Click this link sponsr.is/WillE and use my code WILLE to get 25% off your first payment for boot.dev!
@dhuahduahuhahuahuduad9 күн бұрын
The hope is that Blizzard looks at its audience, currently, and understands that each player likes to play in just one expansion, with a low ping, only pvp, without progression. There is emotion, pleasure and desire, but playing from Brazil, with 175 ping, in an expansion that I don't like, and still paying for it, is impossible. A pvp, exp wotlk server in latin america would be great. Turtle wow is teaching blizzard how it's done.
@alextygesen310112 күн бұрын
People keep saying its because players were bad at the game, which is partially true. But nowadays, what really carries players are the guides and tools available. Back then you didn't have a google spreadsheet you could share in a discord with perfect voice communication.
@v1perz53411 күн бұрын
That's not entirely accurate, especially for wrath. For ICC, we used an addon I think called AVR that literally put graphics on your character that everyone else could see for mechanics. For putricide, it showed a countdown spiral for plague, so you knew exactly when to pass it. For sindragosa, it showed your exact mark when you had ice tomb so you knew exactly where to go. I would argue AVR is far more hand-holdy than anything in the game currently.
@pa776410 күн бұрын
@@v1perz534 To be fair, I raided tbc-wrath-Cata too and never heard of this addon. Nowadays weakaura with every single ability of each boss covered is standard for every single raider, as well as a fully optimized raiding specific UI. Back then, the vast majority of players just had DBM/BigWigs and a mostly default UI, maybe with Quartz and a bar customize addon. The UI mythic raiders use nowadays isn't even useful outside of raids. It's completely optimized for this one task.
@FeintToParry9 күн бұрын
Can’t forget hardware differences too. Pretty hard to react to a damage spike on your tank when you’re getting 20 fps while staring at the floor on dialup
@Kalabanano9 күн бұрын
@@v1perz534xd AVR was available for a very short time
@lancejohnson32785 күн бұрын
Yes and no. Players at all levels really have gotten mechanically better at the game, all the more if they’ve played a lot of retail raiding and M+. Everyone’s seen a lot of these mechanics so many times and at this point when you go back to where it all started they tend to seem very rudimentary. Blizz kill players with cheap mechanics like MCs all the time because it was an easy way to whittle down a raid. In many of these fights once you manage the MC effects the fight is free, and if there isn’t an MC it’s probably easy as hell.
@punishedsneed10 күн бұрын
Heroic ICC will always have a special place in my heart. But, if I'm being honest, I have the most nostalgia for Black Temple and also SWP. I played on so many TBC pservers as a Prot Paladin that I just have very fond memories of being the man when it was time for Illidan or Brutallus or pre-nerf Kael'thas in TK where I'm just in the zone, hitting everything perfectly, doing my job, soaking up all the damage.
@ancientgodsword10 күн бұрын
No one asked
@Reps199112 күн бұрын
One thing that i remember was BT Progress back in Vanilla TBC where the mechanics were totally new. To Prepare for the Gorefiend somebody created a minigame were you could train the kitemechanic for the ghosts. Think that was fancy
@cococock241811 күн бұрын
that was literally used during tbc classic as well
@filthiman11 күн бұрын
@@cococock2418 my guild used to compete for high scores while between pulls leading up to him lol
@Nihoolious12 күн бұрын
Got to experience this trilogy for the first time due to being too young to play it back in the day. Highlights for me are definitely beating Kael and Vash the last Monday before the nerf and finally getting HC Lich King two weeks before the guild disbanded on a high note
@atmoz_12 күн бұрын
Damn... I was in a pretty hardcore guild. But nothing like I've seen your doing here... We did play Wrath with 4 nights being online. I remember how much trouble we had with yogg, it was so hard even with the lights. Just the coordination and there where always people doing things wrong, funny how they always yell at tanks but in these fights when there is more asked about what they need to do, you can guess who made the most mistakes. Did main tank the Lich King when our normal main tank was off (frustration) when we got the first kill. But never got the kill on Hardcore, our guild wasn't up to reach even LK. But it where crazy amazing times. Funny to see these fights in your video, it's been ages ago :D thanks for bring back good old times (no kids and no wife hahaha... time for this all)
@brandonvasser59028 күн бұрын
Yes people were worse back then, yes people didn't know how to optimize the way we all do now, but a big reason for all that is the game itself. We were busy exploring the world, discovering things not even on the wiki sometimes, and exploring them with our friends. It was more important to start a new character with your buddies than to focus on end game, getting into guilds, replacing your friends, and stressing tf out over mega optimal play. We were busy discovering the game. Playing multiple characters so we could all play together.
@tigeryumyums94077 күн бұрын
This is so true. Back in the day, I had 3-4 friends that levelled together. We would go out to Tanaris at night, setup a cooking fire and sit around it talking while looking up at the night sky. Everyone is so concerned with getting to 60 now, joining GDKP's, getting BiS gear and then quitting or complaining about not having anything to do.
@roblooxx465915 сағат бұрын
WoW and gaming in general was not super self evident yet as it is today. Launching wow in 2004 your day already was made if you found a treasure chest and there was a green in it. It all was about collectively learning the game with no real information sources available. Evolution caught up and thats how it works in humanity people will never be as bad at a videogame like people used to be in wow in 2004. Launch a similar mmorpg like WoW today and you already would have different dataminers spoiling the entire game in the closed beta
@haldir1086 күн бұрын
The fight that overall has been the biggest bump in the road for me and my team, is Nightbane. If your group comp isn't right, it kinda feels like there is no point in even pulling.
@chrishayes19342 күн бұрын
I know little about the classic relaunched but I do recall AQ40s C'Thun was mathematically impossible to beat pre nerf. It was called the guild killer encounter in its day
@elmojo959112 күн бұрын
Most bosses were hard back in the days because people were, by todays standard, terrible at the game and had awful PC/internet connections. If you go back and watch kill videos from end bosses like Illidan, KT, C'thun, you will see people playing at 10 FPS, clicking half of their abilities, and doing half the dps/healing numbers that people do today. It's very interesting how much player skill have improved over the years.
@itzgin329012 күн бұрын
Even the very best were terrible lol, the noobs of today are on par with the best back then, at least DPS/etc wise...maybe not getting out of bad.
@phantom045612 күн бұрын
Or, like WillE, they had great computers and internet connections but were just too busy shaking their WillE’s at the computer screen to be bothered to do their rotation or to get out of the fire… “The Lich King’s not scared of your one-eyed snake, WillE!!!”
@deenman2312 күн бұрын
you also cant discount the bugs,and how blizzard took months to fix em,some bosses were extremly bugged in vanila and tbc,these days this never lasts for more than a few hours
@SinerAthin12 күн бұрын
A lot of it has to do with game knowledge as well, even moreso than mechanical skill like reaction time. Modern players have access to a lot more and accurate information than before. The class guides and BiS lists probably accounted for 70% of the improvement in Classic 2019 compared to the original vanilla game.
@titfortatpeterpan12 күн бұрын
yeah u only die (95%) when u are distracted hc is really funny
@H3rrJ3h6 күн бұрын
Ahh those good old memories! I was an officer in a guild that somehow became decent. pure on eu-nethersturm. Our most active time was around tbc and wotlk. Vashj wasn't our problem in t5 - we wiped like crazy on Kael'thal! Our kill was at a crazy time like 2 am. Finally mount hyjal! But what a satisfying memory. In sunwell we progressed good at first - but we had our Problems with the eredar twins and killed muru post nerf. Muru imho the hardest from tbc. We came into wotlk full sunwell equipped. We killed yogg 0 server first. I got the title "todesbotin" - I think it is "death demise" in English. When I remember correctly.... We killed prof. Putricide world 8 on normal. I left for personal reasons after the LK kill in normal. Shoutout to Kimuh and Zahrata/Killerbarbie. I had a very good time back then and I'm to this day in contact to a few old guild members.
@fizzldizz12 күн бұрын
Totally agree with this list so good had a lot of fun killing all these bosses man thanks for the trip down memory lane.
@garneroutlaw12 күн бұрын
pre nerf Brutallus was one of the more tightly tuned bosses I saw in WoW. Brutallus is def a top 5.
@MatthewErickson-o5j6 күн бұрын
During Lady Vashj progression in tbc classic, we got her down to about 3% health when she decided to mind control my holy paladin, pop lay on hands, and heal for 10%. We wiped when she was back down to 2% 😢.
@baloonfart808211 күн бұрын
I remember a buddy of mine going to Sunwell before I even started playing. Trash pulls were wiping his raid, so you can image what the bosses did to them :)
@muffinman595812 күн бұрын
Lich king HC only had 12 clears week 1 btw. A solved fight that had been out for 10 years at that point... Crazy fight
@Moonvenger12 күн бұрын
I think you got your info a bit mixed up. It was 11 kills day 1. about 22 week 1. My guild was 18th on day 2! :D
@sacredibleu274912 күн бұрын
fun fight 👍
@Weavelol12 күн бұрын
13* years
@jointser100810 күн бұрын
And yet easier then Retail mythic endbosses.
@ForBraig10 күн бұрын
HC is so dumb
@Hornetajc7 күн бұрын
I just have to add a history lesson of what you had to deal with consistently with Vanilla. Updates to the game were added on Tuesdays and nobody would raid that day, because many times the game was unplayable. Custom add-ons would break with code changes, so you were hopeful for updates to make the game playable by Friday to raid. Also, there were no guides for gameplay. I still remember a long forum thread on Elitest Jerks that calculated that the best bow damage for hunters based on the current builds was still in Black Temple, even though we were raiding Naxx with supposedly better loot options. Other threads about how to tank properly, or efficiency of heal spells at different levels to sustain mana levels. There also was a big imbalance problem when Paladins and Shamans weren't available Horde and Alliance respectively.
@danielgirard372210 күн бұрын
I remember the pop off when my guild beat mymiron 25 hardmode. That fight was a nightmare.
@phantom045612 күн бұрын
There are more hard raid bosses in this video than you can shake your WillE at!!!
@KK-my6hw12 күн бұрын
It is such a different game after vanilla, then to the first couple expansions, and then after into retail eras. In vanilla and to a lesser extent TBC and Wrath bugs might last for weeks to months on raid bosses along with the lack of game knowledge that took years for the community to build along with the addons and automation. People would also be thrown into them completely fresh to learn and make strategies for, as opposed to everyone having them on farm for weeks in testing before they go live and having bugs fixed mid raid if needed. So while they got mechanically harder as time went on they are very hard to ever compare directly.
@Thoinks_12 күн бұрын
nice vid Wille
@derrickandrews164611 күн бұрын
I was primarily in the same guild during all of vanilla, and then a different guild from TBC to current. We never killed Vashj or Kael pre-nerf. Same with M'uru. We did kill H LK 25 but not til the instance buff was at full 25%, and H Putricide was at 15% if I recall correctly. We also did Yogg 0 Lights in 25 but it was 2-3 weeks after ToGC launched so we had a little help from new gear. But we did handle 4 Horsemen, K'T, Firefighter, and Algalon when they were current. I will add we dealt with roster boss a couple times during TBC. So from my own experience, I would move Yogg0 and Algalon down, and move M'uru and Vashj up. I'd also give honorable mention to Twin Emps. Pretty solid list though.
@murr39511 күн бұрын
We narrowily beat Vashj and KT a few times pre-nerf. Vashj was dealt with by having all of our physical damage dealers unequipping their main damage weapon before mind controls went out and it worked quite well. M'uru was definitely the most difficult in TBC imo
@cococock241811 күн бұрын
yeah you didn't kill yogg 0 light if you couldnt kill vashj/kt pre nerf or putricide at 15%, stop the cap. there is no comparison between yogg 0 light and even pre nerf kt/vashj, youre hallucinating
@murr39511 күн бұрын
@cococock2418 you're just blatantly wrong, yogg0 is primarily about a few key players, namely tanks and aoe taunters, correctly doing their job. past that point it's purely a dps check and everything before that is virtually identical to yogg1. Vashj pre-nerf was a shitshow where any single person could fuck over the entire pull by not doing their rather simple jobs of add handling and whatnot - not to mention the MCs that could screw you completely if a warrior or hunter got it then decided to 1shot 2 healers
@derrickandrews164610 күн бұрын
@cococock2418 lmao. you think our roster was the same in WotLK as it was in p2 of TBC?? half of it, maybe. definitely had an overall stronger roster in Wrath.
@williamday962811 күн бұрын
I personally thought that Alone in the Darkness was considerably harder (in it's current patch, not with ICC gear), than Lich King 25 heroic. You didn't mention the main mechanic in phase 3 which was the Shadow Beacon, the boss would mark 3 random adds and after 10 seconds throw them an aoe heal which could not only hit other adds but also the boss himself and stacked. The adds themselves did more damage based on how much health they had, so if this hit the stack of Immortal Guardians even once, it was a wipe. It was very hard to get 3 adds out in three separate directions in only 10 seconds using mostly hunters Distracting Shot, without them hitting the same one, or the wrong one. For the re release they intentionally changed the name of these targets to have the prefix "Marked" meaning targeting macros made it a lot easier.
@grahamkral220015 сағат бұрын
What’s the name of the unit frame addon you’re using? I like how simple it is
@KidMoxie12 күн бұрын
Real talk: roster boss was hardest boss of all in any expac.
@cococock241811 күн бұрын
I'm sorry but they gotta put Heroism/Bloodlust exhaustion in TBC this time around. I love TBC but the hard requirement of one shaman per group minimum for an ideal group is wack AF. It was also lame having to either never get lust or having to rotate lusts weekly because you weren't the ideal class/group to get it, so your shaman would be swapped to stack lust on the higher dps tier class group.
@Shervin8612 күн бұрын
No encounter was harder than going against the lag once through the dark Portal😂
@aarondavis538612 күн бұрын
The ledge boss when setting up for eredar twins...
@brandonfurbush11152 күн бұрын
How did proff putri make it to the list but not blood prince counsel?
@Zestybackwash2510 күн бұрын
Feel like Vaelastrasz deserved a HM. Original guild killer.
@some44359 күн бұрын
I love all of your videos btw, but I always wonder why you translate dates to the American format when saying them - even when they are written dd-mm-yyyy on your video 🤔
@mattphoenix470212 күн бұрын
Come on now. We all know the hardest boss was the Undercity elevators. It was NEVER beaten. Only boss that got so bored of killing any and every challenger that it decided to pity us and retire.
@Bunclemark10 күн бұрын
Having played through TBC and WOTLK when they came out and clearing both in classic (including all hardmodes in wotlk) I have to say Mu'ru was the second hardest beside heroic LK
@evilbee9411 күн бұрын
Its mad how putricide was only the 6th boss in ICC but on Heroic he was harder than blood council and syndragosa 😂
@151212512 күн бұрын
Halion is definitely harder than Algalon surely
@muffinman595812 күн бұрын
Nah Halion just kinda falls over when people learnt the slicer mechanic at least in the raids i played in. Algalon wasnt too hard once you learnt the mechanics and scripting of the boss as it was mostly the same every pull it was just the fact that every tank except paladin gets destroyed and paladin still would regularly proc ad and every raid was basically either paladin bear or paladin dk.
@151212512 күн бұрын
@@muffinman5958 I mean yeah, every boss is easy when your raid group has learned to kill them. What I mean is learning how to kill Algalon isn't that hard, Halion has a bit more stuff to keep track of and lots of dreaded personal responsibility
@KingYeas12 күн бұрын
Depends what you were doing on Alg. DPS on Alg was pretty braindead. Hal spread the responsibility across the entire group. However I wouldn't put Halion above Alg simply cause of the timer which limited the reps you could expect.
@superbaas882212 күн бұрын
This makes me think Algalon has never decided you were having a bad week. Algalon has fairly random burst mechanics and an absolutely absurd tankbuster. If he wants you to wipe then you WILL wipe, and there aren't enough healers in the world to keep your tanks alive through him deciding it was their time.
@151212512 күн бұрын
@@superbaas8822 That's hyperbole, I played 4 holy paladins during wrath classic and if the tank died on Algalon it was the healers' fault nine times of out ten
@Avatar197712 күн бұрын
Welcome to the Muru game
@reval19898 күн бұрын
The fact that they nerfed a bosses health by 25 million just to make it killable
@lauridsen138111 күн бұрын
You missed Hakkar with no high priests killed
@cococock241811 күн бұрын
Easy AF
@lauridsen138110 күн бұрын
@cococock2418 it's for sure harder than four horsemen
@aarondavis538612 күн бұрын
Without watching the video, I'm gonna guess it's mostly icc and ulduar bosses as that's where giving bosses hard modes really took off. Maybe muru , and prenerf cthun for good measure
@playitagainsam103111 күн бұрын
Kalecgos deserves a spot here. For all the non-good guilds like mine, this fight was so brutal, made Sunwell so frustrating when you couldn't even get past the first boss.
@Sotanath86q10 күн бұрын
Just no... literally the easiest boss in Sunwell
@playitagainsam103110 күн бұрын
@@Sotanath86q not if you're bad at the game! cheers
@ricardoescher570511 күн бұрын
Statistic wise, how did FL compare to LK?
@ffarkasm12 күн бұрын
I only played Naxx in 2019- Classic, but by far Sapphiron seemed to be the most difficult boss.
@cococock241811 күн бұрын
not even close
@overlandPNWGX8 күн бұрын
Maj Domo was pretty tough in vanilla. Not so much in classic maybe.
@mustafsbilge12 күн бұрын
Honestly I expected Halion25hc which is quite the challange
@justinperry844511 күн бұрын
as long as the tank could do cutters it was ez clap
@ukjamie9612 күн бұрын
Will we ever get a boss that is LK 0% difficulty level in Classic? Anything in MOP?
@Hybridsixtynine11 күн бұрын
Some community members say that HRag is arguably more difficult.
@jointser100810 күн бұрын
easy we have that in Cata right now, which is Rag HC
@ukjamie9610 күн бұрын
@@jointser1008 Rag is like Lich king 10% difficulty wise, once you know the mechanics on Rag it is just rince and repeat till you kill him. My guild came very close to killing Rag on 0% after weeks of prog and gear upgrades, we got him as soon as the 5% buff came out, Rag meanwhile we got down week 2. Way more guilds killed Rag week 1 than LK, it isn't even close.
@jointser100810 күн бұрын
@@ukjamie96 I don't know whats the problem is for classic player with LK hc. sure he is "hard" however most retail mythic bosses are harder. and in cata even if it isn't rag then Deathwings spine gonna overthrow LK hc.
@Technasma6 күн бұрын
@@Hybridsixtyninehrag is a complete joke
@JamesSmith-js6je11 күн бұрын
Man I don't know. I saw way more groups die to the final dragon in RS in dragon flight then I ever saw on the LK. Split the raid into two different planes all personal responsibilities insane heal check. Even when I played wrath on private servers years ago people still would screw that fight up. I can understand since it was literally in the last month of lich King or so it came about and the loot was better then LK with a lot of BiS for everyone. To not even have ruby sanctum listed feels insulting
@ChairmanMeow112 күн бұрын
Kael Thas is still the hardest current content boss Ive ever killed A dark horse candidate to me is Hailion 25, that was NOT easy.
@viktoryx12 күн бұрын
What abt C'thun in aq40? Wasnt he mathematically impossible to defeat?
@trehenry41312 күн бұрын
That is a tuning issue, not a boss difficulty issue. It's mechanics really aren't hard though
@Mihaisuta12 күн бұрын
Lol... People learn it fast and do it easily nowadays.
@andromidius12 күн бұрын
There's only really a handful of genuinely difficult bosses in in each expansion before Cata. I think that's why they are so memorable. If every fight was difficult no-on would really remember Mimiron Fightfighter, for example.
@SeRgICC4412 күн бұрын
Hallion is only hard because you have to convince full bis dps that AOE is bad and the big elemental needs to be single targeted down rather than see big numbies blasting aoe. BUT MY DAMAGE BRO.
@kevinneparidze397312 күн бұрын
You just assign couple rdps to focus only on Big elemental and that’s it ez.
@Muffnman00711 күн бұрын
defile was easy to run out of without boots, if you had boots there is no excuse
@wowdanalise12 күн бұрын
Youngster doesn't have C'thun on his list. XT the only boss never beaten pre-nerf? Baloney. C'thun was never beaten pre-nerf. It was likewise mathematically impossible with the gear and buffs at the time.
@AwesomeshadowSP12 күн бұрын
It wasn't mechanically impossible at all, people were just doing level 40 worth of dps lmao
@domagojskalec437712 күн бұрын
He said that "XT was the only boss never beaten pre-nerf" *in Classic* (so the re-release that started in 2019) We didn't get pre-nerf C'thun in 2019 so we didn't have a chance at beating him there. But, we did get a pre-nerf version of him in Season of Mastery, didn't we (minus the tentacles spawning in walls, IIRC)? And people kicked his ass there
@wowdanalise12 күн бұрын
@domagojskalec4377 I missed the *in the re-release*. Thanks for the correction.
@cococock241811 күн бұрын
he said in classic, no one cares about original vanilla where people were doing 20 dps. in classic people actually knew what they were doing and even with those optimized rotations it was mathematically impossible. cthun on the other hand was a result of horrendous original vanilla players.
@jimboslice757412 күн бұрын
You forgot the elevator boss in SSC 🤣
@timmyb254911 күн бұрын
I think your honor per hour calculations are off this last weekend I was getting close to 12 to 15K per hour without doing any pre-mades whatsoever
@murr39511 күн бұрын
IMO these are the 10 hardest bosses. I've played all of them as all roles (tank/healer/dps) in both guild and pug (SR+GDKP) settings, both as a member and RL. In a rough order without having watched the TBC/WotLK parts yet - also accounting somewhat for tools and utility available: 1. LK HC, Yogg0, M'uru 2. Algalon, Eredar Twins, 4HM 3. Mimiron HM, Kael'Thas, Kel'Thuzad Honorable mentions: Putricide HC, Vashj, Illidan, C'thun, Shade of Aran (lul)
@shorn999612 күн бұрын
Bro posts the same video every week now
@cococock241811 күн бұрын
exactly, he's so desperate
@NabaniSaa12 күн бұрын
I wonder if pre-nerf C'thun with how optimized the game has become is still mathematically unkillable?
@BREAKocean12 күн бұрын
Probably killablw in sod
@luksp9612 күн бұрын
Pretty sure C'thun was released pre-nerf and it didn't matter, it just fell over.
@BigHeadClan12 күн бұрын
Definitely killable now with how min maxed vanilla classic was. People were doing massively more damage than top guild were when AQ originally released.
@domagojskalec437712 күн бұрын
@@luksp96yes, but it was in Season of Mastery, not in the main 2019 Classic release, to avoid any confusion
@ripedroxx12 күн бұрын
It was "mathematically unkillable" at a time where "minmaxers" did less than half dps than current vanilla minmaxers, not to mention the tanks pulling good enough threat to handle that dps
@CobaltContrast9 күн бұрын
I think the gear changes was the biggest key. I had players with blues and purples that had spirit and they would be a tank. The gear became standarized and suddenly raids progression became so much more linear.
@nickelback336012 күн бұрын
From World of Warriors to World of Warlocks
@cococock241811 күн бұрын
Yeah no. Nothing is as bad as vanilla with warriors. Best DPS by a margin so big it's indescribable and then if that wasn't enough, they're also the best tanks in the game. Oh, and because vanilla wow allowed and incentivized dw tanking, we now have "tank" warriors unironically doing more damage than any class in the game besides dps warrior and rogue (go look at the logs for those garbage anniversary servers for proof). There was so much more parity post-vanilla.
@tigeryumyums94077 күн бұрын
As a lifelong Enhancement Shaman main, I had a fun time looking through logs to see Warriors doing 3-4 times the DPS Enhancement does. Classic is amazing, but balance is definitely not its strong point.
@OldWorldNY12 күн бұрын
Eveyone loves a good raid
@William-944312 күн бұрын
Not gonna mention C'thun that was literally unkillable until they nerfed it into mathematically possible range? L
@domagojskalec437712 күн бұрын
Pre-nerf C'thun was killed in Season of Mastery
@ripedroxx12 күн бұрын
He was more than killable, players used to think that the dps floor was a lot lower at the time
@vtxshiva12 күн бұрын
@@domagojskalec4377 Saying C'thun was beat on SoD is like saying C'thun was beat in TBC gear. Not really relevant to the discussion. Season of Mastery has your character stronger at base 60 than a character in vanilla in T2/T3 gear. Itemization is not only better, the item level of items is higher, and you have the runes giving you more utility, defensive and damage than normal.
@cococock241811 күн бұрын
This is a myth. Cthuin was unkillable in original wow because origial wow players were terrible players using unoptimized comps. Pre-nerf cthuin WAS defeated in SoM.
@cococock241811 күн бұрын
@@vtxshiva First of all he said season of mastery which is original vanilla mechanics, not SoD. Learn to read you absolute clown. Cthun PRE NERF was fully defeated in season of MASTERY without any changes, it was original vanilla mechanics. no gear changes or class changes. Season of MAstery was a season vanilla server released during TBC Classic. Also if you did read you would see that added hard mode mechanics were added in season of discovery (the game you somehow think is season of mastery) to make the fights harder. They didn't just give them more optimized gear and say "here's the original bosses without buffs". Regardless, stop commenting on things you know nothing about you grey parsing clown. Always garbage players like yourself calling things "easy" nowadays yet you don't even play the game.
@MyAwesomeAfro68012 күн бұрын
Please give OSRS a helping hand. Currently in danger of losing everything! A quick video from you bringing attention would be AMAZING! Now. To settle in for another list haha. Hope you're doing good WillE
@Jpeverything624 күн бұрын
Zekvir ?? is Nr 1
@ChEILoZ11 күн бұрын
Lets face it, none of these bosses are hard, they were but that was because of other factors such as bad connections and limited pc's. Classic proved that every raid gets steamrolled.
@Bighawkmoney10 күн бұрын
XT-002
@baseboned12 күн бұрын
no chance was Lady Vashj harder than Kael thas
@BigHeadClan12 күн бұрын
Mechanically she 100% was. Her last phase in particular was super R&G based. Can’t tell how many times we wiped sub 5% because of unlucky MCs. Kael was just such a long fight and a huge gear check that it was super hard to sustain for the entire fight.
@MazeMouse12 күн бұрын
@@BigHeadClan If it's up to RNG it's artificial difficulty not real difficulty. Real difficulty is up to the players to deal with, not just hope the game doesn't screw you over.
@yatosensei607812 күн бұрын
Nahhh for me top 1 and 2 is swapped. 0 Lights 25 man Yogg is WAAAAAY Harder than HC 25 LK.
@BigHeadClan12 күн бұрын
Nah H LK had so many gimmicks that instant wipe the raid and it’s such a silly long fight each attempt takes forever. 0 light everyone has more individual responsibility but if someone screws up you can easily recover so long as they didn’t go insane.
@cococock241811 күн бұрын
Delusional
@andreasjohansson199012 күн бұрын
Why are you spamming your character screen on the LK footage?
@lamMeTV12 күн бұрын
I love how noone cares about anything past classic anymore It really is just runescape all over again
@billnyedoesminecraftjoseph837912 күн бұрын
Retail is doing well and is a pretty good expansion so far
@jointser100810 күн бұрын
@@lamMeTV you missed the part where retail has consistently the largest playerbase 🤡
@youknowwho25712 күн бұрын
Yep, after all these years of professional trolls spiting everywere "wotlk was easy lk, 25h was a joke" and seeing how may people actualy got a kill on hin is amazing to show how fake all these professional trash talkers are. People will still say the same crap and say that nowadays mytic this or that is harder, even tho a lot of people can do it, and that LK 25h is easy, at least based on lk 25h kills sadly the numbers don't support that, like at all. Just look how many people were playing wotlk classic, and look how many were successful in killing Lk 25H, i wonder about the people who still play Retail, and how many can do these "extremely hard" modern raids nowadays. Idk the actual numbers but maybe Will can do a video on it, this would be clarifying to say the least.
@TheWillWojtek11 күн бұрын
I have no idea what metric did you use to decide the hardest bosses, but putting KT or 4H over Anub, Halion, Sindragosa or even KJ is insane to me.
@TheShivente7 күн бұрын
Lel, we all know Gamon is the hardest boss in wotlk.
@connor861412 күн бұрын
Honestly, LDW was probably the hardest non-LK boss in heroic ICC. We struggled with her more than PP.
@rundown13212 күн бұрын
melee cleaveeee :))))
@EdgedShadow10 күн бұрын
Wasn't there a worm boss in AQ40 that took forever for the first kill?
@karkoza424712 күн бұрын
I disagree about Vashj, it was mostly hard because of random moments and people often abused these mechanics with seeds and net. But overall its a good Top
@dhuahduahuhahuahuduad9 күн бұрын
The hope is that Blizzard looks at its audience, currently, and understands that each player likes to play in just one expansion, with a low ping, only pvp, without progression. There is emotion, pleasure and desire, but playing from Brazil, with 175 ping, in an expansion that I don't like, and still paying for it, is impossible. A pvp, exp wotlk server in latin america would be great. Turtle wow is teaching blizzard how it's done.
@MattSinz12 күн бұрын
The funniest thing about classic era is all the people claiming things like "Sunwell is the hardest raid ever made," or "Lich King Heroic is still the hardest boss." Well they all look rally dumb now.
@Simulacrummmm12 күн бұрын
your problem is you dont understand relativity
@michaelmoran212512 күн бұрын
Any aotc boss is hardest than any boss on this list.
@MattSinz12 күн бұрын
@ I understand relativity just fine, people claim Sunwell or LK were the hardest raid and boss when they each came out, because player skill was lower relative to current player skills. But even that isn't true, because Sunwell was cleared pre-nerf, and LK was cleared without the buff, where as multiple bosses and raid since then haven't been cleared pre-nerf.
@hdckighfkvhvgmk12 күн бұрын
@@MattSinz If you want to go by the "wasn't cleared prenerf" metric, then prenerf c'thun was the hardest, as that lasted easily the longest time before being nerfed and was never killed during that time. If you want to consider all bosses in their most difficult state, even if they were impossible (which most people don't), then it would be something like ToS KJ who did unhealable damage for the entirety of the final phase on top of the rest of the fight being massively overtuned.
@AwesomeshadowSP12 күн бұрын
LK 25 HC is still the hardest boss in the entire trilogy and it is not even close Ghen you can add algalon/yogg0/kt/vashj I don't even think a single boss from vanilla makes it to top 10
@bismark992312 күн бұрын
🎉
@Rekthun12 күн бұрын
Too much of classic wow factors in wbs
@cococock241811 күн бұрын
stop saying "classic wow" when you just mean vanilla, no one cares about vanilla besides SoD. original vanilla is trash
@Mihaisuta12 күн бұрын
You have no intonation. How did you learn to speak?
@someguy997012 күн бұрын
I'd put Twin Emperors in here over Kel'Thuzad, who wasn't remotely difficult.
@empire012 күн бұрын
Twin Emps aren't hard. KT is mostly difficult because of the random bullshit that may happen
@someguy997012 күн бұрын
@@empire0 KT is only hard if you have idiotic melee and nothing more. Twin Emps actually requires your raid to pay attention and coordinate effectively.
@empire012 күн бұрын
@@someguy9970 well my guild has idiotic melee so it is hard🤣
@Sotanath86q10 күн бұрын
You must have been carried or you're thinking of wrath KT. Twins was puggable lol
@someguy997010 күн бұрын
@ All vanilla raids were puggable. I wouldn't put a single vanilla boss on this list, if we're being honest. Twin Emps were still undeniably harder than KT who you could only wipe on if your melee chained ice block or people stood in void zones.
@joshlyman705911 күн бұрын
Let's be honest here, they had easy bosses relative to what came after
@MPBrickz12 күн бұрын
I was a bit disappointed with the Lich King fight. Not that it wasn’t difficult, the encounter design just did not live up to the hype for me. But in general ICC was when I just stopped enjoying raiding.
@helghastra12 күн бұрын
L take, you are absolutely wrong lk fight was amazing
@Xfacta1248212 күн бұрын
This is the hottest take I've ever seen.
@MPBrickz12 күн бұрын
@@Xfacta12482 lol. I don’t know why, but I was kind of expecting it to be like a much more epic undead version of Nef. Maybe it was WC3 and the WotLK trailer, I thought we’d be fighting a huge battle against hordes of undead, frostwyrms, DKs, etc and then the LK joins the fight. It just didn’t have have that cinematic grandeur I expected for how iconic and central he was to the WC story.
@BigHeadClan12 күн бұрын
@@helghastrait’s a pretty good fight but I kinda agree with OP about LK. It is super hard especially on 25m H but that difficulty is mostly due to very finicky instant raid wipe mechanics making it artificially hard than anything else.
@cococock241811 күн бұрын
Literally one of the worst tkaes I've ever seen, it's the epitome of an epic fight.
@RandyRadium11 күн бұрын
The bosses arent hard, its the people you play with that make it hard.
@chiefhandker943212 күн бұрын
Blizzard should ban all add-ons.
@cococock241811 күн бұрын
Terrible take, just say you parse grey
@JulianJohnston91912 күн бұрын
TBC > All Expacs
@FrostSLP12 күн бұрын
Sick of the same 3 videos getting re-released by you again and again and again.
@cococock241811 күн бұрын
And if you notice they're ALL doing it too. All the WoW creators now that the flavor of the month trash known as anniversary servers / hardcore is dying all of a sudden are pivoting back to these style of videos