting Animated Movies Is So Complicated | Movies Insider | Insider

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Insider

Insider

3 жыл бұрын

Lighting is essential in 3D animated films for a few reasons: It tells the time of day, makes objects appear more lifelike, and can even convey the mood of a given moment. You can see this in Netflix's "Over the Moon." Animators start with colorscripts, which portray the entire emotional story arc of a film and guide the lighting decisions.
For "Over the Moon," Clara Chan and the CG team were tasked with the lighting on both Earth and Lunaria. When adding light to scenes, human skin begins to look more real, while a shiny jacket will begin to look like a real puffer. Then, through ray and path tracing, features like shadows and reflections are naturally added in the rendering process. And while a lot of 3D lighting is calculated by a computer, lighting artists still have a great amount of control.
For instance, the computer created really heavy shadows cast off Fei Fei's bangs, which Clara then lightened and eliminated. In general, lighting artists control the intensity of light, the placement, and the color. Lighting decisions also intentionally create mood. Like for a scene in "Incredibles 2," using fluorescent lights had an emotional purpose, while in "Over the Moon," focusing on intense lantern light rather than moonlight created a desired warmth.
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Why Lighting Animated Movies Is So Complicated | Movies Insider | Insider

Пікірлер: 408
@alialjubouryart
@alialjubouryart 3 жыл бұрын
As a Lighting & Surfacing artist, I've started to tell people I'm an "animator" whenever they ask what I do for a living simply because no one's aware of the other departments involved in creating animated films.
@jokybones
@jokybones 2 жыл бұрын
So true 😅
@abccba7301
@abccba7301 2 жыл бұрын
Well that relates to many other industries too. Reservoir Engineer, Production Engineer, Drilling Engineer do completely different things, but they all say they work in Oil and Gas to avoid extra questions.
@onsokumaru4663
@onsokumaru4663 2 жыл бұрын
Just tell them you create pretty pictures for a living. That's simple enough for anyone to grasp.
@Vandalae
@Vandalae Жыл бұрын
Haha Im specializing as a lighting and lookdev TD and I can never explain what I do to my family hahaha
@millionaireoasis767
@millionaireoasis767 11 ай бұрын
​@@Vandalae i always go 'i take everyone's work and make it pretty' :D
@derekhenriques
@derekhenriques 3 жыл бұрын
Great Article! Just adding to the information Animators - Animate characters and objects StoryBoard Artists - Create storyboards, suggest camera angles, character placement, movement etc. Character designers - create character designs and explore options of how the characters will look before directors decide on one Environment designers - Design the sets where the movie will take place Lighting Artists - Create, choose and put lighting in the scenes Layout Artists - Create cameras and animate them Surfacing Artists - Create materials and textures Modeling Artists - Create the models of characters, objects and environments Rigging Artists - Create the rig (controls and "skeleton" or structure) that will allow animators deforming and moving the characters and objects Character FX artists - Create and give movement to cloths, fur hair amongst other things FX artists - Create effects like Fire, water, explosions, debris, particles etc Matte Painters - create paintings and compositions for backgrounds. Composting Artists - Assemble the render passes and make them look beautiful and integrated. (In some companies this is done by lighting artists as well) Colorists - They Balance the final render colors to unify the look of the movie There are the directors, Production designers, and Production that tie everything together!
@816419
@816419 3 жыл бұрын
@Seyi Pelumi Same, I'm an animator. This really need clarification since I keep watching these videos that say animators are responsible for something that's not just motion
@hotmomma0712
@hotmomma0712 3 жыл бұрын
Being an FX artist must be so cool!
@kittycatdays8719
@kittycatdays8719 3 жыл бұрын
Me: the broke person that’s gonna have to learn how to do this all myself.
@lousjournal24
@lousjournal24 3 жыл бұрын
You have no idea have motivating your post is!! Right now while I am studying Multimedia Design, their making us learn lighting, rigging, and animation and camera skills all at once and I feel extremely demotivated cause it’s hard for me to do all at once. But I love how there is a posición for everything
@Cloauddy
@Cloauddy 3 жыл бұрын
being a youtuber 2d animator basically does all of that
@lyricssong7206
@lyricssong7206 3 жыл бұрын
Thumbnail: *Big Hero 6* Content: *Over the Moon*
@dadisproud
@dadisproud 3 жыл бұрын
Clickbait ಥ_ಥ
@alpha_jasperflair1097
@alpha_jasperflair1097 3 жыл бұрын
Yeahi got clickbated but i also love that movie
@MistahShootrES
@MistahShootrES 3 жыл бұрын
fr? lol its gone now
@billcipher2144
@billcipher2144 3 жыл бұрын
Hotel:trivago Me : surprised pikachu face
@8axis3d
@8axis3d 3 жыл бұрын
@Insider Animators actually don't light. Outside the industry we all have fallen into the only category "animators" while animators only animate and in some cases, specifically on TV shows they sometimes do layout as well. But lighters or lighting artists light, layout artists do the layout (cameras), riggers allow everything to move and be deformed, compositing artists make everything look pretty, etc. There are many rolls in animation.
@maxgrey3694
@maxgrey3694 3 жыл бұрын
I'm so happy to finally see people pointing this out! People talk about what the "animators" the time when they usually mean something that has nothing to do with animation- as a 3d artist it's like one of my biggest pet peeves when I see vids like this
@moothecow8029
@moothecow8029 3 жыл бұрын
Makes alot of sense
@barel8741
@barel8741 3 жыл бұрын
i think insider is aware of what animator or lighters do, consider the research is shown, bu they just prefer animator, because this segment is for general audience, that doesn't know anything about animation. and many people think animator is, people who create animation
@8axis3d
@8axis3d 3 жыл бұрын
@@barel8741 My point exactly. The general audience can understand perfectly that there are different rolls in animation but if every time there's a sneak peak they call everyone in the industry an animator they will never know, will they?
@barel8741
@barel8741 3 жыл бұрын
@@8axis3d yeah I think its just convinient for general, they just simply don't bothers, unless they are interested, it's like I don't know the difference of psychologist and psychiatrist. But in the end vox just want views by making in that way 😂😂
@nyuppo
@nyuppo 3 жыл бұрын
Saying "the one ingredient responsible: lighting" is a disservice to material and texture artists. Lighting didn't give her freckles, give her proper hair, make all those surfaces look as good as they do. It works together with proper materials to deliver the final effect.
@moondust2365
@moondust2365 3 жыл бұрын
True. If one or both of those are bad, you'll notice. Especially when you're going for photorealistic, but even in modern 3D cartoon animation, where the goal usually is to be pseudo-photorealistic, you can tell when either or both of them is/are wrong, at least subconsciously.
@Bluestroke_
@Bluestroke_ 3 жыл бұрын
Fr I though that?? Why did they say it made her skin more human and then didn’t mention texturing & shading??
@moondust2365
@moondust2365 3 жыл бұрын
@@Bluestroke_ Shading is part of lighting. Texturing tho, definitely should've been mentioned, although they sort of did. There's the more basic part that they mentioned where certain people adjust the reflectivity of the material as well as adjusting the smoothness/roughness. There's also the actual "textures", pictures that are laid on the 3D models for both the shading and the colors. Then there's semi-manually adding actual 3D textures besides the basic roughness, especially fur/hair. And so on...
@Jadecool312
@Jadecool312 3 жыл бұрын
So glad I wasn't the only person to think that. They also seem to draw the conclusion that lighting is the only thing that turns shots from looking unrefined to realistic, only briefly describing the use of ray and path tracing; sure lighting is part of it, but *rendering* through an actually rendering engine is what gives this effect, not lighting exclusively...
@youOnlyGamesOnce
@youOnlyGamesOnce 3 жыл бұрын
Thank you! Yes, this is a huge oversimplification. The "bad" shots are not just unlit, they're also not using materials, i.e. "Look dev" mode
@boahneelassmal
@boahneelassmal 3 жыл бұрын
the difference between the initial two frames is not just lighting. The first one is a working render, the second one a final render. Rendering a frame with all its materials, textures, bump maps and in final resolution takes a good amount of time which is not going to be possible when you want to work on a scene and need to navigate your way around in it. You can't wait 2 to 15 minutes for each frame to render when you want to just reposition your working camera in order to (for instance) check if the finger is clipping through a button. Working cameras and preliminary renders thus use pretty flat shaded, low resolution renders with little to no detail. Notice how her hair is pretty much solid strands instead of single hairs as seen in the final render. Furthermore: The renderer is not the only reason modern animated movies or CGI look more realistic but there's also the aspect of shaders. Toy Story came out when pretty much the only "advanced" shader was the phong shader. Now, phong isn't bad, it is just severely limited in what it can achieve in regards to material and texture and most of the time has a fairly plasticy look.
@ravineemkarolijoshinainital
@ravineemkarolijoshinainital 3 жыл бұрын
The earlier render didn't looked like a render made with a path tracing or maybe they didn't had any light in the seen except the grey background light. Or its something like matcap in blender.
@boahneelassmal
@boahneelassmal 3 жыл бұрын
​@@ravineemkarolijoshinainital I don't know what it was rendered with, that's why I said it's a working render, which it is in any case.^^ It almost looks like a screen cap of the scene as displayed in the editor itself. Alternatively it could be an animatic render. As I said, there's a lot that tells us, this isn't a render where they just haven't got any lighting. There's no sophisticated shaders, there's no materials and so on.
@louetke
@louetke 3 жыл бұрын
@@ravineemkarolijoshinainital it’s just a playblast. Screenshot directly from the 3d scene
@bigabi2774
@bigabi2774 3 жыл бұрын
The first render shouldn't even be considered a render, it's just a preview for the materials, not shaded or anything. It definitely wasn't only the lighting that changed it.
@trystanbleuven791
@trystanbleuven791 Жыл бұрын
Came here to say that, this video keeps comparing Viewport images with rendered one.....
@farahayna2856
@farahayna2856 3 жыл бұрын
I think I just learned a lot more by reading the comments than watching this video 😂
@joshuaadamstithakayoutubel2490
@joshuaadamstithakayoutubel2490 3 жыл бұрын
7:13: You said "warm and festive." I heard "worm-infested/worm-infestive."
@FunnyAmped
@FunnyAmped 3 жыл бұрын
Same
@animationspace8550
@animationspace8550 3 жыл бұрын
Preeeettyyyyy
@alpha_jasperflair1097
@alpha_jasperflair1097 3 жыл бұрын
Yaa same
@LuanGarcia123
@LuanGarcia123 3 жыл бұрын
Hehe they didn’t actually say that hehe he.... 😅
@edouardmallette474
@edouardmallette474 3 жыл бұрын
The comparison from the beginning is literally a screenshot from the viewport or a playblast vs the final render
@PHlophe
@PHlophe 3 жыл бұрын
Eddy alright alright nerd !
@iau
@iau 3 жыл бұрын
This video was definitely well intended, but it has been dumbed down and simplified so much that it feels more like misinformation...
@GunBlasts
@GunBlasts 3 жыл бұрын
@Better Than Pixar just read thru the most thumbs up’d comments. They’ve explained the undumb information
@theatrekid-hi9207
@theatrekid-hi9207 3 жыл бұрын
Over the moon is the best movie I’ve seen in a while! It has the childhood cartoon feel that I haven’t been able to get in a while.
@janglees3372
@janglees3372 3 жыл бұрын
For me, Coco still the best...
@theatrekid-hi9207
@theatrekid-hi9207 3 жыл бұрын
@@the1bookworm173 I don’t think so, not yet. But I will now that you recommended it, thank you😊
@theatrekid-hi9207
@theatrekid-hi9207 3 жыл бұрын
@@janglees3372 Honestly Coco is amazing but I just found this to be amazing. We may just have a tie though😆
@janglees3372
@janglees3372 3 жыл бұрын
Oh, i would never compare both of them or with any of Pixar production.. The only think i like in over the moon only the "sad room".. The other not really touch me.. Even the songs and music not touching me at all... But i appreciate your favorite.. The animation are fantastic.. I hope netflix will produce more better story and songs...
@fandomcomic
@fandomcomic 3 жыл бұрын
@@janglees3372 i do think that we shouldnt compare them but in my own preference i dont really like cocos music so much. But they did do a great job introducing the environment that this movie didnt do
@Terjay
@Terjay 3 жыл бұрын
I'll add one more "animators don't light" over here.
@Abrahambinzz
@Abrahambinzz 3 жыл бұрын
And what makes the scene looks real is render shading... not just lighting...
@milddiffuse
@milddiffuse 3 жыл бұрын
Did they change the title or something?
@Terjay
@Terjay 3 жыл бұрын
@@milddiffuse Yes
@milddiffuse
@milddiffuse 3 жыл бұрын
@@Terjay I really enjoy Videos on anything Animation, but its sad how rarely people actually know what they're talking about. Most of the things said in this Video are processes basically identical to what you would do in live action filmmaking and other things just plain wrong.
@milddiffuse
@milddiffuse 3 жыл бұрын
@IanHubert thank you
@blackcatiswatchingyou7776
@blackcatiswatchingyou7776 3 жыл бұрын
I don't want to be that guy, but "animators" don't light anything...
@digitalhouse6969
@digitalhouse6969 3 жыл бұрын
@@thatsinteresting7041 THEY DO ON SMALL PROJECTS LIKE THIS LOOL
@lukky6648
@lukky6648 3 жыл бұрын
Yeah ,its the graphics designers
@btafbm
@btafbm 3 жыл бұрын
@@digitalhouse6969 this is not a small project
@blackcatiswatchingyou7776
@blackcatiswatchingyou7776 3 жыл бұрын
There are many smaller studios and projects where a "CG artist" has to do many things. Nor am I suggesting animators cannot be talented lighting artists or visa versa. But the title of this video is using the term "animators" quite loosely and in fact, incorrectly when referring to this project and this company. Sony has some of the most talented people in the industry and they all do VERY specialized tasks. Animators don't "light scenes" any more than they would do concept art, or design, or model, or rigging...
@blinkx1070
@blinkx1070 3 жыл бұрын
@@lukky6648 No, they're called lighting artists
@FluxedEdge
@FluxedEdge 3 жыл бұрын
Showing a rendered image vs a screenshot out of the viewport is not just "lighting".
@Som3D
@Som3D 3 жыл бұрын
Literally anything exists in a animated movie Insider: "SHHHH ITS DONE BY ANIMATORS"
@fxnergy876
@fxnergy876 3 жыл бұрын
0:16 lighting alone doesnt get you from viewport to render. 2:54 pay attention to the dragons "cheek" during the transition. There are a lot of imperfections that come through textures, its not purely the light. Also a whole lot of particles are added and such. Lighting does a ton of improvement, but its not everything.
@allandm
@allandm 3 жыл бұрын
I loved the lighting in Over the Moon! The only thing that bothered was their defocused backgrounds, they didnt have any bokeh, it just looked like a normal blur, I wonder why they did that, especially with everything else looking so nice
@blackspear217
@blackspear217 3 жыл бұрын
This is most probably due to the use of post production blur which does not carry as much detail as in camera blur. In-3Dsoftware camera blur looks gorgeous and very realistic but it comes at an incredible cost of increased render time.
@joereno955
@joereno955 3 жыл бұрын
@@blackspear217 It also risks putting the director in a position where he'd have to re-render shots if he wanted the background to look more detailed. You can blur backgrounds in post, but you can't unblur backgrounds in post, so it's often better to err on the side of using minimal blur in a render just in case.
@blackspear217
@blackspear217 3 жыл бұрын
Correct, in a large production pipeline. Blur is usually added in post production to maintain creative flexibility. Nuke has been doing a great job at faking good blur but whenever I render in camera blur in maya it just looks so much juicer.
@diime02
@diime02 3 жыл бұрын
This is completely false, the first image you see is so called "material mode" which is a 3D file where animators can make materials, animations and preview them in realtime , while the second one is called the "render" which Is a photo file which takes a lot of time to render.
@alejomiranda95
@alejomiranda95 3 жыл бұрын
It is not just lighting, but also materials which have to react to the light.
@almondwaet7966
@almondwaet7966 3 жыл бұрын
This is awesome! 🥺💕👌 it looks so unique with the cartoonish style yet the shading is so realistic!
@kumaira_arts
@kumaira_arts 3 жыл бұрын
I’m actually in ArtSchool and have been studying 3D design over the past semester and lighting really does give an “umph” to the model. You have to play around with the texture and shader to have the perfect effect/scene.
@maxmori8616
@maxmori8616 3 жыл бұрын
When I watched over the moon with my sisters,all i could think about was that senor chang was in it.
@Eepop_stuffs
@Eepop_stuffs 3 жыл бұрын
I love this movie and I loved this video. When I hopefully one day go to art and animation school, this might help me a bit!
@pehnutbota
@pehnutbota 3 жыл бұрын
wish you luck! i'm currently final year in bachelor 3D animation
@user-pt5cl2ro6f
@user-pt5cl2ro6f 3 жыл бұрын
Most prolly not since the video is kinda misleading and all over the place. But you'll definitely learn in school! Good luck!
@goatpepperherbaltea7895
@goatpepperherbaltea7895 2 жыл бұрын
Just learn for free
@sildeevillareal1569
@sildeevillareal1569 3 жыл бұрын
Amazing! They do not just add color but study how to create it as well as how it will affect every scene in the animation
@Ign0rit
@Ign0rit 3 жыл бұрын
Please just one more....... ANIMATORS AREN'T THE ONES to do the lighting
@kv5995
@kv5995 3 жыл бұрын
they use ‘lighting artists’ and ‘surfacing artists’ IN the video dude
@beandispenser6971
@beandispenser6971 3 жыл бұрын
@@kv5995 old title dude
@cupcakemcsparklebutt9051
@cupcakemcsparklebutt9051 3 жыл бұрын
Why can't they do everything?
@ind0266
@ind0266 3 жыл бұрын
@@cupcakemcsparklebutt9051 as an animator, I will say why. Animation is a very long and grueling process. And an animator mainly just puts down the basics, like character movements. We generally don’t do much after that. After we are done with our part, we hand it to others that clean it up and make it look good. In 2d thats usually adding the line work and inbtweens, the the colorists color it. Now sometimes an animator will clean up their animation and color it. But if every animator did that, it would take a lot longer to complete stuff and some people just couldn’t take it. It’s easier to have others make the thing look nice, and it saves time and keeps us sane.
@cupcakemcsparklebutt9051
@cupcakemcsparklebutt9051 3 жыл бұрын
@@ind0266 okay bear with me, help me understand this. Lets say a rigger has been, well rigging, is it like since they were kids they were all like "gee I wanna add digital skeletons to models when I grow up!" Or something? Or they actually know how to do more than rigging but decide to just stick to it to cut the alloted work load?
@anubisunchained
@anubisunchained 3 жыл бұрын
i love love animation post-production videos THANK YOU
@briandsouza7854
@briandsouza7854 3 жыл бұрын
Good one! Never noticed that these people do so subtle changes for the viewers.
@KillerTacos54
@KillerTacos54 3 жыл бұрын
Fantastic video! I love these animation videos so so much
@sofiajanelleclemente1212
@sofiajanelleclemente1212 3 жыл бұрын
when the thumnail was big hero six but the content was over the moon, incredibles 2, finding dory, and toy story. but anyways, i learned a lot. 😊
@mmodarres
@mmodarres 3 жыл бұрын
The Title is misleading,"Animators" are just animate the character or objects! This is somthing that should be fixed for general public,there are more jobs in a 3d animated movie other than animators!lighting artists do the lighting as they use during this footage!
@joeybaseball7352
@joeybaseball7352 3 жыл бұрын
Ok boomer
@roegieescleva7012
@roegieescleva7012 3 жыл бұрын
@@joeybaseball7352.? It's actually factual and true tho???
@even___
@even___ 3 жыл бұрын
@@roegieescleva7012 Some people can’t accept the truth. Just ignore him 👍
@banapotato6940
@banapotato6940 3 жыл бұрын
@@joeybaseball7352 stfu
@user-pt5cl2ro6f
@user-pt5cl2ro6f 3 жыл бұрын
@@joeybaseball7352 ...what?
@LUMIN69
@LUMIN69 3 жыл бұрын
That over the moon shot is just before rendering not lighting. Edit: actually most of the shots without "lighting" just haven't been rendered.
@MikeBeyene
@MikeBeyene 3 жыл бұрын
Wow. Crazy that people want to know this part of the 3D pipeline. Pretty dope.
@yolosisters2300
@yolosisters2300 3 жыл бұрын
I mean, this isn’t really fair cause the last one is full render and it’s not REaLlY the lighting only
@missoli
@missoli 3 жыл бұрын
Animators are severely underappreciated
@emilyz25
@emilyz25 3 жыл бұрын
idk why this was recommended to me but wow, i did not skip even a second and listened really intently to every word. This was very interesting!!
@PHlophe
@PHlophe 3 жыл бұрын
good girl !
@landgrenwilliam
@landgrenwilliam 3 жыл бұрын
I love these videos! Can’t wait for another one
@jovenfrantzborigas4554
@jovenfrantzborigas4554 3 жыл бұрын
Wow what a great video! Thanks Insider
@malcolm341
@malcolm341 3 жыл бұрын
This is great, I used to do lighting for games a long time ago.
@venuss1818
@venuss1818 3 жыл бұрын
Over the moon was one the most beautiful animation films I’ve ever watched during quarantine haha
@zarate1om
@zarate1om 3 жыл бұрын
This was amazing, thank you!
@nuunasan
@nuunasan 3 жыл бұрын
Thank you for a highly educative video
@chandrasekharchand6050
@chandrasekharchand6050 3 жыл бұрын
Animators are really backbone of movies. They have so much patience but they aren't given that much credit
@LetoDK
@LetoDK 3 жыл бұрын
According to this entire comment section, they are given too much credit
@alan-db3oc
@alan-db3oc 3 жыл бұрын
Nice article. And great source...
@nlzhf4111
@nlzhf4111 3 жыл бұрын
The explanation is much better than my lecturer used to teach in university.
@CRV3N
@CRV3N 3 жыл бұрын
Cool vid. This should be linked to game videos where they are talking about ray tracing and some are only seeing it as a gimmick for fancy reflections.
@dae67
@dae67 3 жыл бұрын
>talking about "lighting animated movies" >confronting unshaded viewport non rendered scene and rendered scene with metallic, bumpmaps and roughness
@liandominiqueolofernes854
@liandominiqueolofernes854 3 жыл бұрын
I already watched it and it was amayzing
@WolfheartArt
@WolfheartArt 3 жыл бұрын
Okay there’s also texturing and making things reflective so they respond to the light as well there much more to this that you are explaining
@alfredmb
@alfredmb 3 жыл бұрын
this is great !
@allthingstoallmen8912
@allthingstoallmen8912 3 жыл бұрын
Respect the animation industry, a lot no, a ton of work, hours and detail go into every second of an animated movie! It is no walk in the park
@raswanthkrishna8492
@raswanthkrishna8492 3 жыл бұрын
One of the best movies I've ever seen
@aurahlyn9128
@aurahlyn9128 3 жыл бұрын
ima add it again too. lighting is done by lighting artists and animators animate. texture artists do textures and even then sometimes you cant see the true look until the final render. An example on blender sometimes aka eevee and cycles (: I love the vid but there’s a difference
@melybesa1
@melybesa1 3 жыл бұрын
I loved it! I'm about to get my degree in 3D animation and visual Fx and I'm looking to do an internship in something related to light in movies or short movies.
@jeanbot
@jeanbot 3 жыл бұрын
Go to Canada, Australia, New Zealand or London, there’s loads of movie work in those places.
@benjaminfenty8745
@benjaminfenty8745 3 жыл бұрын
I personally didn't care for Over The Moon, but I can't deny the animation is excellent.
@billiejackson6903
@billiejackson6903 3 жыл бұрын
I agree, as soon as she left Earth it got kinda weird. It started to remind me of a knock off “Coco”.
@benjaminfenty8745
@benjaminfenty8745 3 жыл бұрын
@@billiejackson6903 I actually didn't like the story as a whole as Fei Fei rejects her would be step-mother who was nothing but considerate towards her. I honestly don't see any similarities between this and Coco apart from a kid going to another world, but that's been done before either film.
@MrMadvillan
@MrMadvillan 2 жыл бұрын
There’s a difference between ‘Complicated’ and ‘Complex.’ I would say lighting and rigging are _complex_ tasks.
@junjunjamore7735
@junjunjamore7735 2 жыл бұрын
6:12, still one of my favorite environmental scenes ever.
@veeng4228
@veeng4228 3 жыл бұрын
Just going to add that Raw Renders/Lighting Passes by lighters will usually be further polished by the nyctophile department, aka Compers. When placed side by side, there is a very noticable difference.
@prabhuramselvan
@prabhuramselvan 3 жыл бұрын
This is lots of work indeed
@MM-NolascoPH
@MM-NolascoPH 3 жыл бұрын
Animators don't do the lighting. It was the lighting artists do the job! Animators ANIMATE the characters and objects. That's it!
@tabletopjam4894
@tabletopjam4894 3 жыл бұрын
I’m not a professional by any means, and I’m a one man team, but when I am dealing with raytracing I am constantly going back and forth and visually tweaking things until it feels just right, sometimes it can take a couple back-and-fourths to make the scene I imagined
@himmatsohi4261
@himmatsohi4261 3 жыл бұрын
The realistic lighting is achieved by the process of ray tracing where computer simulates millions of light rays falling over an object from a light source and realistic skin achieved using subsulrface scattering which basically tells us how many rays should penetrate the surface vs how many should reflect back from surface. Moreover, different types of map is used for materializing a surface like normal, occlusion , specularity, displacement, color and roughness.
@vornamenachname8001
@vornamenachname8001 3 жыл бұрын
What you shoowed in the beginning wasn't just lighting but more importantly shading
@potato4628
@potato4628 3 жыл бұрын
Yes I have watched the moon movie It was awesome
@jedreksongalia1785
@jedreksongalia1785 3 жыл бұрын
That’s so cool
@Zephirite.
@Zephirite. 3 жыл бұрын
“The Clone Wars” Series (the 3D version) has SPECTACULAR lighting. I would recommend checking out for the animation alone, but the story is wonderful too.
@milddiffuse
@milddiffuse 3 жыл бұрын
Although the lighting in particular is one of the big things that make the last 3 seasons look far better then the first.
@Zephirite.
@Zephirite. 3 жыл бұрын
@@milddiffuse Yeah.
@MyriamValenzuela
@MyriamValenzuela 3 жыл бұрын
Cool!
@user-gq1ij
@user-gq1ij 3 жыл бұрын
What I noticed is a change in thumbnail, the present one is better, it summerised the whole video
@bhupendraking9370
@bhupendraking9370 3 жыл бұрын
Animation and lighting are two different fields in Animation
@---pu7ke
@---pu7ke 7 ай бұрын
Oh eek the other comment was right… 2:30 and 2:50 It sounds like they’re crediting the lighting artist for the work of the surfacing artist. The reason the skin looked opaque before was that’s simply how it looks in the program before you press the render button. The surfacing artist determines how it will look when that button is pressed. However, if you don’t add some source of light to the scene (regardless of color or mood), it will render black. The lighting artist of course can control where light hits, the color of the light, and where there is shadow. So adding a warm light coming in from a window or behind the characters so we see them from the shadow side, etc. Maybe if you wanted to show what the lighting artist does compared to the surfacing artist you could have rendered the surfacing artist’s work, first, with a simple point light or sky light (just double click on a button) and then show a comparison of how that rendering would change with the input of a lighting artist. (You could also render the scene without the surfacing artist’s work but with the scene lit up by the lighting artist, etc. if you wanted to show what impact the surfacing artist has on the final image)
@matthewramos6212
@matthewramos6212 3 жыл бұрын
Can you do a "how real is it" on the scene from The Jackal where he targets the first lady
@flareb99
@flareb99 3 жыл бұрын
So we just going to ignore the materials team? This is not a bad video but too dumbed down
@Manmade023
@Manmade023 3 жыл бұрын
Nice promotion!
@methegamerx
@methegamerx 3 жыл бұрын
Bruh It would take 5 months to just render that 1 shot with my pc
@Lucas72928
@Lucas72928 3 жыл бұрын
0:15 I'd say that's not a fair comparison as you're showing a real time renderer used only for animators to see and comparing it to a path traced and composited final image. The viewport render most of the time doesn't take into account the actual lights in the scene, it's just one light that moves parented to the camera
@816419
@816419 3 жыл бұрын
Stop saying animators are responsible for anything that's not just motion. We make things move, not lighting. That's another department.
@m.mehdighasemi3427
@m.mehdighasemi3427 8 ай бұрын
awesome
@swarupmasram9012
@swarupmasram9012 3 жыл бұрын
Guys please reply Which softwares are mainly used by lighting artists?
@MC-ed1nc
@MC-ed1nc 3 жыл бұрын
That Thumbnail’s Terrifying
@cornellwaters9089
@cornellwaters9089 3 жыл бұрын
📸 Thank You!
@whiteyaksha6803
@whiteyaksha6803 3 жыл бұрын
I recommend everyone to watch a Makoto Shinkai film (start with Your Name on Netflix). You’ll witness animation in its purest form.
@boob_ka_gop
@boob_ka_gop 2 жыл бұрын
playblast vs final render? LIGHT IS AWESOME!!!!!
@husseinm.5660
@husseinm.5660 Жыл бұрын
wow, thanks a lot
@ItsFerdiNah
@ItsFerdiNah 3 жыл бұрын
4:21 nice crossover
@namphuongvuong8235
@namphuongvuong8235 3 жыл бұрын
Wow! This is so cool to see how much work and how important it is to put lighting in animated movies. @mediaartssbcc
@TECH3_
@TECH3_ 3 жыл бұрын
The first shot ain't even rendered.....
@ian.jo_
@ian.jo_ 3 жыл бұрын
none of the examples were
@TECH3_
@TECH3_ 3 жыл бұрын
@@ian.jo_ 0:10 is a rendered shot
@milddiffuse
@milddiffuse 3 жыл бұрын
@@TECH3_ He's referring to the fact that in the Video they're comparing the final rendered image to a picture of the working environment for the animators. Which literally doesn't try to look good, but mainly is supposed to look clear to make it easier to use for animators.
@TECH3_
@TECH3_ 3 жыл бұрын
@@milddiffuse yeah i know i do some animation as a hobby , its just a bit too over simplified , comparing scenes with metcaps vs shots complete with hair , shaders and lighting its not just having light and having no light ( or just random sun light or something like that ) atleast the first shot
@milddiffuse
@milddiffuse 3 жыл бұрын
@@TECH3_ Oh shit, I didn't see you were the same guy who started the thread, I just tried to explain your own comment to you. lel Well anyway, I do enjoy these types of Videos. But mostly because they are the best we've got. It really bugs me how little many of these channels seem to actually know about Animation.
@GenIus-zm3qf
@GenIus-zm3qf 3 жыл бұрын
i didn't know there's so much more to lighting that is qn actual job.
@bluetoxin
@bluetoxin 3 жыл бұрын
It‘s complicated because light = color and every Image has colors everywhere, the looks depends on the lighting. A bit could change the whole Image.
@kubolor1234
@kubolor1234 3 жыл бұрын
Without good layout, lighting cannot pack enough punch.
@pepepupu6252
@pepepupu6252 3 жыл бұрын
thats some straight human evolution
@benjaminsmith4221
@benjaminsmith4221 2 жыл бұрын
what is that mac program in 0:46 "composer"?
@tei-chan501
@tei-chan501 Жыл бұрын
Do Fei Fei with Gobi next pls??
@pranitmatkar7003
@pranitmatkar7003 3 жыл бұрын
Light passes help light artists to edit after final render sence
@HercjayStudios
@HercjayStudios 3 жыл бұрын
This is a really good stuff. I hope to increase my ANIMATION skills to make better content for MY CHANNEL.
@walkingstudio4543
@walkingstudio4543 3 жыл бұрын
cool! :)
@Vibranium_man
@Vibranium_man 3 жыл бұрын
Can you do a scientist breaks downs X-Men powers video?
@pitched7401
@pitched7401 10 ай бұрын
Awesome video, but the difference in the "over the moon" example is not the lighting (not in particular at leas) You are looking at a viewport preview. It uses simple colors and artificial lighting to give a 3D look for the animator. If you added lighting to this, you wouldn't see a change, as this mode doesn't even display light interaction. It would have been better to show the scene rendered, but unlit for a proper comparison. You compared two completely independent things.
@mesbaful
@mesbaful 3 жыл бұрын
I love this movie
@mooselove
@mooselove 3 жыл бұрын
So what you are saying is Jimmy Neutron looked like garbage because they skipped the whole lighting part of post?
@trm245
@trm245 3 жыл бұрын
No the designs were ugly as well lol
@tears3194
@tears3194 3 жыл бұрын
Probably
@sandeepparui1998
@sandeepparui1998 3 жыл бұрын
What about Compositing Artist. A Compositing Artist also have to make lighting changes according to the scene. And its the compositing artist who changes thr color of lighting and keeping the lighting and coloring consistency throughout.
@maryfaceeggo
@maryfaceeggo 2 жыл бұрын
I think the thing that people miss that lighting does is problem solve literally all the things that come in broken from upstream, I stg I do that more than actual lighting xD
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