xpFlowField - Sneak Peek

  Рет қаралды 61,252

INSYDIUM LTD

INSYDIUM LTD

Күн бұрын

Пікірлер: 64
@bradleycoufal
@bradleycoufal 4 жыл бұрын
You guys add features faster than I can learn to use them. Amazing!
@MotionPunk
@MotionPunk 4 жыл бұрын
Guys thanks so much, cant wait for stable release :) i love this layering system u introduce
@vladan.Poison
@vladan.Poison 4 жыл бұрын
BOB !!! my jaw is on the floor thanks to the new updated faster calculation better than ever before xpFlowField.. Hurry up and release it !!
@JonathanWinbush
@JonathanWinbush 4 жыл бұрын
Looking forward to the July update
@altberg__
@altberg__ 4 жыл бұрын
amazing new features so far. cant wait
@BobbyLachapelle
@BobbyLachapelle 4 жыл бұрын
Can't wait! July is so far...
@NORRIN-RADD
@NORRIN-RADD 4 жыл бұрын
The day you guys are able to apply all these awesome methods to alembic animated meshes instead of static objects is the day Tyflow and Houdini start sweating bullets.
@PixelisedStudios
@PixelisedStudios 4 жыл бұрын
Exciting XP times ahead :) Good work XP peeps!
@doc_noki
@doc_noki 4 жыл бұрын
Oh YES. Great Stuff Guys
@pixelasm
@pixelasm 4 жыл бұрын
awesome organic particle dissolve animation
@jumpkut
@jumpkut 4 жыл бұрын
This is so dope! happy to be an insydium supporter!
@Velocitypeak
@Velocitypeak 4 жыл бұрын
Wow! Excellent additions. I can't wait to try this.
@ejicon3099
@ejicon3099 4 жыл бұрын
Keep up the great work Team INSYDIUM!
@sketchseven
@sketchseven 4 жыл бұрын
Oh man can't wait for this to get released.
@jetchen4615
@jetchen4615 4 жыл бұрын
Can't wait!
@RubbinRobbin
@RubbinRobbin 3 жыл бұрын
Holy crap particles came a long way
@brouyer
@brouyer 4 жыл бұрын
Come on, i want that so much :) ! keep up the good work guys !
@ExpressoMechanicTV
@ExpressoMechanicTV 4 жыл бұрын
Stunning.
@mikkelmelby
@mikkelmelby 4 жыл бұрын
beautiful!
@mauborba810
@mauborba810 4 жыл бұрын
More! More! More updates!!!
@iamYork_
@iamYork_ 4 жыл бұрын
Stability is a must... Love XP to help speed up smaller projects I normally could only do In Houdini but I average 2 to 5 crashes a workday in XP/cycles4D sometimes... Overall great "plugin" probably shouldnt even be called a plugin it should be considered an appendage to C4D to do all that it can...
@MrENGINE24
@MrENGINE24 4 жыл бұрын
Hope this will be released like on the 1st of July....
@declineed5798
@declineed5798 4 жыл бұрын
Use blender
@josehramirezv1
@josehramirezv1 4 жыл бұрын
Love this software!
@gambasist
@gambasist 4 жыл бұрын
nice one!
@mustafaalqaragholy8159
@mustafaalqaragholy8159 4 жыл бұрын
AMAZING, i love it
@polyg3n
@polyg3n 4 жыл бұрын
i o to chodzi. Pozdro INSYDIUM
@the_pyromaniac_dude
@the_pyromaniac_dude 4 жыл бұрын
holy moly
@Jevon_1110
@Jevon_1110 4 жыл бұрын
NICE!!!
@vorpaledgephotography
@vorpaledgephotography 4 жыл бұрын
NICE!
@CedricFangeat
@CedricFangeat 4 жыл бұрын
The hand of god!
@briane5449
@briane5449 4 жыл бұрын
Will you guys do rain tutorial
@ICGDO
@ICGDO 4 жыл бұрын
Cool!
@chillsoft
@chillsoft 4 жыл бұрын
I love how basically all "new" stuff for XP and C4D are taking stuff from Houdini and doing it easier, and with more catchy names for all the teenagers out there. Only XP is about the price of FULL Houdini for a year, and you get 100000 more things for the same price with houdini. The only thing is that stuff is not named "FL0W FI3LD 3D" but just velocity, wheter that is in a volume or on a 2D plane. After 11 years with C4D and XP and RealFlow, I just took the time to learn Houdini and bam, I can do all this and MORE for a fraction of the price. Sorry but I jumped this ship at the right time I guess. I got to hand it to Insydium team though, working within the C4D SDK gots to be the most frustrating thing ever. And the viewport starts lagging with just a couple of thousand particles. Houdini starts to be sluggish at around 10 million on my machine, whilst XP can give me but 50.000 and then it starts lagging in the VP.
@iamYork_
@iamYork_ 4 жыл бұрын
Truth... XP prices have actually led me to learning Houdini as well... Years later XP makes quick jobs a lot faster... Still love Houdini but sometimes I dont need my project to go that deep... I feel XP is like Houdini for beginners minus all the nodal madness with a lot of extra features too... But yes more expensive and a lot less stable since its only a plugin... Houdini in the end could possibly replace my workflow from using so many plugins amd programs but I feel when a deadline is involved C4D/XP works better for me due to speed... 5 steps in C4D can be 20 or more in Houdini... which is great for pipelines and last minute client revisions but at the cost of extending the time isnt always in most budgets unfortunately...
@justshady
@justshady 4 жыл бұрын
Hey please tell me how you moved from c4d to Houdini. I'm tired of paying this XP tax every year.
@bryd16
@bryd16 4 жыл бұрын
thanks for the advice
@shie4134
@shie4134 4 жыл бұрын
I must give you my money !! 😭
@ArgoBeats
@ArgoBeats 4 жыл бұрын
wow!
@MrExo_3D
@MrExo_3D 4 жыл бұрын
you guys need to make your own 3D software!
@albenjammin
@albenjammin 4 жыл бұрын
This looks awesome! What hardware has the greatest affect on xpartciles? It seems to mostly rely on the CPU but I hear it is still single threaded?
@INSYDIUMLTD
@INSYDIUMLTD 4 жыл бұрын
Hi, X-Particles is already multi-threaded. The new update will add more speed and multi-threading to xpFlowField too. -Thanks
@ashleybea92
@ashleybea92 4 жыл бұрын
oof, time to get x-particles!; come to think of it. Why hasn't maxon paid you guys to work for them. these features should come standard.
@patrickchan6840
@patrickchan6840 4 жыл бұрын
NICE JOB INSYDIUM May I ask that how can I update my X-Particle 4.0 to this ver. ? Wt I need to pay ?
@nickjito
@nickjito 4 жыл бұрын
How are you rendering this to look so volumetric? Like the particles look much fuller In render than in the viewport... how is this achieved?
@nickmason8715
@nickmason8715 4 жыл бұрын
The particles are being meshed with an open VDB mesher... if you look on the timeline at 2:05 you can see in the object manager 👍
@nickjito
@nickjito 4 жыл бұрын
Good call Nick Mason!
@melvinaslekstutis1101
@melvinaslekstutis1101 4 жыл бұрын
Looks like an enormous amount of particles and Cycles 4D instances.
@GDesignLab
@GDesignLab 4 жыл бұрын
@@nickmason8715 I don't think so. the OpenVDBMesher file is Hand model. one with texture and One with XP Collider tag.
@nickmason8715
@nickmason8715 4 жыл бұрын
G Design Lab how do you think it’s being done? The render does look quite fluid like which is why I assumed the particles were being meshed...but I don’t think the cyinstances is right either as there’s no tag for that in the object manager. I’m equally curious at this point :-)
@ashleybea92
@ashleybea92 4 жыл бұрын
Ill be honest, Maxon is making it hard for me to care... i mean every couple months they release a new version of c4d that isn't compatible with any of our plugins. the bridge is great for keeping some things from going obsolete, but.. maxon constantly making whole new versions instead of updating their current build is the reason im still at R19.. Meanwhile my build of motion builder has supported everything that's come out for it the last 10 years..
@rurouniex6002
@rurouniex6002 4 жыл бұрын
爱了
@alharrbi1977
@alharrbi1977 4 жыл бұрын
I don’t understand your method in this Sneak peek tutorials ! You jumped after you created 1- Chang life action 2- xpEmitter 3- xpFlowField So how we can following you if we don’t know how you creating the three items above! and their general setting !? Please make it from scratch so we can understanding and following
@INSYDIUMLTD
@INSYDIUMLTD 4 жыл бұрын
Hi, this video is designed as a demonstration or a Sneak Peek of the updates coming soon to X-Particles. We'll create some tutorials in the future, once this feature has been released. Thanks
@r.o.g.e.r.m.a.c
@r.o.g.e.r.m.a.c 4 жыл бұрын
Did you find a way to replicate this? Thank you.
@RoN43wwq
@RoN43wwq 4 жыл бұрын
Motion Blur?
@jordanwright5795
@jordanwright5795 4 жыл бұрын
Motion blur is handled by whatever rendering engine your using to output your final frames. Xparticles can output motion vectors, or if your using Redshift or octane you would use the motion blur settings within those renderers....
@cemgulpunk
@cemgulpunk 4 жыл бұрын
ok I quit Houdini
@chillsoft
@chillsoft 4 жыл бұрын
WHAT? You're giving up on the best 3D package out there for this? Well, more jobs for me I guess! :)
@muitosabao
@muitosabao 4 жыл бұрын
Stunning
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