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Katamari Damacy, with its joyful explosion of colour and immensely satisfying mechanics, is seen as the non-violent, friendly face of video game power fantasies. But when analysing the themes of the game as well as the trajectory of its creator Keita Takahashi, I began to think that perhaps it isn't the wholly feel-good experience it appears to be-that the realisation of its power fantasy deliberately plays on some of our less desirable traits as human beings, to great effect.
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SOURCES:
The joy of Katamari Damacy (Eurogamer) - www.eurogamer....
Video games aren't about power - they're about agency (The Guardian) - www.theguardia...
The negativity of Keita Takahashi (gamesindustry.biz) - www.gamesindus...
Interview: The Melancholy of Keita Takahashi (Gamasutra) - www.gamasutra....
Katamari was comment on consumerism (Eurogamer) - www.eurogamer....
Katamari Creator Denies Drug Use & Other Choice Quotes (Kotaku) - kotaku.com/kat...
Japanese industry "in decline", says Takahashi (MCV) - www.mcvuk.com/...
Keita Takahashi (Exclusive Interview) (GamerHubTV) - • Keita Takahashi - Excl...
Keita Takahashi's 2011 Global Game Jam Keynote (Mark J. Paterson) - • Video
Noby Noby Boy Keita Takahashi Interview (sceablog) - • Noby Noby Boy Keita Ta...
noby noby boy Takahashi interview 2 (Playstation Korea) - • noby noby boy Takahash...
GameSpot @ GDC 09: Noby Noby Boy Interview (Gamespot) - • GameSpot @ GDC 09: Nob...
DOOM footage from NVIDIA - • Exclusive DOOM 1080p 6... ---
Intro text animation by Draz: / drazgames
/ @drazgames
Production work by Nico Bleackley