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This is a play-through using Juggernaut in the Arcade version of X-Men: Children Of The Atom. Read on below for more information...
Juggernaut is the penultimate boss in this game. He is a non-selectable character in this version of it.
===== About Juggernaut =====
A well-known, famous and powerful Marvel villain. Looks as if he went overboard with the steroids.
In COTA, he is very powerful with super armour. Being a large character, he has incredible range for some of his punches and kicks, and inflicts high energy depletion overall. His "drawbacks" are that he is a big target and that he recovers slow from some of his basics. His movement and mobility is actually quite fast.
His Earthquake special move actually has a lot of priority (despite not looking it); his Double Power Punch inflicts massive depletion (especially when he's powered-up!); and when he has the metal girder, the range of it is ridiculous.
===== Additional Information =====
---- When you complete the game with Juggernaut, it will end up on a screen with him, Magneto and some X-Men soldiers standing, with Juggernaut in a flawed colour palette (looks like Cyclop's colours). The game will be stuck on this screen and will not progress.
---- On most backgrounds, two beams appear in the foreground along with Juggernaut. The beams are part of his character.
---- As there are only 2 metal beams for each match, it obviously means that Juggernaut can only pick up to 2 beams per match.
---- On some backgrounds, there are no metal beams
---- When Juggernaut has the metal beam, only his standing basic [P] buttons make use of the beam. The sheer range he has with it is ridiculous.
---- Juggernaut is the only character in the game to make use of a foreground object to use as a move.
---- When playing as him in single-player mode, you do not get to fight CPU Juggernaut.
---- Despite being an unplayable character, he can appear on the Continue screen perfectly.
===== About X-Men COTA =====
This was Capcom's first ever attempt at making the Marvel franchise as a 2D fighting game, and they passed with flying colours. The style, graphics and animation still holds up even to this day. Make no mistake, this is some of Capcom's finest work.