You already Forgot about Bundles in Minecraft

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XayXay

XayXay

Күн бұрын

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@sandrajackson5227
@sandrajackson5227 Жыл бұрын
They should remove the inventory as a whole! No inventory, no problem (I'm waiting to be hired for Mojang)
@bluefurryman
@bluefurryman Жыл бұрын
So the April fool's update?
@cristianvaldezosorio7822
@cristianvaldezosorio7822 Жыл бұрын
The one block at a time wants to know your location
@reguit5849
@reguit5849 Жыл бұрын
You'll do great as a Mojang employee Let's remove phantoms, yeah?
@SmokeFactory
@SmokeFactory Жыл бұрын
they already made that update smh
@kingmart2746
@kingmart2746 Жыл бұрын
You will suffer for removing the Minding
@Xylight
@Xylight Жыл бұрын
Mojang: We recently learned that the inventory can be used to carry items that can inflict harm to animals and other people. We're removing the inventory.
@sebastianmjynapiermjy
@sebastianmjynapiermjy Жыл бұрын
Phoenix SC be like
@mythosinfinite6736
@mythosinfinite6736 Жыл бұрын
@Mino-ex7pz Don't wanna teach the kids to carry sword and bows around. That'd be dangerous, like feeding fireflies to frogs.
@justarandomalt255
@justarandomalt255 Жыл бұрын
24w_oneblockatatime update:
@ThePC007
@ThePC007 Жыл бұрын
@@mythosinfinite6736 Not as dangerous as making polar bears as aggressive as they are in real life. Letting them have an actual gameplay purpose would teach kids that polar bears are dangerous and encourage them to kill them, after all.
@swagmiredoesall
@swagmiredoesall Жыл бұрын
"We recently learned that the inventory can be used to smuggle weapons of mass destruction past airport security"
@rodrix7785
@rodrix7785 8 ай бұрын
Terraria had the same issue, stacks of your stuff that eventually fill up and took another slot. but they did basically a x10 maximum capacity to almost all consumables and blocks, the best exaple of this problem was ammo, you could have just 4000 ammo in the dedicated slots, and then you would waste space. but with 9999 per stack of the same ammo type, you can go arround without worrying. same with blocks. and your tools, equip and valuabnle items remain unstackable
@desmodius205
@desmodius205 4 ай бұрын
@@rodrix7785 Since the introduction of Void Vaults and Void Bags, the inventory problem become more or less solved, unless you grinded Frost Moon/Pumpkin Moon beyond wave 20😂
@theimaginativeweirdo4537
@theimaginativeweirdo4537 3 ай бұрын
Yeahhh Terraria literally solved their inventory problem and for all intents and purposes, their problem was just similar to Minecraft's current one.
@NaudVanDalen
@NaudVanDalen 2 ай бұрын
Terraria already has a better inventory system anyway. Instead of 4 rows and 9 columns, it has 5 rows and 10 columns. That's already 39% more. And also you can have 999 of blocks instead of only 64. 64? What, does Minecraft need to use multiples of 2? I'm sure they still use a whole 32 or even 64 bit integer under the hood anyway.
@VD913
@VD913 Жыл бұрын
It's ridiculous that an adventuring game doesn't have the one thing by default that almost every modpack includes: Backpacks.
@lasercraft32
@lasercraft32 Жыл бұрын
Most adventuring survival games have backpacks too! So its weird that Minecraft doesn't.
@vinportobg
@vinportobg Жыл бұрын
you do its called inventory!
@mubarak5123
@mubarak5123 Жыл бұрын
​@@vinportobga back pack that can hold 64 blocks in the same slot but not two tools in one slot
@EmperorPenguin1217
@EmperorPenguin1217 Жыл бұрын
That already exists, shulker boxes.
@cevatkokbudak6414
@cevatkokbudak6414 Жыл бұрын
​@@EmperorPenguin1217But that is a block
@Capivaragamer0907
@Capivaragamer0907 Жыл бұрын
I think mojang is afraid of adding stuff that is already in mods into the game. Come on, It wouldnt be Hard to add backpacks into the game.
@Titanhomemovies
@Titanhomemovies 9 ай бұрын
And therein lies the problem that needs to be addressed; if a mod improves QoL THAT much, we shouldn't have needed a mod for it to begin with.
@Alannah-r1g
@Alannah-r1g 2 ай бұрын
i already have a backpack mod. which is why i'm pissed Mojang hasn't made their own version, or something better
@HelloIAmAnExist
@HelloIAmAnExist Жыл бұрын
I think you were too harsh on ender chests and shulker boxes. They absolutely did not solve the issue, but they're really convenient tools (placing them down and having to use silk touch for ender chests is not ideal, but really not a big deal), and they definitely help.
@XayXayYT
@XayXayYT Жыл бұрын
That's fair , but their penalties are too big imo
@HelloIAmAnExist
@HelloIAmAnExist Жыл бұрын
​@@XayXayYTyou replied too fast lol, I just edited it
@XayXayYT
@XayXayYT Жыл бұрын
@@HelloIAmAnExist ahhh, fair enough
@debadityanath4398
@debadityanath4398 Жыл бұрын
lol i forgot this was minutes ago@@XayXayYT
@agsilverradio2225
@agsilverradio2225 Жыл бұрын
​@@XayXayYT You can also use enderchests to make sure your survermates don't steal your best stuff.
@toker__
@toker__ Ай бұрын
Ngl i use all these........bundle included. And ngl storage rooms fix the inventory issue. Po: part of the game is figuring out how to mange things. Tbh only thing that it sounds like will make yall happy is headquarters on the back.....and that sounds like creative.
@Barquevious_Jackson
@Barquevious_Jackson Жыл бұрын
6:27 - WHAT?! WHY!!! Why on earth can you even put unstackables into your bundles if they fill them up instantly?! This makes literally no sense.
@purplesnaks9712
@purplesnaks9712 8 ай бұрын
Because bundles use a weight based on stack size, which I do find to be the absolute answer to the inventory problem as they clear up the main issue: Not the unstackables but actually the Lesser valued stackable items. Bundles will help here as they'll aid you greatly by cleaning up incomplete yet needed stacks of stackable items. Also having an inventory full of unstackables is crazy to achieve on a single trip anyways so I do not find this to be an issue at all. If, for any reason, people do somehow achieve this odd feat and they're still *travelling and looting* regardless, then they should just toss out easily replaceable items or weigh the items they're holding with the new loot in that fancy chest they found and just exchange and forget. Absolutely zero problems and this whole conundrum with the inventory really isn't as bad as people make it out to be.
@CaptainX2012
@CaptainX2012 Жыл бұрын
Minecraft alpha-beta didn't really have this issue to be fair because of the lack of item variety. You could only really get seeds from hoeing grass, mobs only dropped one thing typically, and there was only one type of wood, saplings, stone and two types of flowers
@stratejic1020
@stratejic1020 Жыл бұрын
Then go play alpha and beta and have little to nothing. Have fun
@parkurist
@parkurist 11 ай бұрын
@@stratejic1020 Many old players actually prefer to, including myself.
@oliverafton1444
@oliverafton1444 11 ай бұрын
There's an issue tho... food is unstackable
@meeloks.1013
@meeloks.1013 11 ай бұрын
@stratejic1020 Don't shit yourself, kid.
@stratejic1020
@stratejic1020 11 ай бұрын
@@parkurist guess you like only 15 items
@lucaspawprint1888
@lucaspawprint1888 8 ай бұрын
Bundles would have been fine with leather, but they had to make it a rabbit because those spawn less and are harder to catch.
@antonionegrea3554
@antonionegrea3554 5 ай бұрын
Yeah the development team was prob told to try and give the item more uses
@SallyH247
@SallyH247 3 ай бұрын
@lucaspawprint1888 well they clearly listened to the community as they now only need 1 leather & string. They're SO much better now and I can't wait for them to FINALLY officially make it into the game!
@metari1257
@metari1257 2 ай бұрын
@@SallyH247 here we are
@SallyH247
@SallyH247 2 ай бұрын
@@metari1257 I know, I'm SOOO happy! I've been waiting for this since it was first announced 4 years ago!
@vertsang5424
@vertsang5424 Жыл бұрын
honestly, if nostalgia is the reason they don't increase the number of slots...then why not add a backpack item which increase the number of slots? that way each players can choose if they want to use it or not. And the backpack would use the elytra/chest armor slot to balance things out. Forcing you to use a boat or an horse once a while, or to travel on foot.
@LucBlocker
@LucBlocker Жыл бұрын
idk if Mojang would add smth like this. But yea, I think "nostalgia" and the fear of changing old things was bc of the 1.9 incident. Seriously the problem is us playerbase not being able to accept that some things *just CHANGES OVERTIME!*
@crusaderkaiser2000
@crusaderkaiser2000 Жыл бұрын
@@LucBlocker honestly I’d like to keep the number of inventory slots, what they really need is some kinda backpack.
@LucBlocker
@LucBlocker Жыл бұрын
@@crusaderkaiser2000 I mean, if you think about it... shulker boxes are backpacks but you need to place them down to get their content and then mine it again to pick it up
@crusaderkaiser2000
@crusaderkaiser2000 Жыл бұрын
@@LucBlocker honestly I find it hard to think of Shipley boxes as a backpack, mostly due to the fact that you place them down and don’t wear them. If backpacks were implemented they should create a new inventory tab, similar to creative tabs, you can only hold one backpack and it has to be on your chest slot (or back slot if they decide to implement one which is extremely unlikely). Said backpack should also be able to be upgraded for more storage slots.
@LucBlocker
@LucBlocker Жыл бұрын
@@crusaderkaiser2000 fair point, although I mean mods already did implement this kind of stuff lol, I wouldn't mind this being added personally
@figloalds
@figloalds 8 ай бұрын
They just have to copy one of 1000 "backpack" mods that existed since 1.12 or even earlier, it's an item you put in your hotbar, you click it, it opens an inventory extension (like interacting with a chest without having to place it down); Some allow you to even put the backpack on the world with shift click, others have a progression system where you start with a small backpack and envelop it in furter leather to expand it (similar to maps); There are so many GOOD inventory mods out there they could simply COPY FROM Also, there are mods that add more equipment slots, but specially allowing you to equip the elytra with a chest armor at the same time, which is so neat
@AGoodUsernameWithoutNumbers
@AGoodUsernameWithoutNumbers Жыл бұрын
Honestly, mojang should add an item which makes the inventory bigger, something like a backpack
@EmperorPenguin1217
@EmperorPenguin1217 Жыл бұрын
That already exists. Shulker boxes.
@SkiaAAAA
@SkiaAAAA Жыл бұрын
@@EmperorPenguin1217 except that shulkers are late game and while a good amount of people can get through the end rather quickly, it still takes time. If a backpack adds a double chest worth of inventory without you needing to place it down and just acts like another page, that would be awesome
@EmperorPenguin1217
@EmperorPenguin1217 Жыл бұрын
​@@SkiaAAAA If you want the best tools you need to progress further, you can't just have immediate access to every option at once. Not only would a backpack would be broken but it wouldn't even solve the "issue" (Which doesn't exist)
@SkiaAAAA
@SkiaAAAA Жыл бұрын
@@EmperorPenguin1217 but it does though. While I agree that progression matters, I think it would be smarter to give players something like backpacks in the late early game. Wouldn’t be as secure as say an end chest with shulkers but point being, it makes sense to give players more inventory space to manage more misc. items that they may want, but is clogging their inventory space. Minecraft clearly has a push for exploration and building so while your play style might be to settle in one area, someone else might like to explore and keep walking just because. I know for me I do a lot of exploration first before finding a good build location. I respect the fact that you think the current inventory is fine as is, but if anything, expanding on the current system allowing for players to manage misc items better, or to store unstackables would be extremely useful. Bundles are not an outright answer, especially for mid game players.
@EmperorPenguin1217
@EmperorPenguin1217 Жыл бұрын
​@@SkiaAAAAIt literally doesn't. There is no inventory issue, people are terrible at managing resources. Llamas and donkeys/mules already function as backpacks (And chest boats to a lesser extent).
@shuvayanmandal2197
@shuvayanmandal2197 9 ай бұрын
that line ONE SHOT THE ENDER DRAGON USING A SADDLE was epic😁🤣🤣
@1ndiebird
@1ndiebird Жыл бұрын
In Terraria 1.4.4, Relogic changed the maximum stack size from 999 to 9999 items for all items that aren't weapons or armour. Notably, 999 has been the maximum stack size for a large amount of Terraria's run time, but from what I've seen, no one has complained about the change, as it only added to convenience. Minecraft is a game with a lot of similarities to Terraria, so in my eyes, there is no reason for 64 to continue to be the ultimate number for stack sizes.
@Blueninja-xt4ci
@Blueninja-xt4ci Жыл бұрын
Agreed.
@ketud6241
@ketud6241 Жыл бұрын
Id enjoy 128
@Quazex
@Quazex Жыл бұрын
literally the only problem I've encountered with terraria increasing the maximum stack size to 9999 is that sometimes I forget and buy like way more rope than i need or something. It's wonderful and makes everything so much more convenient.
@Porkey_Minch
@Porkey_Minch Жыл бұрын
Actually for a few years the max stack size in Terraria was 250. But even after increasing it to 999 bombs still stacked to 100 and potions still stacked to 30. Boss summon items were only 20, and I think there were some other limitations too. When they announced in 1.4.4 they would increase the max stack size for EVERYTHING to 9999 I was absolutely stoked and despite all the other spoilers, that was still my favourite upcoming feature.
@1ndiebird
@1ndiebird Жыл бұрын
@@Porkey_Minch yup, i remember. nothing changed about gameplay and there were no negatives imo
@twomur_
@twomur_ Жыл бұрын
the solutions they introduce over time have technically solved the inventory issue but then a few updates down the line we’re back to square one cause there’s more items and more clutter and so it’s a weird case of power creep where the inventory has become an insane boss like you said and the solutions they add don’t amount to the modern game. we need a fundamental change but as for the bundle i’m actually someone who really likes how it works in its current state and always keep 1-2 on my as they are extremely useful for storing my crafting table, furnace, some torches and scaffolding and then i always leave room in it or just bring a second for clearing up clutter like seeds or other loot i get in small quantities
@Feu_Ghost
@Feu_Ghost Жыл бұрын
They are also very useful when mining with a crafting table because you Can condense ore item (raw metal, Redstone, Diamond) into block to make them take even less space in the bundles ! I love bundles with all my soul, they could use some tweak but they are already pretty cool !
@reversal2341
@reversal2341 8 ай бұрын
"we should increase maximum limit of item stack" Terraria: "Here's 9999 of almost everything you can carry in each of your slots. Oh and you can also use the garbage slot as long as you don't put another item in it"
@legendaerycraft2226
@legendaerycraft2226 Жыл бұрын
Ender chests and shulker boxes never aimed to solve the "inventory issue". And both ender chest and shulker boxes are hingly used by players for different things, like a personal save in terms of the ender chest. But you are right about the bundle, it is now not even normally in the game anymore. If I want more inventory, I usually use mods :).
@Wet_Deer
@Wet_Deer 8 ай бұрын
If you could open shulker boxes while it was in your inventory I think it would solve the problem
@RealNostalqia
@RealNostalqia Жыл бұрын
I'd say a argument for a increase of the inv. Slots would be that the amount of items receivable and the variety of items has increased over the years And btw, I think eggs, snowballs and enderpearls only stack to 16 cuz they are throwable projectiles and it would be op to throw 64 without reloading?
@LucBlocker
@LucBlocker Жыл бұрын
snowballs literally do no damage tho! (except to... blazes specifically, not even fire mobs in general, just blazes lol) and eggs are outshined by arrows to the max. I think it's safe to cap them to 64
@RealNostalqia
@RealNostalqia Жыл бұрын
@@LucBlocker would totally agree! Thing is prolly knock back tho. u can throw them with now cooldown really, arrows would need a bow
@LucBlocker
@LucBlocker Жыл бұрын
@@RealNostalqia you do have a point, but then, holding mobs back wouldn't rly have a use if you can't kill them, also that wouldn't work when multiple are around :p
@lasercraft32
@lasercraft32 Жыл бұрын
Snowballs and Eggs do no damage, only knockback (and can't even hit players in vanilla, currently), and Ender Pearls already have a cooldown that prevents you from spam-throwing.
@RealNostalqia
@RealNostalqia Жыл бұрын
@@LucBlocker yeah, ur right! It makes me question tho why ender pearls are limited to 16 then
@lishixin2673
@lishixin2673 Ай бұрын
8:10 how the hell can you stack more entire DOORS than buckets
@waterisaneurotoxin7788
@waterisaneurotoxin7788 Жыл бұрын
As someone who plays modded with bundles, they do actually help massively, and become the most useful item when looting structures.
@Feu_Ghost
@Feu_Ghost Жыл бұрын
That right ! They are very good for looting and mining, I use multiple of them when i explore (even through i wouldn't be against buffing them just a little to make more people use them)
@waterisaneurotoxin7788
@waterisaneurotoxin7788 Жыл бұрын
@@Feu_Ghost Agreed, I think the main reason people think they aren't good is because they haven't played survival worlds with them much.
@riolu477
@riolu477 11 ай бұрын
Do you have them stack with shulkers? If so then i can understand how they canjust fix the inventory problem quite a bit
@waterisaneurotoxin7788
@waterisaneurotoxin7788 11 ай бұрын
@@riolu477 They can, but they don't need too, you don't realize how many times you'll have one dirt block, 3 coarse dirt, 2 diamonds, 6 iron nuggets, a stone brick and some chiseled deepslate taking up a good chunk of inventory space until your on a looting spree, and then the bundle is a life saver, and dirt cheap.
@thatsguy1111
@thatsguy1111 10 ай бұрын
As someone who did the same, I found them kinda useless. Helps with small items you don’t need but at the end of the day not much of an improvement.
@seaside3218
@seaside3218 Жыл бұрын
I have an idea for the bundle UI that works across platforms. When you have a bundle in your inventory there will be a bundle button which when pressed will add the 64 bundle slots on the side of your inventory which you will then be able to transfer items between
@Artrysa
@Artrysa Жыл бұрын
I quite like the bundle actually. Somethings early game you'll want to keep if you come across it. Think potatos, carrots, string, bones, etc. But while you're off mining or traveling those items take up an entire slot of inventory space. And due to the small numbers you have of each a bundle can be used to clear the inventory slots. Though they do need to add a cycle function to take things out.
@RePorpoised
@RePorpoised Жыл бұрын
I think if there was an item similar to the bundle, but with the express purpose of compressing unstackables perhaps somewhere in the range of 4-9 unstackables that, when empty, can be stacked to 64 like the bundle would maaaaaybe work???? It WOULD be really hard to communicate its purpose, though. Like the main draw of the bundle is its portablility, have three bundles and your inventory can often stay pretty clean. But right now, the bundle is held back by its recipe and the fact that the only mobile control scheme on bedrock capable of fully using it is the most recently added one, that too few players currently use to justify having a feature designed around. It's now the current default setting, so the more new players come to bedrock, the moment those controls form maybe 30-40% of the playerbase, they would be able to implement the bundle. Those controls came out... last year. Which is exactly why the bundle is stuck in stasis. RIP bundle, for the next 5-10 years. I think the 64 stack does make SOME sense, too, as players have the ability to divide stacks in halves, and so an exponent of 2 feels reasonable, also numbers beyond 100 clutter the item view too much, so the limit should remain under 100. As such, 64 was probably the limit created for those reasons.
@Porkey_Minch
@Porkey_Minch Жыл бұрын
One of the main issues is the cost of the bundle. It requires 6 rabbit hides, and the default per rabbit is 0-1 hides. This means on average, without looting, you need to kill TWELVE RABBITS for a SINGLE bundle. I know that having even just one would help a fair bit, but that really limits their potential for early game storage.
@Artrysa
@Artrysa Жыл бұрын
@@Porkey_Minch Now, When I played the version with those in them I had modded dungeons and such. So maybe my view is skewed. But aren't they fairly common in chests you find around the world?
@Porkey_Minch
@Porkey_Minch Жыл бұрын
@@Artrysa Dunno, I haven't played the game in years. Most of my focus is on technical aspects than the casual playing experience.
@Artrysa
@Artrysa Жыл бұрын
@@Porkey_Minch But isn't the casual gameplay where it will have it's effect most? Since if an item can't be gotten through casual play it's usefulness is limited by the amount of players it reaches.
@j3y445
@j3y445 8 ай бұрын
Inventory should be increased overall regardless of game balance. TBH I’d be happy if Mojang made all inventory related options tweakable on a world basis before creating it. Make the slots changeable between any number. Make items as stackable or unstackable as you want. The base defaults should serve as a rough guideline for balance but as a sandbox game they should allow us to more easily tweak those kinds of settings.
@shenko_
@shenko_ Жыл бұрын
I don't think bundles are inherently bad. Gave them a go in my current Minecraft Survival Series and they serve their purpose well even after the early game. I think they are pretty neat! That being a organizer for smaller items. It's not meant for non-stackable items, which is what people are upset over, even though that isn't the point of bundles. I think Pixlriffs said it best "Even of you increase the capacity of the bundle, you will eventually run out of space or be turned away because it only keeps one non-stackable item." There are multiple problems with inventory and I do agree it needs to be rectified, preferably increasing the amount of spaces. So long more items are added in updates, inventory management is going to get harder and harder, and there is no silver bullet. Not even Shulker Boxes are the end all for inventory management. Calling bundles a failure purely because they only hold a stack of items or one non-stackable item is very pessimistic IMO.
@RePorpoised
@RePorpoised Жыл бұрын
Yeah, the unstackable issue feels like the function of a separate item. The smallest brain idea is to have an item similar in function to the bundle, but with a stack size of only ~4-9 items, but that can take unstackables too. The only difficulty I see with such an item is how to communicate its purpose. I really struggle to figure out how you would inform the player of its utility when it seeks to address such a specific issue.
@EmperorPenguin1217
@EmperorPenguin1217 Жыл бұрын
Increasing the amount of inventory spaces would be a terrible idea. It wouldn’t even fix the “inventory issue” (Which doesn’t exist)
@lucasmatthiessen1570
@lucasmatthiessen1570 11 ай бұрын
@@EmperorPenguin1217have you ever even gone out exploring your world? I have, and usually my inventory gets filled up pretty quickly. The inventory has an issue. Maybe you don’t have an issue with the inventory. But some people do.
@kiwidood1706
@kiwidood1706 11 ай бұрын
​@@EmperorPenguin1217youre delusional if you think that this problem doesnt exist.
@EmperorPenguin1217
@EmperorPenguin1217 11 ай бұрын
@@kiwidood1706 It literally doesn't though. Inventory management is integral to the game and that's why shulker boxes exist. Increasing the inventory space across the board would literally break the entire game.
@bleedingedge6187
@bleedingedge6187 8 ай бұрын
''already forgot'' kid 3 years have passed for an item that wasnt even in the official version of minecraft
@cristianvaldezosorio7822
@cristianvaldezosorio7822 Жыл бұрын
As a person who the last 5 years his favorite activity in Minecraft was and Right now is speed run the bundle (when they took it off around 1.18 and 1.19 I've stopped playing the game lol until they re added it as a experimental feature). It's perfect for my style of playing (collect all flowers and saplings in early survival for example) and i love the purpose focus of the bundle. I feel like a hacker goin for biomes that bunnies spawn and collecting dandelion (yellow flower) to breed them. No joke, it's my favorite item in the game. Maybe they could add a "ender" or "skulk" bubdle and stack non stackable items IDK. But there's a video of Minecraft ideas academy about the bundle were they describe the problems of the inventory and how the bundle fix one of it.
@NeseComedy
@NeseComedy Жыл бұрын
I have enabled this on every single friend group server and can't imagine playing without it, it's just such a big relieve as an inventory hoarder
@Agean05
@Agean05 Жыл бұрын
adding more inventory slots seem like a band-aid solution imo. I much prefer if Mojang finds multiple creative ways to help with inventory issue with their own pros and cons, and players had to pick. I like having options. It's kind of like when they added the Elytra, and it made it so Horses and Minecarts kinda went useless. I don't like having one option that's just better in every way, I want to use a horse or make a railway track depending on the situation because that makes me interact with the world and motivates me to play. The inventory issue should be taken in a similar way. I definitely agree that the sheer amount of unstackables and horrible hotbar management are the two biggest problems with the inventory, but "more slots" don't entirely fix those issues. How about a toolbelt that you can put your tools in? Once a tool is in a toolbelt, punching a block will automatically put the correct tool for that block in your hand, and it'll go back to the belt when you let go? This way we can free up 4-5 slots from your hotbar. Or a quiver that holds arrows so you're encouraged to use lots of different types of arrows without worrying about them clogging up your inventory? Similar smart solutions can be made for stuff that you constantly have to move in an out of your hotbar: totems, potions, building blocks etc.
@Porkey_Minch
@Porkey_Minch Жыл бұрын
That reminds me of the shift click feature in Terraria to use whatever tool is appropriate based on the block your cursor is hovered over. That would be a great feature in Minecraft too
@BigNo0ob
@BigNo0ob 11 ай бұрын
The thing is that the inventory is adapted to the early versions of the game like a lot of features (minecarts / horse) that become obsolete with the newest updates
@vasilyd8578
@vasilyd8578 10 ай бұрын
But what if you have Silk Touch and Fortune pickaxe? How it supposed to know which one to use? So, it has to have some kind of active choosing system. For now I can only think of vertical or separate small hot-bar pop-up, which will contain your tools and scrolls separately, when you hold the tool kit or with crouch key.
@Agean05
@Agean05 10 ай бұрын
You're right, I didn't think of that. Maybe when it looks for a tool, it prioritizes the "top slot" over the bottom slot, and inverses the priority if you press a button? So you can have your silk touch at the top, fortune at the bottom, and change it out as you play. I kinda dislike having to go to UI's all the time for games.
@vasilyd8578
@vasilyd8578 10 ай бұрын
@@Agean05 sadly, we have keep in mind the mobile editions. So the only button will be "sneak" one and when you'll be working somewhere high or in the Ancient City, you'd hold the button to not fall or allert sensors, but that also would change your tool, as you suggest. Multi-platforming is a blessing and a curse of game development
@Gamer_Grizzly
@Gamer_Grizzly 22 күн бұрын
I’m a deep and faithful fan of Minecraft and an avid player of it. And after I finally got it on pc for 1.20, I enjoyed it. The shucker boxes feel like a late game item because they’re a condensed chest that helps clean your inventory up and are an essential. But having them so late game was indeed an issue. Bundles FIX the issue cuz I could stack 64 miscellaneous items and not worry of having to choose what to drop. And the best part? One leather and one string makes them obtainable on day 1 of your survival world.
@eltiolavara9
@eltiolavara9 21 күн бұрын
exactly, that's how i felt too (some people consider shulker boxes "early/mid game". those people are insane)
@Ahmadabdal_
@Ahmadabdal_ 8 ай бұрын
A sorting button is much more important than increase capacity. Increased capacity is a bandaid solution that will also eventually "need fixing"
@david253_
@david253_ Жыл бұрын
I still surprised that the bundle is still an experimental feature and that since almost 3 yeats of exisiting, Mojang hasn't improved it at least a bit, i think rabbit leather is maybe a bit complicated to get in early game for just having 64 slots
@kittylova99
@kittylova99 6 ай бұрын
IT’S BACK SOON!
@Memezndreamz
@Memezndreamz Жыл бұрын
I think a good way to improve the situation is to add more functions with the left hand. Since we have problems with inventory space, we can make something like a backpack item to put in your left slot to increase the amount of slots in you inventory.
@DogeHalo398
@DogeHalo398 Жыл бұрын
or a craftable item that attatches to the back of your chestplate and then your inventory has like (X) amount of slots
@dwarian5252
@dwarian5252 Жыл бұрын
how about a backpack enchantment
@luxsolis95
@luxsolis95 Жыл бұрын
Didn’t Mojang say they would not add back packs to Minecraft? Why is Mojang restricting themselves like that?
@Memezndreamz
@Memezndreamz Жыл бұрын
@@luxsolis95 I think it’s because they don’t want the inventory to fill the screen as deaf people wouldn’t be able to notice that they’re in danger.
@lasercraft32
@lasercraft32 Жыл бұрын
@@DogeHalo398 Having a backpack on your back slot would be interesting... Because it would mean giving up both extra armor protection AND the elytra in return for more inventory slots.
@ErisNoir
@ErisNoir 6 ай бұрын
I'll probably die before Mojang adds an actual useful backpack to Minecraft 😒 (imo they should add a basic backpack for early game and then later you can craft other cuter,cooler and scarier backpacks that ofc costs rarer stuff. They should be like a collection tbh)
@intevolver
@intevolver Жыл бұрын
I fill ender chests with shulkers of useful stuff, it never really feels like a problem to use, pretty powerful
@Blueninja-xt4ci
@Blueninja-xt4ci Жыл бұрын
Personally i think the main problem is that items only stack to 64, and sometimes only to 16. Do you know how little 64 is when it cames to inventories?
@ItsAichi
@ItsAichi Жыл бұрын
I thinks item such as seed and flowers should be made to go into bundle automatically so you dont have to open it and then close or maybe even better if they make it like if you put a item in into the bundle when ever you pick that item it goes straight to the bundle until you run out of strorage
@chriss3404
@chriss3404 10 ай бұрын
YES! PLEASE THIS 1000% Also, bundles having an early game and mid game tier with 2-4 stacks of storage (maybe requiring a nether item) would make so much sense. Until then, I'll keep to only playing servers with the AE2 mod :/ (probably will anyway lol)
@TheTyphoon365
@TheTyphoon365 6 ай бұрын
Mojang, say it with me: *B A C K P A C K S*
@Lorcout
@Lorcout Жыл бұрын
I don't think the unstackability of potions make sense, they aren't extremely valuable, actually, honestly the unstackability TAKES OUT their value, because for example, damage potions are almost never used in survival, and that's because it's impractical to use, since they are unstackable. Sure, if it stacked at 16 it would be extremely OP, but it could be only 5 or even 3 that it would honestly make it more practical to use and useful.
@elgeniomaestro
@elgeniomaestro 8 ай бұрын
The fact that backpacks mods have existed for as long as I remember modding the game, tells you a lot
@Bloxstrosity6209
@Bloxstrosity6209 6 ай бұрын
bundles are back
@SweatierAcorn
@SweatierAcorn 8 ай бұрын
Terraria adding an extra digit and the void bag: 🗿
@SunshineRey
@SunshineRey Жыл бұрын
Honestly the way I’d fix the bundles without having to change the actual inventory is probably by making them have a point system where 64 stack items take one point per item, 16 stack items take 2 points and unstackables take 4 points. The point total could be like 128, to fit exactly two stacks of normal items, or it could be 96 so it’s 1.5 stacks and you’d still have a decent inventory without completely cluttering it with blocks or bundles.
@SunshineRey
@SunshineRey Жыл бұрын
@@catsdogswoof3968 the inventory problem goes beyond a stack of items. It’s multiple items littering the inventory and having space to hold just 64 basic items is messed up cause when 64 cobblestone takes the same inventory space in the bundle as a bucket of water or a signed book, the design is immediately flawed. The bundle renders all items in it unusable until taken out so only storing a stack of items, regardless of how big that stack is, will never fix the problem. We need more space and making it so the bundle acts as a good early-mid game item to hold a couple stacks of your blocks as you tunnel or just use it to hold important resources, but is strictly out classed by shulker boxes late game might help a ton.
@kubistonek
@kubistonek 5 ай бұрын
Stupid idea
@OversizedPringleToe
@OversizedPringleToe 5 ай бұрын
8:38 have you ever played on grief-allowing and anarchy servers? 💀
@Barquevious_Jackson
@Barquevious_Jackson Жыл бұрын
0:59 - Unbelievable, I can't fathom this reaction. Doesn't cost enough? You need a ender chest and then- ANOTHER ENDER CHEST just to use it, you will be carrying this goofy thing around with you to use on the go assuming it dropped itself on use, and would need one anytime you wanted to access your permanent ender chest.
@TheWolfOC
@TheWolfOC 6 ай бұрын
6 months later, they returned
@OriganoOnPasta
@OriganoOnPasta 9 ай бұрын
I think you are wrong, I recently added bundles to my survival minecraft server at their current state and they are fabolous, yes I had to craft 3 of them, but I think it's just the progress system, if I had 3 bundles with 128 slots it would have been overkill.
@harry20097
@harry20097 10 ай бұрын
i have an idea for mojang they can make a kind of chest which are internally connected and when placed they share the same slots as ender chest(ONKY THE TWO CHESTA ARE CONNECTED AND NOT ALL CHESTS LIKE ENDER CHESTS) but one of the chest can placed in a hopper and one chest in the player's hotbar whenever the player is lacking inventory issues the player can just keep the chest and place the items in tit and the items will we stored throufgh the hoppers where the first chest was placed
@tallkids-spencerhuyck179
@tallkids-spencerhuyck179 10 ай бұрын
With the game getting more unique items that don’t stack as the game updates it becomes even more necessary to add them to the game. That’s for sure
@Rabi2in
@Rabi2in Жыл бұрын
Make a new item: The Backpack You craft it with 5 Leather, a chest, a copper ingot and 2 rabbit hyde It goes in the Chest Armor slot and gives you 3 extra rows of inventory space. If you take it off it stores what's in those 3 rows like a shulker box; however: you cannot place shulker boxes inside the 3 rows and you can't place backpacks on the ground. You can place backpacks filled with items inside shulker boxes though. you can also use a shulker box as a backpack. (if you do you can actually place backpacks inside the extra 3 rows) Oh you can also dye backpacks and look inside them by right clicking with them in hand
@Justcallmerosa
@Justcallmerosa Жыл бұрын
This sound’s genius
@djinnspalace2119
@djinnspalace2119 Жыл бұрын
@@Justcallmerosa because its a mod that existed for a long time now
@Rabi2in
@Rabi2in Жыл бұрын
@@djinnspalace2119 it sounds genius because it just makes sense
@djinnspalace2119
@djinnspalace2119 Жыл бұрын
@@Rabi2in agreed
@Titanhomemovies
@Titanhomemovies 9 ай бұрын
Please just regular leather, I don't want to have to find a rabbit when there's a cow sitting right in front of me
@TheNarrator5
@TheNarrator5 7 ай бұрын
Make a bag that works like the chest but opens like a bundle
@itzangel0735
@itzangel0735 Жыл бұрын
Bundles are REALLY GOOD for the early game, bundles will NOT solve the inventory problem as a whole. My biggest problem with inventory is when building, specialy in survival, having full blocks, stairs, slabs from differents blocks is horible to manage, you may not even have enough inventory to have them all. For exploring after a while in a world, Shulkers are REALLY GOOD, they could recieve some improvement but they were massive game changers. That left us with the early game, it's almost imposible to play without droping items or without saving them in a chest, but bundles... Bundles are amazing to save you space in the early game, I really think they do pretty well what they were made to do. I dont know what Mojang will do, but the inventory problem is pretty hard to solve while staying true to "vanilla". Adding some extra slots wont solve the problem from its roots.
@anty.
@anty. Жыл бұрын
there could be a really interesting solution to this, which I'll just call "palette packs". they are like bundles, but they have multiple slots, and the caveat is that they can only contain blocks/items of the same set, with one slot for each. For example, a palette could hold the normal, polished, wall, slab, stair etc. of a block, or all of the color variations of an item. There could also somehow be a way of having alternate sets, such as having all wood colors of one block, or just stairs of various materials. This kind of ties in with the other additions people have mentioned like toolbelts and quivers. These could be future proof (kinda), as there are generally more variations of items implemented than entirely new categorizations.
@AmilcarAlho-hj4fe
@AmilcarAlho-hj4fe 10 ай бұрын
why dont they make the bundles so they can carry many unstacable items like swords and stuff. i think it would be interesting to have an item that allows u to put 9 unstacable things in there
@SuperJared440
@SuperJared440 Жыл бұрын
I like how Animal Crossing New Horizon did it, you upgrade to get your inventory larger. When starting a world on Minecraft you start with 36 and throughout the game you can find things to upgrade your inventory. Maybe have a villager trade to get 10 more slots. Things like this you can find around the world would be cool.
@EmperorPenguin1217
@EmperorPenguin1217 Жыл бұрын
Shulker boxes already do that
@Porkey_Minch
@Porkey_Minch Жыл бұрын
@@EmperorPenguin1217 And yet they still haven't solved the inventory issue.
@EmperorPenguin1217
@EmperorPenguin1217 Жыл бұрын
@@Porkey_MinchBecause there is no inventory issue in the first place. People are bad at managing their items
@EmperorPenguin1217
@EmperorPenguin1217 Жыл бұрын
@@timohara7717 ???
@KajtekBeary
@KajtekBeary 9 ай бұрын
@@EmperorPenguin1217no, not really. They don’t extend your inventory, and definitely not gradually. You seem to have problem with understanding written text
@khaerulanamthegans
@khaerulanamthegans 3 ай бұрын
when the trailer was released the items for additional inventory were bundles but I thought why not just add a backpack feature, it would be much better, especially for Android players, so it's easier to access these items if you want to go on an adventure, of course backpacks are much more useful, although there is a modpack for this but there's no harm in it, right? I even exchanged ideas with chat GPT that adding a backpack seemed better and easier to use across platforms :v
@Gaster60066
@Gaster60066 2 ай бұрын
i've heard that mojang have said that they won't be adding backpacks. as shulker boxes already exist, destroying the point of adding such a feature, as for the early game there are several features already present for inventory management, such as bundles, donkeys, chest boats, chest minecarts, and ender chests.
@khaerulanamthegans
@khaerulanamthegans 2 ай бұрын
@@Gaster60066 Yes, even though there are many other alternatives for additional storage, I just hope there is a feature like a backpack mod, so that's just my wish from the beginning, so I prefer to use a backpack mod to feel more like an adventurer.
@skulkingshadow
@skulkingshadow Жыл бұрын
How I think this could be fixed: also make bundles able to hold at least 3 unstackable items... Done, 3 totems in a slot, 3 filled buckets in a slot, 3 tnt minecarts in a slot... I think this will do it honestly
@tulenich9948
@tulenich9948 Жыл бұрын
Or just make them hold 64 of ANY item, including unstackables
@skulkingshadow
@skulkingshadow Жыл бұрын
@@tulenich9948 no that's too insane and unbalanced
@tulenich9948
@tulenich9948 Жыл бұрын
@@skulkingshadow just 3 items is way too little too. It's basically useless for me. At least make it 16.
@RePorpoised
@RePorpoised Жыл бұрын
@@tulenich9948 16 can hold all your armor, your tools and a bunch of totems to spare. In a single slot. That's still completely broken. First off, I think it should be a separate item that can hold unstackables. Otherwise, it just becomes kind of confusing communicating the stack limit of the bundle. I think a good carry value is indeed 3 or 4. Probably 4, since it would allow you to carry a full suit of armor and it's an exponent of 2. If you carry 2-3 of them, you can massively prolong the time you spend out in the world exploring. In combination with the bundle and with shulker boxes to take care of bulk items like dirt or stone, the time you can be out exploring gets truly ridiculous. This is clearly a fairly end-game item though.
@RePorpoised
@RePorpoised Жыл бұрын
@@timohara7717 There are very valid reasons why most of those are limited. Potions are powerful items, and stacking them to such a high number would have devastating effects in pvp. Stews and saddles are perhaps the only one of these that may be reasonable. Any type of armor being stackable would create a logical conflict between all the other armor types. and carpets and chests??? stack to 64 already???
@hamburgerhamburgerv2
@hamburgerhamburgerv2 10 ай бұрын
The Blockheads had a good bundle system. Baskets of baskets of baskets, etc.
@gryxz
@gryxz 9 ай бұрын
Wow i loved that game
@W2nps
@W2nps Жыл бұрын
I think bundles could be more like a backpack putting it in with your armor and giving you more slots It would fix the mobile problem and the inventory problem
@EmperorPenguin1217
@EmperorPenguin1217 Жыл бұрын
Even if the inventory problem did exist it was already solved with shulker boxes.
@goofyahhguy579
@goofyahhguy579 Жыл бұрын
@@EmperorPenguin1217 yeah, but you need to place shulker boxes. I’m not gonna place a box to get my op sword will I? I’ll just use a backpack.
@EmperorPenguin1217
@EmperorPenguin1217 Жыл бұрын
@@goofyahhguy579 So what? It takes less than three seconds to place it down and get your item
@goofyahhguy579
@goofyahhguy579 Жыл бұрын
@@EmperorPenguin1217 did you even watch the video? It didn’t fix anything. Bozo.
@EmperorPenguin1217
@EmperorPenguin1217 Жыл бұрын
@@goofyahhguy579 Yes, I did. There is no "inventory problem", people are terrible at managing their inventory and not hoarding.
@thEultimateTide_Pod
@thEultimateTide_Pod 10 ай бұрын
i've never had a problem with inventory. i've only had a problem with unstackables like beds. when my inventory fills, it's usually because of junk that i dont need. my inventory is usually empty. tools from slots 1-4, food in 9th slot and water bucket in 8th slot(because hotkeys). everything else in my inventory is just silk pick, elytra, and torches, with shield or totem in my offhand. i think beds should stack to 16, but i do agree that trash like seeds should have more stack. same with signs and throwables. i think we should stop worrying about having less inventory, because it adds the aspect of sorting out inventory management in game. managing your inventory is rewarding, and i personally think shulkers are great because inventory DOES become an issue when gathering things in bulk. bundles i think will not be a faliure because when your inventory gets filled up with stuff that you dont have a lot of, but you need, you can chuck it in the bundle. i dont see an inventory issue here. just an issue with stacking items
@ilbrasciolarochearrostelac8762
@ilbrasciolarochearrostelac8762 Жыл бұрын
Honestly, this is why a Terraria (no hate intended to Minecraft) player has no inventory problems. You have 50 inventory slots, 10 of which are for the hotbar. And you also have 4 ammo and 4 coin slots. But the real deal is the junk slot. It gives the player the ability to dispose of trash. If you accidentally put a valuable item in there, don't worry, items are only disposed of when you put anorher item atop of former on the junk slot. From 1.4.4 forward, we have loadouts, to alternate between different loadouts, armors and accessories. You can have 3 loadouts at a time. We also have two ender chests, the safe and the defender's forge, and they have indipendent inventory from each other. Lastly we have two easily accessible handheld shulker boxes: the piggy bank and the void vault, which, again, have indipendent inventory from each other. Other than from the piggy bank and the void vault, i think Minecraft can also benefit from a junk slot to eliminate from your inventory useless junk, though I think trash isn't as much of a hassle in Minecraft. P.s.: i forgot about the encumbering stone, an item which stops you from picking up items from the ground. 27/12/23:Also i forgot to mention that most items in terraria except tools and stuff can be stacked up to 9999
@scoutintime
@scoutintime 11 ай бұрын
when i heard "this is a bucket" i am not ashamed to say i said Soldier's part in his voice out loud
@plagmatics
@plagmatics Жыл бұрын
Great premiere man, happy it was a success. Great video but I don't think many more inventory slots are needed, only the 4 ones coming to the hotbar having a 0 slot. For the rest it's like you said, they should think outside of 8-unit increments and go with the terraria way: KILL STACK LIMITS (with exceptions lol)
@GeorgeCowsert
@GeorgeCowsert 10 ай бұрын
Just look at Terraria to know how important a large inventory and stack size is for exploration. That entire game is designed around scouring every inch of the world for the slightest advantage, so all items that aren't equipment are stackable up to 99 or 999. That way tunneling through the dirt and stone becomes less taxing on your inventory slots. It's also why modded Terraria usually involves Magic Storage; your inventory is a visual indicator of whether or not you need to take a break from exploring, but sorting through chests with zero autosorting capabilities is annoying. Minecraft can easily just take the stack size and slot number buffs. 64 was chosen solely to avoid computing errors that don't exist anymore. Well, except for Bedrock. C++ is not a good engine and MC has no business being on it. Mojang could've probably asked Microsoft for help with developing an engine purely for the needs of Minecraft.
@Porkey_Minch
@Porkey_Minch Жыл бұрын
Loved the TF2 reference at 8:15, very fitting! I remember back when Terraria had a max stack for some items of only 250. You would have entire chests full od dirt, mud and stone from a couple hours of mining. But they increased it to 999. This was of course better, but it was still an issue, especially since some items were still capped at only 100 or 30. So in 1.4.4 they just increased the stack limit of pretty much every stackable in the game to 9999, and it's way better! Personally I think Minecraft should just increase the universal stack limit to 256 and add another row or two in your inventory.
@hahahahah45678
@hahahahah45678 9 ай бұрын
A solution to the inventory problem bags , you could add up 5 per character and different types of bags could be equipped the early game ones would have about13 slots and the end game ones can have as much as a double chest they dont take up armor slots no visual indicator and drop with all the stuff in the bag upon death they have a special thing in the inventory when clicked on it will show your bags if you click the button next to the bag it will open it click the slot with the bag to remove the bag an put in the normal inventory and sandwiches that you can craft you take bites out of the sandwich if you take a bite it gives you a certain amount of hunger depending on what type of sandwich you eat it also varies on how many bites you get per type of sandwich
@The-Marz
@The-Marz Жыл бұрын
Great video man ! The editing on this was so nice, love watching your content ^^
@gernageedalina1523
@gernageedalina1523 6 ай бұрын
Mojang needs to hire this man.
@shadowdemonaer
@shadowdemonaer Жыл бұрын
I never forgot about bundles. i was just talking about them the other day. y hope is they will still be added any way. It would help a lot because when you "beat" the game, while I know that isn't really the whole objective, for many it feels like the world is complete now and there's not any reason to continue, so only jut getting more inventory pace then is.... silly, honestly.
@markosimonovski4318
@markosimonovski4318 6 ай бұрын
I think shulker boxes ender chests and bundles are not nerfed the only problem are what if you are filled like shurker boxes will cause problems
@polishscribe674
@polishscribe674 Жыл бұрын
My solution for bundle problem: Add belt, which by itself gives you 1 slot. Placing bundle in the belt gives you 3 slots instead.
@steyrcolt8669
@steyrcolt8669 11 ай бұрын
The problem with the inventory system isn't about the amount of space you have. The amount of space is a solved problem that was already solved by chests, enderchests and shulker boxes. The problem with the inventory system, is the amount of time it takes you to manage your items in and out of chests. That actual annoying time you need to spend putting all your items from your mixed garbage inventory into the chests in an organized way, or even finding items from your storage because you didn't put the effort to organize them, is the real problem. Thats why Bundles do not work, they are trying to solve something that isn't a problem in the first place, instead of trying to tackle the actual problem. People need to understand this, we dont actually need more space, we need quality of life features that make inventory management (moving items in and out of chests) less of a chore.
@warguywizard
@warguywizard Жыл бұрын
the background music at 0:28.......my poor dogs.....those who dont know its from nintendogs when you take the dog for a walk very old game and this got me sad
@purple_shiny
@purple_shiny Жыл бұрын
I made a modded gui that has 105 inventory slots and from my experience playing with it, finding certain items is pretty confusing. More space in the inventory would be pretty useful, but like you also said having the number of items stack higher than 64 would make it even better.
@Juschlan
@Juschlan Жыл бұрын
Terraria too faces inventory issues but theirs is way worse because they have 5078 unique items (Source: terraria.wiki.gg/wiki/Item_IDs ). They continuously increased stack sizes from 100x items per stack up to 250, 999 and most recently 9999. They doubled the size of all chests. They added vanity item slots for storing unstackable items as well as 3 equipment loadouts (basically triple the slots). They added ammo/coin slots. They added three "Ender Chests", two being easily accessible on the fly without "placing down" and one that fills automatically when your inventory is full. They made nearly all items stackable. But guess what: the inventory STILL fills up to the brim! This shows that resolving Minecraft's inventory issues requires at least similarly drastic changes, however this would destroy the way how Minecraft Survival feels. Bundles as "trash collectors"? An "Ammo" slot? Tools, weapons and armor become unbreakable? Increased max stack sizes for all items? An early game Ender Chest that is also more fluent to use? These things are clearly not gonna happen! I personally like the way how the inventory is very limited. It adds to the experience and makes you think twice on what items you REALLY need. It adds another level of "difficulty", which makes it fun to work with. I don't think it would need big changes, however I think it's sad the Bundles didn't make it because in some cases they can be useful, especially when exploring. Also, 9:33 you watch too much Peenix! 😂
@RePorpoised
@RePorpoised Жыл бұрын
Let's be honest, we are all inspired by that guy, he's great fun. But yeah, limited inventory is part of minecraft. by having such an inventory, players NEED to store things, and around those storages spots, they'll build structures that they can return to. It sort of feeds back into the game loop. The thing that people hate though, is when they have to do it far too frequently. As you showed with terraria, ReLogic just dropped a nuke on the issue whenever started rising, but minecraft definitely wants to be more careful about it. The real limitations of the bundle, their latest fix, is: 1) its crafting recipe 2) bedrock mobile controls (they need more players to use the new control scheme) 3) that it needs a partner item to exist: an item to compress unstackables The last clearly doesn't exist yet. but with the way Mojang has compartmentalized the issues of inventory, it is likely to come into existence eventually. With such an item, exploring can last an incredible amount of time, with the proper management of the inventory. Such an item would probably be limited to just a few slots, because it means that your inventory can be multiplied by that amount. Honestly, this items screams END GAME ITEM. It would need to be not TOO difficult to obtain, but still hard to get in bulk. Just imagine if each slot could store 8 unstackables, condensing the inventory would get ridiculous. Multiple sets of tools, armor, totems and other would be possible to carry with you with ease. Thinking about it, 8 might be too powerful. 4, then? I think an item carrying 4 unstackables could work...
@SkollTheWerewolf
@SkollTheWerewolf Жыл бұрын
And yet, Terraria still does it better than Minecraft.
@yorugua4377
@yorugua4377 Жыл бұрын
I don't think terraria has a inventory issue imo, because you can use the flying pig vault thing and it's very easy to fill your chest (since theres TP potions/items unlike Minecraft). And yeah most of the "ender chests" are Pre hardmode so I don't see the issue
@Juschlan
@Juschlan Жыл бұрын
@@yorugua4377 Good point, I forgor the TPs and quick stacking options.
@pwnwin
@pwnwin 8 ай бұрын
Aatrox sound effect out of nowhere wtf 3:18
@mahirahmed4814
@mahirahmed4814 3 ай бұрын
This aged like milk
@benpan9406
@benpan9406 3 ай бұрын
Fr
@TheiBunny
@TheiBunny 10 ай бұрын
I've been playing with bundles enabled since 1.17 and I genuinely can't imagine playing the game without them now. Sure, there's more they could do (dyeable, dispenser functionality, loot table incorporation...) but the only real issues bundles have atm are with their accessibility and interface. Being locked behind an optional feature toggle - which itself is kinda tucked out of the way too - is bad enough already, but then these things are also a pain to get your hands on early-game (when the majority of players will find them the most useful) because rabbit hide isn't the easiest material to come across in large enough quantities for 1, let alone a couple of bundles to maximize the sheer variety items you can carry in your limited slots in 1 trip... To help fix this, I play with a custom data pack that lets you use rabbit hide or leather interchangeably to craft them - I'd highly recommend this to anyone willing to give bundles a 2nd chance. Touching on the "loot table integration" thing from earlier; it'd be great if they generated in some overworld structure chests too, already containing a few items to both increase their likelihood of being discovered/used by players that aren't familiar with/have forgotten about them while also conveniently demonstrating exactly what they're used for. As for the UI; I actually find it's current implementation for putting-in and taking-out items quite intuitive... the problem is when you have a full inventory (so no temporary dumping-slots) and the item you need is burried a few too many slots deep in the bundle. I think the easiest fix for this would be to just let us keep the bundle contents window open in the inventory while holding either shift or ctrl so we can hover over and select a specific item - closing the window when the desired item is grabbed, or shift/ctrl is released.
@blockyuniverseproductions
@blockyuniverseproductions Жыл бұрын
You know what would help? Something like a "toolbelt", which would allow the player to store their tools until they are needed.
@Adir-Yosef
@Adir-Yosef Жыл бұрын
pretty sure that's the hotbar
@Nagasakevideo
@Nagasakevideo 10 ай бұрын
There is no inventory problem. Just carry less stuff, it really is that simple. Y'all are just greedy with wanting to carry more.
@vladimirpetkovic9916
@vladimirpetkovic9916 Жыл бұрын
6:07 geometry dash practice song
@benm1050
@benm1050 10 ай бұрын
I personally think shucker boxes fixed the problem they were intended to fix, for example, when I am building a farm I am able to collect all the recourses in shucker boxes and then easily transport them to where I am making the farm
@Damglador
@Damglador 8 ай бұрын
Just add backpack ffs
@Jzoldyck
@Jzoldyck Жыл бұрын
or they can make the thing that all te moders did 10 YEARS ago, add backpacks, small backpacks, maybe only 9 slots. sometimes the simplest solution is the best
@EmperorPenguin1217
@EmperorPenguin1217 Жыл бұрын
The simplest solution already exists, better organization and shulker boxes
@MaulLerGamer
@MaulLerGamer Жыл бұрын
9:30 XD
@Kam1423
@Kam1423 Жыл бұрын
Just make it like mobile game "Blockhead" when you right click it. It open another inventory and you can use it like every inventory 1 slot 64 stack for stackable item.
@Kam1423
@Kam1423 Жыл бұрын
@@catsdogswoof3968 late game chest. Well I mean Bundles should be able to stack all 64 box but have around 8-16 inventory slots least than ender chest, funny color box, but have advantages in can be open without placing.
@Kam1423
@Kam1423 Жыл бұрын
My English grade is bad please don't bully me xD
@ieToastie
@ieToastie 10 ай бұрын
Inventory issue? You meant to say skill issue.
@r4ztm
@r4ztm 10 ай бұрын
Let bro cook 🔥
@briabbruh6183
@briabbruh6183 6 ай бұрын
the shulker box is a solution but the only problem is that its late game
@mangome14
@mangome14 9 ай бұрын
can't they just make it bigger
@RangerBloxs
@RangerBloxs Жыл бұрын
There are chests, double chests, ender chests, Shulker boxes, inventory, and a not yet released bundle
@faxinspace
@faxinspace 9 ай бұрын
Here's an idea! Early game, you're gonna stay by your base often while youre farming wheat, raising cows and sheep, and mining for diamonds. Inventory isn't that big of a problem because you have easy and convenient access to mass storage. After this though, you'll start running into the inventory issue. With 4 strings in the corners, iron ingots to the left and right, leather top and bottom, and a chest in the middle, you could craft a backpack. This backpack would be worn in place of your chest plate like the Elytra is. Trade protection for mobility, or trade protection for carry capacity. If you take off the backpack, you drop all the items it was carrying (since bundles seem more than happy to throw your stuff on the floor anyway). When it comes to late game, you'll start replacing your backpack with elytra, shulker boxes, and your faithful ender chest. 27 shulkers in an ender chest is a massive upgrade in carry capacity, sacrificing some convenience. It's not that bad tbh. In addition to this backpack, you could have your increased item capacity numbers and higher capacity bundles as well. Bundles should be able to hold up to 18 unstackable items, or up to 256 stackable items. Seeds could be bumped to 256, while common blocks like stone, dirt, gravel, grass, netherrack, basalt, blackstone, deepslate, etc could stack to 128. Resource blocks, like diamond, gold, emerald, etc, could stay at 64 since most people wont have many of those available, and for those that do have them it's a trivial issue storing those blocks. Additionally, who said chests had to be 3x9 slots? Why not make chests 6x9, and double chests 12x9 with a scroll bar? It would certainly help lag issues for the industrious folk who build massive redstone storage machines like myself
@VienDuHoang
@VienDuHoang 8 ай бұрын
I hate shulker box since I lost 1 important Shulker box in cave mining tunnel some where, and I can't remember where I put it down.
@supermstash29
@supermstash29 Жыл бұрын
Sounds like that inventory change already exists in the game… it’s the creative inventory just not full for survival purposes. Also a defrag/sort option would do wonders for people that never seem to realize they have 3+ stacks of an item that when combined don’t make up a stack
@Mag1ckan
@Mag1ckan Жыл бұрын
Useful backpacks mod is a really great solution to inventory solution. Backpacks has 3 lvls with bigger capacities each time you upgrade them. Also why dafuq mojang still didn't make an infinite inventory with weight as a limit if they're so afraid of backpacks
@EvoDeVeau
@EvoDeVeau 11 ай бұрын
7:31 afaik it's not that simple, inventory number is strictly rooted into game's code and changing it would change literally everything else in a manner that it's impossible to repair (at least i've heard something like that)
@tennoio1392
@tennoio1392 10 ай бұрын
What inventory problem? Limited inventory is an important mechanic of the game that makes you prioritize items and think about logistics. Shulker boxes in ender chests already breaking the game. And you still have a problem.
@hello111
@hello111 10 ай бұрын
Little snowflakes crying about survival not being as convenient to play as creative mode. Once they will get what they've been asking for, they will say "Minecraft is not the same anymore" or "Minecraft is way too easy now".
@agentx3
@agentx3 Жыл бұрын
You hit the nail on the head. I only have one thing that makes me turn around when I'm exploring: Running out of inventory space. I really don't feel like pulling out dozens of shulker boxes.
@NIXISTIN
@NIXISTIN 10 ай бұрын
I'm glad to say that you're not in the developer team.
@madetosuck9198
@madetosuck9198 Жыл бұрын
At this point I carry more stuff in my vest than the Minecraft inventory, and it's only got 3 pockets
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