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I absolutely loved this article from Jason Schreier, this is the article I wish I could make but unfortunately I don't quite have his level of investigative access. This answers so many of my questions and reinforces so many of the things I've been saying now for a year and a half.
Fate has summoned you to the shores of Aeternum, the Eternal Isle. Overcome the brutal legions of The Corrupted and draw battle lines with competing players in this open world MMO fraught with danger and opportunity. In a land hell-bent on your destruction, what will you do to survive?
Article here:
www.bloomberg.com/news/featur...
Want to support me further? I now have a Patreon.
/ kirayt
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#mmorpg #ags #newworld
0:00 Intro
1:03 Who Is Mike Frazzini?
2:23 Frazzini's Early Impact on AGS
3:02 The Inception of Lumberyard
4:04 Employees as Sources for article
5:00 Amazon's Spending on Gaming
5:16 What makes video games
5:36 Corporate stifling creativity
7:16 Amazon's Principles
8:42 Bezos Games
9:45 Amazon's plans for gaming
10:35 The First Amazon Game Studio
10:56 Notable hires for AGS
11:32 Working for Amazon was a "fantasy land" to begin
11:50 Sexism and bro culture
13:25 Amazon is Borg, Assimilate
13:58 Ridiculous goals
16:55 Full of yes men
17:32 Management is clueless, literally
18:05 Chasing trends
18:43 Twitch success
19:10 The Twitch Marketing Machine
21:19 Hello Fellow Kids
21:49 Steam? Who?
23:50 Lumberyard's inception
25:13 Lumberyard is killing this company
28:37 Scaring the competition
29:06 Big hires
29:30 Bring in the fixer
30:30 Missing out on hires
31:30 Aligning media & failure
31:40 Embarrassment
32:08 Crucible reception
33:24 Changing of staff following crucible closure
34:30 Removing the controversial setting & Delays
34:50 Nobody who's succesful starts with metrics
35:19 Frazzini is the problem
36:20 Amazon Luna
37:04 Changes to prime video staffing & content reception
38:05 Closing of article
38:40 My final thoughts