This confirms to me that they absolutely have no idea what they want to do for TES6, their last lorehead Kurt Kuhlmann left with Starfield release, and if this is the mentality their game director saying ? There is truly no hope for TES6, it'll probably be stuck in development hell for a good part of 8 years too.
@dmitriyrasskazov8858Ай бұрын
At this point, only sensible thing is to copyright strike all the fan remake projects, cos tgat for sure going to push sales numbers of the next skyrim rerelease up.
@AhkzielАй бұрын
No hope for good gaming, time to drain the game swamp
@unkosherfoodАй бұрын
in 2025(the coming year) the TES6 trailer will be closer to skyrims release date than the current date. they played that trailer in 2018.
@the.innkeeper97Ай бұрын
I think it was the original Fallout creator that explained how modern AAA games are made. Things and features that can be made in hours are postponed for weeks.
@AVVGaming1Ай бұрын
@@the.innkeeper97 it was Obsidan! They did an interview about it with the outer worlds. They said it was like such a minimal change and it took so much back and forth to get it approved
@Crazy_Gamer_OGАй бұрын
@@AVVGaming1 The problem is that the companies have become so big that they need to have everything in separate buildings so everything is disconnected to the point where it creates massive amounts of inefficiencies that shouldn't even exist.
@Balkan_ArsenalАй бұрын
Remember, never pre-order and always wait for reviews before buying.
@jebise1126Ай бұрын
better wait for other people to play it and see it in videos
@general_fail4887Ай бұрын
I can only agree, the very last time I pre-ordered a game and bought a season pass was for "Tiny Tina's Wonderland"... performance was meh... and the content wasn't that great either... and the DLCs were simply cut content from the game, which should have been delivered directly with the main game...
@Crazy_Gamer_OGАй бұрын
Yea, I think the reviews for DAV show that they don't really help anymore. Gotta wait for people to play it on stream or replays just to see an actual honest representation of the game now.
@omega10_13Ай бұрын
You could always cancel
@xNeukerСағат бұрын
You can preorder KCD2, Ill personally refund you if its no great.
@redwolfstudios5699Ай бұрын
Buggies? Wouldn’t matter ultimately. However, all those paid creations? Yeah; that could have been included in the $30 DLC and that would have made a difference maybe.
@AVVGaming1Ай бұрын
@@redwolfstudios5699 exactly! You’ve already managed to point out a better solution! That’s the biggest problem is that the solutions they are considering are just redundant. Buggies woundnt make a difference and it’s scary they only thought of that.
@redwolfstudios5699Ай бұрын
@@AVVGaming1 they cannot fathom how people are upset that there wasn’t enough content in the DLC by the end when they continued to chunk pieces of it out and sell those chunks on their own. I was always of the mind set that city maps and buggies were going to be in Shattered Space because I didn’t believe BGS would give those away for free. It seems out of character for them to give those away for free at this point. But absolutely,.. it feels way more in character for them to think “I should have just sold the free stuff instead” and blame the free stuff instead of all the content they absolutely cut out and sold separately. Just so fucking aggravating as a fan, like how do they actually not see the answers!!!
@FatalTalons17 күн бұрын
Ay ay matey🏴☠️
@sanguinusАй бұрын
I think you have rose glasses on here. Bethesda was always money-grubbing and anti-consumer. You mention it only in passing, but Bethesda were the company to introduce the idea of paid DLC in the first place - our current gaming hellscape grew from their actions. Not only were they the ones to introduce the poisonous concept of charging gamers more than once for the game you sell them, they also pioneered DLC being a total rip-off by selling a single set of armour for a horse. They've always been a bad company, what's changed is that they've become less able to make good games, and that's led to people no longer being willing to write their anti-consumer practises off.
@xdragoonzero0Ай бұрын
The issue is that people generally liked their DLC expansions and that's generally what people want now. Sure they also had scumbag shit like horse armor or other mediocre crap, but on the other hand Shivering Isles is considered one of the best expansions ever made.
@K.R.98Ай бұрын
@@xdragoonzero0 People have no problem to pay for good made DLC because it adds content and an experience and the developers need work and time to put it together. Nowadays it’s a different story. To draw a food-equivalent: Imagine going to a pizza shop where they used to sell a whole pizza for 10bucks and it tastes amazing. A year later you come back and they tell you it now costs 17bucks, but when you get the pizza, you realize that they only brought you a piece of the pizza. (1/8) So they didn’t increase prices by 70% what is already terrible but they increased prices by 1300%. Also Btw. Now the pizza is cold and tastes terrible.
@DZ-X3Ай бұрын
@@xdragoonzero0 Expansions are not DLC! An expansion is expected to be at least 40% the size of the vanilla game: the sort of product that you can manufacture boxes for, and dedicate space on a physical shelf to. The age of DLC came later, when you could afford to create something near-worthless because there was zero manufacturing cost. That's why horse armour can exist on its own, instead of being a feature included in the next expansion.
@SchreibtiscificationАй бұрын
absolutely right. Skyrim was old when it got released and I know many people love it but everything after morrowind was just lackluster and I am sure that I only remember it kindly because of nostalgia.
@K.R.98Ай бұрын
@@Schreibtiscification I get where you are coming from. The thing is: up until Skyrim there was a little give and take. Morrowind was awesome and in terms of RPG it was the best. However the dialogue system and the combat system were absolutely terrible. Every NPC told you the same stuff under you had to read endlessly. That was especially hard for me because English isn’t my native language. Oblivion took many features away and made it more accessible and dumbed down, but it gave us a far superior dialogue system, better graphics and better combat. For Skyrim it is the same. They took good stuff away from us, but gave us tons and tons of places to explore and unique quests everywhere. They gave us smithing, better graphics and the music also improved in my opinion a bit. The previous music was also great but Skyrims music is epic in my opinion. The whole theme and aura was very cozy and was ideal for winter-holiday.
@angryvaultguyАй бұрын
I don't understand why these AAA studios become so out of touch A simple 10 minute surf on the internet and they can see what their actual fans want But instead AAA studios keep watering down everything for a audience that doesn't exist or is very small
@thientuongnguyen2564Ай бұрын
They only listen to whales and cash cows, not consumers. For a bunch of big companies, they expect the mobile game model to work, in a 70+ game. Now that's just plain dumb.
@creatorsfreedom6734Ай бұрын
especially old books were the author's have long since passed away
@videocrowsnest5251Ай бұрын
Researching the desires of a target group of audience does take a lot more time than that. The vocal part of a fandom which engages in any visible discussion about something is only ever a small fraction of the real scope of the playerbase. Meaning it needs people specifically hired to look into all that and shift through various data to come to conclusions on what is actually desired. Corporations generally as a rule of thumb do not differentiate between "old money" or "new money" - with new being actually always more desirable because then a guaranteed playerbase grows. As for why they have become so out of touch: corporations. They are faceless entities lead by boards of suits whos only real imperative is the profit margin and money. And most of them by far have no idea about anything to do with gaming - they are there to increase profit margins. Not understand the product beyond increasing sales/yields of it to satisfy whatever quotas they have set for any given ballbark of time. That's someone elses job. Yet they are the ones calling the shots. So corporate greed has entered the chat as it were. We are living in the age of greed, selfishness and hate. These massive multibillion dollar enterprises lead by rich faceless suits hardly have the time of day to give a single iota about what a handful of people are saying online. Unless it means their weak spot - the wallet - is in the direct line of fire. Gamers are notoriously bad at understanding all of this though. When giving feedback: we ain't talking to people, but corporations here. And they are really at the end of the day quite terrible at understanding how human beings work in general from high on up in those ivory towers. Yet - it's people who get hired to sort through the feedback/are the public front facing side of the business that catch the most heat. Because by design, the suits with the real power are invisible and faceless people.
@PårchmēntôsАй бұрын
Most of them are publicly traded or owned by a publicly traded company. Investors don’t know anything about the art of developing a good game. They don’t care about creativity, they don’t care what gamers like, they just see live service games like Fortnite making tons of money and want the developer to make them their own Fortnite. “Just copy what they did and we’ll surely make billions too!” In the AAA space it’s not enough for a game to profitable anymore, it has to 2x the investment within a month of release or it’s seen as a failure. The studio has to show its making more money than it did the quarter before, it has to show it’s growing, or else it will get shut down by the parent corporation.
@shaderbunnyАй бұрын
I thought "buggies" was an affectionate name for bugs
@AVVGaming1Ай бұрын
@@shaderbunny haha it can be! It certainly makes them sound more cute. It a giant spider came in the room and someone said “oh a buggy” it’d instantly calm me down
@TakaD2018 күн бұрын
Me too
@svarthofde2492Ай бұрын
People complain about how little content there is in Starfield. Todd Howard: We should have given them even less! Genius
@Vurt72Ай бұрын
as a modder (graphics) the first thing i did with starfield was to unpack it and check vegetation/tree models. Since it is a game with many planets i was shocked to see it has far less vegetation than even skyrim (1 region on 1 planet). i directly understood this is not a game they've put the same effort into, even though they had hundreds of more working on it.
@thebandofmaidsАй бұрын
It doesn't take a year to make a buggy. I'm an ex-modder of Skyrim/Fallout. You could make a buggy in a week.
@wallsits9194Ай бұрын
Well not really there still isn’t any good drivable car mods for fallout 4 and new Vegas’ car mods took awhile to make
@thebandofmaidsАй бұрын
@@wallsits9194 Those are older games. Importing assets into the creation kit has gotten better. There are many tricks you can use too. A train was added into Fallout 3 - I think it was 3 - which was just a existing NPC in the game, voice removed and a train car stuck on it's head. The illusion worked.
@FatalTalons17 күн бұрын
Hell I've been using a motorcycle mod in fallout 4 for a couple years
@wallsits919417 күн бұрын
@@thebandofmaids yeaaa lol ur wrong nobody cares hahaha
@NevermoreNeverAgainАй бұрын
The thing you don't get is that Todd... didn't change. People around him did and his position did. Todd's first serious attempt, in which he was the lead, was a massive departure from established Elder Scrolls gameplay. "The Elder Scrolls Adventures: Redguard" was seen, even at release, as the black sheep of the series, alongside "Battlespire", and now it's mostly forgotten. We go back to "Arena", "Daggerfall", "Morrowind", and "Oblivion" but barely anyone even remembers "Adventures: Redguard"... and it was an action game, not an RPG. And without Julian Lefay, the Father of the Elder Scrolls series, and Todd's growing role in Bethesda the current turn of events was actually, sadly, predictable. I feel like somewhere around "Skyrim's" release someone at Bethesda left, someone who was holding Todd back. Well, hope is all but lost because Microsoft just lets studios cook without checking what they're doing, so Todd's influence will loom over the next few Bethesda games for sure.
@Gabe_-pw7xvАй бұрын
Todd was the project leader for both Morrowind and Oblivion while Lefay had already left after Battlespire
@zybchАй бұрын
Going back as far as Scalebound, and through to Redfall, I think MS has learned their lesson about just allowing studios to do their own thing. At least unproven ones. This has changed. As for Bethesda and their recent direction, a lot of that can be laid at the feet of stakeholders who wanted to sell the company off and so forced them to concentrate on 'Games as a Service' titles like Wolfenstein Youngblood (shudder) and Fallout 76 (which is now quite excellent), and NOT single player titles that didn't provide an ongoing revenue stream after the initial purchase. Remember, Starfield was started years before the Microsoft acquisition and Robert Altman passed away. I've put many hours into Starfield and its okay, bot nothing near as good as the older games were. Many of the criticisms are utterly meritless though (so many empty planets for example), many of them are spot on, especially the lackluster writing.
@fa-unmann5111Ай бұрын
Yeah, I think people have always given him way too much credit. I think people want a face to attach their favorite pieces of art too, but that’s just not how these large games are made. A majority of the artistic choices are not made by the project lead. It’s all the quest designers, writers, artists, etc., that made Bethesda games what they were. While I like Oblivion and Skyrim, I don’t really think those games even had a strong central vision you could attribute to a project lead. Those games were made good by all the smaller details/ideas that fill the world, not by their main story/world building
@dinokaiserАй бұрын
4:00 lets be very clear here, horse armor was THE microtransaction, and it was very much seen as greedy compared to "others" at the time because there was no "others" to compare it to that was doing it until they did, it was literally the first, we didn't even use the term microtransaction, it was still just DLC
@devinjansa9329Ай бұрын
Kirkbride is what made the elderscrolls interesting. When he left, it was only a matter of time before they ran out of interesting lore.
@DaoistYeashikAliАй бұрын
Micheal Kirkbride for art/concepts and Ted Peterson for the lore/writing. Also Adam Adamowicz also played a huge role in shaping the visual of Bethesda game. Emil time and time showed that how incompetent he is
@d-pod_LАй бұрын
MK himself said Kuhlmann was the best writer they've ever had and he was "asked to leave" recently I guess they can fall back on ESO writers, because they ARE pumping out good lore and lorebooks
@DaoistYeashikAliАй бұрын
@@d-pod_L Don't forget it was Kuhlmann who wrote the awful Mages guild quest line in Oblivion. He was not a good writer
@filidhdeklend893Ай бұрын
@@d-pod_L yeah, like real world "non-binary" coded characters who complains so much that it makes your average Gen Zer seem downright cheerful, in a world where you can very literally become a non-corporeal ball of energy if you're unhappy with the skin you're in. Top notch lore. Lol.
@_KillerD_Ай бұрын
Kirkbride and a correction team, more people. He didn't write all of TES lore, and a lot of his stuff was corrected. But yeah, he made TES interesting
@99bulldogАй бұрын
IMHO being a "fan" of any company is a bad idea. I've said for many years, show loyalty to people never companies. You are a faceless nobody to them and their first and last concern is making money. If they don't or won't make a product you want to buy then find something else you do like. But for so many people it's really hard to do.
@Alpha1598753Ай бұрын
Problem is when you're fan of an IP and the company won't let anyone else make anything with it Fallout and TES will never be made by anyone else than BGS since FO:NV made them look bad, so good luck finding something close enough to it
@AVVGaming1Ай бұрын
Fair advice. I think maybe people like myself are just struggling to get over the decline that’s happening before our own eyes. It just seems to strange.
@99bulldogАй бұрын
@@AVVGaming1 I get it. But in the end it's just not worth your time and effort to worry about a company that doesn't respect you the player.
@Colorado-CoyoteАй бұрын
I was so sad when they didn't have books in starfield like they did in skyrim.
@SilencedLamb69Ай бұрын
Was there not books in Starfield when it came out?
@KattbirbАй бұрын
Many, if not most, of the books in TES are from the Daggerfall days before Todd was running the show. Today's Bethesda isn't the studio that made the series.
@Colorado-CoyoteАй бұрын
@@SilencedLamb69 no. Just short paragraphs
@SilencedLamb69Ай бұрын
@@Colorado-Coyote oooh you're saying the books are just a page long if that and not actual books. Gotcha
@colinclement2752Ай бұрын
Wtf do the people at Bethesda even do all day?
@KattbirbАй бұрын
Contemplate what key features should be cut in favor of pet projects.
@SonOfTheDawn515Ай бұрын
Same thing as other big companies... How to fuck over the consumer and still make mega bucks using manipulation tactics after consulting psychologists and sociologists and/or their data.
@ianlove4876Ай бұрын
Probably coming up with another name for the next Skyrim rerelease
@FatalTalons17 күн бұрын
I used to think how awesome it'd be to work there, nowadays I just can't help but think it must be miserable
@Vurt72Ай бұрын
it's so easy to tell that there were no vehicles to start with because that's a decent way to try to hide that there's nothing to see, with walking only they'd hope people wouldn't bother too much with exploration. Its kind of like what they're doing now with STALKER 2, they've made sure that night time is very long so you'll mostly be in the dark. This is to hide obvious glitches with AI spawns (you won't notice how they spawn out of nowhere if its dark) and also pop-ups. On the other hand it's a much more competent game overall, but yes easy to see why it's done that way.
@bottleflaskan802Ай бұрын
Turn up contrast and you still don't see enemies spawn at night🤷♂️
@Vurt72Ай бұрын
@@bottleflaskan802 there are many videos showing it happening in the day time, so yes i think night time is something they use to mask vegetation pop-ins and also enemy spawning, though of course i'm not saying it happens super frequently, they have tried to make it happen behind stuff or behind you, but sometimes that doesn't work.
@kman9884Ай бұрын
Stalker 2 has a long night because nighttime is generally 10-12 hours of the day. The bugs in Stalker can be attributed to their tumultuous dev cycle in the wake of a certain 3 day special operation that has lasted over a thousand days
@general_fail4887Ай бұрын
Creation Club is such a scam. Mods should never cost money, mods are made by people as a hobby, for fun or simply out of love for the game, sure they can set up a Patreon account where people can support the mod creators, but the mods should never be behind a paywall. People who create mods just for the motive of putting them behind a paywall can screw themselves.
@UndisputedBillyBadass29 күн бұрын
Most of the creation club mods are ass too and not even worth paying for. A t shirt pack for 5 bucks or any armor I want for free? Hard choice
@MarkoBotsarisАй бұрын
I played Skyrim the day it came out. I did the same going back to Morrowind. So I was a big fan, but Bethesda is dead to me now. If Bethesda chose to milk the success of Skyrim for a few years more than was warranted then that was probably forgivable - after all it was a once in a decade type game in terms of its popularity. But they blew past the statute of limitations for this, and kept going, and going and going. At some point they stopped being an innovative company - instead of being architects they chose to become landlords milking the last drops of profit from the old property and letting the tenants do their own repairs. The modders are what gave Skyrim such a long life, but to my mind Bethesda never really fully acknowledged the debt they owed to them, OR the fact that part of the reason they were so successful was because as great as large parts of Skyrim were, there were always things about the game that just really sucked but were easily fixable even by an amateur. In most cases they never fixed those things but still siphoned off tons of money from the free “fixes” of many things that a lot of players would have found game breaking in the long term. I think they wanted to have the same thing with Starfield, but they produced something that looked like they STARTED with the idea the game was just a platform for more Skyrim style long term milking. But this time it isn’t going to work. Baldur’s Gate 3 is the game that will probably attract this generation of modders, and last for the rest of this decade, ironically because its developers started with the idea to just make the best possible game they could. Maybe Bethesda is too bloated now to not fall into the old stereotypical pattern of trying to make the most money from the least effort. But they are dead to me now. My last admiration for the company died the 3rd (or maybe it was the 4th) time they re-released Skyrim with a thin layer of new paint rather than gave us the follow up we deserved for our long term support. It doesn’t take a rocket scientist to figure out they did not simply because they could still make money milking a decade old game, and didn’t want to move on. I will never buy one of their games on reputation again. I will wait until I hear they have redeemed themselves on something, and if not they will never get another penny from me.
@AC-ut3nkАй бұрын
He wasn't even in the chess club...
@UndisputedBillyBadass29 күн бұрын
Who’s laffin now?
@FatalTalons17 күн бұрын
That was an insane find by passionate gamer
@IndigoSun-hz6cqАй бұрын
ESVI was an instant pre-order for myself prior to SF... now? Not even waiting for it.
@UmmerFarooq-wx4yoАй бұрын
Starfield slapped all you dragon poop worshipping goblin boob lovers.
@thientuongnguyen2564Ай бұрын
@@UmmerFarooq-wx4yo Shitfield's still bad, boyo. You can't even come up with anything. Why did you run away, boyo?
@tanna_kАй бұрын
Todd Howard thinks like a corporate executive not a game developer. That's the main problem with him.
@AVVGaming1Ай бұрын
I know and it’s so sad to see. You can even see it in his interviews that the flame of ambition is gone. I don’t think he had the same passion for it anymore.
@DioBrandoWRYYYYYYАй бұрын
I disagree in that these problems were already there back in the Skyrim days, it's just that they've grown over time to where they cannot be unnoticed anymore. Todd's Bethesda has always been lazy, they would cut mechanics from past TES games purely because they didn't want to bother trying to rework them, the combat was terrible and they always expected modders to fix their problems for free.
@AVVGaming1Ай бұрын
Yes but they kept cutting! Morrowind had the most depth of their RPGs and best writing. Oblivion stripped some back. Skyrim some more and it’s just continued until we got starfield where they literally didn’t even make more than 12 dungeons and didn’t make any of the worlds allowing a computer program to generate them. I wonder what’s next? We build the game ourselves lol
@DioBrandoWRYYYYYYАй бұрын
@@AVVGaming1 well my point is more that I'm not surprised that this is the current state of Bethesda considering they've been creatively unambitious and very self-satisfied for a long time, which is why the standards are so low now. Starfield is insulting in that it was a once in a generation chance to make something really big with a lot of creative freedom, yet it ended up being the laziest, emptiest, most unsatisfying thing they've made. TES and Fallout only lasted this long because Todd and Emil had nothing to do with the original conceptions for those universes, and if TES started with Oblivion I don't think it would ever endured this long as a series.
@AVVGaming1Ай бұрын
@ spot on! I agree with you 100%! I think they’re running out of time and excuses now.
@DioBrandoWRYYYYYYАй бұрын
@@AVVGaming1 I've had contempt for Bethesda for a long time, and I also have a similar contempt for Rockstar. Rockstar hasn't technically had the same drop, but I always resented them for never actually making the combat good in their games because they think they're too good for it
@teamacio9043Ай бұрын
There is nothing wrong with Bethesda simply arguing with the fans. If someone misrepresents their game its ok to argue about it. The problem is that some of Bethesda's arguments were stupid lol
@AVVGaming1Ай бұрын
This is exactly right! No problem if they want to debate and can make a good point. But it’s the fact every single thing they say has just been so incorrect lol
@ZachariahJАй бұрын
Forget buggies in Starfield - why don't people ride bicycles in the Fallout games?! In fact why don't people ride bicycles in any post-apocalyptic game or movie? Or use wheelbarrows to shift loot, for that matter? If they can animate horse riding, they can def animate bicycle riding. (I think they tried to animate scooter races in Fallout London's Hackney area, and had to give up - but they were doing it in their spare time, so fair dos).
@AVVGaming1Ай бұрын
It is rather peculiar that we were walking in Morrowind over 20 years ago and we are still walking in space now lol Bethesda are too funny. I wonder if they’ll revisit that scooter thing on fallout London. Oh, and they finally put claimable ladders in London which Bethesda have still not done in any game to date lol
@lucianwong420Ай бұрын
I agree with you on the bicycles. Don't need gas or energy to use a bike, just fix the chain and you're basically ready to go.
@ianweir3608Ай бұрын
When rocknroll first came out it was a new art form which resonated deeply with many - and also happned to make money. When corporations started to produce synthetic rock music (hair metal) to get them dollars, the art form died and became hollow corporate greed. Rock was supplanted by hip-hop because hiphop was, at that point, still authentic art which came from the soul of the artist. When corporations started essentially parodying famous hiphop artists to make money, the genre began dying. The same has now happened with video games. In the not-too-distant past, games were still made by gamers, who had passion and a vision for the art they were creating. Now, Bethesda (and others) are essentially a pardoy of what they used to be; but since their focus has changed from making good games/art to making good money, they cant tell what theyre doing wrong. From their point of view, they are doing everything they can think of to maximize profit, and they dont understand why it isnt working. Bethesda used to make good money _because they made good games_ . Now, they are trying to push out slop and cut right the money-making, and that's clearly psychotic, but theyre so high on their own farts that they cant see what is right in front of them Indie games are the future because they still try to make good games, not just fleece their customers
@SiropfraiseeuАй бұрын
I feel like Eso did kill Bethesda's urge to make the next TES. They could milk the franchise forever.
@cubancucumber29 күн бұрын
Not really, ESO is for super die hard fans but they absolutely know they cant rely on it forever. They know Elder Scrolls 6 is way more important, they just have the worst combo of a team to make it though, thats why production has been slow.
@FatalTalons17 күн бұрын
Todd Howard actually admitted that they saw how well ESO was doing and it gave them the confidence to make Starfield instead of TES6.... if there was ever a reason to not get into ESO with a 500ft pool this is it
@TheMysterieRPGguyАй бұрын
I didn't buy starfield because I had a feeling that it wasn't going to be very good, and as it was a new IP I didn't really care about it either. But already knowing that I am not going to buy the elder scrolls 6 until I am absolutely sure it's a good game is such a weird feeling for me, there was a time that I wouldn't even think about it. New BGS game of course I'm pre-ordering, why wouldn't I?! But now I don't dare pre-order a BGS game way too much risk involved.
@AVVGaming1Ай бұрын
@@TheMysterieRPGguy I’m totally with you and I’m actually shocked how many articles keep coming out with quotes like these. It’s just amazing. I honestly cannot figure out how the Bethesda of old, is the same company. From the strongest in the industry, to the complete opposite. And it’s more the fact they are so ignorant or delusional that is the worst part. I am generally worried for tes6 at this point. But, no matter what, KCD2 drops in Feb!
@TheMysterieRPGguyАй бұрын
@@AVVGaming1 KCD2 is going to be awesome for sure, I wish I had more time to game lately. But I've been so buys for months now I don't think I'll have the time to play when it comes out.
@GreenBlueWalkthroughАй бұрын
Why Fallout New vegas and 76 was in much worse shape then Star field ever was and they both got fixed... Which they are the only massive besthda bad launches.. Starfield is actually in better shape then molst bestjhda game or games in general tend to be... Which if you want a unquie sci-fi world, a new take on new game plus that defines the experience and the ultimate space game that is a love ltter to genre fans... Then get Star field it's a great game just instely besthda with minmimal bugs and werid code... Which to be fair should be a selling point as that is how nbethsda got this far... So yeah I would not let people define your view of a company or their products... Just good life advice in general I feel...
@TheMysterieRPGguyАй бұрын
@@GreenBlueWalkthrough Look mate you like starfield and that's great, I am not going to take that away from you that's not my goal. But a lot of old school Bethesda fans do not like it and we have good reasons for it, too many to list here. And for the record I didn't by fallout 76 either. Look you may like the game and that's fine but you're not going to be able to change my mind on it. So, please don't start a long comment chain with me telling me how I am wrong or whatever, I don't feel like arguing with another fanboy. And let me give you some life advice. Please spell check your comments. I'm not saying I never make spelling errors because I know I make plenty, but my god that was awful to read.
@kieran4434Ай бұрын
Starfield is shit and will always be. It has no identity
@jibjub7047Ай бұрын
The problem is they are only putting out one DLC a year. So if they have this sort of mindset of “Oh let’s not give them any content for 12 months straight, then give it all to them at once.” Is going to suck…. If it was like previous Bethesda games and we got everything every 4-6 months then fair enough. I hope Starfield fans are ready for a dry 12 months 😂 also after playing Starfield for one year… I have identified what I believe to be the issue with it… It is the most diluted and purest form of a Rollercoaster game I have seen to date. Like if there is ever going to be a poster boy for what a Rollercoaster game looks like, It’s Starfield. Every piece of content you find in the game is a completely separate, isolated experience. You hop on, enjoy the ride, hop off and move onto the next ride. This is the Starfield experience through and through. Each ride doesn’t affect the next or last.
@AVVGaming1Ай бұрын
Exactly! And let’s say buggies changed the game from a 6/10 to a 9/10. Only like 0.1% of total players will experience it. The others would not get to experience as they might be unwilling to pay for a game they don’t love. And then the game falls off even further as now it’s not improving overall
@Emil22231Ай бұрын
Listening to you, I remembering school days, it was me waiting for TES VI in 2014 and I was listening to Todd Howard's interview where he said that TES VI needs better tech than what we have(2014).. Now I learn about game design and making my first big game, ,strange how I couldn't I realize where Todd n this way was leading BGS.. Like the studio direction stright goes into the iceberg like Titanic. Games are not about the tech, graphics or artificially generated stuff its about people who creates it and their understanding of what elements makes the magic for the players. Sad to see the downfall of for my personal opinion studio that had the most magic in their games, and directors that forgot who they were back in the days.
@AVVGaming1Ай бұрын
@@Emil22231 this! It’s all about the feeling of a game, the atmosphere, that magic! Look at stalker 2 at the moment. It ain’t perfect and has a lot of technical issues but people still love it because they can see a good game underneath all of tech. It’s the same reason people forgave Skyrim for its glitches. Starfield was Bethesdas cleanest game to date in terms of glitches but it didn’t have that magic. Totally with you and really great comment!
@WolfHeathenАй бұрын
What the hell are these people on about? Starfield is boring. It's a mediocre game at best. They were way too ambitious and they missed the mark by miles. I still play Oblivion, Skyrim, Fallout 4 and New Vegas to this day. I played Starfield for about 70 hours and haven't touched it in a whole year. I didn't even bother with Shattered Space.
@Alpha1598753Ай бұрын
Starfield doesn't have any real ambition behind it, its just -Proc gen tiled planet with the same 5 buildings -Rebranded Skyrim's dragonborn Thu'um -Guns designed by people that seemingly never seen a gun in their lives -Incompetent writing Only "innovation" they did was the space ship combat and designer, and they called that disappointment of a game "the best thing they've ever made" when even modders say its not worth modding They've putted out out a game even more outdated than skyrim in game design
@MMMNemesisАй бұрын
@@Alpha1598753 Shattered space reminds me of a daedra quest from Skyrim.
@UndisputedBillyBadass29 күн бұрын
How do you think starfield compares to the outer worlds?
@igorp.7853Ай бұрын
I am agree with you, and it is really pity, that such a good company once, became one of the least trusted... =(
@AVVGaming1Ай бұрын
@@igorp.7853 and we’re seeing the same thing at rockstar. They have taken so long to release games, and released gta 5 so many times, that people are starting to not trust them. But the difference is, their games are top quality so it always works out. That break from FO4 to starfield really was the killer. We waited 8 years for a game no one really wanted and the fact it underwhelmed was the final straw.
@igorp.7853Ай бұрын
@@AVVGaming1 So agree with you... =((
@gordyrroyАй бұрын
nah I have to disagree on that take. Bethesda was always greedy. See Hourse armor in Oblivion. I don't even think that they got much worse. Even though I hate Starfield and I was super disappointed by it. My theory is that they used up all their good ideas they had for stories in Fallout 3 and Skyrim. And after that they now regurgitate and steal from other franchises. The Starfield DLC WAS the best they could do. Emil Pagliarulo wasn't "holding back", Todd Howard wasn't, either. Bethesda themselves don't know what made their games so great, you can clearly see it in how they react. To quote Oncle Iroh of the last airbender: "Pride is not the opposite of shame, but it's source." I think their reactions to the reviews it's an act, and Bethesda is ashamed that they don't even know what they are doing wrong. You could give them a list with things people want and they would maybe check the boxes, but they still wouldn't understand what made their games so great. Because Skyrim wasn't about skills, Skyrim was the last time everything clicked, the last time it all "just worked" magically. And that's the tragedy.
@AVVGaming1Ай бұрын
This honestly is probably the non emotional logical correct take. It’s really sad really. Just like walking around the map of Skyrim and looking at the landscape and mountains and then looking at shattered space. It’s so sad but maybe they literally just got lightning in a bottle. Also nostalgia probably plays a part as we are more in love and forgiving with games that we grew up playing.
@UmmerFarooq-wx4yoАй бұрын
And what was the price of a wall paper in xbox 360 or ps3 back then?
@thedarkderp2520Ай бұрын
I mostly agree with your take the only thing i disagree with is them taking from other games to me they just regurgitate what they did previously slap a coat of paint on it and expect it to never get old whilst relaying on fan mods to carry their game on it's back i doubt they even take a gander at other titles cos if they did I'm sure they would've been inspired to try something new but alas
@moimoi4291Ай бұрын
Hi and thx for your work, it's a pleasure to watch. Are you gonna make video about stalker 2 ?
@AVVGaming1Ай бұрын
@@moimoi4291 thank you very much! I most certainly will be! I’m playing it right now but I just need to get a bit further in order to make a good detailed video on it lol you playing it? Thoughts?
@moimoi4291Ай бұрын
@@AVVGaming1 No buddy , im on Fallout London, the best game 2024 for me 😀😃 GG with Stalker 2 to you. i'm a gona wait for this one, it's looks like a remake from the previous games ( Stalker 1 and clear sky) but it's ok.... and im wait when the price going lower: 35$ will be fine :)
@keepitclean8791Ай бұрын
Have you seen the Starfield GDC video, it's definitely worth a watch. It pretty much sums up their design philosophy from Skyrim to Starfield and it confirms the sheer amount of mismanagement going on over at Bethesda.
@oopomopooАй бұрын
Luke Stephen's said it well. Delaying buggies would have helped to have 'more' content in the dlc, however, it would have felt out of place because literally no content in the expansion relies on or involved buggies in any way.
@greggeo3294Ай бұрын
Bethesda has become too big for their own good, now they only decide based on metrics and profit margins and have forgotten how to make fun games for the player and garner goodwill
@AVVGaming1Ай бұрын
@@greggeo3294 that’s what I think too! Thinking about, hmm those buggies could have fetched a decent pay day! We messed up giving it to fans for free! It’s like why are you saying that? First of all it’s wrong, even then, saying this has no benefit at all. It’s sad to see and hear for sure. I also believe maybe they just got too big for their own good.
@GreenBlueWalkthroughАй бұрын
I mean I heavy disagree with chashing good will from haters and universal aprovle... Which Beshda much less Todd howard have never been interesting in... As not only is it fuitless and a wild goose chase... Like back in the consolation era where no matter how good the game was if it wasn't PC only PC elitests would universal hate it for being on console... Or even having vbasic things we take for granded now like UI that is modern, gamepad support or the game being playable with out it's 1k words and over meanuel written by someone who really shouldn't ever write anything for human consumption and stick to coding... And before thusedns of ours of playtime... So yeah like now with the negative hype trend where people hate you loadly and in large amounts for existing. Much less making game design choices at all including theirs as Negative hyperiest can never agree on anything beyond hating the thing they claim to love... So yeah back then people hated you for mearly putting an game on console regardless if it's apiort from PC or made for it indpendly of the PC version... Or you know making a game desiogjn choice they thought was consolerizing... So yeah 100% don't lestion to haters as you can nver please them and if you try you will only make them mader at you for doing what they said exactly... And you could lose you actually fans if what the haters said was nwver a good idea and jyou doing it caused you to go bankraupt... So yeah I take the haters getting loader and more hatefull then lose my fans and not iomprove my stuff withactaully good idea by people who do care about the game's successs and not it';s failure at all costs...
@Kingoftheironfist656Ай бұрын
Sir, you just described much of what's wrong with society
@AVVGaming1Ай бұрын
@@Kingoftheironfist656 haha don’t get me started on society. It’s so sad really. I play video games because society at this current time is just so upsetting lol
@kowaikokoroАй бұрын
bethesda has already reached their peak, the decline has been present over the last few titles. zenimaxx/bethesda struggling financially caused the microsoft took over. Actual talented people like map guy who worked there for 14 years has been making his own game for the last 2 years, axis unseen. The engine that the studio uses is outdated with bugs from oblivion, so incapable that even figuring out how to do an simple elevator animation breaks the engine.... The writers i mean emil specifically has never written an good story to begin with so yeah there's that. The designers are lazy and simple yes men to todd howard. The only thing bethesda is relevant for today is farming money in starfield, aint nobody checking if your assets work or not just put whatever on the creation club and farm money from delusional clowns. The fallout london experience to me atleast was akin to fallout new vegas, one of the best fallout games and till this day no mention off it on social media from bethesda...... incompetentency
@Noctilucent_Cloud7Ай бұрын
Todd made Redguard, every game he has been lead on since then (starting with Morrowind) has only been as good as the people at BGS who are able to minimize his impact on the final game. As those developers have left and the games make money Todd has gotten more and more control of the games and they have gotten worse. He surrounded himself with people like him (eg Emil) and the enshitification has sped up.
@AVVGaming1Ай бұрын
I know and they have no time to self reflect or humility. So they decline any new ideas or input from people not in the already established circle and it just keeps going downhill. It’s sad because of course I want es6 to be a great game but also you don’t want to see them succeed because of their attitude and laziness in approach to new games. We deserve a good es6 after waiting for so long but Todd doesn’t after all the recent decisions he’s made.
@ZeroKitsuneiАй бұрын
"Is it the fact that we don't make games like we used to? ...No, it's the gamers that are wrong.
@iamthatguy6907Ай бұрын
People will buy anything...
@Link-ik4wwАй бұрын
🎶“Bethesda is burning down. Burning down, Bethesda is burning down, burning down, all day loooong”🎶
@ziongiteАй бұрын
The "Metascore" is such a shill system, it's a literal handful of people who are called critics, who get to make up that score, it's like 10-30 people, and it often is so different from the user score when it is a huge franchise type release that isn't popular among users, but the "professional critics" often rate it over 10x higher than the users do. I am saying it's a shill system as it's basically easy for any major game corporation to just buy off these few critic people, to give their game a good review, and that entire website treats the critic review score as being more important than the user score, despite the user score usually being thousands of people that played it and gave their actual honest opinion on it. So that entire website, metacritic is basically highly susceptible to buying off critics, for the simple fact that it delegates actual user scores as some side issue, and it ranks the games primarily based on the critic score. It's literally like listening to the mainstream media tell you what is good, when they are literally paid by corporations to say that.
@xaechireonАй бұрын
That's why I, and I'm pretty sure many other people do too, only look at the user score on Metacritic.
@polomarco705318 күн бұрын
“Meta” is “hebrew” for “dead / beyond” so the real name is “the dead beyond score” which is just making it seems like some kind of bizarre occultist stuffs. Make it seems like the peoples giving reviews are “dead ghosts”.
@otockianАй бұрын
I am convinced these guys don't play games anymore and it shows. It's like a chef never tasting other chefs food, how do you even know if your food is any good if all you ever taste and eat is your own?
@usedcolouringbook8798Ай бұрын
Todd Howard's only good game is Morrowind, hardstop. Every iteration and game since then have lost something key to the player experience.
@torquaymouse2236Ай бұрын
Fallout 4 was it for me, I hated that game, As long as tod is in charge at Bethesda I'm not giving them cash. He has shown he is a showman and he can talk up the latest game while at the same time lying his arse off about the latest busted piece of crap he's just about to sell you.
@xaechireonАй бұрын
I never finished the main story of Fallout 4. Once I got to the institute and the plot twist was revealed, I just didn't have any stake in the story anymore. I had no interest in joining any faction, and now that I knew my character's son was doing just fine, I didn't see why I should care about the events of the game anymore.
@NIL0SАй бұрын
16x the detail!
@ClellBiggsАй бұрын
Pagliarulo used to be a great writer. The stories he wrote for Oblivion were truly some of the most interesting ever put into a game. He's allowed his KISS mantra to overly influence his writing since then and doesn't seem to realize how much it's hurting their games.
@domovoi2861Ай бұрын
Putting the "stupid" into "keeping it simple" :v
@AVVGaming1Ай бұрын
@@ClellBiggs is it normal though for writers? Do they just run out of ideas after a while? Like do they have an expiration date? Maybe he just ran out of ideas. But yes his whole KISS thing is so bad and he said some who wrote quests in Morrowind worked on shattered space. You can definitely tell which side quests they wrote.
@carlosleyva-calistenia6400Ай бұрын
@ClellBiggs Creetosis made a video saying why he thinks Emil is an incompetent writer and that people think he was good because when they think about the DB being great in Oblivion, they think about the quests, not the story per se. He argues the story goes downhill pretty fast once the plot twists start to happen and I have a hard time disagreeing with him.
@carlosleyva-calistenia6400Ай бұрын
@AVVGaming1 That's a great insight. I've seen old school storytellers saying that people nowadays are bad at writing because they have no real life experience (all of us are living behind a screen). Maybe a writer runs out of ideas once he stops living and just keeps churning content inside a cubicle for an 8 hours a day job.
@WhizzerАй бұрын
No, the writing in Oblivion wasn't much better than what would come afterwards. There are some interesting ideas, but no good follow-up, and most dialogue is not very engaging. Both BioWare and CDPR showed how it's done at the time and no one at Bethesda has learned anything from it.
@NIL0SАй бұрын
Further diluting bad content for an already empty and flawed game does not make the DLC, or indeed the whole game, magically better. Bethesda has completely lost perspective on their own creativity and what their players buy their games for. We want freedom to explore, interesting things to discover, meaningful stories and impactful choices; soulless looter-shooter and pseudo-rpg mechanics with a humongeus but empty map are not gonna cut it. Morrowind had more life and character in it than everything after put together.
@Fl4tttАй бұрын
"customers who have downloaded the game are not eligible for a refund"?? bro what lmao???
@AVVGaming1Ай бұрын
Honestly you have to watch videos on 76s launch. The utter nerve of Bethesda during that time was laughable lol. They were so cheeky. They literally advertised products and then changed their mind later and tried to convince people it never happened like the Mandela effect lol I think that’s called gas lighting
@Child_of_woe_199414 күн бұрын
i think getting rid of Pagliarulo and Howard would be a good start to improving things and replacing the ancient engine would improve their games because theyve been using the same engine since Morrowind just with upgrades but you can polish a turd all you like but at the end of the day a turd is still a turd
@AVVGaming114 күн бұрын
That engine is definitely been pushed to its limit. It definitely ain’t ready to have an entire galaxy on it lol but the loading screens in some towns was clearly too much. It really was apparent the engine is at its max.
@gJonii21 күн бұрын
As a general rule tho, I would never want to play a game where devs listened to player suggestions about how to "improve" it. Players can reliably know if they don't like something. Players are worse than random at guessing what might be reason they're not enjoying themselves. Never listen to them.
@higgs923Ай бұрын
It's worth noting that Will Shen, lead writer on the Far Harbor DLC for Fallout 4, quit Bethesda shortly after the release of Starfield. Another example of how badly Bethesda have lost the plot is that they had had nothing, not even a FO3 remaster, ready when the Fallout TV show premiered.
@lordrefrigeratorintercoole288Ай бұрын
Dear Toadd, i know you like BUGS, but those are the least of your problems. Your games are: - Outdated - Boring - Limited - Annoying - Unfinished
@AVVGaming1Ай бұрын
Haha that’s a really good point! The game not only had a buggy but the game was buggy in general lol
@FraserSourisАй бұрын
5:02 I do disagree with the Skyrim re-releases being an issue. It feels more like a meme that's overblown. Firstly, Todd himself said they make Skyrim re-releases because people keep buying them and enjoying them. To tweak your KZbinr analogy, it would be like if a KZbinr offered T Shirt merch and their fans rushed out and bought them. Then they made a new batch of merch and people also went out and bought them etc. Nowhere did the KZbinr say they would only make videos if people bought merch. The fans aren't buying the merch in order to get more videos made, they are doing it to use the merch. In other words, the players choose to buy Skyrim re-releases because they want to play Skyrim on new platforms of their own volition. If you bought a Switch and want to play Skyrim, is it wrong for Bethesda to provide Switch owners with a Skyrim port and instead tell them to go get a PS3/360 because Skyrim is only allowed one set of releases because otherwise people will complain they are milking Skyrim. Or if you're a PS5/XBX owner, don't you want your games to take advantage of the hardware you have rather than pretend to be PS4/XB1 versions via backwards compatibility? Same for VR. Skyrim was a system seller for PSVR and a genuinely new experience. It would be a shame to actually lose that. A much better argument would be something like "Bethesda offering discounts if you already own Skyrim on that family of platforms. So a PS3 user would get a discount when buying Skyrim for PS4/5/VR" or the remasters offering more content rather than the act of re-releasing a game people actually go out and buy in droves. This leads me to my second point. There are games with more re-releases or on more platforms than Skyrim. Assassin's Creed 2 is on almost every platform as Skyrim + MacOS (minus VR). Borderlands 2 is actually on more platforms than Skyrim + MacOS and PsVita (including VR). GTA SA may not be on VR but it's on every platform as Skyrim + PS2, og Xbox, MacOS, iOS, Android, FirePhone and Windows Phone. Nobody complains about these remasters and people still buy them because people on these platforms want to play these games. Thirdly, look at Rockstar. GTAV also has a reputation for being milked and over-released. Despite the fact that -1- Rockstar released RDR2, a game many people hold in high regard and -2- continue to support with GTA Online and -3- remastered other games as well. and -4- had fewer releases than Skyrim. So even if Skyrim had half as many releases as it did, people would still complain and yet, Switch and VR players would be worse off. I agree with all your other points. Like how the Anniversary Edition is super shady with exploiting fans and modders. But simply the act of re-releasing Skyrim is not a major issue and in fact, would be a net loss if it didn't happen.
@huantruonginh2946Ай бұрын
Someone who backs their points with valid examples and argue in a professional manner is always worth my respect.
@DreamMarkoАй бұрын
The change started with Fallout 4, but could already be seen earlier as well, just not as obvious.
@AVVGaming1Ай бұрын
Falout 4 was the first Bethesda game that I played for about 10 hours or so and then suddenly had a feeling of “I’m just not feeling it”. It did not hit me the same as the previous Bethesda entries. I didn’t know what it was but nowadays having done so many videos on it it all makes sense.
@mirko85ableАй бұрын
Of course shattered space is cut content. You can tell by interacting for a few hours with andreja that her character was butchered in the base game, to hide a faction behind a paywall.
@pauloricardo-wn6psАй бұрын
adding the buggie in a free update has got to the best, least greasy thing bethesda has done since before the release of oblivion, of course they would see it as a mistake
@AVVGaming1Ай бұрын
That was my first reaction! It was like they gave us a little hope and then I saw this quote and it immediately confirmed “nope, they are thst greedy” lol
@LuizFelipe-lk1hsАй бұрын
6:58 the anniversary edition isn't the same as the Skyrim released in 2011 plus addition of the Creation Club, the anniversary edition is the Special Edition released in 2016 with the CC mods. There is a huge difference between the 2011 and the 2016 editions. The most prominent difference was the upgrade on the 32-bit game engine on 2011 to a 64-bit game engine which makes the game more stable, specially if you want to use a lot of mods and improve graphics
@PårchmēntôsАй бұрын
They’re charging for patches (upgrades and fixes) that should’ve been free and calling it a “_______ Edition”.
@LuizFelipe-lk1hsАй бұрын
@@Pårchmēntôs Can you name other games that had game engine upgrades for free? Besides, I'm not justifying the purchase of SSE, I just said 2011 Skyrim and 2016 Skyrim aren't the same thing and that the AE is the same as SSE + CC mods.
@polomarco705318 күн бұрын
@@LuizFelipe-lk1hs “can you name every instance of x thing, or it does not exist” is a “i am God and nothing exist outside of me and my immediate vicinity” type of argument, anyway star wars empire at war do exist, and it is receiving free update such as the 64-bit upgrade and others engine upgrade / modernization that are making an immense difference for its multitude of mods . And if i forgot that tomorrow, well it would still be, by the way.
@aimeeinklingАй бұрын
I can't think of Todd without seeing him in the audience watching BG3 winning game of the year. He was so obviously bothered.
@jvb4450Ай бұрын
The biggest complaint about Starfield is that it’s boring. The second biggest is that it’s made in the old creation engine which is great for a game like Elder Scrolls but definitely not for a space exploration game. The third biggest complaint is that the exploration part is not worth it. Then there’s the weak story, weird NPC faces and animations, bugs, boring gameplay, and yeah no vehicles on planets, no maps, etc. The they release buggies and a map and now they are listening? They did some easy quick work on a few points, nothing special.
@CodingWithUnityАй бұрын
The buggie statment is the dumbest thing iv heard in a long time
@AVVGaming1Ай бұрын
Have you seen my Emil video or my Fallout 3 ending led to starfield videos? I think emils quotes are even more stupid lol
@zeveria720627 күн бұрын
I'll play devil's advocate: If you really see game development as an art, not just business, you need to be willing to follow your vision regardless of what fans want. And if you believe in your vision, it's natural that you would defend it. I don't hold this against Bethesda. The only thing I do hold against them is their policy of relying on modders to fix the game (they could at least implement modified versions of the unofficial patches), the fact that they're out of touch, and their constant excuses "fans have too high expectations". I don't think anything could be further from the truth. I think fans would be satisfied if TES VI was just upgraded Skyrim in a new environment. The same is true with Fallout 5 with New Vegas.
@kenmck7802Ай бұрын
Todd is busy working on the game he ALWAYS dreamed of. A Skyrim, fallout shelters...mobile game. Who's laughing now?
@christianwhalen9263Ай бұрын
Last Bethesda game I bought was Fallout 4 (which was in such a horrific state on release it puts Cuberpunk 2077 to shame) and ever since I’ve just had no interest in anything they’ve been doing. It’s really sad, I played Oblivion and Skyrim a lot when I was a kid and I loved their weird whacky charm
@GuardianM25Ай бұрын
I think they should have released the game with vehicles. It would have made it a bearable experience - every time i had to walk/boost everywhere all i could think about was how much id rather be doing jumps in a moon rover to help break up the gameplay.
@GemayelDanielАй бұрын
i still can't believe they actually priced shattered space at 30$. when you slap a 30$ price tag on a DLC, you set expectations for something beefy, especially after shadow of the erdtree and phantom liberty. even BGS's own past DLCs used to be much better value, dragonborn and dawnguard were 20$ each and both added completely new content, powers which made the base game better, fallout 4 DLCs cost 30$ for all 6 dlc content (Automatron, Wasteland Workshop, Far Harbor, Contraptions Workshop, Vault-Tec Workshop, Nuka-World) shattered space felt like a 10$ small DLC marketed as a 30$ expansion
@sasquatchvirginia8381Ай бұрын
When he did that live questionare with Mr shitty plays, someone donated 100$ on the KZbin calling him “Fraud Coward” and in the clip, you can see the reflection of that name in Todd’s eyes. It had me hysterically laughing.
@Dannyred1234Ай бұрын
As long as the SAG AFTRA strike is still going, AAA games won't ever be as good as they used to be. These AAA companies don't want to negotiate with experienced developers and pay them their fair share. So instead, they hire inexperienced developers for cheap pay and as a result we get poorly made games.
@AVVGaming1Ай бұрын
@@Dannyred1234 it’s crazy they skimp out on the most important things but then spend millions on little irrelevant parts lol it’s really bad attitude
@TakaD2018 күн бұрын
It takes years to build reputation... but only seconds to destroy it. I'm not longer looking forward to TES VI (I'm possibly dead when this comes out anyway) but I'm looking forward to Skyblivion and if my deadric lords allows, the great mods it'll get in the the following years. Modders are the MVPs!
@innerarts4091Ай бұрын
And when the beyond Skyrim team get their mod finally ready for release I expect Bethesda to release Skyrim AE 2.0...
@SilencedLamb69Ай бұрын
It would have been better for the reviews of shattered space, but its better for us customers ultimately to release new features for free, not wait to include them in a paid dlc.
@JHiggins67Ай бұрын
Including buggies would have driven more sales, not necessarily customer satisfaction. Bethesda is now just concerned with short-term gains and counts on slick marketing to dazzle the consumers to buy their next big thing. Because of the vibrant mod community, Bethesda found it can rely on selling the potential of a game rather than making a great game.
@Pyro-MolochАй бұрын
took me some time to realize that you're saying "buggies" and not "boogies"
@MrJoshuaAMАй бұрын
Oblivion and Skyrim felt like complete fleshed out games without the expansions. Star failed felt disconnected and incomplete. Saying the game needed a buggy because it took too long to get somewhere was dumb. The complaint should have been there needs to be more stuff in between otherwise why have that space there at all.
@ClrcbstАй бұрын
I think that its unlikely we will see Bethesda rebound. In order to rebound, you first need to see the need to rebound, and that is not evident in Bethesda, which is quite a shame. Starfield isn't even that bad a concept. I think you could argue that it is in fact a good concept. I think you can make 1000 procedurally generated planets interesting if you mix hand crafted content into it. Minecraft does this to an extent. Daggerfall was similarly large in scope, and people seem to remember that game fondly, though I have never played it.
@AVVGaming1Ай бұрын
@@Clrcbst I think I’m inclined to agree with you. It’s not the first quote, in fact I’ve seen about 10 in the past 3 months. They all reflect a lack of awareness and they either don’t see the need to rebound or take the wrong thing from feedback. It’s miles away. It so sad to see but I just cannot figure out how they went from their older games being hit after to hit to suddenly sounding like this. That big break from FO4 and Starfield was a killer!
@redwolfstudios5699Ай бұрын
In my opinion, the fix for Starfield is 1 hub planet. 1000 explorable planets, all of which are proc gen is fine but it’s not really a lot of work. They’ve even said as much, “once we’ve made 10, what’s 990 more?” It’s copy paste shit but when we’re supposed to be out there exploring those to get to cities and shit, it shows the copy paste too much and locks us into too many loading screens all the time. 1 hub world where all of humanity lives makes quests feel better and honestly, makes the writing make more sense and allows me to feel like I live in Starfields “world” like their other games but then also offers us 1000 planets to explore if we want to be a space explorer and doing the main quest and being out there in the deep of space would feel a lot better. But right now I’m finding artifacts right next to spacer camps and it destroys the illusion.
@GreenBlueWalkthroughАй бұрын
@@AVVGaming1 To be fair that has never stopped Besthda from growing as Starfeild is by fair not their worst game or evenm their worst release... Like Falloyt 76 and New vegas were so much worse on launch but bethsda fixed them as much as they always do... Which isn't alot as the case for notbly skyrim which Star field is in better condition then core vannila skyrom is now... Not to mention Bathda games have always been an ocean wide and an inch deep with alot of bugs and wrid code errors... But they still cost MS a ton of money despite the stae of the studio which MS liked fixed by the way... So yeah why on earth would anyone much less an autor like Todd not do the stuff that has been the key to his success? Like most people respect Aytors that don't do what Todd does... But I don't think anyone actually likes it when a Autor does not listen to their fans and makes the most random cionfusing descitions... Also the main selling points of Besthda games are their wide but short game machics and the lore... atleast the ideas and writing of it... Which by the way Star field has both in spades... Like it's the most besthda game to ever exsit and it even had a ggood enough luancgh and wasn't broken... Why star field gets all the hate I have no idea... Like if it';s not worth it wait on a sale till it is if you don't like the DLCs don't buy them which is a thing Besthda does well... it doe's make required DLCs the bane of gaming suine forever and it was well before the '00s by the way... the word DLC just wasn't a thing back then... Also you an just download or make mods for the bits you don't like... It's not like Strar field is a frostbite game or anything... And if you still hate Star field just don't play it just forget about it... It can't hurt you in anyway... Which yes even sequals, reboots, context changes, edits etc.... can't change how you rember a game which unless it's lost forever which is insaly rare for a game released on a major console or is loved by enough people... You can still play it exactly like you did before... Alot of people still doe this and they don't hate the company or say the gae has been ruined by anyone... So yeah negative hype needs to stop and people need to stop calling people fans when they spend dacdaes hatinjg on a IP non stop...
@GreenBlueWalkthroughАй бұрын
@@redwolfstudios5699 I mean that is the fix for all of besthda games issues... But that isn't betshdas game dev still... They shoot for the moon and always miss but honestly bethsda fans love them for trying and what the game is... A big example Oblivion as the oG concept for the region was to be a jungle... Which in no shape or form as possible on an XBox 360 or most PC of the time if the game was the same it is now just with a jungle instead of rollijg hills... Making the game take place in the imperal city but bigger and more of the focus of the game and have it split into sections with loading screens and make the world outside it be open world levels... Think Super mario 64 moixed with Halo 3 ODST but bigger as besthda and a full early Xbox 360 game... But the game works as it is and ios massivle successful as it is... So Todd got away with it same he did with the horrdus industry defining national news making Luanches of New vagae and Fallout 76... Both are now success and fixed... 76 fixed much better then vegas ever can be... So woneering why Star field is hated so much despite being a very normal bnestjhdsa game even the kost beshda game even it actually works... Is perfectly normal as new vega and 76 were nver hated as badly as Stafeild and besthda did right y the fans with those and even New vegas is even the most beloved besthda game... So yeah anyone in Todd position would be very confused and concerned... Who wouldn't be?
@Gabe_-pw7xvАй бұрын
Nah, Starfield was a bad concept because it removed one of the most important things that made Bethesda games great in the first place. A hand-crafted world with unique locations that makes you want to explore the entire map.
@Fred-rv2tuАй бұрын
Fallout is like Star Wars and Star Trek to me. I’ll always have a love for the old stuff. But the new stuff deserves to fail.
@AVVGaming1Ай бұрын
That is a really good analogy! That is exactly what it’s become, a glorious collection of past work and the modern is just below standard. Such a shame. Skyrim was a masterpiece that helped the company grow but it definitely had a negative impact on their studios ideals.
@ArnoldJudasRimmer..Ай бұрын
Bethesda game studios should have sat back after that disastrous launch of Starfield... Then they should have got the key people together, that includes the actual dev team btw...and they should have understood what had transpired. Then, they should have taken the critical decision to make their best dlc they have ever made! Made sure the addition of buggies was as smooth as Todd Howards brain seems to be these days on the new dlc map. This should also have included a proper update for Starfield that fixed most of the issues people are still having with basic stuff in the base game. And this should all have been FREE! It would have shown some goodwill towards the people that still support Bethesda[I know that is dwindling pronto].
@ThousandairesClubАй бұрын
*Bethesda needs to combine Fallout and Elder Scrolls into one time traveling adventure....and make that tv show a choice driven FMV before AI does it for them* 👌
@AVVGaming1Ай бұрын
Honestly if they put AI in charge of writing, their story content and dialogue would improve immediately lol
@Fxrrxt2xАй бұрын
Bethesda just needs to hire actual good writers and use a new engine. Then, they might be back on track. To me, the problem with Starfield is that it strayed a little too far from their usual formula. They just need one massive, cohesive world that's jampacked with interesting points of interest, questlines, characters, and good, fun writing. And the engine might not even be a problem if they can just utilize it right.
@unkosherfoodАй бұрын
the buggy update was the only starfield news all year, it was the only reason i even watched the shattered space trailer. todd has completely lost touch.
@Jayy997Ай бұрын
Where did you see Todd expecting Starfield to win GOTY? I want to read it
@bankaiiibankaaa4573Ай бұрын
16 times the detail and all of it just works are the best phrases ever👍
@AVVGaming1Ай бұрын
Haha it just works!
@Gonzo3313Ай бұрын
He is wrong for many things. The main ones are his LIES!!!!!!!!! One of the biggest liars in the gaming biz.
@AVVGaming1Ай бұрын
Yes and getting caught out non stop now. Him and Phil Spencer are two crooks in a pod lol
@abigail3570Ай бұрын
Its like Tod howard hasnt played a good game since pac man. He expected starfield to win game of the year?? Has he never played or appreciated any artistry of other games released since 2019???
@AVVGaming1Ай бұрын
No I actually have something even more shocking to tell you!! So when he made starfield he was asked “did you get inspiration from mass effect?” He relied no and said he played rdr2 and that’s what he wanted starfield to be like. Imagine that! Playing rdr2 and then releasing starfield thinking you’re even close to that. At least we know why they had cowboys in space lol
@abigail357026 күн бұрын
@AVVGaming1 haha I feel bad for rdr2 for being compared to starfield 😅
@UnlockedANDunleashedАй бұрын
If actual world war broke out what is the use of todd howard?
@SireDragonChesterАй бұрын
Todd Howard = scam Artist, the fact they too afraid or their staff too unskilled to switch too a better or newer game engine (Like UE 5.4+) is proof how under skilled their staff truly is. Also there creation game engine is SO old. It’s still base on Xbox 360/ps3/pc code from those days. It got slap on upgrades (cheep ones). But devs are too Lazy or under skilled and don’t know how code for todays Nvme ssd in both consoles and pc. Thus why there tons of loading screens in Starfield= proof how lazy they truly are. That’s how bad Bethesda is. You don’t see ms doing damn think either. Proof ms does not care. Ms would let Bethesda die or go under, Cus they only care about $$$$. Phill Spencer should been fired for both redfall and Starfield. Isn’t his job as head of Xbox to make sure games are at least decent quality??? Hahahaha. Nope. Phill and Todd should be both fired for incompetence for not doing their jobs, for lying constantly too the gaming community. Anybody else would have fired them both by now. What has Phill done in 10+ years?? Game pass? Hahahahah what as joke. Ms paid off other countries too look the other way when they bribe everybody so could win and buy Activision. Then soon after they lay off thousands of people. Phill pats himself for doing a “good job”. Meanwhile during the FTC case vs Sony for Activision. Nobody said anything when judge son works for ms. A HUGE a conflict of interest. But nope nothings was said. = more proof of how corrupted ms Truly is, and they do anything to get what they want.
@sjbaagАй бұрын
spot on about Todd. never liked the ol' Toddy from the start, the rat-faced pathological liar who charms people thru deception. and that silly Philly-willy of MS always manage to fail upwards. why so many loons are in charge is beyond me.
@xaechireonАй бұрын
Creation engine being old and being bad are mutually exclusive though. Pretty sure id Software and From Software games are all made on the same engine with incremental improvements throughout between games. Creation engine isn't bad because its old, its just bad.
@SireDragonChesterАй бұрын
@xaechireon No creation engine = OLD and bad. ID software has constantly been upgrade their engine. In fact they were exclusive to using Vulkan.api which is way better API, vs bloated DX 12. At least until ms bought them. So I don’t know if ms has forced them use DX 12 or not. You don’t see Todd Howard or his lazy devs/staff supporting Vulkan. Vulkan = open source. Devs can tweak it as much or as little as they want. Can’t do that with bloated DX 12. Ms plays favourites with hardware vendors. Mostly with Nvidia. Even though Xbox is using custom zen 2/RDNA2 Soc’s/Apu. Valve told all devs back 2015 to use Vulkan over bloated DX 12. Nobody listen. So they listen to there own advice and created Proton, (Vulkan) steam os and steam deck. All very successful, and often running many windows games better under Vulkan.api Source : hexus.net/tech/news/software/86726-valve-recommends-developers-choose-vulkan-directx-12/ Name one AAA studio that still using old obsolete game engine? Even Wildcard finally upgrade to UE 5.x and they imo are also very lazy and have very under skilled staff. Even Unity is more newer then what creation is. They lied to say Starfield creation got upgrades. Lol cheap ones, slapped on quickly and called it done. The current creation game engine is still base on code from Xbox 360 days. That’s how old and obsolete it truly is. Bethesda will never upgrade to better game engine, as long as scam Artist Todd Howard is still their telling his lies.
@NuniixoАй бұрын
It's because the moment they switch engines, they loose the modding communities.
@SireDragonChesterАй бұрын
@Nuniixo No the modding community is huge. Yes they would be upset, but hate to say it. But modding community is the only reason Bethesda still has games that are popular. Not that Bethesda devs smart enough to switch to new game engine. Any game engine. The modding community would still figure out ways to add mods. They always do. No matter what devs choose to do or which game engine they use. There tons of community on steam and nexus that imo are smarter then Bethesda devs and more likely more skilled. I would love see Bethesda switch to better game engine. Or actually upgrade theirs to something newer, that support Vulkan, but we all know that will never happen. Not as long as Todd Howard is there.
@rebelarrow904125 күн бұрын
This is so disappointing, they are making us fans wait forever for TES 6 and when it comes out it's probably going to be a bad game. They forgot why people love Bethesda games
@Giltredjohnson53Ай бұрын
Guys be happy it happened not sad that it’s over, but it’s over
@SwoofiАй бұрын
Bethesda's staff has become very lazy, we the consumers is what keeps their company alive and they should recognize that fact, they deserve what failures come to them.
@davidfaustino4476Ай бұрын
How is he still employed?
@diegosilang482322 күн бұрын
Lemme translate what Todd means; Gamers so ungrateful after we gave them a free buggy that could have been in a paywall DLC!
@NormLenhart-v4lАй бұрын
Beth/Todd "Forgot the face of the father." In this case, the 'Father' was the legions of us who showed up over and over; and to this day, stick with Morrowind tbhrough Fallout 4. FNV included. All we wanted is "That" but higher rez/smooth FPS and fewer 'charming' bugs going unfixed forever.
@Jayy997Ай бұрын
All these statements coming out of Bethesda show clearly how out of touch and deluded they are. They have never been any good at game design or implementation. It's the expansive worlds that fulfill a player fantasy that's made their games popular and well received. Whenever they try something new, their utter incompetence when it comes to actual GAME DESIGN rears its ugly head.
@bigeststarsparkАй бұрын
yup, everything said is correct, bethesda is a shadow of it's former self. I'm playing fallout london and haveing a great time, it's just like old bethesda games - great
@AVVGaming1Ай бұрын
And that is the biggest issue! Their own fans, are making the games they should be making. Fallout London or its general design is what fans actually want. It has the lot! Bethesda need to keep an eye on things like this and learn from it!
@Alpha1598753Ай бұрын
They've slept for far too long on Skyrim success and its community they forgot how to make a game themselves There is no passion, no soul in their game anymore, just a store front and a curated safe space experience to not offend anyone but the fans feeling letdown with the bland slop they served them TES VI will make or break them once its launch issues are ironed out and nobody care anymore about it after FO 76 and Starfield+DLC mediocre reception, we all expect it to be just as bad if not worse as their 2 last title launch
@AVVGaming1Ай бұрын
At this point I don’t es6 can even be an 8/10. I think they have to pull out a 10/10. But if you’ve seen the recent videos I’ve done, they are so far away from getting it it’s not funny. If I asked you for 5 ideas to improve the game you’d have them. Bethesda don’t have one. It’s scary tbh
@moderncreep9385Ай бұрын
The 5 stages of grief: denial, anger, bargaining, depression, and acceptance… man we’re a long ways away for a full recovery mr. Howard. If we’re lucky he will hit anger by the time ES6 comes at us.
@KattbirbАй бұрын
I'm thankful that that process started with Oblivion for me. Denial: "Maybe the streamlining in Oblivion made the game experience better?" Anger: "Skyrim cut even more?! There's no role-playing left and hardly any game!" Bargaining: "I'll download a couple hundred more mods, and then I'm sure to get a good game!" Depression: "Yep, Fallout 4 settles it, another of my favorite devs is gone..." Acceptance: "Yep, Starfield is exactly as bad as I expected. Oh well. Back to Baldur's Gate 3, DRG and Warframe."
@moderncreep9385Ай бұрын
@@Kattbirb well played, pun intended
@billtwok6864Ай бұрын
After over a thousand hours in Skyrim, I will never buy another Bethesda game. Star-rim doesn't even look fun.
@lipagav232Ай бұрын
They just added one quest, its not changing nothing 11:13
@towlie4029Ай бұрын
Loving your videos. You talk very clear and concise, well written pieces. This is what journalists should sound like, keep going like this.
@AVVGaming1Ай бұрын
@@towlie4029 thank you very much! I started about 7 months ago and naturally over time through feedback I am learning what to say, how to say it and finally what not to say! I will keep learning and hopefully improving! Comments like this mean a heck of a lot! Thank you!