Guy you just gotta used the jump spring to get high enough and just as you get to a certain altitude you can actually stand up on the back of torent and you can actually try finger but whole.
@NoMitherNoProblem4 ай бұрын
Username checks out
@Waleisch5 ай бұрын
What a waste. Just think of all the cookbooks and smithing stone ones they could’ve placed there.
@grimaldojuniorlopesguerra73395 ай бұрын
Fr
@freshproduce49545 ай бұрын
didn't expect dung...
@toastmaster9145 ай бұрын
And large cracked pots
@ALaz5025 ай бұрын
@@toastmaster914Hey, at least those are pretty badass.
@sj45785 ай бұрын
Why is it always dung?
@thaias96545 ай бұрын
Dang i thought that place was a boss arena from how flat the center looks from the map.
@theatlascomplex20525 ай бұрын
Ironically, this feels like the prettiest place on the map. I wish they could have finished the terrain, even if the whole place remained empty.
@UsenameTakenWasTaken5 ай бұрын
Welp, time to git gud at mods.
@Soba645 ай бұрын
I wonder if they first make an area beautiful then go through and destroy it after to make it have a more authentic look
@elijahford36965 ай бұрын
@@Soba64Probably, to be honest. This is probably the healthiest looking forest in the game, they didn't have to beat it up to convey anything. It honestly reminds me of a golf course, almost.
@RelativelyBest5 ай бұрын
Might have been worth it just for how weird that would have been: A whole forest were nothing tries to kill you!
@DevilWolf0005 ай бұрын
Bro never been to Shaman village.
@LadyMoonboy5 ай бұрын
I spent so much time trying to figure out how to get up here because it looks like a playable space on the map. They probably didn't have enough time to finish it because the LOD of these trees is at max. It's the same with the plateau-type thingy above the steps leading to Belurat.
@flukalucas57325 ай бұрын
If you look closer, It def would be a big ass boss battle or something
@boi53755 ай бұрын
Lod?
@FuyuEterniya5 ай бұрын
@@boi5375 LOD = level of details, games are optimized based on the detail(geometry and texture resolution) an object has relative to the distance of the player.
@KurwaRomek5 ай бұрын
They had two years to make a dozen unique bosses and a bunch of empty space, how did they not have enough time for anything?
@FuyuEterniya5 ай бұрын
@@KurwaRomek oh if only you knew all that goes into building a game
@unlimitedslash5 ай бұрын
I expected this to be an optional zone with some big chonky boss, in the end never found a way to the top, now i know why, thanks.
@nunaalsoknownasohare63885 ай бұрын
The entirety of Rauh feels like something out of Shadow of the colossus or last guardian ... Disappointed we can't get up there, looks nice, even if it's unfinished, maybe a patch could add it in as a nice little forest area with some animals?
@TehCakeIzALie15 ай бұрын
You can even get the Ancient Sword there!
@RelativelyBest5 ай бұрын
Seriously, the moment I stepped out into Rauh Ruins I knew that was my new favorite area in the whole game. God damn, that place is pretty. Especially for me, who loves old overgrown ruins.
@ademasdanjuro5 ай бұрын
@@RelativelyBestyeah, we are so used to dark souls sadness, bloodborne scariness or Elden ring post apocalypse that this whole place felt like a breath of fresh air
@44theshadow495 ай бұрын
I think the whole dlc had pseudo references to stuff. Moby dick and Bayle. Yoda and that glintstone sword guy. The sword of light doing the thing in shadow of the colossus. Guts in one of the gaols. Etc. Etc
@minerman601015 ай бұрын
Each of these areas has a different kind of technical weirdness to it
@idlehour5 ай бұрын
I think its to fit a particular shape. Like a puzzle. The map fits overlayed. Take i to account the underground and it clicks. Its divinity around a tower "at the center" in a land kf shadow cloaking itself under a veil of darkness and dreadful looking trees.
@TheGrimHHH5 ай бұрын
I think the idea Fromsoft had for The Ancient Ruins of Rauh was for it to be an "open world legacy dungeon". It has every characteristic of every other legacy dungeon you encounter, but it's on the open air with lots of hidden paths and large enough to justify the player being able to trot around using Torrent. To me that makes a bit of sense on why they seem to have struggled to fill in that area, maybe there was no logical connection to it based on what they designed, because the whole thing is accessible, but only the tunnels underneath.
@GodWarsX5 ай бұрын
My thoughts exactly. An open legacy dungeon
@ninjacom35 ай бұрын
Places like this & the finger ruins make me wish they spent another year on the dlc.
@danielholland39915 ай бұрын
You say that but here I was expecting less than what we actually got so 🤷🏻♂️
@Cylle5 ай бұрын
dang so spoiled we are by fromsoft.. we got Elden Ring 2 as dlc and ppl still want more ^^
@ninjacom35 ай бұрын
@@Cylle yep. Most gamers are just not good enough to do the right thing & fork over $60 for a Jabba the Hutt mission to ubisoft.
@cheftroyardee79825 ай бұрын
The finger ruins are supposed to be empty.
@dist23125 ай бұрын
@@Cylle It would be much, much better to recieve ds3 dlc but with 100% consistency in quality, and not that bs where half of the map aint have even common craft materials.
@thehunter84175 ай бұрын
Kinda looked like Darkroot Garden for a bit, then the floor stopped existing
@generalmikalie27395 ай бұрын
It looks like a real life park, cool
@equivalentexchange49185 ай бұрын
Nice. Thought I've missed an entire area
@Jacquibim5 ай бұрын
I like to imagine they had no intention of making these areas playable, but just decided to detail them anyway because they knew players would noclip their way up regardless
@Radahntheconqueror5 ай бұрын
This could be a good invasion arena with cliff edges on all sides
@neilatchley36755 ай бұрын
i tried for like 2 hours to get up here and thought for sure it was a playable area. IM gonna go tear my balls off now. :/
@alfalldoot67155 ай бұрын
Ah so that's where the Godwyn boss fight was supposed to go
@joeyzigman32235 ай бұрын
Yo that totally makes sense considering the divine beast dancing lion in the area spawns basilisks when you start the fight
@enman0095 ай бұрын
While the south area of the Land of Shadows feels empty, the Ruins were one of my favorites areas of the expansion. The mix of enclosed areas and open design makes for a great change of pace in the game.😊
@Comando52Colton5 ай бұрын
I hope convergence mod expands into the dlc and they add areas like this to become explorable. I really hope they add like scaffolding to be able to climb up the side of that giant structure at the northern part of the map.
@RelativelyBest5 ай бұрын
Man, they really should have made that a proper area and put something there for us to find. It kinda makes me sad to see that much wasted space.
@M.R.B.T_78905 ай бұрын
wtf that place is majestic, looks like a park
@KommissarAlexander5 ай бұрын
Could you please show us the Divine Gate? As well as some details of the architecture in the boss arena
@michaelstahl29675 ай бұрын
And like most, spent hours trying to get up there. I regret nothing!
@Stinker06105 ай бұрын
thank you for the final fantasy XIV video
@georgemorcombe10875 ай бұрын
Was looking so long for a way up there thinking it was a playable area, thank you now I know not to waste my time lol 😂
@rainbowkrampus5 ай бұрын
Odd that the areas near the edge of the plateau have fairly precise collision while the further in you go the less accurate it becomes. Could be that the terrain on the outer edge was just copied over from other areas and then the central area was filled in after. Then adjustments were made to the visual layer afterwards with no concern for the collision layer since you were never going to go up there anyway. Probably explains why the collision layer is so much flatter than the visual layer. Still, of all the places you can't go in game, this was up there on my list of places I wanted to be able to get to. A nice commanding view of the ruins would have been nice. You can kinda get one from Enir Ilim but it's a bit too far away for my liking.
@pretzelboi645 ай бұрын
They should have put another Godrick fight there. "Godsmer The Grafted"
@aguywhodoesntexist5 ай бұрын
POV: Rellana exploring Rauh Ruins after settling in the land of shadow and being disappointed
@FlagrareUnbound5 ай бұрын
wait so there is a huge portion of the map that is shown, that represents somewhere you'll never go to.
@AscendantStoic5 ай бұрын
Glad I'm not the only one who was curious about that area and thought there might be some hidden secret boss there or something ... a bit disappointing that it turned out to be inaccessible by normal means (along with the other area on the other side of the ruins).
@Archontasil5 ай бұрын
Such a beautiful calming game to walk and enjoy the scenery. I'm sure this game won't give me PTSD
@agniwulf5 ай бұрын
Guys....its there to cover the ruins on the map while still looking good from farther away. They never intended for people fo get up there, and its not "unfinished".
@NovaDraconis5 ай бұрын
I was going crazy a few days ago to reach it but now that I know that there is nothing there gives me kind of a sense of both relief and sadness. Probs they didn’t have time to finish. It would have been a cool boss area.
@LyllianaofMirrah5 ай бұрын
It's like that inaccessible place in RDR2 on the north of the map
@OD91MJ5 ай бұрын
Behind the manse in the Abyssal woods as well looked like something should have been there.
@DrMatta5 ай бұрын
Thanks, finally some closure
@MrNaxman4 ай бұрын
Here ,I spent so much time trying to figure out a way to get up to the very top of Ancient Ruins of Rauh (East) only to now realize you can’t normally (or it looks like there is no designed way in game.) That’s disappointing as exploring the unknown of Elden Ring is one of the best parts of the game.
@DerDrakko5 ай бұрын
Please can you make a video to showing us what it looks like at the top of the tower, at the arena where we fight Radahn. I mean the place where Radahn is at the beginning of the fight, on those steps, between those two little towers where all the bodies are. You see what I mean, you get into the arena and in the intro you see Radah appear at the top of the steps! I would have liked to go up after the fight, but this is not possible because the stairs were broken by Fromsoft! Please a video!
@BJWFenix4 ай бұрын
im hoping this place gets something in the patch even if iits mostlyscenic with idk a boss and a weapon
@KarmaSpaz125 ай бұрын
Would have been cool to see the final area enshrouded from up there but oh well.
@tonydeluna80955 ай бұрын
These videos are hilarious! Well done!
@AydarBMSTU5 ай бұрын
K
@lennonmahoney73025 ай бұрын
Rauh was such a waste
@codename_raideni5435 ай бұрын
It is me or that zone looks like it came out from a completely different game (almost as all Rauh)?
@Firecat05 ай бұрын
I've been to this park!
@writer40005 ай бұрын
Man it's been awhile since I've seen you
@Pantagana5 ай бұрын
I was angry at my community, so I didn't want to post anything for a while.
@Boc_theSeamster25 күн бұрын
@@Pantagana why were you angry at your community?
@Pantagana24 күн бұрын
@@Boc_theSeamster Because I wanted to help out Bubzia get more views on his Dark Souls blindfolded video, which had way too little views. So I made a community post with a link to his video, and the only comment I got from my community was "Who cares?"
@Boc_theSeamster24 күн бұрын
@@Pantagana yeah I can see why that would make you mad.
@PatrickDosSantosLima5 ай бұрын
Final Fantasy XIV
@DJYungHoxha5 ай бұрын
Ok with the Cliffroad Terminus and Midra's Manse OOB areas I could accept them, but these I just don't understand. Why? Why is there nothing up there and no way to get up there? I understand that there maybe wasn't anything interesting to put there, but that's not necessary. SOTC had plenty of space which you could reach where there was nothing. I'm desperately hoping for a patch that adds a spirit spring that lets you get up there and just wander around, I don't even need anything to be up there. Just let me walk up there, damn it. That central section REALLY looks like there was supposed to be a boss here, maybe a rune bear or dragon or something like that.
@ArcaeroOfUvirith5 ай бұрын
It would be amazing if they added a secret boss and fixed it in a patch later on. Wishful thinking, I know.
@DooMIInIIiik5 ай бұрын
one big question why no use this spot for next boss fight or after frenzy flamme no use next location on map for something secret or extra loot
@Needforsit5 ай бұрын
Budget/ time ran out
@petercottantail78505 ай бұрын
they ran out of cookbooks to give the player😂
@Atarius5 ай бұрын
I enjoy the soulsborne games quite a lot but From has a serious issue it not finishing them.
@Natural_Order5 ай бұрын
Looks like the park near my house
@Quaelandys5 ай бұрын
Reminds me of Shadow of the Colossus
@PeacefulSerb5 ай бұрын
I think it wasn't finished as originally intended.
@greenpeace42465 ай бұрын
Never mind that, but how the hell did you manage to get up there in the first place?!
@Pantagana5 ай бұрын
Noclip.
@ibrahimismail56254 ай бұрын
The forest design looks so out of place
@denberz7115 ай бұрын
so why are those trees up there? Just to make it lag more? They could easily just delete most of them so save the lag
@ApeEscaped5 ай бұрын
There's so much unused space on the map. You've got the area around jagged peaks, the two finger ruins, the area after Gaius, this whole plateau in the Rauh ruins. I hope they just had their focus set on the next thing since Elden Ring is good, but not perfect. Miyazaki said something like that in an interview. I just think the souls genre doesn't work in a full open world setting, repeated playthroughs on new characters force playing through area's a lot to properly lvl, that or go kill albanorics for a while.
@RevaXartist5 ай бұрын
i spent a few hours trying to get up there... i'm disappointed
@Vespyr_5 ай бұрын
Hope their next game isn't open world god please 😂
@alisardius15775 ай бұрын
nice cut content
@pajeetsingh5 ай бұрын
There is a similar place near where you meet Ledda first in Shadow Realm.
@zowbaid895 ай бұрын
I guess we’ll just have to wait for the DLC that fleshes out this missing bit of DLC.
@LeggoMyGekko5 ай бұрын
The only thing more frustrating than the rushed development, last-minute changes, unanswered questions, and retcons to what might very well be the final piece of Elden Ring content we get, is the fact that so many people are vehemently defending this DLC’s bad qualities. Even despite all of its flaws, I find SOTE to be incredibly fun and engaging. I still think it suffers from all the issues mentioned above, but I personally like it. There is a lot of room for exploration, I kind of love the “artificial” difficulty, the remembrance bosses are cool (even though they all should’ve had cutscenes) and the new weapons and armor hit the spot for sure. I’m capable of seeing both its negative and positive qualities. Pointing out its negative qualities doesn’t automatically mean I hate the DLC, I just know it could’ve been so much more and my heart aches for what was taken from us. We got a lot, but we didn’t get what we deserved. Most existing lore was either disregarded, retconned, or just made worse. These empty areas absolutely should’ve been accessible and filled with SOMETHING, even reused assets from other areas of the DLC would’ve been preferable to these huge chunks of the map being empty and inaccessible. And there being no ending, despite the cut cutscene of Miquella in one of the trailers, is just a crime. Even a regular, polished, rich ending to the DLC would’ve been nice on its own, a game ending would’ve been above and beyond which is what I’ve come to expect from FS, but this DLC doesn’t seem to go above and beyond in many areas besides difficulty and aesthetics. It’s a shame.
@Pantagana5 ай бұрын
I don't know what you mean by retcons. I don't know much about lore, but from what I've seen on Vaatividya's video, he said a lot of things were answered and he didn't say anything was retconned or contradicted. As for unanswered questions, there have always been unanswered questions at the end of every one of their games, we will never get everything answered, and I think that's by design. I agree that the empty areas should’ve been accessible and filled with at least something. As for ending cutscenes, none of the DLCs in any of their games have had an ending cutscene, so I don't think that's something that should have been expected.
@trv0205 ай бұрын
This is sad
@alessandrobaggi61295 ай бұрын
Playing these games since ds1 i can safely say the majority of players are boring a.f. Everyone and their grandma sporting only full sets of armor... Do you know that a thing called originality exists? Mix-and-match, anyone? 🙄🤦♂️
@ferdinand3495 ай бұрын
cut content I guess.
@themagnus29195 ай бұрын
Wasted potential, they could of turned that into a beautiful forest.
@poweredbythemakyostar88965 ай бұрын
this dlc was overrated
@denahelmi64695 ай бұрын
No, it was amazing 😮
@Thumb_5 ай бұрын
My problems with it were the lack of cutscenes and the final boss. Also the ending (or lack thereof) was terrible.
@chris_wizzudz5 ай бұрын
It really isn’t as exciting as I hoped it would be. Most of it is so empty that it’s clear 2 years was not nearly enough time to develop it. It needed at least another 1-1.5 years of work.
@TheServerbobsNagato5 ай бұрын
If the base game is a 10/10 then the DLC is max a 8/10.
@nakiangoderich30145 ай бұрын
@@chris_wizzudzit’s a dlc, normally from a dlc you get a couple extra hours of content, shadow of the erdtree gives you an extra week of content.
@lordofcinder88845 ай бұрын
Ton of recycled enemies and bosses Ton of half empty and full empty spaces Ton of underwhelming loot Lackluster Legacy dungeons Main bosses lacking presentation If these aren't signs of rushed development I don't know what is
@AnimeGIFfy5 ай бұрын
Rushsoft
@lgscteam5 ай бұрын
How this is best dlc in all gaming history? Corrupt IT
@TheServerbobsNagato5 ай бұрын
Its weird, I agree. I dont understand how this game got a 10/10 in so many reviews although its clearely worse than the base game.
@lgscteam5 ай бұрын
@@TheServerbobsNagato money takes it all
@nakiangoderich30145 ай бұрын
It’s not worse than the base game lmao 😂 it’s called opinions but the DLC is miles better than the base. It’s a 9/10 at best.
@TymaDem5 ай бұрын
Oh no… ! We can’t access some parts of the map, what a total disaster! /s