5:24 YES You put definitive Gohan, in the original playing with the Great Saiyamans was the most difficult fight ever.
@riqopowpow4 ай бұрын
Git gud, nerd
@arturoperez22413 ай бұрын
Best Tenkaichi soundtrack ever, won't change my mind.
@x_.suzaku._x4 ай бұрын
You do a good choice playing with the main characters instead Hildegarn, because fighting with him is so damn hard.
@t.j.shook29824 ай бұрын
3:08 SYNCHRONIZE 😮😦😮😯😲😱🙀
@KimberDWZ2 ай бұрын
💀💀
@agustinfloridia28444 ай бұрын
BEAUTIFUL!!! GOKU'S SKIN IS 🔥
@felipedaviddesouzasilva60744 ай бұрын
3:08 Very cool my bro
@CalebMations4 ай бұрын
Gotenks had me at Peanut Butter Jelly Time😂
@papahudz694 ай бұрын
Here we go, another classic in the making
@vermouth_233 ай бұрын
Great!
@rengokukyojuro88224 ай бұрын
Hirudegarn is dope
@joecipoletti47643 ай бұрын
Love the saga intro music
@KimberDWZ2 ай бұрын
Same! It's one of my faves. The song is called Awake.
@CavaniAdictoAlPaco4 ай бұрын
Thanks bro
@devon_d_smith4 ай бұрын
Fusion Reborn
@elijahmcpherson42143 ай бұрын
17:58 Why is this the set up for this battle? Tapion came out on top by sealing Hirudegarn away in the movie
@Deelseton3 ай бұрын
I had skimmed through the movie while working on this; I have seen it in full before, but I accidentally missed/forgot that part. Thank you; I'll change it.
@dylan23r3334 ай бұрын
I guess the HFIL map is still posing a challenge
@bbofficialmusic4 ай бұрын
Nice safe at the end 😅
@Q8CRAZY8Q4 ай бұрын
21:00
@benkoulabilal68994 ай бұрын
Great but would be possible if you made Hildegarn fight Gohan the first time with only his bottom half.
@Twiliku2144 ай бұрын
Next Saga janemba
@devon_d_smith4 ай бұрын
You mean fusion Reborn
@carlosoropeza80083 ай бұрын
Nice
@MilimNava104 ай бұрын
❤❤❤❤❤❤❤❤❤❤❤😊😊😊😊😊
@turntablesgaming20164 ай бұрын
Tapion is doing child abuse here
@NielsJericho964 ай бұрын
Was already wondering if you fixed the hell stage. Give it some time and i'll be sure you make it work. Cheers mate!
@Deelseton4 ай бұрын
Nope I was completely confused looking at it. I think I'll wait to port it until more research is done on how map rendering works. I already recorded it, though I was just too embarrassed to upload it.
@slasher10164 ай бұрын
@Deelseton, if not, you could make the Hyperbolic Time Chamber stage orange and just remove the entrance
@Seriousland244 ай бұрын
If i don't who will
@odioipro66504 ай бұрын
I thought you could use both Goku and Trunks in the last one?
@zakariyyamunif39864 ай бұрын
You forget fusion reborn
@marcel02334 ай бұрын
Wait what about Fusion Reborn?
@jessielorah76164 ай бұрын
next up gt saga
@رناالشهراني-ط2ج4 ай бұрын
😅goku
@FearfulDivine4 ай бұрын
I wonder if you figured out how to import the Hell map from BT3
@mateofernandez3 ай бұрын
Sos un ídolo
@mtsauryberliannoor825225 күн бұрын
😮😢😢🎉❤
@jestay92604 ай бұрын
What happened to janemba saga?
@uzuki57704 ай бұрын
after gt, will the game be released? It's so f*cking god
@Deelseton4 ай бұрын
Yes, I just need to do some polishing once that's done.
@topreparoplus56504 ай бұрын
quero contribuir com o projeto com dinheiro
@galengibbssr.38423 ай бұрын
Where Is The Download Link To This Mod?
@bobkolterjahn42664 ай бұрын
You forgot Fusion Reborn.
@papahudz694 ай бұрын
Give it time
@Deelseton4 ай бұрын
Never heard of it.
@bobkolterjahn42664 ай бұрын
@@Deelseton Bull! I say you working on it.
@zackxeno10194 ай бұрын
@@bobkolterjahn4266 he was having problems recreating the map
@x_.suzaku._x4 ай бұрын
Give it time.
@rockygendron2712 ай бұрын
Videl look good without Halmet
@gamefreak444 ай бұрын
Deelseton, can I ask you a question, can you make a story of dragonball super, like dragonball z budokai tenkaichi 2 story?
@Deelseton4 ай бұрын
There's quite a few problems with Super, such as 1. I don't have enough room for it without replacing entire sagas 2. The amount of characters that would need to get replaced would probably ruin the other sagas. 3. I haven't figured out how to fully edit cutscenes, so changing the amount of characters in a cutscene, how many lines of dialogue get loaded, character positions, cameras, etc. 4. I'm not really much of a modeler, which would cause some issues for characters and stages, and even if I could make stages, they would likely be invisible because I haven't figured out how the rendering for maps works, which is the same reason I haven't ported Hell from BT3 to BT2. I would love to do Super though if I didn't have these issues. Maybe someday when I get a better understanding of these things I can though.