YALL SHOULD SUBSCRIBE THIS IS INSANELY GOOD QUALITY VIDEO
@De_an3 ай бұрын
That is probably the best visualization I've seen to explain what DI is.
@Henriflame3 ай бұрын
Thanks, Snorlax really took the opportunity to act with vigor
@AツI3 ай бұрын
The workshop is gonna be insane
@Henriflame3 ай бұрын
Yeah, i think they said it will be a couple years out :(((((((
@BBSplat3 ай бұрын
What impressed me the most about Rivals 2 is that it just... feels like Rivals 1. And this is a huge compliment. Shields, grabs, ledges, a full 3D art style... all these are HUGE changes to Rivals and yet the game feels just as smooth and fun as Rivals 1 did! The new features feel like they have always been there!
@Henriflame3 ай бұрын
Yeah you are so right, i got so distracted yesterday when one of the stages transformed and I was like "ah yes this is not pixel art anymore". It only clicked midway through a match lol They've done such a great job with everything
@Capta1nTD3 ай бұрын
I don't know, Rivals 2's movement doesn't feel as smooth as Rivals 1 imo. Maybe I'm just not used to the new timings of the wavedashes, Ranno's wavedash got shorter and without Absa in the game my main source of muscle memory is gone. It doesn't feel bad but it feels a bit slower. Maybe that'll change when I get used to it.
@Henriflame3 ай бұрын
@@Capta1nTD Yeah i can understand how you feel, the immediate transition (first 4 hours) of playing 2 took a bit to get used to, something about the hit stun & timing for recoveries etc felt off for me. After that it's began to feel more cohesive for me. I do get your viewpoint though, a couple of my friends have the same too.
@TheCompanion423 ай бұрын
that Etalus player at 2:00 seemed to really know what he was doing. Definite pro material.
@Henriflame3 ай бұрын
So true, I heard he knows where the beach is too
@stanzacosmi3 ай бұрын
8:15 you can actually get adapters that go over the power lines in your home to move ethernet to another room. Very handy. Powerline Ethernet
@HighLanderPonyYT3 ай бұрын
4:25 lmao Snorlax is my spirit animal.
@Henriflame3 ай бұрын
hahahaha, he can throw hands
@Lauraobrn3 ай бұрын
Truck-kun is bae
@Henriflame3 ай бұрын
Truck-Kun is the best, all hail Snart.
@fitzciaran3 ай бұрын
Could not believe the sub count I saw as I went to subscribe, great quality vid fella.
@Henriflame2 ай бұрын
thanks so much! I'm actually working on my next video right now and it really cheered me up to see this. Have a great day and keep being awesome :D
@kydison3 ай бұрын
Great video man, loved the way you explained things and it makes me more pumped to try out the demo today :D
@Henriflame3 ай бұрын
Thanks a lot! I really enjoyed making it. I can't wait to be playing the demo today too!
@brogoyle3 ай бұрын
Subbed for that cute lil’ Di explanation, look forward to whatever other work you do, love rivals to bits too!
@Henriflame3 ай бұрын
That's so kind of you, I'm glad you appreciate it! Planning out my next video currently i want it to be FUN
@mscupcakes3 ай бұрын
Great video, keep up the good work.
@Henriflame3 ай бұрын
Thank you, father
@xguitarist_3 ай бұрын
4:12 small detail but this is actually the SSDI indicator not DI. SSDI is specific to rivals 2 Glossary for your convenience… (Off memory, correct me if I got any wrong) DI = Directional influence, holding control stick changes launch trajectory. (Iirc In smash you can affect knockback distance, but rivals DI only affects launch angle. Holding straight back towards the stage the same angle you were launched will not do anything like in smash. In rivals, DI is strongest when the control stick is perpendicular to launch angle) SDI = Smash directional influence. You can shift your character before being launched. Must be input in hit stop. You can stack multiple of these inputs by wiggling the control stick which is why some melee players can “teleport” or fall out of moves that have multiple hits ASDI = Automatic SDI. Whichever direction control stick is held, character shifts towards after hit stop, but weaker than SDI. C stick overrides control stick for ASDI. Ex, c stick away to escape a multi hit, but control stick in to live longer. SSDI (Specific to Rivals 2) = Single SDI. Since Rivals 2 is made specifically so there’s no controller mashing, stacking SDI inputs like “wank” DI was not something the devs wanted. They instead made ASDI inputs stack with SDI inputs as long as the stick was either in the dead zone, or rolled at least 45 degrees during hitstop. Essentially timing ASDI inputs stacks with SDI and makes it much stronger and that is what’s being visualized
@Henriflame3 ай бұрын
Oh wow okay i wasnt away of a lot of this, thanks for the information! (as I had said im not as knowledgeable in these things)
@xguitarist_3 ай бұрын
@@Henriflame to be fair a lot of rivals specific stuff you either have to know from the first game or find it buried in all the Kickstarter beta patch notes. Hopefully in game tutorials and resources aren’t too far down the line
@JontySkarfelt3 ай бұрын
Was surprised to see this name in my recommended lol, hope to run into you online some time!
@Henriflame3 ай бұрын
Omg so great to see you, was thinking about you the other days, I hope you are getting on well!
@JontySkarfelt3 ай бұрын
@@Henriflame ah i'm doing well yeah cheers, hope you're doing well too! been loving Rivals 2, first platfighter i've played in some years now but it's a great time
@HighLanderPonyYT3 ай бұрын
My list of plug n' play to 6Head, based on surface level training mode testing: - Zetter - Clairen - Kragg - Loxodont - Maypul - Wrastor - Ranno - Forsburn - Orcane - Fleet
@AnnCatsanndra3 ай бұрын
I dunno if the Dungeons of Aether music will be in this game as an option, but I hope so.
@Henriflame3 ай бұрын
I really wanna play this game, I think ill be starting it soon
@petegoast13 ай бұрын
LET'S GOOOOOOOOOOOOOOOOOOOOOOO
@Henriflame3 ай бұрын
LET US GOOOOOO
@Henriflame3 ай бұрын
I hope you all enjoyed the video, I had a really great time making it. One thing I failed to mention in this video is that Rivals of Aether 2 is going to have a Demo during Steam next fest! So go check the steam link in the description and download the game once it's available!
@franarteaga63553 ай бұрын
during covid i bought a 20 meters ethernet cable just for rivals 1 lmao
@Henriflame3 ай бұрын
haha thats hardcore, i dont think i can do that, the modem is too far for it to be practical :(
@okene3 ай бұрын
You have a good KZbin voice bro keep it up. I wish i could speak clearly😭
@Henriflame3 ай бұрын
That's really encouraging of you to say, thanks so much!
@hughohiggins44153 ай бұрын
I need to ask you to explain some things, especially relating to the meta. You seem like the right person to ask.
@Henriflame3 ай бұрын
Heya, Yeah I think I can get a few pokemon plushies together to explain everything you need, have a breakdown immediately after and cry about how bad I am at it.
@LynchMakesGames3 ай бұрын
Butt is the GOAT at this game
@Henriflame3 ай бұрын
Truely the best gaming handle ever
@Umbral-Hero3 ай бұрын
You might already know this, but you can plug an ethernet cable into your router/modem
@Henriflame3 ай бұрын
😭
@spikerthedragonbear3 ай бұрын
What I liked about Rivals 1 was the workshop, and was the only reason why I bought the game as im not that good at fighting games...
@Henriflame3 ай бұрын
aw :( i hope they add it in soon for you, but it seems like its a ways away
@spikerthedragonbear3 ай бұрын
@@Henriflame I am optimistic they are gonna add support eventually, im sure of it
@lyricalsnowfall3 ай бұрын
First!!!
@Henriflame3 ай бұрын
THE QUEEN IS FAST
@Orion_Mr.Starlight3 ай бұрын
Could never play the beta's. This demo is actual peak so far.
@Henriflame3 ай бұрын
Yeah I'm really enjoying it, the ranked more with actual people in it is nice too.
@Kochy12 ай бұрын
I wanna play it so badly as a Rivals 1 player who doesn't have a machine that can run it well...if anyone has any recs for a cheap rivals 2 dedicated computer please let me know
@Foahninny3 ай бұрын
I never played Melee, although I love watching the game. I finally have a game on Steam's platform to grind like I wanted to do Melee, but always felt like I was too late to the scene. I came from multiversus and it's so much different its insane. It took me a couple hours to get to the point where I'm not getting dogwalked by the level 9 cpu, and I'm like 550 low bronze 😭😭. Game is so fucking fun though
@Henriflame2 ай бұрын
Yeah its really tough to get to grips with these sorts of games to begin with. It'll click for you eventually or at least I hope you it does for you!
@Foahninny2 ай бұрын
@@Henriflame I started maining maypul and spent like 3 hours one day just fucking around with wavedashes and landings and stuff and then went on a 150 elo win streak lol. im finally silver 😎😎
@FieryAnubis3 ай бұрын
I'm a workshop hater. I'm here for the awesome OCs.
@Henriflame3 ай бұрын
Hahaha, I love their new characters for rivals 2. I miss Absa :(
@FieryAnubis3 ай бұрын
@@Henriflame She'll probably be one of the first characters to come back because a lot of people feel the same, haha.
@Henriflame3 ай бұрын
@@FieryAnubis yeah I hope so!
@elomon2313 ай бұрын
When Ori come, I come
@Henriflame3 ай бұрын
As the legends foretold
@jaediety3 ай бұрын
I think something potentially huge with this game is the fact that it could be noticed by sakurai or Nintendo, and they could see that competitive support can sell well. this game could influence the next smash game being the biggest platform fighter outside of smash (and brawlhalla)
@Henriflame3 ай бұрын
true! that's a good point!
@greengem91323 ай бұрын
Wait oct 23....dang
@Henriflame3 ай бұрын
i know, so close!
@boar66152 ай бұрын
Find your router and plug that damn cable in it
@Henriflame2 ай бұрын
@@boar6615 it might as well be on another continent how far that is lol
@dankl3ss1943 ай бұрын
Rivals 2 is just Project m with 3 more moves and a parry
@FieryAnubis3 ай бұрын
Rivals 1 is just Melee without a shield and ledge grabbing.
@dankl3ss1943 ай бұрын
@@FieryAnubis Having no shield is a huge deal. Completely changing the shield atk grab dynamic
@Henriflame3 ай бұрын
Project M was great. And yeah I agree each change like that really switches up the gameplay a lot.
@FieryAnubis3 ай бұрын
@@dankl3ss194 Yes I know. I played it. Same for having no grab. Thing is, all those mechanics combined with what made RoA1 fun (each character having their own gimmick, etc.) actually makes things fun. It does work in the end. I will say that shields feel absolutely unnecessary, but yeah, it is how it is I guess.
@dankl3ss1943 ай бұрын
@@FieryAnubis I think shield works in the other games but not so much in a smashlike cuz shielding an atk doesn't guarantee a punish or advantage at all