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In this video tutorial for Farming Simulator 22, Giant's Editor 9+, and Blender, I'm going to show you the workflow I use to build deco object houses for my map projects. I will show you everything, from start to finish, including but not limited to: various blender ad-ons, modeling techniques, uv unwrapping, vertex painting, texturing in Substance Painter, and much more. If you're interesting in following along using the same image as me, I included a download link for the image at the bottom of this description.
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Buy me a Coffee! buymeacoffee.c...
If you find the information in these tutorials useful in any way, you enjoy playing my maps, or you just think I'm super-awesome and you want to support the channel, then feel free to buy me coffee! Any/all donations go toward software, server fees, etc. (and of course lots of coffee!). Your support goes a long way in the content creation process and helps ensure you get the information you find the most useful!
My Website: BauerBrown.com (It needs work, but there are some useful items here)
Discord: Coming Soon
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Download Perspective Plotter: blendermarket....
Download the image I'm using in this video (house): drive.google.c...