Blizzard makes an ungodly amount of money off this game there’s zero excuse for anything quite frankly
@GolfingwithMatt17 сағат бұрын
💯
@ThyFleshConsumed17 сағат бұрын
Selling mounts in the game store is easier than balancing the game. Why would they bother when they can make all the money?
@ryanhoulder851615 сағат бұрын
Untill the player numbers drastically lower they will not learn. But yet again let's just release earlier versions of the game.when the game was actually good over and over without putting any effort into making something and make billions. Genius marketing model. We're the idiots for falling for it 😂
@Mattock565611 сағат бұрын
@ThyFleshConsumed Exactly, I'll laugh they come out with the brutosaur on a 12 month subscription bundle lol. 🤣
@BobbyFlay149 сағат бұрын
Tbf they can keep feeding you lot shit and you all lap it up every time. Why put effort into the game when they get all their money off of a store mount lol
@davidquirin260620 сағат бұрын
Blizzard does not care about PvPers. We're on a near decade-old honor system that offers the worst rewards for time spent I've likely ever seen in a game. It has a massively flawed ranking system that Blizzard just artificially band-aid fixes instead of gutting it with a redux, we get zero content outside of mass recycled maps, a BG every few xpacs, a new arena (this is not content), and you have a system in place that doesn't actually incentivize players to queue until the final weeks. Classes are left unbalanced for weeks to months at a time, there is no communication to the player base addressing issues or concerns, when they nerf due to PvE issues they just blanket nerf not checking to see if said spec(s) were under/overperforming when they have the tech and ability to nerf/buff separately. This isn't even about "not caring" anymore -- it's a blanket statement of full neglect.
@LLLAAAPPP19 сағат бұрын
Spot on man the only thing I would add from a personal perspective is that I genuinely detest how the new damage profiles are. Some of the classes are just unfun to play now because of how much they’ve changed.
@Halfhaphazard19 сағат бұрын
Spot on. Blizzard just doesn’t give a fuck to DO better because they’re still rolling in dough.
@Olddude88819 сағат бұрын
I hit 1800 then logged out till the last two weeks of the season… 😢
@aidanproy148418 сағат бұрын
Any why would they? To fix the problems with pvp, it would take a Herculean effort and a massive amount of money to fix a system that very few people care about, nobody plays it, so it shouldn’t take up any resources, pvp players feel disenfranchised because they are, and it’s not going to change. The game was never about pvp in the first place, and it was always just sort of a mini game.
@davidquirin260618 сағат бұрын
@@aidanproy1484 So small-minded. This happens when you regurgitate the "majority's" opinion attempting to look informed. WoW is a sub-based game -- why wouldn't want literally all facets of 'your' game to be premium quality? Is it acceptable to not dedicate "resources" to a player base that pays for their sub just like everyone else? If PvP was fun, had regular content drops, was balanced, and found its groove with replayability -- the result would be massive; you'd have people returning to the game and have the secret ingredient: new players actually sticking around and hopefully a reason for PvEers to step in. Defend them all you want, but just look at how putting all their eggs in one basket looks when they can't even get M+ right. Ven is right about it affecting everyone, but you can't call WoW a good game when it willingly accepts parts of its game being on fire. That's not okay. Ever.
@Xraid3216 сағат бұрын
Pvp is so dead, we got an ex-awc,r1 streamer watching an argument for m+ improvement.
@DeviantFox13 сағат бұрын
and a comment from Xraid, which I loved. Seriously, good comment.
@kovacsbenjamin79603 сағат бұрын
it's actually pretty fucking funny if you say it loud lmaoooo
@Fen3rbahceСағат бұрын
Lmao
@githvaldi19 сағат бұрын
It's the hamster wheel. Every expansion we get new content that's fun to see and explore but then it quickly goes stale. Mythics are still the same group size, same mechanics, same carrot vs the stick. You work for the same rating you had before. But finding groups is a huge pain because unless you are a healer or tank, it's a 30min to 2hr gamble to even get invited. Then the season ends and it's the hamster wheel all over again with the only difference being you are doing in different dungeons. PvP is the same. One new pvp battle but the rest are exactly the same. Same group size, same thing all over again. Rating really doesn't mean much unless you are in the top 5%. Then you realize you are the hampster for all the effort you put in, you are in the same spot you were 10 years ago.
@ryanmattice705818 сағат бұрын
you nailed it
@swifty28445 сағат бұрын
Yep it's boring as fook
@vincenthamel342018 сағат бұрын
When we say tank/healer have more to do in dungeon it's not referring to some loose category like "holding threat". it means that my Ppal have 4 short duration buff to keep up for the entire 30 minute dungeon otherwise I fall short of block cap and die. If I don't farm enough CDR fast enough, my defensive CD won't be up in time for the next tank buster and I die. When the tank die the group die, and the key is over. If my disc priest don't farm enough CDR and is 3 second late on shadowfiend, I do half the healing during the boss burst damage and the group die. If I'm 0,5 late on mind blast mid-ramp I do half the healing and the group die. a DPS can simply ask to hold off lust for another 10 second if he need more time for his CD to come back and that's it. The complains come from how unforgiving tanking/healing key is... DPS'ing key feel like a game. Tanking/healing feel like a job.
@Robert-l6g8i17 сағат бұрын
I happily tank dungeon and raid finder. It's fun. I happily heal dungeon and raid finder it's fun. I used prot on some delves when I not surviving. Tank a mythic? You must know everything as tank. You run the whole dungeon. It requires research. I had people shouting / mashing their keyboards at me blaming me for every death because I 'didnt hold agro' and 'stood out of melee range of the boss' so they died. I have flying shields everywhere, and show everyone where im standing with consecration. But it's the tanks fault that a dps pulls or attacks mobe I'm not attacking 😂. So now I'm a basic retadin. Go in, top dps meter and chill. I still don't know all the boss mechanics most of them... I only subbed a month ago... and I'm pleased to say I levelled 5 80s. Earned 150k gold, got my main to ilvl 613, got 50 new mounts, including Siesbarg and Lucid Nightmare among others and I'll resub again in another 5 years. Having played on/off since Vanilla and having not played since Legion... Nobody talks, there's no adventure, there's no fun group content, there's no interaction, it's just headbutt keyboard and follow arrows in a rush to meet the target. They could make it so much more chill and fun.
@lushen781717 сағат бұрын
95,2% of players doesn't PvP because the gameplay is shit. Rewards or rank overhaul wont change a thing. Who wants to play when every class has 5 micro-cc's, 3 knockbacks, a tp, infinite mobility while all they do is spamming an AoE rotation and you need a weakaura for every 500 CD's that exist. Class identity doesn't exist in the game anymore like it used to, everyone has everything thanks to m+. Every damage button has a built in AoE from a passive in the tree and everyone is as fast as a lamborghini nowdays. People are not playing because the gameplay isn't fun, if it was fun people would be playing now. Other games have active players because their game is fun to play.
@5n00w15 сағат бұрын
I disagree heartily. Wow gameplay is in one of its better stages right now, I'm actually enjoying playing a lot. But the systems and reward structures are just from a different time.
@sumolover297314 сағат бұрын
YES ! 100% Agree
@ttt6942014 сағат бұрын
Where do you people get this? Pvp is huge in this game when the game doesnt suck. tich, sargeras, a52, kz, emerald dream, etc are all high/full servers and almost entirely pvp players. No one is hardly playing the game at all anymore is the problem. m+ design ruined the game.
@Cashinn_Outt175414 сағат бұрын
This is 100% spot on and correct. The class design is horribly homogenized. There is no class identity or differentiation. It’s okay if one class has shit AoE but great ST or one spec has incredible utility that can win matches or stop goes but isn’t the best at ST burst. Turning the game into Fortnite where we all play the same with minor changes depending on our gun is boring and other games (shooters) offer that already
@sumolover297314 сағат бұрын
@@Cashinn_Outt1754 We need classes to be more unique again 🙏🏼 also less Aoe and mobility
@dudepal578019 сағат бұрын
I am a healer. I played 1000+ rounds this season and my mmr has been stuck at 2100 since before the "MMR Injection". I stopped queueing 2 weeks ago and am just way happier now. Healing is unpleasant because my job is keeping people alive, but a lot of that decision making is in their hands, but I'm the one that gets flamed. Everyone is frustrated by not being able to progress their characters this season, and too many people are willing to take that frustration out on each other. I would queue again if I believed I actually had a chance to push 2400. Without out that there's nothing else for me in shuffle. If I could hit 2400 I would be working on healer alts and pushing them as well.
@TheGaboSanoja18 сағат бұрын
I did 2400 with holy priest cause that’s the class I like, but that was after 1500 games I can tell you is not worth it. Low CR players in greens joining lobby making you go 3/3 or one bad player losing all 6 games you end up in the same spot.
@fogismaximus17 сағат бұрын
I tried starting to heal and didn't even try till I had full conquest. Each battle is like a freakin panic attack yet, yeah, im the one who gets raged on if they die when they zug in behind a pillar. It's rough but ill probly just keep struggling on lol
@TheGaboSanoja16 сағат бұрын
@@Fr33manoh but your talking about pve.
@Megarichkid16 сағат бұрын
Just download imorph, forged gladiators fel bat right away :)
@H41030v3rki110ny0u16 сағат бұрын
@@Fr33man ??????
@johnjacopec666854 минут бұрын
I've been experiencing all these problems with mythic+ and I enjoy playing the game but to progress past 11s I never get invited into 12s and I have great gear and over 2700 score. On top of that I had 4 mythic track slots in my vault and got three 1handed weapons and a non upgrade this week. I am now officially playing classic and not coming back to retail.
@kevincrist3013 сағат бұрын
He said no other part of wow punishes you and sets you back, but in PvP you actually lose rating. No matter what you do, you will never lose rating in keys. Your key might go down one but you still have the same rating and you can always work that rating up eventually.
@purkel18 сағат бұрын
Queue times in PVP are terrible. I only have 1-2 hours to play at night, and every queue takes 15-20 minutes of waiting. Then horde loses the 80% of battlegrounds... such a waste of time.
@SIIKAP111 сағат бұрын
Alliance loses all the time as well. It’s not really a horde or alliance thing… it’s a matchmaking and luck thing. Most winning games are stomps. Hardly ever a balanced game with a close win or loss.
@Damonioned9 сағат бұрын
play classic sod as horde then you win 90%
@danielsmith24836 сағат бұрын
@@SIIKAP1nah sorry man but alliance win 70-80% of the time I play ALOT of BGs on both factions and horde are honestly so bad you just get quick ques is the only up side
@andrewcramer19 сағат бұрын
Dampening is bad for the game, especially from a healer perspective. If feels bad playing arena games where my team dies to absolutely nothing (dampening) and I wasn't even CC chained as a healer, the enemy team was just spamming damage like they are in an M+. Remove dampening and maybe buff CC chains, remove micro CC, and make people relearn how to CC and interrupt healers again.
@Fabolousyo8 сағат бұрын
Thank you!
@Diablist13 сағат бұрын
back in the days we had no addons no data to flex about other than a dummy and being invited to a group where you showcase your dps and rotation and get accepted :) BEST DAYS
@JB-rb3jk19 сағат бұрын
There's no more player progression. The whole game is to get to end game and do end game content. Different expansions, same stuff. Gets boring.
@OldboyGamez10 сағат бұрын
Core of the problem is, we are addicted, we invested 10-20 years in this game, and its hard to stop, as its with any addiction. Wast majority of player base is for sure 30+ years old. and we cant get similar dopamine hit from any other game, like we do from wow. and reality is, wow is mediocre for last 8 years. If only we stoped playing, and hit their wallet, they would do something. but we dont so here we are
@lavishgxdBoD17 сағат бұрын
I haven’t played wow in a week or more. Was on a serious kick for like 10-11 months straight but I’m so stuck that I have no idea what to do. Every class at 80 and I can’t stand doing keys or raids. So I beat the game . PvP rewards too hard to get queues too long
@GardenisLife14 сағат бұрын
i agree with everything you said up until the pvp rewards.. you can get full conquest in a day or two.
@lavishgxdBoD13 сағат бұрын
@ rewards as in getting to 1800. Queues are too long w ehh rewards
@SIIKAP111 сағат бұрын
@@GardenisLifeYeah if you play for many hours each day. That’s not possible for many people
@danielsmith24836 сағат бұрын
@@GardenisLifeconquest cap has entered the chat...
@Chris-v5t2 сағат бұрын
I got geared in a few days WTH u talking about. U can literally fly around for warchest and get conquest
@Dandylocks19 сағат бұрын
Blizzard doesn’t care period. Bots killed it for me.
@cdl7518 сағат бұрын
It's a blizzard doesn't care about players thing. They gave up way back in the day. They are purely profit-driven and that is all.
@KennyFalmouth50613 сағат бұрын
ye because it ain't blizzard anymore, the company is called blizzard Activision Microsoft
@FRENETIC1117 сағат бұрын
You would think that Blizzard cares, but apparently they don't. The game goes to shit almost in slow motion and they don't react. I will stop paying for the game until I hear from you that things are fixed.
@NoOne4k55 минут бұрын
9:15 I have been saying this for a few months now. I also commented under the PoddyC that PvP has similar problems with defenses and dmg spikes. Glad that the awareness of these problems are becoming mainstream.
@dobro595819 сағат бұрын
People get 6M+ gear from delves, but then are forced to do M+ for better upgrades. Proper solution: Make delve gear scale to max ilvl, even if it means making them super hard. Blizzard's solution: Make delve gear garbage so nobody plays them. Mark my words-they WILL do it this way.
@Mattock565617 сағат бұрын
Ya surprised they haven't nerfed delves already lol...right now you more gold from time walking dungeons than mythic dungeons.. its like they want to make it a miserable experience.
@rasmushopland500110 сағат бұрын
I think a better solution would be dropping at veteran or champion at most, and add ilvl scaling when doing world\delve content.
@robertoalvarez29354 сағат бұрын
I think what one of the streamers that were watching your video was referring to was kind of how when you complete a key as somebody who joins a group of the same level that your current key is or higher you have the option of changing it. That would be an option if you have banged your head against the wall on a key for three or 45 runsmaybe you no longer want to try that key and you wanna try a different key at the same level, so at the end of the run, you should have the option to say hey let me switch my key and this way you get the best of both worlds. You can either continue trying your key because you don’t have to click that option or if you’re tired of trying with little success, you have the option to move onto another one.
@snakesson16 сағат бұрын
The reason there are low amounts of healers in PvP and the same applies to Mythic + is because those roles are actually very stressful, very tedious and at times enraging to play. No DPS in the world gets blamed when they mess up their burst in PvP - but if a healer messes up their healing, it's a lost round. Responsibility is huge and the number one thing that healers in PvP complain about is the dreaded 3-3 - yes, some DPS slacked, or whatever is the reason - even if all DPS are playing good, you're still more likely to go 3-3 than anything else because healers, USUALLY, have no agency to impact the games (Blizzard wanted to fix this by adding damage to healers, healers want to heal, not do damage). That is the real reason why people don't like healing. At least, not in solo shuffle. Hell, at this point, make a 4v4 bracket with 1 healer, just tone the damage down so that a healer can actually heal through that and see where it goes. That's 2 more DPS players per game. Mythic+ tanking and healing is just horrendous at this point. Tanks were nerfed to oblivion (any 10 key is a sweatfest EVERY trash pull), Healers are constantly healing 25%>100% - 33%>100% on tanks who are rotating their cooldowns to the best of their ability. They need to mostly revert the tanking nerfs that happened at the start but not making them into absolute immortal gods. You want people to play the least-played roles, they are least-played roles for a reason, there is 0 incentive to make those roles even harder or more tedious to play.
@hwmtrustychords17 сағат бұрын
I was a long time healer and a long time pvper. I stopped playing pvp, just felt stuck and never progressed, so I stopped. I use to be a 2k+ player that was stuck in 1500 to 1600 solo. I then went to pve as a healer, did that for awhile and had fun. Then stopped healing there, annoying how much more responsibility you have compared to dps or even a tank (I'm tanking now 2k+ IO on all tanks). Healers have far too much they are responsible for. DPS doesn't care if they take extra damage, tanks don't care if they take extra damage, the mindset is always the healer will take care of it or THEY suck. I don't have any intention of going back to pvp unless there is a 100% rework. Instead of giving it a try again I just go and download / play a different game.
@slimscud45008 сағат бұрын
I'm a healer in PVE and this is the worst thing to play to try to have fun. It's either you push keys and you have so much to do, fill with dps abilities when you can, stun, interrupt, call for mecanics. If people play well your healing is pretty fine, but if you're in a group were they fuck up every pull you struggle as hell or they get one shoted and you get blames. Second option you just farm lower content, and it's boring because you just spam one DPS ability to be 1/10th of a real dps which is lets face it pretty much useless. Since there is nothing to heal or nothing really dangerous for your group so you are sleeping. I wish i could do real damage like tanks and feel useful in other way than feeling that i have to fill a position in a group where if people play well you are useless. I mean look at Zmok doing +16 without a healer. It says it all. And yet i'm there struggling in +12 because people don't know when to use defensive or keep toping the avoidable damage chart.
@dennisrobles275416 сағат бұрын
The game has been in a state of copy+paste for the last 10 years. We keep getting the same half ass game. Not even fully complete. This expansion had so many bugs that still persist to this day. There’s private servers that are better kept than retail.
@КонстантиновКонстантин-е5ю9 сағат бұрын
I think we cannot ignore the biggest problem anymore.Delete hunters.
@jauwnseena2 сағат бұрын
I'd agree with you but all retail is about is gear. If you arent nice and geared up ur hunter doesn't mean shit. Which is why retail sucks. All u need is shiny item and you do 15 million damage. Feels like trove hahahah.
@Landdownunder8814 сағат бұрын
I quit healing solo shuffle cause the way the rating works. You go 3-3 cause you have a bad dps and gain nothing. I'm a glad experienced healer. Not even gold would get me healing again.
@VDHmain13 сағат бұрын
If Blizzard listened to player feedback like GGG does with PoE 2, the whole game would be amazing. They let us down severely.
@Amabar3 сағат бұрын
The issue is that the development teams are completely different. GGG actually plays and enjoys their game, it's a passion project. All the OG designers at Blizzard are all long gone, the people at helm now don't care or play WoW. How can a game that's 20 years old require balance patches every month? Not even micro-tuning but full on class identity reworks. It doesn't take two decades to decide what a frost mage should play like. The fact is the team doesn't know what to do so they keep shooting in the dark hoping something sticks. If that fails, monetise nostalgia while they cook up another half baked idea.
@GIGAJADBTW19 сағат бұрын
I had fun in solo rbgs and got 2400 that way at the beginning of the season, despite it taking like 100 matches due to the rating gain cap. Blizzard will never give arena the support it deserves, so I only play it when dps queues aren’t 30 minutes long
@danielsmith24836 сағат бұрын
Lol arena is the only PvP that blizz balances the game around wich has contributed to PvP being shit
@siaxos8 сағат бұрын
Some easy solutions: Remove healers and tanks from PvP unrated and rated. Put 1v1 ranked arena. Add Glad mount to EVERY rated mode. Fix MMR system like it was on the first week of TWW and leave it there (meaning a good casual player should reach 2400 rating and be able to push for glad mount. Top players must play at 3000 rating). Thats it.
@danielsmith24836 сағат бұрын
Dueling queues FTW
@siaxos6 сағат бұрын
@danielsmith2483 that would be one of the best days in life!
@zach112218 сағат бұрын
Idk man bro lost me when said “no other mode in the game punishes you as much a key depletion” like what does he mean? I’ve lost 400 rating healing shuffles cause donkeys can’t use a parry into a meta pop.
@Brice199917 сағат бұрын
Wow is a job application simulator
@deathboundtv18 сағат бұрын
All they care about is money boys.
@SharDarksoul16 сағат бұрын
The game is way too competitive. Both in terms of gearing and skill. This goes for both PvP and PvE. No one is truly playing for fun anymore.
@stufinn95618 сағат бұрын
I agree i don't play mythic as ques of a night time take ages to get a group together so i do delves but hit the point that i get nothing from them. So hit the point that i do my vaults and then move on to the next alt. I like healing but never got into PVP and never found anyone in game to have the time to do pvp games so i can learn how to heal in pvp tactics. Maybe Blizzard need to do a coaching pvp for Healers and Tanks bit like the follower dungeons.
@TheZoolong13 сағат бұрын
The shock collar effect is a must
@frenschitzz6 сағат бұрын
Restarting a key, but hey, here we lose raiting in arenas cuz ur teammate DC or someone misses the queue xD
@monkatheatre190112 сағат бұрын
Bro u need to ask Blizzard to get rid of every addon that makes screen look like a hacking battle ground...It's so annoying to watch....It passively makes the players themselves get tired....They don't even realise it themselves....PvP will be harder at start bt eventually players will get used to it!!
@JohnnyJazZzZz19 сағат бұрын
I'm not having fun in either pve or pvp, wow used to be chill and relaxing to play. Now it's 10k apm button mashing in every type of content. Too much ability clutter (There's no way to fit all abilities without using macros and alot extra quickbars, 12 button mouse etc). They even gutted the only spec I like, resto druid through the floor. Healing sux so hard now, RIP healing kitty :(
@EthCepher16 сағат бұрын
💯 way too much button bloat. Too fast-paced & complicated. No wonder it’s so hard to attract & retain new players in pvp.
@psyonicpanda3 сағат бұрын
22:38 The reason this doesn't make sense is because if you needed to do a key 10 times to learn how to do it, you would still need to do it 10 times to learn how to do it now but you get downranked every time. Would be nice to give you an option to reroll it or not at the end though.
@travvenwowemu16 сағат бұрын
"Oh Nooooo, that looks like supetease and me doing videos..." Dope
@BargedIn11 сағат бұрын
The only way to save PvP in retail is to simplify the abilities used. Each class needs 8-10 abilities for it to be considered a serious e-sport. It would not be difficult for the PvE version of the game to separate from the PvP version in terms of abilities and the values of those abilities.
@PossiblyJustARandomGuyСағат бұрын
I don’t think that making people climb through each key level is necessary. Assuming you need 30 minutes to complete a dungeon, 8 total dungeons, and a key goal of 10s across the board, that would take 2400 minutes, or 40 hours. That doesn’t include queue times, and doesn’t allow for a single failed key.
@Sendheal18 сағат бұрын
IMO the biggest problem is how many keybinds and buttons you have to have to play at the best the class offers was a manage enthusiast and then switched to BM Hunter in dragon flight and quit shortly after that
@ilya_tolstyi3 сағат бұрын
Alternatively, you could expand the pool of tanks by introducing new tanking specs, I cannot see why surv hunter couldn't be a tank
@leolopez538519 сағат бұрын
Greetings Venruki, the truth is that the problem with WoW is Blizzard, but currently there are many better and free games to play, think about it, people are paying to not have fun, there is not much to understand why people do not play, but it is a shame because the gameplay in general shows that there is no clear idea of Blizzard, it seems that they do not know their own game, that is the feeling that it gives about the developers, there are many things that are not right in the game.The game needs people, that's the problem with the game, nobody wants to play a game that's bad, and besides you have to pay, even though I like wow, that's the reality from an objective point of view.
@Luxumbra6915 сағат бұрын
If solo-Q M+ is implemented, it for sure needs a Yelp! Review type system and a way to weight it into group compositions. I dont wanna solo-Q into a dungeon on my mage with a Brewmaster who cant stay alive or an hpriest that cant make aoe healing checks. Theres exceptional players of every spec, but unless they undo tank nerfs and re-buff aoe healing spells to make these rolls much easier, I'm likely to desert my soloQ dungeons too.
@randycrist2044 сағат бұрын
The problem with a solo que in mythic+ is that the people that pay to be carried would time 10s and then que in.
@Asmodeius12 сағат бұрын
Vin, did you see how they tried to fix queues in PvP during transition from DF season 4 to TWW season 1. the queues overall got smaller, based on solo shuffle. outside what they did in DF, like incentivizing healers with more conquest and etc. So let me tell you, because you play at such high MMR that you probably didnt notice what happen. it's only noticeable if you play mid. So in DF, when arena started, you would generally withing first 20 sec find a window to use your 3 min CD, so it's up one more time during the fight. first 2 minutes, nothing really happened, it's when major CDs (2 min+) came back 2nd time, is when the kill is secured. so average fight was about 4 min, so for lobby on average lasted 24 minutes. in TWW, if you noticed, if you use your 3 min cd right away, out of the gates, you never getting it back, like fight will end before 3 min cds come back, and 2 min cds, it's about 50/50 chance they come back. also securing the kill early on became a possibility. they sped up the SS lobby games, but ramping up dumpening faster and giving people a bit more damage. this also led to healers like resto druid who have no cacoon or PS, to just fall off meta badly. in 1800 bracket whole DF, ss queues on dps were about 20-30 minutes, now they are 11-15 mins. Also, before TWW, after few weeks into season, you'd never see glads in 1600-1800 mmr games. blizzard expanded consideration of MMR in matchmaking, letting higher rated players, like 2.4k and etc, to match into 1800 lobbies. this also led to decreasing queue times at higher rating, so instead of waiting a hour, you now wait 45 minutes. So instead of attracting PVEer by giving mythic track loot and etc, making rewards more attainable, they literally fucked every casual and mid player to make queues few minutes less. people couldnt get rewards before, still cant get it and they just quit.
@oldbonesuk11398 сағат бұрын
Great vlog, Bel nailed it, another great example of this for those who live for PvP not pve is the shit MMR and crazy qué times on rated creating a system that leads to frustrated higher end PvP players trolling unrated bg's in premade groups, ruining the early experience of randoms, stopping what would have been the next gen of rated players ever getting into PvP, which then creates an ever larger downward spiral of PvP player numbers
@Zetherior18 сағат бұрын
I'd play Soloqueue M+.. as a pvp pure.
@Mattock565617 сағат бұрын
ya I would as well!!! like I dont want to sit and look for a group all day lol
@Kronosbattlemaps15 сағат бұрын
Yep absolutely 100%. Same
@fallefel81325 сағат бұрын
Imagine listing M+ key and you pick with the first comes first served mentality. Yeah, gonna be a fuckfest. No bres, no lust comps possible, yeah no ty, don't wanna try +12 with that
@andrewcramer3 сағат бұрын
People would do soloQ M+, but it would be lower quality gameplay. Comps would be bad (no lust/proper buffs). Game would need to be reworked to accommodate those issues. This would also kill current M+. Look at what solo shuffle did to 3v3 and 2v2
@SaxonBlue2Минут бұрын
A spec only needs to have a small advantage over others for it to become a massively favoured spec in M+.
@allentheaverageoldjoe12 сағат бұрын
Long Video response dissertation incoming: With regards to healers in PvP, especially Solo Shuffle, I am still firmly resolved that it is rating that is the problem. I dont care about gold. I think more people would be inclined to heal if the rating was adjusted for healers specifically. I dont care if they receive 100 points for a 3/3 lobby. I dont care if they get 25 points more rating per win than a DPS. Personally, I was hoping Solo Shuffle would be where people were cutting their teeth in competitive arena. However, it is unfortunate that it has become the default and murdered 2v2 and 3v3 brackets. This is understandable when one considers the alternative is grabbing a random from LFG (really no better than Solo Shuffle match making process) and then slowly by surely grinding your way up a bracket 15 points per win at a time. Instead, just Q solo shuffle, get a favorable lobby and have 2k plus MMR off your first 6/0 and gain hundreds of rating. Wash rinse repeat 5 times 1800 MoG done. I do think bliz could fix that by adjusting rating gains in those brackets to make them more appealing like if I beat a 1900 rated team in my first match, let me get my 300+ rating gain man. This huge jump should keep happening till my Rating is even with the teams Im competing against. Not these silly 18 and 20 point incremental changes. At a minimum rating should be adjusted massively in 2v2 and 3v3 based on participation in those brackets and while we may not have the exact number Bliz certainly does and there is no excuse for ignoring this glaring problem which has caused 75% of my friends list (all PvPers) to cancel their subs already when they were really excited about TWW. His assertion around 18:27 that no other area of the game sets punishes you by setting your progress back is reflective of someone with limited PvP experience or willfull blindness. I have seen even certain (ahem clears throat) blizcon Champions get set back 100+ rating and be hard stuck at the new lower rating in a bad Q session in PvP. It is my understanding that Mythic+ players do not lose rating for failure. I am not saying they should have their keys bricked I am just pointing out the game does take away players progress for failure in other areas of the game. Also, not a hill I want to die on because I have extremely limited Mythic+ experience (only when forced by my brother) but Tanks do still have to deal with threat issues not as much in experienced groups but as this video points out some people are coming directly from delves into Mythic+. I have seen a mage go brazy on AoE when the tank hss barely initiated the pull, and the mobs responded accordingly. Final side note the chat participant that said his opinions should carry little value because he is barely an ahead of the curve player IS THE PROBLEM. Thanks for the video Champ.🫡
@exorder200516 сағат бұрын
Mythic+ is literally the same since Legion. Why is it broken now all of a sudden? You kept buying the expansions, you even preordered this time around, you probably even bought the brutosaur. Why do you expect change if all you do is give them more money? They probably think everything is fine! And why wouldn't they? You keep subscribing, paying extra to play early and buying fucking 80$ mounts from the store!
@Nothingnesslol7 сағат бұрын
all their energy is going into Garisson 2.0
@Regis_Philbin10 сағат бұрын
I played FFXIV before WoW and have always been a HUGE advocate of WoW implementing damage downs. They are extremely effective in getting DPS to avoid the avoidable damage, in turn making healing less overwhelming leading to more people being willing to play healer. I PROMISE the difference in pugs would be night and day if they added them into the game.
@ourcommonancestry602513 сағат бұрын
Queue time, 12 min average wait... waiting 2 hours still nothing. The game is done... Thank God Space Marine II came out.
@Mattock565617 сағат бұрын
Yep they just working on the next expansion and some crazy mount that will cost 150 dollars... in between will be filler patches until then.. lol they will push 12 month subscription and milk the playerbase...we wont really hear anything until then lol....why should they care when majority of you bought the 90 dollar mount lol?
@mwhitee7 сағат бұрын
I agree with the way keys progress. i got the same 3 dungeons up thru +6 and I got a +7 i'd never done and didnt feel right trying to put a group together to do it.
@anthonyg608316 сағат бұрын
Incentivize Guilds/Communities to get better or unique rewards so people can be a part of the invite list and form groups with more trusted/vouched for players. Or get rid of the invite list and allow people to Queue once they hit a threshold of 5-10 or more runs + Gear Level equivalent so there is a check in place that is required for people to have knowledge of how things operate.
@Naomi110 сағат бұрын
I'm a healer player at Shuffles, but I stopped queue to play PoE2 which is super fun
@tooooks6 сағат бұрын
the attention to PVE outshining PVP is absolutely true. 2 weeks after bellulars video and there are already targeted improvements towards rewards. How long has MMR in pvp been a noticeable problem and its still a massive problem. its been so many years since simple issues about titles for RBGs for example or new pvp mounts you can buy with tokens. Pretty sure I have a minimum of 20 tokens to get PVP mounts but no mounts to obtain. most are simple fix solutions and the needle hasnt move at all
@mohamedmalekchaabane22862 сағат бұрын
that reminds me of pvp without solo shuffle and still shuffle did change the rage quit but didn't fix the queues
@Sifujohns15 сағат бұрын
I just unsubscribed yesterday. I took 2 weeks off hoping it would be better when I came back. Played 2 days and unsubed. Rbgs are dead and rbg blitz has long que times. If you don't play disc as a healer you're pretty worthless. And every 2s games are nothing but fetal druids or fury war. I have never seen life cocoon one min into a game last maybe 1 sec with fury war burst. It's Absolutely ridiculous dmg. Feral is worse. All other classes are worthless. GG blizz!
@kevincrist3013 сағат бұрын
Solo queuing in dungeons is a good idea as long as they continue to allow you to do it as a group as well. The idea that I am not good enough to do a ridiculously high key so now all of a sudden I can't do a dungeon with the boys because I can only solo queue sounds awful. So yes it's a good idea but it needs to stay like PVP where you can do solo queue or you can do 3v 3
@DeviantFox13 сағат бұрын
I love that Ven just crushed that comment. You don't have to be a top 1% player to have decent insight into something.
@andremarcospb16 сағат бұрын
6:00 chat talking about “hold threat” as tank but forgetting to talk about dpsing as dps 😂
@Blaze-ut5vl19 сағат бұрын
Taking a break from wow atm almost a month now. Always happens lfg goes dry on both ends PvP and pve they only want r1 or multi glad /keystone master heroes all that jazz. No friends on sense they are waiting for inflation last minute qs as usual. ZZZZ. Hard to tell what will fix state of the game on either end but impossible goals first time glad and insane constant one shots from dungeons are obviously not the play. But hey let em cook?
@sailexw64148 сағат бұрын
Easy fix IMO: Make it so the key holder always gets a piece of loot. The problem is that you just need more people pushing keys and less people queing for others keys..
@MarkunSyndrome20 сағат бұрын
Ive switched to Guild Wars 2 after playing DF and TWW, and I wished I played GW2 sooner, its so much fun and they care more about the player base
@keats2720 сағат бұрын
GW2 is a great game, but I dont know how many expansions ago...they started bringing in Shadowlands devs. They brought in a stolen Dalaran, and started messing up my character. That's why I left. But before that I was loving their horizontal progression model.
@arturk9181Сағат бұрын
IMMO they should make that if an important cast goes of, all dps people get -50% damage debuff for 15seconds if they have kick off cd.
@PossiblyJustARandomGuyСағат бұрын
I think that depletion is valuable in keys. It’s what sets it apart from raiding. I don’t want to go into a dungeon and spend three hours perfecting specific pulls to time a 19. If i wanted to do that, I’d play in TGP. You guys think that leavers are a problem now? Imagine if the expectation is that you stick around for 20 pulls to get the perfect start to a dungeon. That kind of prog already exists in raids. We don’t need that in m+. That exact reason is why i like m+ and hate raiding. It’s the battle of variety and monotony.
@Fotumain1352 минут бұрын
They have essentially ran an experiment in PvP where they tried making healers easier. Blitz healing is way stronger than it should be, to the point that if both healers are next to each other no ones is going to die. Did this have an impact on how many healers play pvp? Not really. I think they need to make tanking/healing more FUN, not easier or free.
@Dr0Damyen10 сағат бұрын
Blizzard seems lost. They just introduced changes to M+ crest drops, but they didn't change anything for Delves. It seems my fear was right. Delves aren't true end game content for M+. Blizzard sees them as a stepping stone into M+. Still forcing people who don't want to do M+ into M+. Even more than before this change.
@rhaeg6364Сағат бұрын
Retail gets really jarring when you play classic for a bit. Obviously there are a ton of QoL improvements, but there are a ton of things that simply feel worse
@Jiigeri9 сағат бұрын
DPS has to mind the pulls and not go balls to the wall and let the tank cook, also removing occasional curses, poisons and whatnot applies to dps too. Tanking on an alt has been relatively relaxing to be brutally honest, but I would imagine healers being stressed out with (bad) DPS players not utilizing their defensives or taking unnecessary damage because trying to minmax their damage, or just ignoring decursing and other forms of support. Then again, if the group is good, healers apparently don't have THAT much extra to do. All in all, each role has their job essentially, and if everyone is doing well, the runs are relatively chill until very high keys.
@kosie38976 сағат бұрын
We need better healer balance too. Some people like me don't have time to learn new healers and also prefer to just play my favourite healer but it's not viable or there is a perception in the community that the healer I play sucks so nobody will q.
@know_Name20 сағат бұрын
can we play a fun game yet?
@StrobeFireStudios6 сағат бұрын
Remove time limit, and make dungeons so hard that you actually have to use CC's to get through it, like polymorph or cyclone. Remember when you had to use Polymorph in a dungeon? I member.
@ItsbeansYT3 сағат бұрын
I enjoy healing. I hate how much damage goes out, I dont want another deep dampening meta, but I should be able to contribute to my team with more than just healing. Stopping to try to cc, or do damage is enough time for someones hp to drop 50-75%.
@cp384419 сағат бұрын
No one is even playing anymore it’s so dead
@jauwnseena2 сағат бұрын
The fact that these mf log on and play retail everyday instead of letting it rot with all its "super cool new content" baffles me😂
@viberaider685214 сағат бұрын
I think augmentation runes as a reward for healer arena bonus boxes would drive alot of pve players to try out pvp again. we need more healer incentive and that would drive it pretty far up!
@tylerporciello122211 сағат бұрын
I mean, the only thing soloq in any form of the game does is increase participation into that bracket. Maybe that's better overall for PVP, but it hasn't done anything for pvp other than kill the other brackets.
@damiangaraicoa772713 сағат бұрын
Rating push rating should be a cap system, to be able to hit 1200 u must win like 10 arenas, to 1800 like 50 and something like that to keep pushing rating, no more lose poins if u lose, that whay u always gonna see progress if u play and also gonna make tha new players get invited to play.
@8jnxx12 сағат бұрын
I quit about 4 weeks into this season because I was a duelist going against r1 players every match in ss going 3-3 every game for 0 rating.
@musicilike6919 сағат бұрын
Kettle of fish is a British saying. Damage down is a feature in FF14, it's on the DPS, they get the damage down nerf not me spending cooldowns.
@MrkraZzz19 сағат бұрын
This is stupid and it will only make healing worse. When you lower the damage of the dps. The mobs will live for longer and damage you for longer so you will have to spent more cds to keep everyone alive. Anyone asking for this is a complete moron or never played a healer.
@baorc701519 сағат бұрын
WoW game design is to have the player play for as long as possible. One example of the many many ways Blizzard does this is by overtuning a handful of specializations making these specs necessary picks for competitive teams. Players that aren't s-tier specs then are highly encouraged to reroll banking a fixed amount of time played on the new toon required to level, gear, etc. I think this is a terrible rpg game design. Class specializations should be more aggressively tuned to NOT punish rpg player choice
@fgism6 сағат бұрын
instead of incentivizing healers to wna heal. just forget about them and create a new solo 2v2 rated ques( possibly a shuffled version or not) we dont need healers there, if u wna heal u get the standard 3v3 solo shuffle. 2v2 rated exists anyway why not shuffle that too as dps only. that would be interesting. each game has 3 rounds, either you get cr or lose cr no 0 cr bullsht. that would solve the current solo shuffle waiting problem in 2 ways: -suck in the excessive dps into an arena game ---> less waiting time for dps to find a game in general -that would result in a better healer:dps ratio ----> less waiting time for dps to find a game in solo shuffle INSTA QUES FOR EVERYBODY!
@bertreynolds81467 сағат бұрын
It's not even rocket science. These are basic, fundamental ideas. They don't do this for a reason, and I think Blizzard is still struggling with retaining retaining ideals within WoW
@stocton343 минут бұрын
i feel like blizzard trying to work around ppl selling carries in both pvp and pve has destroyed que times and quality of life. if someone wants to sell a key carry to someone that probably hasn't earned the right to complete that key, then that's their right. Soneone buying carries is likely to buy wow tokens anyway which is money in blizz's pocket. In solo shuffle i'd rather have a 3 min que into someone possibly win trading than to have a 23 min que of praying i get a good lobby for my spec. imagine a pvp'er paying for key carries to start getting good pve gear and that being the spark that gets them into the idea of wanting to become rly good at their role in pve aspects.
@srq_Tom2 сағат бұрын
Key depletion absolutely needs to go. It is antithetical to the entire premise of M+. Having your time wasted is punishment enough and there are things beyond player control that lead to depletion.
@teto782718 сағат бұрын
Blizz should also disable every addon, weakauras etc or build into the game.
@virtuspotentia2873 сағат бұрын
I honestly quit worrying about a lot of shit in this game, I used to enjoy pvp and it turned to shit, I somewhat enjoy pve but after I get AOTC and keystone master I just don’t feel like doing it anymore so now I’m just doing achieves and finishing the glory of delver stuff for mount.
@tonyr618017 сағат бұрын
Blizzard does not care about PVPers, or Mythic+ enjoyers. They've always only cared about the dang raids and it's just become more obvious this season.
@Raikenden19 сағат бұрын
why not make solo que for mythic keys ? if u have a key u can click solo Q
@Tonydeezer15 сағат бұрын
Basically don´t force players to do something they don´t wanna do. Let players choose how they wanna gear up.
@platinumfactory19 сағат бұрын
sounds like they need to remove infinite scaling and only let keys go as high as they can balance it
@champion63742 сағат бұрын
They have "kiss curse" already in the game just expand it. A good example from current wow is the patty cake mechanic for tanks on the 2nd boss in mists
@smithyholm15 сағат бұрын
I have been mage since 2008. I quit forever because for the last 10 years I havent been able to cast a spell in pvp. Everybody has 2 ranged silences and more instant damage.
@aidanproy148418 сағат бұрын
To fix the problems with pvp, it would take a Herculean effort and a massive amount of money to fix a system that very few people care about, nobody plays it, so it shouldn’t take up any resources, pvp players feel disenfranchised because they are, and it’s not going to change. The game was never about pvp in the first place, and it was always just sort of a mini game