I feel his pain on having multiple 1:1s with producers at a studio. Especially, because half the time, they're like "how fast do you think you can possibly finish Task X," and you're like "a lot faster if you stop wasting my time with pointless meetings." 👼
@BrodyxBrown10 ай бұрын
I think Bethesda underestimated this guy’s contributions
@ScottyDo3sntKnow10 ай бұрын
He really just said f this shi im away to make my own game with no constraints
@w花b10 ай бұрын
It's not like they could've stopped him though
@brilobox210 ай бұрын
There are people like this in every studio. The best studios are the ones where people like him have a chance of being promoted to a management position, or ones founded by people like him.
@super_terram10 ай бұрын
I'm a huge fan of Nate's work. As a creative person, he's kind of an inspiration. He's one of the best people behind Fallout and Elder Scrolls... and people don't even know he exists. I hope he wins some awards and gets more recognition. True creativity is so rare.
@w花b10 ай бұрын
Tons of unknown people that are really good. They're just hidden behind that huge machine that the game studio is.
@o0-0o69310 ай бұрын
Id like to believe Luke is right. The dev quit because unreal engine for 5 minutes is more than enough reason
@kowaikokoro10 ай бұрын
People might wonder why starfield has no city maps, look no further than an documentary about an 15 year bethesda map vet and why he left.
@BrodyxBrown10 ай бұрын
That’s exactly what I was thinking
@marshallbeck910110 ай бұрын
But starfield is not that complicated I dunno why everyone needs a map so bad
@judgedrekk298110 ай бұрын
Lumburg: hey peter what's happening? we'd like to get that game map from you by Monday okay? Peter: mm I can't and i'm gonna have to ask you to come back some other time, i got a meeting with the bob's in 3 minutes... [camera pans to see him playing windows Tetris] gods i love office Space!
@wuuna457510 ай бұрын
@@marshallbeck9101dunno man, whether or not it is complicated, not having a map in an open world game sounds like a very fair thing to complain about 🤷♂️
@NeverUseAnApostrophe10 ай бұрын
@@judgedrekk2981the plural of bob is bobs. Never use an apostrophe to pluralize.
@tobeornottobe561110 ай бұрын
Noclip has the best documentaries on KZbin.
@CORIOLANVS10 ай бұрын
Maybe next time Bethesda’ll use a *_design document_*
@jeffr522110 ай бұрын
Outward is a great example of a game made the way he describes. It does the thing he says with the map even. You never see your location on the map, you have to use the surrounding terrain and visual memory of how to traverse the map. The magic system is learned through trying different things until you figure it out
@jeffr522110 ай бұрын
Seriously outward is one of the most honest and immersive gaming experiences I have ever had, I love that game
@praisetheoak10 ай бұрын
Yo Outward is great. The game has that classic feel where you figure things out by way of exploring, talking to NPCs and using your head. Chersonesse is also a cool place to explore.
@MinosML10 ай бұрын
Definitely seconding this take, Outward is a shining beacon of hardcore RPG greatness amongst so many washed out AAA disappointments And playing it co-op with my brother was one of the best gaming experiences I've had in years if not ever (only second to my first Outer Wilds playthrough tbh)
@RoyalDaemon10 ай бұрын
Definitely buying this game when it comes out even if it isn't perfect. We need more devs and industry leaders especially to think like this guy and that warrants support in and of itself
@UmadDrnkCaffeine10 ай бұрын
I appreciate the fact that he decided to go his own way. I think most devs that work on the same franchises all the time will get exhausted of it, and the fact that devs and other studios have talked about the creation engine and how unnecessarily complicated it is I can really believe that some people will get exhausted and move on to something new. This is actually a game that caught my interest as well it look really well done for being made by one person.
@cernunnos_lives10 ай бұрын
Listening to this really put the work behind Bethesda games in a better perspective. If i was successful as small team, I don't think I'd ever become a huge company. It just sounds awful. And take forever to do any good work. Changing your team will change that work. This shows what Larian accomplished, is even more impressive.
@ANGRYWOLVERINE2060-ft2nc10 ай бұрын
He seems happy. I envy that.Having a wife who is an MD-PHD most likely very high up in her organization.Must be a blessing that she approves of him following his dreams. The fact he tried to get them to put npcs in Fallout 76 when it was in developement and was of course overruled is rather chilling. and disappointing.
@brandonmakridis156510 ай бұрын
I'd imagine for a company to switch from a proprietary engine to an engine like unreal would have a cascading effect too in terms of hiring new people. For example, CD:PR couldn't hire people who already had years of experience working in the red engine, but now that they're switching to unreal, that's open to them, saving a ton of time training and learning the new system. Also, regarding games pulling players along like fish with hooks in their mouths, I wonder if it's not just that game companies don't trust players to think critically, but also that they can't trust reviewers (who are usually on a massive time crunch), and leaving a bad initial impression with reviewers can really hurt the game at launch.
@IcepickEddie10 ай бұрын
i hope the game he's making turns out good, i'd like to hunt monsters and support an independent creator instead of wasting another $100 on a crap bethesda game.
@mikehawk572210 ай бұрын
I'm so excited for this game. When it comes out I'm definitely gonna buy it. I'm looking forward to hunting cryptid monsters hell yeah
@noamias489710 ай бұрын
My gripe with UE is that so many games are horrendously optimized and rely on DLSS to be playable (and for many games that doesn't work because they're CPU limited). So whenever I think of unreal engine I think of games that have horrible performance and graphics that while good don't warrant the performance
@colejensen103510 ай бұрын
I wish I could just do my own thing and be happy like that. Good for him
@bobmcbobbington922010 ай бұрын
His philosophy of: just make big world and put stuff in it is just...ironic? Wish him the best of luck though.
@captainjoy897610 ай бұрын
Honestly, this looks amazing! Seems like its made for everyone loving the kind of lovecraftian nature of Skyrim and parts of Fallout :) I am really excited for the release!
@AlwayzFresh10 ай бұрын
Todd did not want that failure on his lap, he green lit the game so he could blame the developers. If he admitted it wasn't ready, that would ultimately be his failure with nobody else to blame.
@edgar_as_in_poe10 ай бұрын
Happy this dev left Bethesda. Seems like a good and passionate individual, not exactly in line with Bethesda's culture 😎
@JamesCook7613110 ай бұрын
So I know a person from the Bethesda Austin studio, they poured a lot of sweat and tears into this game. He has all the launch stuff for being a dev. He was definitely disappointed with the community feedback as they did exactly as Bethesda had asked.
@inuclearpickle862810 ай бұрын
Just tell him “you did your job and it’s on leadership for not having a better vision and direction”.
@JamesCook7613110 ай бұрын
@@inuclearpickle8628 next time I play ddr with him I’ll see what he’s been up too. His roommate worked in Halo Infinite as well, dudes can’t catch a break with bad leadership lol
@majorlouis9569 ай бұрын
Dude I love these conversations,spot on mate 😊
@ilikemusic10 ай бұрын
yessss i’ve been waiting for a reaction to this, saw this a week or somet ago n his game looks rly cool
@lexus80186 ай бұрын
Bethesda has genuine talent it's just that the management needs to be purged for that talent to truly shine
@DeavtheDev4 ай бұрын
He jumped ship during starfield cause he knew the was shit and another fallout 76 situation was coming and didnt want to deal with it. The fact they thought launching a fallout game without NPCs shows how incompetent BGS truly has become
@rhyknow8519110 ай бұрын
Thanks for the video... I wishlisted this on Steam, and I hope this game is awesome when it comes out
@Paramart2 ай бұрын
5x the size of Skyrim and 16x the detail of all BGS-games combined. Most likely 2x the frame rates. But there is nothing wrong with the creation engine they say!
@SentinelBorg10 ай бұрын
I watched about half of this video, then went to bed. Next day I first watched the interview from Asmon with Greg Street about his new MMO. Then I finished this video and hell, what an amount of deja vu. Both were talking a lot about team sizes and layers of approval and the issue with those.
@TemplePate0110 ай бұрын
I wish there was more development into Godot, or perhaps some other system like UE5 that is more open source that has similarly advanced features.
@ripbraincells853410 ай бұрын
Honestly that ubisoft comment is interesting... I've never really considered how much Ubisoft pumps out. Sure, it can be pretty bland, but their games are all generally polished and bug-free
@iedutul110 ай бұрын
Definition of soulless. Product not art
@ripbraincells853410 ай бұрын
@iedutul1 story, character, and gameplay-wise, ubisoft games are definitely not very creative or artistic usually, but i will also say that the visual art of their games is usually really high quality. They are super talented at making good looking worlds, and making them varied. (not varied in content though)
@wuuna457510 ай бұрын
@@ripbraincells8534agreed, the games they put out are mostly mediocre (when it comes to story, gameplay, etc) but credits are where credits are due, they always seem to excel when it comes to the world theyre building like avatar genuinely got me in awe but everything else in the game was very very meh. Their games are generally polished tho.
@F34RDSoldier80510 ай бұрын
The FF14 no clip doc is by far their best imo.
@susanna861210 ай бұрын
People have other things in their life than only work. 10 years in one company in one life time is more thsn enough. And creative people like to be their own bosses.
@aj147710 ай бұрын
It’s almost offensive to make games on creation engine at this point and charge full price.
@NeverUseAnApostrophe10 ай бұрын
Well said.
@WojackToter10 ай бұрын
tool mentioned?! 32:20
@kinoromantic10 ай бұрын
2:05 Fancy cameras don't need Ninja, it's actually made for prosumer cameras to record better codecs. Cameras like RED and ARRI Alexa, Sony Venice do not need atomos recorders because they, for the most part, are able to record RAW and Pro Res internally
@kylen99549 ай бұрын
Nobody trusts bethesda to make tes6
@deltavagen979610 ай бұрын
bethesda is so broken
@Trikipum10 ай бұрын
Seems like unreal 5 is the perfect engine for an indy developer like this.. By the time his game is released, computers probably will be catching up with unreal engine 5 and graphics wont be outdated at all.
@Toutvids10 ай бұрын
The 'stripped down', focused game is great for a few hours and then you never play it again. I've played many of them but I refuse to pay more than $20 for it.
@majorlouis9569 ай бұрын
i buy his game tomz , TODD NEEDS TO GO BYE BYE
@LukePuzzar2344 ай бұрын
Don't praise ubisofts management when they've been proven to abuse their workers...
@weiner_hands-guy91410 ай бұрын
Lmao so we're supposed to lower our expectations of other games because Baldurs Gate was too good? That doesn't really make sense...
@tomnook192910 ай бұрын
im happy for this guy, but jesus christ, this game looks boring as fuck. he used a lot of words to say its a monster hunting game with magic arrows and metal music. the map is 6 times bigger than skyrim and will have 600 times less activities to do. extremely underwhelming.
@Ashbrash199810 ай бұрын
It's almost like the game is still being developed, but even Skyrim now doesn't have that much to do.
@tomnook192910 ай бұрын
@Ashbrash1998 son, when he is 100% done, you will be hunting monsters with different arrows. that is all he said. save your shit for your toilet. dont pull a stupid defense out of your ass, (that probably is just something youve read on the internet before) and try to slander skyrim along with it. if you cant find a lot of things to do in skyrim, thats a limit in your brain, not skyrim. no shit, its an alpha. i wasnt calling out the graphics, i was calling out the structure of the game and how the barebones design looks boring. you can polish a turd all you want, but what is it? god, i hate how twitter gave idiots the confidence to say anything.
@bobmcbobbington922010 ай бұрын
@@Ashbrash1998 The game is coming out this year.
@mikehawk572210 ай бұрын
I'm actually hella excited for The Axis Unseen, looks like a lotta fun. It's a monster hunting game.
@UToobUsername0110 ай бұрын
I would have to disagree with this guy. When making a space game you need procedural generation to fill out all the boring empty spaces. Until you show me one example of a game that has space world that is inclusive of whole planets and doesn't use procedural generation and is entertaining, then I will believe you. I believe things when I SEE IT. The fact that Star Field is a space game and needed procedural generation is normal for the industry. You won't for example see CD Project Red able to make a space game with 1000 planets that are densely populated with hand crafted worlds. That sir is just ridiculous. You may not like Star Field, and that is fine but you lack understanding of how massive space is and how unrealistic the expectation is to fill all the planets with hand crafted stuff. I won't call you stupid just naive. It's not 'evil': space is a boring place to explore because there is nothing to do in space. It's mostly empty. When a game comes along with a lot of boring empty space, you get angry. No. You are just full of crap. Show me ONE EXAMPLE of a game with 1000 hand craft worlds mofo. It doesn't exist. The procuedural generation is necessary to assist. Everyone knows the 1000 worlds were not going to be exciting places to go. We all know a portion of the full explorable galaxy is where the triple A content is. You don't just accept the marketing hype and say: " I was lied to". Every F-ing company does that. LOL Not just Bethesda. Changing the engine would not have made the gameplay more fun. It's just physically impossible to hand craft 1000 worlds. And so if you want freedom, you got to have lots of boring empty spots.
@JusticeInGaming_JIG10 ай бұрын
How can You say Bethesda is evil 😈, how about Cyberpunk 2077 cdpr? That was pure evil 😈.
@oRnch19910 ай бұрын
Why not both?
@NeverUseAnApostrophe10 ай бұрын
Both are evil.
@Ploskkky10 ай бұрын
He seems to be a nice guy, but his game will fail. It is awful. It looks bad. It is animated badly. The mechanics look boring and uninteresting. Unless he puts in a LOT more work, this thing is doomed for sure.
@PlayerJay42510 ай бұрын
We found the life of the party
@TheUltimateHacker00710 ай бұрын
I agree but this game isn't even finished. Not even an alpha build just loose ideas and abstracts thrown in the engine without fine touching. This is how your favorite games all looked at one point
@Ploskkky10 ай бұрын
@@TheUltimateHacker007 I hope you are right, but he seems to think that the lack of textures is a finished feature. It does not look good at all.
@Ploskkky10 ай бұрын
@@PlayerJay425 "We found the life of the party" Fantastic response. Something to really take seriously.
@Ploskkky10 ай бұрын
@TheMahayanist "that was art." I don't know what game you were looking at, but I hope for the sake of art, and of gaming, that you were being sarcastic.