You guys add features faster than I can learn to use them. Amazing!
@MotionPunk4 жыл бұрын
Guys thanks so much, cant wait for stable release :) i love this layering system u introduce
@vladan.Poison4 жыл бұрын
BOB !!! my jaw is on the floor thanks to the new updated faster calculation better than ever before xpFlowField.. Hurry up and release it !!
@JonathanWinbush4 жыл бұрын
Looking forward to the July update
@altberg__4 жыл бұрын
amazing new features so far. cant wait
@BobbyLachapelle4 жыл бұрын
Can't wait! July is so far...
@NORRIN-RADD4 жыл бұрын
The day you guys are able to apply all these awesome methods to alembic animated meshes instead of static objects is the day Tyflow and Houdini start sweating bullets.
@PixelisedStudios4 жыл бұрын
Exciting XP times ahead :) Good work XP peeps!
@doc_noki4 жыл бұрын
Oh YES. Great Stuff Guys
@pixelasm4 жыл бұрын
awesome organic particle dissolve animation
@jumpkut4 жыл бұрын
This is so dope! happy to be an insydium supporter!
@Velocitypeak4 жыл бұрын
Wow! Excellent additions. I can't wait to try this.
@ejicon30994 жыл бұрын
Keep up the great work Team INSYDIUM!
@sketchseven4 жыл бұрын
Oh man can't wait for this to get released.
@jetchen46154 жыл бұрын
Can't wait!
@RubbinRobbin3 жыл бұрын
Holy crap particles came a long way
@brouyer4 жыл бұрын
Come on, i want that so much :) ! keep up the good work guys !
@ExpressoMechanicTV4 жыл бұрын
Stunning.
@mikkelmelby4 жыл бұрын
beautiful!
@mauborba8104 жыл бұрын
More! More! More updates!!!
@iamYork_4 жыл бұрын
Stability is a must... Love XP to help speed up smaller projects I normally could only do In Houdini but I average 2 to 5 crashes a workday in XP/cycles4D sometimes... Overall great "plugin" probably shouldnt even be called a plugin it should be considered an appendage to C4D to do all that it can...
@MrENGINE244 жыл бұрын
Hope this will be released like on the 1st of July....
@declineed57984 жыл бұрын
Use blender
@josehramirezv14 жыл бұрын
Love this software!
@gambasist4 жыл бұрын
nice one!
@mustafaalqaragholy81594 жыл бұрын
AMAZING, i love it
@polyg3n4 жыл бұрын
i o to chodzi. Pozdro INSYDIUM
@the_pyromaniac_dude4 жыл бұрын
holy moly
@Jevon_11104 жыл бұрын
NICE!!!
@vorpaledgephotography4 жыл бұрын
NICE!
@CedricFangeat4 жыл бұрын
The hand of god!
@briane54494 жыл бұрын
Will you guys do rain tutorial
@ICGDO4 жыл бұрын
Cool!
@chillsoft4 жыл бұрын
I love how basically all "new" stuff for XP and C4D are taking stuff from Houdini and doing it easier, and with more catchy names for all the teenagers out there. Only XP is about the price of FULL Houdini for a year, and you get 100000 more things for the same price with houdini. The only thing is that stuff is not named "FL0W FI3LD 3D" but just velocity, wheter that is in a volume or on a 2D plane. After 11 years with C4D and XP and RealFlow, I just took the time to learn Houdini and bam, I can do all this and MORE for a fraction of the price. Sorry but I jumped this ship at the right time I guess. I got to hand it to Insydium team though, working within the C4D SDK gots to be the most frustrating thing ever. And the viewport starts lagging with just a couple of thousand particles. Houdini starts to be sluggish at around 10 million on my machine, whilst XP can give me but 50.000 and then it starts lagging in the VP.
@iamYork_4 жыл бұрын
Truth... XP prices have actually led me to learning Houdini as well... Years later XP makes quick jobs a lot faster... Still love Houdini but sometimes I dont need my project to go that deep... I feel XP is like Houdini for beginners minus all the nodal madness with a lot of extra features too... But yes more expensive and a lot less stable since its only a plugin... Houdini in the end could possibly replace my workflow from using so many plugins amd programs but I feel when a deadline is involved C4D/XP works better for me due to speed... 5 steps in C4D can be 20 or more in Houdini... which is great for pipelines and last minute client revisions but at the cost of extending the time isnt always in most budgets unfortunately...
@justshady4 жыл бұрын
Hey please tell me how you moved from c4d to Houdini. I'm tired of paying this XP tax every year.
@bryd164 жыл бұрын
thanks for the advice
@shie41344 жыл бұрын
I must give you my money !! 😭
@ArgoBeats4 жыл бұрын
wow!
@MrExo_3D4 жыл бұрын
you guys need to make your own 3D software!
@albenjammin4 жыл бұрын
This looks awesome! What hardware has the greatest affect on xpartciles? It seems to mostly rely on the CPU but I hear it is still single threaded?
@INSYDIUMLTD4 жыл бұрын
Hi, X-Particles is already multi-threaded. The new update will add more speed and multi-threading to xpFlowField too. -Thanks
@ashleybea924 жыл бұрын
oof, time to get x-particles!; come to think of it. Why hasn't maxon paid you guys to work for them. these features should come standard.
@patrickchan68404 жыл бұрын
NICE JOB INSYDIUM May I ask that how can I update my X-Particle 4.0 to this ver. ? Wt I need to pay ?
@nickjito4 жыл бұрын
How are you rendering this to look so volumetric? Like the particles look much fuller In render than in the viewport... how is this achieved?
@nickmason87154 жыл бұрын
The particles are being meshed with an open VDB mesher... if you look on the timeline at 2:05 you can see in the object manager 👍
@nickjito4 жыл бұрын
Good call Nick Mason!
@melvinaslekstutis11014 жыл бұрын
Looks like an enormous amount of particles and Cycles 4D instances.
@GDesignLab4 жыл бұрын
@@nickmason8715 I don't think so. the OpenVDBMesher file is Hand model. one with texture and One with XP Collider tag.
@nickmason87154 жыл бұрын
G Design Lab how do you think it’s being done? The render does look quite fluid like which is why I assumed the particles were being meshed...but I don’t think the cyinstances is right either as there’s no tag for that in the object manager. I’m equally curious at this point :-)
@ashleybea924 жыл бұрын
Ill be honest, Maxon is making it hard for me to care... i mean every couple months they release a new version of c4d that isn't compatible with any of our plugins. the bridge is great for keeping some things from going obsolete, but.. maxon constantly making whole new versions instead of updating their current build is the reason im still at R19.. Meanwhile my build of motion builder has supported everything that's come out for it the last 10 years..
@rurouniex60024 жыл бұрын
爱了
@alharrbi19774 жыл бұрын
I don’t understand your method in this Sneak peek tutorials ! You jumped after you created 1- Chang life action 2- xpEmitter 3- xpFlowField So how we can following you if we don’t know how you creating the three items above! and their general setting !? Please make it from scratch so we can understanding and following
@INSYDIUMLTD4 жыл бұрын
Hi, this video is designed as a demonstration or a Sneak Peek of the updates coming soon to X-Particles. We'll create some tutorials in the future, once this feature has been released. Thanks
@r.o.g.e.r.m.a.c4 жыл бұрын
Did you find a way to replicate this? Thank you.
@RoN43wwq4 жыл бұрын
Motion Blur?
@jordanwright57954 жыл бұрын
Motion blur is handled by whatever rendering engine your using to output your final frames. Xparticles can output motion vectors, or if your using Redshift or octane you would use the motion blur settings within those renderers....
@cemgulpunk4 жыл бұрын
ok I quit Houdini
@chillsoft4 жыл бұрын
WHAT? You're giving up on the best 3D package out there for this? Well, more jobs for me I guess! :)